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UNDEAD CORPORATION - Yoru Naku Usagi wa Yume wo Miru [Osu|Ta

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长懒看(其实是没看出啥来,star
Topic Starter
Strawberry
> .< 谢谢star~
Chewin
Hi Strawberry :3
Here's my mod for your ticket.

[General]

  1. Remove AudioLeadIn from all diffs.
  2. Set PreviewTime: 96942 in "BakaNA" diff like the others.
  3. Inconsistency in red timing sections. You must use the same red lines in all diffs.
  4. I think the spread Normal > Hard is too huge. I'd rename the "A32's Normal" to "A32's Easy" mapping a new Normal diff. Or, more simply, map an Easy diff.
  5. Since you are using a custom hitcircle you must add "SliderBorder: 255,255,255" into "Colours" field of each .osu file.
[A32's Normal]

  1. I'm going to mod it as a Normal diff but if you decide to follow what I wrote in general about to rename it in Easy I will mod it again as an Easy diff.
  2. 00:17:988 (1) - Unsnapped
  3. 00:39:619 (3) - 5% volume slider is unrankable. Increase it till at least 20%
  4. 00:21:353 (2) - This slider should be reduced by 1/2
  5. 02:26:067 (4,5) - Change with 1/2 slider?
  6. 00:31:471 (1) - Unsnapped
  7. 00:31:809 (2) - Unsnapped
  8. 00:32:148 (3) - Unsnapped
  9. 00:32:486 (4) - Unsnapped
  10. 00:32:825 (5) - Unsnapped slider's head
  11. 00:32:825 (5) - Unsnapped slider's tail
  12. 00:34:162 (1) - Unsnapped spinner's end
  13. 02:55:467 (1,2) - Switch new combo and also removing it from 02:57:267 (1)
  14. 02:59:967 Extend break time till here
  15. 03:15:717 (3) - Why this slider? It follows nothing. Remove it and just add a circle on 03:15:867.
  16. 03:32:367 (2,3,1,2) - This pattern is too confusing for a Normal diff.
  17. 03:52:767 (3) - Is this whistle intentional? If not, remove it because it sounds bad IMO
  18. 04:16:308 (1) - ^ (on the slider body)
[Hard]

  1. HP and OD 6
  2. 00:17:988 (1) - Unsnapped slider's start and end
  3. 00:26:409 (6) - New combo?
  4. 00:39:289 - According to HP 6 you need to use a break here
  5. 01:13:167 (5) - Remove whistle from slider body
  6. 01:34:167 (7,8,9,1) - Honestly I think this pattern is enough awkward to play
  7. 02:32:967 (7,8,9,1) - ^
[Lunatic]

  1. 00:57:567 (10) - I'd use New combo here :3
  2. 01:08:517 (1) - Remove new combo. You have already used it on the previous circle
  3. 01:19:617 (1) - ^
  4. 01:28:467 (1) - ^
  5. 01:33:867 (1) - ^
  6. 01:37:017 (1,2,3,4,5) - This stream follows nothing.
  7. 02:31:767 (7) - This slider touches the HP bar
  8. 03:32:592 (7) - New combo
  9. 03:55:017 (9) - ^
  10. 03:57:567 (8) - ^
  11. Funny, but totally overmapped. lol :\
[BakaNA]

  1. 00:16:488 (1) - Unsnapped spinner's end
  2. 00:57:567 (1) - Add whistle
  3. 01:12:567 (1) - Remove whistle from slider body for consistency
  4. 01:14:217 (2) - This reverse arrow is covered by 01:13:392 (4,5)'s hitbursts and it's unrankable. Fix it
  5. 02:21:867 (1) - I'd remove this new combo because follow points are always helpful to read overmapped elements
  6. This diff is really awesome, but so hard >.<
That's it, good luck strawberry. :3
Topic Starter
Strawberry

Chewin wrote:

Hi Strawberry :3
Here's my mod for your ticket.

[General]

  1. Remove AudioLeadIn from all diffs. oh yea~
  2. Set PreviewTime: 96942 in "BakaNA" diff like the others. fixed~
  3. Inconsistency in red timing sections. You must use the same red lines in all diffs. >< i forgot this..fixed
  4. I think the spread Normal > Hard is too huge. I'd rename the "A32's Normal" to "A32's Easy" mapping a new Normal diff. Or, more simply, map an Easy diff. ok~..i'm considering
  5. Since you are using a custom hitcircle you must add "SliderBorder: 255,255,255" into "Colours" field of each .osu file. > <fixed
[Hard]

  1. HP and OD 6 yea~
  2. 00:17:988 (1) - Unsnapped slider's start and end resnapped :3
  3. 00:26:409 (6) - New combo? added~
  4. 00:39:289 - According to HP 6 you need to use a break here added~
  5. 01:13:167 (5) - Remove whistle from slider bodyremoved
  6. 01:34:167 (7,8,9,1) - Honestly I think this pattern is enough awkward to play changed the pattern~
  7. 02:32:967 (7,8,9,1) - ^ ~
[Lunatic]

  1. 00:57:567 (10) - I'd use New combo here :3 added :3
  2. 01:08:517 (1) - Remove new combo. You have already used it on the previous circle lol removed~
  3. 01:19:617 (1) - ^ ~
  4. 01:28:467 (1) - ^ ~
  5. 01:33:867 (1) - ^ ~
  6. 01:37:017 (1,2,3,4,5) - This stream follows nothing. changed to slider
  7. 02:31:767 (7) - This slider touches the HP bar changed the slider's shape
  8. 03:32:592 (7) - New combo yea
  9. 03:55:017 (9) - ^ ~
  10. 03:57:567 (8) - ^ ~
  11. Funny, but totally overmapped. lol :\ xD
That's it, good luck strawberry. :3 that's very helpful!~ thank you Chewin ><
a32

-[NYAN]- wrote:

A32's Normal

00:38:956 (2) - set the last slider point to 256|120sorry no change~I think the current one is fine~
00:52:767 (1) - set the second slider point to 492|116 & the last point to 456|60fixed :3
00:57:867 - insert break time:3
01:20:067 (2) - move to 228|220感觉spacing有点大orz
01:23:967 (1) - maybe you can adjust according to this example
ok~
02:32:967 (2) - point 2 276|256, point 3 232|260fixed
03:16:767 (1) - slider point 1 56|212 point 2 36|276ok~
[A32's Normal]

  1. I'm going to mod it as a Normal diff but if you decide to follow what I wrote in general about to rename it in Easy I will mod it again as an Easy diff.
  2. 00:17:988 (1) - Unsnappedfixed
  3. 00:39:619 (3) - 5% volume slider is unrankable. Increase it till at least 20%ok
  4. 00:21:353 (2) - This slider should be reduced by 1/2ok
  5. 02:26:067 (4,5) - Change with 1/2 slider?fixed~
  6. 00:31:471 (1) - Unsnapped fixed all unsnapped problems~
  7. 00:31:809 (2) - Unsnapped
  8. 00:32:148 (3) - Unsnapped
  9. 00:32:486 (4) - Unsnapped
  10. 00:32:825 (5) - Unsnapped slider's head
  11. 00:32:825 (5) - Unsnapped slider's tail
  12. 00:34:162 (1) - Unsnapped spinner's end
  13. 02:55:467 (1,2) - Switch new combo and also removing it from 02:57:267 (1)fixed
  14. 02:59:967 Extend break time till hereok
  15. 03:15:717 (3) - Why this slider? It follows nothing. Remove it and just add a circle on 03:15:867.I can hear a sound here in the music,so I could keep it~
  16. 03:32:367 (2,3,1,2) - This pattern is too confusing for a Normal diff.fixed a bit~
  17. 03:52:767 (3) - Is this whistle intentional? If not, remove it because it sounds bad IMOok~
  18. 04:16:308 (1) - ^ (on the slider body)fixed~
[/quote]


http://puu.sh/1kZn0
a32
Topic Starter
Strawberry
updated~ and added jomnhnk's Taiko Muzukashii&Oni
Naryuga
Taiko mod requested jomnhnk

[General]
  1. You forget to add "jomnhnk" on tags
Since jom is a Japanese, so my mod in Taiko diffs in Japanese.

ぜんぶ提案です
[Muzukashii]
  1. Tagsに"jomnhnk"を追加
  2. 00:44:517 (4) - ひとつ右の白Tickへ移動、うしろの音に合います
  3. 00:54:717 (46,47) - 削除, ここの単発の連続からの3連打は難しいと思います。以降特に説明なければ難易度をやさしくするためのnote削除だとおもってください._.
  4. 00:56:817 (57) - 削除
  5. 00:57:192 (60) - ^
  6. 01:00:867 (72) - ^
  7. 01:06:717 (92) - 後ろに音もないのでこれも消していいと思います
  8. 01:08:967 (103) - d ばしっと入れましょう、 01:11:367 (112) - 01:13:767 (121) - も同じく
  9. 01:29:667 (192) - を削除するか、01:39:267 - にkを入れるかした方が良いです。後者だけ消すのは違和感がありました
  10. 01:35:517 (223,224) - 削除
  11. 01:43:167 (263) - 次の赤線に移動
  12. 01:46:167 (278) - これを消すか、次の白線にまで動かしてもいいとおもいます。
  13. 01:48:567 - と 01:48:717 - add k
  14. 02:14:967 (385) - K(大) ?
  15. 02:41:967 (86) - 01:43:167 (263) - と同じように次の赤線に移動
  16. 02:59:967 - ここ以降の空白を埋めてください、簡単にしてもいいので
  17. 03:30:267 (92) - D?
  18. 03:32:517 (104) - 削除
  19. 03:32:967 (107) - ^
  20. 03:34:392 (117) - ^
  21. 03:42:717 (160,161,162) - ddd ---> d k?
  22. 03:54:117 (219) - K?
  23. 04:19:357 (324) - Oniと同じくスピナー?
[Oni]
  1. 00:43:167 (1,5,9,14,17) - これらをkに変えてもいいとおもいます
  2. 00:47:742 (43) - 削除、すこしオーバーです
  3. 00:51:567 - add d
  4. 01:08:367 - add d
  5. 01:09:567 (162) - d
  6. 01:11:067 (169,170,171,172) - この部分は1/3のリズムではありません。 1/2にするか、01:10:917 - から1/4tickで kkk k dとしてみてはどうでしょう? 02:12:267 (128,129,130,131) - も同様に.
  7. 01:21:117 (222,223) - K K?
  8. 01:37:092 (346,347) - 削除,ここに曲の方の空白があります
  9. 01:40:617 (375) - K?
  10. 01:46:767 (423,424,425,426,427,428,429,430,431,432,433,434,435,436) - GJ :)
  11. 01:50:067 (443,444,445) - d k d
  12. 02:01:917 - add d
  13. 02:14:367 (138,139,140) - K K K :3
  14. 02:44:217 - add d
  15. 02:44:817 - ここからddkkddddddk? KIAIの最後でもありますし、drumの音もあるのでnotesを置く方が盛り上がります
  16. 02:58:917 - add d
  17. 02:59:067 (442,443,444) - K K K
  18. 03:04:167 - add d
  19. 03:32:367 (1) - ここをスピナーにしてしまうのは、後ろに格好いいdrumがあるのでちょっともったいない気がします
Good luck! :3
Cihyaa
※japanese

jomさんにmod頼まれたので登場します

d=ドン
k=カッ
D=ドン(大)
K=カッ(大)
dlt=削除

[jom's Taiko Muzukasii]

MOD
  1. 00:43:167 , 00:43:617 , 00:44:067 D
  2. 00:45:417 dlt
  3. 00:45:567 , 00:46:467 D
  4. 00:46:017 K
  5. 00:46:917 (10,11,12) - ここを3打にするならば、 00:44:517 コイツも3打に繋げたらどうかね、それか消すか
  6. 3打の中を消した場合、 00:47:067 D
  7. 00:47:367 D
  8. 00:52:617 dlt
  9. 00:52:767 D
  10. 00:53:217 D
  11. 00:54:792 コイツを 00:54:192 に持って行く
  12. 00:54:267 d
  13. 00:54:417 dlt
  14. 00:54:567 k
  15. 00:54:717 dlt
  16. 00:55:167 , 00:55:617 D
  17. 00:56:067 K
  18. 00:58:017 d
  19. 00:59:667 dlt
  20. 00:59:067 k
  21. 01:08:817 , 01:08:967 , 01:11:217 , 01:11:367 後ろの音にあわせるなら、ここに音は入れないで。
  22. 01:07:467 ~ 01:15:267 k
  23. 01:15:567 , 01:15:867 K
  24. 01:16:317 k
  25. 01:16:617 d
  26. 01:16:767 D
  27. 01:31:317 k
  28. 01:31:467 d
  29. 01:41:817 d
  30. 01:43:167 を 01:43:317 に移動
  31. 02:44:667 d
  32. 01:44:967 dlt
  33. 01:45:417 dlt
  34. 01:45:867 dlt
  35. 01:46:167 dlt
  36. 01:48:567 , 01:48:717 k
  37. 01:50:967 から後ろらへんは、最初と似ているので、ハブき
  38. 02:26:067 k
  39. 02:35:817 d
  40. 02:40:617 d
  41. 02:41:967 を 02:42:117 に移動
  42. 02:44:967 dlt
  43. 03:08:967 からまたあのメロディなので省略
  44. 03:18:267 dlt
  45. 03:31:917 (100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119) - これは流石に無いww↓へ
  46. 03:32:367 dlt ↑から
  47. 03:32:667 k ↑から
  48. 03:32:817 dlt ↑から
  49. 03:33:117 k ↑から
  50. 03:33:267 dlt ↑から
  51. 03:33:717 dlt ↑から
  52. 03:33:867 d ↑から
  53. 03:39:417 d
  54. 03:44:067 k
  55. 03:44:217 d
  56. 03:48:867 k
  57. 03:49:017 d
  58. 03:54:117 D ※ここ一番重要※
  59. 03:53:667 k
  60. 03:53:817 d
  61. 03:57:117 dlt
  62. 03:57:717 dlt
  63. 03:58:317 dlt
  64. 04:03:417 d
  65. 04:08:067 k
  66. 04:08:217 d
  67. 04:08:067 d
  68. 04:08:217 k

    補足:
  69. 01:27:267 (174,175) - , 01:32:067 (198,199) - , 01:36:867 (223,224) - , 01:41:667 (247,248) - ,
    02:26:067 (1,2) - , 02:30:867 (25,26) - , 02:35:667 (51,52) - , 02:40:467 (77,78) - , 03:34:467 (114,115) - ,
    03:39:267 (138,139) - , 03:44:067 (163,164) - , 03:48:867 (188,189) - ,03:53:667 (213,214) - , 03:58:467 (238,239) -
    04:03:417 (261) - , 04:08:067 (278,279) -
    で、最初の01:27:267 (174,175) - が 「カ ド」だったので、全て「カ ド」と設定しろと言いましたが、音的に「ド カ」だと思うので、
    「ド カ」にしたほうがいいのかもしれません、
    また、 04:03:417 (261) - は、後ろだけの音なので、「カ」がいいかもしれません。

RANK GOGO ~
Topic Starter
Strawberry
thank you guys for mod~~ updated for jom~
edit:fixed tags
jomnhnk

Naryuga wrote:

Taiko mod requested jomnhnk

[General]
  1. You forget to add "jomnhnk" on tags
Since jom is a Japanese, so my mod in Taiko diffs in Japanese.

ぜんぶ提案です
[Muzukashii]
  1. Tagsに"jomnhnk"を追加
  2. 00:44:517 (4) - ひとつ右の白Tickへ移動、うしろの音に合います
  3. 00:54:717 (46,47) - 削除, ここの単発の連続からの3連打は難しいと思います。以降特に説明なければ難易度をやさしくするためのnote削除だとおもってください._.
  4. 00:56:817 (57) - 削除
  5. 00:57:192 (60) - ^
  6. 01:00:867 (72) - ^
  7. 01:06:717 (92) - 後ろに音もないのでこれも消していいと思います
  8. 01:08:967 (103) - d ばしっと入れましょう、 01:11:367 (112) - 01:13:767 (121) - も同じく
  9. 01:29:667 (192) - を削除するか、01:39:267 - にkを入れるかした方が良いです。後者だけ消すのは違和感がありました
  10. 01:35:517 (223,224) - 削除
  11. 01:43:167 (263) - 次の赤線に移動
  12. 01:46:167 (278) - これを消すか、次の白線にまで動かしてもいいとおもいます。
  13. 01:48:567 - と 01:48:717 - add k
  14. 02:14:967 (385) - K(大) ?
  15. 02:41:967 (86) - 01:43:167 (263) - と同じように次の赤線に移動
  16. 02:59:967 - ここ以降の空白を埋めてください、簡単にしてもいいので
  17. 03:30:267 (92) - D?
  18. 03:32:517 (104) - 削除
  19. 03:32:967 (107) - ^
  20. 03:34:392 (117) - ^
  21. 03:42:717 (160,161,162) - ddd ---> d k?
  22. 03:54:117 (219) - K?
  23. 04:19:357 (324) - Oniと同じくスピナー?
[Oni]
  1. 00:43:167 (1,5,9,14,17) - これらをkに変えてもいいとおもいます
  2. 00:47:742 (43) - 削除、すこしオーバーです
  3. 00:51:567 - add d
  4. 01:08:367 - add d
  5. 01:09:567 (162) - d
  6. 01:11:067 (169,170,171,172) - この部分は1/3のリズムではありません。 1/2にするか、01:10:917 - から1/4tickで kkk k dとしてみてはどうでしょう? 02:12:267 (128,129,130,131) - も同様に.
  7. 01:21:117 (222,223) - K K?
  8. 01:37:092 (346,347) - 削除,ここに曲の方の空白があります
  9. 01:40:617 (375) - K?
  10. 01:46:767 (423,424,425,426,427,428,429,430,431,432,433,434,435,436) - GJ :)
  11. 01:50:067 (443,444,445) - d k d
  12. 02:01:917 - add d
  13. 02:14:367 (138,139,140) - K K K :3
  14. 02:44:217 - add d
  15. 02:44:817 - ここからddkkddddddk? KIAIの最後でもありますし、drumの音もあるのでnotesを置く方が盛り上がります
    ↑変速部分と重なり見えなかったので変速部分を1つずらしました。
  16. 02:58:917 - add d
  17. 02:59:067 (442,443,444) - K K K
  18. 03:04:167 - add d
  19. 03:32:367 (1) - ここをスピナーにしてしまうのは、後ろに格好いいdrumがあるのでちょっともったいない気がします
↑オブジェクトを置きました。良ければ確認してください!

Good luck! :3
ありがとうございました!!譜面Oni、Muzu共に更新しました!詳細は黄緑で書いております・
jomnhnk

Cihyaa wrote:

※japanese

jomさんにmod頼まれたので登場します

d=ドン
k=カッ
D=ドン(大)
K=カッ(大)
dlt=削除

[jom's Taiko Muzukasii]

MOD
  1. 00:43:167 , 00:43:617 , 00:44:067 D
  2. 00:45:417 dlt
  3. 00:45:567 , 00:46:467 D
  4. 00:46:017 K
  5. 00:46:917 (10,11,12) - ここを3打にするならば、 00:44:517 コイツも3打に繋げたらどうかね、それか消すか
  6. 3打の中を消した場合、 00:47:067 D
  7. 00:47:367 D
  8. 00:52:617 dlt
  9. 00:52:767 D
  10. 00:53:217 D
  11. 00:54:792 コイツを 00:54:192 に持って行く
  12. 00:54:267 d
  13. 00:54:417 dlt
  14. 00:54:567 k
  15. 00:54:717 dlt
  16. 00:55:167 , 00:55:617 D
  17. 00:56:067 K
  18. 00:58:017 d
  19. 00:59:667 dlt
  20. 00:59:067 k
  21. 01:08:817 , 01:08:967 , 01:11:217 , 01:11:367 後ろの音にあわせるなら、ここに音は入れないで。
  22. 01:07:467 ~ 01:15:267 k
  23. 01:15:567 , 01:15:867 K
  24. 01:16:317 k
  25. 01:16:617 d
  26. 01:16:767 D
  27. 01:31:317 k
  28. 01:31:467 d
  29. 01:41:817 d
  30. 01:43:167 を 01:43:317 に移動
  31. 02:44:667 d
  32. 01:44:967 dlt
  33. 01:45:417 dlt
  34. 01:45:867 dlt
  35. 01:46:167 dlt
  36. 01:48:567 , 01:48:717 k
  37. 01:50:967 から後ろらへんは、最初と似ているので、ハブき
  38. 02:26:067 k
  39. 02:35:817 d
  40. 02:40:617 d
  41. 02:41:967 を 02:42:117 に移動
  42. 02:44:967 dlt
  43. 03:08:967 からまたあのメロディなので省略
  44. 03:18:267 dlt
  45. 03:31:917 (100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119) - これは流石に無いww↓へ
  46. 03:32:367 dlt ↑から
  47. 03:32:667 k ↑から
  48. 03:32:817 dlt ↑から
  49. 03:33:117 k ↑から
  50. 03:33:267 dlt ↑から
  51. 03:33:717 dlt ↑から
  52. 03:33:867 d ↑から
  53. 03:39:417 d
  54. 03:44:067 k
  55. 03:44:217 d
  56. 03:48:867 k
  57. 03:49:017 d
  58. 03:54:117 D ※ここ一番重要※
  59. 03:53:667 k
  60. 03:53:817 d
  61. 03:57:117 dlt
  62. 03:57:717 dlt
  63. 03:58:317 dlt
  64. 04:03:417 d
  65. 04:08:067 k
  66. 04:08:217 d
  67. 04:08:067 d
  68. 04:08:217 k

    補足:
  69. 01:27:267 (174,175) - , 01:32:067 (198,199) - , 01:36:867 (223,224) - , 01:41:667 (247,248) - ,
    02:26:067 (1,2) - , 02:30:867 (25,26) - , 02:35:667 (51,52) - , 02:40:467 (77,78) - , 03:34:467 (114,115) - ,
    03:39:267 (138,139) - , 03:44:067 (163,164) - , 03:48:867 (188,189) - ,03:53:667 (213,214) - , 03:58:467 (238,239) -
    04:03:417 (261) - , 04:08:067 (278,279) -
    で、最初の01:27:267 (174,175) - が 「カ ド」だったので、全て「カ ド」と設定しろと言いましたが、音的に「ド カ」だと思うので、
    「ド カ」にしたほうがいいのかもしれません、
    また、 04:03:417 (261) - は、後ろだけの音なので、「カ」がいいかもしれません。
↑ドカにしました!

RANK GOGO ~
ナリュガさんのアレンジにて加えて9割ほど採用して更新しました!ありがとうございました~!\(^o^)/
Saten
[General]
I'd prefer the regular approachcircle.png. The current one makes it hard to see at times

vs

[⑨]
Tickrate 2? I find it very fitting imo
01:03:567 (1,2,3,4) - rotate this -90° (minus yes) the pattern looks better imo
03:07:767 (1,2,3,4,5,6,1) - flip vertically?

[Lunatic]
00:47:767 (8,9) - oh, I never noticed that this was 1/3. Put a little more spacing?
01:21:417 (9,10,1) - NC on (9) instead?
01:38:667 (1) - why would you hide this behind a slider?
01:40:167 (2) - well this is kinda different because the delay is 1/1 so I guess this is alright
01:46:617 (1) - why NC?
03:32:517 (6,1) - NC on (6) instead
03:47:067 (2) - again, why so hidden D: Shot sliders are hard to notice imo
04:10:992 (2,3) - change this part to normal but the finish should still be soft
04:14:721 (6) - not sure if this counts as unsnapped slider-end

[Hard]
imo you should use AR 8. Much smoother
01:55:767 (5) - I expected it to just have 1 repeat
02:59:067 (7) - soft finish instead
03:53:067 (7,8) - try avoid letting them overlap?
04:19:657 (1) - whistle and 25% at the end, just like Lunatic

[A32]
00:48:567 (2,3,4) - you should avoid having this kind of pattern (circle, slider, slider/circle)
01:23:367 (4,5,1,2,3,4) - you should avoid mixing stuff like this
01:29:667 (7,1) - NC on (7) instead
01:39:267 (5,1) - sudden change of spacing (2,0x)
01:44:067 (2,1) - this looks just like 1/2 due to the previous issue. please avoid playing with spacing on normals
02:52:767 (1) - This slider feels weird. This should end at 02:53:367 -
03:15:267 (2,3,4) - avoid patterns like this
03:32:367 (2,3) - kinda confusing
03:35:367 (2,3,4) - again, avoid this (there are more stuff like this further on)

[Twice]
You should remove all the useless green timing sections at the beginning
01:27:417 (1,2) - this plays weird
01:34:167 (3,1) - why 1,0x? spacing here?
02:59:967 (1,1) - I would try to avoid this
03:36:567 (3,1) - why 1,0x spacing here?
03:41:367 (3,1) - ^


I guess that's all
Good luck!
a32

Saten wrote:

[A32]
00:48:567 (2,3,4) - you should avoid having this kind of pattern (circle, slider, slider/circle)keep on this...
01:23:367 (4,5,1,2,3,4) - you should avoid mixing stuff like thisfine imo...some challenges should be included in Normal I think
01:29:667 (7,1) - NC on (7) insteadfixed
01:39:267 (5,1) - sudden change of spacing (2,0x)fixed
01:44:067 (2,1) - this looks just like 1/2 due to the previous issue. please avoid playing with spacing on normalsI just forgot to change the spacing orz
02:52:767 (1) - This slider feels weird. This should end at 02:53:367 - fine imo
03:15:267 (2,3,4) - avoid patterns like thisfixed a bit
03:32:367 (2,3) - kinda confusingI can't find a better one for this rhythm :o
03:35:367 (2,3,4) - again, avoid this (there are more stuff like this further on)They have good effect I think...
Thanks a lot for modding,Satensan:3
http://puu.sh/1nrPW
Topic Starter
Strawberry

Saten wrote:

[General]
I'd prefer the regular approachcircle.png. The current one makes it hard to see at times

vs thanks~

[Lunatic]
00:47:767 (8,9) - oh, I never noticed that this was 1/3. Put a little more spacing? yea, fixed
01:21:417 (9,10,1) - NC on (9) instead? fixed~
01:38:667 (1) - why would you hide this behind a slider? it's funny to play and not really confuse imo so.. no change atm~sry
01:40:167 (2) - well this is kinda different because the delay is 1/1 so I guess this is alright ~
01:46:617 (1) - why NC? ah removed :3
03:32:517 (6,1) - NC on (6) instead changed~
03:47:067 (2) - again, why so hidden D: Shot sliders are hard to notice imo ^
04:10:992 (2,3) - change this part to normal but the finish should still be soft there r just 2 circle and all them in finish so idk how to change~ so keep now > <
04:14:721 (6) - not sure if this counts as unsnapped slider-end Dx

[Hard]
imo you should use AR 8. Much smoother changed:3
01:55:767 (5) - I expected it to just have 1 repeat ^
02:59:067 (7) - soft finish instead ok~
03:53:067 (7,8) - try avoid letting them overlap? fixed
04:19:657 (1) - whistle and 25% at the end, just like Lunatic i forgot it x3

I guess that's all thank you :3
Good luck!
Coro
Taiko mod~
All are suggestions unless in red.

[General]
Remove letterboxing during breaks.
Use alternating colours next time~

[jom's Taiko Muzukashii]
00:53:667 - K
00:55:617 - K
02:18:417 - d
02:23:967 - replace with spinner

[jom's Taiko Oni]
no problems~

very good map~
good luck with rank~
Jinyan
love the music, and especial the taiko oni >_< >_< >_<
Accel World
Fixed \:3/
jomnhnk

CoroQuetz wrote:

Taiko mod~
All are suggestions unless in red.

[General]
Remove letterboxing during breaks.
Use alternating colours next time~

[jom's Taiko Muzukashii]
00:53:667 - K OK
00:55:617 - K OK
02:18:417 - d OK
02:23:967 - replace with spinner OK

[jom's Taiko Oni]
no problems~

very good map~
good luck with rank~
Thank you taiko mod!!! i'll change the map~ Oni…Thank u very much!!


Now!
Changed!!!!!!!!!!!!!
Star Stream
From my queue~

[General]
  1. Inconsistency in Tags
  2. Inconsistency in uninherited (red) timing sections
[Easy]
  1. 00:44:667 (5,1) - pretty confusing for easiest diff, consider finding other way plz
  2. 01:16:767 (1,1) - i can't recommend putting over 3hit-slider for an easiest diff.. maybe you could use 4 3hit-sliders for this part
  3. 01:35:967 (1,2) - unexcepted 3/2 beat, maybe combine them as a slider to be read well
  4. 01:45:717 - useless green lines
  5. 02:15:567 (1,1) - same as 01:16:767 (1,1) -
  6. 02:23:667 (2) - y:376 for better movement?
  7. 02:26:967 (2) - sound doesn't make sense, shorten by 1/2 and add a circle at 02:28:167 -
  8. 03:04:167 (1,2) - combine as a slider to make easier to play?
  9. 03:35:667 (2) - pretty unexpected rhythm, i would put it on 03:35:817 -
  10. 03:39:417 (1) - do not overlap
  11. 03:52:767 (4) - same as 01:16:767 (1,1) -, maybe use 2 1/2 sliders for here
  12. 03:54:117 - you have to put a note on kiai-start
  13. 04:09:867 (3) - x:456 would look better with 04:08:217 (1,2) -
  14. 04:10:167 (1) - snap the end of this spinner
[Normal]
  1. 00:34:162 (1) - Unsnapped spinner (start).
  2. 00:37:464 (1,2,3) - i'm sure they should be early by 1/2
  3. 00:48:567 (2,3) - too hard, combine them as a slider
  4. 01:11:367 (3) - don't stack
  5. 01:16:167 (3) - don't make it too hard, shorten by 1/2
  6. 01:23:817 (5,1,2,3,4,5) - too hard, remap them
  7. 01:26:967 (3) - i'd reduce 1 arrow and add a circle instead
sorry but it has too many weird rhythms and too hard as a Normal diff.. plz recognice it's 200BPM. remap plz

[Hard]
  1. 00:33:488 (1) - end it at 00:36:139 - like Lunatic diff
  2. 00:56:217 (1) - no spinner here, add some notes to make it better
  3. 01:34:167 (7) - NC for the 3 jumps
  4. 02:25:767 (6) - ^
  5. 03:43:617 (7) - ^
  6. 04:08:067 (1) - NC for after spinner
you should know it's actually 'Insane' diff, it has 320SV, but the approved 'Shiroi Yuki no Princess ha ...' has just 280SV.. i'm not saying it's terrible, it's really good diff if you rename it as 'Insane'

[Lunatic]
  1. 00:33:488 (1) - or end it at 00:36:305 - like Hard diff
  2. 01:06:267 (2) - NC?
  3. 01:06:567 (6) - or at least NC for here
  4. 01:08:067 (5) - don't make it too busy, just put a circle here
  5. 01:09:567 (1) - the taiko sounds want me to make 3hit-stream for here, maybe add 3 circles on the head instead
  6. 01:36:567 (1,2,3) - it's really hard to read due to the hit-burst and combo colors with BG, ctrl+g 01:36:717 (2,3) - to make it easier
  7. 01:50:367 (7) - NC
  8. 02:01:467 (1,2,3,1,2) - really hard to understand why you made like this and hard to play as well, just try following me, add 2 circles on 02:01:017 (10) - 's head from 02:01:317 - , and a circle on (228,184) at 02:01:617 - with NC, then add 2 circles on 02:01:017 (10) - 's head again, so make them like this
  9. 02:05:967 (1,1,1) - delete all, add some notes instead
  10. 02:09:867 (1) - NC for after spinner
  11. 03:14:067 (7,8,9) - pretty unexpected 1/3 beats, maybe put 1/3slider with an arrow instead
  12. 03:20:217 - i'd add a circle on 3's end to make it more exciting map, i know there's no sound but there's no problem to do it as well imo
  13. 03:53:667 (1) - please express this song with notes, don't let it be as just a slider, add a circle at 03:53:667 - and '0.5x'sldier from 03:53:817 - to 03:54:117 -
[baka]
  1. skip, some diffs like this are too subjective, and i think it's ok
saw the all diffs, and you'd better rename them, Easy to Normal, Normal to Hard, Hard to Insane
also find some skilled timer for this map plz, they're a bit wrong now imo
Good luck with rank~
Topic Starter
Strawberry

Star Stream wrote:

From my queue~

[General]
  1. Inconsistency in Tags
  2. Inconsistency in uninherited (red) timing sections
[Hard]
  1. 00:33:488 (1) - end it at 00:36:139 - like Lunatic diff Fixed
  2. 00:56:217 (1) - no spinner here, add some notes to make it better it's following the long piping, no change sry~:3
  3. 01:34:167 (7) - NC for the 3 jumps added
  4. 02:25:767 (6) - ^
  5. 03:43:617 (7) - ^
  6. 04:08:067 (1) - NC for after spinner
you should know it's actually 'Insane' diff, it has 320SV, but the approved 'Shiroi Yuki no Princess ha ...' has just 280SV.. i'm not saying it's terrible, it's really good diff if you rename it as 'Insane'

[Lunatic]
  1. 00:33:488 (1) - or end it at 00:36:305 - like Hard diff fixed in hard diff
  2. 01:06:267 (2) - NC? added
  3. 01:06:567 (6) - or at least NC for here ^
  4. 01:08:067 (5) - don't make it too busy, just put a circle here i like my way~ :3
  5. 01:09:567 (1) - the taiko sounds want me to make 3hit-stream for here, maybe add 3 circles on the head instead umm..it's not obvious so i hesitate this ,but no change atm
  6. 01:36:567 (1,2,3) - it's really hard to read due to the hit-burst and combo colors with BG, ctrl+g 01:36:717 (2,3) - to make it easier fixed by my way.. i think it's ok now
  7. 01:50:367 (7) - NC added
  8. 02:01:467 (1,2,3,1,2) - really hard to understand why you made like this and hard to play as well, just try following me, add 2 circles on 02:01:017 (10) - 's head from 02:01:317 - , and a circle on (228,184) at 02:01:617 - with NC, then add 2 circles on 02:01:017 (10) - 's head again, so make them like this
  9. 02:05:967 (1,1,1) - delete all, add some notes instead i'd prefer to make a breath here :3
  10. 02:09:867 (1) - NC for after spinner added~
  11. 03:14:067 (7,8,9) - pretty unexpected 1/3 beats, maybe put 1/3slider with an arrow instead it's fun to play imo :3
  12. 03:20:217 - i'd add a circle on 3's end to make it more exciting map, i know there's no sound but there's no problem to do it as well imo good point~ added and not totally covered by (3)
  13. 03:53:667 (1) - please express this song with notes, don't let it be as just a slider, add a circle at 03:53:667 - and '0.5x'sldier from 03:53:817 - to 03:54:117 - umm..i'd prefer my way :3
saw the all diffs, and you'd better rename them, Easy to Normal, Normal to Hard, Hard to Insane
also find some skilled timer for this map plz, they're a bit wrong now imo
Good luck with rank~
thanks for modding~ > <
a32

Star Stream wrote:

[Normal]
  1. 00:34:162 (1) - Unsnapped spinner (start).fixed
  2. 00:37:464 (1,2,3) - i'm sure they should be early by 1/2fixed
  3. 00:48:567 (2,3) - too hard, combine them as a sliderfixed
  4. 01:11:367 (3) - don't stacksorry but I think is fine~
  5. 01:16:167 (3) - don't make it too hard, shorten by 1/2fixed~
  6. 01:23:817 (5,1,2,3,4,5) - too hard, remap themok~
  7. 01:26:967 (3) - i'd reduce 1 arrow and add a circle insteadnice idea~
sorry but it has too many weird rhythms and too hard as a Normal diff.. plz recognice it's 200BPM. remap plz
as you said,it's 200BPM,so Normal should be mapped into a Normal which is a bit harder than others.Also,there is a big gap between Normal and Hard for most maps,especially for this one(For the difficulty of Hard)So,I think making it a bit hard is fine :)
http://puu.sh/1pKx1
Skystar
~ :3

[A32's Hard]
  1. 00:32:814 (5) - 弧度大點好看 http://puu.sh/1qrp2
  2. 00:43:167 (1) - 尾巴加上個whistle
  3. 00:44:367 (2) - 拉好點
  4. 00:44:967 (3) - 尾巴加clap?
  5. 00:45:567 (1) - 尾巴加上個whistle
  6. 00:47:067 (2) - 開頭和折返要麼全clap要麼全whistle要麼全加 自己決定
  7. 00:49:017 (3,4) - 既然改hard了那麼這個節奏就別放過了 http://puu.sh/1qril
  8. 01:23:967 (1,2,3) - clap到這怎麼突然停了? 建議白線全加上
  9. 01:31:767 (7) - http://puu.sh/1qrrw
  10. 01:32:367 (1) - 提前1/2 擺到紅線上
  11. 01:34:767 (1) - 結束在 01:37:017 ?
  12. 01:40:617 (4) - 咱能再難看點嗎...弧度那麼大真心嚇人
  13. 01:46:167 - 還是那句既然改hard了這麼明顯的重音就不要放過了...
  14. 02:35:967 (1) - 提前到紅線...
  15. 03:34:617 (1) - 這裡開始感覺突然完爆之前的kiai段 懷疑嗑藥
a32

AmamiyaYuko wrote:

~ :3

Notice:Since I have replaced almost every object,sth could be igned without reasons ww(mainly about the arrangement)
[A32's Hard]
  1. 00:32:814 (5) - 弧度大點好看 http://puu.sh/1qrp2ok~
  2. 00:43:167 (1) - 尾巴加上個whistleok~
  3. 00:44:367 (2) - 拉好點~
  4. 00:44:967 (3) - 尾巴加clap?fixed~
  5. 00:45:567 (1) - 尾巴加上個whistlefixed~
  6. 00:47:067 (2) - 開頭和折返要麼全clap要麼全whistle要麼全加 自己決定ok~I chose to keep whistles ww
  7. 00:49:017 (3,4) - 既然改hard了那麼這個節奏就別放過了 http://puu.sh/1qril made some change but didn't follow your advice :/
  8. 01:23:967 (1,2,3) - clap到這怎麼突然停了? 建議白線全加上fixed~
  9. 01:31:767 (7) - http://puu.sh/1qrrw~
  10. 01:32:367 (1) - 提前1/2 擺到紅線上sorry...don't want to change ;_;
  11. 01:34:767 (1) - 結束在 01:37:017 ?cool~
  12. 01:40:617 (4) - 咱能再難看點嗎...弧度那麼大真心嚇人~
  13. 01:46:167 - 還是那句既然改hard了這麼明顯的重音就不要放過了...改了
  14. 02:35:967 (1) - 提前到紅線...fixed
  15. 03:34:617 (1) - 這裡開始感覺突然完爆之前的kiai段 懷疑嗑藥金馆长
http://puu.sh/1qMBv

Thanks for modding~
Flask
OwO

[General]
  1. 總覺得tags該加上flute orz
[Twice's Easy]
  1. 00:52:167 (1,1) - 建議疊好一点
  2. 00:57:567 - 这裡音量略小 調高20~30%比較帶感 20%就什馬打擊感都沒了zz
  3. 01:16:767 (1) - 如果是我我就不会放这么單調的3 reserves 一点都沒梗 試試作個長slider+1 reserve? 而且還能玩個blanket 233
  4. 01:19:167 (1) - ^
  5. 02:15:567 (1) - ^
  6. 02:17:967 (1) - ^
  7. 01:35:967 (1,2) - 新人不一定read的到 用滑條代替吧
    clap
    • 这裡都是kiai裡缺clap的地方 加上会比較好聽 :3
    1. 01:30:867 (3) - (begin)
    2. 01:40:467 (3) - (begin)
    3. 01:42:867 (3) - (begin)
    4. 02:39:417 (2) - (end)
    5. 03:35:667 (2) - (end)
    6. 03:40:467 (2) - (end)
    7. 04:08:967 (2) - (reserve)
  8. 02:05:967 (3) - 補個finish如何
  9. 02:26:967 (2) - (reserve)这裡不該clap 空著也好clap下去就unfit
  10. 02:28:617 (1) - 試試把reserve去掉 在02:29:367 - 上個note? 對歌詞会比較好听我覺得
  11. 02:38:217 (1) - ^ 02:38:967 -
  12. 02:40:617 (1) - ^ 02:41:367 -
  13. 02:36:867 (2) - 这個是不是要上clap按成finish还是怎樣搞出的finish來orz? 去掉+clap
  14. 02:40:167 (3) - 去whistle
  15. 02:45:567 - 感覺上这條綠線沒神么需要
  16. 03:34:617 (1) - 这有点不美觀 可以用用看改版後的新slider
  17. 03:39:417 (1) - ^
  18. 03:43:167 (3) - ^ 这個滿需要的
[A32's Hard]
  1. 感覺OD+1
  2. 01:15:867 - +note
  3. 01:43:767 - ^
  4. 02:22:467 - ^
  5. 01:32:217 (1) - 提前1/2拍
  6. 02:35:817 (1) - ^
  7. 01:44:067 (2) - clap
  8. 02:10:767 (1,2) - 这感覺有要blanket 做做看
  9. 02:23:967 (2) - 这有点討厭 感覺上这個会更可愛
  10. 02:41:967 (2) - (end) clap
  11. 02:48:267 (4) - (reserve) ^
  12. 03:11:967 (1,2) - (nazi)如果可以的話在包好一点
  13. 03:16:767 (1,2) - ^
  14. 03:31:167 (1) - (end) clap
  15. 03:32:967 (1) - 節奏改 nc
  16. 03:39:267 (7) - Spacing有点錯 会誤導哦
  17. 03:50:667 (2) - clap
    草苺你真不該把它改成Hard 因為這很明顯就是N的spacing ==+
[Hard+]
  1. AR-1
  2. 00:49:167 (2,3,4) - 試試弄個圈?
  3. 03:22:617 (1) - Finish如何
  4. 03:46:167 (7,9) - 看起來這兩個ctrl+G 会比較flow
  5. 04:14:721 (4) - 開头略空 建議+whistle
  6. 04:18:757 (7) - 这sv略慢 nc ovo
[Lunatic]
  1. 01:12:567 (3,7) - 硬要說的話第三個slider point可以再拉開一点 会比較好看o.o
  2. 02:22:767 (1,2,3,4,5) - 这排列有点偏了/.\
  3. 02:33:717 (4,5,6) - 略不flow 把(5,6)擺在slider揚去的地方o.o
  4. 02:43:392 (2,3) - 妮瑪我被嚇的半死finish出毛啊QAQ!!!
  5. 02:52:767 (5) - Nc
  6. 03:23:367 (1,2,3,4) - 弄個正方形?
    排版有点亂不过沒差-v-
[BakaNA]
  1. skip (?)
-v-加油! Star~
mintong89
Taiko Mod ♪
sugoi song 0.0

d = don
k = kat
D = BIG DON
K = BIG KAT
re = remove

[Taiko Oni]

01:30:792 - k
01:53:142 - k
03:59:592 - d
04:06:942 - k

[Taiko Muzu]

perfect~
hell good maps~ i can't find anything.
jomnhnk

mintong89 wrote:

Taiko Mod ♪
sugoi song 0.0

d = don
k = kat
D = BIG DON
K = BIG KAT
re = remove

[Taiko Oni]

01:30:792 - k OK
01:53:142 - k OK
03:59:592 - d OK
04:06:942 - k OK

[Taiko Muzu]

perfect~
hell good maps~ i can't find anything.
Thank you mod~!!! i changed this map!
OnosakiHito
Just sneeking in to mod some taikos.

[jom's Taiko Muzukashii]

General: Use the same audio volumen in all timeline sections

00:46:017 (9) - I would suggest to use a don here. Less kats would give the other kept kats a bigger effect.
01:02:367 (68) - better change this to a don. Dosen't plays that nice when it starts as kat. Also you didn't used kat at 01:05:967 (80) -
01:51:267 (281) - better move this to 01:51:117 as kat because of the high pitch which you follow
01:58:017 (309) - same as above. Move to 01:57:867
02:05:967 (343) - kat would be better having k k d d d d is better as k k k d d d because of the leaning number.
02:12:867 (368) - having some gaps would be good, since this is a muzukashii, so delete this note please. Also you used allready one before, so please follow this way of mapping.
02:15:267 (376) - ^
02:20:367 (400,401,402,403,404,405,406) - I think making all notes to finisher would be nice.
02:22:167 (406) - don finisher, fits maybe better.
02:23:967 (1) - I rather suggest a slider here which goes up to 02:25:767
02:45:567 - Use in this part more kats and les dons, follow more the high-pitches and have gaps! This is a muzukashii, so it needs more gaps, especially at such weak parts.
03:04:767 (180) - finisher, because you used them before too.
03:07:167 (191) - ^
02:45:567~03:03:567 - More breaks/gaps! (also more breaks/gaps after this section of course)
03:53:667 (209,210) - delete this notes and put a tripplet at 03:53:667 - ddd with one more don at 03:53:517 - I think that fits better.
03:54:117 - move timeline to 03:54:267
04:05:817(x) - adding one d would be good here, because of the sound in the music.
04:12:117 (293,294,295,296,297,298) - give every note a timeline to accelerate them down up to this note: 04:13:221 (299) - to avoid this overlap.
04:13:221 - up to here use 80% volumen.
04:18:157 - last timing is wrong, for now move the note there to the blue tick.

Kind of hard this Muzukashii because you got too less gaps/breaks. Gaps would be also good because you have hard 1/2 patterns.


[jom's Taiko Oni]

General: Use the same audio volumen in all timeline sections

02:04:167 (90) - move this note to 02:04:317 because of the beats.
02:27:342 (231) - making this note to d would fit probably better
02:45:567 - Use in this part some more kats.
03:54:117 - move timeline to 03:54:267
04:18:157 - last timing is wrong

That's all for Oni. I don't like to change too much on someone style or diff. it self if it is overall fine.
Maybe here and there some notes could be changes, but it's no need to.


Good luck.
Topic Starter
Strawberry

Flask wrote:

OwO

[General]
  1. 總覺得tags該加上flute orz
[Hard+]
  1. AR-1 纠结中……
  2. 00:49:167 (2,3,4) - 試試弄個圈? 会和后面的长slider有叠一点。。所以先保持现状Q.Q
  3. 03:22:617 (1) - Finish如何 爽!
  4. 03:46:167 (7,9) - 看起來這兩個ctrl+G 会比較flow 感觉spacing有点蛋痛..先不改惹~
  5. 04:14:721 (4) - 開头略空 建議+whistle 其实还好啦~
  6. 04:18:757 (7) - 这sv略慢 nc ovo 好~
[Lunatic]
  1. 01:12:567 (3,7) - 硬要說的話第三個slider point可以再拉開一点 会比較好看o.o 感觉还好:3
  2. 02:22:767 (1,2,3,4,5) - 这排列有点偏了/.\ :oo
  3. 02:33:717 (4,5,6) - 略不flow 把(5,6)擺在slider揚去的地方o.o 啊这里是因为音乐也有个转折所以连打有拐到下面去~
  4. 02:43:392 (2,3) - 妮瑪我被嚇的半死finish出毛啊QAQ!!! bgm有锣的声音所以finish惹。。是有点大咱把声音改小惹~
  5. 02:52:767 (5) - Nc fixed~
  6. 03:23:367 (1,2,3,4) - 弄個正方形? 没有“甩”的那种感觉~
    排版有点亂不过沒差-v-
-v-加油! Star~
灰常感谢!!!!!! edit: my 666th post 'v'
jomnhnk

OnosakiHito wrote:

Just sneeking in to mod some taikos.

[jom's Taiko Muzukashii]

General: Use the same audio volumen in all timeline sections

00:46:017 (9) - I would suggest to use a don here. Less kats would give the other kept kats a bigger effect.
01:02:367 (68) - better change this to a don. Dosen't plays that nice when it starts as kat. Also you didn't used kat at 01:05:967 (80) -
01:51:267 (281) - better move this to 01:51:117 as kat because of the high pitch which you follow
01:58:017 (309) - same as above. Move to 01:57:867
02:05:967 (343) - kat would be better having k k d d d d is better as k k k d d d because of the leaning number.
02:12:867 (368) - having some gaps would be good, since this is a muzukashii, so delete this note please. Also you used allready one before, so please follow this way of mapping.
02:15:267 (376) - ^
02:20:367 (400,401,402,403,404,405,406) - I think making all notes to finisher would be nice.
02:22:167 (406) - don finisher, fits maybe better.
02:23:967 (1) - I rather suggest a slider here which goes up to 02:25:767
02:45:567 - Use in this part more kats and les dons, follow more the high-pitches and have gaps! This is a muzukashii, so it needs more gaps, especially at such weak parts.
03:04:767 (180) - finisher, because you used them before too.
03:07:167 (191) - ^
02:45:567~03:03:567 - More breaks/gaps! (also more breaks/gaps after this section of course)
03:53:667 (209,210) - delete this notes and put a tripplet at 03:53:667 - ddd with one more don at 03:53:517 - I think that fits better.
03:54:117 - move timeline to 03:54:267
04:05:817(x) - adding one d would be good here, because of the sound in the music.
04:12:117 (293,294,295,296,297,298) - give every note a timeline to accelerate them down up to this note: 04:13:221 (299) - to avoid this overlap.
04:13:221 - up to here use 80% volumen.
04:18:157 - last timing is wrong, for now move the note there to the blue tick.My english skil is poor...so,I do not know what it means. more easy english plz(´;ω;`) 04:18:157 to ?time   

Kind of hard this Muzukashii because you got too less gaps/breaks. Gaps would be also good because you have hard 1/2 patterns.


[jom's Taiko Oni]

General: Use the same audio volumen in all timeline sections

02:04:167 (90) - move this note to 02:04:317 because of the beats.
02:27:342 (231) - making this note to d would fit probably better
02:45:567 - Use in this part some more kats.Changed! and check plz~
03:54:117 - move timeline to 03:54:267
04:18:157 - last timing is wrongMuzu last ^ same

That's all for Oni. I don't like to change too much on someone style or diff. it self if it is overall fine.
Maybe here and there some notes could be changes, but it's no need to.


Good luck.
Thank you mod!!! i changed the map BEST~!
OnosakiHito
ああ、すまんすまんwww
04:18:157 - last timing is wrong, for now move the note there to the blue tick. 最後にタイミングは誤ったです。でもStrawberryが俺の話で聞てるよ。
今のドン(04:19:357)で04:19:507変位するよ。お願いします。
@Straberry: the last timing is wrong. It's a bit too slow.
Topic Starter
Strawberry

OnosakiHito wrote:

@Straberry: the last timing is wrong. It's a bit too slow.
thanks for reply :3
i'll fix asap~
a32

Flask wrote:

[A32's Hard]
  1. 感覺OD+1
  2. 01:15:867 - +note
  3. 01:43:767 - ^
  4. 02:22:467 - ^
  5. 01:32:217 (1) - 提前1/2拍
  6. 02:35:817 (1) - ^
  7. 01:44:067 (2) - clap
  8. 02:10:767 (1,2) - 这感覺有要blanket 做做看
  9. 02:23:967 (2) - 这有点討厭 感覺上这個会更可愛
  10. 02:41:967 (2) - (end) clap
  11. 02:48:267 (4) - (reserve) ^
  12. 03:11:967 (1,2) - (nazi)如果可以的話在包好一点
  13. 03:16:767 (1,2) - ^
  14. 03:31:167 (1) - (end) clap
  15. 03:32:967 (1) - 節奏改 nc
  16. 03:39:267 (7) - Spacing有点錯 会誤導哦
  17. 03:50:667 (2) - clap
    草苺你真不該把它改成Hard 因為這很明顯就是N的spacing ==+
Orz 貌似草莓忘传新的Hard了orz 所以没能改对不起...
↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓Here is the latest version with some spacing errors fixed!↓↓↓↓↓↓↓↓↓↓↓↓↓
http://puu.sh/1rVmS
Topic Starter
Strawberry
updated~
-xNaCLx-
Req. Taiko mod from my queue >.0~

All of them are suggestions

[Taiko General]
Starting from 04:15:481 , the volume is suddenly drop to 30% but the music is not really that soft..
04:13:204 - 50%
04:15:481 - 40%
04:19:357 - 30%
That sounds better.


[jom's Taiko Muzukashii]
04:19:357 - spinner like oni

[jom's Taiko Oni]
01:07:167 - k
01:07:767 - d

nice map :) good luck
Twice_old
fixed :P 好mod
Lan wings
随便说点东西好了``
Artist:中村XX(?)如果是仁树的话看google翻译是Itsuki
Romanised Artist:Nakamura Masaki
Title:夜啼く兎は夢を見る
Romanised Title:Rabbit at Night without Dreaming

然后开头你插了ゆめ进去``要不要加个tags?ゆめ パイン
然后紅染の鬼が哭く这个tags貌似也没加进去

神图good luck
都50+sp了``还用射么
唔``你的lunatic这里歪了03:48:942 (10) - 往下移一格``还有这里没有stack好03:58:617 (1,2,3) -
wcx19911123
here's your ticket

[General]
red timing sections is not the same, don't forget to resnap notes after fixed it

[Twice's Normal]
HD,AR and OD all +1 plz, the setting is too low now
01:31:017 - start this slider at here? make it the same as 01:38:217 -
01:40:617 - ^
01:43:017 - ^
02:05:367 - this note is too quiet, volume up 20% at least plz
02:26:217 - this is kinda hard to read, the note is too soon after the spinner, I suggest spinner end at 02:25:767 - , and then add a slider from 02:26:217 - to 02:26:667 - , then delete 02:26:667 (1) -
02:37:017 - how about move (2) to here, and start (3) at 02:37:467 - , fit the song much better
03:16:467 - add a note?
03:17:217 - slider end at here?
03:19:617 - ^
03:22:017 - ^
03:44:217 - ^
03:54:267 - add a note here?
03:59:817 - slider end at here?
04:01:017 - ^
04:13:596 (1,2,3,4) - hope you can use sliders first and then use circles later, or it's hard to read the BPM changes
04:16:297 (1) - unsnapped slider end
full of rhyme suggestions in this diff, it's up to you to fix or not, I just feel 3/4 beat fit this song very well

[A32's Hard]
02:00:567 (1) - I'd like to volume this slider up a bit, it's kinda quiet now
02:11:217 - make this slider repeat at here and end at 02:11:667 - , fit the song much better
02:17:067 (4) - move this note to 02:17:217 - ? fit the song better imo
02:19:467 (4) - and move this one to 02:19:617 - if you fixed ^
03:53:817 (5) - this slow down is really hard to read, I suggest use special shape with 1.0x speed. and please make the spacing between 4 and 5 is the same as between 5 and 1(don't see number but see pattern itself)

[Lunatic]
02:05:967 - add note here and spinner start later? sounds better
04:16:974 - here need a note to fit the song imo

not sure about the diff spread, there's some distance between Hard and Lunatic imo
if you can find any BAT think the spread is fine, just call me back then
Niva
Well, my opinion:

As I said in forum PM, what I'm worried about isn't the difficulty gap, but there are three Insanes...
Well, these suggestions are meant to lower the diffs (not hitsounding mod/aesthetic mod/etc) :

[General]

-> Rename Hard to Challenging (or something like that) and Insane to Hard, it's not that hard imo...
-> Also, just mentioning, I don't think you should include skin creator in tags (:

[Insane]

  1. 00:33:488 (1) - Add circle here, and:
  2. 00:34:150 (x) - Start the spinner here
  3. 00:36:802 (x) - Start the second spinner here, it should follow the piano (:
  4. 00:42:567 (1,2) - ...maybe you can start (1) in the center here and put (2) around ~y:244? (or a manual stacking from the bottom or bottom-right should flow well also, because your next pattern are flowing upward)
  5. 01:23:967 (1,2,3) - ...simplify the rhythm like this? I don't hear much instrument o.o
  6. 01:37:017 (7) - ...not really a suggestion to keep the diff lower, but I feel this will be much more intuitive if put in ~x:170 y:348 (more to the left) because (7,1)'s spacing is quite tricky here (:
  7. 01:56:367 (6) - New combo, again for intuitivity
  8. 02:14:067 (4) - Replace into a single circle? The instrument isn't that hectic...
  9. 02:49:167 (1,2) - This spacing looks too far o.o
  10. 03:10:617 (4) - Well, I believe splitting this into two separate circles (possibly stacked) will give a better feeling from the instrument (also more intuitive spacing)...
  11. 03:28:167 (1) - Err, I don't really get this slider, symmetry like this plays better imo:
  12. 03:43:617 (1,2) - Try to get these two stacked in ~x:139 y:288 instead? imo it'll be more intuitive because there's no sudden jump (like you currently did in (1,2))
[Lunatic]

  1. 00:33:488 (1,1) - Same as Insane
  2. 00:45:417 (2) - This note can be deleted though (and remove (1)'s new combo afterwards)
  3. 00:57:417 (9,1) - Uhm, I do believe you can make this triangle jump smaller by stacking (1) to (7) instead of (5)... But I don't think it'll be more fun to play ._.
  4. 01:11:742 (2) - Remove this note to kill the triple? imo it'll play better if no triple here because of your next blue (1,2)'s jump~
  5. 01:23:367 (1) - For me it's better if you put this around ~y:293 (vertical formation) because you're somehow forcing a player to do a stack after jump here, which plays quite unnatural...
  6. 01:35:742 (6) - Err, this quintuple is definitely too much here orz, the fourth note isn't required imo to fit the music...
  7. 01:40:617 (1,1) - Hmm, why new combo so early? (it may be beautiful, yep, but it's kinda hard to see especially for HR players because there are no followpoint)
  8. 02:02:442 (3) - ...definitely not very intuitive to read orz, at least make this slider face another direction (up-right or up-left)
  9. 02:05:667 (9,10,11) - Uhm, I don't think this triple plays really well here, it's kinda hard (I prefer a jump here without (10), it plays much better before the spinner imo)
  10. 02:08:592 (1) - Start the spinner either here or 02:08:667? I'm very sure there's nothing on 1/4 after previous spinner...
  11. 02:30:042 (7) - Again, this note can be deleted because no instrument here... Your call though (:
  12. 03:53:667 (1) - This is just personal issue, but I think light blue combo color will be more intuitive (because previously it was blue)
  13. 04:06:267 (2,3,4,1,2,3,1,2,3,1,2,3,1,2,3) - (uhm, yes, I think this is the hardest part orz ._.) - maybe change into repeating slider? (or circle + short 1/4 slider)
  14. 04:13:783 (3,4) - Err, what happened to spacing here o.o
(again, they're just suggestion for diff spread)

I'm still tired after OWC orz... I'm not happy with this mod to be honest >_<
I hope this helps, good luck Strawberry~
Topic Starter
Strawberry

Niva wrote:

Well, my opinion:

As I said in forum PM, what I'm worried about isn't the difficulty gap, but there are three Insanes...
Well, these suggestions are meant to lower the diffs (not hitsounding mod/aesthetic mod/etc) :

[General]

-> Rename Hard to Challenging (or something like that) and Insane to Hard, it's not that hard imo... Fixed~
-> Also, just mentioning, I don't think you should include skin creator in tags (:Fixed. thanks for remind :p

[Insane]

  1. 00:33:488 (1) - Add circle here, and:
  2. 00:34:150 (x) - Start the spinner here
  3. 00:36:802 (x) - Start the second spinner here, it should follow the piano (: changed~
  4. 00:42:567 (1,2) - ...maybe you can start (1) in the center here and put (2) around ~y:244? (or a manual stacking from the bottom or bottom-right should flow well also, because your next pattern are flowing upward) changed~
  5. 01:23:967 (1,2,3) - ...simplify the rhythm like this? I don't hear much instrument o.o nice>< fixed
  6. 01:37:017 (7) - ...not really a suggestion to keep the diff lower, but I feel this will be much more intuitive if put in ~x:170 y:348 (more to the left) because (7,1)'s spacing is quite tricky here (: ok~
  7. 01:56:367 (6) - New combo, again for intuitivity added
  8. 02:14:067 (4) - Replace into a single circle? The instrument isn't that hectic... i think it's ok to follow the rings from instrument, and it is also symmetrical with the last slider. no change for now
  9. 02:49:167 (1,2) - This spacing looks too far o.o decreased~
  10. 03:10:617 (4) - Well, I believe splitting this into two separate circles (possibly stacked) will give a better feeling from the instrument (also more intuitive spacing)... fixed~ and stacked
  11. 03:28:167 (1) - Err, I don't really get this slider, symmetry like this plays better imo: good. changed :p
  12. 03:43:617 (1,2) - Try to get these two stacked in ~x:139 y:288 instead? imo it'll be more intuitive because there's no sudden jump (like you currently did in (1,2)) stacked~
[Lunatic]

  1. 00:33:488 (1,1) - Same as Insane all fixed~
  2. 00:45:417 (2) - This note can be deleted though (and remove (1)'s new combo afterwards) i think it's fun to play because the intrument is furious
  3. 00:57:417 (9,1) - Uhm, I do believe you can make this triangle jump smaller by stacking (1) to (7) instead of (5)... But I don't think it'll be more fun to play ._. yea fixed
  4. 01:11:742 (2) - Remove this note to kill the triple? imo it'll play better if no triple here because of your next blue (1,2)'s jump~ i think it follows the music better
  5. 01:23:367 (1) - For me it's better if you put this around ~y:293 (vertical formation) because you're somehow forcing a player to do a stack after jump here, which plays quite unnatural... fixed~ but swapped (1,2) for a more comfy spacing :3
  6. 01:35:742 (6) - Err, this quintuple is definitely too much here orz, the fourth note isn't required imo to fit the music... the flute is continuous down, so i think it is fine for now, and it is also more interesting and fluency imo :3
  7. 01:40:617 (1,1) - Hmm, why new combo so early? (it may be beautiful, yep, but it's kinda hard to see especially for HR players because there are no followpoint) forgot to remove it >_< fixed
  8. 02:02:442 (3) - ...definitely not very intuitive to read orz, at least make this slider face another direction (up-right or up-left) face to up-right~
  9. 02:05:667 (9,10,11) - Uhm, I don't think this triple plays really well here, it's kinda hard (I prefer a jump here without (10), it plays much better before the spinner imo) removed (10) and made a jump between (8,9,10,11) :3
  10. 02:08:592 (1) - Start the spinner either here or 02:08:667? I'm very sure there's nothing on 1/4 after previous spinner... yes but i like this pattern ;-;
  11. 02:30:042 (7) - Again, this note can be deleted because no instrument here... Your call though (: same as above~
  12. 03:53:667 (1) - This is just personal issue, but I think light blue combo color will be more intuitive (because previously it was blue) changed~
  13. 04:06:267 (2,3,4,1,2,3,1,2,3,1,2,3,1,2,3) - (uhm, yes, I think this is the hardest part orz ._.) - maybe change into repeating slider? (or circle + short 1/4 slider) i think the slider can not express well for the ardent part
  14. 04:13:783 (3,4) - Err, what happened to spacing here o.o reduced a bit to make them looks reasonable :3
(again, they're just suggestion for diff spread)

I'm still tired after OWC orz... I'm not happy with this mod to be honest >_<
I hope this helps, good luck Strawberry~ it's a great help! thank you Niva-Chan ^^
a32

wcx19911123 wrote:

[A32's Hard]
02:00:567 (1) - I'd like to volume this slider up a bit, it's kinda quiet now
02:11:217 - make this slider repeat at here and end at 02:11:667 - , fit the song much better
02:17:067 (4) - move this note to 02:17:217 - ? fit the song better imo
02:19:467 (4) - and move this one to 02:19:617 - if you fixed ^
03:53:817 (5) - this slow down is really hard to read, I suggest use special shape with 1.0x speed. and please make the spacing between 4 and 5 is the same as between 5 and 1(don't see number but see pattern itself)
All fixed:3
Thanks for modding~


http://puu.sh/1tTpA
jomnhnk
Thank you Taiko Mod! completion~!

i'll give changed map to StrawberryXD
spboxer3

※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

general


  • Settings
    (For the setting/general issue.)
  1. BPM/offset (red timing section) must be consistency.

Twice's Normal


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. duplicate timeline:
    04:13:221 - (not change slider velocity. only change hitsound/volume so please remove green line.)
    04:15:481 - ^
    04:16:308 - ^
    04:17:196 - ^
    04:17:657 - ^
    04:18:157 - ^
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 02:26:967 (2) - [rhythm issue] remove this reverse and let this slider end at 02:27:417 - ? It's more suitable for this part. (correspond other part like:02:29:817 - ,02:32:217 - 02:37:017 - ...etc)

  2. 03:50:067 (3) - [nazi] I'm so sorry to nazi it. but it's a awkward slider~you can make it smooth more. I will give you code:
    code

    於是把這個反轉後會與(1)的形狀貼齊

    336,192,230067,2,0,B|296:102|400:56,1,160,8|8,0:0|0:0,0:0:0
    488,56,230967,1,0,0:0:0

  3. 04:16:297 (1) - unsnap slider.

  4. 04:17:196 (2) - ^

A32's Challenging


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. duplicate timeline:
    04:13:221 - (not change slider velocity. only change hitsound/volume so please remove green line.)
    04:15:481 - ^
    04:16:308 - ^
    04:17:196 - ^
    04:17:657 - ^
    04:18:157 - ^
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:32:814 (5) - unsnap slider end (手動算吧... 算好了給你吧↓):
    400,268,32814,2,0,B|448:240|504:272|504:272|484:232,1,149

  2. 00:48:267 (2) - back 1/2 rhythm? (looks you follow the flute before, so... keep it. :>)

  3. 01:21:567 (1,2,3,4) - pattern shape...

  4. 00:48:267 (2) - obvious rhythm. recommend to this sentence (2 at 01:43:767 - ):

  5. 02:43:017 - rhythm issue. move 02:43:167 (4) - to 02:43:017 - ? 可以明顯的看出02:43:017 - 是重音 而02:43:167 - 是沒有打擊(鼓/vocal)的 所以建議改一下

  6. 02:49:167 (6,1) - actually, It's not a good pattern (reverse cover by 02:49:767 - )
  7. 03:32:367 (2) - wrong rhythm. it's 3/4 not 1/3 rhythm. it must be fixed.

Hard



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 01:33:867 (6) - (move to x124,y172 avoid overlaps.)
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:49:617 (3,4) - 說實話的 這個pattern讓我感覺到flow 缺角了Orz... 試試看這樣吧:
    00:49:617 (3) - 在x:116,y:244
    00:49:767 (4) - 在x:176,y:308
說說對這個diff的看法吧 事實上這diff做的不錯 音效和節奏的部分都挺合音樂 但是關於排列的地方就相對比較沒有這麼突出了. 注意各個物件之間的連結flow 例如:01:25:017 (4,5,6) - 5,6之間連結的不錯 但是4,5之間看來就不是那麼好了 再稍微調整下吧.

Lunatic



  • mapping
    (These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:11:217 (7,8,9,10) - Err... a bit confuse rhythm for play. after all, it's a calm part. so you can try to used slider avoid this issue:
  2. 00:47:767 (8,9) - 對這種自創的節奏(非音樂本身的 1/6 or 1/3)強烈建議使用slider slider的好處是好打 而且對player也可以了解你所想表達的節奏

  3. 00:57:567 (1) - 遮得我都看不到了(combo color+300.png)... 給幾個方案:
    1.) move to x172,y88 ((這地方是重音 用finish及jump來表現這個位置
    2.) remove this note ((事實上 這個位置的聲音本來就不大 而不加note本來就很適合

  4. 01:13:842 - & 01:13:917 - add note? make it consistent with 01:09:342 (7,8) - ,01:11:742 (2,3) -

  5. 01:46:167 (1,2,3,4,5) - :< (2,5)reverse section & (3,4)reverse section to make it counterclockwise flow. 抱歉我是右撇子 突然轉成順時鐘的打法實在很不流順 而且非常拗手...>_>

  6. 03:14:067 (7,8,9) - same as 00:47:767 (8,9) -

  7. 03:33:042 - (rhythm issue) obvious have a beat. give you 2 possible solutions:

    or

    個人傾向於第一種方案 是合這個節奏

BakaNA



  • mapping
    (These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 01:19:917 (3,4) - 讓位置相反感覺會比較好打 說實話就是繞圈吧...
  2. 01:26:667 (1) - 拿掉這個NC 這個NC是多餘的而且會妨礙讀圖 事實上擺在這個位置上就會妨礙讀圖了

  3. 01:34:017 (3,1) - 讓位置相反感覺會比較好打

  4. 02:59:667 (3,1,2) - 間距過於confuse. 02:57:717 (5,6,2,3) - 節奏不同 間距卻十分相近 而且要用NC提示應該加在02:59:667 (3) - 才對吧lol

  5. 03:31:167 (1,2,3,4,1,2,3,4,1,2,3,4,1,2) - 說實話...這誰看的懂啦ヾ(*`Д´*)ノ (摔) 這diff跳這麼多 而03:32:367 (1,2,3,4,1) - 間距隨時在變 這節奏已經無法用間距看出來了。

哭哭喔~Challenging難度還需要多加強...
就這樣了Orz...
sens
best :)
Topic Starter
Strawberry

spboxer3 wrote:

※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

general


  • Settings
    (For the setting/general issue.)
  1. BPM/offset (red timing section) must be consistency.

Hard



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 01:33:867 (6) - (move to x124,y172 avoid overlaps.)
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:49:617 (3,4) - 說實話的 這個pattern讓我感覺到flow 缺角了Orz... 試試看這樣吧:
    00:49:617 (3) - 在x:116,y:244
    00:49:767 (4) - 在x:176,y:308
說說對這個diff的看法吧 事實上這diff做的不錯 音效和節奏的部分都挺合音樂 但是關於排列的地方就相對比較沒有這麼突出了. 注意各個物件之間的連結flow 例如:01:25:017 (4,5,6) - 5,6之間連結的不錯 但是4,5之間看來就不是那麼好了 再稍微調整下吧.

Lunatic



  • mapping
    (These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:11:217 (7,8,9,10) - Err... a bit confuse rhythm for play. after all, it's a calm part. so you can try to used slider avoid this issue:
  2. 00:47:767 (8,9) - 對這種自創的節奏(非音樂本身的 1/6 or 1/3)強烈建議使用slider slider的好處是好打 而且對player也可以了解你所想表達的節奏 感觉这里spacing还蛮好认啊。。><而且改成slider的话感觉有点太简单(PIA

  3. 00:57:567 (1) - 遮得我都看不到了(combo color+300.png)... 給幾個方案:
    1.) move to x172,y88 ((這地方是重音 用finish及jump來表現這個位置
    2.) remove this note ((事實上 這個位置的聲音本來就不大 而不加note本來就很適合

  4. 01:13:842 - & 01:13:917 - add note? make it consistent with 01:09:342 (7,8) - ,01:11:742 (2,3) -

  5. 01:46:167 (1,2,3,4,5) - :< (2,5)reverse section & (3,4)reverse section to make it counterclockwise flow. 抱歉我是右撇子 突然轉成順時鐘的打法實在很不流順 而且非常拗手...>_>

  6. 03:14:067 (7,8,9) - same as 00:47:767 (8,9) -

  7. 03:33:042 - (rhythm issue) obvious have a beat. give you 2 possible solutions:

    or

    個人傾向於第一種方案 是合這個節奏
抱歉回复晚了>< 学校好多事情。。没有说的就是改了~非常感谢mod><
a32

spboxer3 wrote:

A32's Challenging


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. duplicate timeline:
    04:13:221 - (not change slider velocity. only change hitsound/volume so please remove green line.)
    04:15:481 - ^
    04:16:308 - ^
    04:17:196 - ^
    04:17:657 - ^
    04:18:157 - ^
    诶...还要换vol于是就先不改了..
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:32:814 (5) - unsnap slider end (手動算吧... 算好了給你吧↓):
    400,268,32814,2,0,B|448:240|504:272|504:272|484:232,1,149
    fixed!

  2. 00:48:267 (2) - back 1/2 rhythm? (looks you follow the flute before, so... keep it. :>)nice~

  3. 01:21:567 (1,2,3,4) - pattern shape...changed a bit :3

  4. 00:48:267 (2) - obvious rhythm. recommend to this sentence (2 at 01:43:767 - ):
    fixed~

  5. 02:43:017 - rhythm issue. move 02:43:167 (4) - to 02:43:017 - ? 可以明顯的看出02:43:017 - 是重音 而02:43:167 - 是沒有打擊(鼓/vocal)的 所以建議改一下

  6. 02:49:167 (6,1) - actually, It's not a good pattern (reverse cover by 02:49:767 - )changed a bit
  7. 03:32:367 (2) - wrong rhythm. it's 3/4 not 1/3 rhythm. it must be fixed.fixed!(话说刚才那个unsnap居然没用红字!

http://puu.sh/1zlOD Thanks for modding a lot~~
Milkshake
irc moddo
Topic Starter
Strawberry

Milkshake wrote:

irc moddo
long long log
22:47 Strawberry: thanks ^^
22:48 Milkshake: 00:13:617- cancel repeat, it doesn't fit the music
22:48 Strawberry: yea
22:48 Strawberry: done
22:48 Strawberry: :3
22:48 Milkshake: 00:16:488- RNC,
22:48 Milkshake: 00:17:983-NC
22:49 Strawberry: k
22:49 Milkshake: 00:19:331- http://osu.ppy.sh/ss/522094 i think it'd make nice flow to curve those sliders
22:51 Strawberry: umm~~i'd prefer to keep my idea~ sry~
22:52 Milkshake: 00:43:167- you know, the angle of those sliders is pretty high, i don't know how i didn't combobreak.. i mean, they look cool, but it ruins
22:52 Milkshake: the whole flow if you ask mr
22:52 Milkshake: http://osu.ppy.sh/ss/522098 i think slider like this could help since it gives more fast to the next one, or something like that
22:52 Milkshake: but i think you can keep it since it looks nice
22:54 Strawberry: k. i'll try to make it plays better~
22:55 Milkshake: 00:51:417(7,8,1,2,3,4,5,6)- http://osu.ppy.sh/ss/522101 maybe like this? this jump was kinda difficult
22:55 Milkshake: the bpm is kinda fast and.. i think it ruined the flow.
22:56 Milkshake: 00:53:142- a bit overmapped. same goes to 00:55:542-
22:56 Milkshake: since you made lot of streams and stacks, kinda overused them at some points
22:57 Strawberry: yea you got it
22:57 Strawberry: http://puu.sh/1znp1 ~
22:58 Milkshake: 00:56:292- http://osu.ppy.sh/ss/522105 please make it like this. the flow from 4 to 1,2,3 is totally broken like that
22:59 Strawberry: done~
23:00 Milkshake: 01:09:342- i find those blue-tick notes very overmapped too
23:00 Milkshake: you made it some more times
23:00 Milkshake: maybe i'm deaf but i think it's kinda hard ;_;"
23:02 Strawberry: umm
23:02 Milkshake: 01:16:392(6,7,8)- maybe stack to 01:16:767-? it looks and plays better
23:02 Strawberry: but it plays fun and not very overmapped imo~
23:03 Milkshake: yeah, i think you can keep it where i mentioned but delete in 01:11:742, can't explain why it plays better
23:04 Milkshake: 01:13:842- sounds out of rhythm..
23:04 Strawberry: yea~
23:04 Strawberry: ok
23:04 Milkshake: 01:13:917- same. i think you can stack 1 to the end of 7
23:05 Milkshake: http://osu.ppy.sh/ss/522113 :3 like this
23:05 Milkshake: create cool pattern with the next combo too~
23:06 Milkshake: 01:19:917- http://osu.ppy.sh/ss/522114 maybe like this? sorry for lame stacking lol, just wanted to give the idea
23:06 Strawberry: nice x3
23:07 Strawberry: umm, i want to make a repeat move here~
23:09 Milkshake: 01:26:367(1,2,3,4,5,6,7,8)- this pattern is pretty hard, i did something else
23:09 Milkshake: sec, i'll take some screenshots
23:10 Strawberry: np
23:10 Milkshake: http://osu.ppy.sh/ss/522118 like this maybe? 8 i stacked with the othesr
23:14 Milkshake: http://osu.ppy.sh/ss/522126 maybe like this? (3 stacked under 2- and (3,4,5,6,1) creates a pattern of >
23:14 Milkshake: which is a bit better
23:15 Milkshake: 01:29:817- blue ticks isn't good here. maybe like http://osu.ppy.sh/ss/522128
23:16 Strawberry: ok~
23:16 Milkshake: 01:30:717- maybe a little slider+reverse here? it throws you back to 1 and it plays better
23:16 Milkshake: if need a screenshot tell me
23:18 Strawberry: changed :3
23:18 Milkshake: http://osu.ppy.sh/ss/522130 also make 1 more like that, better connection to 2. i got the triple of 3,4,5 upper too
23:18 Milkshake: 01:34:617- blue tick doesn't fit ;_;
23:19 Milkshake: 01:35:517(3,4,5,6,7)- why here 5 notes but in next combo only 3? i think you better delete 6 and move 7 a bit down ofc because
23:19 Milkshake: spacing
23:21 Strawberry: i think it plays well ;_; keep for now..
23:21 Milkshake: 01:37:017- same issue with blue tick..i think there are only some points in the song where it fits. but it ruins the rhyhm like that imo. if
23:21 Milkshake: you wanna change, this- http://osu.ppy.sh/ss/522134 could be good
23:21 Milkshake: oh wait
23:21 Milkshake: ignore it
23:21 Milkshake: it's fine nvm @_@;; heard again
23:22 Milkshake: 01:39:042- overmapped :v
23:22 Strawberry: yeah it's really a overmapped diff :p
23:22 Milkshake: yeah lol it's not so nice D:
23:22 Milkshake: sometimes it's fun
23:23 Milkshake: but it's a bit too much, i hardly could pass it with A
23:23 Milkshake: hehe
23:23 Milkshake: and i passed it once already
23:23 Strawberry: xp
23:23 Milkshake: http://osu.ppy.sh/ss/522138 maybe likes this could be nice (01:39:417)
23:24 Strawberry: good :3
23:24 Milkshake: 01:44:142- delete maybe?
23:25 Strawberry: there has a beat i think Q_Q
23:25 Milkshake: nah there isn't, but okay
23:26 Strawberry: :p
23:26 Milkshake: 01:50:967(3,4)- did those on 1/3 rhythm like this http://osu.ppy.sh/ss/522143 but i'm not sure if it's alright
23:26 Milkshake: i somewhat think it fits, but check this
23:27 Strawberry: ok~
23:27 Milkshake: it fits?
23:27 Strawberry: i see~
23:28 Milkshake: 01:52:767- maybe make this stream as 1 like? like, straighten? it's a bit hard :d
23:29 Strawberry: nope Q_Q, i test in playback rate 50% and 1/3 rhythm is out
23:29 Milkshake: oh
23:29 Milkshake: idk why it sounds okay with 100% aha
23:29 Strawberry: lol
23:30 Milkshake: 01:56:667-http://osu.ppy.sh/ss/522148 maybe like this?
23:31 Strawberry: done~
23:31 Milkshake: 01:56:967- whistle and not clap
23:31 Milkshake: 01:57:267- clap not whistle lol
23:32 Strawberry: x3 fixed
23:32 Milkshake: you did more hitsounds mistakes here
23:32 Milkshake: wait
23:32 Milkshake: @_@
23:32 Strawberry: oh ><
23:33 Milkshake: 01:58:767-clap
23:33 Milkshake: 01:59:367- whistle only
23:34 Strawberry: done~
23:34 Milkshake: 01:58:467- clap
23:36 Milkshake: 02:04:917- i think long stream would fit http://osu.ppy.sh/ss/522154 ignore the ugly stream, just example lol
23:37 Milkshake: 02:08:067- end spinner here, 02:08:217- start new one here~
23:37 Milkshake: 02:09:867- just suggestion, i think you better stack 1,2 with the others aswell
23:38 Strawberry: fixed~
23:38 Strawberry: and 02:09:867 (1,2) - , i think the pattern is fun to play~
23:38 Milkshake: 02:15:267(1,2)- it's silent here, i think you should delete both.
23:39 Milkshake: i know you wanted to create more rhythm here but i think it's kinda useless
23:39 Milkshake: lol
23:39 Milkshake: well not exactly silent but i think a pause here is nice
23:40 Strawberry: x3 umm~hesitate this
23:40 Milkshake: 02:15:867- lol big jump, big big yeah but i think http://osu.ppy.sh/ss/522159 is better
23:40 Milkshake: it's not 1/1 rhythm so it's a bit hard
23:41 Milkshake: ah about the silent part, i think it's just nice :P ofc you don't have to change it, but idk how to explain why it sounds better
23:41 Strawberry: well :3
23:42 Milkshake: if you wanna keep them, i think stacking them to 1 is a good idea
23:42 Milkshake: http://osu.ppy.sh/ss/522161 like this~~
23:42 Strawberry: nice~ changed~
23:43 Milkshake: :3 okay
23:45 Milkshake: 02:18:417- i think this jump is kinda too big.. i did this: http://osu.ppy.sh/ss/522169
23:45 Milkshake: created a star, it looks cool and plays better hehe
23:46 Milkshake: 02:25:992- overmapped ;_______;
23:46 Milkshake: http://osu.ppy.sh/ss/522171 did like this
23:46 Strawberry: changed~
23:47 Milkshake: 02:26:217(1,2,3,4,5,6)- cool pattern haha
23:47 Strawberry: ok deleted 7 and moved the next circle to 2's tail
23:47 Milkshake: okay~~
23:47 Strawberry: xp
23:48 Milkshake: 02:28:167- stack 9,10 with 11
23:48 Milkshake: better cool jump ;D
23:48 Strawberry: k~
23:49 Milkshake: 02:30:867- remove clap
23:50 Milkshake: 02:30:792- overmappu >~<
23:50 Strawberry: ~removed
23:50 Milkshake: 02:33:267- stack 1,2 with 3, next combo stack 5,6 under 4
23:50 Milkshake: it's kinda annoying pattern..
23:51 Milkshake: 02:34:767- move to x:448 y:344
23:52 Milkshake: 02:39:942- remove maybe?
23:56 Milkshake: that's it i guess
23:56 Milkshake: want me to go over NC?
23:57 Strawberry: yes plz~ ^^
23:57 Milkshake: okay
23:57 Milkshake: 00:20:679- RNC
23:58 Milkshake: 00:22:702- RNC 00:23:376-NC
23:58 Strawberry: done :>
23:59 Milkshake: 00:26:072- RNC
23:59 Milkshake: 00:33:488- i think you should remove the note
00:00 Strawberry: ok~
00:00 Milkshake: 00:44:367-RNC
00:01 Milkshake: 00:45:267-RNC if you want
00:01 Milkshake: 00:46:767- RNC
00:02 Milkshake: 00:53:517-RNC
00:03 Milkshake: 00:55:167 NC
00:03 Milkshake: 00:55:467-RNC
00:03 Strawberry: done~
00:04 Milkshake: 01:08:367-RNC
00:04 Milkshake: 01:10:767-RNC
00:04 Milkshake: 01:11:367-RNC too
00:05 Strawberry: done~
00:05 Milkshake: 01:14:667-RNC
00:05 Milkshake: 01:15:567-NC
00:05 Strawberry: done~
00:06 Milkshake: 01:17:667-RNC
00:06 Milkshake: 01:18:117-RNC
00:06 Milkshake: 01:19:917-RNC
00:06 Strawberry: done~
00:06 Milkshake: 01:22:167-RNC
00:07 Milkshake: 01:23:367-RNC
00:07 Milkshake: lol so many RNC D::::::
00:07 Strawberry: yea a bit abuse ;_;
00:08 Milkshake: i think it's better with long combos at those parts but dw
00:08 Milkshake: the chorus is better :v
00:08 Strawberry: yap :3
00:08 Milkshake: 01:39:417-NC
00:09 Milkshake: 01:40:017-RNC
00:09 Strawberry: i used to set nc randomly lool
00:09 Strawberry: done~
00:09 Milkshake: yeahhhh
00:09 Milkshake: it's very random lol
00:09 Milkshake: suggestion:
00:09 Strawberry: huh
00:09 Milkshake: 01:46:167-RNC
00:09 Milkshake: 01:46:767- NC
00:09 Milkshake: i think it's cool
00:09 Milkshake: :O
00:09 Milkshake: but it's fine like that too
00:10 Milkshake: 01:50:367-RNC
00:10 Milkshake: 01:50:967-NC
00:10 Strawberry: maybe a bit confuse if i rnc here 01:46:167 - ? ;_;
00:11 Milkshake: yeah i told you it's suggestion
00:11 Milkshake: it's fine
00:11 Strawberry: gotcha~
00:11 Milkshake: 02:01:017-NC
00:11 Milkshake: 02:01:467-RNC
00:11 Milkshake: 02:01:917-RNC
00:12 Strawberry: done :3
00:13 Milkshake: nice that in the end the combos are good
00:13 Milkshake: lol
00:14 Strawberry: xp
00:14 Milkshake: yeah all is fine
00:14 Milkshake: that's it~~~~~~

thanks very much ><
updated
KHM_Kales
Good Map
Flower
感觉草莓在我的心中就要超过LKs
yu1sT
还不rank,我要哭,哭到rank为止。
wcx19911123
AIBAT说红线还是不一致,最好自己检查下然后改改再找我,注意snap 0.0
Topic Starter
Strawberry

wcx19911123 wrote:

AIBAT说红线还是不一致,最好自己检查下然后改改再找我,注意snap 0.0
感谢提醒!~ 红线都修一致了~(今天终于把AIBat弄好了哭哭)!! updated.
punikidesu-
nice
wcx19911123
[A32's Challenging]
02:02:667 (2,1) - wrong spacing here

[jom's Taiko Oni]
00:41:967 - this section's volume in is tooooooo low.. use normal volume please..

[BakaNA]
03:41:217 (3,4) - ctrl+g, flow will be much better

call me back then
Topic Starter
Strawberry

wcx19911123 wrote:

[A32's Challenging]
02:02:667 (2,1) - wrong spacing here

[jom's Taiko Oni]
00:41:967 - this section's volume in is tooooooo low.. use normal volume please..

[BakaNA]
03:41:217 (3,4) - ctrl+g, flow will be much better

call me back then
All fixed. updated. :3
Skystar
泡了泡了!!
BCI
Lunatic Red Eyes Invisible Full Moon Imperishable Night th08 in tags pls (original theme + game)
Topic Starter
Strawberry

BCI wrote:

Lunatic Red Eyes Invisible Full Moon Imperishable Night th08 in tags pls (original theme + game)
thanks for remind.!~ updated
wcx19911123
no kd
remove taiko bg please
taiko bg现在好像unrankable了
其他没啥了,删了叫我

edit: removed taiko bg, all other stuffs checked out, so
bubbled
Topic Starter
Strawberry
thankyou wcx~
Skystar
rank了rank了
Keihin_Tohoku
马克
Niva
Talked in IRC...
I don't feel very healthy today though, I hope I didn't miss anything while observing the map (:

SPOILER
20:32 Niva: hi Strawberry, are you here? I'm checking your Rabbit map currently :D
20:32 Strawberry: yeayea i'm here~niva
20:32 Strawberry: thank you>< really
20:33 Niva: umm, I found something in Twice's Normal...
20:33 Strawberry: ok
20:33 Niva: 04:04:167 (2) - should be repeating 3/2 slider imo...
20:34 Niva: then 04:05:067 (3,1) - just move 1/2 after, and shorten the slider by 1/2
20:34 Niva: *spinner
20:34 Strawberry: yea
20:35 Strawberry: fixed~
20:35 Niva: well, I'll PM you again if I found something else though (:
20:35 Strawberry: alright~
20:40 Niva: A32's challenging:
20:40 Niva: the mapping is fine, but there are some places like
20:40 Strawberry: get
20:40 Strawberry: um
20:40 Niva: 02:45:567 (1) -
20:41 Niva: you can't stack inherit section and timing section at one time, except for slider speed change
20:41 Niva: just merge it into one red timing section :D
20:41 Strawberry: i see
20:42 Strawberry: so i just need to remove the inherit section right?
20:42 Niva: yep
20:42 Niva: and apply the volume/sampleset setting in the timing section (:
20:43 Strawberry: fixed~
20:43 Strawberry: i checked other place
20:44 Niva: (don't change that one on Twice's Normal though, it's used for 0.75x :3)
20:44 Strawberry: ok~
20:45 Niva: oh, Hard also uses .75x...
20:45 Strawberry: i saw~ kept them :p
20:45 Niva: change 00:33:488 (1) - on Hard and Lunatic though
20:46 Strawberry: changed :3
20:47 Niva: hmm, BakaNA also (33:488)
20:47 Niva: plus 02:59:967 (3) - on BakaNA :D
20:48 Niva: oh, BakaNA also have few places like that in the end...
20:48 Strawberry: i saw
20:49 Niva: okay (:
20:49 Strawberry: ok~ fixed xD
20:49 Niva: ok~ checking the map again now :D
20:52 Strawberry: ><
20:58 Niva: Lunatic:
20:59 Niva: 02:09:867 (1,2) - move higher to ~y:54
20:59 Niva: umm wait, I'm not sure where...
20:59 Niva: but it's just to make (1,2,3) spaced correctly in play mode (due to stacking's nature :D)
20:59 Strawberry: the spacing seems not balance ;_;
21:00 Strawberry: isee
21:00 Niva: (:
21:00 Strawberry: the notes passed so fast in test @@
21:00 Niva: yeah...
21:00 Niva: BakaNA looks so evil imo o.o
21:01 Strawberry: seems better that moving higher to y:54~ i changed
21:01 Strawberry: xD
21:01 Niva: okay :D
21:03 Niva: 42 million max score... orz o.o
21:03 Strawberry: yea but BakaNA is less than Lunatic /o/
21:19 Niva: yep, you can upload now~
21:19 Strawberry: x3 fine
21:19 Niva: :D
21:20 Strawberry: done~ :p
21:20 Niva: ok then, I have to redownload again (:
21:21 Strawberry: ^^
21:21 Niva: oh btw give me some cooldown time before recheck pls, I'm dizzy o.o
21:21 Strawberry: sure~ thank you

Ranked ~
Skystar
grats
mintong89
共洗你啊!~
Flask
我是草莓腦殘粉
Topic Starter
Strawberry
thanks Niva.~ not only this time ><

and also thanks others who give me help about this map. arikatoo!!~
10nya
www reisenn grats strawberry-san :3
wcx19911123
屌毛为啥我泡的图全部隔天就rank
ririco
Gratz :3
Loneight
哇 恭喜 :3
raririn

Flask wrote:

我是草莓腦殘粉
bakabaka
:)
Pokie
;)
wonders
撒花
Lan wings
gratz
Melophobia
the title has a terrible translation and obviously wrong. needs to be changed.
and wrong artist coincides too. Nakamura Masaki is the flutist so i think it cannot be artist.

Artist: Ranko (ランコ)
Title: Yoru Naku Usagi wa Yume wo Miru (夜啼く兎は夢を見る)
kanpakyin

Melophobia wrote:

the title has a terrible translation and obviously wrong. needs to be changed.
and wrong artist coincides too. Nakamura Masaki is the flutist so i think it cannot be artist.

Artist: Ranko (ランコ)
Title: Yoru Naku Usagi wa Yume wo Miru (夜啼く兎は夢を見る)
Confirmed. Please fix this and I will rerank this. Score won't be deleted.
a32
恭喜:3
EDIT:祝早日rerank orz
Lan wings
EDIT:随便你了``
Topic Starter
Strawberry
thank you melo~ change the artist to corporation's name and also fix the title.
also thanks to Lan wings, Retto, and you. you guys gave me lots of advices.~
i hope it's work this time.~
kanpakyin
Back.
Skystar
gratz again
SamiPale
^^
Rotte
nya /me bites strawberry
Melophobia
congratz :D
bossandy
草莓我愛你 >o<!
Topic Starter
Strawberry
我也爱你老大moe >///<
Aqo
How did this get ranked with slider tick rate 1 !? this is unreadable... needs TR2
Frostmourne
AWESOME mapset 8-)
-Baby Strawberry-
哈哈我大草莓姥姥又rank了o(*≧▽≦)ツ
LoGo

kanpakyin wrote:

Melophobia wrote:

the title has a terrible translation and obviously wrong. needs to be changed.
and wrong artist coincides too. Nakamura Masaki is the flutist so i think it cannot be artist.

Artist: Ranko (ランコ)
Title: Yoru Naku Usagi wa Yume wo Miru (夜啼く兎は夢を見る)
Confirmed. Please fix this and I will rerank this. Score won't be deleted.
... i don't see this
kanpakyin

LoGo wrote:

Confirmed. Please fix this and I will rerank this. Score won't be deleted.
... i don't see this
nope. I didn't touch the score...but after rerank, only the score of A32's Challenging remains. This might be a bug.
AkiShizuha
这首太棒了....congratz!
Chewin

Aqo wrote:

How did this get ranked with slider tick rate 1 !? this is unreadable... needs TR2
I have talked with other staff members and yea, that's true. I'm sorry but the mapset needs to be unranked again ;_;
Actually with slider tick 1 SV changes are unreadable, this is an example 00:42:567 (1,1) - but it is the same for other parts.

orz

EDIT: sadly scores needs to be reset as well because slider tick change implies max combo change
Pokie
/me pats Stawberry
Hate
I lost my #1 ;(
:l
http://osu.ppy.sh/ss/583850 i am really sad..
tutuhaha
大草莓你怎么大草莓你还好么大草莓你要振作啊起来起来PiaPiaPIA!(o `-′)ノ”(ノ﹏<。)
grumd
First of all, set a Slider Tick Rate 2.

BakaNA
  1. I'm not touching your style, not touching the overmap. Let it be. I'll only talk about readability or useless speedups.
  2. 01:09:267 (1) - 01:11:667 (1) - Music has nothing special here. It doesn't get higher, faster or stronger. These speedups are just your imagination, the only thing they do is confusing. Remove the speed up here.
  3. 01:15:567 (1,2) - Here the only excuse is finish sound. Yeah, this is something kinda special for the music, so the speedups can fit. But don't forget to fix the slider tick rate, it's the only thing that makes this readable.
    In general, I'd not suggest to use 2.0x speedups. It looks exactly the same as usual 1.0x, but is actually faster. This brings the biggest confusions into osu!, try to place 1.5x or 1.7x instead. But this is in general, your choice to use 2.0x here is fine.
  4. 02:14:967 (1) - Well. Two similar sliders before, but twice faster... That is confusing. Slider ticks make it a bit better, but still... You should change this slider's shape. If this one is different from others, they will not confuse so much.
  5. 02:46:617 (2) - Placing this one at the same distance as previous two is a bad idea too, it looks too similar to previous rhythm. Make it closer for better readability: http://osu.ppy.sh/ss/584050
  6. 02:59:817 (2,3) - I'd make something similar here too: http://osu.ppy.sh/ss/584052
  7. 03:32:367 (1,2,3,4,5,6,7,8) - This part is the most intensive in the whole map. You really should reduce these jumps. It's too much. Edit: go check Aqo's post below, he provides a nice idea of a fitting fix.
  8. 03:54:192 (1) - To make this slowdown more readable, I'd add a new combo to the circle (2) and would make them closer to each other. This reduces the change in speeds to something more lenient. http://puu.sh/1SF6j
Lunatic
  1. 00:47:767 (8,9,1) - This 1/3 is unreadable. Different snapping is always unreadable if not shown directly by obvious rhythm consistencies or sliders. We have never seen before that this song has some 1/3s, so it's impossible to predict. Just replace 1/3s with sliders, it will make it clear. I'd make it like that: http://osu.ppy.sh/ss/584068
  2. 02:01:467 (2,3,4,5) - This rhythm is actually very hard to read. The anti-jump under the slider is quite bad and meh. Just redo this part without stacking that all under the slider.
  3. 02:02:442 (7) - This way of placing the repeating slider is bad. Here you start a slider from a blue point, but it's offbeat and fits the rhythm poorly. It's better to place a circle there, but starting repeating slider from the next line, white or red tick: http://osu.ppy.sh/ss/584081
  4. 03:07:017 (4,5,1) - This is unreadable. 4-5 and 5-1 positions are exactly the same, but the rhythm is totally different. I suggest you to stack (1) under (5) and (2) under (4).
  5. 03:14:067 (7,8,9) - Again, that's quite hard to read due to lack of 1/3s and huge amount of 1/4s. Just replace this by a slider.
Well, that's all for now, I have to sleep now... Will continue later.
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