Thank you for Modding and star~! :3 Jupiter, f e a r~~~
Fixed some~
Fixed some~
sorry.. no change ><kurohana wrote:
mod req <3Gamu's Insane
01:00:800 (3) - hidden note >.<
I'm not sure about this hidden note >.<
otherwise, good map :3
Thank you for modding~ Rika-chan~ =3=/Kawayi Rika wrote:
Hi ~ Akemi_Homura ~![]()
Mod time for my Queue ~
Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions[General]
- 01:12:395 - I think kiai time should end to here. Fix~:3
[Hard]
- 00:36:322 - Remove clap. Fix~
- 00:49:941 - Remove finish. Fix~
- 00:51:414 - ^ Fix~
- 01:10:187 (3) - Same as Insane. Changed that,slider end 01:10:463, and add note 01:10:555
[Easy]
- 00:37:058 (3) - Add new combo and Remove 00:39:267 (1). Fix~
- 00:40:003 (2) - Add new combo. Fix~
That's all ~
Good luck with rank ~
Rika-chanKawayi Rika wrote:
Hi ~ Akemi_Homura ~![]()
Mod time for my Queue ~
Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions[Gamu's Insane]
- 01:10:187 (2) - This slider should end to 01:10:463.
That's all ~
Good luck with rank ~
Thank you~ Luka~~ >w</Megurine Luka wrote:
OMG sorry for late. I went back to my hometown where the network is not available T_T
But anyway here it is. :O
I also made a comboburst for you :O
btw I found your map doesn't have a break after I finished section fail and section pass.. So del them from the folder OTZ..
http://puu.sh/zhKk
232,288,14420,2,0,B|184:304|144:280,1,90,0|800:17:549 (4,5) - again fix the placement so that (2,3,4,5) forms a rhombus, like (4) (464,144), (5) (328,240)
80,216,14788,1,0
Thank you for modding~ :3wmfchris wrote:
[Hard]
00:40:739 (4) - stack with (1) properly Fix~
01:15:340 (3,1) - Similar to [insane] try to mute ending of (4) and whistle at (1). (currently the whistle at ending of (4) does not go well with the clapping at (1)) Fix~~ :3
[Easy]
00:45:892 (1) - the spinner might be too short for an easy. Fix~ now end is 00:47:733
no errors but in general they looks better with fewer 1/1 overlapping (i.e. the spacing can be raised a bit) Change Spacing o.o
In general quite nice and good luck :3
some fixed!wmfchris wrote:
[Insane]
00:14:420 (4,5) - [Nazi] You can adjust the position of (4) so that (5) stacks on previous (2) sorry....232,288,14420,2,0,B|184:304|144:280,1,90,0|800:17:549 (4,5) - again fix the placement so that (2,3,4,5) forms a rhombus, like (4) (464,144), (5) (328,240) ok!
80,216,14788,1,0
00:34:849 (1,2,3,4) - looks placed randomly... just for reference http://osu.ppy.sh/ss/336577 sorry...
00:47:365 (1) - In the first glance I thought the slider come across two gituar note instead of the muting point. Therefore I'll suggest a 1.5x speed 1/2 slider here sorry...
00:51:046 - sound a bit odd when the triplet is placed after the vocal. Try to place the triplet just after the slider? Then it's symmetrical with (1,2,3) as well. sorry....
01:00:248 (1,3) - this is highly not recommended because the slider head is covered by another slider sorry....
01:03:377 (1,2) - somehow I'll suggest putting these on the left hand side of the slider so that the flow of movement sounds smooth and reduce overlapping ok!
01:16:260 (1) - use whistle instead of clap? This provides a larger contrast with coming notes. ok!
(The finish sound sounds too heavy for such a soft song imo.)
In general quite nice and good luck :3
Thank you for modding~ ><Jacob wrote:
Heyo! A mod request from my bubble ready map queue.
[General]
Everything is in order.
[Easy]
00:45:892 (1) - It would make more sense for this spinner to end at 00:47:365. It's where the guitar part and the vocals stop. Fix~ and now start is 00:45:708 because spin is too short~ :3
01:03:561 (1) - The curves on this slider are pretty tight, making it less visually appealing. Try re-making it to be a bit less tight. Fix~
[Hard]
Add +1 to either the HP drain or OD. 5 for both on a hard difficulty is much to low in my opinion. OD +1~ :3
Wonderful job.
Thank you for modding and star~ >w<CDFA wrote:
Allright let's do this
Timing:
Offset: 1721. This is just so the first note isn't before the first red section Offset is 1721 now~ O.O
Hard:
01:11:659 (2) - This is really loud and I don't know why ;~; ;~;
Easy:
01:03:561 (1) - Add clap on end of slider Fix~~ :3
Whee >3<`
Update~ desu~ \>w<-Sekai- wrote:
Akemi kawaiii~ >w<
Hey -Gamu- P:-Gamu- wrote:
those :3
thank you for modding
some fix~
oh.. OKthose wrote:
Hey -Gamu- P:-Gamu- wrote:
those :3
thank you for modding
some fix~
Would love to know which suggestions you didn't use so I can try to explain to you more in-depth why I think it's a problem, if you don't understand. Thanks.
sorry. I'm poor at Englishthose wrote:
[Gamu's Insane]
- 00:34:849 (1,2,3,4) - Seeing how the melody is a continuous 1/4 rhythm, I'd would extend the kickbacks on these to get You are a nice rhythm. But I think that the current rhythm better
![]()
- 00:37:610 (3,1) - Use a 1.30x spacing instead of stacking; this causes a stall in the flow which isn't very pleasant. You should treat this like 00:39:0982 (4,1) - . OK
- 00:43:112 (2) - Because of the way 00:42:763 (3,1,2) - is positioned, this isn't in a very good spot. In addition, the spacing is irregular, so a greater angle would work better. Try something like this: OK
- 00:45:892 (1,2,3,4) - First thing: copy and pasting this pattern is not recommended. Second: 00:45:524 (4,1) - the fact that these are parallel created a very awkward play for me. I like this placement. I don't want to change
- 00:57:303 (1) - Space to 1.20x; maybe try something like this: OK
- 01:09:082 (7) - Expected a triple here to match 01:07:242 (5,6,7) - ; seeing how you chose to overlap 01:06:690 (2,3,4) - with 01:08:162 (3,4,5) - , I expected two phrases to match in rhythm, with the triple at the last syllable of the phrase. I don't think so.
- 01:16:721 (1) - Make the volume decrease more gradual? no. The current volume is very good
All fixed!Miya wrote:
Hi Akemi :3
Gamu's InsaneGood map. But i still not sure at some point. Try to search 2 more mods, then call me back. :3
- 00:06:147 (1,2) - use 1.0x spacing please. Didn't expect this to have 1/1 gap since the spacing is incosistant.
- 00:09:828 (3) - Move this note further away from 00:09:460 (2) - since you suddenly lower the spacing which is not intuitive.
- 00:31:177 (1) - For consitencies it's better remove new combo here.
- 00:53:999 (3,1) - Make the spacing between this note 1.2 please. It's more readable if you use 1.2 spacing here.
- 01:14:245 (1) - I think clap here at the slider start is awkward. Better to remove it.
Good luck~
All Fixed~!Miya wrote:
Hi Akemi :3
GeneralEasy
- Just use Sekai on the tags. Double -sekai- on the tags doesn't work.
- Audio Lead-in +500 please. Current audio lead-in is too fast, and quite surprising to player.
Hard
- 00:09:091 (1) - I think it will be more consistant if you remove new combo here.
- 00:23:815 (2) - Remove whistle at this slider end. Doesn't follow anything at the back and breaking your whistle consistencies.
- 00:25:288 (1,3) - I think it's good to keep whistle consistencies here. Try to add whistle at 1 end and 3 start.
- 00:27:496 (4) - I don't think lowering whistle sound here is good. The music volume is not down here. Better to turn back the volume to 70% here.
- 00:35:595 (4) - I think whistle at this slider end should be on slider start. 00:34:490 (1,2,3,4) - sounds empty and inconsistant without whistle.
- 00:39:460 & 00:39:644- What's the purpose of timing point here? I don't think you need to lower volume of clap here. If you want to lower clap volume the timing position is wrong too, because timing point 00:39:644 should be on 00:39:736-.
- 00:42:220- Same, no need to turn down volume here.
- 00:54:736 (1,2) - I think because you suddenly follow vocal here the rythim sounds awkward. How about making rythim like this? http://osu.ppy.sh/ss/341644 , i think it's more good, and keep following the drum which not awkward to hear.. Rearrange the hitsound if you do this.
Good map. But i still not sure at some point. Try to search 2 more mods, then call me back. :3
- 00:10:564 (1) - For combo consistencies, i suggest you to remove new combo here.
- 00:23:631 (4) - This whistle break the consistencies of your whistle rythim. Just remove whistle here.
- 00:23:815 (5) - No need to turn down volume of whistle at this slider start. If you want to turn down volume, don't turn down it to 40%, it's too low. Turn down by 10% is more good.
- 00:35:595 (6) - Clap at this slider start iis very awkward to hear and breaking consistencies of your clap rythim. Remove it please.
- 01:16:085- I suggest you add note here for better readibilty since you suddenly swith polarity in a long gap.
- 00:53:263 (1) - Same reason as above, better to remove new combo here for consistencies.
- 01:02:098 (3,5,2,3) - Orz, your whistle pattern here suddenly missing. Add whistle here at both 3, 5 start and circle 2 and 3 end. It will be consistant to your previous whistle rythim at same rythim like these.
- 01:16:269 (5) - No need new combo here because the rythim is still same. Remove it.
Good luck~
414,51,10564,2,0,B|468:91|449:158,1,120,2|22. 00:22:343 (1) - Move the endpoint to (264,308) to make it like going to 00:23:815 (2) - if epanded.
140,360,9091,2,0,B|92:312|116:240,2,99.9999999999999,4|0|2
352,292,1730,2,0,B|424:256|405:172,1,140,4|22. 00:03:202 (6) - Why? this has a big potential to make a star pattern along with 00:02:466 (2,3,4,5) - , so please fix this. Here, I give you the code for 00:03:202 (6,7) - and some snapshot! http://puu.sh/AUZu (Oh, and please move 00:02:466 (2) - to 228,204)
204,120,3202,2,0,B|127:151|145:232,1,140,4|23. 00:50:687 (4) - End point 1 grid tiny to the right to make it neater
132,316,3754,2,0,B|96:308|72:276,1,70
392,336,2650,2,0,B|336:344|304:312,2,902. 00:17:374 (3,4,5,6) - Triangle shape can be better if you put (4) on (436,160)
Thank you~~! >w<Loli Cjj wrote:
From pm
=General=
Clean, though those 300g, 300k, and 100k are hard to compare with 300 and 100 with a slight look, but It's nice and moe. >w</
=Easy=
1. 00:10:564 (5) - So tiny mistakes, but it's not curve enough to blanket 00:10:196 (4) - so here is the thing I do to make it as curve as possible - http://puu.sh/AUKh Fix~ :3414,51,10564,2,0,B|468:91|449:158,1,120,2|22. 00:22:343 (1) - Move the endpoint to (264,308) to make it like going to 00:23:815 (2) - if epanded. Fix~ :3
=Hard=
1. 00:01:729 (1) - Perhaps fix this with 00:02:650 (3) - 's approach circle? Fix~ :3352,292,1730,2,0,B|424:256|405:172,1,140,4|22. 00:03:202 (6) - Why? this has a big potential to make a star pattern along with 00:02:466 (2,3,4,5) - , so please fix this. Here, I give you the code for 00:03:202 (6,7) - and some snapshot! http://puu.sh/AUZu (Oh, and please move 00:02:466 (2) - to 228,204) Fix~ :3204,120,3202,2,0,B|127:151|145:232,1,140,4|23. 00:50:687 (4) - End point 1 grid tiny to the right to make it neater Fix~ :3
132,316,3754,2,0,B|96:308|72:276,1,70
4. 01:12:772 (2,3,4) - Where's the clap?I don't want use clap this part~ ;_;
That's all from me, great art.
Star & Good luck
osu file format v9
[General]
AudioFilename: Futuristic Player.mp3
AudioLeadIn: 1500
PreviewTime: 48118
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
[Metadata]
Title:Futuristic Player (TV Size)
Artist:Hashimoto Miyuki
Creator:Akemi_Homura
Version:Sekai's Normal
Source:Saki: Achiga-hen - episode of side-A
Tags:ending gamu -gamu- sekai -sekai-
[Difficulty]
HPDrainRate:3
CircleSize:4
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1
SliderTickRate:1
[Events]
//Background and Video events
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Video,0,"Saki.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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Thank you for modding~ cryo~ ><cRyo[iceeicee] wrote:
hey ^^
[Easy]SPOILER
- 00:42:588 (1,2) - sounds strange, i think it would be better if u replace them http://puu.sh/B3oT , fits better with vocal (and put finish on 00:42:956 , same with I/H diffs) Fix~ :3
- 00:48:110 - add note with soft whistle Fix~
- 00:35:595 (4) - put finish on the tail o.o? (ur hard diff have it) Fix~
[Hard]SPOILER
- 00:04:858 (3) - a bit incorrect spacing, all previous notes have 1.2 this one 1.1 Fix~
- 00:06:883 (1) - just saying, if u want to use blanket tehnique on low spacing, use sliders with 2 waypoints to make it more curve http://puu.sh/B2Z9 , because 1 waypoint looks a bit ugly Fix~
- 00:50:687 (4) - adding reverse arrow to this slider and deleting this note 00:51:423 (5) - sounds better for me remain this~ ;_;
- 00:54:736 (1) - same here, reverse fits much better then breaking flow o.o ^
- 00:59:889 (8) - i think whistle sounds better then clap o.o! Fix~
and some offtopSPOILER
- 1- why not start patern with whistle sound instead of finish? BGm sound totally match with soft whistle but not with finish, or at least reduce volume for that finish Reduce volume~
- 2- 00:31:177 (1) - and 00:33:386 (5) - only sekai diff have finish here, just saying xD okay~ add finish~ :3
- 3- very big difference in volume in Sekai diff orz..
- 4- Sekai clap sounds better (◕‿◕✿) QAQ...
- 5- In Gamu diff i would like to see same hitsounds as [Hard] diff o.o!
6- Why there is 2 *Gamu* and 2 *Sekai* in tags but only 1 *ending* o.o?- 7- And yeah 4+ star N diff should have much more variation istead of 1/1 spam (¬‿¬)
sorry~ no changedMiya wrote:
Recheck~
Gamu's InsaneThat's all for now. Call me back once you're done with this mod :3
- 00:41:208 (4,5) - For better flow, how about stacking this below 00:40:932 (3) - end point?
Thank you~ Miya~~ >w<Miya wrote:
Recheck~
GeneralWhere is two -Sekai-~? QAQ I can't find.. I can see just "ending, gamu, -gamu-, sekai, -sekai-" orz.. maybe I fixed unconsciously~
- Tag should be '-Sekai- and Sekai' not '-Sekai- and -Sekai-'. I told you double -Sekai- will not work >.<
EasyThat's all for now. Call me back once you're done with this mod :3
- 00:41:484 (3) - Whistle at the start? It will be consistant to your whistle rythim. Fix~
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hmm... I changed to this rhythm http://puu.sh/BE1Wwcx19911123 wrote:
from my queue
inb4 miya's bubble
[Gamu's Insane]
01:12:956 (3,4) - I think the rhyme is kinda odd here, circle first and slider later fit the song better
good luck
네~ 괜찮으시다면 부탁드릴게요~ :3Kawayi Rika wrote:
저기 혹시 태고 난이도 추가해도 되나요?
Thank you for modding~ ><No_Gu wrote:
request from my queue
orz I have forgot to mod for 1 month..sorrysorrysorrysorrysorrysorrysorrysorrysorry That's okay~ lol
color2 and 3 are nearly the same with this hitcircle.add 1 more color between them? Colour Fixed~ :3
something about hitsound
soft-hitfinish2.wav : I don't think it can fit this song.I can't hear it in music I think this sound not bad..I'm sorry about this individual difference..
soft-hitclap.wav : soft-hitclap2.wav is the real drums.not this.If you really want to use this. at least turn down its volume okay~ volume is little down~
[Easy]
00:45:717 (1) - why not start at 00:45:901 to follow vocal? I consider Beginner's reaction velocity, then Think this spin is too short.. ;_; So Start eailier.
[Hard]
00:07:619 (3) - finish is too noisy Reduce volume~ (Easy Diff too)
00:48:110 (1,2,3,4,1) - seems need some work umm..orz I don't know where is need some work~ ;_; Hit sounds..? Placement...?
01:16:269 (5) - remove whistle and finish then add clap I think current sounds and your suggestion both are fine~ but I want consistency with Insane diff. So If Gamu-chan change that sounds I'll fix that too~ :3
http://puu.sh/D0uXNo_Gu wrote:
request from my queue
[Gamu]
00:47:374 (1) - end at 00:47:558 sounds better no~
00:48:110 (1) - whistle not good ok~
01:16:269 (1,2) - clap is better (1) - Clap changed. (2) - no changed
I personally suggestting adding whistle at 1,3 in kiai time. sounds much better.hmm... I don't think so
Thank you again~ Miya~ :3Miya wrote:
Recheck~
EasyHard
- 00:30:451 (2) - Add a whistle here at slider start to follow up your previous whistle rythim?
- 00:31:187 (1) - I fell you don't need to reduce the volume of this finish in here. Just remove the timing section that reduce the volume of the finish sounds.
- 00:33:396 (5) - You should add a finish here at this slider end to follow up finish at 00:31:187 (1) -
- 00:40:022 (1) - Add a whistle here too at the slider end. Not consistant for your whistle rythim.
- 00:48:120 (1,2) - Increase both of this circle volume by 10% please. It's too low imo. So 1 will have 40% volume and 2 will have 50% volume.
That's all >.<
- 00:17:752 (6) - Miss a whistle at this slider start?
- 00:37:077 (3) - Aw, the whistle and finish sound here at the start of the slider is very loud and doesn't good to hear. Just remove the whistle to fix this.
osu file format v9
[General]
AudioFilename: Futuristic Player.mp3
AudioLeadIn: 1000
PreviewTime: 48118
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
[Metadata]
Title:Futuristic Player (TV Size)
Artist:Hashimoto Miyuki
Creator:Akemi_Homura
Version:Sekai's Normal
Source:Saki: Achiga-hen - episode of side-A
Tags:ending gamu -gamu- sekai -sekai- kawayi rika
[Difficulty]
HPDrainRate:3
CircleSize:4
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1
SliderTickRate:1
[Events]
//Background and Video events
0,0,"Saki1.jpg"
Video,0,"Saki.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
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78304,-100,4,2,2,20,0,0
79040,-100,4,2,2,5,0,0
79224,-100,4,2,2,5,0,0
[Colours]
Combo1 : 147,147,255
Combo2 : 255,155,155
Combo3 : 89,255,89
SliderBorder : 255,255,255
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http://puu.sh/DLbQMiya wrote:
Recheck~
Gamu's InsaneThat's all >.<
- 00:44:347- Reduce timing point here by 5% please, it's very loud imo. Changed to 75%
- 00:45:819- ^ Reduce by 10% Changed to 80%
Since the user is afk...i think not.Miya wrote:
Why graved? i was going to recheck this. :/
Well, if you don't want to revive this, i will delete this map from my list.
yeah~ Gamu chan~! \=3=/Gamu wrote:
omg..I am really glad about that.
But very old map D:
So I want to remap my diff if you are aiming for Rank
ありがとう!Guy wrote:
Hi! Gamu's request :3 check only Insane diff~
Red : Unrankable issue / must fix.
Blue : Should be fixed / highly suggested.
Black : Just suggestion.
[Gamu's Insane]Good luck!
- 00:00:267 (1) - ここはwhislte必要ないのでは? バスが鳴り出すのが00:00:635 - ここからなので
ほんまや、消します。
- 00:42:966 (7,1) - NCが逆のような
omg...
- 00:47:383 (1) - 音が無いようなのでリピート消したほうがいいと思います。
音は微妙にあるけど、聞こえづらいし、ないほうがいいか。
- 00:48:119 - ボーカルに合わせてnote追加しませんか?次の1/8スライダーに入りやすくなると思います。
ボーカル無視してbackの音だけで取ってる部分だから、ボーカルに合わせておくと次のリピートスライダータイミングがとりづらいと思うので、入れませんでした。(ちなみに1/6スライダー ボソッ)
- 00:59:898 (3,4,5,6,7,8,9,10,1) - なんだか歪んでいるように見えたのでもう少し整えてみてはどうでしょうか? 具体的にはnote間が詰まって見えたのでストリームの開始をもう少し下の位置からにすると改善できると思います。
超適当においてました。綺麗に整えます。
- 01:07:628 (6,7,8,9,1) - 01:09:101 (9,10,1) - この2つの場所は裏でバスがはっきり聞こえるのでwhislteを入れてみてはどうでしょうか?
入れときまーす。
nice map :3
Thank you~!ThoomyyxD wrote:
Hello! From my Queue
Sorry, but Your map is perfect, xD, I can't mod
For your good job, take my star ;D