Oh my god~ Cave Story! asdfasdf are you accepting guest diffs? >.< I would like to make one.
Sorry,I don't accept any guest diffs atm D: Buut,if you want,you could create a "special" diff that I'll put in the description for the people who wants to play your diff. Is it ok if I do that? ^^Kei wrote:
Oh my god~ Cave Story! asdfasdf are you accepting guest diffs? >.< I would like to make one.
ikari_kyon wrote:
hi
[Timing]
offset: -25 (-25 on current o:) negative offset may "delete" the first object, set it manually on notepad Actually,even if i set the new offset from the notepad,the first object remains deleted. What can I do? D:
[Easy]
- no much to say, just no stack objects. Actually,I don't have any problems by stacking objects,so I wont change anything
[Hard]
00:46:612 (8,1) - covered by hp bar Oh,didn't notice that,thanks ^^
Actually,the majority of the "spacing errors" are jumps,so sorry if I don't fix them :Lbomber34 wrote:
General:
-I think you should put your Lead-In time on 2, because you start the map on the first second. ( I even think this is a ranking rule) Done
-Your KIAI time is awkward. It doesn't really fit on these two short places. I would recommend to put the first one to 00:42:517 and let it end on the next half beat for a star shower. Forget the last KIAI section. I think that would be much sweeter :3 I actually think that this option is worse than the one I'm using,sorry D:
- Sliders are nice and Hitsounds seem ok for me :3.
-Something that bothers me is that that you are using frequently "Distance Snap" on (0.9) on Normal/Easy. I know this is ok in easy but even then it gets repetitive. I used 0.9 just to make the spacing not too low.
Hard:
00:00:570 (2) - I am maybe a little bit harsh here but spacing :3 Actually,it's supposed to be like that D:
00:04:287 (5,6) - Spacing ^
00:08:270 (6) - This note doesn't really fit here IMO. I think on the other side that this note fits well. Maybe I will change that if someone other than you points this out
00:09:597 (5) - Spacing I actually don't see any problems here o.O
00:13:579 (4,5) - Spacing Fixed
00:28:712 (2,3) - Spacing It's supposed to be like that,since that pattern is the same as the one before.
00:32:960 (4,5) - ^ I did that on purpose,actually :U
00:36:677 (5,6,7) - ^ ^
00:41:455 (6): This repeat doesn't fit especially in a stream Sorry,I really don't want to change this in a stream or something else. But,like before,if someone other than you points this out,I will change it.
00:47:296 (2) - Spacing I did on purpose this,too.
00:48:358 (5) - ^ (put on x:256 y:176 / 6 on x:340 y:288 for a better look :3 ) I think you mean y:228,right? Anyways,fixed
00:48:889 (1,2) - Spacing On purpose,like before
01:00:305 (4) - Spacing Fixed
01:02:429 (2) - ^ Fixed
01:10:924 (2,3,4,5) - spacing It's done on purpose,to fix a graphical issue
01:13:314 (5) - ^ Fixed
01:23:402 (2,3) - ^ Fixed
01:24:464 (5) - ^ On purpose,like before
01:29:243 (6) - ^ I don't find any problems here D:
01:32:429 (6) - like before this is so meh :/ Same as before,sorry :\
Grazie della mod Per l'offset non sono sicuro... dopo vedoMaddy wrote:
yo[Hard]
- L'offset generale a me risulta 60, potrei anche sbagliarmi.
[Normal]
- OD-1 please? E' veramente lenta per un'od così alto Fatto
- 00:41:918 (7,8,9,10,1) - Risulta abbastanza illeggibile dato che la musica è strana. Prova questo oppure questo. Se non ti piace, basta che fai un cerchio. Provato a fixare come dici tu.
- 00:58:467 (5,6) - Jump? http://puu.sh/gF2w Nah
- 01:04:219 (2,3,4) - Anche questo difficile da leggere. Consiglio: stacka (1) e (2), oppure (4) con spacing x1.1. Fixato
[Easy]
- AR+1?Ok
Bella mappa
- 00:02:163 (1) - Togli new combo Fatto
- 00:03:756 (2) - New combo Fatto
- 00:04:818 (1) - Togli new combo Fatto
- 00:05:349 - Non capisco il perchè di questo spazio Non ho ritenuto necessario aggiungere una nota in mezzo a questi,per vari motivi (e personalmente,anche il ritmo ci sta)
- 00:29:774 (5) - New combo Fatto
- 00:30:305 (1) - Togli new combo Fatto
- 00:37:208 (6) - New combo qua invece di 00:38:801 (1) - ? Nah
- 00:44:641 (1,2,1) - Stessa cosa, togli sul primo, metti sul secondo, togli sul terzo Fatto
- 00:48:889 (1) - Togli new combo No,altrimenti la combo qui sarebbe troppo lunga
- 00:53:137 (1,2,1) - Again, tutto questo perchè l'accento è sullo slider, e a me sembra molto meglio mettere new combo lì. Fatto
- 01:28:181 (6) - New combo Nah
Well,now I have a new mp3,so there shouldn't be any problem! Thanks for the help btw :3ikari_kyon wrote:
ok, about the first object, you can make this:
set it to an 1/8 forward, save, open notepad and change the firs object's time for 0 or -25 in this case, save changes of notepad.
Full Reaload and that is the way you can set an object on a negative offset, if you cant get this, catch me in-game or send me a pm
Thanks for the mods!itankn wrote:
Easy
00:05:880 use finish Done
Normal
00:04:818 use clap No
00:05:880 ^ ^
00:23:137 a new combo Done
01:28:978 move the slider's end to the 01:29:243 No
Hard
00:41:898 note7 What?
00:42:075 note8 ^
00:42:266 note9 ^
---Assault[K]--- wrote:
Normal
00:23:939 (6) New combo No
Hard
00:57:921 (3) Too close to HP Bar Fixed
-kevincela- wrote:
Thanks for the mods!itankn wrote:
Easy
00:05:880 use finish Done
Normal
00:04:818 use clap No
00:05:880 ^ ^
00:23:137 a new combo Done
01:28:978 move the slider's end to the 01:29:243 No
Hard
00:41:898 note7 What?
00:42:075 note8 ^
00:42:266 note9 ^ (I mean..delete not 8 ..Sorry..= =I don't what's happened with me)
Waiting for lesslunatic's fix..
Jacob wrote:
From your mod queue, M4M.
[General]
• The BPM, in my opinion, is double of what it currently is. Feel free to ignore this. If you do make this change, remember to change the slider velocity and tick rate accordingly. From what I think now,there is no problem with the actual BPM,so I'm keeping this BPM ^^
• The current background you have is too large. Please re-size it to 1024 x 768 or 800 x 600. True,I forgot to do that. Done
• The last kiai time does not fit at all. I suggest removing it completely. Actually I think it fits. Maybe later I'll see what to do.
[Easy]
• Add +1 to AR, OD, and HP drain. 1 for each is much too low. Done
00:04:818 - This note doesn't look very good here. Try moving it like this (this will still follow the distance snap) - Sorry,I think it's better as it is now
[Normal]
Nothing for me to poke at.
[Hard]
1:33:491 - Something like this would be easier to read - I think the pattern is easy enough. But if someone points this out,I will change it.
---Assault[K]--- wrote:
LL's
New combo stuff : Yeah, fixed
Download: tumult - Cave Story (-kevincela-) [LL's Difficulty].osuJacob wrote:
• Add the same combo colors as the rest of the difficulties. : as this is a guest difficulty I don't see the problem if combo colors are different;
• Here's the situation with this map - the kiais here are actually better than the other difficulties' kiais. I suggest that you do one of the following -
1. Make the kiais on this difficulty the same as the others.
2. Change the kiais on all the other difficulties to make them the same as this (preferred) ] : Creator's choose here
00:40:393 - The sudden slider velocity change here really surprised me and I broke combo. Is there any way you could make this more predictable? (Perhaps you could turn it into a spinner). : \agree, replaced with a spinner
1:33:491 - Instead of making this spinner end silent, make it 50% volume. It sounds much better. : Yeah fix'd
Fenya wrote:
Hi :3
Easy:
My opinion ... I think You Should not leave notes as to the banks, as it can be difficult for beginners. Well,if it's 1/1 i think that's just fine.
00:18:624 (2,4) - 2 cap a 4... Beginning players may be confused ... Nah,I don't think that's a problem
00:30:305 (2) - 2 grid up No
01:03:756 (1) - Remove 2nd and 4th slidertick http://osu.ppy.sh/ss/248056 Why? I actually think it's good as it is
01:08:004 (1) - Remove 3th slidertick ^
01:11:190 (4) - 2nd slidertick 1 grid down It's on purpose,sorry ^^
01:15:438 (4) - 2nd slidertick 2 grid up ^
Normal:
00:09:597 (3) - 1 grid right Ok
00:24:464 (4,5,6) - 1 grid up Done
01:12:252 (1) - remove 3th slidertick No
Hard:
00:27:119 (1) - Move 2nd slidertick to x:172 y:72 I prefer to maintain this
00:27:650 (2) - Move 2nd slidertick to x:192 y:196 ^
00:28:712 (2) - Move 2nd slidertick to x:320 y:196 ^
00:40:393 (2) - Move 2nd slidertick to x:424 y:332 ^
00:48:889 (1) - Remove 2nd slidertick http://puu.sh/hLdK ^
00:49:420 (2) - ^ ^
00:51:809 (3) - 1 grid up ^
00:54:199 (4) - Move 2nd slidertick to x:184 y:76 Done
01:18:624 (3) - Move 2 grid left No
01:19:420 (2) - Move 2 grid right No
01:21:809 (5) - Move 2nd slidertick to x:212 y:288. end slidertick 1 grid up Done
01:31:367 (2) - end slidertick there is an unnecessary No
01:31:898 (4) - ^ ^
For the rest I'll wait for lesslunatic's fixLKs wrote:
Easy
00:04:818 (2,3) - use clap but not finish? I actually prefer to keep them like that
01:21:278 (1) - remove whistle from beginnning Done
01:28:181 (1) - NC Nah
Normal
00:04:287 (3,4,5) - this three finishs are accecptable, as long as they're in a logical system(form a loop in one bar), you'd better to set some finishs to 00:06:411 (1,2,3) - or just delete them Seems good,but I have to think about it
00:30:305 (1) - move whistle to the end Done
00:39:332 (2) - ^ ^
01:21:278 (1) - ^
Hard
fine
Thanks for the modbossandy wrote:
- Hi Kevin xD ~ request from my queue~
- Red : I think you must to fix.
- Bule : Need to discuss.
- Black : Just suggest.
[ General ]
- Selete out Enable countdown and Letterbox during breaks ! No,sorry
- What is tags "Nicalis" mean ? It's the publisher of the wii/3ds/dsi version of Cave Story
- Add "Lunah" to tags ? Ok
- Different combo color on LL's Difficulty ( Change diff's name to LL's Insane ? ) Mapper's choice here
[ Easy ]
- 00:15:969 (4,5) - stack notes on easiest diff isn't a good idea >_< move to other place ? No,I like them
- 00:40:393 (1) - NC here is very strange for me ~ Not for me,sorry D:
- 01:29:774 (7,1) - add NC on 7 and Remove NC on 1 No,sorry
[ Normal ]
- 00:32:429 (1) - add whistle end? No
- 01:23:402 (1) - ^ ^
[ Hard ]
- Looks Great ~
Jacob wrote:
[General]
• Since all of the difficulties name what the difficulty actually is except LL's diff, I think that it'd be appropriate to rename "LL's Difficulty" to "LL's Insane." The mapper will decide what to do here
• The kiais are inconsistent on LL's difficulty. (The ending of the first kiai is 1/2 second earlier than the other difficulties.) ^. And AFAIK it's allowed to do so.
• If possible, please find a way to implement a spinner into [Easy], [Normal], and [Hard]. No spinners means that a tie score can occur (especially on easy difficulties). Will see this later. Actyally,I don't want to add a spinner.
• Turn off letterboxing during breaks. It's unneeded because there aren't any breaks. Done
[Easy]
00:37:208 (6) - Remove whistle from the end of the slider. Done
01:21:278 (1) - Whistle at the head of the slider. Done
01:28:181 (6) - Remove whistle from the end of the slider. Done
01:29:774 (7) - NC No
01:31:367 (1) - Remove NC if the above suggestion is made.
01:33:491 (3) - NC No,sorry
[Normal]
01:21:278 (1) - Whistle at the head of the slider. Ok
01:29:243 (6) - Remove whistle, you didn't do it in the last kiai part. Done
01:33:491 (3) - NC No
[Hard]
• Tick rate 2. Done
01:29:243 (6) - Remove whistle Done
osu file format v9
[General]
AudioFilename: 16.tumult-CaveStory.mp3
AudioLeadIn: 2000
PreviewTime: 8495
Countdown: 1
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
[Editor]
DistanceSpacing: 1.4
BeatDivisor: 6
GridSize: 4
[Metadata]
Title:Cave Story
Artist:tumult
Creator:-kevincela-
Version:LL's Difficulty
Source:Cave Story
Tags:Pixel Cave Story Remix Project Wii Nicalis lesslunatic Lunah
[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:1.9
SliderTickRate:0.5
[Events]
//Background and Video events
0,0,"37499-cave-story.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
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4287,-100,4,2,0,72,0,0
8535,-100,4,2,0,100,0,0
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212,244,55792,2,0,B|324:228,1,95,2|2
420,160,56323,2,0,B|308:144,1,95,0|0
192,128,56854,1,2
192,324,57119,1,2
44,232,57385,5,0
328,32,57650,1,0
456,320,57916,1,2
72,56,58181,1,0
88,324,58447,2,0,B|148:348|192:292,1,95
176,309,58978,1,2
84,196,59509,6,0,B|128:228|192:208,1,95,6|0
256,176,59951,1,0
256,176,60040,2,0,B|308:240,1,63.3333333333333
312,268,60305,2,0,B|356:264|372:216,1,63.3333333333333
400,212,60570,2,0,B|420:156|360:104,1,95,2|0
256,72,61101,5,0
168,72,61278,1,0
168,72,61367,2,0,B|112:108,1,63.3333333333333
80,132,61632,2,0,B|80:188|144:212,1,95,2|0
244,276,62163,5,0
332,276,62340,1,0
332,276,62429,1,0
288,200,62606,1,0
288,200,62694,2,0,B|288:144|344:120,1,95,2|0
468,120,63225,5,0
424,196,63402,1,0
424,196,63491,1,2
428,328,63756,6,0,B|388:360|312:344,1,95,6|0
268,296,64199,1,0
268,296,64287,2,0,B|240:284|204:292,1,63.3333333333333
168,320,64553,2,0,B|140:296|144:252,1,63.3333333333333
176,232,64818,2,0,B|232:224|256:168,1,95,2|0
324,68,65349,6,0,B|404:88|400:88,1,63.3333333333333
368,124,65615,2,0,B|416:196,1,63.3333333333333
428,212,65880,1,2
196,328,66146,1,0
96,132,66411,5,0
176,96,66588,1,0
176,96,66677,2,0,B|236:124,1,63.3333333333333
276,140,66942,1,2
400,96,67208,1,0
408,228,67473,1,0
352,296,67650,1,0
352,296,67739,2,0,B|244:296,1,95,2|4
56,292,68270,5,0
100,216,68447,1,0
100,216,68535,1,2
156,144,68712,2,0,B|216:144,1,31.6666666666667
216,60,68978,2,0,B|156:60,1,31.6666666666667,0|2
52,64,69332,1,0
156,144,69597,6,0,B|188:184|232:192,1,63.3333333333333
240,152,69863,2,0,B|280:160|300:192,1,63.3333333333333
300,228,70128,1,2
208,324,70393,1,0
116,228,70659,6,0,B|68:160,1,63.3333333333333
56,136,70924,1,0
144,132,71101,1,0
144,132,71190,2,0,B|188:104|248:124,1,95,2|0
356,180,71721,5,0
296,248,71898,1,0
296,248,71986,1,2
204,340,72252,5,6
132,288,72517,1,2
104,204,72694,1,0
104,204,72783,1,2
148,128,72960,1,0
148,128,73048,1,2
236,108,73225,1,0
236,108,73314,2,0,B|268:148|336:152,1,95
412,244,73845,5,0
356,312,74022,1,0
356,312,74110,2,0,B|272:312,1,63.3333333333333
260,284,74376,2,0,B|260:228|208:188,1,95,2|0
124,68,74907,5,0
212,64,75084,1,0
212,64,75172,1,0
256,140,75349,1,0
256,140,75438,2,0,B|296:100|368:120,1,95,2|0
460,216,75969,5,0
396,280,76146,1,0
396,280,76234,1,2
256,312,76500,6,0,B|128:300|96:144,1,237.499992921949,4|0
100,158,77031,1,2
180,108,77208,1,0
180,108,77296,2,0,B|232:144|296:92,1,94.9999971687794
316,96,77562,2,0,B|388:36|476:112,1,142.499995753169,4|0
364,208,78093,1,2
268,312,78358,1,0
268,312,78624,2,0,B|88:312,1,142.499995753169,4|0
56,188,79155,1,2
120,60,79420,1,0
120,60,79686,2,0,B|160:128|256:128,1,142.499995753169,4|0
372,80,80216,5,2
456,196,80482,1,0
384,320,80747,1,4
384,320,81013,5,0
292,332,81190,1,0
292,332,81278,1,2
180,312,81455,1,0
180,312,81544,1,2
88,216,81721,1,0
88,216,81809,1,2
232,80,82075,6,0,B|304:52|376:80,2,142.499995753169,0|2|0
104,144,82871,1,4
92,284,83137,5,0
176,328,83314,1,0
176,328,83402,1,2
288,316,83579,1,0
288,316,83668,1,2
388,228,83845,1,0
388,228,83933,1,4
388,228,84464,1,4
152,68,84995,6,0,B|216:72|200:184|112:156|92:292|216:304,1,284.999991506338,4|2
280,332,85703,1,0
280,332,85792,1,0
368,292,85969,1,0
368,292,86057,2,0,B|376:216|296:168,1,142.499995753169,4|0
176,116,86588,1,2
176,116,86854,2,0,B|332:116,1,142.499995753169,0|4
460,120,87385,1,0
460,120,87650,2,0,B|356:264,1,142.499995753169,2|0
260,320,88181,2,0,B|136:348|36:292|4:184|68:84|204:20|328:188,1,569.999983012677,4|2
416,236,89509,5,0
416,236,89774,2,0,B|360:288|396:368,2,142.499995753169,0|0|4
460,100,90570,1,0
460,100,90836,2,0,B|288:108,1,142.499995753169,2|0
256,192,91367,12,4,93491
Go ahead,no problem for mewmfchris wrote:
- untag "cave story"
(no kd)
btw I want to make a taiko diff : D
iMercurial wrote:
Special Queue o/GeneralAIBat wrote:
Inconsistency on Kiai Time: http://puu.sh/p63y Like I said in the other mods,the mapper of the gd will decide this
Inconsistency on Combo Colours: http://puu.sh/p64O ^Normal00:05:880 (2) On Easy/Normal diffs, circles under sliders aren't allowed. AFAIK it's fine,but anyway I'll look on this later
00:38:270 (6) ^ ^
01:08:801 (2,3) ^ ^
01:29:243 (6) ^ ^
Well done.