Another Insance difficulty?neonat wrote:
I have one in mind already, but I'm open to what you have thought up. Could be a guest difficulty, if it's different.

Another Insance difficulty?neonat wrote:
I have one in mind already, but I'm open to what you have thought up. Could be a guest difficulty, if it's different.
Possibly. Show me what you got-APXH wrote:
Another Insance difficulty?neonat wrote:
I have one in mind already, but I'm open to what you have thought up. Could be a guest difficulty, if it's different.
I'm partially using distance snap 1.3 and 1.5 for most parts[Dviykjoyk]Flj wrote:
Yay...I love Korean music....POP that it..
Offset: 5830
Why are all the slider velocities the same of 1.40?
divide beatmaps in 1/4th, not 1/12 or 1/16
[Insane]
Make the circles larger by one level, sometime, small circles with large jumps are annoying
Remember to use distance snap (wait, are you?)
00:17:831 (5,6,7,8) - Make these ones straight
Yeah, I can only mod the hardest difficulties, oddly.
I've decided on 5830 offset, just to let you know.-APXH wrote:
Did I tell you that I was making my own version of this
Thanks for your suggestions!SuperMoutarde wrote:
[Normal]
00:21:3831 (1) - distance snapping change with new timing section is too strong imo. The first note of the yellow combo is too close to end of previous slider
Spaced them further
01:47:338 (2,3) - check distance snap
Not really sure, but the distance seems equal for this. Either way, I shifted them a bit.
[Hard]
00:11:830 (6,7,8) - check distance snap
Shifted a bit
00:21:331 (4,1) - Slider 1 is not distance-snapped, and slider 4 is weird, you should make an uncurved slider going from the end of slider 3 to beginning of slider 1 to fix both problems at once
Changed the shape of slider 4
01:26:836 (1) - I would remove new combo
Keeping it for now
I have no comments on insane, as pretty much anything is allowed there, it's hard to mod. The maps look really good and i like the song, good luck for rank!
Thanks for your mod and support ^^-Kirito wrote:
hi From #modreqs
[General]
SeeU is the vocals of this song.
and Ho-ong-i go to the source.
[Normal]
00:17:831 (5) - NC? added the new combo
00:41:833 (6) - ^ added a new combo on the slider after
[Hard]
00:09:830 (3) - NC? ^
[Insane]
00:09:830 (5) - NC? ^
00:57:334 - Circle add? Changed the rhythm there
01:05:334 - ^ Left it as it is
Good luck to you~ Ranked hope
I just finish the modding, and gave neocat the updated version, and now we waitBroccoly wrote:
Hi. From #modreqs.. This is my 2nd time at modding (just in case i make mistakes lol)
[General]
The background image you inserted (when i played no video mode) had incomplete Korean characters(겁에) that reads literally "~at fear" which makes no sense. I would recommend you getting a new picture or capturing another part of the video.
[Origin]
00:31:832 (1) - nazi - how about adjusting the slider so that it could better "blanket" around the slider before that?
maybe like this (you need to select "view" - "Grid Level" - "most precise (4)" in order to do this)
00:53:834 (1) - nazi - same reason as above
like this
01:01:834 (1) - nazi - same reason
01:07:835 (1,2) - nazi - Relocate one of two to parallel each other
01:24:836 (5,6,7,8) - nazi - same as above
01:48:838 (3,4) - nazi - adjust to parallel each other?
01:58:089 (3,4) - The order of 3 and 4 is reversed. plz fix it.
For other diffs, I didn't find any noticeable errors..
I like the slider velocity change during Kiai time btw![]()
Hope this helped~
What's "Nazi"?...Veerago wrote:
Yoooo (/´ ▽ `)/Mod~Ran out of patience to do the other diffs, orz ;;How to read:
Black - please change~
Blue - suggestions
Red - !!!
[General]
Round off bpm to 120~
[Insane]
!! Check all slider lengths and ensure that they snap to the timing divisors (◎ - ◎; )
Example: 00:39:582 (5) - Do ctrl+shift+s and you'll notice the change (((; ° Д ° )))
00:06:830 (3,4) - Lengthen sliders to 1/2 beat
00:07:830 (5) - Lengthen slider to 00:08:330
00:07:830 (5,1,2,3,4) - One combo
00:09:830 (5,1,2,3,4) - One combo
00:09:830 (5) - Lengthen slider to 00:10:580
00:15:831 (6,7,1,2,3,4) - One combo
00:18:331 (2,3,4) - Adjust sliders using 1.3x distance snap, so that the end of slider 3's nicely touching the end of slider 1 & 2
00:21:831 (1) - Replace note with 1/2 slider?
00:22:081 (2) - Add note
00:20:831 (5) - NC
00:23:831 - NC
00:27:831 (7) - NC
00:29:581 - Remove whistle
00:29:832 - Remove note, shift 00:30:082 (2,3,4) up
00:31:582 - Add note
00:31:832 (5) - Remove note, shift 00:32:082 (6,7) up (Remove whistles here and NC too~)
00:32:832 - Add note + whistle
00:35:832 (4) - NC
00:37:832 - Symmetrical to 00:38:332
00:40:832 - Remove note, move slider at 00:41:082 (2) up, 00:41:332 - add note, 00:41:582 (8) - returning slider, 00:42:083 - remove note (so that this set follows the set at 00:38:832 (3,4,5,6))
00:42:583 - NC
00:44:833 - Remove note, shift returning slider at 00:45:083 (3) up?
00:45:583 - Add note
00:47:583 - Add note and shift slider to start at 00:47:833 ?
00:48:583 - Slider to start at 00:48:833, so remove note at 00:49:083
00:49:833 - NC
00:56:834 - Add note
01:03:834 - Remove note, shift slider at 01:04:084 up & add one more return to that slider? So that it follows the rhythm at 01:01:834
01:17:210 - Remove note?
01:25:211 - Remove note?
01:31:837 - Remove note, shift slider at 01:32:087 up, 01:32:337 - add note
01:35:837 (6,7,8,1,2) - One combo
01:51:838 - Remove note, shift slider at 01:52:088 up, 01:52:588 - add note
01:54:839 - Disable distance snap and adjust slider so that there's no overlaps?
01:56:839 - Horizontally symmetrical to slider at 01:56:339
01:58:339 - Vertically symmetrical to note at 01:57:839
01:59:589 (4) - Nazi - One small grid down lol
02:02:089 (1,2) - Replace with 1/2 slider?
02:07:215 (6) - Remove note
02:16:840 (3,4,5,6,7) - Use 1.0x distance snap to line them up nicely
02:17:841 (7,8,9) - http://puu.sh/1Snms
02:21:591 (5) - Nazi - One small grid size to the left to be symmetrical to 3rd note orz
02:21:841 (6) - NC
02:23:341 (3) - Check slider length. Place the slider so that the y-axis cuts it nicely into half~
Sorry ;
Good luck on getting this map ranked~
I changed some hitsounds. Thanks for mod.Momochikun wrote:
Hi.. from mod queue![]()
General
U don't like hitsound, huh ? XD
Reduce volume of sliderslide or make it no sound.
Easy
(i think it's normal ?)
Spacing.. please make the 2 spacing note different range from 4 spacing note. It'll make beginner confused
00:16:830 (4) - This jump looks strange to me
00:10:830 (1,2,3,4,5,6) - Maybe u can make some hit rthym ?
01:55:839 (3) - ^
Normal
00:57:834 (1) - Remove spinner, it doesn't fit to the song
01:12:710 (1) - Move this to 01:12:585
01:33:837 (1) - Add whistle to the head then remove whistle from the tail of the slider
01:35:837 (5) - Add whistle to the head then remove whistle from the tail of the slider
01:49:838 (1) - Strange jump here.. --
02:22:841 (1,2) - Remove this, the song has over. It's over mapped i think
Insane and Origin
Fine i think.. since Five stars diff is free from distance snap
Good Luck!~![]()
262,238,50830,6,0,P|289:171|256:112,1,140(*) 00:57:830 (1) - Distance Please :<
176,56,51830,2,0,P|149:123|182:182,1,140
168,280,52830,2,0,P|191:342|191:342|272:352,1,140
344,296,53830,2,0,P|424:312|480:208,1,210,2|0,0:0|0:0,0:0:0
Gero wrote:
YO! M4M Mod
[General]
(*) your audio is low recommend finding one better than this to 192 kbps I'll see what I can find
(*) your BG is unranked the right measures are 1024x768 Changed
[Normal]
(*) 00:07:830 (4,5,1) - Here you could make a very nice triangle: ok
(*) 00:09:830 (2) - This slider is being covered by this circle 00:08:330 (5) - recommend moving the slider to another site shifted
(*) 00:16:830 (4) - NC here ok
(*) 00:21:831 (1) - HEY HEY HEY RESPECT THE DISTANCE PLEASE D:!! adjusted
(*) 00:22:831 (2,3) - ^ ^
(*) 00:26:831 (3) - ^ ^
(*) 00:24:831 (4) - Remove NC and Add NC Here 00:25:831 (1) ok
(*) 00:29:830 (1) - DISTANCE SNAP PLEASE CHECK THIS adjusted
(*) 00:40:830 (5) - Many here reverse could confuse new players, I recommend you do the following: ok
(*) 00:47:830 (4) - NC here not changing
(*) 00:50:830 (1,2,3) - I think this pattern is very messy I suggest making these forms: changed shape
Here The Code:262,238,50830,6,0,P|289:171|256:112,1,140(*) 00:57:830 (1) - Distance Please :< adjusted
176,56,51830,2,0,P|149:123|182:182,1,140
168,280,52830,2,0,P|191:342|191:342|272:352,1,140
344,296,53830,2,0,P|424:312|480:208,1,210,2|0,0:0|0:0,0:0:0
(*) 00:58:830 (1) - ^ no change
(*) 01:10:830 (3) -BAD BAD BAD FOR NORMAL reverse confuse many new players. ok
[Hard]
(*) AR + 1 ok
(*) 00:08:830 (1) - Note no Distance snap, check this please checked
(*) 00:33:830 (1,2,3,4,5,6,7,8,9) - these patterns are very uncomfortable to play you should make other patterns here I tried shifting them a bit
(*) 00:35:830 (6) - NC ok
(*) 00:43:330 (1) - NC not changing
(*) 00:50:830 (4) - ^ don't think I will change this either
(*) Good Diff
Good Lucky!
I get that kiai times are inconsistent for neocat's difficulties, but isn't a guest's difficulty usually different from the maker's?Natsu wrote:
General:SPOILER:!: Bpm is 120
Background hide and seek.jpg is 1366x768, which differs from the recommended size of 1024x768. resize plz
Inconsistency in combo colours:
- [Hard] :
Combo1 : 7,132,224
Combo2 : 138,47,140
Combo3 : 231,22,231
Combo4 : 242,224,6
Combo5 : 255,170,43
Combo6 : 245,22,28
- [Insane] :
Combo1 : 243,133,155
Combo2 : 138,47,140
Combo3 : 231,22,231
Combo4 : 121,142,137
Combo5 : 255,190,94
Combo6 : 210,20,11
- [Normal] :
Combo1 : 234,38,57
Combo2 : 138,47,140
Combo3 : 231,22,231
Combo4 : 105,124,119
Combo5 : 255,170,43
Combo6 : 237,220,5
- [Origin] :
Combo1 : 243,133,155
Combo2 : 138,47,140
Combo3 : 231,22,231
Combo4 : 105,124,119
Combo5 : 255,170,43
Combo6 : 210,20,11
Inconsistency in PreviewTime:
- [Hard] : 5830
- [Insane] : 5830
- [Normal] : 5830
- [Origin] : 37832
Inconsistency in Kiai Times:
- [Hard] :
Kiai #1: Starts on 01:09:835, ends on 01:25:837
Kiai #2: Starts on 01:59:820, ends on 02:15:840
- [Insane] :
Kiai #1: Starts on 01:09:816, ends on 01:25:836
Kiai #2: Starts on 01:59:714, ends on 02:15:840
- [Normal] :
Kiai #1: Starts on 01:09:835, ends on 01:25:837
Kiai #2: Starts on 01:59:839, ends on 02:15:840
- [Origin] :
Kiai #1: Starts on 01:09:835, ends on 01:09:960
Kiai #2: Starts on 01:13:835, ends on 01:13:960
Kiai #3: Starts on 01:17:836, ends on 01:17:961
Kiai #4: Starts on 01:21:836, ends on 01:21:961
Kiai #5: Starts on 01:59:839, ends on 02:03:714
Kiai #6: Starts on 02:03:839, ends on 02:07:715
Kiai #7: Starts on 02:07:840, ends on 02:11:715
Kiai #8: Starts on 02:11:840, ends on 02:15:840
Normal:SPOILER00:05:830 finish
00:07:830 (4,5,1,2) - make this part more clean
00:14:830 this is your easy diff this part is really confuse and hard for new player think about other pattern plz
00:26:831 remove this circe or make the previows slider more short
00:58:334 add circle
01:25:836 finish
01:44:838 move this to other place 300 hit of spinner overlap it is a unrankable issue
01:53:839 whistle in the head of slider
Need alot of work since
Hard:SPOILER01:29:368 (2) unsnaped circle
00:05:830 finish in the head of slider
00:25:831 whistle in the head
00:33:832 ^
01:05:835 ^
02:14:840 (8,9) - look bad move 9 to other place
02:23:341 finish in the tail
Insane:SPOILER01:33:337 unsnaped slider tail
00:05:830 add finish
00:25:831 whistle in the head
00:33:832 ^
i stop here since u got alot of work there
Thanks for mod.Hellzero wrote:
Normal00:09:830 (2,1) - well, if i understood you use 0.7x distance snap (DS) without grid snap. But here 1.0x DS if you can't explain it then make 0.7x If I remember correctly, I shifted this so that the circle can be seen more clearly
00:14:830 (2) - not nice overlap. Make it more smoothly ok
00:50:830 (1,2,3,4) - will make more smoothly shifted
Well you see if you will use more smooth sliders it make map more pretty. Try use it
01:00:330 (4) - snap it circle between (3) and (5) was probably adjusting offset
01:02:830 (1,2) - again not nice overlap ok
01:05:830 (1,2,3,4,1,2,3,4,5,1,2,3,4,5,6) - this part... DS very varied. 1.0x then 0.8x then 0.7x for normal diff it's bad Changed slightly
01:15:330 (4,5) - this overlap maybe confuse beginner players so fix it plz shifted
And now time for NC's mod (New Combo)
Correct new combo should start at big white ticks so i recomend you use NC each 2 big white ticks
For example:
00:09:830 - NC
00:13:830 - NC
00:17:830 - NC
ect
How you see this more fit for music, vocal and gameplay changed someHardCorrect new combo should start at big white ticks so i recomend you use NC each 2 big white ticks
00:43:830 - more better add here circle with NC ok with using a circleInsane00:38:830 (3,4) - snap their Was in the midst of editing it so I do not see this anymore
Thanks for mod!AlpacaCokelat wrote:
M4M
A friendly reminder that i'm still an inexperienced modder, mostly all my mods are suggestion =w=
General
1. I think the hitsounds volume is too loud. Preferrably 80%-90% reduced to 80%
Normal
00:39:846 (4) - add cymbal sound at the end of this slider (optional) I'll pass on this I guess
Hard
00:31:346 (3) - and this 00:31:846 (4) - are one beat away. Separate them a bit ok
00:40:346 (5) - add cymbal sound ok
01:12:721 (1,2) - stack them (optional) ok
Insane
00:38:846 (3,4) - make them neat fixed
01:23:346 (5,6) - ^ ^
01:35:846 (6,7,8) - ^ ^
02:05:346 (5,6) - ^ ^
02:09:346 (5,6) - ^ ^
02:18:596 (8,9) - make them a bit closer moved closer, but not that close
Origin
Can't find any =w=
Thanks for modjaehn215 wrote:
M4M~~NormalHP Drain -1 ok
00:52:846 (3) - move x:232 y:192 not changing
00:53:846 (1) - move x:304 y:248^
00:58:846 (1) - remove New Combo ok
01:10:846 (3) - change slider.. not changing
02:14:346 (1) - move 02:14:096 ok fixedHardHP Drain -1 ok
00:43:846 (6) - add New Combo.. ok
01:34:846 (1) - remove New Combo not changing
01:58:846 (3) - ^ ^InsaneOD -1 keeping
00:19:846 (1) - move x:392 y:72 no change
00:21:096 (6) - move x:240 y:72 ok
00:21:346 (7,8) - move x:392 y:72^
00:40:346 (6) - add New Combo not changing
00:40:846 (1) - remove New Combo ^
01:44:846 (3) - stack (x:120 y:155) ok
GL
I'm not sure, I would need to make a second taiko difficulty, or find one.0gre wrote:
sorry to be sudden!
Is it possible to make a taiko map for this? or needed?
neonat wrote:
I'm not sure, I would need to make a second taiko difficulty, or find one.0gre wrote:
sorry to be sudden!
Is it possible to make a taiko map for this? or needed?
Okay, just give me a sample next time and I'll see if I want the taiko difficulties.0gre wrote:
I dont get it clearly but if necessary,
I can make any difficulties and more than one.
Rhythm seems relevant. In my opinion, I like it haha, I would play it. I haven't been playing taiko that much, I only started recently, so I wouldn't really know whether it's good, when to change the beat (red/blue).0gre wrote:
done! only ONI at the moment
please check![]()
http://puu.sh/1ZYLN
I think it should be fine, since I have the majority of standard difficulties. Go ahead and make changes.0gre wrote:
I mainly pick the sound of bit
sometimes put red or blue whether how the vocal goes
I checked few people say fine but I am also not sure..
However would you like to add taiko diffs in your map?
then there may have some modifications to correct.
neonat wrote:
I think it should be fine, since I have the majority of standard difficulties. Go ahead and make changes.0gre wrote:
I mainly pick the sound of bit
sometimes put red or blue whether how the vocal goes
I checked few people say fine but I am also not sure..
However would you like to add taiko diffs in your map?
then there may have some modifications to correct.
I made a change in Hard, as well as changed some of the difficulty settings in Hard and Insane. Thanks for mod.arkemaky wrote:
Hello I came from your modqueue!
Normal
Unsnapped? and Easy, Normal need space to 1.0
Hard
00:09:346 (2) - go to X:160 Y:272 last sliderpoint go to X:88 Y:248
00:11:846 (3,4) - scange to one long slider
00:17:846 (5) - to long one slider
Ar:7
OD:8
insane
Ar:8
OD:9
Drain:5
Sorry, I can't mod well.
But my normal difficulty is easy-ishMintice wrote:
The song is SOOOOOOOOOOOOO GREAT!
Can I make Easy?
Then how about a normal?neonat wrote:
But my normal difficulty is easy-ishMintice wrote:
The song is SOOOOOOOOOOOOO GREAT!
Can I make Easy?![]()
It's quite jam packed with difficulties as well too >.<
Mintice wrote:
Then how about a normal?
Okay. Thanks for your reply.neonat wrote:
Mintice wrote:
Then how about a normal?
Maybe the next SeeU song I map. I'm satisfied with the difficulties on this song
Thanks for mod!scanter wrote:
[General]
If you're not use storyboarding, removal letterbox during breaks
[Normal]
00:12:346 (5) - Move x:332, y:232 ok
00:12:846 (6) - Move x:236, y:212 ok
00:13:346 (7) - Move x:128, y:236 moved to x:140 y:260 instead
00:16:846 (1) - NC Delete ok
00:17:846 (3) - NC ^
00:18:846 (1) - NC Delete ^
00:19:846 (2,3) - Add on hit-whistle added at the end
00:27:846 (4,5) - ^ no change, this part is softer than 00:59:846 (4,5,6,7)
00:32:346 (4) - Clear hit-whistle at slider's first and add whistle on slider's end. ok
00:35:846 (3) - Add on hit-whistle ^
00:37:846 (1) - Clear hit-finish no change
00:43:846 (2,3,4) - Add on hit-whistle ^
00:51:846 (2,3) - Add on hit-whistle added on (3)
00:59:846 (4,5,6,7) - ^ ok
01:07:346 (3) - Add on hit-whistle at slider's end ^
01:08:346 (4) - Add on hit-whistle added in the middle
01:20:346 (5) - Clear hit-whistle at slider's end ok, it disappeared anyway lol
01:26:346 (2) - Clear hit-finish no change
01:41:346 (6) - Move x:352, y:136 ok
01:47:846 (3,4) - Add on hit-whistle added on start of (3)
01:55:846 (3) - Add on hit-whistle slider's first ok
01:56:846 (4) - ^ ^
01:58:346 (2) - Clear hit-whistle no change
[Hard]
00:11:346 (2) - Move x:460, y:48 no change
00:15:346 (3) - Move x:504, y:88 moved to x:508 y:84
00:26:846 (2) - Move x:479, y:242 moved to x:480 y:248
00:33:846 (1,2,3,4,5) - Distance x1.2? fixed somewhat
00:56:846 (4) - Move x:193, y:248 ok
02:06:346 (1,2) - How about fit verticality like this? 02:02:346 (1,2) I made both horizontal
02:23:346 (3) - Change hit-whistle sound. k..
[Insane]
00:10:846 (1) - NC delete? k
00:31:846 (5) - NC not changing
00:38:346 (2) - Delete whistle sound. k
00:37:846 (1) - Maybe add on here. nah it's fine as it is I guess
00:42:846 (1) - NC delete? ^
00:45:846 (1) - ^ ^
00:46:346 (2) - ^ ?
01:13:096 (6,7) - Move x:240, y:320 ok
01:17:346 (8) - Add hit-whistle sound. ^
01:26:846 (3) - How about makes same curvy 01:27:596 (5) ? cloned it
01:29:846 (3) - Add hit-whistle sound on slider's first and 01:30:346 ok
01:39:846 (1,2,3,4) - Move x:260, y:156 oooooo ok
01:50:346 (2,3) - Move x:161, y:216 no change
scanter wrote:
[Origin]
00:13:846 (1,2) - Ctrl + H No thanks
00:18:846 (2,3) - Move x:308, y:180 Done
00:23:846 (1) - Move x:192, y:152 Done
00:29:846 (1) - Ctrl + G? Yes
00:31:846 (1) - Move x:320, y:228 Done
00:33:846 (1) - looks a little stack on 00:34:846 (2,3) How about more gentle curve? example is this http://osu.ppy.sh/ss/607695 Done
00:58:346 (2) - Move x:184, y:192? Yes
01:04:346 (2) - Add Normal sampleset sound. Done
01:07:846 (5) - NC Thanks
01:34:846 (3,4) - Ctrl + H , J this looking more better. Done
01:37:096 (2) - Makes more curvy. like this http://osu.ppy.sh/ss/607698 and Add on hit-whistle Done
01:41:596 (8) - Move 2 grids down. looks better. Actually, then it wouldn't match to where the other slider is. SO completely changed the location
01:41:846 (1) - Move 1 grid up. same as.
Thanks for your suggestionslkx_Shore wrote:
hi
Too distorted slider is bad.
plz add 2/4clap/whistle in your map
[Normal]
00:09:846 (1) - add whistle in slider head ok
00:13:846 (1) - ^ ^
00:17:846 (1) - ^ no change
00:31:346 (3) - add whistle in slider tail ok
00:32:346 (4) - add whistle in slider head,remove tail whistle ^
00:39:846 (4) - add whistle in slider head no change
00:45:846 (1) - ^ ^
01:00:346 (5) - use same spacing(0.7x) Spacing changed
02:01:846 (4) - add whistle in slider head added on 02:03:346 (6)
02:05:846 (4) - add whistle no change
02:13:846 (5) - ^ ok
[Hard]
od-1
hp+1
00:15:846 (4) - add whistle in slider head no change
00:35:846 (1,2,3) - add whistle in slider head ok
00:37:346 (4) -remove whistle no change
00:41:846 (3) - add whistle in slider head ^
00:43:846 (1) - add whistle ok
00:45:846 (1) - add finish no change
00:49:846 (3) - add whistle in slider head ^
00:51:846 (8) - newcombo ok
01:04:346 (5) - add whistle no change
01:04:846 (6) - remove whistle ^
01:07:846 (4,5) - add whistle in slider head ok
01:43:846 (6) - add whistle in slider head no change
[Insane]
hp+2
OD-2
00:09:846 (5) - add whistle in slider head no change
00:22:846 (4,5) - ^ ^
00:23:846 (1) - add whistle ^
00:24:346 (3) - add whistle in slider head ^
00:26:596 (3) - add whistle in slider tail ^
00:27:346 (5) - add whistle added on 00:27:846 instead
00:28:846 (3) - add wshstle in slider tail changed
00:30:846 (3) - add whistle no change
00:31:846 (5,6) - add whistle in slider head no change
00:43:846 (1,2) - ^ changed
00:45:846 (1) - add finish no change
01:03:846 (5) - add whistle ^
01:04:096 (6) - add whistle in slider Exhumation ^
ほとんど適用させて頂きました!ReySHeL wrote:
hi~
via in game chat :3
[General][0gre's Taiko Muzukashii]
- タイミングセットアップを開いて赤線のところのAudioを開いてCustom1 から defaultに変更して下さい ✔
- 00:37:846 - ここの音がNormalに戻る緑線についてなのですが この場所だと少し早く叩いたりするとSoftの音が出てしまうことがあるので
00:37:814 - ここに引いて下さい ✔ なるほどw- 02:15:846 - ^と同じく02:15:814 - ここへ移動して下さい ✔
- 00:10:596 (2) - k ✔
- 00:18:596 (2) - ^ ✔
- 02:15:846 - 鬼と同じく速度0.90 ✔
- 02:18:346 - 2連消してここからk k d ✖ Vocal 沿いなので、急に変えるのは;
[0gre's Taiko Oni]nice map~
- 00:10:596 (2) - k ✔
- 00:21:846 (3) - D ✖ 少し音が弱い気がします
- 01:57:346 (1) - ここはfinishいらないかな ✔
- 02:15:846 - 変速するなら0.90ぐらいでいいと思います 0.75は見えづらいです✔ これは助かります!
![]()
good luck!
HelloSCV wrote:
From my queue
[General][Normal]
- you SHOULD delete soft-sliderslide or soft-slidertick ( and normal too ) you may know why , it's unrankable ok
- Consider adding Tyuh to tag? ( who made PV )
[Hard]
- 00:05:846 - same issue with Origin diff
- OD -2? seems hard for Normal reduced by 1
- 00:57:346 (6) - add note here? feels empty 00:56:846 added a note
- 01:05:346 (4) - leaving it empty[Insane]
- 00:05:846 - same issue with Origin diff reduced volume
- OD -1? leaving it the same
- 00:16:846 ~ 00:21:596 - why no whistles here? added some whistles
- 01:07:846 (4) - NC and add finish on start sure
- 01:33:846 (1) - whistle on end prefer it without
- 01:48:346 (7) - NC ( 01:55:846 (1) - or delete NC here ) deleted NC
- 00:05:846 - same issue with Origin diff reduced volume
- OD -2 -1
- 00:28:846 (3) - this slider's repeat arrow was hidden imo changed position
- 00:31:846 (5) - whistle on start? no whistle
- 00:42:346 (5) - whistle here ( for consistence ) ok
- 00:43:846 (1,2) - delete whistle on end and adding it start ( ^ ) ^
- 00:49:846 (5) - delete whsitle 00:50:346 (7) - add here ^
- 00:52:846 (1) - ^ on end it hears weired ^
- 01:02:846 (2,3) - stack perfectly? Can't really tell whether it's stacked or not but we'll see, moved it around
- 01:29:846 (3) - why suddenly increase DS? it feels weired when i'm playing here I think I changed it.
- 01:41:846 (1) - Use custom 3 hit normal on start
- 01:45:846 (1) - ^ and use SV 1.5 plz ( or using SV 0.5 01:41:846 (1) - here ) changed to 0.5
- 01:52:096 (7) - another repeat arrow issue ~ k
- 02:21:846 (6) - NC? one whole combination
- 02:22:846 (10,11) - delete whistle on slider body , hears better ok
Thanks for mod! Glad you took my request xD
Soooooooo scarely ;_; i can't concentrate on my mod orz
oh and bell hitsound is awesome, great choice haha Good luck for rank! :X
As much as I like to accept mods, I need reasons for the ones I said "no" to, so that I may change it.HelloSCV wrote:
From my queue
[General]
- you SHOULD delete soft-sliderslide or soft-slidertick ( and normal too ) you may know why , it's unrankable Then it would sound just plain weird
- Consider adding Tyuh to tag? ( who made PV )
[Origin]Soooooooo scarely ;_; i can't concentrate on my mod orz
- 00:05:846 - plz delete inherited point since already has timing point here and set volume to 30% is bette than current Done
- 00:10:846 (2,3,4,5) - how about making better blanket? -nazi I made it look better
- 00:18:846 (2,3,4,5) - ^
- 00:57:596 - mute this part is better ( using volume 5% ) We also have softhitnormal for a silent hit
- 01:22:096 (1,2,5,6) - mute these notes plz Done
- 01:32:846 (5) - hmm maybe NC here? I don't see why
- 01:40:846 (5) - ^
- 01:45:846 (1) - using custom 3 hitnormal is nice on start What?
- 002:04:846 (3,5) - i'm recommend to add NC here ( SV changing ) No
- 02:17:846 (8) - NC Done
- 02:21:846 (8) - ^
- 01:57:846 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - too much overmapped points here try other pattern plz Done
oh and bell hitsound is awesome, great choice haha Good luck for rank!
Thanks for the mod!!xxheroxx wrote:
Mod Infos:
• Suggestion.
• You should fix this.
______________________________________________
______________________________________________
General
- • Set the same preview time in each difficulty. Done
• Video offset: -450 Done
Normal
- • I don't like how this diff flows, try to make the spacing a bit smoother. (for example here 00:09:846 (1,2) move (2) at x:204 y:172) I tried shifting around
• 01:01:846 (1) - Delete this circle. Start a slider here and end it at 01:02:346. added a slider
• 01:04:846 (x) - Add a circle. I want to keep it empty
• 01:49:846 (1,2,3) - Delete all this stuff. Start a spinner at 01:49:846 and end it at 01:51:846. added the spinner
Hard
- • Normal: AR 3 and OD 3 || Hard: AR 7 and OD 7. This is bad, the jump is too big here, reduce Approach Rate and Overall Difficulty a bit. I reduced AR -1 and OD -2
• 00:53:846 (1) - Is this spinner really necessary? Delete it and map this part. ok
• 00:57:096 (x) - Add a circle. ^
• 00:57:346 (x) - ^ ^
• 00:57:846 (1) - Is this spinner really necessary? Delete it and map this part. ^
• 01:05:096 (x) - Add a circle. ^
• 01:05:346 (x) - ^ ^
• 01:26:846 (1) - Remove new combo. I think I prefer it this way
• 01:34:846 (1) - ^ ^
• 01:45:096 (x) - Add a circle. ok (for the rest as well)
• 01:45:346 (x) - ^
• 01:53:096 (x) - ^
• 01:53:346 (x) - ^
Insane
- • 00:56:846 (x) - Add a circle. ok
• 00:57:596 (6) - Delete this circle. ^
• 01:05:096 (x) - Add a circle. ^
• 01:05:346 (x) - ^ ^
• 01:33:346 (3) - Try this pattern: I changed to something of that sort, instead of straight slider
0gre's Taiko Muzukashii & OniThank you for your Mod ~ This was nice idea which i couldnt inspirate
- • 01:24:846 (6,7,8,9) - k k k k ✔
• 02:14:846 (6,7,8,9) - ^ ✔
• 02:22:846 (x) - Add d ✔
• 02:23:096 (x) - ^ ✔
• 02:23:346 (x) - Add k ✔
• 02:23:596 (x) - ^ ✔
I want to give time for the player to reach the next notexxheroxx wrote:
Origin
- • There are a lot of unsnapped green timing section in this diff, please fix them. (use AIBat to see which one you have to fix)
• Why you used a different Kiai here? You should keep it consistent.
• 02:17:596 (x) - Add a circle.
• 02:19:596 (x) - ^
• 02:21:596 (x) - ^
Thanks for the mod!Sieg wrote:
Hello, from queue
General:
Your BG.... quality is really poor, you should find better one.
Tick rate 2 fits better imo.
Normal:
00:08:346 (5,1) - make this? - http://puu.sh/2ab0H Shifted somewhat to that
00:14:846 (2,3) - ^ http://puu.sh/2ab8a Slightly changed a slider shape
00:48:846 (5,6) - down by few grids http://puu.sh/2ab3Y ok
Hard:
HPAROD all +1 I increased HP Drain
00:15:846 (4) - 396:184 for better flow? ok
00:22:846 (2,3,4,5) - ^ http://puu.sh/2abbK http://puu.sh/2abc7 ^
00:36:846 (3) - ^ 340:124 ^
00:53:846 (1,2) - hide note on spinner end is not a good style for hard Do you mean slider? I moved all 3
00:57:846 (1,2) - ^
01:49:846 (1,2) - ^
01:12:721 (1) - this not doesn't follow anything, consider to remove Follows vocals, I think I'm keeping it
02:23:846 - +note? Nothing really there to be honest, I think it's best to end before that
Insane:
00:21:346 (7,8) - 2 grid up, sorry for naziNot sure why 2 grids up though, it's already aligned with (6)
00:53:846 (1) - This DS change feels strange, but not a big deal didn't want it to be too close
That's all. Good Luck!
We don't speak Korean!by4865311 wrote:
이 호러곡 은근 중독성과 재밌음이 있는듯>.<전 그래서 이호러곡이 좋음ㅎㅎ
-APXH wrote:
We don't speak Korean!by4865311 wrote:
이 호러곡 은근 중독성과 재밌음이 있는듯>.<전 그래서 이호러곡이 좋음ㅎㅎ
DoneSieg wrote:
Hello, from queue
General:
Your BG.... quality is really poor, you should find better one.
Tick rate 2 fits better imo.
Origin:
OD+1
00:09:346 (6,1) - this little overlap looks awkward
00:17:846 (1) - oh.... try something like - http://puu.sh/2abpZ
00:41:096 (4,1) - avoid this awkward overlaps - http://puu.sh/2abry
That's all. Good Luck!
KiyoshiX101 wrote:
Hello from my Queue.
[Normal]
01:00:346 (5,6,7) - Fix the spacing there, (7) is far from (6) in comparison with (5) to (6). ok
01:36:846 (4) - Work this curve a bit more. This slider is not looking good to me :/ Haha no problem, I'll make it more curvy
[Hard]
The hard isn't bad at all. Just something I dislike is the those small overlaps of the sliders, personally I like to see the slider border clearly when I play so the suggestion here is to increase a bit the spacing to parts like: 00:08:846 (1,2,3) - so the slider border will be clear and more enjoyable. I'll try what I can do, within the constraints of distance snap
[Insane]
01:46:846 (2,3) - fix those in the same X axis, it looks like you accidentally put the circle note there. ok
Overall I didn't feel very comfortable with this difficulty, I think the spacing is kinda high for that song but it's not bad. My intention at the start was a high spacing insane >.< it is really such a let-off?![]()
Overall it's good .-.
Good luck~
Yes I updated your difficulty-APXH wrote:
Did you remember to update my difficulty yet?
Thanks for the mod. 감사HabiHolic wrote:
Hello~ From My Queues~
I'm sorry I'm late;
[Normal]
00:13:346 (7) - Posted elsewhere ought to think prefer it stacked
00:39:346 (3) - 00:38:846 (2) Adjust the slider with interval no change
00:56:846 (6) - Posted elsewhere ought to think like it stacked too
01:01:346 (7) - Distance check Shifted
01:38:846 (1,2,3,4,5,6) - Patterns do not look so good I think it's fine
02:01:846 (4) - Posted elsewhere ought to think Oh whoops, didn't realise. Changed
[Hard]
CS -1 I'm fine with the current CS
none
[Insane]
Think much difference between Anna and hard with insane ... In my opinion, not really, it's really pretty much just the spacing and the other difficulty adjusters
none
[Origin]
00:49:846 (1,2) - Hat galryeoseo these patterns do not wear well.
Good Luck
I fixed everything but the whitsle part. I kinda sounds bland under my ears, and I don't know what else to put besides the whistleKiyoshiX101 wrote:
Hello from my Queue.
[Origin]
00:17:846 (1) - This slider can be made much better. Work it out and make the curves more beautiful to fit the next circles afterwards.
00:31:846 (1) - Fix that beat blanket :<
00:37:846 - Horrible whistle sound doesn't fit this song ._.; Try something else instead of whistle :c(Suggestion)
Overall it's good .-.
Good luck~
Removed unnessisary 1/4 notesBounceBabe wrote:
Hi, from the Queue!
Normal
You have to choose one spacing for this map and change the whole spacing of the map
Hard
01:34:846 (1) - Remove NC
(note from jericho2442)
Insane
ths map has two main problems, the first is its just all too much spacing, everything is just repeated 1/2 notes on a random jump. the problem about this is it becomes real boring fast. also the econd problem is the slowdown sections. they are really unexpected and do not suit the map or song. i really do advise to do a lot of work on remapping this diff and making it more fun to play, i know you can do it but will take abit of work
Origin
same advise as the Insane diff,it just gets boring real fast, doing the same thig waaay too much, spice it up and dont focus soo much on jumps
also moe advise for this diff is to remove all of the combo spam where its like 1,1,1 ist not needed and plays bad, also 1/4 is over used in areas, its a soft song
yea just som advise atm but if you take it and try to improve using i then the map will become much much better, good luck
I fixed it and...Why doesn't everyone think I know Korean!?!?HabiHolic wrote:
Hello~ From My Queues~
I'm sorry I'm late;
[Origin]
00:49:846 (1,2) - Hat galryeoseo these patterns do not wear well.
Good Luck
I have resnapped some/most of the points. I will continue to resnap everything along the way.HeatKai wrote:
I come from ♫ ~ Project Thorough Modding ~ ♫
I've watched,try and see how you map on all diffs. I want to say that,I think this need many things to be fix :p so I'm going to mod the diffs first,skipped the general for awhile.
All of the 80% volume part,change it to 60% please. 80 is just too loud.
[Origin]
See what AiBAT found......I'll probably continue others irc xD too long or maybe i'll edit it soon.
Unsnapped inherited (green) sections at:SPOILER00:55:225 - snap to 00:55:221
00:55:475 - snap to 00:55:471
00:56:225 - snap to 00:56:221
00:56:475 - snap to 00:56:471
00:57:225 - snap to 00:57:221
00:57:475 - snap to 00:57:471
00:58:225 - snap to 00:58:221
00:58:475 - snap to 00:58:471
00:59:225 - snap to 00:59:221
00:59:475 - snap to 00:59:471
01:00:350 - snap to 01:00:346
01:00:475 - snap to 01:00:471
01:01:350 - snap to 01:01:346
01:01:475 - snap to 01:01:471
01:02:225 - snap to 01:02:221
01:02:475 - snap to 01:02:471
01:03:225 - snap to 01:03:221
01:03:475 - snap to 01:03:471
01:04:225 - snap to 01:04:221
01:04:475 - snap to 01:04:471
01:05:225 - snap to 01:05:221
01:05:475 - snap to 01:05:471
01:06:226 - snap to 01:06:221
01:06:476 - snap to 01:06:471
01:07:226 - snap to 01:07:221
01:07:476 - snap to 01:07:471
01:07:726 - snap to 01:07:721
01:08:601 - snap to 01:08:596
01:09:101 - snap to 01:09:096
01:09:976 - snap to 01:09:971
01:10:726 - snap to 01:10:721
01:11:476 - snap to 01:11:471
01:13:841 - snap to 01:13:846
01:17:841 - snap to 01:17:846
01:25:841 - snap to 01:25:846
01:29:841 - snap to 01:29:846
01:29:973 - snap to 01:29:971
01:33:841 - snap to 01:33:846
01:33:973 - snap to 01:33:971
01:37:841 - snap to 01:37:846
01:37:973 - snap to 01:37:971
01:41:841 - snap to 01:41:846
01:42:224 - snap to 01:42:221
01:43:724 - snap to 01:43:721
01:44:224 - snap to 01:44:221
01:44:474 - snap to 01:44:471
01:45:224 - snap to 01:45:221
01:45:724 - snap to 01:45:721
01:46:224 - snap to 01:46:221
01:46:474 - snap to 01:46:471
01:47:224 - snap to 01:47:221
01:47:474 - snap to 01:47:471
01:48:224 - snap to 01:48:221
01:48:474 - snap to 01:48:471
01:49:224 - snap to 01:49:221
01:49:474 - snap to 01:49:471
01:50:224 - snap to 01:50:221
01:50:474 - snap to 01:50:471
01:51:224 - snap to 01:51:221
01:51:474 - snap to 01:51:471
01:52:224 - snap to 01:52:221
01:52:474 - snap to 01:52:471
01:53:224 - snap to 01:53:221
01:53:474 - snap to 01:53:471
01:54:225 - snap to 01:54:221
01:54:475 - snap to 01:54:471
01:55:225 - snap to 01:55:221
01:55:475 - snap to 01:55:471
01:55:725 - snap to 01:55:721
01:55:975 - snap to 01:55:971
01:56:475 - snap to 01:56:471
01:56:725 - snap to 01:56:721
01:57:225 - snap to 01:57:221
01:57:475 - snap to 01:57:471
01:57:841 - snap to 01:57:846
02:01:716 - snap to 02:01:721
02:01:975 - snap to 02:01:971
02:02:225 - snap to 02:02:221
02:02:475 - snap to 02:02:471
02:02:725 - snap to 02:02:721
02:02:975 - snap to 02:02:971
02:03:225 - snap to 02:03:221
02:03:475 - snap to 02:03:471
02:03:725 - snap to 02:03:721
02:04:725 - snap to 02:04:721
02:05:225 - snap to 02:05:221
02:05:475 - snap to 02:05:471
02:05:725 - snap to 02:05:721
02:05:976 - snap to 02:05:971
02:06:226 - snap to 02:06:221
02:06:476 - snap to 02:06:471
02:06:726 - snap to 02:06:721
02:06:976 - snap to 02:06:971
02:07:226 - snap to 02:07:221
02:07:476 - snap to 02:07:471
02:07:726 - snap to 02:07:721
02:08:726 - snap to 02:08:721
02:09:226 - snap to 02:09:221
02:09:476 - snap to 02:09:471
02:09:726 - snap to 02:09:721
02:09:976 - snap to 02:09:971
02:10:226 - snap to 02:10:221
02:10:476 - snap to 02:10:471
02:10:726 - snap to 02:10:721
02:10:976 - snap to 02:10:971
02:11:226 - snap to 02:11:221
02:11:476 - snap to 02:11:471
02:11:726 - snap to 02:11:721
02:13:226 - snap to 02:13:221
02:13:476 - snap to 02:13:471
02:13:726 - snap to 02:13:721
02:13:976 - snap to 02:13:971
02:14:226 - snap to 02:14:221
02:14:476 - snap to 02:14:471
02:14:726 - snap to 02:14:721
02:14:976 - snap to 02:14:971
02:15:226 - snap to 02:15:221
02:15:476 - snap to 02:15:471
Thanks for the mod~HeatKai wrote:
I come from ♫ ~ Project Thorough Modding ~ ♫
I've watched,try and see how you map on all diffs. I want to say that,I think this need many things to be fix :p so I'm going to mod the diffs first,skipped the general for awhile.
All of the 80% volume part,change it to 60% please. 80 is just too loud.
[Normal]
this diff lack of hitsounds :/
- slider velocity 1.40 is quite high for the easiest diff.but follows you if you wanted to fix it or not.
- 00:05:846 (1,2,3) - maybe do it like this rather then make a straight pattern starting. moved it slightly
- 00:07:846 (4) - add whistle
- 00:13:846 (1) - if you're trying to make a blanket here,this is not really a good blanket in my honest opinion. not a blanket
- 00:15:846 (3) - add whistle at the starting.
- 00:17:846 (1) - ^
- 00:19:846 (3,4) - this two sliders,the whistle should start at the starting.
- 00:21:846 (1) - starting from this part.i think the slider multiplier to be 0.5x isn't necessary.it's really confusing as the easiest diff. I kinda like it, but I'll change it to 0.75x
- 00:22:846 (2,3) - this two sliders,add whistle at starting.
- 00:27:846 (4) - add whistle
- 00:31:346 (3) - this slider doesn't really looks good if it's like this and change the whistle place from end to starting. I find at starting a little weird though
- 00:35:846 (3) - remove whistle from end of the slider.
- 00:36:846 (4) - remove whistle from the slider but add whistle at the starting and ending,if you added the whistle at the slider,there'll be an other noise that coming from the slider.
- 00:37:846 (1) - starting from here clap fits more then whistle imo.starting of this slider put finish,end of the slider put clap.
- 00:39:346 (3) - starting put clap
- 00:39:846 (4) - ending of the slider,change to clap from whistle.
- 00:40:846 (5) - add clap at the repeat.
- 00:42:846 (1) - add clap at the end.
- 00:43:846 (2) - ^
- 00:45:346 (4) - change from whistle to clap
- 00:45:846 (1) - add finish at the starting,clap at the end.make it as a curve.
- 00:47:346 (3) - from whistle to clap.
- 00:47:846 (4) - add clap at the end.
- 00:48:846 (5) - ^
- 00:50:846 (1,2) - add clap at the end.
- 00:52:846 (3) - remove whistle from the slider, add whistle at the starting and add clap at the ending.
- 00:56:346 (5) - from finish change to whistle.
- 00:57:846 (1) - put whistle at the end of the slider.
- 00:59:346 (3) - add whistle
- 00:59:846 (4) - remove whistle.
- 01:01:846 (1) - add whistle at the end.
- 01:02:846 (2) - add whistle at the repeat
- 01:04:346 (3) - why random finish here,change it to whistle.
- 01:06:846 (2) - add whistle
.....I'll probably continue others irc xD too long or maybe i'll edit it soon.
osu file format v12
[General]
AudioFilename: [SeeU] Hide and Seek.mp3
AudioLeadIn: 0
PreviewTime: 5830
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
[Metadata]
Title:Hide and Seek
TitleUnicode:Hide and Seek
Artist:Ho-Ong-I
ArtistUnicode:Ho-Ong-I
Creator:neonat
Version:BB
Source:
Tags:korean vocaloid SeeU -apxh 0gre Tyuh
BeatmapID:0
BeatmapSetID:72943
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:1
[Events]
//Background and Video events
0,0,"Hide.And.Seek..jpg",1,1
//Break Periods
2,45796,69096
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
5846,500,4,2,0,30,1,0
13846,-66.6666666666667,4,2,0,80,0,0
53846,-100,4,2,0,80,0,0
61721,-66.6666666666667,4,2,0,80,0,0
69846,-66.6666666666667,4,1,1,80,0,1
69971,-66.6666666666667,4,2,0,80,0,1
73721,-66.6666666666667,4,1,1,80,0,1
73971,-66.6666666666667,4,2,0,80,0,1
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81721,-66.6666666666667,4,1,1,80,0,1
81971,-66.6666666666667,4,2,0,80,0,1
85846,-66.6666666666667,4,2,0,80,0,0
101846,-100,4,1,3,80,0,0
101971,-100,4,2,0,80,0,0
102721,-100,4,2,0,80,0,0
109596,-66.6666666666667,4,2,0,80,0,0
113596,-100,4,2,0,80,0,0
115596,-66.6666666666667,4,2,0,80,0,0
119846,-66.6666666666667,4,1,1,80,0,1
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123721,-66.6666666666667,4,1,1,80,0,1
123971,-66.6666666666667,4,2,0,80,0,1
127721,-66.6666666666667,4,1,1,80,0,1
127971,-66.6666666666667,4,2,0,80,0,1
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131971,-66.6666666666667,4,2,0,80,0,1
135846,-66.6666666666667,4,2,0,80,0,0
[Colours]
Combo1 : 243,133,155
Combo2 : 138,47,140
Combo3 : 231,22,231
Combo4 : 121,142,137
Combo5 : 255,190,94
Combo6 : 210,20,11
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368,104,38596,1,0,0:0:0:0:
264,136,38846,2,0,P|208:152|152:136,1,112.500004291535
264,136,39346,2,0,P|240:189|192:221,1,112.500004291535
88,240,39846,2,0,P|80:320|200:360,1,225.000008583069
198,360,40596,1,0,0:0:0:0:
198,360,41096,1,0,0:0:0:0:
312,352,41346,2,0,P|376:328|392:288,1,112.500004291535
456,200,41846,6,0,B|464:88|464:88|400:88|368:40,1,225.000008583069
256,32,42596,1,0,0:0:0:0:
144,32,42846,2,0,P|104:72|88:128,1,112.500004291535
144,32,43346,2,0,P|148:88|181:136,1,112.500004291535
256,216,43846,2,0,B|208:312|208:312|144:360|104:304,1,225.000008583069
105,306,44596,1,0,0:0:0:0:
105,306,45096,1,0,0:0:0:0:
80,200,45346,2,0,P|32:224|0:272,1,112.500004291535
432,352,69846,6,0,P|384:312|400:208,1,168.750006437302
394,214,70346,2,0,L|424:104,1,112.500004291535
336,40,70846,1,0,0:0:0:0:
224,32,71096,1,0,0:0:0:0:
264,136,71346,1,0,0:0:0:0:
152,128,71596,1,0,0:0:0:0:
64,200,71846,6,0,P|32:256|48:304,1,112.500004291535
128,376,72346,2,0,P|160:320|144:272,1,112.500004291535
260,276,72846,2,0,P|247:319|279:375,1,112.500004291535
368,304,73346,2,0,B|432:240|416:160|480:112,1,225.000008583069
479,112,74346,5,0,0:0:0:0:
256,64,74846,2,0,P|196:30|155:43,1,112.500004291535
256,64,75346,2,0,P|192:88|176:128,1,112.500004291535
なにそれ? ° ω °BounceBabe wrote:
Hi, Recheck
Origin
The spacing and comboing needs full change, still.Exampleosu file format v12
[General]
AudioFilename: [SeeU] Hide and Seek.mp3
AudioLeadIn: 0
PreviewTime: 5830
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
[Metadata]
Title:Hide and Seek
TitleUnicode:Hide and Seek
Artist:Ho-Ong-I
ArtistUnicode:Ho-Ong-I
Creator:neonat
Version:BB
Source:
Tags:korean vocaloid SeeU -apxh 0gre Tyuh
BeatmapID:0
BeatmapSetID:72943
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:1
[Events]
//Background and Video events
0,0,"Hide.And.Seek..jpg",1,1
//Break Periods
2,45796,69096
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
5846,500,4,2,0,30,1,0
13846,-66.6666666666667,4,2,0,80,0,0
53846,-100,4,2,0,80,0,0
61721,-66.6666666666667,4,2,0,80,0,0
69846,-66.6666666666667,4,1,1,80,0,1
69971,-66.6666666666667,4,2,0,80,0,1
73721,-66.6666666666667,4,1,1,80,0,1
73971,-66.6666666666667,4,2,0,80,0,1
77721,-66.6666666666667,4,1,1,80,0,1
77971,-66.6666666666667,4,2,0,80,0,1
81721,-66.6666666666667,4,1,1,80,0,1
81971,-66.6666666666667,4,2,0,80,0,1
85846,-66.6666666666667,4,2,0,80,0,0
101846,-100,4,1,3,80,0,0
101971,-100,4,2,0,80,0,0
102721,-100,4,2,0,80,0,0
109596,-66.6666666666667,4,2,0,80,0,0
113596,-100,4,2,0,80,0,0
115596,-66.6666666666667,4,2,0,80,0,0
119846,-66.6666666666667,4,1,1,80,0,1
119971,-66.6666666666667,4,2,0,80,0,1
123721,-66.6666666666667,4,1,1,80,0,1
123971,-66.6666666666667,4,2,0,80,0,1
127721,-66.6666666666667,4,1,1,80,0,1
127971,-66.6666666666667,4,2,0,80,0,1
131721,-66.6666666666667,4,1,1,80,0,1
131971,-66.6666666666667,4,2,0,80,0,1
135846,-66.6666666666667,4,2,0,80,0,0
[Colours]
Combo1 : 243,133,155
Combo2 : 138,47,140
Combo3 : 231,22,231
Combo4 : 121,142,137
Combo5 : 255,190,94
Combo6 : 210,20,11
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360,336,37846,2,0,P|456:296|440:192,1,225.000008583069
368,104,38596,1,0,0:0:0:0:
264,136,38846,2,0,P|208:152|152:136,1,112.500004291535
264,136,39346,2,0,P|240:189|192:221,1,112.500004291535
88,240,39846,2,0,P|80:320|200:360,1,225.000008583069
198,360,40596,1,0,0:0:0:0:
198,360,41096,1,0,0:0:0:0:
312,352,41346,2,0,P|376:328|392:288,1,112.500004291535
456,200,41846,6,0,B|464:88|464:88|400:88|368:40,1,225.000008583069
256,32,42596,1,0,0:0:0:0:
144,32,42846,2,0,P|104:72|88:128,1,112.500004291535
144,32,43346,2,0,P|148:88|181:136,1,112.500004291535
256,216,43846,2,0,B|208:312|208:312|144:360|104:304,1,225.000008583069
105,306,44596,1,0,0:0:0:0:
105,306,45096,1,0,0:0:0:0:
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432,352,69846,6,0,P|384:312|400:208,1,168.750006437302
394,214,70346,2,0,L|424:104,1,112.500004291535
336,40,70846,1,0,0:0:0:0:
224,32,71096,1,0,0:0:0:0:
264,136,71346,1,0,0:0:0:0:
152,128,71596,1,0,0:0:0:0:
64,200,71846,6,0,P|32:256|48:304,1,112.500004291535
128,376,72346,2,0,P|160:320|144:272,1,112.500004291535
260,276,72846,2,0,P|247:319|279:375,1,112.500004291535
368,304,73346,2,0,B|432:240|416:160|480:112,1,225.000008583069
479,112,74346,5,0,0:0:0:0:
256,64,74846,2,0,P|196:30|155:43,1,112.500004291535
256,64,75346,2,0,P|192:88|176:128,1,112.500004291535
You cant leave this like it is, modding won't help much, they would need to mod every single note in Insane and Origin. You have to change this on your own and try to make things better before asking for mods. Not offensive but you seem not to see the spacing mistakes. Try to keep one spacing and not make such weird spacing like on the hardest diff.
Good luck
You can now find the english lyrics in the Creator's words.ChivaCookie wrote:
Hello. Why isn't that map already ranked? It's beautiful. Well.. Okay. Enough emotions! LET'S do it!
M4M from my queueNormal
[General Stuff]Okay. Enough of those general things. Nobody is interested in those anyway. Let's start with the
- Consider adding a breaktime somewhere. Newer players need breaks to gain strength. Or sth like that. I think it should still be find, this difficulty is not demanding and spread out
- The notes are very quiet. Think about making them a bit (just a tiny bit) louder. So the player can actually hear what he does. sounds fine on my side
- Think about adding something in the end. The player HAS TO SEE the end of that video. If they want to see the ending they can look at the other difficulties xD :p
[Real Deal]Woah. It's over? Nice map
- 00:15:846 - Maybe change the shape a bit, so that it looks like those two notes later are sth. like an extension.
00:18:596 - This looks a bit messy
00:22:596 - ^
00:23:846 (3) - spacing issue ? Probably. Changed.
00:26:846 - hidden notes are hard to catch for newer players.
00:27:346 (3,4,5) - Maybe this is only me. I don't like corners. I would suggest to change those notes into something round. (Like this maybe) Designed changed anyway with the shifting of (2)
00:30:846 (2) - spacing issue ? Don't think so
00:32:346 - Think about putting this at the same height as 00:31:846 no thanks :X
00:34:846 (2,3,4) - Those sliders, looking like coffe beans or children cowering in fear, aren't fashionable. Make something smother. (only my opinion) changed
00:37:846 - Give that slider a shape. Sliders love shapes. (And Chiva too) neonat likes straight too though, slides don't have to love me
00:42:846 - Those sliders look like those streptobacillusses. Think about something more beautiful. these sliders don't multiply like them though, I thinkI'll keep them this way
00:47:846 - Don't put the begin of the slider at the same x as the circle before, since the notes before are arranged roundly. Try to make it more fitting. changed
01:12:846 - Some shape? Maybe? if I remember right, this part is always like that
01:14:846 (3,4) - This looks messy. not really (to me)
01:36:846 (4) - Change the position to: x:280 and y:324
02:08:846 - Think about changing this repeating sliders. If they are longer than one repeat, it's confusing for new players. was one of the many reasons why this is Normal
02:13:346 (4) - Change position to x:68 y:152Hard
[General Stuff]
Aaaaand here we are again with some general things. What I also wanted to say: That video is kinda creepy. Do you have a translation of that song? I'd really like to know what's happening...That's it. Nothing more. When I tested your map I found out it is fun, too. I think you'll get a star from me. My last kudosu shall be used to give it to you.
- HP - 1
- No breaktime. People need breaks! Well. I need them. But I am also people'ish
Well. No. Don't interprete wrong. I'll give you some opinions, but that was it with my general stuff.
[Real Deal]
- 00:05:846 - Try to tell the player that there will be some circles, arranged in a curve. What I want to tell... Some curvy sliders, maybe?
00:08:846 - Think about changing this into a repeating slider till here 00:09:346 . and put a circle here 00:09:596 I feel my way is more fitting
00:21:846 - Curves. Curves are BEAUTIFUL. *waves arms* Not this time, but you may like a vocaloid song I have made already but is unsubmitted, with all the curves in the world
00:23:846 - Change position to x: 128 y: 80
00:24:596 (4,5) - make this look less messy. Maybe stack it under the slider before.
00:52:846 - This time, I don't want you to change the shape, but the angle. Make that slider a bit inclined.
00:59:846 - But this could be curvy again.
01:04:846 (6,7,8) - This confused me. Maybe change it. It could iritate if there are stacked notes with different ... beats? Do you call it like that? I don't know... I hope you know what I mean. If note don't worry. I know what you mean, but I like it this way so HD can be *ahem* more tricky for 1st time try
01:05:846 (1) - Spacing issue ? I would recommend you try to make that wonderfully round slider end where those circles are.
01:07:846 (1,2) - Again those bacteria sliders. I don't hate them in particular. But... Well. I don't like them too. Cute :X ....what can I say?
01:16:346 (1,2) - Curves? Anyone?
01:20:346 (1,2) - Try to change this. Corners aren't pretty.
01:39:346 (3,4,5) - Think about shanging those notes into a triangle. Triangles are fun to play. Something like this
01:45:846 (1,2,3) - when you don't know any shape, make curves. They are easy, fun, and pretty. I wouldn't have my door
01:47:346 - ^
02:01:346 (4) - change position to x: 240 y:44 (I think I'm going full placing-nazi right now. Sorry)
02:02:346 (1,2) - Damn those corners again.
02:04:846 - Curve? Round? Maybe... Changed
I won't mod the insane diff. Because I think it's good as it is. You COULD shange some shapes but it isn't nessecary. Just go on like that. Hope your map will be ranked soon.
Oh. And sorry for those lame jokes. It's just that I didn't sleep for 36 hours and I feel kinda strange ...'
Thanks for the mod~[-Google-] wrote:
Well as a newbie noob mapper I can't come up with too many useful things D:
But I will try my best to mod
[General]Two diffs only since it’s long for me D:
- Inconsistency in combo colours:
SPOILER- [Hard] :
Combo5 : 255,190,94
- [Insane] :
Combo5 : 255,190,94
- [Normal] :
Combo5 : 255,190,94
- [Origin] :
Combo5 : 255,170,43- Inconsistency in Kiai Times too……But I doubt whether it counts D:
- Unsnapped inherited sections in Origin everywhere D: Fixed what I could find
SPOILER01:10:726 - snap to 01:10:721
01:11:476 - snap to 01:11:471
01:25:841 - snap to 01:25:846
01:33:841 - snap to 01:33:846
01:42:224 - snap to 01:42:221
01:44:224 - snap to 01:44:221
01:44:474 - snap to 01:44:471
01:45:224 - snap to 01:45:221
01:45:724 - snap to 01:45:721
01:46:224 - snap to 01:46:221
01:46:474 - snap to 01:46:471
01:47:224 - snap to 01:47:221
01:47:474 - snap to 01:47:471
01:48:224 - snap to 01:48:221
01:48:474 - snap to 01:48:471
01:49:224 - snap to 01:49:221
01:49:474 - snap to 01:49:471
01:50:224 - snap to 01:50:221
01:50:474 - snap to 01:50:471
01:51:224 - snap to 01:51:221
01:51:474 - snap to 01:51:471
01:52:224 - snap to 01:52:221
01:52:474 - snap to 01:52:471
01:53:224 - snap to 01:53:221
01:53:474 - snap to 01:53:471
01:54:225 - snap to 01:54:221
01:54:475 - snap to 01:54:471
01:55:225 - snap to 01:55:221
01:55:475 - snap to 01:55:471
01:55:725 - snap to 01:55:721
01:55:975 - snap to 01:55:971
01:56:475 - snap to 01:56:471
01:56:725 - snap to 01:56:721
01:57:225 - snap to 01:57:221
01:57:475 - snap to 01:57:471
01:57:841 - snap to 01:57:846
02:01:716 - snap to 02:01:721
02:01:975 - snap to 02:01:971
02:02:225 - snap to 02:02:221
02:02:475 - snap to 02:02:471
02:02:725 - snap to 02:02:721
02:02:975 - snap to 02:02:971
02:03:225 - snap to 02:03:221
02:03:475 - snap to 02:03:471
02:04:725 - snap to 02:04:721
02:05:225 - snap to 02:05:221
02:05:475 - snap to 02:05:471
02:05:725 - snap to 02:05:721
02:05:976 - snap to 02:05:971
02:06:226 - snap to 02:06:221
02:06:476 - snap to 02:06:471
02:06:726 - snap to 02:06:721
02:06:976 - snap to 02:06:971
02:07:226 - snap to 02:07:221
02:07:476 - snap to 02:07:471
02:08:726 - snap to 02:08:721
02:09:226 - snap to 02:09:221
02:09:476 - snap to 02:09:471
02:09:726 - snap to 02:09:721
02:09:976 - snap to 02:09:971
02:10:226 - snap to 02:10:221
02:10:476 - snap to 02:10:471
02:10:726 - snap to 02:10:721
02:10:976 - snap to 02:10:971
02:11:226 - snap to 02:11:221
02:11:476 - snap to 02:11:471
02:13:226 - snap to 02:13:221
02:13:476 - snap to 02:13:471
02:13:726 - snap to 02:13:721
02:13:976 - snap to 02:13:971
02:14:226 - snap to 02:14:221
02:14:476 - snap to 02:14:471
02:14:726 - snap to 02:14:721
02:14:976 - snap to 02:14:971
02:15:226 - snap to 02:15:221
02:15:476 - snap to 02:15:471- Some breaks maybe? especially in Normal and Hard I think D:
Also I never mapped Insane so I don;t know if what I think should be fixed…
Sorry……
[Normal][Hard]
- Personally I think it‘s a bit harder than I expected(sv speed)……well up to you :3
Maybe the DS here is a little bit too low……making it looks crowded someplace.
00:17:846 (1) - make it like 00:09:846 (1) - will be probably better in my opinionChanged somewhat
01:19:596 (4) - 02:01:596 (4) - Only 2 place that appear to be 1/2 beat,consider remove them (and add repeat to 01:18:846 (3) - )to reduce difficulty O.o? Keeping
00:23:846 (3) - 00:32:346 (4) - Fix the spacing Plz
00:24:846 (4) - place more neatly D: k
Actually I think in Normal diff there should be constant spacing :O seems constant to me though, I had to change the divisor to keep up with the change in sv
Rather than that……Clear flow xD……Great Job :3Just these since I'm noob and your map is so nice xD
- Consider adding some jumps?D: Since note flow is too many there,kinda boring
00:17:846 (5,6) - feel something strange with this :O
00:51:846 (1) - spilt up maybe D: sure
00:52:846 (2) - slider end 1 grid up it's k
01:29:596 (3) - reduce a repeat move to 01:29:846 - and add a note at 01:29:596 - changed
02:10:096 (6) - change to a note at 02:10:346 - ? no change
02:22:846 (1,2,3) - personally I want to remove these three D: important! for the last piece of music as well as for the video
Well wish it will be rank soon :3
GL xD
Thanks for your input, and I'll make changes where I see should be changed.OEvil wrote:
[Hey, From My ♫♪♫♪♫ "OEvil" ♫♪♫♪♫ Modding Queues ]
[Normal]Some Edits:
00:40:846 (5) - Repeat the slider and use Ctrl + G Reason for not repeating too many is because it is the simplest difficulty
00:49:846 (6) - Remove this circle.
00:49:846 - Add a slider from here until 00:50:346. Trying to break it into phrases, so there is an unusually large gap
01:58:846 - Add a slider from here until 01:59:096 and then repeat it once. Added one circle
[Origin]Some Edits:
02:23:596 - Add a slider from here until 02:23:846.
02:23:596 (8) - Remove this circle. I do not really think these 2 would fit more that what it is now, sorry
Yea I do still update this map. Will change when I get back home. ThanksReat wrote:
Hi, neonat. still update this map??
Artist : 호옹이
Romanised Artist : Ho-Ong-I
Title : 숨바꼭질
Romanised Title : Hide and Seek
Do not give kudos to me.