Oh hai.. no changesKuronumaSawako wrote:
[Dax's Hard]
Really nice Hard. yay~
- 01:27:337 [b](x): Add a note? No thanks xd

Oh hai.. no changesKuronumaSawako wrote:
[Dax's Hard]
Really nice Hard. yay~
- 01:27:337 [b](x): Add a note? No thanks xd
Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Dax's Hard].osuikari_kyon wrote:
[Dax's Hard]
- 01:18:342 (1) - whistle al final del slider? Kk
- 01:19:241 (2) - whistle? Kk
LOL Why.. The star rating no matter... Your diff has to be ''Sekai's Easy'' ._. And.. is easy.. obviously.. compared with Ignacio's Normal.-Sekai- wrote:
ok i think I'll rename my diff to normal
Graciasikari_kyon wrote:
[Insane]
- 01:04:506 - supondre que aca no quisiste usar whistles Nop
- 01:08:279 (7) - no whistle en el cuerpo del slider Ok.
- 01:11:154 (5) - ↑ Ok.
No, your diff as a Easy it's ok.-Sekai- wrote:
ok i think I'll rename my diff to normal ._. and fixed some ~
Y quieres que Normal se haga Hard, Hard se haga Insane. E Insane se haga Extra (? XDikari_kyon wrote:
ademas la [Normal] tiene un spacing exageradamente alto.
Por eso la [Easy] deberia ser mas simple, para compensar el diff spread
Nunca dije que lo Dijiste. Problem? Weno se me olvido escribirlo en Ingles para Sekai.ikari_kyon wrote:
nunca pedi cambiar el nombre =v=
Thanks :3JauiPlaY wrote:
[Insane]
00:54:623 (1,2,3,4,5,6,7,8,1) - The sound volume may be too loud for me. Reduced it by 10%.
JauiPlaY wrote:
[Dax's Hard]
00:19:402 (6) - Nc. Kk
01:14:030 (8) - ^. No thanks..
Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Dax's Hard].osunich95 wrote:
[Dax's Hard]
01:18:342 (1) - Add finish in the beginning of slider. Kk
Thanks for mod and starnich95 wrote:
[General]Ok.
- Remove the red line in 00:03:266 , because it already have in 00:00:190. So here unnecessary to need use it.
[Insane]
00:31:622 (4) - Add NC Ok.
00:58:576 (2) - Remove finish Ok.
01:08:279 (7) - Add finish in beginning and end of slider. Ok.
01:26:249 (5) - Add NC Ok.
Thank youlovhin456 wrote:
General:
- Inconsistency in kiai times. Ignacio's Normal 1st kiai time ends at 01:03:607 while others at 01:01:092. And Sekai's Easy 2nd kiai time starts at 01:06:820 while others at 01:06:842 Ok, I fixed these.
Insane:
- Lots of unsnapped objects tooSPOILER00:03:266 (1) - Unsnapped circle
00:03:651 (2) - Unsnapped circle
00:04:037 (3) - Unsnapped circle
00:04:423 (4) - Unsnapped circle
00:04:809 (5) - Unsnapped slider (start)
00:04:809 (5) - Unsnapped slider (end)
00:05:774 (1) - Unsnapped circle
00:05:967 (2) - Unsnapped circle
00:06:160 (3) - Unsnapped circle
00:06:353 (4) - Unsnapped slider (start)
00:06:353 (4) - Unsnapped slider (end)
00:06:932 (5) - Unsnapped circle
00:07:317 (6) - Unsnapped circle
00:07:510 (7) - Unsnapped circle
00:07:703 (1) - Unsnapped spinner (start)
Are you sure that these notes are unsnapped?
Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Dax's Hard].osulovhin456 wrote:
Dax's Hard:
- Fun! <3
- But I'm a little worried about the slider velocity, it seems a little high For a Hard ''Table'' Not much.. The difference between Insane and Hard are not the S.V, Are the jump in the insane ewe.. And is easy. I can FC My diff.. And im noob.. So.. XD
- Lots of unsnapped objectsSPOILER00:03:266 (1) - Unsnapped slider (start)
00:03:266 (1) - Unsnapped slider (end)
00:04:037 (2) - Unsnapped slider (start)
00:04:037 (2) - Unsnapped slider (end)
00:04:809 (3) - Unsnapped circle
00:05:388 (4) - Unsnapped circle
00:05:774 (1) - Unsnapped circle
00:05:967 (2) - Unsnapped circle
00:06:160 (3) - Unsnapped circle
00:06:353 (4) - Unsnapped circle
00:06:546 (5) - Unsnapped slider (start)
00:06:546 (5) - Unsnapped slider (end)
00:07:317 (6) - Unsnapped circle
00:07:510 (1) - Unsnapped spinner (start)
00:07:510 (1) - Unsnapped spinner (end)
BUGS! - Si encuentran cosas unsnapped avisenme.. El AIMod & el AIBat no me dijieron nada x:
Thanks---Assault[K]--- wrote:
[Insane]
00:13:944 (2,3,4,5,6) : Stream can be closer Nope.
00:37:083 (2) : Move down 1 or 2 grid No, because there will be a spacing error then.
01:26:981 (1) : Remove finish Ok.
Wut.. i think you are using the ''Distance Snap.'' ok. For me are fine---Assault[K]--- wrote:
[Dax's]
Many spacing errors
sorry, no changes but thanks for modding :3---Assault[K]--- wrote:
[Sekai's]
00:06:450: Spinner too close to (4) maybe move to red tick? nope it's fine
01:21:194: (1) is too far from previous note (Move up 1 grid?) the spacing is the same with all notes, and there is no problem with this note~
Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Dax's Hard].osuwinber1 wrote:
Dax's
00:41:685 (3) - http://puu.sh/kVni fits better imo well.. kk
00:47:435 (3) - i'd tell you do to something similar to above to follow the vocals, but it ruins symmetry a little :/ but it's still a consideration you can take, perhaps you can think of a different symmetry to make it work out. kk
01:13:490 (6) - new combo? to follow the echo kk
01:14:928 (6) - new combo and remove combo from next note kk
01:16:186 (1) - remove combo and add new combo t onext note kk
01:19:600 (3,4,5,1) - i'd decrease the spacing a little No thanks..
01:23:374 (5) - new combo kk
Thank you~winber1 wrote:
Insane
00:03:277 (1) - I'd just be more consistent and place this with the other notes. LOL, how the heck does that note is there?, fixed.
00:07:715 (1) - end spinner on red line. Fixed.
00:22:098 (7,1) - this isn't the best use of anti-spacing imo. It's readable but it doesn't really fit. I won't change this one.
00:51:747 (1,2) - move down to here? http://puu.sh/kVjf just my opinion tho Ok.
00:55:341 - the hitnormal is kinda noisy and loud, maybe decrease volume? Ok, decreased by 10%.
00:57:677 (10) - new combo to emphasize jump? Nope.
01:18:342 (1) - would sound better if you ended 1/2 tick earlier and added a note after it imo. http://puu.sh/kVjW Ok.
* Inconsistent timing section http://puu.sh/maO0Guidelines wrote:
The number of maps by any mapper should not exceed the number of maps by the uploader: this means that if you have 2 diffs, no guest mapper can have more than 2 diffs; collaboration maps are exempt from this. Ask a BAT if you're unsure of who should upload the mapset.
Fixed all. And I will try to make a Hard then. Thank you :3Leorda wrote:
Hiii
General
* Your number of diff are few than guest mapper* Inconsistent timing section http://puu.sh/maO0Guidelines wrote:
The number of maps by any mapper should not exceed the number of maps by the uploader: this means that if you have 2 diffs, no guest mapper can have more than 2 diffs; collaboration maps are exempt from this. Ask a BAT if you're unsure of who should upload the mapset.
* Make sure the Audio Lead-In is consistent on each diff
Nice job
Tranquii Bruno, ya va a llegar!!Darksonic wrote:
Casi 14 paginas tiene esto ya, mother of god no se rankeara nunca mas ;_________;
Darksonic wrote:
Casi 14 paginas tiene esto ya, mother of god no se rankeara nunca mas ;_________;
Kennez chico malo hiciste llorar a Bruno.Kenezz wrote:
[Dax's Hard]
00:19:582 (2) - Considera empezar el combo aqui en vez de aqui 00:19:402. No lo considerare. Lo Hare. ewe Fixed.
00:35:216 (1) - Un whistle no vendría mal aquí, ahora se oye un poco vació. No siento que cambie mucho pero Igual xD Added.
00:46:716 (1) - Lo mismo que el punto anterior, se oye un poco vació, en este caso yo preferiría un finish. Added.
01:20:858 (4,5) - Te sugiero que en esta parte uses un espacio mas cerrado para evitar confusiones por el anterior slider con un sv reducido, http://puu.sh/nste, referido a la confusión por el aceleramiento del cursor y en el gameplay se sienten las notas disparadas, y bien, si quieres agregar algo jumpy te sugiero que lo hagas aquí 01:21:217 (1) pues inclusive la música lo sugiere. Solo lo de acercar notas ewe Kk.
01:24:182 (1) - El finish aquí se oye un poco mal, ademas de que la pista no lo sugiere adelante hay otras dos notas con finish y lo que hace este es opacar el sonido de los otros, eliminalo si quieres. Kk
Hacía mucho no veía un mod de este tamaño en uno de mis mapas xD. Bien, todo fixeado, incluyendo la de Verdis. Muchas gracias <3Kenezz wrote:
[Insane]
00:31:622 (1) - Encuentro el new combo innecesario porque el patrón el básicamente el mismo y obviamente así es mas fácil leerlo.
00:51:747 (1) - Lo mismo que el punto anterior, elimina el new combo, ademas el combo es demasiado corto.
00:52:826 (2) - Elimina el finish del inicio, si quieres puedes cambiarlo por whistle para que no suene vacío.
00:56:779 (6) - Agrega un new combo para ser consitente con la siguiente parte (00:59:654 (1))
00:58:576 (2) - Missing clap al inicio.
01:00:552 (1) - Elimina el new combo, es totalmente innecesario.
01:05:224 (5) - La voz sugiere que el new combo debe iniciar aqui o aqui 01:05:045.
01:26:968 (1) - Cambia el whistle por un finish.
-Bien es todo, la diff no esta mal aunque podría ser mejor, algunas notas encimadas hacen que el espacio luzca un poco sucio pero podrías mejorarlo o/
No puedes :C... La Diff de Verdis estaba en 1/6 so todos los Objects quedaron mal snapeados. ademas de que no se si Verdis le puso notas en 1/6 lo que no convendria usar el ''Resnap all notes''. Viendo la diff creo que no. Verdis debe fixearlo Manualmente.Darksonic wrote:
todo fixeado, incluyendo la de Verdis.
Hello Kiddo. Im dax. Im in your list right? ;_; over 1 month ago... ;_; Some weeks you says ''You're 2 more up'' ;_; and now i think im are 20 more up ;_; awakening is cryingKiddo-Kun wrote:
Dax's Hard:
• 00:35:216 (1) - A finish here would fit rather well. Of course~ Kk
• 01:08:279 (1) - Remove the new combo on this note to stay consistent with 00:56:779 (5). Fixed.
• 01:18:342 (1,2,3) - Yeah, change this to 0.75x. The transition from normal to half speed it super weird. I think no.. Is normal. xD
Ok, fixed these things, thank you so much for mod and star :3Kiddo-Kun wrote:
Hello~ Fulfilling a promise! (#modreq)
General:
• Insane has a later Audio Lead-in, since they all start at the same time, they should all be the same. Except for Normal (look bellow).
Insane:
• 00:06:943 (5,6,7) - These notes should be a little closer, jumps feel weird when they're slowed down.
• 00:42:583 (1,2,3,4,5,6) -This seems to be one big confusing mess. It will cause the majority of players to break their combos. Please re-arrange this pattern into something less frustrating and readable.
The only major problem I have with this difficulty is the constant use of patterns like this. Please avoid using patterns like this very often in the future, for they play pretty poorly.
Send me a PM, please.DaxMasterix wrote:
Hello Kiddo. Im dax. Im in your list right? ;_; over 1 month ago... ;_; Some weeks you says ''You're 2 more up'' ;_; and now i think im are 20 more up ;_; awakening is crying
Kiddo-Kun wrote:
Send me a PM, please.
I'll mod your map next, sorry I forgot.
<3Kenezz wrote:
Let's go!
Verdisphena wrote:
YES
Verdisphena wrote:
YES
Verdisphena wrote:
YES
Felicidades Capo!!Verdisphena wrote:
YES
All fixed :3osuplayer111 wrote:
[Ignacio's Normal]
00:58:216 (5) - New combo.
[Insane]
00:24:254 (6,7,8) - Space them normally? I don't like this kind of jump.
01:00:552 (5) - New combo due to the spacing change.