Sekai's Easy:
I didn't see anything bad placement wise, that part was good. Just some issues with combos I noticed. :3
00:13:652 (5) - add a finisher with that clap?
00:26:590 - add a note here? kinda like this: http://puu.sh/iYPG, then add new combo to the newly added note and remove new combo from 00:26:950 (1).
00:29:106 (1) - remove new combo
00:29:465 (2) - add new combo
00:30:903 (1) - remove new combo
00:32:340 (4) - add new combo
00:33:419 (1) - remove new combo
00:34:856 (1) - remove new combo
00:35:216 (2) - add new combo
00:43:481 (1) - remove new combo
00:43:841 (2) - add new combo
00:44:919 (1) - remove new combo
00:48:513 - maybe fill in the break with some notes?
01:14:748 (1) - remove new combo
01:15:467 (2) - add new combo
01:17:623 (1) - remove new combo
01:19:420 (1) - ^
Ignacio's Normal:
Nothing wrong as far as I saw, but why does it start later than all the other difficulties?
Dax's Hard:
Same as Sekai's diff, good note placement just some combo errors.
00:17:246 (1) - remove new combo
00:17:965 (3) - add new combo
00:19:582 (1) - remove new combo
00:30:903 (8) - add new combo
00:31:083 (1) - remove new combo
01:02:709 (1) - ^
01:03:967 (5) - add new combo
01:04:146 (1) - remove new combo
01:05:584 (1) - ^
01:13:490 (1) - ^
01:16:186 (5) - add new combo
01:16:366 (1) - remove new combo
01:17:623 (1) - ^
01:18:342 (3) - add new combo
01:23:374 (1) - remove new combo
Insane:
Looks fine.
Verdi's Taiko Oni:
Delete the .75 inheriting sections, it's already slow enough to get the effect you are aiming for.
For some reason all the notes after the kiai arn't matching up with the stanza lines, but play perfectly fine. WEIRD idk what to do about that.
Notes are fine, fun map verdi.
I didn't see anything bad placement wise, that part was good. Just some issues with combos I noticed. :3
00:13:652 (5) - add a finisher with that clap?
00:26:590 - add a note here? kinda like this: http://puu.sh/iYPG, then add new combo to the newly added note and remove new combo from 00:26:950 (1).
00:29:106 (1) - remove new combo
00:29:465 (2) - add new combo
00:30:903 (1) - remove new combo
00:32:340 (4) - add new combo
00:33:419 (1) - remove new combo
00:34:856 (1) - remove new combo
00:35:216 (2) - add new combo
00:43:481 (1) - remove new combo
00:43:841 (2) - add new combo
00:44:919 (1) - remove new combo
00:48:513 - maybe fill in the break with some notes?
01:14:748 (1) - remove new combo
01:15:467 (2) - add new combo
01:17:623 (1) - remove new combo
01:19:420 (1) - ^
Ignacio's Normal:
Nothing wrong as far as I saw, but why does it start later than all the other difficulties?
Dax's Hard:
Same as Sekai's diff, good note placement just some combo errors.
00:17:246 (1) - remove new combo
00:17:965 (3) - add new combo
00:19:582 (1) - remove new combo
00:30:903 (8) - add new combo
00:31:083 (1) - remove new combo
01:02:709 (1) - ^
01:03:967 (5) - add new combo
01:04:146 (1) - remove new combo
01:05:584 (1) - ^
01:13:490 (1) - ^
01:16:186 (5) - add new combo
01:16:366 (1) - remove new combo
01:17:623 (1) - ^
01:18:342 (3) - add new combo
01:23:374 (1) - remove new combo
Insane:
Looks fine.
Verdi's Taiko Oni:
Delete the .75 inheriting sections, it's already slow enough to get the effect you are aiming for.
For some reason all the notes after the kiai arn't matching up with the stanza lines, but play perfectly fine. WEIRD idk what to do about that.
Notes are fine, fun map verdi.