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Blue Drops - Ring My Bell (TV Size)

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Ignacio_old
Topic Starter
Darksonic
Updated.
mancuso_JM_
Bueno Bruno, aca estoy yo para hacer el mod que te dije ayer en #Spanish :P

General:
Audio Lead-In: Me parece que no es suficiente en 2000 (adsadas por el momento esta en 1996 xD), deberias ajustarlo en 2500 porque realmente empieza muy rapido. Es mejor si lo ajustas en el .osu file in Notepad (File --> Open .osu in Notepad)

Nada mas para decir por aca

Easy:
-Me parece que lo settings estan algo alto para esta dificultad:
--> El Overall Difficulty, esta algo alto, es mejor que lo disminuyas en 1 Tick (OD-1)
--> Con el HP Drain Rate me pasa algo parecido, digo lo mismo que arriba y lo disminuyas en 1 Tick (HP-1)
--> Lo mismo con el Approach Rate, esta alto para la velocidad de Slider que tenes, cuando llegas a los Sliders hace parecer que la Velocidad en los Sliders va a ser mayor. Por esto te digo que lo disminuyas en 1 Tick tambien (AR-1)

00:06:171 (3,4): Spacing, no es recomendable que aparezcan este tipo de errores en las dificultades faciles, porque causa confusion en los nuevos jugadores. Arregla esto moviendo el Slider (4) con Distance Snap (0.9x)
00:06:364 (4): Me suena a que hay un cambio notorio en cuanto a la voz, por esta razon deberias agregar un New Combo
00:12:568 (4): Siguiendo la musica, deberias agregar un New Combo aca, ademas siempre se sugiere que los Combos sean cortos en estas dificultades para que el Score no sea tan reducido, por eso 3/3 juega mejor que un pattern de 6.
00:13:466 (5,6): Es mejor que no apiles notas en estas dificultades, porque causa confusion en los Nuevos jugadores. Por esto deberias desapilar las notas. Si lo haces, cuida el Spacing con la proxima nota (1)
00:17:957 (4): Queda mejor si este Slider ocupa el mismo lugar que el Slider previo (2), para esto move 1 Grid a la derecha (Grid Level 4) este Slider
00:19:574 (5): El ritmo cambia aca, por esto deberias agregar un New Combo
00:20:832 (1): Dos cosas para esta nota:
1era--> Creo que siguiendo el Instrumental, puedes agregar un Whistle en esta nota
2da--> Deberias comenzar esta seccion con la voz, creo que esta nota todavia pertenece al Instrumental. Entonces te sugiero que Elimines este New Combo y se lo agregues a la siguiente nota en 00:21:191 (2)
00:23:167 (1,2): Desapila estas notas, por la razon que habia dado anteriormente
00:26:490 (2,1): Como te mencione en otra oportunidad, cuida el espaciado entre las notas para esta clase de dificultades. Para arreglar el problema move (1) con Distance Snap (0.9x)
00:26:580 (x): Para hacer este pattern mas consistente al anterior (00:20:832), deberias agregar una Nota con Whistle aca
00:38:436 (1): Combo Bug. Agrega un New Combo para arreglar el problema
00:43:826 (2,3): Que tal de cambiar estas dos notas por un Slider?? Me suena mejor con la musica
00:45:263 (4,5): (^)
00:51:909 (3,4): Desapila estas notas, por razones que ya di
00:55:314 (T): El comienzo del Kiai esta fuera de lugar (Unsnapped). El comienzo del Kiai debe estar en 00:55:323, asi que debes resnapear
00:56:760 (3): Quizas puedes agregar un Clap en el Reverse Arrow
00:59:634 (5): Este Whistle en todo el Slider, queda inconsistente con lo que venias haciendo, no venia usando Whistle desde un buen rato. Suena mejor si haces lo mismo que el Slider anterior que mencione (Sin hitsounds en las puntas y con Clap en el Reverse Arrow)
01:04:305 (6): Siento el cambio de voz en esta nota, deberias agregar un New Combo aca
01:05:203 (Spin): Cuando testee el map, este Spinner me sono algo tarde. Por esto, es mejor si mueves este Spinner 1/2 hacia atras, en 01:05:023 (Tick Blanco)
01:17:239 (3): Este Clap no va bien con la musica, asi que eliminalo de esta nota

En general, esta diff. necesita mas trabajo aun. Tienes que fijarte mejor las formas de tus Sliders porque algunas no se ven del todo bien. Debes conseguir mas mods, al menos en esta diff.

Ignacio's Normal:
--> Podrias agregarle un Tick en el Approach Rate, creo que juega bien en esta dificultad (AR+1)
--> Te sugiero que disminuyas en 1 Tick el Circle Size, ya que tienes muchas dificultades con el mismo Tamaño de Circulos. (CS-1)

00:00:190-00:09:335: Deberias mapear esta seccion, para mas consistencia con el resto del mapset. De lo contrario ajusta el Audio Lead-In 0, porque no lo usas para nada
00:10:592 (3): Creo que suena mejor, si agrandas este Slider en 1/2, y termina en 00:11:131.
00:20:472 (3,4): Deberias arreglar este Spacing con el Distance Snap, y creo que es mejor si lo apilas con el proximo Slider (1)
01:19:574 (T): No veo del todo necesario este cambio de velocidad, y mas en una Normal, que puede causar confusion para esta clase de jugadores. Te sugiero que elimines este Inherited Point (Linea Verde) y mapees todo el map con la misma velocidad de Slider
01:23:167 (4,5): Arregla este Spacing con el Distance Snap, se ve bien si moves a (5) a x:316 y:300
01:23:526 (5,6): En cuanto al Stack, no me gusta como juega con la cancion en esta parte, es mejor si desapilas las notas y moves a (6) a x:444 y:212 (Simetrico con el comienzo del Slider (3))

Buena diff Ignacio, quizas un poco dificil para una Normal, pero... meh :P.

Dax's Hard:

00:45:981 (5): Como cambia el ritmo, y ademas viendo que hay un comienzo de un 5-plet, son buenas razones para agregar un New Combo aca
00:55:320 (T): El Comienzo del Kiai esta Fuera de Lugar (Unsnapped) por 3ms. El Kiai debe comenzar en 00:55:323, asi que debes resnapearlo
01:20:832 (4): El cambio de velocidad es algo repentino, creo que debes agregarle un New Combo a esta nota para hacerlo mas predescible

Bien Dax como siempre, te estas haciendo pro en esto :P

Insane:
00:05:785 (1,2,3,4): Es mejor si mantienes la misma distancia entre las notas como lo hiciste en los patterns anteriores.
00:39:424 (4,5): Este Salto queda algo raro, ya que tienes a (3,4) apilados en 1/2 de distancia, mientras que (5) esta totalmente separado estando a 1/2 tambien. Me parece mejor si apilas a (5) con (3,4) y dejar a (6) en el lugar que esta ya que esta en 1/1 de distancia
00:45:173 (4,5): (^)

Esta diff. esta bastante bien y mas viendo que es tu primer map. Lo unico que te puedo decir es que tienes algunos saltos algo random como los que te mencione que deberias arreglarlos

Verdi's Taiko Oni:
- Elimina el Video de esta dificultad, ya que tienes un BG especial para esta dificultad y el Video se hace innecesario
- Parecen estar algo altos los Settings, creo que es mejor si reduces en 1 Tick el HP Drain Rate y el Overall Difficulty (HP, OD-1)
- En la zona de Juego aparece una d del BG, no se si es un problema, pero no se ve del todo bien, seria mejor que lo arregles

00:00:210 (T): Move este Inherited Point a 00:00:190, se ve mejor cuando jugas el map
00:05:399 (14): Esta nota deberia ser un kat
00:07:908: Es un Solo esta parte, por esto suena mejor un Spinner que el Slider, deberias considerar cambiarlo
01:01:093 (T): Unsnapped Kiai. Este Kiai debe finalizar en 01:01:071
01:06:842 (T): (^). Este Kiai debe comenzar en 01:06:820

No mucho para decir, se ve bien como la mayoria de tus Taiko :P

Eso es todo lo que tengo por ahora.
En General se ve bien, solo le falta pulir bien algunas cosas, creo que con mas mods lo vas a poder arreglar. La Easy aun necesita mas Trabajo, pero no es nada que no se pueda arreglar
Buena Suerte Bruno ;)
Pereira006
hello~~

General

all diff open on osu.notepad you will see this "AudioLeadIn: 1996" change to 2000 then save
Kiai Times are Inconsistency http://puu.sh/hH3Z pleasse same all diff

Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Easy

00:11:131 (3) - the middle hitsound finish look not good remove finish IMO
00:12:568 (4) - I feel this need new combo because the drums is change
00:13:646 (6) - add clap only end slider ?
00:15:802 (2,4) - not perfect stack maybe perfect stack ? like this http://puu.sh/hGXm
00:15:802 (2) - add clap only end slider?
00:17:957 (4) - ^ same
00:19:574 (5) - New combo ? because is same drums is change
00:22:269 (5) - add clap only end slider?
00:23:706 (3) - ^ same
00:24:424 (4) - ^ same
00:35:562 (2) - add clap?
00:38:436 (1) - you can see http://puu.sh/hH11 but this is new combo then is "bug New combo" you have put manually new combo
00:50:652 (2) - add finish only start slider?

stuff cool
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ignacio's Normal

00:09:335 (1,2,3,4,5,1,2,3,4,5,6) - why this spacing is 1.20x and another are 1.30x ? maybe fix spacing 1.30x ?
00:15:083 (1) - add finish ?

stuff cool okay
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dax's Hard

stuff cool
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Insane

00:19:215 (8) - grid 1 left ? or is intentional?
stuff cooooooooooooooooool
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Verdi's Taiko Oni

you forget Resnapp all note :/
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
that all i think pleasse some mod you can't understand my eng is suck pleasse ask me in-game i will explain better

good luck and bye bye

EDIT: mancusojuanmattos ffffff stop mod faster ;_;
Mitsuneko
I've had this map for a while. And to be honest, It's really awesome.
So this map doesn't need a mod from me. Sorry though.
Topic Starter
Darksonic

Pereira006 wrote:

General

all diff open on osu.notepad you will see this "AudioLeadIn: 1996" change to 2000 then save It is in 2500 right now.
Kiai Times are Inconsistency http://puu.sh/hH3Z pleasse same all diff Fixed.

Easy

00:11:131 (3) - the middle hitsound finish look not good remove finish IMO Ok.
00:12:568 (4) - I feel this need new combo because the drums is change Fixed.
00:13:646 (6) - add clap only end slider ? Nope.
00:15:802 (2,4) - not perfect stack maybe perfect stack ? like this http://puu.sh/hGXm Fixed.
00:15:802 (2) - add clap only end slider? Nope.
00:17:957 (4) - ^ same ^
00:19:574 (5) - New combo ? because is same drums is change Fixed.
00:22:269 (5) - add clap only end slider? Nope.
00:23:706 (3) - ^ same ^
00:24:424 (4) - ^ same ^
00:35:562 (2) - add clap? Ok.
00:38:436 (1) - you can see http://puu.sh/hH11 but this is new combo then is "bug New combo" you have put manually new combo Fixed.
00:50:652 (2) - add finish only start slider? Ok.

Insane

00:19:215 (8) - grid 1 left ? or is intentional? Oops, isn't intentional, fixed.
Thank you for mod and star :D!

mancusojuanmattos wrote:

General:

Audio Lead-In: Me parece que no es suficiente en 2000 (adsadas por el momento esta en 1996 xD), deberias ajustarlo en 2500 porque realmente empieza muy rapido. Es mejor si lo ajustas en el .osu file in Notepad (File --> Open .osu in Notepad) Ok.

Easy:
-Me parece que lo settings estan algo alto para esta dificultad:
--> El Overall Difficulty, esta algo alto, es mejor que lo disminuyas en 1 Tick (OD-1) Ok.
--> Con el HP Drain Rate me pasa algo parecido, digo lo mismo que arriba y lo disminuyas en 1 Tick (HP-1) Ok.
--> Lo mismo con el Approach Rate, esta alto para la velocidad de Slider que tenes, cuando llegas a los Sliders hace parecer que la Velocidad en los Sliders va a ser mayor. Por esto te digo que lo disminuyas en 1 Tick tambien (AR-1) Ok.

00:06:171 (3,4): Spacing, no es recomendable que aparezcan este tipo de errores en las dificultades faciles, porque causa confusion en los nuevos jugadores. Arregla esto moviendo el Slider (4) con Distance Snap (0.9x) Fixed.
00:06:364 (4): Me suena a que hay un cambio notorio en cuanto a la voz, por esta razon deberias agregar un New Combo Ok.
00:12:568 (4): Siguiendo la musica, deberias agregar un New Combo aca, ademas siempre se sugiere que los Combos sean cortos en estas dificultades para que el Score no sea tan reducido, por eso 3/3 juega mejor que un pattern de 6. Fixed.
00:13:466 (5,6): Es mejor que no apiles notas en estas dificultades, porque causa confusion en los Nuevos jugadores. Por esto deberias desapilar las notas. Si lo haces, cuida el Spacing con la proxima nota (1) Fixed.
00:17:957 (4): Queda mejor si este Slider ocupa el mismo lugar que el Slider previo (2), para esto move 1 Grid a la derecha (Grid Level 4) este Slider Creí que lo había arreglado ya xD, fixed.
00:19:574 (5): El ritmo cambia aca, por esto deberias agregar un New Combo Ok.
00:20:832 (1): Dos cosas para esta nota:
1era--> Creo que siguiendo el Instrumental, puedes agregar un Whistle en esta nota Ok.
2da--> Deberias comenzar esta seccion con la voz, creo que esta nota todavia pertenece al Instrumental. Entonces te sugiero que Elimines este New Combo y se lo agregues a la siguiente nota en 00:21:191 (2) Sip, creo que es del instrumental, fixed.
00:23:167 (1,2): Desapila estas notas, por la razon que habia dado anteriormente Fixed.
00:26:490 (2,1): Como te mencione en otra oportunidad, cuida el espaciado entre las notas para esta clase de dificultades. Para arreglar el problema move (1) con Distance Snap (0.9x) Fixed.
00:26:580 (x): Para hacer este pattern mas consistente al anterior (00:20:832), deberias agregar una Nota con Whistle aca Ok.
00:38:436 (1): Combo Bug. Agrega un New Combo para arreglar el problema Fixed.
00:43:826 (2,3): Que tal de cambiar estas dos notas por un Slider?? Me suena mejor con la musica Ok.
00:45:263 (4,5): (^) ^
00:51:909 (3,4): Desapila estas notas, por razones que ya di Fixed.
00:55:314 (T): El comienzo del Kiai esta fuera de lugar (Unsnapped). El comienzo del Kiai debe estar en 00:55:323, asi que debes resnapear Fixed.
00:56:760 (3): Quizas puedes agregar un Clap en el Reverse Arrow Ok.
00:59:634 (5): Este Whistle en todo el Slider, queda inconsistente con lo que venias haciendo, no venia usando Whistle desde un buen rato. Suena mejor si haces lo mismo que el Slider anterior que mencione (Sin hitsounds en las puntas y con Clap en el Reverse Arrow) Ok.
01:04:305 (6): Siento el cambio de voz en esta nota, deberias agregar un New Combo aca Ok.
01:05:203 (Spin): Cuando testee el map, este Spinner me sono algo tarde. Por esto, es mejor si mueves este Spinner 1/2 hacia atras, en 01:05:023 (Tick Blanco) Fixed.
01:17:239 (3): Este Clap no va bien con la musica, asi que eliminalo de esta nota Ok.

Insane:
00:05:785 (1,2,3,4): Es mejor si mantienes la misma distancia entre las notas como lo hiciste en los patterns anteriores. Pero si están a la misma distancia O.o
00:39:424 (4,5): Este Salto queda algo raro, ya que tienes a (3,4) apilados en 1/2 de distancia, mientras que (5) esta totalmente separado estando a 1/2 tambien. Me parece mejor si apilas a (5) con (3,4) y dejar a (6) en el lugar que esta ya que esta en 1/1 de distancia Si, definitvamente queda mejor xD, fixed.
00:45:173 (4,5): (^) ^
Terrible mod te mandaste Juan xD, mil gracias :D
GiNa
Hi, request from my queue

[General]
-Turn off “Enable countdown”? it’s annoying, especially for this kind of soft song

[Easy]
00:15:442 (1) – move to x:364 y:152
00:17:239 (3) – ^
00:19:574 (1) – a little far from the previous
00:20:832 (3) – ^
00:22:987 (1) – ^
00:25:323 (1) – ^
Try to keep spacings the same in Easy, they are more after, please check all of them again
00:28:017 (4) – NC
00:38:436 (1) – a circle after the spinner is not a good idea, most beginners can’t handle this. I would suggest you delete (1), and make the spinner longer, which ends at 00:38:436.
00:45:263 (3) – too close this time
00:46:700 (1) – ^
01:05:023 (1) – slider appears quite fast after the spinner, try this instead http://osu.ppy.sh/ss/247974, If you take my suggestion, fix spacing by yourself
01:27:478 (1) – same thing, delete this, and make the spinner longer to 01:27:478

[Ignacio's Normal]
00:20:652 (4) – don’t you think is too far from the previous ?
00:59:634 (7) – NC here ? because you slow down
01:14:005 (4) – too close ?
Nice diff

[Dax’s Hard]
00:45:981 (5,6,7,8,9) – a little too much for Hard ?
Nice diff here too

[Insane]
I’m fine with this diff too :3

This is a nice map overall ;)
DaxMasterix

mancusojuanmattos wrote:

Dax's Hard:

00:45:981 (5): Como cambia el ritmo, y ademas viendo que hay un comienzo de un 5-plet, son buenas razones para agregar un New Combo aca OMG Por poco pense que dirias ''Pon un slider'' :I Adedd.
00:55:320 (T): El Comienzo del Kiai esta Fuera de Lugar (Unsnapped) por 3ms. El Kiai debe comenzar en 00:55:323, asi que debes resnapearlo Fixed.
01:20:832 (4): El cambio de velocidad es algo repentino, creo que debes agregarle un New Combo a esta nota para hacerlo mas predescible Seria pero no quiero un OverNC Con esa em.. como decirlo ''Patata''. So esta bien como esta.

Bien Dax como siempre, te estas haciendo pro en esto :P Para la prox espero ver un ''no Mods'' XD

Pereira006 wrote:

Dax's Hard

stuff cool Nice :3

GiNa wrote:

[Dax’s Hard]
00:45:981 (5,6,7,8,9) – a little too much for Hard ? Is easy.. BPM:167.XD
Nice diff here too
Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Dax's Hard].osu
POKÉMON! TENGO QUE ATRAPARLOS! WOAHAOHAEOWAHAHWADSAD
Topic Starter
Darksonic

GiNa wrote:

[General]
-Turn off “Enable countdown”? it’s annoying, especially for this kind of soft song I thought I did it ;_;. Fixed
btw, I'll delete my Easy diff, another person will do it.

Thank you for mod :D
BeatofIke
I suck. :o
[attachment=0:1d268]screenshot053.jpg[/attachment:1d268]

Good luck with your map.
Beige
Hello~~

Insane

01:02:329 (6) - : delete back whistle add front whistle

01:02:688 (7) - : add whistle

01:02:867 (8) - : delete slider whistle

01:08:077 (6) - : add whistle

01:08:257 (7) - : delete slider front back whistle (skip turn)

01:10:772 (3) - : add whistle

01:11:131 (5) - : delete slider whistle

01:13:287 (8) - : move x 256 y 120

01:17:239 (6) - : delete back clap
I skip guest diff sorry :( thx~ ( I think Insane slider is ugly... :o )
Topic Starter
Darksonic

W h i t e wrote:

Hello~~

Insane

01:02:329 (6) - : delete back whistle add front whistle Ok.

01:02:688 (7) - : add whistle Ok.

01:02:867 (8) - : delete slider whistle Ok.

01:08:077 (6) - : add whistle Nope.

01:08:257 (7) - : delete slider front back whistle (skip turn) Ok.

01:10:772 (3) - : add whistle Ok.

01:11:131 (5) - : delete slider whistle Ok.

01:13:287 (8) - : move x 256 y 120 Nope.

01:17:239 (6) - : delete back clap Ok.


Thank you :D
frost-b-spec
thx reqs~

[Insane]
0.28.736(1) - delete 2nd waypoint(dont need this)
0.36.460(6) - why jumping?
0.55.682(2) - delete 2nd waypoint
1.06.909(1) - delete redwaypoint(change whitepoint)
1.07.538(4) - ^

[Ignacio]
0.20.652(4) - spacing
1.14.005(4) - spacing
1.20.652(3) - spacing(not slow spacing)
1.23.346(5) - spacing
Topic Starter
Darksonic

frost-b-spec wrote:

[Insane]
0.28.736(1) - delete 2nd waypoint(dont need this) I think that is ok with these points.
0.36.460(6) - why jumping? Insane diff lol, that jump is ok.
0.55.682(2) - delete 2nd waypoint Oops, fixed.
1.06.909(1) - delete redwaypoint(change whitepoint) Fixed.
1.07.538(4) - ^ ^


Thank you :D
Ignacio_old
Topic Starter
Darksonic
Updated.
hillaryzx
Hi, Darksonic... a bit mod to give

General

Pass...

Sekai's Easy

00:01:733(3) - don't mind shortening this slider to 02:312?
00:04:820(3) - same as above but end it at 05:399
00:25:861(2) - put finish at the end of the slider
01:15:442(2) - add finish here
01:18:317(2) - add finish at beginning of the slider..

Ignacio's Normal

00:21:909(2) - remove repeat here..

Dax's Hard

00:20:832(1) - add finish at the beginning of the slider
00:26:580(1) - ^
00:36:460(6) - add finish
01:18:317(1) - make this a curve slider, seems a bit ugly..

Ok, I'll take my leave....
Topic Starter
Darksonic

hillaryzx wrote:

Hi, Darksonic... a bit mod to give

General

Pass...

Sekai's Easy

00:01:733(3) - don't mind shortening this slider to 02:312?
00:04:820(3) - same as above but end it at 05:399
00:25:861(2) - put finish at the end of the slider
01:15:442(2) - add finish here
01:18:317(2) - add finish at beginning of the slider..

Ignacio's Normal

00:21:909(2) - remove repeat here..

Dax's Hard

00:20:832(1) - add finish at the beginning of the slider
00:26:580(1) - ^
00:36:460(6) - add finish
01:18:317(1) - make this a curve slider, seems a bit ugly..

Ok, I'll take my leave....
Thanks :D, waiting for responses..
DaxMasterix

hillaryzx wrote:

Dax's Hard
00:20:832(1) - add finish at the beginning of the slider Kk
00:26:580(1) - ^ Kk
00:36:460(6) - add finish lol The note already have a finish
01:18:317(1) - make this a curve slider, seems a bit ugly.. Changed.
Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Dax's Hard].osu
ririco

hillaryzx wrote:

Hi, Darksonic... a bit mod to give

General

Pass...

Sekai's Easy

00:01:733(3) - don't mind shortening this slider to 02:312? No~
00:04:820(3) - same as above but end it at 05:399 ^
00:25:861(2) - put finish at the end of the slider ok~
01:15:442(2) - add finish here ^
01:18:317(2) - add finish at beginning of the slider.. ^
thanks for modding ~

Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Sekai's Easy].osu
Luvdic
Orz 8 paginas D:!!

General:

Revisa bien el timing, algunaas partes necesitan hasta unos +30ms

Insane:

00:06:364 (4) - termina el slider en 00:06:653 - esta en 1/8
00:10:592 (5) - Extiende hasta 00:10:951, y borra el circulo
00:43:646 - Agrega circulo aqui, tal y como lo hiciste con 00:37:897 (8) -

Y... ya me aburri de modear, quizas luego lo termine, no me des kudosu
Topic Starter
Darksonic

ErufenRito wrote:

General:

Revisa bien el timing, algunaas partes necesitan hasta unos +30ms Necesitaría saber que partes ;_;

Insane:

00:06:364 (4) - termina el slider en 00:06:653 - esta en 1/8 Fixed.
00:10:592 (5) - Extiende hasta 00:10:951, y borra el circulo Ok.
00:43:646 - Agrega circulo aqui, tal y como lo hiciste con 00:37:897 (8) - Ok.

Y... ya me aburri de modear, quizas luego lo termine, no me des kudosu
Ok no te lo doy pero después seguilo lol.
Loneight
Request from my modding queue.

Here are just suggestion ~OAO
If you do not like , you can skip it .

[sekai's Easy]
remove 00:42:321's bookmark

00:18:317 (2) - get it on 00:18:496 ?!
00:31:251 (2,3,4,1) - get it like this ?! http://puu.sh/ig4U
00:58:915 (3,4) - (4)'s rotation is covered by (3) , let me can't see rotation .
01:02:508 (3,1) - let them cover completely
01:05:023 (4,6) - let (4) cover completely (6)'s end
01:22:987 (1,2) - this ?! http://puu.sh/ig4W
412,192,31251,2,0,B|448:232|428:284,1,100,2|0
336,248,31969,1,2
240,216,32329,2,0,B|219:268|255:308,2,100
248,116,33406,5,2
...
96,200,83346,2,0,B|84:136|120:96,1,100,2|0


[Ignacio's Normal]
remove 00:42:321's bookmark

I think 35%,40%,45% volume is no difference .


[Dax's Hard]
01:27:478 (2) - NC?

[Insane]
00:40:233 (1,2) - I think this slider not look pretty . let it get beautiful
00:44:903 (3) - NC?
00:50:652 (5) - ^
01:04:125 (1,2) - not look pretty .
01:27:478 (2) - NC?

[Verdi's Taiko Oni]
sorry, i can't mod Taiko QAQ

good song!!!
and sorry to my poor English
Topic Starter
Darksonic

l1106188 wrote:

[Insane]
00:40:233 (1,2) - I think this slider not look pretty . let it get beautiful Ok, done.
00:44:903 (3) - NC? Nope.
00:50:652 (5) - ^ Ok.
01:04:125 (1,2) - not look pretty . Fixed.
01:27:478 (2) - NC? Nope.


Thank you :D
ririco

l1106188 wrote:

[sekai's Easy]
remove 00:42:321's bookmark

00:18:317 (2) - get it on 00:18:496 ?! nope~
00:31:251 (2,3,4,1) - get it like this ?! http://puu.sh/ig4U ^
00:58:915 (3,4) - (4)'s rotation is covered by (3) , let me can't see rotation . what? o.o"
01:02:508 (3,1) - let them cover completely ok~
01:05:023 (4,6) - let (4) cover completely (6)'s end ^
01:22:987 (1,2) - this ?! http://puu.sh/ig4W nope~

thanks for modding =w=

Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Sekai's Easy].osu
DaxMasterix

l1106188 wrote:

[Dax's Hard]
01:27:478 (2) - NC? Nope thanks :3
Shiro
Add a red line at 3266 - with same BPM.
The last red line needs +5 (that makes it 9340 offset) and use 166,950 BPM.

I had a quick look at the diffs, here's a bit of advice:

Insane
There are lots of square patterns. Try coming up with nicer patterns so your map looks better ?
00:07:703 (1) - this spinner needs to end on the red line.
01:00:532 (1,2) - for consistency with 00:57:658 (10,11) - make them a 2.66x jump. In any way, 4.14x is way too big and doesn't go with the rest of the map at all.
01:07:538 (4) - this slider is entirely covered by hitbursts from the stream
01:11:131 (5,1) - that's quite extreme for a jump, and very surprising. At least reduce it
01:13:287 (8,1) - surprising and unexpected jump, I thought they were 1/1
01:14:544 (7,1) - same
01:21:011 (3,1) - quite big jump again. flip 01:21:191 (1,2,3,4) - vertically to fix ?

Dax's Hard
00:07:522 (1,1) - I can't let this go, the circle is unacceptably soon after the spinner (and very far from the center of the screen too), shorten the spinner

verdi's taiko oni:
ALL NOTES ARE UNSNAPPED
I know most taiko diffs are overmapped, but this is going too far. The streams don't make sense (both in their placement and the don and kat use). The beginning is way too slow and the speedup is too big (I don't even get why there's a speedup). I'd suggest to tone down the streams so the taiko fits better.



I've seen an unacceptably high amout of "no" answers to mods. This is not the right attitude to have. If you're not applying a suggestion, at least explain why to the modder. This will both prove that you did consider their suggestion and that you're not refusing out of laziness or because you didn't even check the mod.
Topic Starter
Darksonic

Odaril wrote:

Add a red line at 3266 - with same BPM.
The last red line needs +5 (that makes it 9340 offset) and use 166,950 BPM. Fixed.

Insane
There are lots of square patterns. Try coming up with nicer patterns so your map looks better ?
00:07:703 (1) - this spinner needs to end on the red line. Fixed.
01:00:532 (1,2) - for consistency with 00:57:658 (10,11) - make them a 2.66x jump. In any way, 4.14x is way too big and doesn't go with the rest of the map at all. I deleted the jump on 01:00:532, and put these notes in the center.
01:07:538 (4) - this slider is entirely covered by hitbursts from the stream Fixed.
01:11:131 (5,1) - that's quite extreme for a jump, and very surprising. At least reduce it Fixed.
01:13:287 (8,1) - surprising and unexpected jump, I thought they were 1/1 Reduced it.
01:14:544 (7,1) - same Nah, this one seems ok.
01:21:011 (3,1) - quite big jump again. flip 01:21:191 (1,2,3,4) - vertically to fix ? No, but I made a different pattern more easier.
Thank you a lot for these fixes :D
DaxMasterix

Odaril wrote:

Dax's Hard
00:07:522 (1,1) - I can't let this go, the circle is unacceptably soon after the spinner (and very far from the center of the screen too), shorten the spinner ... huh... Is a hard.. the people don't cry for that =3= But If you say so.. Shorter 1/4 is ok Changed.
Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Dax's Hard].osu
Thanks retry Odaril-san~
Verdisphena

Odaril wrote:

verdi's taiko oni:
ALL NOTES ARE UNSNAPPED
I know most taiko diffs are overmapped, but this is going too far. The streams don't make sense (both in their placement and the don and kat use). The beginning is way too slow and the speedup is too big (I don't even get why there's a speedup). I'd suggest to tone down the streams so the taiko fits better.
ok
Sorry but i don't want to change those streams, they fits with the map imo
Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Verdi's Taiko Oni].osu
Topic Starter
Darksonic
Updated.
DaxMasterix
Okey.. Habia olvidado Snappear los Timing Points junto con los Kiais.. Aqui esta el update.
''Could not upload attachment to ./files/264914_ac0f995a32fae995cdd6e6ac815a5c47.'' F-CK

http://puu.sh/iEQj

...
Topic Starter
Darksonic
lol, updated.
A g u s s d g
Aca mi mod <3

Insane:
creo que falta uso de distance snap :P
00:31:083 (1,2,3,4,5,6,7) - y si lo pones arriba del otro cuando haces "el rombo" asi queda mas bunito y prolijo? :3
01:12:412 (3,7,8) - confunde D:
01:12:951 (6,7,8,2,3,4,5,6,7) - http://puu.sh/iMgD asi? :B


suerte darki :B
Topic Starter
Darksonic

agussdg wrote:

Insane:

00:31:083 (1,2,3,4,5,6,7) - y si lo pones arriba del otro cuando haces "el rombo" asi queda mas bunito y prolijo? :3 Originalmente estaban las notas una encima de la otra, pero en un mod me dijeron que las cambie, y yo creo que así queda un poco mejor.
01:12:412 (3,7,8) - confunde D: Se, lo cambié así nomas, ya lo arregle.
01:12:951 (6,7,8,2,3,4,5,6,7) - http://puu.sh/iMgD asi? :B Ok.
Gracias :D
YTYuyu
Alright let's see what I can find.

General:
The lead in time is inconsistent. it has to be the same for each diff. set it to either 2000 or 2500.
since you changed the offset from Odaril's suggestion, re-snap all green lines.
The kiai time is inconsistent. it should be the same.

Sekai's Easy:
00:07:125 (1,1) - beginners won't have enough time after the spinner is complete. instead to make it easier move the circle of (1) to the 3rd red tick.
00:13:652 (5) - end the slider till 00:14:730 so that it'd follow instrumental accurately.
00:48:513 - why is there a break? add notes to make it fun.
00:58:935 (3,4) - this is a problem because there's a hidden repeat slider. remember sliders like this are unrankable.

Ignacio's Normal:
00:16:348 (5) - this wave can look a lot smoother.
01:03:607 (1) - why is there a spinner. i don't hear any long pauses, just vocals. remove it and start at 01:04:146 because that's where the vocals start.

Dax's Hard:
No problems here

Insane:
01:00:732 (2) - add a clap here? sounds nice IMO

This is the best i can do. GL :D
DaxMasterix
Ok here my Update. xD
Oh..
README
Please guys.. Change the PreviewTime. [55190 to 55341]

Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Dax's Hard].osu
Topic Starter
Darksonic

Byakugan249 wrote:

General:
The lead in time is inconsistent. it has to be the same for each diff. set it to either 2000 or 2500. Ok.
since you changed the offset from Odaril's suggestion, re-snap all green lines. Oops, I forgot it D:, fixed.
The kiai time is inconsistent. it should be the same. Fixed.

Insane:
01:00:732 (2) - add a clap here? sounds nice IMO Ok.
Thanks :D
ririco
thanks for modding \o/
EDIT: add Sekai to your hl list, and use this BG on my diff plz :3

Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Sekai's Easy].osu
Topic Starter
Darksonic
Okay, updated.
Ignacio_old
MMzz
Sekai's Easy:

I didn't see anything bad placement wise, that part was good. Just some issues with combos I noticed. :3

00:13:652 (5) - add a finisher with that clap?
00:26:590 - add a note here? kinda like this: http://puu.sh/iYPG, then add new combo to the newly added note and remove new combo from 00:26:950 (1).
00:29:106 (1) - remove new combo
00:29:465 (2) - add new combo
00:30:903 (1) - remove new combo
00:32:340 (4) - add new combo
00:33:419 (1) - remove new combo
00:34:856 (1) - remove new combo
00:35:216 (2) - add new combo
00:43:481 (1) - remove new combo
00:43:841 (2) - add new combo
00:44:919 (1) - remove new combo
00:48:513 - maybe fill in the break with some notes?
01:14:748 (1) - remove new combo
01:15:467 (2) - add new combo
01:17:623 (1) - remove new combo
01:19:420 (1) - ^

Ignacio's Normal:

Nothing wrong as far as I saw, but why does it start later than all the other difficulties?

Dax's Hard:

Same as Sekai's diff, good note placement just some combo errors.

00:17:246 (1) - remove new combo
00:17:965 (3) - add new combo
00:19:582 (1) - remove new combo
00:30:903 (8) - add new combo
00:31:083 (1) - remove new combo
01:02:709 (1) - ^
01:03:967 (5) - add new combo
01:04:146 (1) - remove new combo
01:05:584 (1) - ^
01:13:490 (1) - ^
01:16:186 (5) - add new combo
01:16:366 (1) - remove new combo
01:17:623 (1) - ^
01:18:342 (3) - add new combo
01:23:374 (1) - remove new combo

Insane:

Looks fine.

Verdi's Taiko Oni:

Delete the .75 inheriting sections, it's already slow enough to get the effect you are aiming for.

For some reason all the notes after the kiai arn't matching up with the stanza lines, but play perfectly fine. WEIRD idk what to do about that.

Notes are fine, fun map verdi.
Topic Starter
Darksonic

MMzz wrote:

Sekai's Easy:

I didn't see anything bad placement wise, that part was good. Just some issues with combos I noticed. :3

00:13:652 (5) - add a finisher with that clap?
00:26:590 - add a note here? kinda like this: http://puu.sh/iYPG, then add new combo to the newly added note and remove new combo from 00:26:950 (1).
00:29:106 (1) - remove new combo
00:29:465 (2) - add new combo
00:30:903 (1) - remove new combo
00:32:340 (4) - add new combo
00:33:419 (1) - remove new combo
00:34:856 (1) - remove new combo
00:35:216 (2) - add new combo
00:43:481 (1) - remove new combo
00:43:841 (2) - add new combo
00:44:919 (1) - remove new combo
00:48:513 - maybe fill in the break with some notes?
01:14:748 (1) - remove new combo
01:15:467 (2) - add new combo
01:17:623 (1) - remove new combo
01:19:420 (1) - ^

Ignacio's Normal:

Nothing wrong as far as I saw, but why does it start later than all the other difficulties?

Dax's Hard:

Same as Sekai's diff, good note placement just some combo errors.

00:17:246 (1) - remove new combo
00:17:965 (3) - add new combo
00:19:582 (1) - remove new combo
00:30:903 (8) - add new combo
00:31:083 (1) - remove new combo
01:02:709 (1) - ^
01:03:967 (5) - add new combo
01:04:146 (1) - remove new combo
01:05:584 (1) - ^
01:13:490 (1) - ^
01:16:186 (5) - add new combo
01:16:366 (1) - remove new combo
01:17:623 (1) - ^
01:18:342 (3) - add new combo
01:23:374 (1) - remove new combo

Insane:

Looks fine.

Verdi's Taiko Oni:

Delete the .75 inheriting sections, it's already slow enough to get the effect you are aiming for.

For some reason all the notes after the kiai arn't matching up with the stanza lines, but play perfectly fine. WEIRD idk what to do about that.

Notes are fine, fun map verdi.
Thanks :D, waiting for responses.
DaxMasterix

MMzz wrote:

Dax's Hard:
00:17:246 (1) - remove new combo Ok
00:17:965 (3) - add new combo Ok
00:19:582 (1) - remove new combo Ok
00:30:903 (8) - add new combo Ok
00:31:083 (1) - remove new combo Ok
01:02:709 (1) - ^ Ok
01:03:967 (5) - add new combo Ok
01:04:146 (1) - remove new combo Ok
01:05:584 (1) - ^ Ok
01:13:490 (1) - ^ Ok
01:16:186 (5) - add new combo Ok
01:16:366 (1) - remove new combo Ok
01:17:623 (1) - ^ Ok
01:18:342 (3) - add new combo Ok
01:23:374 (1) - remove new combo Ok
Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Dax's Hard].osu
Ok
ririco
Topic Starter
Darksonic
Updated.
KuronumaSawako
I can hear my heart bell, tomerarenai yo~ *----*
Love so much this music o///o

Sorry for delay

Mod requested in my queue.

Suggestion only.

[General]



[Sekai's Easy]


  1. 00:01:733 (3): End slider in 00:02:312. Fit with vocal.
  1. 00:04:809 (3): ^ 00:05:388. ^
  1. 00:18:684 (x): Add a note here?
  1. 00:35:934 (3): End slider in 00:36:473 to fit vocal.
  1. 00:48:333: What's the reason for break here? I suggest mapping this break, I would do something like this but this is a example don't need to follow this.
Nice diff.

[Ignacio's Normal]


  1. Fine here, but

    MMzz wrote:

    why does it start later than all the other difficulties?

[Dax's Hard]


  1. 01:27:337 [b](x): Add a note?
Really nice Hard.

[Insane]

  1. 01:20:499 (x): Add a note?

This is a good map, is really your first map? (Because my first maps is really bad...)

Well good luck in this, want to see this ranked and this map is in my favourites now.

Verdisphena
rank this thing
Topic Starter
Darksonic

KuronumaSawako wrote:

Sorry for delay No problem xD.

[General]

Fixed that preview.

[Insane]

  1. 01:20:499 (x): Add a note? No. it doesn't fit.


This is a good map, is really your first map? (Because my first maps is really bad...) Yes, it's my first one xD.

want to see this ranked and this map is in my favourites now. Thank you >w<


Thanks :D
DaxMasterix

KuronumaSawako wrote:

[Dax's Hard]


  1. 01:27:337 [b](x): Add a note? No thanks xd
Really nice Hard. yay~
Oh hai.. no changes :)
ririco
no changed on my diff, the break is because i dont want to make this diff is above 3 stars ratting, and if i mapped more it'll be 3.xx.
jossieP
=v=

[Sekai's Easy]

  • - =v= an almost 3 star rating [Easy] uh
  1. 00:09:340 (1) - as the esiest diff this shouldnt be covered by previous spinner hitburst
  2. 00:19:402 (1) - please no finishes on repeat sounds so loud >_<
  3. 00:48:154 - why you no map this break D;? Edit: if you wanna keep this under 3 star rating use less 1/1 patterns, make moar long sliders and 2/1 hit circles.
  4. 00:55:341 (1) - covered by previous spinner hitburst
  5. 01:05:045 (4) - manual stack leniency?

[Ignacio's Normal]

- porque no empezar como en las otras diffs o;
-el distance snap es muy alto o;
  1. 00:11:316 (4) - bueno a ver si sale un pattern de clap aca, clap
  2. 00:13:472 (4) - ↑
  3. 00:14:191 (6) - clap al inicio del slider
  4. 00:42:224 (3) - clap al inicio y final del slider?
  5. 01:01:631 (4) - ese overlap >:

[Dax's Hard]

  1. 01:18:342 (1) - whistle al final del slider?
  2. 01:19:241 (2) - whistle?

[Insane]

  1. 01:04:506 - supondre que aca no quisiste usar whistles
  2. 01:08:279 (7) - no whistle en el cuerpo del slider
  3. 01:11:154 (5) - ↑

[Verdi's Taiko Oni]

- el overmap puede ser divertido, pero depende de la cancion, vi que le dijiste a odaril que "se ajusta al mapa", normalmente se hace un mapa siguiendo la cancion, no quiero decir nada mas aca
ririco
ok i think I'll rename my diff to normal ._. and fixed some ~

Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Sekai's Normal].osu
DaxMasterix

ikari_kyon wrote:

[Dax's Hard]

  1. 01:18:342 (1) - whistle al final del slider? Kk
  2. 01:19:241 (2) - whistle? Kk
Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Dax's Hard].osu

-Sekai- wrote:

ok i think I'll rename my diff to normal
LOL Why.. The star rating no matter... Your diff has to be ''Sekai's Easy'' ._. And.. is easy.. obviously.. compared with Ignacio's Normal.
Topic Starter
Darksonic

ikari_kyon wrote:

[Insane]

  1. 01:04:506 - supondre que aca no quisiste usar whistles Nop
  2. 01:08:279 (7) - no whistle en el cuerpo del slider Ok.
  3. 01:11:154 (5) - ↑ Ok.
Gracias :D

-Sekai- wrote:

ok i think I'll rename my diff to normal ._. and fixed some ~
No, your diff as a Easy it's ok.
jossieP
por eso digo, no hay whistles supongo que no quieres usarlos en esa parte, sobre la diff de sekai

@-Sekai- I know the easiest diff must be under 3 star rating but that aply when is a [Normal], Im not comparing with the other [Normal] Im comparing with a [Easy] diff should be, simple patterns, slow rhythm long sliders and simple formations, simple for newbie players

ademas la [Normal] tiene un spacing exageradamente alto.
Por eso la [Easy] deberia ser mas simple, para compensar el diff spread
Touche_old
Go Bruno!
DaxMasterix

ikari_kyon wrote:

ademas la [Normal] tiene un spacing exageradamente alto.
Por eso la [Easy] deberia ser mas simple, para compensar el diff spread
Y quieres que Normal se haga Hard, Hard se haga Insane. E Insane se haga Extra (? XD
Sekai's Easy es el nombre perfecto para la Diff. y es relativamente ''Easy''
jossieP
no, solo me gustaria que [Easy] sea mas facil, ademas el owner de este map pidio mi mod, yo solo lo estoy dando, depende del guest hacer los cambios o no.
Topic Starter
Darksonic
Puede que la Easy este para que sea Normal, pero la Normal de Ignacio es mas dificil que la diff de Sekai, no quiero dos normales para un mapa, yo creo que la Easy aunque no sea tan fácil como las que se ven ahora, esta bien para el mapa.
jossieP
a este BPM? ok =v=
DaxMasterix
La verdad.. Si. Talvez el mapa esta un Poquito pasado de la escala de ''Easy''. Pero toda la diff esta trabajada en 1/2 del BPM Total so is ok. Lo demas dependera de Sekai si quiere cambiar algunas notas por Slider que duren el doble etc... Pero no es necesario cambiarle el nombre. Ni tampoco Disminuirle la Dificultad. Mas de lo que esta.. claro..
jossieP
nunca pedi cambiar el nombre =v=
DaxMasterix

ikari_kyon wrote:

nunca pedi cambiar el nombre =v=
Nunca dije que lo Dijiste. Problem? Weno se me olvido escribirlo en Ingles para Sekai.
JauiPlaY
Hi
Some suggestions:

[General]
Seems fine.

[Sekai's Easy]
Different lead-in from other diffs.
00:07:125 (1) - Move to 00:06:546.
00:36:653 (x) - Add a note with finish.
00:48:154 (4,1) - Extremely weird, map something here.
01:18:342 (6) - Nc.
01:23:913 (1) - Move to 01:24:092.
And different ending from others...

[Ignacio's Normal]
Different lead-in from other diffs...but should be okay for this diff.
00:10:597 (3,4) - Don't stack.
01:20:678 (3) - Move to 01:20:499.
In addition, 00:00:190 (T) and 00:03:266 (T) are useless timing points imo.

[Dax's Hard]
00:19:402 (6) - Nc.
01:14:030 (8) - ^.

[Insane]
00:54:623 (1,2,3,4,5,6,7,8,1) - The sound volume may be too loud for me.
And control you combo between 5-9 please, they're too mess for now.

That's all, good luck~
Topic Starter
Darksonic

JauiPlaY wrote:

[Insane]
00:54:623 (1,2,3,4,5,6,7,8,1) - The sound volume may be too loud for me. Reduced it by 10%.
Thanks :3
Nichiyouki
Hi, Darksonic

From my modding queue

[General]
  1. Remove the red line in 00:03:266 , because it already have in 00:00:190. So here unnecessary to need use it.
[Sekai's Easy]
00:13:652 (5) - Add finish in the beginning of slider.
00:18:003 (2) - Move to up 2 grid.
01:23:374 (2) - Rotate -11°, and move to x:108 y:220

[Ignacio's Normal]
00:33:059 (2) - Sounds strange in here. I think that remove finish might be better.
00:50:130 (4) - Add finish in the end of slider.

[Dax's Hard]
01:18:342 (1) - Add finish in the beginning of slider.

[Insane]
00:31:622 (4) - Add NC
00:58:576 (2) - Remove finish
01:08:279 (7) - Add finish in beginning and end of slider.
01:26:249 (5) - Add NC

That's all, that I can find them.
nice map, star.

Good luck.
Ignacio_old
DaxMasterix

JauiPlaY wrote:

[Dax's Hard]
00:19:402 (6) - Nc. Kk
01:14:030 (8) - ^. No thanks..

nich95 wrote:

[Dax's Hard]
01:18:342 (1) - Add finish in the beginning of slider. Kk
Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Dax's Hard].osu
Not Submitted WUT
Topic Starter
Darksonic

nich95 wrote:

[General]
  1. Remove the red line in 00:03:266 , because it already have in 00:00:190. So here unnecessary to need use it.
Ok.

[Insane]
00:31:622 (4) - Add NC Ok.
00:58:576 (2) - Remove finish Ok.
01:08:279 (7) - Add finish in beginning and end of slider. Ok.
01:26:249 (5) - Add NC Ok.
Thanks for mod and star :D

Updated.
ririco
lovhin456
Hello! Someone asked me if I could mod this so yeah ...

General:
- Inconsistency in kiai times. Ignacio's Normal 1st kiai time ends at 01:03:607 while others at 01:01:092. And Sekai's Easy 2nd kiai time starts at 01:06:820 while others at 01:06:842

Sekai's Easy:
- HP -1 ?
- 00:15:449 (2,3) >> Spacing
- 00:36:653 >> Remove finish
- 00:30:903 >> New combo ?
- 00:48:513 >> Map this, it doesn't make sense to leave it like this and it breaks the flow. If you are worried that the diff rating may get higher well to be honest the diff itself is quite good as an Easy
- 01:01:092 >> Why you changed the clap pattern ?
- 01:05:404 >> New combo
- 01:23:733 >> Add a finish

Ignacio's Normal:
- The space between notes seems to be too much imo
- 01:27:507 >> Imo it feels better if you just extend the slider until here

Dax's Hard:
- Fun!
- But I'm a little worried about the slider velocity, it seems a little high
- Lots of unsnapped objects
SPOILER
00:03:266 (1) - Unsnapped slider (start)
00:03:266 (1) - Unsnapped slider (end)
00:04:037 (2) - Unsnapped slider (start)
00:04:037 (2) - Unsnapped slider (end)
00:04:809 (3) - Unsnapped circle
00:05:388 (4) - Unsnapped circle
00:05:774 (1) - Unsnapped circle
00:05:967 (2) - Unsnapped circle
00:06:160 (3) - Unsnapped circle
00:06:353 (4) - Unsnapped circle
00:06:546 (5) - Unsnapped slider (start)
00:06:546 (5) - Unsnapped slider (end)
00:07:317 (6) - Unsnapped circle
00:07:510 (1) - Unsnapped spinner (start)
00:07:510 (1) - Unsnapped spinner (end)

Insane:
- Lots of unsnapped objects too
SPOILER
00:03:266 (1) - Unsnapped circle
00:03:651 (2) - Unsnapped circle
00:04:037 (3) - Unsnapped circle
00:04:423 (4) - Unsnapped circle
00:04:809 (5) - Unsnapped slider (start)
00:04:809 (5) - Unsnapped slider (end)
00:05:774 (1) - Unsnapped circle
00:05:967 (2) - Unsnapped circle
00:06:160 (3) - Unsnapped circle
00:06:353 (4) - Unsnapped slider (start)
00:06:353 (4) - Unsnapped slider (end)
00:06:932 (5) - Unsnapped circle
00:07:317 (6) - Unsnapped circle
00:07:510 (7) - Unsnapped circle
00:07:703 (1) - Unsnapped spinner (start)
- Aside from that nothing caught my eye

Verdi's Taiko Oni:
- Center the difficulty settings ?
- Lots of unsnapped objects too, not going to put a list of them because they are really a lot

* Ummm, good mapset
Verdisphena
Topic Starter
Darksonic

lovhin456 wrote:

General:
- Inconsistency in kiai times. Ignacio's Normal 1st kiai time ends at 01:03:607 while others at 01:01:092. And Sekai's Easy 2nd kiai time starts at 01:06:820 while others at 01:06:842 Ok, I fixed these.

Insane:
- Lots of unsnapped objects too
SPOILER
00:03:266 (1) - Unsnapped circle
00:03:651 (2) - Unsnapped circle
00:04:037 (3) - Unsnapped circle
00:04:423 (4) - Unsnapped circle
00:04:809 (5) - Unsnapped slider (start)
00:04:809 (5) - Unsnapped slider (end)
00:05:774 (1) - Unsnapped circle
00:05:967 (2) - Unsnapped circle
00:06:160 (3) - Unsnapped circle
00:06:353 (4) - Unsnapped slider (start)
00:06:353 (4) - Unsnapped slider (end)
00:06:932 (5) - Unsnapped circle
00:07:317 (6) - Unsnapped circle
00:07:510 (7) - Unsnapped circle
00:07:703 (1) - Unsnapped spinner (start)

Are you sure that these notes are unsnapped?

Thank you :D
DaxMasterix

lovhin456 wrote:

Dax's Hard:
- Fun! <3
- But I'm a little worried about the slider velocity, it seems a little high For a Hard ''Table'' Not much.. The difference between Insane and Hard are not the S.V, Are the jump in the insane ewe.. And is easy. I can FC My diff.. And im noob.. So.. XD
- Lots of unsnapped objects
SPOILER
00:03:266 (1) - Unsnapped slider (start)
00:03:266 (1) - Unsnapped slider (end)
00:04:037 (2) - Unsnapped slider (start)
00:04:037 (2) - Unsnapped slider (end)
00:04:809 (3) - Unsnapped circle
00:05:388 (4) - Unsnapped circle
00:05:774 (1) - Unsnapped circle
00:05:967 (2) - Unsnapped circle
00:06:160 (3) - Unsnapped circle
00:06:353 (4) - Unsnapped circle
00:06:546 (5) - Unsnapped slider (start)
00:06:546 (5) - Unsnapped slider (end)
00:07:317 (6) - Unsnapped circle
00:07:510 (1) - Unsnapped spinner (start)
00:07:510 (1) - Unsnapped spinner (end)

BUGS! - Si encuentran cosas unsnapped avisenme.. El AIMod & el AIBat no me dijieron nada x:
Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Dax's Hard].osu
~
NECESITO RANKEAR AWAKEEDFNIADFASDDSADA
Topic Starter
Darksonic
Ok, updated for now.

12 pags, mother of god ;_;
ririco
Topic Starter
Darksonic
Ok, updated Sekai and Ignacio's diff.
---Assault[K]---
[Sekai's]
00:06:450: Spinner too close to (4) maybe move to red tick?
01:21:194: (1) is too far from previous note (Move up 1 grid?)

[Ignacio's]
00:42:044: (2,3) spacing
01:13:850: (3,4) ^
01:20:498: (2,3) ^

[Dax's]
Many spacing errors

[Insane]
00:13:944 (2,3,4,5,6) : Stream can be closer
00:37:083 (2) : Move down 1 or 2 grid
01:26:981 (1) : Remove finish
Topic Starter
Darksonic

---Assault[K]--- wrote:

[Insane]
00:13:944 (2,3,4,5,6) : Stream can be closer Nope.
00:37:083 (2) : Move down 1 or 2 grid No, because there will be a spacing error then.
01:26:981 (1) : Remove finish Ok.
Thanks :D
Cristian
CALL A MAT, ok.
DaxMasterix

---Assault[K]--- wrote:

[Dax's]
Many spacing errors
Wut.. i think you are using the ''Distance Snap.'' ok. For me are fine
ririco

---Assault[K]--- wrote:

[Sekai's]
00:06:450: Spinner too close to (4) maybe move to red tick? nope it's fine
01:21:194: (1) is too far from previous note (Move up 1 grid?) the spacing is the same with all notes, and there is no problem with this note~
sorry, no changes but thanks for modding :3
winber1
Insane

00:03:277 (1) - I'd just be more consistent and place this with the other notes.
00:07:715 (1) - end spinner on red line.
00:22:098 (7,1) - this isn't the best use of anti-spacing imo. It's readable but it doesn't really fit.
00:51:747 (1,2) - move down to here? http://puu.sh/kVjf just my opinion tho
00:55:341 - the hitnormal is kinda noisy and loud, maybe decrease volume?
00:57:677 (10) - new combo to emphasize jump?
01:18:342 (1) - would sound better if you ended 1/2 tick earlier and added a note after it imo. http://puu.sh/kVjW

Dax's

00:41:685 (3) - http://puu.sh/kVni fits better imo
00:47:435 (3) - i'd tell you do to something similar to above to follow the vocals, but it ruins symmetry a little :/ but it's still a consideration you can take, perhaps you can think of a different symmetry to make it work out.
01:13:490 (6) - new combo? to follow the echo
01:14:928 (6) - new combo and remove combo from next note
01:16:186 (1) - remove combo and add new combo t onext note
01:19:600 (3,4,5,1) - i'd decrease the spacing a little
01:23:374 (5) - new combo

ignacio's

--umm this is really not a normal imo, and the spacing is quite huge for one. I'd increase the AR by 1 to match the difficulty of this song a bit more.

00:33:598 (3) - new combo?
00:40:247 (5) - i feeel this deserves it's own new combo
00:45:997 - add note. possibly even another one at 00:46:177.
00:47:794 (3) - move this 1/2 tick backwards.
01:12:951 (3) - ^ and then do something after wards like this to match vocals http://puu.sh/kVrj

Sekai's

00:03:266 - what up with this red line? delete it plz
00:18:324 (2) - perhaps turn into a slider http://puu.sh/kVs1
00:18:324 (2,1) - this spacing is just really off.
00:52:107 - i'd add a note here and start spinner at 00:52:466 -
01:21:217 (1,2,1,2) - do the same thing as 00:49:591 (1,1,1,1,1) -

sorry for late mod.

hope this helps a bit, good luck :3~~
DaxMasterix

winber1 wrote:

Dax's

00:41:685 (3) - http://puu.sh/kVni fits better imo well.. kk
00:47:435 (3) - i'd tell you do to something similar to above to follow the vocals, but it ruins symmetry a little :/ but it's still a consideration you can take, perhaps you can think of a different symmetry to make it work out. kk
01:13:490 (6) - new combo? to follow the echo kk
01:14:928 (6) - new combo and remove combo from next note kk
01:16:186 (1) - remove combo and add new combo t onext note kk
01:19:600 (3,4,5,1) - i'd decrease the spacing a little No thanks..
01:23:374 (5) - new combo kk
Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Dax's Hard].osu
Topic Starter
Darksonic

winber1 wrote:

Insane

00:03:277 (1) - I'd just be more consistent and place this with the other notes. LOL, how the heck does that note is there?, fixed.
00:07:715 (1) - end spinner on red line. Fixed.
00:22:098 (7,1) - this isn't the best use of anti-spacing imo. It's readable but it doesn't really fit. I won't change this one.
00:51:747 (1,2) - move down to here? http://puu.sh/kVjf just my opinion tho Ok.
00:55:341 - the hitnormal is kinda noisy and loud, maybe decrease volume? Ok, decreased by 10%.
00:57:677 (10) - new combo to emphasize jump? Nope.
01:18:342 (1) - would sound better if you ended 1/2 tick earlier and added a note after it imo. http://puu.sh/kVjW Ok.
Thank you~ :D
ririco
Leorda
Hiii

General
* Your number of diff are few than guest mapper

Guidelines wrote:

The number of maps by any mapper should not exceed the number of maps by the uploader: this means that if you have 2 diffs, no guest mapper can have more than 2 diffs; collaboration maps are exempt from this. Ask a BAT if you're unsure of who should upload the mapset.
* Inconsistent timing section http://puu.sh/maO0
* Make sure the Audio Lead-In is consistent on each diff


Sekai's Easy
* AR +1?
* There are lots of unsnapped notes, please snap it

00:13:652 (5) - Why clap on repeating slider?
00:26:590 (x) - Add note here?
00:30:903 (1) - Remove new combo for your combo pattern
00:55:341 (1) - A bit overlapped by spinner-osu, and beginner will sometimes hard to read them
00:55:701 (2) - ^
01:23:194 (1) - Add 1 repeating slider?


Ignacio's Normal
* The SV and distance spacing seems high for normal diff
* Please map the beginning part, like others diff

00:38:091 (1) - Too far from spinner for normal diff. You need to closer, or some beginners will can't reach this after spinning the spinner

Nice job
Topic Starter
Darksonic

Leorda wrote:

Hiii

General
* Your number of diff are few than guest mapper

Guidelines wrote:

The number of maps by any mapper should not exceed the number of maps by the uploader: this means that if you have 2 diffs, no guest mapper can have more than 2 diffs; collaboration maps are exempt from this. Ask a BAT if you're unsure of who should upload the mapset.
* Inconsistent timing section http://puu.sh/maO0
* Make sure the Audio Lead-In is consistent on each diff

Nice job
Fixed all. And I will try to make a Hard then. Thank you :3
Touche_old
Hazte diff ch3 , te amo bruno :3 go for the rank!
Topic Starter
Darksonic
Casi 14 paginas tiene esto ya, mother of god no se rankeara nunca mas ;_________;
ririco
mancuso_JM_

Darksonic wrote:

Casi 14 paginas tiene esto ya, mother of god no se rankeara nunca mas ;_________;
Tranquii Bruno, ya va a llegar!! :P
Topic Starter
Darksonic
Ok, updated all.
Mercurial
Good Luck Bruno, you can do it (?
Kenezz
Hey Bruno o/
Kenezz's Bakamod~

[Sekai's Easy]
-Why here the combo colour 1 are different to the others diffs? maybe the bg could be are a answer but really the colour of the others diffs are best with this bg, please fix it and be consistent with the others diffs.
00:09:258 (1) - Omg fix it please, the circle should be are in the white tick (00:09:340)
00:26:590 (3) - Add Finish here and begin the new combo like the before pattern 00:20:840 (1).
00:32:340 (1) - Maybe if you want change the finish at the end for whistle, then add finish at the start.
00:42:403 (3) - The finish sound too loud here, maybe change for whistle.
00:43:481 (5) - Remove the finish and add at the start of the next slider, if you want after add whistle here.
00:46:716 (1) - The spacing here could be are too confusing to the rookie players, the notes are too close inwardly.
00:48:154 (4) - Imo sound best if you remove the finish of here.
00:48:513 (1) - Remove the new combo.
00:49:591 (1,1,1,1,1) - Ugggh I'm not fan of this type of combo because in many times is totally needless, like here... please fix it and make a single combo.
00:52:107 - Maybe add a circle here.
01:08:998 (6) - Hmm by the voice this note should be stay in the previous red tick and really don't sound good in this white tick, my solution is add a repeat to the slider and remove this circle.
01:21:217 (1,1,1,1,1) - These sliders sound totally bad!! The 1/2 sliders should be start here 01:21:217!! Orz, fix it please and here is my solution: Remove 01:21:217 (1), move the next pattern until here, now remove the repeats of 01:22:834 (1), okay then add a circle here 01:23:374 and other here 01:23:733, finally make a single combo in this pattern.
-Imo the last part like Ignacio diff is best, considers change it.

[Ignacio's Normal]
-Oh bueno no es un gran problema pero quizás deberías empezar a mapear antes como en las otras diffs, inclusive la dificultad de sekai que es mas fácil empieza antes, realmente consideralo.
-Bien hecho aunque veo algunos spinners un tanto innecesarios.

[Dax's Hard]
00:19:582 (2) - Considera empezar el combo aqui en vez de aqui 00:19:402.
00:35:216 (1) - Un whistle no vendría mal aquí, ahora se oye un poco vació.
00:46:716 (1) - Lo mismo que el punto anterior, se oye un poco vació, en este caso yo preferiría un finish.
01:20:858 (4,5) - Te sugiero que en esta parte uses un espacio mas cerrado para evitar confusiones por el anterior slider con un sv reducido, http://puu.sh/nste, referido a la confusión por el aceleramiento del cursor y en el gameplay se sienten las notas disparadas, y bien, si quieres agregar algo jumpy te sugiero que lo hagas aquí 01:21:217 (1) pues inclusive la música lo sugiere.
01:24:182 (1) - El finish aquí se oye un poco mal, ademas de que la pista no lo sugiere adelante hay otras dos notas con finish y lo que hace este es opacar el sonido de los otros, eliminalo si quieres.

[Verdi's Taiko Oni]
-Resnap all notes please!
-Remove the Letterbox and the Countdown.

[Insane]
00:31:622 (1) - Encuentro el new combo innecesario porque el patrón el básicamente el mismo y obviamente así es mas fácil leerlo.
00:51:747 (1) - Lo mismo que el punto anterior, elimina el new combo, ademas el combo es demasiado corto.
00:52:826 (2) - Elimina el finish del inicio, si quieres puedes cambiarlo por whistle para que no suene vacío.
00:56:779 (6) - Agrega un new combo para ser consitente con la siguiente parte (00:59:654 (1))
00:58:576 (2) - Missing clap al inicio.
01:00:552 (1) - Elimina el new combo, es totalmente innecesario.
01:05:224 (5) - La voz sugiere que el new combo debe iniciar aqui o aqui 01:05:045.
01:26:968 (1) - Cambia el whistle por un finish.
-Bien es todo, la diff no esta mal aunque podría ser mejor, algunas notas encimadas hacen que el espacio luzca un poco sucio pero podrías mejorarlo o/

Buena suerte, espero haya sido de ayuda~
DaxMasterix

Darksonic wrote:

Casi 14 paginas tiene esto ya, mother of god no se rankeara nunca mas ;_________;

Kenezz wrote:

[Dax's Hard]
00:19:582 (2) - Considera empezar el combo aqui en vez de aqui 00:19:402. No lo considerare. Lo Hare. ewe Fixed.
00:35:216 (1) - Un whistle no vendría mal aquí, ahora se oye un poco vació. No siento que cambie mucho pero Igual xD Added.
00:46:716 (1) - Lo mismo que el punto anterior, se oye un poco vació, en este caso yo preferiría un finish. Added.
01:20:858 (4,5) - Te sugiero que en esta parte uses un espacio mas cerrado para evitar confusiones por el anterior slider con un sv reducido, http://puu.sh/nste, referido a la confusión por el aceleramiento del cursor y en el gameplay se sienten las notas disparadas, y bien, si quieres agregar algo jumpy te sugiero que lo hagas aquí 01:21:217 (1) pues inclusive la música lo sugiere. Solo lo de acercar notas ewe Kk.
01:24:182 (1) - El finish aquí se oye un poco mal, ademas de que la pista no lo sugiere adelante hay otras dos notas con finish y lo que hace este es opacar el sonido de los otros, eliminalo si quieres. Kk
Kennez chico malo hiciste llorar a Bruno.
Download: Blue Drops - Ring My Bell (TV Size) (Darksonic) [Dax's Hard].osu
Topic Starter
Darksonic

Kenezz wrote:

[Insane]
00:31:622 (1) - Encuentro el new combo innecesario porque el patrón el básicamente el mismo y obviamente así es mas fácil leerlo.
00:51:747 (1) - Lo mismo que el punto anterior, elimina el new combo, ademas el combo es demasiado corto.
00:52:826 (2) - Elimina el finish del inicio, si quieres puedes cambiarlo por whistle para que no suene vacío.
00:56:779 (6) - Agrega un new combo para ser consitente con la siguiente parte (00:59:654 (1))
00:58:576 (2) - Missing clap al inicio.
01:00:552 (1) - Elimina el new combo, es totalmente innecesario.
01:05:224 (5) - La voz sugiere que el new combo debe iniciar aqui o aqui 01:05:045.
01:26:968 (1) - Cambia el whistle por un finish.
-Bien es todo, la diff no esta mal aunque podría ser mejor, algunas notas encimadas hacen que el espacio luzca un poco sucio pero podrías mejorarlo o/
Hacía mucho no veía un mod de este tamaño en uno de mis mapas xD. Bien, todo fixeado, incluyendo la de Verdis. Muchas gracias <3
DaxMasterix

Darksonic wrote:

todo fixeado, incluyendo la de Verdis.
No puedes :C... La Diff de Verdis estaba en 1/6 so todos los Objects quedaron mal snapeados. ademas de que no se si Verdis le puso notas en 1/6 lo que no convendria usar el ''Resnap all notes''. Viendo la diff creo que no. Verdis debe fixearlo Manualmente.
Verdisphena
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