fixed NCs thx~
Konei wrote:
[cRyo's Hard]too loud for me :3
- 00:09:572 (4) - Try whistle for start as it is following the high tone here pretty well
nah its fine
- 00:12:239 (1) - Hm, how about removing whistle from start? It's nearly not hearable in connection with finish
i think current paters also fits very good, and i ussualy avoiding triplets in H diffs oo!
- 00:26:405 (4) - This is somewhat stronger in music. How about moving it to 00:26:572 and make it a tripleclick then?
they already copypasted ww
- 00:52:239 (1) - Copy paste from 3 works and flows a bit better here imo as the current shape is somehow strange to me
no no, i think this angle better then symetry oo!
- 01:10:905 (1) - How about putting a bit more effort on the straightness of this shape? As it is in the middle top, it seems not a bad idea to me to tweak this a bit to make it flow smoother
yep
- 01:23:239 (1) - Hm, adding finish to Spinner fits the song pretty well, or?
kk
- 01:36:572 (1) - And adding whistle to this also (ofc don't mute it) ~
removed it oo!
- 01:39:172 - Unsnapped green timing point, you will want to fix it
ok
- 01:41:739 (1) - How about gradually increasing of volume for this Spinner? Fits song really nice imo
kk
- 01:43:839 - Unsnapped green timing point :3
no no, i think rhytm too hard = =|
- 01:46:405 (3) - Consider shortning this to the blue tick and add a circle at the white one ;3 Follows music better
waaa i dont think it that big ww
- 01:48:239 (1) - Would you mind reducing this jump a bit? It seems uneasy for hard diff :3
thx xD
- Great diff as always, cRyo :3 Enjoyed it pretty much >w<
those wrote:
[Hard]
- Somehow these difficulties seem to be more fitting for you to map. Overall excellent map, but 01:33:739 (1,3) - needs to be snapped to 1/3, unless you've actually got something at that 01:33:989 - 1/4 which I can't seem to hear. rly dont want 1/3, current one is fine also (stop touching my 3/4 sliders xD), maybe will change to long slider+note later, but not sure now
- 01:34:072 (2) - End of this should have a Finish as well, instead of 01:34:405 (3) - ; the Finish hitsound here should be used more to emphasize the bass, whereas hitsounds with higher tones, like the whistle or clap can be used to mark the piano melody if you're choosing to follow that at all. ok
LunarSakuya wrote:
cRyo's Hard
00:27:072 (1) - Clap or whistle at end dont like both
01:04:739 (1) - Delete NC, like 00:43:405 (3) - but current one looks good :>
00:54:905 (1) - Delete Finish at beginning? yeah finish in music appears 1 tick later but still it sounds fine for me oo!
00:59:072 (2) - NC dont want 1 slider NC xD
01:23:239 (1) - Finish yep
01:29:405 (4,5) - Try this rhythm http://osu.ppy.sh/ss/499802 i got ur idea but that sound that you following hard to hear, i prefer to follow beat since its simply louder :>
01:57:739 (2) - NC 1 slider
02:03:405 (1) - Delete NC like before; if so, then NC on 02:04:405 (4) - maybe prefer current one cause changing in music oo!
02:13:405 (4) - NC? 1 slider
Saten wrote:
[cRyo]
Why doesn't this have a break? dont like breaks (:
00:23:072 (4) - Finish on start yep
00:56:572 (1,1) - I find this more fitting 01:55:239 (1,1) - same as above
dont like it, because spinner starts with vocal and i prefer that it will ends also with vocal, dont want stop on random beat = =''
Saten wrote:
[KSHR]
00:58:405 (5,1) - these are too close to each-other
looks fine to me. I might fix if other modders suggest that
fixed all but this
thank you for modding~terametis wrote:
from JMT(Japan Melophobia Tyrant) You should remove the Melophobia
[KSHR's Easy]awesome map~~<3 <3
- 00:13:072 (3) - This slider's Additions sound setting is durm, it is intentional? mistake not intentional.. fixed!
- 00:29:739 (1) - ^ ^
- 00:45:405 (3) - ^ ^
- 00:48:739 (1,2) - I'm not sure that this part is follow to what sound. I think you should correct the sound in something another way.
fixed with another pattern- 01:04:739 (2,3,4) - There is a little strange feeling for me, I feel slightly different to until now the sound flow. How about this?
synthesizer sound is different from 00:43:072 (1,2), so I wanna use another pattern here- 02:03:405 (2,3,4) - ^ ^
thank you for modding!cirno- wrote:
Easy
00:59:072 (1) - Space it a few gridpoints away from previous slider?
keep for now. please look at this screen shot; http://osu.ppy.sh/ss/504744
the beginning of (1) is placed on the extension of 00:58:405 (5) so looks fine enough to me :3
cirno- wrote:
CS 5 feels too big. CS 4 feels better
for one, this difficulty was mapped to CS5 so it'd be unoptimized for CS4, but I don't mind if mythol wants to change it
02:08:239 (1,2,3) - I think more can be done around here. Feels awkward. ex. http://i.imgur.com/w3QQX.png Something like that instead of the sliders.
tried out a couple other alternatives to no avail, so the players will be given a break here :<
Thank you for modding!wcx19911123 wrote:
[xsrs's Normal]
00:42:905 - how about start slider (1) here, follow vocal here is better than follow drum(or maybe heavt beat) imo
01:04:239 - also here, if you fixed ^ 其实这我也考虑了一段时间,最后还是不打算改,希望你了解
02:03:072 (1,2,3,4,5) - this kick sliders are kinda hard to play as Normal diff imo, try to use some 3/4 slider instead will be much better to read/play
changed into something easier
thx! ^^wcx19911123 wrote:
from my queue
[General]
tags are not the same in cRyo's Hard. also I suggest to add "cRyo" into tags, sometimes can't search well with "[" or "]" tags fixed, and cRyo can be found with "cRyo[iceeicee]" tag so it's fine
lead-in need to be 2000 at least, 1500 is not enough fixed
[Insane]
HD or OD +1 plz, or the setting is kinda low I had some test players and noticed you can fail just by missing a few jumps, and with HR you'll fail unless fc so I'll keep 6 o:
00:40:405 (1) - why not use this shape? http://puu.sh/1A2ZM , looks and play better, cuz arc slider's flow is kinda better than straight one. also you need to fix 00:40:739 (2) - if you changed the 1st one ok
01:23:739 (1,1) - I strongly suggest to make them repeat 1 time less, or the spacing is really hard to play with 1/8 repeat sliders(will miss the last repeat sometime) changed
awesome mapset
call me back then
Thx tera~terametis wrote:
[cRyo's Hard]awesome map~~<3333333 <3
- 00:37:739 (1) - add whistle to the slider's head. I think this time should be emphasized, and you put it already to 01:57:739 (2) - . i removed from 01:57:739 (2) instead xD
- 00:40:405 (3) - add whistle on the slider's head? You put it on the similar place, but I don't know whether this is intentional because pattern is slightly different. ok!
- 00:42:405 (1) - add whistle on the slider's rail? I like this better. umm dont like whistle here =="
- 00:42:905 (2) - add whistle on the slider's head. You put it to same part. [01:04:239 (2) - ,02:02:905 (2) -] ahh nope they not similar xD
- 00:59:072 (2) - same as 00:37:739's suggestion. i dont want to emphasize this note with whistle because most of whistles following specific sound in BG music and this sound not appears at this note, so i decided to make like this ^^
- 01:02:072 (5) - remove whistle on slider's end. I feel a little strange. idk a bit empty without whistle here
- 01:03:739 (1) - same as 00:42:405's suggestion. following specific sound x:
- 02:00:739 (4) - same as 01:03:739's suggestion. empty
- 02:02:405 (1) - same as 00:42:405's suggestion. following specific sound
thank you for modding, wcx~wcx19911123 wrote:
[KSHR's Easy]
01:49:405 (3) - use a 3/4 repeat slider at 01:49:072 - instead of this one? fit the song better imo, like what you did at 02:10:405 -
ok~, fixed!I don't know why I used 1/1 repeat slider..
Because there was no NC on this note the spinner was counted as 1.cRyo[iceeicee] wrote:
hmm just wondering why ur link is 01:57:239 (2) ( when it should be 01:57:239 (1) - = ='' )
cRyo[iceeicee] wrote:
(ノ^^)ノ~~~Grats!!
cRyo[iceeicee] wrote:
(ノ^^)ノ~~~Grats!!