[General]
don't map with grid 3 because the distance is inconsistent. Use grid 4. You must check the distance(especially in [Easy] and [Normal] )
[Easy]
the hitsounds are pretty random in this diff. but they sound cool
00:13:912 (1) - 2 grids down, 1 grid left (grid 3) then fix the distance
00:35:518 (3,1) - these two sliders are so ugly...try something like this : http://osu.ppy.sh/ss/100078
00:57:381 (1,1,1) - these sliders look horrible. next time you map, try using perfect sliders. read this topic viewtopic.php?f=56&t=37194
01:17:444 (1) - same^
01:34:934 (3) - same^
[Normal]
01:28:246 (2) - this looks weird
try something like this: http://osu.ppy.sh/ss/100084
[Kev-Hard]
nice diff
[Cha-Insane]
this looks good too
a bit streamy...but that's not a problem
[Inane]
why did you name this diff Inane instead of Insane?
this is good too~
have luck ziin!
Star~
don't map with grid 3 because the distance is inconsistent. Use grid 4. You must check the distance(especially in [Easy] and [Normal] )
[Easy]
the hitsounds are pretty random in this diff. but they sound cool

00:13:912 (1) - 2 grids down, 1 grid left (grid 3) then fix the distance
00:35:518 (3,1) - these two sliders are so ugly...try something like this : http://osu.ppy.sh/ss/100078
00:57:381 (1,1,1) - these sliders look horrible. next time you map, try using perfect sliders. read this topic viewtopic.php?f=56&t=37194
01:17:444 (1) - same^
01:34:934 (3) - same^
[Normal]
01:28:246 (2) - this looks weird

[Kev-Hard]
nice diff

[Cha-Insane]
this looks good too

[Inane]
why did you name this diff Inane instead of Insane?
this is good too~
have luck ziin!
Star~