Well,now I have a new mp3,so there shouldn't be any problem! Thanks for the help btw :3ikari_kyon wrote:
ok, about the first object, you can make this:
set it to an 1/8 forward, save, open notepad and change the firs object's time for 0 or -25 in this case, save changes of notepad.
Full Reaload and that is the way you can set an object on a negative offset, if you cant get this, catch me in-game or send me a pm
Thanks for the mods!itankn wrote:
Easy
00:05:880 use finish Done
Normal
00:04:818 use clap No
00:05:880 ^ ^
00:23:137 a new combo Done
01:28:978 move the slider's end to the 01:29:243 No
Hard
00:41:898 note7 What?
00:42:075 note8 ^
00:42:266 note9 ^
---Assault[K]--- wrote:
Normal
00:23:939 (6) New combo No
Hard
00:57:921 (3) Too close to HP Bar Fixed
-kevincela- wrote:
Thanks for the mods!itankn wrote:
Easy
00:05:880 use finish Done
Normal
00:04:818 use clap No
00:05:880 ^ ^
00:23:137 a new combo Done
01:28:978 move the slider's end to the 01:29:243 No
Hard
00:41:898 note7 What?
00:42:075 note8 ^
00:42:266 note9 ^ (I mean..delete not 8 ..Sorry..= =I don't what's happened with me)
Waiting for lesslunatic's fix..
Jacob wrote:
From your mod queue, M4M.
[General]
• The BPM, in my opinion, is double of what it currently is. Feel free to ignore this. If you do make this change, remember to change the slider velocity and tick rate accordingly. From what I think now,there is no problem with the actual BPM,so I'm keeping this BPM ^^
• The current background you have is too large. Please re-size it to 1024 x 768 or 800 x 600. True,I forgot to do that. Done
• The last kiai time does not fit at all. I suggest removing it completely. Actually I think it fits. Maybe later I'll see what to do.
[Easy]
• Add +1 to AR, OD, and HP drain. 1 for each is much too low. Done
00:04:818 - This note doesn't look very good here. Try moving it like this (this will still follow the distance snap) - Sorry,I think it's better as it is now
[Normal]
Nothing for me to poke at.
[Hard]
1:33:491 - Something like this would be easier to read - I think the pattern is easy enough. But if someone points this out,I will change it.
---Assault[K]--- wrote:
LL's
New combo stuff : Yeah, fixed
Download: tumult - Cave Story (-kevincela-) [LL's Difficulty].osuJacob wrote:
• Add the same combo colors as the rest of the difficulties. : as this is a guest difficulty I don't see the problem if combo colors are different;
• Here's the situation with this map - the kiais here are actually better than the other difficulties' kiais. I suggest that you do one of the following -
1. Make the kiais on this difficulty the same as the others.
2. Change the kiais on all the other difficulties to make them the same as this (preferred) ] : Creator's choose here
00:40:393 - The sudden slider velocity change here really surprised me and I broke combo. Is there any way you could make this more predictable? (Perhaps you could turn it into a spinner). : \agree, replaced with a spinner
1:33:491 - Instead of making this spinner end silent, make it 50% volume. It sounds much better. : Yeah fix'd
Fenya wrote:
Hi :3
Easy:
My opinion ... I think You Should not leave notes as to the banks, as it can be difficult for beginners. Well,if it's 1/1 i think that's just fine.
00:18:624 (2,4) - 2 cap a 4... Beginning players may be confused ... Nah,I don't think that's a problem
00:30:305 (2) - 2 grid up No
01:03:756 (1) - Remove 2nd and 4th slidertick http://osu.ppy.sh/ss/248056 Why? I actually think it's good as it is
01:08:004 (1) - Remove 3th slidertick ^
01:11:190 (4) - 2nd slidertick 1 grid down It's on purpose,sorry ^^
01:15:438 (4) - 2nd slidertick 2 grid up ^
Normal:
00:09:597 (3) - 1 grid right Ok
00:24:464 (4,5,6) - 1 grid up Done
01:12:252 (1) - remove 3th slidertick No
Hard:
00:27:119 (1) - Move 2nd slidertick to x:172 y:72 I prefer to maintain this
00:27:650 (2) - Move 2nd slidertick to x:192 y:196 ^
00:28:712 (2) - Move 2nd slidertick to x:320 y:196 ^
00:40:393 (2) - Move 2nd slidertick to x:424 y:332 ^
00:48:889 (1) - Remove 2nd slidertick http://puu.sh/hLdK ^
00:49:420 (2) - ^ ^
00:51:809 (3) - 1 grid up ^
00:54:199 (4) - Move 2nd slidertick to x:184 y:76 Done
01:18:624 (3) - Move 2 grid left No
01:19:420 (2) - Move 2 grid right No
01:21:809 (5) - Move 2nd slidertick to x:212 y:288. end slidertick 1 grid up Done
01:31:367 (2) - end slidertick there is an unnecessary No
01:31:898 (4) - ^ ^
For the rest I'll wait for lesslunatic's fixLKs wrote:
Easy
00:04:818 (2,3) - use clap but not finish? I actually prefer to keep them like that
01:21:278 (1) - remove whistle from beginnning Done
01:28:181 (1) - NC Nah
Normal
00:04:287 (3,4,5) - this three finishs are accecptable, as long as they're in a logical system(form a loop in one bar), you'd better to set some finishs to 00:06:411 (1,2,3) - or just delete them Seems good,but I have to think about it
00:30:305 (1) - move whistle to the end Done
00:39:332 (2) - ^ ^
01:21:278 (1) - ^
Hard
fine
Thanks for the modbossandy wrote:
- Hi Kevin xD ~ request from my queue~
- Red : I think you must to fix.
- Bule : Need to discuss.
- Black : Just suggest.
[ General ]
- Selete out Enable countdown and Letterbox during breaks ! No,sorry
- What is tags "Nicalis" mean ? It's the publisher of the wii/3ds/dsi version of Cave Story
- Add "Lunah" to tags ? Ok
- Different combo color on LL's Difficulty ( Change diff's name to LL's Insane ? ) Mapper's choice here
[ Easy ]
- 00:15:969 (4,5) - stack notes on easiest diff isn't a good idea >_< move to other place ? No,I like them
- 00:40:393 (1) - NC here is very strange for me ~ Not for me,sorry D:
- 01:29:774 (7,1) - add NC on 7 and Remove NC on 1 No,sorry
[ Normal ]
- 00:32:429 (1) - add whistle end? No
- 01:23:402 (1) - ^ ^
[ Hard ]
- Looks Great ~
Jacob wrote:
[General]
• Since all of the difficulties name what the difficulty actually is except LL's diff, I think that it'd be appropriate to rename "LL's Difficulty" to "LL's Insane." The mapper will decide what to do here
• The kiais are inconsistent on LL's difficulty. (The ending of the first kiai is 1/2 second earlier than the other difficulties.) ^. And AFAIK it's allowed to do so.
• If possible, please find a way to implement a spinner into [Easy], [Normal], and [Hard]. No spinners means that a tie score can occur (especially on easy difficulties). Will see this later. Actyally,I don't want to add a spinner.
• Turn off letterboxing during breaks. It's unneeded because there aren't any breaks. Done
[Easy]
00:37:208 (6) - Remove whistle from the end of the slider. Done
01:21:278 (1) - Whistle at the head of the slider. Done
01:28:181 (6) - Remove whistle from the end of the slider. Done
01:29:774 (7) - NC No
01:31:367 (1) - Remove NC if the above suggestion is made.
01:33:491 (3) - NC No,sorry
[Normal]
01:21:278 (1) - Whistle at the head of the slider. Ok
01:29:243 (6) - Remove whistle, you didn't do it in the last kiai part. Done
01:33:491 (3) - NC No
[Hard]
• Tick rate 2. Done
01:29:243 (6) - Remove whistle Done
osu file format v9
[General]
AudioFilename: 16.tumult-CaveStory.mp3
AudioLeadIn: 2000
PreviewTime: 8495
Countdown: 1
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
[Editor]
DistanceSpacing: 1.4
BeatDivisor: 6
GridSize: 4
[Metadata]
Title:Cave Story
Artist:tumult
Creator:-kevincela-
Version:LL's Difficulty
Source:Cave Story
Tags:Pixel Cave Story Remix Project Wii Nicalis lesslunatic Lunah
[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:1.9
SliderTickRate:0.5
[Events]
//Background and Video events
0,0,"37499-cave-story.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
40,530.973451327434,4,2,0,100,1,0
3756,-100,4,2,0,53,0,0
4287,-100,4,2,0,72,0,0
8535,-100,4,2,0,100,0,0
25526,-66.6666666666667,4,2,0,89,0,1
30040,-66.6666666666667,4,2,0,89,0,1
30216,-66.6666666666667,4,2,0,53,0,1
30482,-66.6666666666667,4,2,0,41,0,1
30747,-66.6666666666667,4,2,0,18,0,1
31101,-66.6666666666667,4,2,0,89,0,1
32340,-66.6666666666667,4,2,0,65,0,1
32606,-66.6666666666667,4,2,0,45,0,1
32871,-66.6666666666667,4,2,0,18,0,1
34022,-66.6666666666667,4,2,0,89,0,1
41986,-200,4,2,0,5,0,0
42517,-100,4,2,0,74,0,0
59509,-100,4,2,0,85,0,0
76500,-66.6666666666667,4,2,0,85,0,1
81190,-66.6666666666667,4,2,0,67,0,1
81455,-66.6666666666667,4,2,0,44,0,1
81721,-66.6666666666667,4,2,0,15,0,1
82075,-66.6666666666667,4,2,0,79,0,1
83314,-66.6666666666667,4,2,0,67,0,1
83579,-66.6666666666667,4,2,0,44,0,1
83845,-66.6666666666667,4,2,0,14,0,1
84995,-66.6666666666667,4,2,0,87,0,1
91367,-66.6666666666667,4,2,0,45,0,1
93491,-100,4,2,0,5,0,0
[HitObjects]
104,60,3756,1,2
160,160,4022,2,0,B|180:132|236:124,1,63.3333333333333
240,156,4287,6,0,B|296:168|336:108,1,95,2|0
412,52,4818,1,2
468,152,5084,1,0
468,228,5261,1,0
468,228,5349,2,0,B|420:208|384:224,1,63.3333333333333,2|0
372,236,5615,2,0,B|316:260|264:220,1,95,0|2
176,184,6146,1,0
392,76,6411,5,2
288,280,6677,1,0
84,80,6942,1,2
160,80,7119,1,0
160,80,7208,2,0,B|232:80,1,63.3333333333333
260,76,7473,2,0,B|304:104|288:168,1,95,2|0
216,272,8004,1,0
428,188,8535,6,0,B|384:156|320:176,1,95,4|0
256,208,8978,1,0
256,208,9066,2,0,B|204:144,1,63.3333333333333
200,116,9332,2,0,B|156:120|140:168,1,63.3333333333333
112,172,9597,2,0,B|92:228|152:280,1,95,2|0
256,312,10128,5,0
344,312,10305,1,0
344,312,10393,2,0,B|400:276,1,63.3333333333333
432,252,10659,2,0,B|432:196|368:172,1,95,2|0
268,108,11190,5,0
180,108,11367,1,0
180,108,11455,1,0
224,184,11632,1,0
224,184,11721,2,0,B|224:240|168:264,1,95,2|0
44,264,12252,5,0
88,188,12429,1,0
88,188,12517,1,2
84,56,12783,6,0,B|124:24|200:40,1,95,4|0
244,88,13225,1,0
244,88,13314,2,0,B|272:100|308:92,1,63.3333333333333
344,64,13579,2,0,B|372:88|368:132,1,63.3333333333333
336,152,13845,2,0,B|280:160|256:216,1,95,2|0
188,316,14376,6,0,B|108:296|112:296,1,63.3333333333333
144,260,14641,2,0,B|96:188,1,63.3333333333333
84,172,14907,1,2
316,56,15172,1,0
416,252,15438,5,0
336,288,15615,1,0
336,288,15703,2,0,B|276:260,1,63.3333333333333
236,244,15969,1,2
112,288,16234,1,0
104,156,16500,5,0
160,88,16677,1,0
160,88,16765,2,0,B|268:88,1,95,2|4
456,92,17296,5,0
412,168,17473,1,0
412,168,17562,1,2
356,240,17739,2,0,B|296:240,1,31.6666666666667
296,324,18004,2,0,B|356:324,1,31.6666666666667,0|2
460,320,18358,1,0
356,240,18624,6,0,B|324:200|280:192,1,63.3333333333333
272,232,18889,2,0,B|232:224|212:192,1,63.3333333333333
212,156,19155,1,2
304,60,19420,1,0
396,156,19686,6,0,B|444:224,1,63.3333333333333
456,248,19951,1,0
368,252,20128,1,0
368,252,20216,2,0,B|324:280|264:260,1,95,2|0
156,204,20747,5,0
216,136,20924,1,0
216,136,21013,1,2
308,44,21278,5,4
380,96,21544,1,2
408,180,21721,1,0
408,180,21809,1,0
364,256,21986,1,0
364,256,22075,1,2
276,276,22252,1,0
276,276,22340,2,0,B|244:236|176:232,1,95
100,140,22871,5,0
156,72,23048,1,0
156,72,23137,2,0,B|240:72,1,63.3333333333333
252,100,23402,2,0,B|252:156|304:196,1,95,2|0
388,316,23933,5,0
300,320,24110,1,0
300,320,24199,1,0
256,244,24376,1,0
256,244,24464,2,0,B|216:284|144:264,1,95,2|0
52,168,24995,5,0
116,104,25172,1,0
116,104,25261,1,2
256,72,25526,6,0,B|384:84|416:240,1,237.499992921949,4|0
412,226,26057,1,2
332,276,26234,1,0
332,276,26323,2,0,B|280:240|216:292,1,94.9999971687794
196,288,26588,2,0,B|124:348|36:272,1,142.499995753169,4|0
148,176,27119,1,2
244,72,27385,1,0
244,72,27650,2,0,B|424:72,1,142.499995753169,4|0
456,196,28181,1,2
392,324,28447,1,0
392,324,28712,2,0,B|352:256|256:256,1,142.499995753169,4|0
140,304,29243,5,2
56,188,29509,1,0
128,64,29774,1,4
128,64,30039,5,0
220,52,30216,1,0
220,52,30305,1,2
332,72,30482,1,0
332,72,30570,1,2
424,168,30747,1,0
424,168,30836,1,2
280,304,31101,6,0,B|208:332|136:304,2,142.499995753169,0|2|0
408,240,31898,1,4
420,100,32163,5,0
336,56,32340,1,0
336,56,32429,1,2
224,68,32606,1,0
224,68,32694,1,2
124,156,32871,1,0
124,156,32960,1,4
124,156,33491,1,4
360,316,34022,6,0,B|296:312|312:200|400:228|420:92|296:80,1,284.999991506338,4|2
232,52,34730,1,0
232,52,34818,1,0
144,92,34995,1,0
144,92,35084,2,0,B|136:168|216:216,1,142.499995753169,4|0
336,268,35615,1,2
336,268,35880,2,0,B|180:268,1,142.499995753169,0|4
52,264,36411,1,0
52,264,36677,2,0,B|156:120,1,142.499995753169,2|0
252,64,37208,2,0,B|376:36|476:92|508:200|444:300|308:364|184:196,1,569.999983012677,4|2
96,148,38535,5,0
96,148,38801,2,0,B|152:96|116:16,2,142.499995753169,0|0|4
52,284,39597,1,0
52,284,39863,2,0,B|224:276,1,142.499995753169,2|0
256,192,40393,12,4,41986
280,200,42517,6,0,B|312:100,1,95,0|2
232,200,43048,2,0,B|200:100,1,95,2|2
420,120,43579,2,0,B|388:220,1,95,0|2
92,120,44110,2,0,B|124:220,1,95,2|2
456,200,44641,6,0,B|488:100,1,95,0|2
56,200,45172,2,0,B|24:100,1,95,2|2
256,80,45703,2,0,B|256:192,1,95,0|2
256,288,46234,1,0
144,316,46500,1,0
96,256,46677,1,0
96,256,46765,6,0,B|40:160,1,95,0|2
464,176,47296,2,0,B|408:272,1,95,0|2
260,56,47827,2,0,B|160:72,1,95,0|2
252,328,48358,2,0,B|352:312,1,95,0|2
468,168,48889,5,0
320,48,49155,1,2
132,80,49420,1,0
108,268,49686,1,2
292,312,49951,2,0,B|292:208,1,95,0|2
292,217,50482,1,4
68,68,51013,5,0
472,156,51278,1,2
68,200,51544,1,2
472,64,51809,1,2
68,136,52075,5,0
472,232,52340,1,2
68,264,52606,1,2
472,300,52871,1,2
340,328,53137,6,0,B|280:328|236:292,1,95,0|2
336,200,53668,2,0,B|292:168|216:176,1,95,0|2
116,192,54199,1,0
448,52,54464,1,2
416,308,54730,1,0
416,312,54995,1,0
416,316,55172,1,0
416,320,55261,6,0,B|304:304,1,95,2|0
212,244,55792,2,0,B|324:228,1,95,2|2
420,160,56323,2,0,B|308:144,1,95,0|0
192,128,56854,1,2
192,324,57119,1,2
44,232,57385,5,0
328,32,57650,1,0
456,320,57916,1,2
72,56,58181,1,0
88,324,58447,2,0,B|148:348|192:292,1,95
176,309,58978,1,2
84,196,59509,6,0,B|128:228|192:208,1,95,6|0
256,176,59951,1,0
256,176,60040,2,0,B|308:240,1,63.3333333333333
312,268,60305,2,0,B|356:264|372:216,1,63.3333333333333
400,212,60570,2,0,B|420:156|360:104,1,95,2|0
256,72,61101,5,0
168,72,61278,1,0
168,72,61367,2,0,B|112:108,1,63.3333333333333
80,132,61632,2,0,B|80:188|144:212,1,95,2|0
244,276,62163,5,0
332,276,62340,1,0
332,276,62429,1,0
288,200,62606,1,0
288,200,62694,2,0,B|288:144|344:120,1,95,2|0
468,120,63225,5,0
424,196,63402,1,0
424,196,63491,1,2
428,328,63756,6,0,B|388:360|312:344,1,95,6|0
268,296,64199,1,0
268,296,64287,2,0,B|240:284|204:292,1,63.3333333333333
168,320,64553,2,0,B|140:296|144:252,1,63.3333333333333
176,232,64818,2,0,B|232:224|256:168,1,95,2|0
324,68,65349,6,0,B|404:88|400:88,1,63.3333333333333
368,124,65615,2,0,B|416:196,1,63.3333333333333
428,212,65880,1,2
196,328,66146,1,0
96,132,66411,5,0
176,96,66588,1,0
176,96,66677,2,0,B|236:124,1,63.3333333333333
276,140,66942,1,2
400,96,67208,1,0
408,228,67473,1,0
352,296,67650,1,0
352,296,67739,2,0,B|244:296,1,95,2|4
56,292,68270,5,0
100,216,68447,1,0
100,216,68535,1,2
156,144,68712,2,0,B|216:144,1,31.6666666666667
216,60,68978,2,0,B|156:60,1,31.6666666666667,0|2
52,64,69332,1,0
156,144,69597,6,0,B|188:184|232:192,1,63.3333333333333
240,152,69863,2,0,B|280:160|300:192,1,63.3333333333333
300,228,70128,1,2
208,324,70393,1,0
116,228,70659,6,0,B|68:160,1,63.3333333333333
56,136,70924,1,0
144,132,71101,1,0
144,132,71190,2,0,B|188:104|248:124,1,95,2|0
356,180,71721,5,0
296,248,71898,1,0
296,248,71986,1,2
204,340,72252,5,6
132,288,72517,1,2
104,204,72694,1,0
104,204,72783,1,2
148,128,72960,1,0
148,128,73048,1,2
236,108,73225,1,0
236,108,73314,2,0,B|268:148|336:152,1,95
412,244,73845,5,0
356,312,74022,1,0
356,312,74110,2,0,B|272:312,1,63.3333333333333
260,284,74376,2,0,B|260:228|208:188,1,95,2|0
124,68,74907,5,0
212,64,75084,1,0
212,64,75172,1,0
256,140,75349,1,0
256,140,75438,2,0,B|296:100|368:120,1,95,2|0
460,216,75969,5,0
396,280,76146,1,0
396,280,76234,1,2
256,312,76500,6,0,B|128:300|96:144,1,237.499992921949,4|0
100,158,77031,1,2
180,108,77208,1,0
180,108,77296,2,0,B|232:144|296:92,1,94.9999971687794
316,96,77562,2,0,B|388:36|476:112,1,142.499995753169,4|0
364,208,78093,1,2
268,312,78358,1,0
268,312,78624,2,0,B|88:312,1,142.499995753169,4|0
56,188,79155,1,2
120,60,79420,1,0
120,60,79686,2,0,B|160:128|256:128,1,142.499995753169,4|0
372,80,80216,5,2
456,196,80482,1,0
384,320,80747,1,4
384,320,81013,5,0
292,332,81190,1,0
292,332,81278,1,2
180,312,81455,1,0
180,312,81544,1,2
88,216,81721,1,0
88,216,81809,1,2
232,80,82075,6,0,B|304:52|376:80,2,142.499995753169,0|2|0
104,144,82871,1,4
92,284,83137,5,0
176,328,83314,1,0
176,328,83402,1,2
288,316,83579,1,0
288,316,83668,1,2
388,228,83845,1,0
388,228,83933,1,4
388,228,84464,1,4
152,68,84995,6,0,B|216:72|200:184|112:156|92:292|216:304,1,284.999991506338,4|2
280,332,85703,1,0
280,332,85792,1,0
368,292,85969,1,0
368,292,86057,2,0,B|376:216|296:168,1,142.499995753169,4|0
176,116,86588,1,2
176,116,86854,2,0,B|332:116,1,142.499995753169,0|4
460,120,87385,1,0
460,120,87650,2,0,B|356:264,1,142.499995753169,2|0
260,320,88181,2,0,B|136:348|36:292|4:184|68:84|204:20|328:188,1,569.999983012677,4|2
416,236,89509,5,0
416,236,89774,2,0,B|360:288|396:368,2,142.499995753169,0|0|4
460,100,90570,1,0
460,100,90836,2,0,B|288:108,1,142.499995753169,2|0
256,192,91367,12,4,93491
Go ahead,no problem for mewmfchris wrote:
- untag "cave story"
(no kd)
btw I want to make a taiko diff : D
iMercurial wrote:
Special Queue o/GeneralAIBat wrote:
Inconsistency on Kiai Time: http://puu.sh/p63y Like I said in the other mods,the mapper of the gd will decide this
Inconsistency on Combo Colours: http://puu.sh/p64O ^Normal00:05:880 (2) On Easy/Normal diffs, circles under sliders aren't allowed. AFAIK it's fine,but anyway I'll look on this later
00:38:270 (6) ^ ^
01:08:801 (2,3) ^ ^
01:29:243 (6) ^ ^
Well done.
Thanks really for your help,but I'm not really sure of this offset. I'll see later if I will apply this or notaabc271 wrote:
Went to testplay your map just now, and I find the offset is earlier than it should be ~
Maybe you can try offset 55 ? Remember to resnap all notes after changing the offset
Good luck on your map
No need to kds this ~
Options such as letterboxing, countdown, and audio lead-in should be consistent between difficulties. Having cohesive settings throughout your mapset will look much more professional, although there are always scenarios where this is impossible. One difficulty might start at the beginning of the mp3, where a countdown is impossible but an audio lead-in is absolutely necessary; while another difficulty may start a few seconds in, where a countdown is usable but an audio lead-in is senseless.
464,176,48904,5,0
320,48,49170,1,2
146,134,49435,1,0
179,349,49701,1,2
373,368,49966,1,0
303,219,50231,1,0
303,219,50497,1,4
Waiting for LL's fix~Niva wrote:
Mod request via Mini Maya Queue ~
As stated in the queue, although Yasora/Miya doesn't like the song, I can come randomly ^^
I played Cave Story, anyway~
[General]
-> Add [google:be793]Daisuke Amaya[/google:be793] (Pixel's real name) to the tags? Done
-> Offset 50ms (-5ms) fits more for me, not very sure though... Hmm,not too sure on this,will see later
[Easy]
-> With the current diff. setting, it won't hurt to increase the AR by 1 imo, plus it will increase readability on some parts (especially with the low spacing you used) Changed AR[Normal]
- 00:03:771 (1) - As your next (3) is centered already, maybe make this encircle (2) so it will somewhat emphasize the symmetry here? Done,but I don't know if I did that right
- 00:10:143 (2) - Hmm, I wonder, why the whistle stops here? The song is more or less the same with the song on (1)'s end, so I don't think stopping the whistle here is a good idea >_< - This suggestion applies to next parts like this You're right,added all the whistles
- 00:15:984 (4,5,1) - I'm not a big fan of stacks on Easy diff, actually... But on this case, I'd rather stack (5) above (1), because stacking (4) above (5) will cause (3)'s path to be overlapped (uh, yes, basically (5) will also overlap (4) if stacked above (1), but at least the overlap will be less minor) Good idea,fixed
- 00:23:948 (3) - (optional) As the previous (2) is basically a slider with a downward path, perhaps place this above (2) instead of below to give a slight variation here? Done
- 00:29:789 (1,3) - Add finish? Basically, the synth sounds like 00:25:541 (1) here, it has a strong attacking sound - so a finish would be fitting~ Done
- 00:34:037 (1,2,3,4) - (optional) I do believe (2)'s flow can be improved by arranging these four in arc, perhaps like this:
Done- 00:46:249 (1) - It's good to have a consistent clap every 2/1 here, but an exception comes on this 1/2 repeating slider imo - the synth isn't strong enough, so it's best to leave the slider's end unhitsounded imo... You're right,fixed
- 00:54:745 (1) - Same as above here (basically, my suggestion above applies for the next similar 1/2 repeating sliders - and, (optional) a slight curve leftward for this slider would be cute~ Done
- 01:11:205 (4) - Also here, add a slight curve downward on this so it will flow together with (3)? Done
- 01:19:701 (5's end,2) - Basically same with what I've pointed for the previous chorus, add finish to add the "strike" effect? Done
- 01:28:196 (6) - (optional) Create an elbow slider here? It's not that hard to create (add a bezier waypoint before the red one - it doesn't have to be perfectly elbowed), and it also gives a better flow with your previous (5) Done
- 01:32:975 (2,3) - This stack in easy definitely can be stacked to get a better flow - putting (2) in x:420 y:128 and adjusting (3), for example, already gives a better flow for the ending~ Done
-> My suggestion on Easy diff about the whistles and the chorus' finishes still apply here~ Done~[Hard]
- 00:06:426 (1,2,3) - Hmm, why these three is arranged in a straight line? Moving (3) downward to form an arc (like you did before) isn't that hard, though~ Done,to mantain the right spacing I changed the shape of the slider 3 too~
- 00:08:550 (1,2,3) - (optional) Hmm, I personally dislike this triangle here, won't be nice when it's played with DoubleTime mod imo. I prefer something moving here: Done
- 00:10:939 (2) - As your next (1) is placed beneath, I prefer to put this on the top of (1,3) instead (instead of below) to avoid clustering xD Done
- 00:14:391 (1,2,3) - Don't force symmetry too much on (1) here, especially with a straight slider (it won't build the correct flow to your next (2)) - a combination of bezier and linear waypoint like this flows better imo: Done,even if I don't know if I did it right
- 00:21:293 (1) - Place in x:460 y:260? This will make 00:19:701 (3)'s direction points out directly to this note (thus emphasizing your thunderbolt-shape pattern here) Done
- 00:22:355 (3) - (optional) Instead of a direct straight slider, I think you can slightly curve this downward to let it flow together with your next (1) Done
- 00:29:789 (7,3) - Put the new combos here, because it's downbeat? (not something really major though, your current NC-ing still looks tidy anyway :3) Done
- 00:40:408 (1) - Err, do you really need the two finishes here? imo it's better to stick with the whistles because there's nothing strong from the music here (plus a finish fits only on 00:42:532 (1) around here imo) Changed the finishes into whistles
- 00:44:656 (1,2,3,4,1) - To make this part less random, I think it's better to let the symmetry comes on (3,4,1) instead of forcing (1) to be in the center - this can be done by moving (1) to x:488 y:160, (2) to x:440 y:256, and adjust (3) to (1)... (this will also create a tilted square formation on (3,1,2,3)) You're right,this new pattern looks pretty neat. Fixed
- 00:49:966 (2) - I'm fine with the double clap here, but it's missing a whistle on its start... (quite weird because the music really fits for a whistle) Done
- 00:58:462 (2) - Same as above Done
- 01:01:116 (1,2,3) - (optional) Well, for me keeping up the symmetry isn't bad, but still it's better for me to continue the flow as following: Done
- 01:17:046 (2) - To beautify this part, I think it's better to rotate this by ~48° clockwise and add a slight curve on (2) and (3) Done,but I had to reverse the slider 3 to find a proper pattern for the fix the thing below
- 01:19:701 (5) - Again, I think you're too forcing symmetry here. For example, you can put this on x:380 y:316, make this encircle (4), and adjust (6) - it'll flow good this way imo~ Done
- 01:31:382 (1) - Same as what I said on the previous chorus, the double finish here sounds too loud imo... Changed them into whistles
- 01:33:240 (x) - (optional) The music goes somewhat hectic here, add circle? xD Done
Hard and LL's Difficulty is so well-constructed, while the easier diffs still feels quite random for me... Again, your [Hard] is a standout though~ Yep,in the easier diff I often don't put the passion i usually put on the harder diffs
- 00:07:754 (4,5,6) - Swap (4,5)'s position and put (6) below your previous (3)? Will play more natural like this imo~ Decided to do the thing below
- 00:08:019 (5,6,1) - ...or perhaps you can delete (6) here and let (3,4,5) to be a jump with (5) stacked above (1)'s end, fits this part's atmosphere this way Done
- 00:09:081 (3,4) - (optional) Add a slight curve (to an antagonistic direction) for both? xD Done
- 00:13:860 (5,1,3) - This is just my thought, but I think it will flow better if these three isn't arranged in a straight line (moving (1,2) and (3,4) slightly more to the bottom-right won't be that hard though, plus (4)'s shape doesn't need to be changed as it flows good already) Sorry,I think it's ok as it is. Will see later if there's any rearrangement I can do,though
- 00:17:046 (1) - Finish on slider's start here, to emphasize the song's new part? Done
- 00:19:966 (2,3) - Eh... Personally I think stacking notes below sliders in 1/6 with low spacing like this isn't easy to read, I prefer a continuous flow like this: Done
- 00:27:134 (1,1) - Hmm, adding whistle on slider's start here fits a lot imo (as the synth hits high note here) ~ Done
- 00:35:630 (1,2) - Minor stuff here, move (1) one grid right and (2) one grid left so (4,1,2) forms a straight line? Fixed,but in another way.
- 00:37:223 (6,7,8) - (optional) Try this jump here? Nothing special actually, I just personally thought it will be fancy >_< Done :3
- 00:42:001 (8,9,10) - I think, in this 1/3 it's good to add a gradual volume decrease here to fit the music (70 -> 60 -> 50 should be enough, but feel free to use a lower volume) Done
- 00:43:329 (4,5,6,7,8) - Wouldn't it be better to stack (4,5) instead of (7,8)? It still keeps the symmetry while follows the music's progression better imo... Done
- 00:49:966 (3,4,5,6) - (optional) Try this? Again, I just thought it would be fancy this way...
Done- 01:02:444 (2) - Hmm, dunno... I think it's better to curve this upward instead (put the midpoint in x:152 y:216) to let it flow more naturally Done
- 01:03:771 (1) - Finish on slider's start here, to emphasize the new part of the song? Done
- 01:17:488 (5,6) - (optional) Perhaps try to move this more to the upper-left? I think it will flow better this way instead of using a triangle (you can simply adjust (6)'s endpoint so (6,1)'s spacing is still consistent, though)
- 01:22:621 (6) - Maybe move this few grids to the right, to let (5,6,7) forms an arc? Done
- 01:30:320 (4) - Perhaps continue your encircling formation here with a slider shape like this? (you can just simply move your next (5) upward a bit to let (4,5)'s spacing consistent, though) Done
- 01:32:975 (8,9,10) - Same as my previous suggestion about the gradual volume decrease~ Done
Great 1/6 map (: - Good luck, -kevincela- xD Thanks
MoodyRPG wrote:
Random mod :3
GeneralEasy
- Disable the countdown please You're right,but I removed them only on my diffs,since the Taiko and LL's diff are currently using this
- You forgot to add "Daisuke Amaya" in tags from diff Wmf's Taiko Forgot to do it,thanks for noticing
- Inconsistency in Kiai times in LL's difficulty and Wmf's Taiko,the first kiai ends in 00:42:001,which the others diffs ends 00:42:532 As I said,it isn't unrankable,so I don't find any problems here
Normal
- -- Considered to reduce one tick in the Approach Rate No
- 00:04:833 (2,3) - Replace those notes with a finish please Why? For me it stays good there
- 00:40:408 (1) - Remove this new combo please,looks good to me NoAnd that's it. Good luck kevincela Thanks~
- - 00:29:789 (1) - Perhaps you should to add a finish here for being consistent? Whew,forgot to add it,thanks for noticing