Insane
00:03:277 (1) - I'd just be more consistent and place this with the other notes.
00:07:715 (1) - end spinner on red line.
00:22:098 (7,1) - this isn't the best use of anti-spacing imo. It's readable but it doesn't really fit.
00:51:747 (1,2) - move down to here? http://puu.sh/kVjf just my opinion tho
00:55:341 - the hitnormal is kinda noisy and loud, maybe decrease volume?
00:57:677 (10) - new combo to emphasize jump?
01:18:342 (1) - would sound better if you ended 1/2 tick earlier and added a note after it imo. http://puu.sh/kVjW
Dax's
00:41:685 (3) - http://puu.sh/kVni fits better imo
00:47:435 (3) - i'd tell you do to something similar to above to follow the vocals, but it ruins symmetry a little :/ but it's still a consideration you can take, perhaps you can think of a different symmetry to make it work out.
01:13:490 (6) - new combo? to follow the echo
01:14:928 (6) - new combo and remove combo from next note
01:16:186 (1) - remove combo and add new combo t onext note
01:19:600 (3,4,5,1) - i'd decrease the spacing a little
01:23:374 (5) - new combo
ignacio's
--umm this is really not a normal imo, and the spacing is quite huge for one. I'd increase the AR by 1 to match the difficulty of this song a bit more.
00:33:598 (3) - new combo?
00:40:247 (5) - i feeel this deserves it's own new combo
00:45:997 - add note. possibly even another one at 00:46:177.
00:47:794 (3) - move this 1/2 tick backwards.
01:12:951 (3) - ^ and then do something after wards like this to match vocals http://puu.sh/kVrj
Sekai's
00:03:266 - what up with this red line? delete it plz
00:18:324 (2) - perhaps turn into a slider http://puu.sh/kVs1
00:18:324 (2,1) - this spacing is just really off.
00:52:107 - i'd add a note here and start spinner at 00:52:466 -
01:21:217 (1,2,1,2) - do the same thing as 00:49:591 (1,1,1,1,1) -
sorry for late mod.
hope this helps a bit, good luck :3~~
00:03:277 (1) - I'd just be more consistent and place this with the other notes.
00:07:715 (1) - end spinner on red line.
00:22:098 (7,1) - this isn't the best use of anti-spacing imo. It's readable but it doesn't really fit.
00:51:747 (1,2) - move down to here? http://puu.sh/kVjf just my opinion tho
00:55:341 - the hitnormal is kinda noisy and loud, maybe decrease volume?
00:57:677 (10) - new combo to emphasize jump?
01:18:342 (1) - would sound better if you ended 1/2 tick earlier and added a note after it imo. http://puu.sh/kVjW
Dax's
00:41:685 (3) - http://puu.sh/kVni fits better imo
00:47:435 (3) - i'd tell you do to something similar to above to follow the vocals, but it ruins symmetry a little :/ but it's still a consideration you can take, perhaps you can think of a different symmetry to make it work out.
01:13:490 (6) - new combo? to follow the echo
01:14:928 (6) - new combo and remove combo from next note
01:16:186 (1) - remove combo and add new combo t onext note
01:19:600 (3,4,5,1) - i'd decrease the spacing a little
01:23:374 (5) - new combo
ignacio's
--umm this is really not a normal imo, and the spacing is quite huge for one. I'd increase the AR by 1 to match the difficulty of this song a bit more.
00:33:598 (3) - new combo?
00:40:247 (5) - i feeel this deserves it's own new combo
00:45:997 - add note. possibly even another one at 00:46:177.
00:47:794 (3) - move this 1/2 tick backwards.
01:12:951 (3) - ^ and then do something after wards like this to match vocals http://puu.sh/kVrj
Sekai's
00:03:266 - what up with this red line? delete it plz
00:18:324 (2) - perhaps turn into a slider http://puu.sh/kVs1
00:18:324 (2,1) - this spacing is just really off.
00:52:107 - i'd add a note here and start spinner at 00:52:466 -
01:21:217 (1,2,1,2) - do the same thing as 00:49:591 (1,1,1,1,1) -
sorry for late mod.
hope this helps a bit, good luck :3~~