mapped by [Crz]Alleyne
submitted
ranked
This beatmap was ranked on 29 July 2022!
nominated by Muse Dash and gzdongsheng
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00:01:270 (1270|2) - 我觉得这里是没有音的,然后下一个音可能位置提前一点,00:01:398 (1398|3) - > 00:01:355 (1355|3) -

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并没有觉得

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Marked as resolved by [Crz]Alleyne

00:01:270 (1270|2,1398|3) - 我还是对这个地方的对音有点怀疑,如果你是抓和后面00:01:526 (1526|2,1655|3,1783|0) - 一样的旋律音,我认为应该是这样 https://osu.ppy.sh/ss/17911455/26ea

顺便参考了jinjin的set,应该也是放在这个1/4上的

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虽然很像keep参考arcaea,还是改了

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Marked as resolved by [Crz]Alleyne

00:18:055 (18055|3,18119|2,18183|3) - throughout the first js this seems to be the only one-hand trill, im just curious if you have a structure or logic to the way in which you patterned the JS according to the synth wiggles, because if u compare the first two JS waves i don't really see any discernable logic to it (e.g., 00:20:042 (20042|1,20106|3,20170|1,20234|3) - appears to be the only 4 note trill in both sections, 00:23:311 (23311|2,23375|3,23439|2) - and 00:24:209 (24209|3,24273|2,24337|3) - both land on the right hand, etc.)

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rearranged a bit and removed 00:25:362 (25362|3,25491|2) - for a break to the next intense part

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Marked as resolved by [Crz]Alleyne

https://osu.ppy.sh/ss/17761009/91d5

Anchors are Right hand biased at 00:19:026-00:20:244 , I would not mind this being right-hand biased if 00:22:231-00:23:449 was left-hand biased.

Density is pretty imbalanced, give left hand density/ anchors on one of the sections i mentioned :>

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yeah, already rearranged

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Marked as resolved by [Crz]Alleyne

00:20:629 (20629|0,20629|3) - 这里的音明显比前面00:20:501 (20501|0,20501|1,20501|3) - 要重,所以我觉得三押双押可以调整一下

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先都三押把,不太好改

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Marked as resolved by [Crz]Alleyne

00:20:875 (20875|1,20875|0,20971|3,21003|2,21003|1,21132|0,21132|3,21164|1) - im not sure if the simplification of the sounds here is appropriate; while i can understand the first two being clap sounds the next downbeat is stronger at 00:21:068 - than 00:21:003 (21003|2,21003|1). it's a similar bassy sound to 00:20:491 (20491|1,20491|3,20491|0) - , which you emphasized as a triple

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I nerfed some here, only leaving 00:21:260 triple

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Marked as resolved by [Crz]Alleyne

00:20:981 (20981|0) - > 00:20:971 (20971|0) - 我感觉在1/6线上的,还有00:21:174 (21174|2) - 这个

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配合hitsound,能感觉出来是1/8

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Marked as resolved by [Crz]Alleyne

00:24:721 (24721|3,24721|1) - this is way too soft to be doubled, compare the sound to all the other snare sounds in this section: 00:24:850 (24850|0,24850|1,25042|3,25042|0,25234|3,25234|2,25298|1,25298|0) -

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I meant to use one for melody and one for instrumental sound so here I'd like to keep it since this is my main guideline for mapping

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Marked as resolved by [Crz]Alleyne

00:28:696 (28696|1,28760|0,28824|1,28888|0,29080|0,29145|1,29209|0,29273|1,29337|0) - if you want to follow the alternation in the patterning (e.g., see 00:28:055 (28055|2,28055|1,28119|3,28119|0,28183|1,28183|2,28247|3) - and 00:27:670 (27670|3,27670|0,27734|1,27734|2,27798|3,27798|0,27862|1) - ) then i think you should move the second longer trill to the other hand. these trills stand out esp. since they land on the same hand, and i don't think it works well with the whole alternating-pattern idea you're trying to go for; while the patterns visually flip the physical motion to hit them doesn't.

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00:29:475 (29475|1,29603|1,29731|0) - 这个地方比前面00:28:449 (28449|2,28578|3,28706|2) - 明显有多几个鼓,可以考虑加上。类似的还有00:45:885 (45885|1,46013|2,46142|1) -

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ok

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Marked as resolved by [Crz]Alleyne

https://osu.ppy.sh/ss/17751465/1815 00:29:561 (29561|0,29646|0) - don't forget to superimpose the HS on these two notes

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00:45:971 - same

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maybe some technical issue for uncopied hitsound. But will do when everything is ok

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Marked as resolved by [Crz]Alleyne

00:29:731 (29731|0,29731|3,29796|1,29796|2,29860|3,29860|0,30116|2,30116|1,30180|0,30180|3,30244|2,30244|1) - 我感觉从这里开始他的旋律和00:25:629开始是一样的除了音调, 而你在00:25:629的相同地方用了00:25:629 (25629|1,25629|0,25693|2,25693|3,25757|1,25757|0,26013|2,26013|3,26078|0,26078|1,26142|3,26142|2) - ,从00:25:62900:29:731相同的地方你或许有一些规律,而后一部分00:29:731感觉又有一点没规律了,尤其是00:30:757 (30757|1,30757|2,30821|0,30821|3,30885|2,30885|1,31142|1,31142|0,31206|2,31206|3,31270|0,31270|1) - 或许你可以抄前一段的?或许你也有这么做的理由我没看出来

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看起来像是故意的,但是是啥理由我也没看出来

不过感觉是小问题

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没跟旋律)

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Marked as resolved by [Crz]Alleyne

00:33:578 不是啥大事,但这里的背景音蛮适合加塞一个键?

https://osu.ppy.sh/ss/17924855/b582

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Marked as resolved by [Crz]Alleyne

00:33:834 - 00:42:039 - IMO, I found this part to be a bit repetitive because the constant one-handed trills and doesn't flow well, I also found this a bit of an unjustified difficulty spike. You should probably balance it out by making the one handed trills appear more in the middle and for flow make it move left, middle, right or right, middle left a bit more often, you could still go left, right or right, left every measure

Image showing solution
https://cdn.discordapp.com/attachments/846606157102841872/888935685388652604/bitch_lettuce.PNG

You could variate this pattern while making it still being comfortable (ie. making it move right to left instead)

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rearranged a bit

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Marked as resolved by [Crz]Alleyne

00:34:539 (34539|0,34539|1,34539|3) - 这个地方相比于00:34:347 (34347|1,34347|2,34347|0) - 并没有那么重的鼓,应该和白线上音的强度差不多,我倾向于改成这样https://osu.ppy.sh/ss/17255080/9dcd,这段应该还有一些类似的地方

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不太想改这里,因为还要区别于前面的类似的stream但是没有鼓声却有double,所以这里triple

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Marked as resolved by [Crz]Alleyne

00:37:606 (37606|2,37606|1,37798|2,37798|3) - why are these doubles? the entire handstream section here has these bass notes as triples

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still one note for melody, double for the drum sound then it gets triple

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Marked as resolved by [Crz]Alleyne

00:41:516 (41516|1) - why is this not doubled? sounds pretty similar to 00:41:709 - to me. similar snare sound occurs at 00:41:901, which is a single

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I used to think one instrumental sound + melody for double. But it should be double

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Marked as resolved by [Crz]Alleyne

00:49:209 (49209|3,49209|2,49273|1,49337|3,49337|0,49401|2,49465|0,49465|1) - for a "Beyond" chart i think you can afford to make these 1/8 bursts...

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oki

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Marked as resolved by [Crz]Alleyne

00:51:099 (51099|2,51142|1,51184|0) - 也许改一下排列,现在这样把旋律和鼓混起来了,打着像是楼梯是一组的

https://osu.ppy.sh/ss/17911504/e6d1

00:59:304 (59304|1,59347|2,59390|3) -

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可,我怎么感觉00:51:099有鼓音啊

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Marked as resolved by [Crz]Alleyne

plus: 那鼓没加

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抱歉我感觉但都不是

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Marked as resolved by [Crz]Alleyne

00:52:296 This should be a double since where the melody and kick plays at the same time its a double (00:54:347) and having it a triple would overexpress it.

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YEAH

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Marked as resolved by [Crz]Alleyne

00:52:296 (52296|2,52296|1,52466|3) - 这个休息段的其他地方都有抓鼓,这里突然不抓了感觉有点奇怪

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啊,double LN也算的(

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Marked as resolved by [Crz]Alleyne

00:52:296 - 这段开始,其实没太看懂note数量的规则是什么,大多数地方看着像一音一note,旋律和鼓是分开的,

但是有些地方按道理是要多note的,比如00:56:398 - ,00:58:449 - ,01:01:398 - ,等等,其他有些地方确实是位置不够放不下了,但是这几个地方我感觉完全是放得下的,除非你还有其他特殊的规则

00:57:616 (57616|2,57616|0) - 然后这个double是我没看懂的,这里确实似乎是有个很轻的kick,但是这里double的话就和其他地方矛盾了

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确实一音一note,包括hihat和鼓音,旋律音就是面条了

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Marked as resolved by [Crz]Alleyne

所以想问的是,为啥上面那几个地方不是double,因为是旋律+鼓

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Reopened by gzdongsheng

改了点

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Marked as resolved by [Crz]Alleyne

there're some single notes representing them but changed them into LNs and maybe they're on 1/4 lines

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Marked as resolved by [Crz]Alleyne

01:00:555 (60555|0,60683|3) - 01:04:786 (64786|1,64914|1) - not sure if i hear the hihats here

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not exact hihats but still sounds exist. actually I miss one at 01:01:003

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Marked as resolved by [Crz]Alleyne

01:00:875 (60875|0,60875|3) - no kick sound (specifically the kick sound is syncopated and falls later than the red tick)

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smh I can actually hear that. I may know you mean the 1/8 right behind the double but actually, it can't be noticed while playing. I used to add hs as well but feels bad after that. So gonna keep

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Marked as resolved by [Crz]Alleyne

01:01:003 - missing snare?

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oh already added

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Marked as resolved by [Crz]Alleyne

01:01:580 - note here?

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yes

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Marked as resolved by [Crz]Alleyne

01:02:167 - , 01:02:424 - 要不要加LN?和前面00:58:065 (58065|1,58321|3) - 这种地方是一样的

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改了点

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Marked as resolved by [Crz]Alleyne

01:04:283 (64283|2) - 这个应该还是在1/6线上

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同样配合hitsound能感觉出来是1/4

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Marked as resolved by [Crz]Alleyne

小事。01:08:449 这里似乎不应该双押,你这个难度,这个 part 是把 bass double 了,唯独这里是没有 bass 的 double

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对,然后整体改了改,我才发现有些莫名的triple

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Marked as resolved by [Crz]Alleyne

01:08:696 - is there any reason why the JS changes direction from right-left to left-right without real adherence to the music in this section? it felt like the JS moved because of the music until it didn't (see other sections of this JS like 01:14:080 - where the music ups its pitch).

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but always keep one direction is also not good right? I'm now rearranging here a bit to fit for the music as possible

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done

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Marked as resolved by [Crz]Alleyne

01:11:516 - for a "Beyond" chart this JS section is far too easy (almost manipulably easy), depending on where your priorities are i think it's whatever, it's just a shame that a boss song like this one is just syncopated JTs at its most rhythmically complicated section.

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maybe not easy I think? They're not as regular as 01:20:489. If you don't pay attention to his part, the accuracy could go down. You can see there're 1/4 snaps and 1/6 (1/3) snaps, which requires the players some skills to hit them accurately.

And this part is kinda long, hard and contains many inconsistent snaps, I would like to see this could be some kind of break time (even won't make players too relaxed) still I think it's kinda good.

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Marked as resolved by [Crz]Alleyne

改了改了

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Marked as resolved by [Crz]Alleyne

01:13:321 - 这里开始,发现你有些3/4蓝线上的单音给了note,比如01:13:513 (73513|0) - ,01:14:026 (74026|1) -

但是有一些地方又直接忽略掉了,比如从01:15:116 - 到01:19:860 - ,就没太看懂取舍的规则是什么,是为了给多押之间留一定距离还是?

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全加上了,大改

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Marked as resolved by [Crz]Alleyne

01:15:465 (75465|3,75465|2) - any reason why this is doubled

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no

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Marked as resolved by [Crz]Alleyne

01:19:764 (79764|3) - burst starts later (& 01:19:850 (79850|1,79850|0) - any reason why this is doubled too)

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I believe the burst starts there.

Double for the starting of jumpstream. And it's drum as well

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Marked as resolved by [Crz]Alleyne

01:27:862 (87862|3) - don't really hear the piano synth here

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deleted

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Marked as resolved by [Crz]Alleyne

01:28:193 - ,01:28:578 - 感觉可以double LN,很明显可以听到两层声音

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还有个01:28:449

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Marked as resolved by [Crz]Alleyne

nerfed

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Marked as resolved by [Crz]Alleyne

01:32:744 既然前面01:32:488 (92488|2,92616|0) - 这两个抓了,这里我觉得也应该抓

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加了

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Marked as resolved by [Crz]Alleyne

01:34:016 - are you just going to ignore the piano sound here

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added

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Marked as resolved by [Crz]Alleyne

01:34:347 (94347|0) - 我在想这根长面是为啥。。。应该不是 fill blank 吧?毕竟你 01:29:219 没有加。

所以若我没搞错的话,长面应该是用给每段最后一个乐器音的,比如 01:31:655

而你现在摆的 01:34:347 对标的是 01:31:270 。。。
然后 01:31:655 对标的 01:34:731 你却没有摆长面。

当然你也可以保留 01:34:347 (94347|0) - for transition,但个人感觉 01:34:731 得 extend。。。

My suggestion, https://osu.ppy.sh/ss/17924872/70b2
01:34:347 (94347|0) - 砍一点长度和上个长 LN 的长度看齐。
最后摆长面

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那个长面那有个稍微重的音,可以听的出来

然后这一整个部分慢放了一下(规则是hihat+旋律音,有一个就加个note),01:30:372加个note

01:32:29601:33:193删了个note

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extended

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Marked as resolved by [Crz]Alleyne

01:37:414 (97414|0,97414|2,97414|1,97798|1,97798|3,97798|2) - so here's the big question for the BNs & QATs: are the SVs here justifiably as "strong" as the following dense HS section? for the record (+ and - relate to pros and cons):

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  • the chorus is arguably "weaker" here as compared to the next section which has the whole breakcore sounding thing, making this section ok
  • even though it's "weaker", it doesn't mean that the physical gap between the two parts should be this wide. for a chorus of a boss song having visual speed-ups for the synth chorus sections is, to say the least, disappointing
  • 01:41:516 - the following synth sections features HS too and notably do not share the same breakcore-ish sampling that 01:57:927 - has, making the physical gap between the SV parts and 01:41:516 even more glaring
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  • the SVs look nice
  • SVs don't actually look too nice, the median gap between each green line for the synth lines (01:37:414 - e.g.) are 1/4 (64 ms) wide, which makes the slow downs and speed ups look stuttery at 60 fps
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my opinion? i dont really care about mediocrity i think anything goes here, duke it out have fun

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this was the biggest one for me, even if everything else is ignored id like to see this point deliberated over.

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Hello mint. None of these mods would get 'ignored'.

We (mappers and BNs) will discuss these things together. And try to justified everything clearly and fairly.

Really thx for your input. But please give us some time to reconsider all these things.
This might take some time but I promise we will check and finish these things asap. 👌

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yeah i dont think theyll get ignored too i just outlined some of the pros and cons accordingly so its easier to discuss but im hoping that u can let the mapper respond first b4 the BNs do tho (dont need to rush it)

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@muse dash
didnt mean to imply thatd be the case. just figure of speech, this is the one that im saying is the most important to talk about, imo. thats all

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now what I'm thinking is to change the pattern and the SVs together. I'll use some kind of shake for those strong sounds. And change the pattern following the sounds

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but gonna keep something like 01:39:848 as transition

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changed

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Marked as resolved by [Crz]Alleyne

that comes to a similar mirror part from 01:48:438 which could balance these kinda small gaps

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Marked as resolved by [Crz]Alleyne

01:48:053 u missed something here? it feels odd since it seems to be the same part as this 01:39:464 (99464|1,99464|3,99464|2,99528|0,99592|3,99656|2,99720|1,99784|3,99848|0,99848|2,99848|1) -

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yeah probably forgot change while remapping this part

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Marked as resolved by [Crz]Alleyne

01:49:978 (109978|0,109978|1,110042|2,110106|0,110106|1,110106|3,110170|2,110234|3,110298|0,110362|1,110427|2,110491|1,110491|3,110491|0,110555|2,110619|3) - idk about you but it feels weird that these two patterns are almost the exact same, even the previous section varied it up a little 01:41:709.

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yeah related to #3168256/8565424

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Marked as resolved by [Crz]Alleyne

yes

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Marked as resolved by [Crz]Alleyne

01:51:526 - 你的sv呢?感觉这里应该和前面那一段是一样的

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不一样,后面那个鼓明显没01:43:578那么强

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Marked as resolved by [Crz]Alleyne

后一个确实没那么强,但是在前一个鼓差不多并且你也空了一拍的情况下,这里没有sv我个人感觉是有点违和的

如果你考虑强度的话,可以用更柔和一点的sv(但是要能被感觉到),当然这只是我个人的感觉,如果你还是觉得没必要,那就keep

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Reopened by gzdongsheng

真的没必要

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Marked as resolved by [Crz]Alleyne

01:52:167 (112167|1,112167|0) - 这个感觉和前一段01:43:962 (103962|2,103962|3,103962|1) - 还是比较接近的吧,后一个确实弱了很多

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旋律音方面差太多了

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Marked as resolved by [Crz]Alleyne

01:55:629 (115629|2) - 没太听出来这个note是拿来干啥的

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虽然不像01:54:603有音,但是可以consistent一点,而且因为有慢速,多来个单点键更能让面条尾很好的释放

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Marked as resolved by [Crz]Alleyne

01:57:029 - feels like you could've done something with the background synth sounds here

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I've made the previous triples stacked to highlight the synth there

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Marked as resolved by [Crz]Alleyne
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e

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Marked as resolved by [Crz]Alleyne

sorry wrongly understood. but I wanna keep this anchor since the whole stream part is good for playing

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02:09:721 (129721|0,129786|3,129850|0,129914|3) - arguable, but i don't hear these notes as trills

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slight drum sounds, and the volume gets higher apparently.

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Marked as resolved by [Crz]Alleyne

02:09:731 - 这里要不要考虑0.9渐变到1.0,虽然打的时候不会有太大的区别,但是也许效果更好一点,因为这里强度感觉还是慢慢起来的

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星,+=0.25,它显示0.93 0.98 实际上还是0.925和0.975

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Marked as resolved by [Crz]Alleyne

02:23:760 should miss a note here. added. Slightly rearranged for others

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Marked as resolved by [Crz]Alleyne

02:11:452 (131452|2,131452|1) - 02:15:555 (135555|2,135555|1) - 02:17:093 (137093|1,137093|0) - no discernible bass beat. only really hear a syncopated one that comes after the blue tick

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smh I still can hear them. But yeah it's not as strong as others but I still wanna catch them

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Marked as resolved by [Crz]Alleyne

02:12:424 (132424|1,132488|3,132488|2,132552|0,132552|1) - 感觉这三个全double好一点吧,毕竟你其他地方都这么摆的

02:16:526 - , 02:17:552 -

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好,顺带调整了一些

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Marked as resolved by [Crz]Alleyne

yes

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Marked as resolved by [Crz]Alleyne

right

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Marked as resolved by [Crz]Alleyne

02:20:949 (140949|1) - 这根面 hmm 结束的地方有点怪。而且 02:21:526 后面的大段 blank 有点尴尬,个人感觉。

两个 suggest 键型

1,02:21:398 有个转音 ,可以考虑直接延长面
https://osu.ppy.sh/ss/17924880/6231

2,在转音的地方断面,而不是 02:21:526 然后
02:21:526 (141526|0) - 这根面可以延长 fill blank,像 02:18:449 一样

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既然这样,都extend一下,然后转音也加了个长note

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Marked as resolved by [Crz]Alleyne

02:23:129 (143129|1) - 这里没有鼓

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Marked as resolved by [Crz]Alleyne

02:23:385 (143385|3) - 这里这个音其实并不是很明显,相反前一个音02:23:257 - 要明显得多,建议换一下

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好,也重新排列了一下

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Marked as resolved by [Crz]Alleyne

02:23:439 - is actually a burst sound

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not exactly. But I did miss some notes for melody sounds 02:23:374 and 02:23:502

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02:24:422 (144422|2,144422|1,144508|3) - the rhythms don't seem right. beats fall on 02:24:422 - 02:24:465 - and 02:24:529 -

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fixed

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02:25:629 (145629|1) - 也许你可以把这个缩到1/1,那里声音有个很明显的变化

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