모딩 감사합니다~ykcarrot wrote:
Hi there
[General]
The last spinner - End at 01:19:222 where is music ends Fix~!
:3

모딩 감사합니다~ykcarrot wrote:
Hi there
[General]
The last spinner - End at 01:19:222 where is music ends Fix~!
:3
모딩 감사합니다 닭빵님~ :3Dark Fang wrote:
Hi
from Fang Team's Queue
Let's mod
Red : must fix(Unrankable)
Bold : should fix
[General]
Remove .osb file and full submission Fix~ :3
lol~ good song, and good map
Have a good time
Thank you~ ><SakiK wrote:
here my mod from queue
Sakiits me'ssong!
[Easy]
00:03:210 (2) - rm finish slider ends Fix~
00:16:830 (4) - 1 grid down Fix~
01:11:676 (4) - more fit to default finish (volume 55%) Change~
[Hard]
00:03:210 (6) - rm finish or change default finish Fix~ :3
00:30:081 (7) - ^ just reduce volume ;w;
00:50:695 (4) - move x:84 y:356 Fix~
00:51:799 (7,8,1) - suggestion,add finish at slider ends remain that~
01:02:842 (5) - add SC:1 finish ^
nice song and mapset.fight~
모딩 감사합니다~ :3Jayel wrote:
안녕하세요~ 모딩큐에서 날라왔습니다~
Hello, from my queue~!!
[General]
Nothing
[Easy]
00:03:210(2) - 슬라이더 끝 부분에 피니시 소리 없애는게 나아 보입니다. Fix~
00:45:909 - 이 곳 스피너... 이지에 비해 짧다는 생각이 드는 건 저 뿐인가요... 음..; 일단 남겨둘게요~ 같은 지적 또 들어오면 한번더 생각해보겠습니다~ :3
00:48:486(1) - 스피너 이후 충분한 스페이스가 있다는 거엔 태클 걸고 싶진 않는데...
이지에서 이른바 '못갖춘 마디'(음...?) 형식으로 노트를 놓는 건 플레이어가 하다가 선뜻 당황할 듯 합니다. 이것도 마찬가지~~~
[Hard]
노트들 사이 간격이 약간 일정하지 못하다는 것만 빼면 괜찮은 난이도 입니다.
네, 끝입니다. 행운을 빕니다~!
That's all, good luck, guys~!!
모딩 감사합니다~ :3Star Stream wrote:
From my queue
[General][Easy]
- Source : Saki: Achiga-hen - episode of side-A Fix~
- Offset -20 Fix~ :3
- end #1 kiai 01:00:265 - start #2 kiai 01:00:633 - Fix~
- hitwhistle for 'ring' sound like here 00:01:738 - http://puu.sh/xboo Thank you~ :3 but Not changed now~
[Hard]
- 00:12:044 (1,2,3,4,1,2,3,4,5,6,7) - due to long combo, downbeat, changed melody, combo like this Fix~
- 00:28:241 (6,1,2) - your combos are really strange, just wondering, what did you follow, if i were you, i'd NC 00:28:241 (6) - because of downbeat and changed melody, remove useless NC 00:30:449 (1) - and start combo from 00:31:185 (2) - Fix~
Good luck with rank~
- i really can't understand your combos, what did you followed for ._.
- 00:51:799 (7) - NC due to pitch and downbeat Fix~
- 01:15:725 - feels empty, add note like Normal diff Fix~
AoiX wrote:
Request from Queue>>Aoi's Mod
default=suggestion||bold=notice||red+bold=unrankable
GeneralHard
- Are you sure the source and tag is right?The true OP of <Saki: Achiga-hen - episode of side-A> is http://osu.ppy.sh/s/48435You can ask Kawayi Rika for more help It's my mistake.. orz It's ending. so delete opening tags, and add ending~
- You have use a Video with a terrible setting.also the audio does't has enough quality.If you have the source video you can ask me to encode a new one
- 00:36:319 (1) - add a clap on first circle, to show the beat Fix~
- 01:08:711 (5,3) - not stack well Fix~ :3
Thank you for modding & star ~~ :3Athena Tennos wrote:
A-tan's mod.....
[General]
♪~♪~♪~~
[Easy]
00:48:466 - 1 and 00:49:570 (2) - X-axis alignment~ Fix~ :3
00:33:374 - remove nc~ remained now =3=
00:37:055 - nc~ ^
00:39:264 - remove nc~ ^
00:40:000 - nc~ ^
[Hard]
very nice!!!~
Nice song!!and Nice mapset!~
star☆♪~Good Luck~
Thank you~ :3sreader wrote:
[Gamu's Insane]
offset is real fast
I think +25or30 better
Thank you for modding~ ><LKs wrote:
From wmf's queue
[General]
personally, offest -6. +25 makes it a bit late Fix~ o.o
[Hitsound]
normal-hitfinish sounds too heavy blended with normal-hitnormal. such as, you don't need a normal-hitclap sound here
00:09:088 (1) - Easy
In my opinion you should rename it as soft-hitfinish2 or you can keep the normal-hitfinish as well. You just judge which of them you should use in different places rename it 'soft-hitfinish2', and fix some timng points~ :3
[Easy]
00:06:880 (3) - remove nc, and nc the next slider Fix~
00:42:217 (5) - a finish doesn't make sense here, remove hitsound plz (or use a soft whistle) Fix~
00:42:585 (1) - no whistle Fix~
00:04:314 remove the useless section Remove~
00:36:339 Remove~
[Hard]
00:10:555 (1) - whistle at the end? Fix~
00:35:217 (4,5,6) - no drum sounds here, why u you set such a triplet? maybe make it start at red line or remove the on at the blue tick remove on at the blue tick~
00:42:211 (1) - spacing Fix~
00:48:653 (4) - no whistle Fix~
01:15:340 (3) - http://puu.sh/y29i Fix~
01:16:260 (1) - fix this as well Fix~
00:04:314 remove the useless section Remove~
00:36:339 Remove~
GL
Thank you for modding~ Leo~ :3Leorda wrote:
Anyeonghaseyo
[Hard]
00:30:064 (7) - Why finish? Delete Finish,add clap~
00:37:058 (3) - Add finish at head slider? Okay~
00:40:003 (2) - ^ Okay~
Sorry for my poor mod orz
sorry.. no change ><kurohana wrote:
mod req <3Gamu's Insane
01:00:800 (3) - hidden note >.<
I'm not sure about this hidden note >.<
otherwise, good map :3
Thank you for modding~ Rika-chan~ =3=/Kawayi Rika wrote:
Hi ~ Akemi_Homura ~![]()
Mod time for my Queue ~
Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions[General]
- 01:12:395 - I think kiai time should end to here. Fix~:3
[Hard]
- 00:36:322 - Remove clap. Fix~
- 00:49:941 - Remove finish. Fix~
- 00:51:414 - ^ Fix~
- 01:10:187 (3) - Same as Insane. Changed that,slider end 01:10:463, and add note 01:10:555
[Easy]
- 00:37:058 (3) - Add new combo and Remove 00:39:267 (1). Fix~
- 00:40:003 (2) - Add new combo. Fix~
That's all ~
Good luck with rank ~
Rika-chanKawayi Rika wrote:
Hi ~ Akemi_Homura ~![]()
Mod time for my Queue ~
Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions[Gamu's Insane]
- 01:10:187 (2) - This slider should end to 01:10:463.
That's all ~
Good luck with rank ~
Thank you~ Luka~~ >w</Megurine Luka wrote:
OMG sorry for late. I went back to my hometown where the network is not available T_T
But anyway here it is. :O
I also made a comboburst for you :O
btw I found your map doesn't have a break after I finished section fail and section pass.. So del them from the folder OTZ..
http://puu.sh/zhKk
232,288,14420,2,0,B|184:304|144:280,1,90,0|800:17:549 (4,5) - again fix the placement so that (2,3,4,5) forms a rhombus, like (4) (464,144), (5) (328,240)
80,216,14788,1,0
Thank you for modding~ :3wmfchris wrote:
[Hard]
00:40:739 (4) - stack with (1) properly Fix~
01:15:340 (3,1) - Similar to [insane] try to mute ending of (4) and whistle at (1). (currently the whistle at ending of (4) does not go well with the clapping at (1)) Fix~~ :3
[Easy]
00:45:892 (1) - the spinner might be too short for an easy. Fix~ now end is 00:47:733
no errors but in general they looks better with fewer 1/1 overlapping (i.e. the spacing can be raised a bit) Change Spacing o.o
In general quite nice and good luck :3
some fixed!wmfchris wrote:
[Insane]
00:14:420 (4,5) - [Nazi] You can adjust the position of (4) so that (5) stacks on previous (2) sorry....232,288,14420,2,0,B|184:304|144:280,1,90,0|800:17:549 (4,5) - again fix the placement so that (2,3,4,5) forms a rhombus, like (4) (464,144), (5) (328,240) ok!
80,216,14788,1,0
00:34:849 (1,2,3,4) - looks placed randomly... just for reference http://osu.ppy.sh/ss/336577 sorry...
00:47:365 (1) - In the first glance I thought the slider come across two gituar note instead of the muting point. Therefore I'll suggest a 1.5x speed 1/2 slider here sorry...
00:51:046 - sound a bit odd when the triplet is placed after the vocal. Try to place the triplet just after the slider? Then it's symmetrical with (1,2,3) as well. sorry....
01:00:248 (1,3) - this is highly not recommended because the slider head is covered by another slider sorry....
01:03:377 (1,2) - somehow I'll suggest putting these on the left hand side of the slider so that the flow of movement sounds smooth and reduce overlapping ok!
01:16:260 (1) - use whistle instead of clap? This provides a larger contrast with coming notes. ok!
(The finish sound sounds too heavy for such a soft song imo.)
In general quite nice and good luck :3
Thank you for modding~ ><Jacob wrote:
Heyo! A mod request from my bubble ready map queue.
[General]
Everything is in order.
[Easy]
00:45:892 (1) - It would make more sense for this spinner to end at 00:47:365. It's where the guitar part and the vocals stop. Fix~ and now start is 00:45:708 because spin is too short~ :3
01:03:561 (1) - The curves on this slider are pretty tight, making it less visually appealing. Try re-making it to be a bit less tight. Fix~
[Hard]
Add +1 to either the HP drain or OD. 5 for both on a hard difficulty is much to low in my opinion. OD +1~ :3
Wonderful job.
Thank you for modding and star~ >w<CDFA wrote:
Allright let's do this
Timing:
Offset: 1721. This is just so the first note isn't before the first red section Offset is 1721 now~ O.O
Hard:
01:11:659 (2) - This is really loud and I don't know why ;~; ;~;
Easy:
01:03:561 (1) - Add clap on end of slider Fix~~ :3
Whee >3<`
Update~ desu~ \>w<-Sekai- wrote:
Akemi kawaiii~ >w<
Hey -Gamu- P:-Gamu- wrote:
those :3
thank you for modding
some fix~
oh.. OKthose wrote:
Hey -Gamu- P:-Gamu- wrote:
those :3
thank you for modding
some fix~
Would love to know which suggestions you didn't use so I can try to explain to you more in-depth why I think it's a problem, if you don't understand. Thanks.
sorry. I'm poor at Englishthose wrote:
[Gamu's Insane]
- 00:34:849 (1,2,3,4) - Seeing how the melody is a continuous 1/4 rhythm, I'd would extend the kickbacks on these to get You are a nice rhythm. But I think that the current rhythm better
![]()
- 00:37:610 (3,1) - Use a 1.30x spacing instead of stacking; this causes a stall in the flow which isn't very pleasant. You should treat this like 00:39:0982 (4,1) - . OK
- 00:43:112 (2) - Because of the way 00:42:763 (3,1,2) - is positioned, this isn't in a very good spot. In addition, the spacing is irregular, so a greater angle would work better. Try something like this: OK
- 00:45:892 (1,2,3,4) - First thing: copy and pasting this pattern is not recommended. Second: 00:45:524 (4,1) - the fact that these are parallel created a very awkward play for me. I like this placement. I don't want to change
- 00:57:303 (1) - Space to 1.20x; maybe try something like this: OK
- 01:09:082 (7) - Expected a triple here to match 01:07:242 (5,6,7) - ; seeing how you chose to overlap 01:06:690 (2,3,4) - with 01:08:162 (3,4,5) - , I expected two phrases to match in rhythm, with the triple at the last syllable of the phrase. I don't think so.
- 01:16:721 (1) - Make the volume decrease more gradual? no. The current volume is very good
All fixed!Miya wrote:
Hi Akemi :3
Gamu's InsaneGood map. But i still not sure at some point. Try to search 2 more mods, then call me back. :3
- 00:06:147 (1,2) - use 1.0x spacing please. Didn't expect this to have 1/1 gap since the spacing is incosistant.
- 00:09:828 (3) - Move this note further away from 00:09:460 (2) - since you suddenly lower the spacing which is not intuitive.
- 00:31:177 (1) - For consitencies it's better remove new combo here.
- 00:53:999 (3,1) - Make the spacing between this note 1.2 please. It's more readable if you use 1.2 spacing here.
- 01:14:245 (1) - I think clap here at the slider start is awkward. Better to remove it.
Good luck~
All Fixed~!Miya wrote:
Hi Akemi :3
GeneralEasy
- Just use Sekai on the tags. Double -sekai- on the tags doesn't work.
- Audio Lead-in +500 please. Current audio lead-in is too fast, and quite surprising to player.
Hard
- 00:09:091 (1) - I think it will be more consistant if you remove new combo here.
- 00:23:815 (2) - Remove whistle at this slider end. Doesn't follow anything at the back and breaking your whistle consistencies.
- 00:25:288 (1,3) - I think it's good to keep whistle consistencies here. Try to add whistle at 1 end and 3 start.
- 00:27:496 (4) - I don't think lowering whistle sound here is good. The music volume is not down here. Better to turn back the volume to 70% here.
- 00:35:595 (4) - I think whistle at this slider end should be on slider start. 00:34:490 (1,2,3,4) - sounds empty and inconsistant without whistle.
- 00:39:460 & 00:39:644- What's the purpose of timing point here? I don't think you need to lower volume of clap here. If you want to lower clap volume the timing position is wrong too, because timing point 00:39:644 should be on 00:39:736-.
- 00:42:220- Same, no need to turn down volume here.
- 00:54:736 (1,2) - I think because you suddenly follow vocal here the rythim sounds awkward. How about making rythim like this? http://osu.ppy.sh/ss/341644 , i think it's more good, and keep following the drum which not awkward to hear.. Rearrange the hitsound if you do this.
Good map. But i still not sure at some point. Try to search 2 more mods, then call me back. :3
- 00:10:564 (1) - For combo consistencies, i suggest you to remove new combo here.
- 00:23:631 (4) - This whistle break the consistencies of your whistle rythim. Just remove whistle here.
- 00:23:815 (5) - No need to turn down volume of whistle at this slider start. If you want to turn down volume, don't turn down it to 40%, it's too low. Turn down by 10% is more good.
- 00:35:595 (6) - Clap at this slider start iis very awkward to hear and breaking consistencies of your clap rythim. Remove it please.
- 01:16:085- I suggest you add note here for better readibilty since you suddenly swith polarity in a long gap.
- 00:53:263 (1) - Same reason as above, better to remove new combo here for consistencies.
- 01:02:098 (3,5,2,3) - Orz, your whistle pattern here suddenly missing. Add whistle here at both 3, 5 start and circle 2 and 3 end. It will be consistant to your previous whistle rythim at same rythim like these.
- 01:16:269 (5) - No need new combo here because the rythim is still same. Remove it.
Good luck~
414,51,10564,2,0,B|468:91|449:158,1,120,2|22. 00:22:343 (1) - Move the endpoint to (264,308) to make it like going to 00:23:815 (2) - if epanded.
140,360,9091,2,0,B|92:312|116:240,2,99.9999999999999,4|0|2
352,292,1730,2,0,B|424:256|405:172,1,140,4|22. 00:03:202 (6) - Why? this has a big potential to make a star pattern along with 00:02:466 (2,3,4,5) - , so please fix this. Here, I give you the code for 00:03:202 (6,7) - and some snapshot! http://puu.sh/AUZu (Oh, and please move 00:02:466 (2) - to 228,204)
204,120,3202,2,0,B|127:151|145:232,1,140,4|23. 00:50:687 (4) - End point 1 grid tiny to the right to make it neater
132,316,3754,2,0,B|96:308|72:276,1,70
392,336,2650,2,0,B|336:344|304:312,2,902. 00:17:374 (3,4,5,6) - Triangle shape can be better if you put (4) on (436,160)
Thank you~~! >w<Loli Cjj wrote:
From pm
=General=
Clean, though those 300g, 300k, and 100k are hard to compare with 300 and 100 with a slight look, but It's nice and moe. >w</
=Easy=
1. 00:10:564 (5) - So tiny mistakes, but it's not curve enough to blanket 00:10:196 (4) - so here is the thing I do to make it as curve as possible - http://puu.sh/AUKh Fix~ :3414,51,10564,2,0,B|468:91|449:158,1,120,2|22. 00:22:343 (1) - Move the endpoint to (264,308) to make it like going to 00:23:815 (2) - if epanded. Fix~ :3
=Hard=
1. 00:01:729 (1) - Perhaps fix this with 00:02:650 (3) - 's approach circle? Fix~ :3352,292,1730,2,0,B|424:256|405:172,1,140,4|22. 00:03:202 (6) - Why? this has a big potential to make a star pattern along with 00:02:466 (2,3,4,5) - , so please fix this. Here, I give you the code for 00:03:202 (6,7) - and some snapshot! http://puu.sh/AUZu (Oh, and please move 00:02:466 (2) - to 228,204) Fix~ :3204,120,3202,2,0,B|127:151|145:232,1,140,4|23. 00:50:687 (4) - End point 1 grid tiny to the right to make it neater Fix~ :3
132,316,3754,2,0,B|96:308|72:276,1,70
4. 01:12:772 (2,3,4) - Where's the clap?I don't want use clap this part~ ;_;
That's all from me, great art.
Star & Good luck
osu file format v9
[General]
AudioFilename: Futuristic Player.mp3
AudioLeadIn: 1500
PreviewTime: 48118
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
[Metadata]
Title:Futuristic Player (TV Size)
Artist:Hashimoto Miyuki
Creator:Akemi_Homura
Version:Sekai's Normal
Source:Saki: Achiga-hen - episode of side-A
Tags:ending gamu -gamu- sekai -sekai-
[Difficulty]
HPDrainRate:3
CircleSize:4
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1
SliderTickRate:1
[Events]
//Background and Video events
0,0,"Saki1.jpg"
Video,0,"Saki.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
1730,368.098159509202,4,2,1,50,1,0
1914,-100,4,2,2,50,0,0
3018,-100,4,2,2,30,0,0
3386,-100,4,2,2,50,0,0
8907,-100,4,2,2,30,0,0
9276,-100,4,2,2,50,0,0
25104,-100,4,2,1,50,0,0
25472,-100,4,2,2,50,0,0
30993,-100,4,2,1,50,0,0
31361,-100,4,2,2,50,0,0
33938,-100,4,2,1,50,0,0
34306,-100,4,2,2,50,0,0
36883,-100,4,2,1,50,0,0
37251,-100,4,2,2,50,0,0
39828,-100,4,2,1,50,0,0
40196,-100,4,2,2,50,0,0
44245,-100,4,2,1,50,0,0
44613,-100,4,2,2,50,0,0
45717,-100,4,2,1,50,0,0
46085,-100,4,2,2,50,0,0
47374,-100,4,1,0,40,0,0
47650,-100,4,2,2,40,0,0
48846,-100,4,2,1,50,0,1
49030,-100,4,2,2,50,0,1
53263,-100,4,2,1,50,0,1
53447,-100,4,2,2,50,0,1
59153,-100,4,2,1,50,0,1
59337,-100,4,2,2,50,0,1
60257,-100,4,2,2,50,0,0
60625,-100,4,2,1,50,0,1
60809,-100,4,2,2,50,0,1
66331,-100,4,2,1,50,0,1
66699,-100,4,2,2,50,0,1
67803,-100,4,2,1,50,0,1
68171,-100,4,2,2,50,0,1
69276,-100,4,2,1,50,0,1
69644,-100,4,2,2,50,0,1
70748,-100,4,2,1,50,0,1
71116,-100,4,2,2,50,0,1
72220,-100,4,2,1,50,0,1
72404,-100,4,2,1,50,0,0
72588,-100,4,2,2,50,0,0
76822,-100,4,2,2,60,0,0
77558,-100,4,2,2,40,0,0
78294,-100,4,2,2,20,0,0
79030,-100,4,2,2,5,0,0
79214,-100,4,2,2,5,0,0
[Colours]
Combo1 : 147,147,255
Combo2 : 255,155,155
Combo3 : 255,68,255
SliderBorder : 255,255,255
[HitObjects]
128,56,1729,2,0,B|32:112|72:248,1,200,4|0
136,300,2834,1,2
232,328,3202,2,0,B|288:344|344:320,1,99.9999999999999,4|0
384,240,3938,2,0,B|328:224|272:248,1,99.9999999999999,2|0
200,184,4674,5,2
184,84,5042,2,0,B|120:92|112:148,2,99.9999999999999,0|2|0
280,40,6147,1,2
368,84,6515,2,0,B|416:108|416:172,2,99.9999999999999,0|2|0
336,172,7619,6,0,B|335:229|383:253,1,99.9999999999999,2|0
296,320,8355,1,2
200,280,8723,1,0
140,360,9091,2,0,B|92:312|116:240,2,99.9999999999999,4|0|2
200,280,10196,5,0
168,184,10564,1,2
256,140,10932,1,0
292,232,11300,1,2
384,208,11668,6,0,B|448:160,2,50,0|0|2
384,304,12404,2,0,B|440:336,2,50,0|2|0
288,328,13141,1,2
192,304,13509,5,2
168,208,13877,1,8
68,196,14245,2,0,B|68:132|140:108,1,99.9999999999999,0|8
224,96,14981,2,0,B|264:136|336:120,1,99.9999999999999,2|8
400,176,15717,1,0
400,272,16085,1,8
304,280,16453,6,0,B|248:256|184:288,1,99.9999999999999,2|8
104,288,17190,1,0
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360,120,18662,1,0
360,120,19030,1,8
400,216,19398,6,0,B|416:280|376:320,1,99.9999999999999,2|8
304,252,20134,2,0,B|256:220|192:236,1,99.9999999999999,0|8
112,192,20871,2,0,B|64:144,2,50,2|0|8
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Thank you for modding~ cryo~ ><cRyo[iceeicee] wrote:
hey ^^
[Easy]SPOILER
- 00:42:588 (1,2) - sounds strange, i think it would be better if u replace them http://puu.sh/B3oT , fits better with vocal (and put finish on 00:42:956 , same with I/H diffs) Fix~ :3
- 00:48:110 - add note with soft whistle Fix~
- 00:35:595 (4) - put finish on the tail o.o? (ur hard diff have it) Fix~
[Hard]SPOILER
- 00:04:858 (3) - a bit incorrect spacing, all previous notes have 1.2 this one 1.1 Fix~
- 00:06:883 (1) - just saying, if u want to use blanket tehnique on low spacing, use sliders with 2 waypoints to make it more curve http://puu.sh/B2Z9 , because 1 waypoint looks a bit ugly Fix~
- 00:50:687 (4) - adding reverse arrow to this slider and deleting this note 00:51:423 (5) - sounds better for me remain this~ ;_;
- 00:54:736 (1) - same here, reverse fits much better then breaking flow o.o ^
- 00:59:889 (8) - i think whistle sounds better then clap o.o! Fix~
and some offtopSPOILER
- 1- why not start patern with whistle sound instead of finish? BGm sound totally match with soft whistle but not with finish, or at least reduce volume for that finish Reduce volume~
- 2- 00:31:177 (1) - and 00:33:386 (5) - only sekai diff have finish here, just saying xD okay~ add finish~ :3
- 3- very big difference in volume in Sekai diff orz..
- 4- Sekai clap sounds better (◕‿◕✿) QAQ...
- 5- In Gamu diff i would like to see same hitsounds as [Hard] diff o.o!
6- Why there is 2 *Gamu* and 2 *Sekai* in tags but only 1 *ending* o.o?- 7- And yeah 4+ star N diff should have much more variation istead of 1/1 spam (¬‿¬)
sorry~ no changedMiya wrote:
Recheck~
Gamu's InsaneThat's all for now. Call me back once you're done with this mod :3
- 00:41:208 (4,5) - For better flow, how about stacking this below 00:40:932 (3) - end point?
Thank you~ Miya~~ >w<Miya wrote:
Recheck~
GeneralWhere is two -Sekai-~? QAQ I can't find.. I can see just "ending, gamu, -gamu-, sekai, -sekai-" orz.. maybe I fixed unconsciously~
- Tag should be '-Sekai- and Sekai' not '-Sekai- and -Sekai-'. I told you double -Sekai- will not work >.<
EasyThat's all for now. Call me back once you're done with this mod :3
- 00:41:484 (3) - Whistle at the start? It will be consistant to your whistle rythim. Fix~
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Source:Saki: Achiga-hen - episode of side-A
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78294,-100,4,2,2,20,0,0
79030,-100,4,2,2,5,0,0
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[Colours]
Combo1 : 147,147,255
Combo2 : 255,155,155
Combo3 : 255,68,255
SliderBorder : 255,255,255
[HitObjects]
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hmm... I changed to this rhythm http://puu.sh/BE1Wwcx19911123 wrote:
from my queue
inb4 miya's bubble
[Gamu's Insane]
01:12:956 (3,4) - I think the rhyme is kinda odd here, circle first and slider later fit the song better
good luck
네~ 괜찮으시다면 부탁드릴게요~ :3Kawayi Rika wrote:
저기 혹시 태고 난이도 추가해도 되나요?