mapped by [Crz]Alleyne
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This beatmap was ranked on 29 July 2022!
nominated by Muse Dash and gzdongsheng
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00:01:004 - You can try mapping the intro, but it's not a big problem, just preferences and can be kept
Though i would recommend to do so to be fitting the structure of the whole map

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Sorry,I want to keep it becuz in muy opinion I think LN will break the song's quiet environment,only kick can let player feel the quiet in the song

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Marked as resolved by Seiran-

00:01:014 - 虽然问题不大,但是开头只有你这个diff放空了,可以考虑加上

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这里不会写,不想加了(

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Marked as resolved by Seiran-

00:20:757 (20757|3,20821|2) - 你可以不double 这俩个。

但既然你double了 00:20:629 ,退1万步说你都得double 00:20:885 这个

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Marked as resolved by Seiran-

00:24:603 - , 00:24:860 - 也许可以double,毕竟你在前面类似的地方是对照主难的加强给了double的

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Okay

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Marked as resolved by Seiran-

观望你整张图的架构。让。。。

00:25:565 (25565|1) - 我不是很能接受这根意识流的 1/4 的存在
和其它难度一样去掉比较好。(能理解你这里是为了过渡,但它的存在和整体的偏向“对音style”格格不入)

https://osu.ppy.sh/ss/17851220/a381 这样是最自然的摆法。

顺便 00:25:629 00:25:885 考虑 double ,我不是很能接受只 double 00:25:757 这一出的结构。感觉就是瞎几把硬force 和顶难的gap

也导致了和 00:42:039 这个part 巨大的难度差异。

00:25:62900:32:552 都得buff

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00:32:808 以及这个 snap

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其实我就想做个递进,gap有点大,都改了

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Marked as resolved by Seiran-

00:28:439 (28439|3) - can move to 3 to avoid the 4 anchor, like other pattern, same goes to 00:31:003 (31003|0) - to 2

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rearranged

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Marked as resolved by Seiran-

00:28:962 - 能理解这一段你都是在用前后对称的摆法,但是我感觉最好不要有4个或者以上的锚键,打起来挺那啥的,也许尝试一下换种摆法

00:28:065 - ,00:30:885 - ,00:42:296 - ,00:43:193 - ,00:44:475 - ,00:45:501 - ,00:46:398 - ,00:47:167 - ,00:48:321 -

一个比较重要的原因是,高bpm下这种长锚键对手感影响很大(尤其在你整体难度没有主难那么难的情况下),然后你锚键的个数一是有的太长了,还有就是太随机了,完全看不出和音乐的联系,所以我的建议是最好改一改

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略微改动了一下

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Marked as resolved by Seiran-

#3113340 if accept 00:33:834 - 00:41:526 你得挑一些(并没必要all)double。不然的话会导致这里过于简单

00:41:526 这块和 00:20:629 差不多,你不能乱double

00:41:526 double 00:41:655 随便 00:41:783 double

00:41:847 (41847|0,41911|3,41911|2,41975|1) - 砍掉,不能理解为什么这里还会有double(比顶难都密)个人倾向 00:41:911 这里留个单,别的都删了。(同时对过渡也好,不要保持连打键型到下一个part,给个休息)

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带w都double了,然后做了个休息段

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Marked as resolved by Seiran-

00:42:039 - 00:49:219. This part I personally think the patterns are overly draining on the two middle fingers, there're consecutive anchors having 4 or 5 notes on column 0 and 3. I really think this part suits with having a wider variety of patterns and I do observe that you did try to do that, but the 'outer-way trills' (yes I make-up the name but examples: https://osu.ppy.sh/ss/16811915/7118) are existing too often across the whole part imo.

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首先说作为与主难的spread来讲,dense->略微卡手的js没有什么特别大的不妥,对于多样性来说我有些改动,但在主要两个相同的旋律上为一组pattern,大概就是这样,略微有些改动

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Marked as resolved by Seiran-

00:44:850 (44850|3) - to 1 same reason

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sure

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Marked as resolved by Seiran-

00:50:24401:06:911
你能重新摆一下么
1.
不要这样的grace,特别随机。玩家也感觉不出来,打着就不会舒服。 00:50:661 (50661|3,50672|0) -
2.
00:55:180 (55180|0) - etc,不要抓 hat。
回合很多地方比如 00:55:437 (55437|3) - 爆consistency
3.
00:58:834 (58834|2) - 你要抓主旋律的话,副旋律不要同时摆面,要么主旋律不要摆面,不然莫名密。而且前后的过渡都难受 00:58:706 (58706|3,58770|0,58834|2,58834|1) - 和 01:00:372 (60372|3,60501|1,60629|1) -

总结,用melody和drum design简洁的pattern足矣,不要花里胡哨

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OK

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Marked as resolved by Seiran-

00:54:850 (54850|1) - is this LN tail intended for 1/2 over 2/3

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sure Okay

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Marked as resolved by Seiran-

00:58:834 - I find these 2 measures a bit of a difficulty spike, you should probably rearrange to do something like the beyond diff

https://osu.ppy.sh/ss/17076996/d13a

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it is 234 bpm,,, to high for ur pattern. but I got a snap wrong in this part thanks for ur help

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Marked as resolved by Seiran-

01:00:491 - to 01:02:542 - maybe could use more note, i feel like it's too soft some how, almost same like FLeVI's

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I think I want to keep this. Becuz first in the pattern except kick other sounds are not clearly it is hard to catch their snap and I have caught synth with LN if I catch too many sounds the relax part will be too hard to express the song's emotion. And in relax part I think gap issue can make easier xwx

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Marked as resolved by Seiran-

01:01:206 (61206|1,61238|0) - 我也不怎么喜欢 1/8 的 gracing 面,特别全难度就出现了这么一次。

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1/4LN now

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Marked as resolved by Seiran-

01:02:862 (62862|2,62927|3) - should be 1/3, right, like other diffs

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Okay

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Marked as resolved by Seiran-

01:03:568 (63568|2) - move to 4 to avoid the 1/3 ministack

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Okay

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Marked as resolved by Seiran-

01:04:347 (64347|3,64475|2) - 这两个note不要了吧,这里没kick,然后你前面单note应该给的都是kick

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这里有kick,你看主难hs

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Marked as resolved by Seiran-

01:06:474 (66474|2,66559|3,66645|2,66730|3,66815|2) - i would change to this instead (https://akasalt.s-ul.eu/hfcnAT8b)
[to not make it too complicated and fit with top diff too]

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rearranged but I cannot find the ss qwq

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Marked as resolved by Seiran-
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01:06:783 (66783|1) - 感觉可以删了这个,1/6 gap有点难受的

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没删,改了pattern

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Marked as resolved by Seiran-

01:08:706 开始这一段,感觉你在同时考虑bass和旋律,但要我说,不要管bass了(说真的原曲听不出来的,而且bass没规律,甚至不少不在1/4上)。建议和 00:33:962 (33962|2) - 采满旋律的 1/4 ,然后留着 1/1 double的structure。

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Marked as resolved by Seiran-

说实话我给忘了,删了(

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Marked as resolved by Seiran-

既然你 re 了 01:21:01301:29:219 这一段。 那么 01:29:21901:34:731 也得 buff,不然的话就会给人一种 01:29:219 忽然明显简单下来的感觉

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好的

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Marked as resolved by Seiran-

01:21:655 (81655|1,81783|1,81911|1,82039|2) - 小问题,但是既然你后面stack了4个这里最好也stack 4个

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改了后面

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Marked as resolved by Seiran-

01:24:090 (84090|1,84475|1) -
01:27:167 (87167|3,87552|3) -
01:28:193 (88193|1,88578|1) -
感觉似乎没有旋律,最好不要断面。(虽然讲道理你这个part最好整个重新map一下,以主音旋律为主开摆

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remap了,这里写了个勾8,断面我想保留,因为和弦

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Marked as resolved by Seiran-

01:24:283 (84283|1,84347|3,84411|1,84475|3,84539|1,84603|2,84667|0,84731|2,84796|0) - 这里似乎可以把note和LN换一下,听起来明显是第一个音更亮,把LN给主音更合适一点

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Marked as resolved by Seiran-

01:28:193 - double,这里有你后面抓的那种音01:28:321 (88321|3,88449|2,88578|0) -

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Marked as resolved by Seiran-

01:29:603 双押,和 01:30:629 等等一样

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done

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Marked as resolved by Seiran-

01:33:310 - can add more 1/1 notes to follow the hihat , it should be, to me the density of this part is the same with 01:29:207 - and onwards, so suddenly cutting the note usage here seems odd at least

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yea

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Marked as resolved by Seiran-

01:37:424 - 01:53:834. I understand that this whole part is already 'dumpy' as some sounds used for stairs are barely noticeable but since you do left some blanks in the middle of the streams, I couldn't find the pattern of you choosing 'leave blank' or 'fill with stairs'. For example:

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01:37:424 (97424|2,97424|0,97552|3,97616|1,97680|3,97744|1,97808|3,97808|2,97937|0,98001|3,98065|1,98129|0) - and 01:45:629 (105629|3,105629|2,105693|1,105757|0,105821|2,105885|1,105949|2,106013|1,106013|0,106078|2,106142|3,106206|0,106270|2,106334|3) - They're the parallel bar in this sentense with exact same components, but different setup was used.
And suddenly 01:49:731 - 01:51:398 had no pause in the middle, I also couldn't find any musical difference between there and 01:41:526 - 01:43:193.
Since it's extremely difficult to just hear which place having sound which place having none, I believe there's a concept behind this setup so I need the explaination from the mapper. Or else this part should also follow the rule of consistency.

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这里的dumpy其实是和后面抓的音和主难抓的音是一样的,主难部分因为那里是变速专门用ln来表现,这里因为我不可能用和主难一样密度较大的ln,但是这里的音比较单一,会很单调,这里我保持stream来稳定一下难度,留白部分是因为dumpy难度过大,比如你举的那两个例子,如果后面没有fill blank,234的js加ln就会过难,二分之一处ln部分我突出旋律所以也没有抓。里面有些留白部分可能不是很合理,我有点记不得了,稍微做了些改动,大体思路是这样的

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Marked as resolved by Seiran-

01:37:42401:53:834 感觉不到你面点段的规律。要我说,for consistency 和玩起来的顺畅度。以及把控 kiai 的难度。可以直接简单re一下。kick double,其余 1/4 拉满。 double后可以不要摆东西。 (然后这种类似的sb面不要了 01:38:193 (98193|3) - 面只为了synth而摆。https://osu.ppy.sh/ss/17854595/54f2 (顺便离题一下,你啥时候写的谱,自己重新 self-re 一下行不行orz)

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写了好长时间了( 一直没看qwq

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remap

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Marked as resolved by Seiran-

01:37:424 - 这段感觉有个和前面类似的问题,整体来说有很多锚键看起来是没有必要的,导致手感比较混乱,尤其是一些地方连续stack了3个note,建议是调整一下排列让这段更干净一点

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Marked as resolved by Seiran-

01:42:071 (102071|1,102103|3,102199|2,102231|1) - 没太看懂这个抓的是啥,感觉就正常按之前的1/4就行了吧,感觉这里过于细节反而玩家get不到,会比较突兀

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01:42:199 - 这个删了,其余keep

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Marked as resolved by Seiran-

01:42:424 - 漏键还是故意的?这里应该和 01:43:449 01:39:347 等一样。顺便解释一下 01:39:411 这个 1/4 是啥。

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加上了,后面的是和前面一样的synth

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Marked as resolved by Seiran-

01:44:079 (104079|1,104143|3,104207|0,104271|2,104335|3,104400|1,104464|2,104528|3) - for some reasons i think if you're making the synth dump from 01:43:566 (103566|2) - it feels more fitting if it were start from 01:44:592 - and 01:43:566 (103566|2,104079|1,104143|3,104207|0,104271|2,104335|3,104400|1,104464|2,104528|3) - should be combined altogether, musical change from 01:44:592 - making it seems greater and boosting its effect, or simply make it like 01:51:771 - to be consistent

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cool

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Marked as resolved by Seiran-

01:45:372 holy jack. remove please

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done (

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Marked as resolved by [Crz]Alleyne

01:45:629 - 个人认为,这段的渐近并不是很有必要,一个是音乐上并没有特别明显的变化,然后在hard和主难这里都保持和前面一致的情况下,这段写1/4 js导致和hard的gap巨大

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不改了,主要是细抓音很坐牢然后试这里情绪上递进可以到js上,GD的gap要求可以不用那么严格

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Marked as resolved by Seiran-
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Reopened by gzdongsheng

OK

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Marked as resolved by Seiran-

01:46:398 I don't understand why the LN was separated here when the LNs are clearly representing the main rhythm. I would say 01:46:398 (106398|0) - this LN is excessive. This problem also lead to 01:48:449 having a single only. You probably should adjust these two places consistently.

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good idea

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Marked as resolved by Seiran-

01:55:874 - the triples usage of Seiran's a bit misleading, imo
-> as you can see here, 01:56:643 (116643|3,116643|2,116643|0,117028|1,117028|0,117028|2) - what are they exactly following, i believe Seiran is doing it for the spread by vaguely adding chords equally but musical logic it felt odd to follow with
(i suggest to change to something like this -> 01:56:643 - triple [stay] / 01:56:900 - [can be triple for the heavy kick] / 01:57:028 - [double] / 01:57:156 - [triple] for the kick)

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Okay

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Marked as resolved by Seiran-

01:57:039 (117039|1,117039|2,117039|0) - 不应该在前一个白线上triple吗,明显更强

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这里鼓是三个一组第一个最强

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Marked as resolved by Seiran-

01:57:605 (117605|3) - easier to be on col.3

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Okay

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Marked as resolved by Seiran-

01:57:680 (117680|0,117712|1,117744|2,117776|3,117808|0,117840|1,117872|2,117905|3) - 我觉得简化成js足够了,234bpm的这种roll在这个diff里我感觉太难了,甚至比主难还难打,因为主难接在对拍后面可以直接顺下去

02:01:783 - ,02:05:885 -

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感觉还好阿,不是很难的,keep了

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Marked as resolved by Seiran-

我觉得还是挺难打的,主要原因是你这个接在js后面基本没法拍过去,这是为什么说 ‘比主难还难打’

尤其是02:01:783 - 这个地方double,而且还换方向,很难读

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Reopened by gzdongsheng

稍微改了一下

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Marked as resolved by Seiran-

01:59:090 (119090|0,119090|3,119090|2,119475|2,119475|3,119475|0) - 没太看懂这两个三押的意图,感觉既不在鼓的重音上也不在主旋律上

包括后面的三押其实也没太看懂,因为感觉既不是重音也不是很主旋律

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这里鼓都是三个一重音

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Marked as resolved by Seiran-

02:02:028 - goes on and on -> if want to be specific: 02:02:284 - double / 02:02:412 - triple / 02:02:669 - double / 02:02:797 - triple / 02:05:105 - triple / 02:05:233 - double / 02:05:489 - triple (for the high pitched piano if you notice here) / 02:05:618 - double here instead

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Okay

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Marked as resolved by Seiran-

02:10:24402:18:449 ???【横向对比 00:33:83401:08:706 ,这里简单连屁都不如。】

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buff

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Marked as resolved by Seiran-

02:14:283 (134283|2) - 感觉这个不是很有必要,因为这一段你其他地方都抓的是比较明显的鼓

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Okay

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Marked as resolved by Seiran-

02:23:321 Here should be a double instead of single as similar claps are all getting doubled - 02:22:808 - 02:23:834.

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good idea

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Marked as resolved by Seiran-

02:25:629 (145629|3) - You should probably make this an LN because you express the sound fading out using 02:25:885 (145885|0) but not express when the sound starts at 02:25:629, the sound at 02:25:629 is stronger and should be expressed

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good idea

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Marked as resolved by Seiran-

02:25:629 (145629|3,145714|2,145800|1) - 从听感上来说,这里更接近于两个1/2而不是1/3,所以如果你还是想保留细节我觉得用两个1/2好点

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我觉得1/3更好一些,这里前面是1/3后面没理由一下子1/2

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Marked as resolved by Seiran-

02:25:714 (145714|2,145800|1,145885|0) - I appreciate your attempt but I really think these are ghost notes indeed, having no musical symbol supporting each notes because it's one whole sound but nothing else. Other diffs are also ending their last note at 02:25:629.

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这里应该不是ghost note,手感上来说这样更好点然后就开25可以听到明显差别的还是

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Marked as resolved by Seiran-
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