Yo.
ClariS \:D/
*Note: Bolded gold ones are things you must do (or strongly recommended; usually about unrankable stuff or extreme/fatal errors). Everything in red are things that look awkward/wrong to me or something that can be improved (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler and a bit better.
>General
...and I really want to map this now. My God. I should really do it after I am finished with my current pending mapsets.
Good luck on the way
ClariS \:D/
*Note: Bolded gold ones are things you must do (or strongly recommended; usually about unrankable stuff or extreme/fatal errors). Everything in red are things that look awkward/wrong to me or something that can be improved (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler and a bit better.
>General
- You might want to cut the last 30 seconds of the .mp3...
- Weird... I got ~30ms early when playing all diffs. Don't know; might be just me.
- 02:32:235 (1) - I've known and am respecting your somewhat frequent (can't really use occasionally here) usage of stylized sliders, but this one... making it similar to 02:49:110 (1) should do, IMO.
- 00:18:641 (6) - NC here and remove the one on 00:19:110 (1)?
- 01:18:875 (1,2,3) - Converting this triplet into a 1/4 slider that repeats once should do better.
- 01:19:813 (1,2,3) - ^
- 02:43:250 (1,2,3) - ^
- 02:44:188 (1,2,3) - ^
- 02:45:125 (1,2,3) - ^
- 03:41:375 (3) - NC?
- 01:01:297 (3) - Don't really think this is the best choice available. Use a shape similar to 01:02:235 (1)?
- 03:00:360 (1,2) - Eh... I think it's (1) that's supposed to have the repeat and not (2).
- 04:15:711 (2) - Use 1.2x DS? I'm serious; 3/4 stuff plays far better that way.
- 04:22:625 (1) - ...This is magic. Who made this?
...and I really want to map this now. My God. I should really do it after I am finished with my current pending mapsets.
Good luck on the way