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Meiko Nakamura - Dispel

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Topic Starter
terametis
This beatmap was submitted using in-game submission on 2012年5月9日 at 1:23:41

Artist: Meiko Nakamura
Title: Dispel
Tags: S_h_i_o_n Shion adresse leviation
BPM: 200
Filesize: 5698kb
Play Time: 03:08
Difficulties Available:
  1. Easy (1.81 stars, 165 notes)
  2. Hard (4.94 stars, 374 notes)
  3. Insane (5 stars, 594 notes)
  4. S h i o n's Normal (3.78 stars, 205 notes)
Download: Meiko Nakamura - Dispel
Information: Scores/Beatmap Listing
---------------
Changed mp3
27/11/2011 Redownload pleaze :)


mapset
[Insane]-------------------100%
[Hard]----------------------100%
[S h i o n's Normal]-----100%
[Easy]----------------------100%

[Normal] is really wonderful :) It is a mapping by S h i o n.

history
20/11/2011 LaceWingfield's mod thank you~~
28/11/2011 Shana Aisaka's mod thank you~~
28/11/2011 wmfchris's mod thank you~~
01/12/2011 Byakugan249's mod thank you~~
01/12/2011 Laurier's mod thank you~~
01/12/2011 Takos's mod thank you~~
01/12/2011 No_Gu's mod thank you~~
02/12/2011 mercury2004's mod thank you~~
02/12/2011 Scorpiour's mod thank you~~
03/12/2011 kosiga's mod thank you~~
04/12/2011 Sync's mod thank you~~
06/12/2011 Apricot's mod thank you~~
09/12/2011 Shiirn's mod thank you~~
11/12/2011 Mafiamaster's mod thank you~~
31/12/2011 Agnes's mod thank you~~
07/01/2012 kanpakyin's mod thank you~~
27/01/2012 wmfchris's remod thank you~~
31/01/2012 Kiddo-Kun's mod thank you~~
01/02/2012 Leorda's mod&bubble thank you~~
18/03/2012 Garven's mod & rebub thank you~~
S h i o n
Patchouli
Good Luck;)
Topic Starter
terametis
thank you for star,Patchouli <3
LaceWingfield
[General]
Don't make combo more than 10, because it's kinda ugly Dx

[S h i o n 's normal]
even if it's unfinished, i'll try mod~
00:41:856 (3~4): 1 grid down

anything is fine :D~

[Hard]
00:23:856 (8): new combo
00:28:056 (8): ^
00:38:556 (10): ^
00:47:256 (7): ^
01:02:856 (6): ^
01:06:456 (6): ^
01:07:656 (6): ^
01:12:456 (5): ^
01:18:456 (9): ^
01:21:906 ~ 01:24:456 : add break
01:27:456 (9): New combo
01:32:256 (10: ^
01:42:156 (10): ^
02:06:456 (6): ^
02:11:256 (7): ^
02:16:056 (5): ^

that's it~

[Insane]
00:21:531 (4,5): make it the same spacing as (1,2) earlier.
00:23:106 (10): 1 grid left
00:23:817 (2~4): like this?
00:25:056 (9): 1 grid down
00:26:556 (5): 1 grid right
00:28:026 (2): 1 grid left
00:31:356 (6~7): 1 grid right
00:48:756 (6): 1 grid down
01:04:956 (9): 1 grid right?
01:09:456 (6): new combo?
01:13:656 (5): ^
01:21:906 ~ 01:24:456 : add break
01:52:656 (7): 2 grid left?
02:02:556 (9): new combo
02:13:072 (9): ^

nice map~

nice song >w< i love it
star!
Topic Starter
terametis

LaceWingfield wrote:

[General]
Don't make combo more than 10, because it's kinda ugly Dx

[S h i o n 's normal]
even if it's unfinished, i'll try mod~
00:41:856 (3~4): 1 grid down

anything is fine :D~

[Hard]
00:23:856 (8): new combo
00:28:056 (8): ^
00:38:556 (10): ^
00:47:256 (7): ^
01:02:856 (6): ^
01:06:456 (6): ^
01:07:656 (6): ^
01:12:456 (5): ^
01:18:456 (9): ^
01:21:906 ~ 01:24:456 : add break
01:27:456 (9): New combo
01:32:256 (10: ^
01:42:156 (10): ^
02:06:456 (6): ^
02:11:256 (7): ^
02:16:056 (5): ^

that's it~

[Insane]
00:21:531 (4,5): make it the same spacing as (1,2) earlier.
00:23:106 (10): 1 grid left
00:23:817 (2~4): like this?
SPOILER
[attachment=0:85fc5]screenshot072.jpg[/attachment:85fc5]
00:25:056 (9): 1 grid down
00:26:556 (5): 1 grid right
00:28:026 (2): 1 grid left
00:31:356 (6~7): 1 grid right
00:48:756 (6): 1 grid down
01:04:956 (9): 1 grid right?
01:09:456 (6): new combo?
01:13:656 (5): ^
01:21:906 ~ 01:24:456 : add break
01:52:656 (7): 2 grid left?
02:02:556 (9): new combo
02:13:072 (9): ^

nice map~

nice song >w< i love it
star!
some thing changed thank you for mod & star~~
DivineRage
Insane:
01:10:206 the beat circle here is overlapping a slider extremely shortly afterwards which makes reading difficult. Maybe move 1 grid down so it isn't directly overlapping?

Other than that, awesome song :D
Topic Starter
terametis

DivineRage wrote:

Insane:
01:10:206 the beat circle here is overlapping a slider extremely shortly afterwards which makes reading difficult. Maybe move 1 grid down so it isn't directly overlapping?

Other than that, awesome song :D
I seem to be no problem,sorry no change :?
Shana Aisaka
Hi ~ >~< A request from My Modding Queue~ :)

Blue - No problem ~
Purple - Seems Okay ~ ( Map )
Pink - Suggestion

[Easy]
01:05:903(2) = how about change it to slider 1/2 o.o? http://puu.sh/9rhC
01:22:103 = put a break time after finish this spinner ~ http://puu.sh/9rik
02:44:603 = ^ http://puu.sh/9rjs


[S h i o n's Normal]

[Hard]
01:07:703(11) = NC
01:12:503(5) = ^
01:17:303(5) = ^
01:28:103(10) = ^
01:32:003(9) = ^
01:36:803(7) = ^
01:41:303(7) = ^
01:56:303(7) = ^
02:44:903 = put break time ~ http://puu.sh/9rmg


[Insane]
Can't mod ~ >~<''

That's all >w<"
Topic Starter
terametis

Shana Aisaka wrote:

Hi ~ >~< A request from My Modding Queue~ :)

Blue - No problem ~
Purple - Seems Okay ~ ( Map )
Pink - Suggestion

[Easy]
01:05:903(2) = how about change it to slider 1/2 o.o? http://puu.sh/9rhC
01:22:103 = put a break time after finish this spinner ~ http://puu.sh/9rik
02:44:603 = ^ http://puu.sh/9rjs


[S h i o n's Normal]

[Hard]
01:07:703(11) = NC
01:12:503(5) = ^
01:17:303(5) = ^
01:28:103(10) = ^
01:32:003(9) = ^
01:36:803(7) = ^
01:41:303(7) = ^
01:56:303(7) = ^
02:44:903 = put break time ~ http://puu.sh/9rmg


[Insane]
Can't mod ~ >~<''

That's all >w<"

All Fixed
thank you for mod~~
wmfchris
[Insane]
00:44:903 (1,2,3,4) - this is not a square =w= you can (2) up 1 grid, (3) down 1 grid
01:09:053 (6) - left 1 grid to stck well and form a square
02:44:303 (6) - expand by 1/2 beat and whistle at the end (fourth tick)?

[Hard]
00:38:603 (3) - remove clap at the beginning?
01:21:803 (5) - finish here
02:44:753 - treat like [insane]?

[Normal]
00:39:053 - 感覺很空 用mute的slider?
00:46:703 (3) - whistle?
01:08:303 (3,4,5) - spacing

very rock style sounding >w< ~
maybe I can make a taiko diff if I have time ;w; ~

star ~
Topic Starter
terametis

wmfchris wrote:

[Insane]
00:44:903 (1,2,3,4) - this is not a square =w= you can (2) up 1 grid, (3) down 1 grid Fixed
01:09:053 (6) - left 1 grid to stck well and form a square Fixed
02:44:303 (6) - expand by 1/2 beat and whistle at the end (fourth tick)? 02:44:303 (4)? .add a note 02:44:753 and put on whiste

[Hard]
00:38:603 (3) - remove clap at the beginning? Fixed
01:21:803 (5) - finish here Fixed
02:44:753 - treat like [insane]? Fixed

[Normal]
00:39:053 - 感覺很空 用mute的slider?
00:46:703 (3) - whistle?
01:08:303 (3,4,5) - spacing

very rock style sounding >w< ~
maybe I can make a taiko diff if I have time ;w; ~

star ~
my diff All fixed
thank you for mod :)

I wish your taiko diff, if you have free time<3
YTYuyu
sorry about the delay. i've been working on a unsubmitted map yesterday and i forgot about this

General:
Kiai time is inconsistent. if u look at s h i o n's normal the times dont match.

Easy:
00:50:903(2) - like this? http://puu.sh/9EDh to make it flow
01:59:903(4) - *nazi* 1 grid down. it should align properly to (3)

S h i o n's Normal:
00:46:103(3) - move the end point down to x:224 y:264
02:10:103(2) - make this look the same as (1)

Hard:
01:06:503(6) - NC

Insane:
01:01:403(4) - r u sure that this slider looks the same as the 1st 3 sliders. i mean the look of it.
02:05:003(4) - ^
02:51:903(1) - *nazi* move 1 grid diagonal for the end point. it should align to (2)
02:52:703(4) - make this slider nicer?

this is the best i can do. Star and GL :D
Topic Starter
terametis

Byakugan249 wrote:

sorry about the delay. i've been working on a unsubmitted map yesterday and i forgot about this

General:
Kiai time is inconsistent. if u look at s h i o n's normal the times dont match. It is not necessary to make the KIAI time consistent in guest diff. Since I think that his KIAI time suits the song, I would like to maintain this.


Easy:
00:50:903(2) - like this? http://puu.sh/9EDh to make it flow   sorry,no change.I would like to maintain symmetry.
01:59:903(4) - *nazi* 1 grid down. it should align properly to (3)   Fixed

S h i o n's Normal:
00:46:103(3) - move the end point down to x:224 y:264
02:10:103(2) - make this look the same as (1)

Hard:
01:06:503(6) - NC   Fixed


Insane:
01:01:403(4) - r u sure that this slider looks the same as the 1st 3 sliders. i mean the look of it. This is intentional. sorry,no change.
02:05:003(4) - ^ ^
02:51:903(1) - *nazi* move 1 grid diagonal for the end point. it should align to (2)   Fixed
02:52:703(4) - make this slider nicer?  Please let me think. I will change this, when one more person does the same indication. Fixed

this is the best i can do. Star and GL :D
my diff fixed some parts.
thank you for mod and star~~ :)
S h i o n

wmfchris wrote:

[Normal]
00:39:053 - 感覺很空 用mute的slider? ok
00:46:703 (3) - whistle? no
01:08:303 (3,4,5) - spacing fixed

Byakugan249 wrote:

S h i o n's Normal:
00:46:103(3) - move the end point down to x:224 y:264 fixed
02:10:103(2) - make this look the same as (1) fixed
Thank you for mod and star~

My update
Laurier
hi
from my mod queue

Hard
HP+1or2?
00:27:353 (5) - これを消して次の白線にnote置いたほうが曲に合ってるように思います
00:45:203 (2) - 1grid 上?
00:47:603 (2) - 1grid 左?
00:58:103 (1) - end at 00:59:603 and 00:59:903~ add note?
01:17:603 (2,4) - clap ?
01:33:353 (4) - ずれてるので置きなおしてください。
01:34:103 (1) - add finish?
01:38:903 (1) - ^
01:43:703 (1) - ^
01:53:303 (1) - ^
02:01:703 (1) - end at 02:03:203 and 02:03:503 ~ add note?
02:16:103 (1) - 2grid up?
02:21:203 (2,4) - add clap ?
02:25:103 -ちょっと説明しにくいですがbrakeの開始をこんな感じにhttp://puu.sh/9GWZ (もしこれをするなら他の難易度も)
02:40:103 (1) - finish
03:04:403 (2,4) - add clap? 個人的にはこの2,4にフィニッシュ入れているパターンの場所のフィニッシュはいらない気がします。

Insane
00:22:103 (7,8,9) - この3つのスライダーは全部同じ形使ったほうがいいと思います
00:47:603 (2,4,6) - clap on head and (8) clap
00:47:903 (3,7) - remve clap
00:55:703 (5) - add finish on head?
01:17:603 (3,7) - clap
01:18:503 (1) - remove clap and add clap on end and (2) add clap on end
01:43:703 (1) - add finish?
01:48:503 (1) - ^
02:52:703 (4) - (2)と同じ形がいいと思います
02:58:703 (7) - 1grid down

以上です。頑張ってください
Topic Starter
terametis

Laurier wrote:

hi
from my mod queue

Hard
HP+1or2?   +1しました
00:27:353 (5) - これを消して次の白線にnote置いたほうが曲に合ってるように思います このままで
00:45:203 (2) - 1grid 上? 修正
00:47:603 (2) - 1grid 左? 修正
00:58:103 (1) - end at 00:59:603 and 00:59:903~ add note? 修正
01:17:603 (2,4) - clap ? このままで
01:33:353 (4) - ずれてるので置きなおしてください。 修正
01:34:103 (1) - add finish? このままで
01:38:903 (1) - ^ このままで
01:43:703 (1) - ^ このままで
01:53:303 (1) - ^ このままで
02:01:703 (1) - end at 02:03:203 and 02:03:503 ~ add note? 修正
02:16:103 (1) - 2grid up? 修正
02:21:203 (2,4) - add clap ? このままで
02:25:103 -ちょっと説明しにくいですがbrakeの開始をこんな感じにhttp://puu.sh/9GWZ (もしこれをするなら他の難易度も) 修正
02:40:103 (1) - finish このままで
03:04:403 (2,4) - add clap? 個人的にはこの2,4にフィニッシュ入れているパターンの場所のフィニッシュはいらない気がします。 このままで 

Insane
00:22:103 (7,8,9) - この3つのスライダーは全部同じ形使ったほうがいいと思います 修正
00:47:603 (2,4,6) - clap on head and (8) clap このままで
00:47:903 (3,7) - remve clap このままで
00:55:703 (5) - add finish on head? このままで
01:17:603 (3,7) - clap このままで
01:18:503 (1) - remove clap and add clap on end and (2) add clap on end このままで
01:43:703 (1) - add finish? このままで
01:48:503 (1) - ^ このままで
02:52:703 (4) - (2)と同じ形がいいと思います 修正
02:58:703 (7) - 1grid down 修正

以上です。頑張ってください
modありがとうございます!参考になります!
Takos
Mod Requestありがとうございますー>w</
全て提案です!

General
  • Combo Colorがデフォルトのままなので設定した方がいいと思います。
    03:11:303 - ここで譜面が終わった方が気持ちよく終わるような気がします

    全Diffの休憩は統一した方がいいと思います。
    例えばHardの青い部分02:25:703 - http://puu.sh/9H8h 他のdiffではなっていないので;_;
    02:44:903 - HardだとBreakがあり、InsaneだとBreakがない。
Easy
  • 特に問題は見つかりませんでしたー
S h i o n's Normal
  • 01:43:703 - Add note?
    02:05:303 (4,5) - Switching the position of these notes sounds better imo.
    02:22:103 (1) - Start at 02:23:303 - ?
    02:55:403 (1) - Start at 02:55:703 - ?
Hard
  • 01:19:703 (1,2,3,4,5) - y軸対象にしてほあどうでしょうか?
    01:22:103 - ここは音があった方が気持ちいいと思います。ノートを追加するか01:21:503 (5) - のリピートを増やしてみてはどうでしょうか?
    01:41:303 (1,2,3,4,5,6) - 中心から始まったほうが綺麗かも?
    02:10:103 (1) - Remove NC?
    03:08:903 - 先ほどと同様にノートを追加?
Insane
  • 01:08:903 (5) - NC? ボーカルの音合わせがドラムの音あわせに変わるので
    01:22:103 - Hardと同様に音が合った方がいいかとー
    01:37:253 (6) - 突然spacingが小さくなっています
    02:12:503 (5) - NC?
    03:08:903 - 音を追加?
は、速い・・・そして楽しいです
ふぁいとです!
Topic Starter
terametis

Takos wrote:

Mod Requestありがとうございますー>w</
全て提案です!

General
  • Combo Colorがデフォルトのままなので設定した方がいいと思います。 あまりカスタムカラーが好きではないのでこのままで
    03:11:303 - ここで譜面が終わった方が気持ちよく終わるような気がします 休日にいろいろパターンを試してみます!とりあえずいまはこのままで

    全Diffの休憩は統一した方がいいと思います。
    例えばHardの青い部分02:25:703 - http://puu.sh/9H8h 他のdiffではなっていないので;_;
    02:44:903 - HardだとBreakがあり、InsaneだとBreakがない。 修正しました!
Easy
  • 特に問題は見つかりませんでしたー
S h i o n's Normal
  • 01:43:703 - Add note?
    02:05:303 (4,5) - Switching the position of these notes sounds better imo.
    02:22:103 (1) - Start at 02:23:303 - ?
    02:55:403 (1) - Start at 02:55:703 - ?
Hard
  • 01:19:703 (1,2,3,4,5) - y軸対象にしてほあどうでしょうか? 修正
    01:22:103 - ここは音があった方が気持ちいいと思います。ノートを追加するか01:21:503 (5) - のリピートを増やしてみてはどうでしょうか?ノートを追加しましたいろいろ考えたのですが、ここはノートを置かないことにします
    01:41:303 (1,2,3,4,5,6) - 中心から始まったほうが綺麗かも? 修正します。が配置を思いつかないので休日時間があるときに修正します!
    02:10:103 (1) - Remove NC?   01:06:503に合わせてNCを置いたので、とりあえずこのままで。後々多く指摘されたら修正します。
    03:08:903 - 先ほどと同様にノートを追加? 修正いろいろ考えたのですが、ここはノートを置かないことにします
Insane
  • 01:08:903 (5) - NC? ボーカルの音合わせがドラムの音あわせに変わるので 修正
    01:22:103 - Hardと同様に音が合った方がいいかとー 配置を思いつかないので休日時間があるときに修正します!]
    01:37:253 (6) - 突然spacingが小さくなっています このままで!
    02:12:503 (5) - NC? 修正
    03:08:903 - 音を追加?ここも休日に!
は、速い・・・そして楽しいです
ふぁいとです!
mod&starありがとうございます!とても参考になりました!
No_Gu
request from my queue by shion

3m-3diff

[insane]
01:05:903 (3) - 1 grid up
01:32:753 (6) - NC
02:02:303 (5) - clap
02:02:903 (13) - finish & whistle

[hard]
00:30:503 (1) - finish
00:49:703 (1) - finish at the beginning
01:53:303 (1) - ^

[shion]
00:20:903 (1) - finish
00:49:703 (1) - finish at the beginning
01:38:903 (2) - ^
01:53:303 (1) - ^
02:08:903 (1) - clap at the end
02:54:503 (3) - this? http://osu.ppy.sh/ss/191295
236,316,174503,2,0,B|306:287|306:199|252:167,1,169.999992907048
02:57:203 add a note whit clap
S h i o n

Takos wrote:

S h i o n's Normal
  • 01:43:703 - Add note? このままで
    02:05:303 (4,5) - Switching the position of these notes sounds better imo. このままで
    02:22:103 (1) - Start at 02:23:303 - ? このままで
    02:55:403 (1) - Start at 02:55:703 - ? このままで

No_Gu wrote:

[shion]
00:20:903 (1) - finish
00:49:703 (1) - finish at the beginning
01:38:903 (2) - ^
01:53:303 (1) - ^
02:08:903 (1) - clap at the end all fixed , also adding some finish by self-mod.
02:54:503 (3) - this? http://osu.ppy.sh/ss/191295 ok
02:57:203 add a note whit clap ok
Thanks for mod ~

Update
Topic Starter
terametis

No_Gu wrote:

request from my queue by shion

3m-3diff

[insane] No change
01:05:903 (3) - 1 grid up
01:32:753 (6) - NC
02:02:303 (5) - clap
02:02:903 (13) - finish & whistle

[hard] All fixed
00:30:503 (1) - finish
00:49:703 (1) - finish at the beginning
01:53:303 (1) - ^
thank you for mod~~
mercury2004
Sorry for 2 days late. I was busy.
A Priority Mod.

Red: Means.You are breaking beatmapping rules or something that doesn't right. You should change it immediately.
Orange: Means. My Suggestion. It is okay whether you change it or not
Purple:Means. Highly Recommend you to change it.

General
-Folder OK
-Add adresse leviation into the Tags. These are Circle and Album
-The current hitsound does not fit with the music well. Use this DOWNLOAD HERE right click and save as
-Remove one red color from the combo color sample set.
Decrease Stack Leniency

Easy Difficulty
-1 App rate
01:22:103 - Kiai should end here. Inconsistency Kiai end time base on Normal difficulty

S h i o n's Normal Difficulty
use 2 slider tick. sounds with the music better
Normal whistle in this difficulty do not fit with the music at all. Use soft whistle is better. If you're not going to change it please reduce volume by 20%. Normal whistle ruin the music
00:56:603 (4) - Use reverse slider like 00:55:703 (3) - sounds better

Hard Difficulty
00:38:603 (3) - Clap this slider head
01:22:103 (6) - Kiai should end here. Inconsistency Kiai end time base on Normal difficulty

Insane Difficulty
This difficulty the main problem is lot of confusing jump and change in spacing but lack of NC. NC is very important when you are jumping. To indicate that this place is a jump. But not always true for some situation
HP Drain +1
00:27:053 (7) - Stack this under 00:26:003 (3) -
00:24:503 (5) - NC
00:28:703 (1) - NC
00:33:803 (6) - NC
00:37:103 (7) - NC
00:39:203 (5) - NC
00:58:703 (5) - NC and Clap here
01:03:503 (4) - Stack this under 01:02:603 (8) -
01:04:703 (8) - Clap
01:08:903 (5) - NC
01:13:628 (5) - NC
01:13:703 (6) - Clap
01:14:003 (10) - Clap
01:20:153 (1,1,1,1) - Remove all NC

01:22:103 - Kiai time should end here. Inconsistency kiai end time base on Normal difficulty
01:30:503 (5) - NC
01:33:353 (1) - NC
01:37:103 (1) - NC due to change in spacing
01:37:553 (4) - ^
01:56:303 (5) - NC
02:02:303 (5) - Clap
02:07:103 (4) - Stack this under 02:06:203 (8) -
02:12:503 (5) - NC
02:17:228 (5) - NC
02:17:303 (6) - Clap
02:17:603 (10) - Clap
02:22:103 (9) - NC
03:00:428 (5) - NC
03:00:503 (6) - Clap
03:00:803 (10) - Clap
03:06:953 (1,1,1,1) - Remove all NC

If you're not going to change those NC please. Change the Hit note sample color.

Pretty decent maps set. Insane difficulty a lot of fun. Just some improvement should get this beatmap rank soon. Star


If this mod proved to be not helpful. Don't kudos
Scorpiour
Hi there mod from queue~

General:
Source : EVITATION

S h i o n's Normal:
00:26:753 (3) - add a whistle at beginning?
00:27:503 (4) - whistle?

00:31:103 (1,2,3) - whistles?
00:51:803 (4) - ^

00:59:903 (1) - remove one whistle

01:19:703 (1) - add a break after

01:39:803 (3) - i suppose it's better to stop at white line

02:03:503 (1) - remove one whistle

02:08:603 (6) - N:whistle

03:06:653 (1) - suggest to start from next white line (03:06:803)


Hard:
00:51:353 (4) - consider move to 00:51:503 and stack with 00:51:653 (5) - .. i felt it's more smooth
00:53:753 (5) - similar to above, move to next white line and stack with next circle

01:17:303 (1,2,3,4) - the finishes here....noisy..02:17:303 (1,2,3,4) - is much better

01:24:503 (1,2) - not suggest to use this style in Hard diff...

02:20:903 (1,2,3,4) - noisy...similar :03:04:103 (1,2,3,4) -

02:44:753 (5) - i suppose i would move it to next white line, and add a note here, or extend ur reverse to here

03:08:303 (5) - stop ur map here...i felt 03:08:903 (6) - is unnecessary


Insane:
Are u sure to select AR9? I thought AR8 is enough for this music

00:23:153 (10) - delete...or stack with 00:22:703 (9) - ...this jump is...omg..

00:32:753 (11,1,2,3,4,5) - it's very strange here....mass and confusing...suggest to remap here...

00:37:103 (7) - NC

00:39:203 (5) - move forward to 00:39:053

01:17:303 (1,2,3,4,5,6,7,8) - omg...looks like random jump...feeling not good..

01:42:803 (5) - move forward to red line

02:42:203 - add a note here, or change 02:41:903 (4) - to slider



that's all....omg the difficult...GL~
S h i o n

mercury2004 wrote:

-use 2 slider tick. sounds with the music better not necessary i guess ?
-Normal whistle in this difficulty do not fit with the music at all. Use soft whistle is better. If you're not going to change it please reduce volume by 20%. Normal whistle ruin the music If more people complain about this, i will make a change.
00:56:603 (4) - Use reverse slider like 00:55:703 (3) - sounds better Hmm.. Such two same sliders will be kinda boring imo , so I keep what it was.
No change, but your suggestions are all constructive. Thank you for mod & star~

Scorpiour wrote:

S h i o n's Normal:

00:26:753 (3) - add a whistle at beginning? ok
00:27:503 (4) - whistle? ok

00:31:103 (1,2,3) - whistles? ok
00:51:803 (4) - ^

00:59:903 (1) - remove one whistle no

01:19:703 (1) - add a break after fixed

01:39:803 (3) - i suppose it's better to stop at white line sorry , i don't think so

02:03:503 (1) - remove one whistle no

02:08:603 (6) - N:whistle no

03:06:653 (1) - suggest to start from next white line (03:06:803) ok
Thanks for mod~

Download: Meiko Nakamura - Dispel (terametis) [S h i o n's Normal].osu
Topic Starter
terametis

mercury2004 wrote:

Sorry for 2 days late. I was busy.
A Priority Mod.

Red: Means.You are breaking beatmapping rules or something that doesn't right. You should change it immediately.
Orange: Means. My Suggestion. It is okay whether you change it or not
Purple:Means. Highly Recommend you to change it.

General
-Folder OK
-Add adresse leviation into the Tags. These are Circle and Album Fixed,thank you~~
-The current hitsound does not fit with the music well. Use this DOWNLOAD HERE right click and save as sorry,I maintain the current state.
-Remove one red color from the combo color sample set. Fixed
Decrease Stack LeniencyI don't adhere to making it symmetrical about this map. I think that it is not necessary to lower a stack.

Easy Difficulty All Fixed
-1 App rate
01:22:103 - Kiai should end here. Inconsistency Kiai end time base on Normal difficulty

Hard Difficulty All Fixed
00:38:603 (3) - Clap this slider head
01:22:103 (6) - Kiai should end here. Inconsistency Kiai end time base on Normal difficulty

Insane Difficulty
This difficulty the main problem is lot of confusing jump and change in spacing but lack of NC. NC is very important when you are jumping. To indicate that this place is a jump. But not always true for some situation
I understand the importance of NC.
However, I am a case where quite high difficulty and a jump are used abundantly.
Especially in AR9, I think a jump or that using NC abundantly makes it incomprehensible whether that is right.
Of course, since this is my idea, it may be a thing which is not common.
However, I use my set.


HP Drain +1 No.Since the difficult stream is used, it makes map success very difficultly.
00:27:053 (7) - Stack this under 00:26:003 (3) -No. I think that time has passed, so that there is no necessity of using stack.
00:24:503 (5) - NC
00:28:703 (1) - NC
00:33:803 (6) - NC
00:37:103 (7) - NC
00:39:203 (5) - NC
00:58:703 (5) - NC and Clap here
01:03:503 (4) - Stack this under 01:02:603 (8) -
 No change 
01:04:703 (8) - Clap
01:08:903 (5) - NC
01:13:628 (5) - NC
01:13:703 (6) - Clap
01:14:003 (10) - Clap
01:20:153 (1,1,1,1) - Remove all NC

01:22:103 - Kiai time should end here. Inconsistency kiai end time base on Normal difficulty Fixed
01:30:503 (5) - NC
01:33:353 (1) - NC
01:37:103 (1) - NC due to change in spacing
01:37:553 (4) - ^
01:56:303 (5) - NC
02:02:303 (5) - Clap
02:07:103 (4) - Stack this under 02:06:203 (8) -
02:12:503 (5) - NC
02:17:228 (5) - NC
02:17:303 (6) - Clap
02:17:603 (10) - Clap
02:22:103 (9) - NC
03:00:428 (5) - NC
03:00:503 (6) - Clap
03:00:803 (10) - Clap
03:06:953 (1,1,1,1) - Remove all NC

If you're not going to change those NC please. Change the Hit note sample color.

Pretty decent maps set. Insane difficulty a lot of fun. Just some improvement should get this beatmap rank soon. Star


If this mod proved to be not helpful. Don't kudos
thank you for mod & star~~~
S h i o n
some fixes of hitsounds ><

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