mapped by Undertaker121
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This beatmap wasn't updated since 2 September 2023 so it was graveyarded...
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00:05:504 (1) - 00:11:504 (1) - for this kinds of sounds in such a calm part of the song maybe this rhythm would fit better?https://i.imgur.com/2eV3Zxk.png. if you do agree, mute the slider end

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nah, keeping it like that

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Marked as resolved by Undertaker121

00:13:504 (3) - missing whistle?

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added

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00:15:004 (1) - Inconsistent usage of hit circle pertaining to the piano. Pretty misleading rhythm imo

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noticeable sound which should be clickable, its playable and doesn't mess with the rhythm all too much

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Marked as resolved by Undertaker121

00:16:504 (1) - 00:22:504 (1) - i get that you are trying to follow vocals but i think those sounds are really strong to not be mapped

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want buildup, just gonna follow vocals

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00:16:504 (1) - would remove the sliderwhistle here becausse you dont use it anywhere else in the section

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ok

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00:19:004 (2) - Slider end should be clickable

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added circle

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Marked as resolved by Undertaker121

00:21:004 (1,2,3,4,5,6) - love this pattern

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00:25:379 (2) - maybe make this slider to two 1/3 beat long so the end lands on the piano. Right now it kinda sounds off to me

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keeping it

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Marked as resolved by Undertaker121

00:25:504 (3) - This is the only instance in the map when 1/16th division is used (for the slider's end). I would suggest snapping it to the following yellow tick (00:27:191). While the vocals cut off a bit earlier, this new timing lines up better (I think) with the piano notes (and therefore the subsequent hit circles, 00:27:754 (4,5)).

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ok

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Marked as resolved by Undertaker121

00:25:504 (3) - u can make this a 1/2 slider to stop all movement when bass cuts out for nice feel

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nah, wanna map the extended vocals

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00:28:754 (6) - this should be nc because it has no relation with 00:25:504 (3,4,5) - (3,4,5) follows piano while (6) don't

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ok

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Marked as resolved by Undertaker121

00:29:504 (1) - Spinner sound starts at red tick

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You could also start in directly after slider

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started at red tick

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00:32:379 (5) - Slider end should be clickable, opens up for interesting rhythms too

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keeping it

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Marked as resolved by Undertaker121

00:39:579 (6) - you could ctr+g this to emphasize the tom or whatever it is at 00:39:979 (1) - .

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keeping for playability

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Marked as resolved by Undertaker121

00:48:379 (1,1,1,1) - it is way too hard to read the timing of this pattern, would recommend using sliders to standardize spacing and utilize slider leniency like one of these two https://imgur.com/a/JrghzZU

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NC should help as well as spacing. There is a clear difference between the spacing between the 3/4 jump and the 1/2 jump

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00:49:179 (1) - I would not start a new combo on this one so the timing is even clearer (Same here: 04:53:992 (1) )

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ok

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Marked as resolved by Undertaker121

you should map the note at, 00:49:579, im assuming this is a mistake because the keysound on 00:49:979 (1) - is way off key and perfectly matches the sound i just timestamped

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00:54:379 - to 01:05:579 - nitpick here but what if you unstack some circles that are mapped into some high pitch bell sounds 00:55:579 (1,2) - 01:00:379 (1,2) - 01:05:179 (1,2) - to have a little bit more of variety as how you did on 01:08:779 (1,1,2) -

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keeping. wanna keep consisent

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Marked as resolved by Undertaker121

01:02:579 (1,2,3,4,1,2) - vs 01:21:779 (1,2,3,4,1,2) - i expected the second one to have the same spacing or as bit more than the first one as its a noticeable it uses the same flute(?)sound and also the introduction or more instruments like violin

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spaced

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01:03:979 (1) -crl-G this slider to avoid a missleading visual spacing which reminds a 1/2 slider instead of a 3/4

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ok

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01:12:379 (4) - maybe move this up more so it has more emphasis

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increased spacing

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Marked as resolved by Undertaker121

01:21:979 (2,3,4) - you could make this into a rotated 120 degrees pattern to relate all the objects to each other better

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keeping it, its not hard to read or play

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Marked as resolved by Undertaker121

01:43:579 (1,2,3,4) - IMO, I think you could increase the distance in between (3) and (4) to give the feel of some kind of progression.

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ok

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Marked as resolved by Undertaker121

01:46:579 (4) - A bit uncomfortable to play imo. Would be nice to ctrl+g for circular flow to move the emphasis from this object to 01:46:779 (5) where it fits more

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ok

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Marked as resolved by Undertaker121

01:47:179 (1,2,3,4,5) - 01:47:479 - you skipped this blue tick but mapped actively the previous one .I suggest using a rhythm like this(with kicksliders) to have a more consistent rhythm http://prntscr.com/vagzsu

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ok

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Marked as resolved by Undertaker121

01:57:779 (1,2,1,2) - Recommend mapping actively the violin here,like this 01:48:179 (1,2,3,4,5,6) -

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01:58:979 - you can add circle for vocal but ignore it if intentional

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intentional cause following drums

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Marked as resolved by Undertaker121

02:02:379 (3,4) - what if you try something like this? https://osu.ppy.sh/ss/15682088/7122 ,to give more emphasises to this vocals as how you did here 01:46:379 (3,4) -

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ok

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02:02:577 (4) - Unsnapped

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.

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02:02:577 (4) - Unsnapped

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already fixed

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02:03:579 (5) - i don't think there should be a finish on slider end tbh. also i think (5) would be better as 1/8 slider. i think 1/8 would give it a harder impact than 1/4

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no, theres two drum beats, so 1/4 covers it

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Marked as resolved by Undertaker121

02:12:979 (3,4) - the stack make this beat unimpactful,when this should be stronger than 02:12:179 (1,2) - . Buffing them/nerfing (1) (2) should fix it.

02:13:379 (1,2) - same reasoning,you can space it further to have more impact.

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02:15:379 (2,3) - the snare at (3) is spaced lower than 02:15:179 (1,2) - these two sounds, even though they are less prominent. Consider moving 02:15:579 (3) - further to the left.

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ok

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Marked as resolved by Undertaker121

02:16:679 (3) - maybe normal sample set? kinda fits better than soft imo

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ok

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02:17:979 (5) - Missing object on the second white tick after?

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added

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ok

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02:21:979 - rhythm sounds a bit off if you are following vocals, a 1/1 slider could work out better

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ok

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Marked as resolved by Undertaker121

02:23:979 (1) - no need to use a slider here, with a circle works better since the vocals arent as strong as in 02:24:379 (2,3) -

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its a sustained vocal, gonna use slider, even if its shorter and not as intense

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Marked as resolved by Undertaker121

02:28:379 (2) - a slider would represent the vocals better, maybe consider using this rhythm https://i.imgur.com/kHPWwmD.png

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changed into a slider

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Marked as resolved by Undertaker121

02:28:379 (2,3,4,5) - replace (3) by 2 circles to follow more closely the vocals.

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ok

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02:31:179 (3) - maybe make this clickable since the vocal there is two syllables

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ok

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02:31:179 (3,4,5) - i believe this should has less spacing compared to 02:32:379 (1,2,3) - as the second one feels more strong imo

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nerfed

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Marked as resolved by Undertaker121

02:42:779 (5) - before this slider, all sliders were in a "circular" direction. everything is broken on this slider. 02:44:779 (1,2,3,1,2,3,4,5,6) - the direction of the sliders is clearly visible here. please change the direction of the slider somehow. he doesn't really fit in there

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ok

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Marked as resolved by Undertaker121

02:43:179 (1) - I think this reverse doesn't follow any sound change to two circles?

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02:44:379 (1) - 03:00:379 (5) - 03:05:979 (4) - same
There may be others

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emphasizes the vocals, increases the variety in patterns

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Marked as resolved by Undertaker121

02:44:779 (1) - missing whistle on head cus bell

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added

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Marked as resolved by Undertaker121

02:58:179 (1) - you can make this kick to point downwards so it gets a better transition to 02:58:379 (2) - or actually just make it a circle prereably to not make it confusing with such things like 03:03:579 (3) -

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03:03:579 (3) - compared to 03:17:979 (5) - is more reasonable as the whole chorus is way more strong and different rhythm wise

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kick downward

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Marked as resolved by Undertaker121

02:58:379 (2,3,4) - you can use more spacing for (4) to be consistent with 01:53:579 (1,2,3) -

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ok

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Marked as resolved by Undertaker121

03:03:579 (3) - making this a 1/2 slider seems to be a better representation of vocals. I personally think it sounds a lot better too

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also, as a side note, I do know that you do this throughout the map. I personally believe that 1/4 makes no sense for the part of the song and should have them all changed to 1/2

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its to emphasize the drums

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Marked as resolved by Undertaker121

03:06:379 (1,2,1,2,1,2) - i will gives a bit more of a clear visual spacing increase as 03:07:179 (1,2) - has two strong sounds that are mapped with less spacing than 03:06:779 (1,2) -

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ah oop, nerfed it too hard

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Marked as resolved by Undertaker121

03:06:379 (1,2,1,2,1,2) - Suggest nerfing the jumps because are relatively large while the song is not that intense.

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reduced by .9

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.

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Marked as resolved by Undertaker121

03:06:979 (2,1) - there is a very large gap between the notes. there is no sound that would make you change the distance

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its an increase in volume, but i nerfed spacing

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Marked as resolved by Undertaker121

03:07:579 (1,2,3,4,5,6,7) - this could just as well be a stream, considering that the song actually supports it, unlike in the other cases like 01:45:379 (2,3,4,5,6,7) - where you clearly overmapped (which is not bad, don't get me wrong).

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keeping it, i dont feel that a stream represents the music as well

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Marked as resolved by Undertaker121

03:21:179 (1,2,1,2,1,2) - this is too quiet of a pattern for an intense part of the song, one way to fix this could be changing 03:21:979 (2) - to a 1/1 slider and maybe 03:22:779 (2) - to a 1/4 slider

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changed 03:21:979 (2) - into a slider, but i don't see any reason to make the second one a 1/4 slider

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Marked as resolved by Undertaker121

03:37:592 (1,1,1,1) - A bit confusing to know what you're following here. It feels out of place and isn't supported by anything audible.

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following the ringing bell sound and then the vocals. This section is just to calm everything down and buildup for the next section.

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Marked as resolved by Undertaker121

03:37:592 (1,1,1,1) - [Sort of a continuation from Sisig's comment] I think the confusion of this section is that the vocals change up in emphasis, yet are all represented the same way rhythmically. I think 03:37:592 (1) and 03:42:392 (1) are fine the way they are, but 03:39:992 (1) and 03:44:792 (1) could be improved. See my suggestions below:

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For 03:39:992 (1):

For 03:44:792 (1):

  • There is no sound (03:45:592) which warrants a reverse, I would suggest converting this to a simple long slider with the vocal starting and ending at the same place.
  • Alternatively, there are weak cymbal beats that could be represented, (e.g. https://pasteboard.co/JvbuBZj.png)
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changed to two sliders for both

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Marked as resolved by Undertaker121

03:37:592 (1) - what are you exactly following here? since this is a calm section you could just follow vocals with sliders and a few circles and i would work out a lot better

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i think the post above explains the rhythm choice pretty well

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Marked as resolved by Undertaker121

03:49:192 (1,1) - please break both of these into circle + slider to make the bells at 03:49:592 - and 03:50:792 - clickable.

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slow section, want to passively map it

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03:51:792 (2) - consider moving this further to the bottom right for more spacing emphais on 03:51:992 (3) - this.

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ok

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03:52:792 (1,2) - ctrl+G here? like a 03:51:592 (1,2,3) -

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ok

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03:56:792 (7) - should probably map slider end actively imo because you're following piano actively up to that point

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buildup, keeping

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03:56:792 (1) - NC maybe?

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ok

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03:59:192 (1) - raise this slider to make it easier to point at it. so prettier (lol): https://osu.ppy.sh/ss/15656227/aaca

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ok

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Marked as resolved by Undertaker121

03:59:792 (2,3,4,5) - You can space this out more since final kiai. Would be good contrast for the past kiais too

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spaced

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Marked as resolved by Undertaker121

04:00:192 (1) - change this to circle? first kiai is 6 circle stream but here is 4 circle stream. make same as first kiai?
because vocal start in 04:00:392 -

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no, changes sound at 04:00:192 (1) - while 01:45:379 (2,3,4,5,6,7) - is all one sound

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Marked as resolved by Undertaker121

04:00:192 (1) - ds broke there

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i dont understand what you mean by ds

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Distance snapping, pressint alt activates it, i believe it is how you made this stream

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nah, used slider convert (cntrl+shift+f), but yeah I dunno why its like that but fixed.

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Marked as resolved by Undertaker121

04:02:192 (5,1) - try moving these little bit away from the burst. I think it looks better that way

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ok

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Marked as resolved by Undertaker121

04:16:092 - 04:16:492 - 04:16:892 - 04:18:092 - 04:19:292 - 04:19:692 - 04:20:892 - 04:21:292 - 04:23:292 - 04:23:692 - 04:24:492 - 04:24:892 - 04:25:692 - 04:26:092 - 04:32:892 - 04:33:292 -
you can doublecheck yourself but all those notes are overmapped, there are no sounds there

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those repeat sliders cover background noises. For example, 04:24:792 (2) - you can clearly hear two drum hits.

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Marked as resolved by Undertaker121

04:17:192 (4,5,6) - you can really try something better than this as the build up it gives feels underwhelming as you skip really strong vocals, drums and snares considering the song its reaching the peak of strongest section

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i dont see anything wrong with it. The slider emphasizes the held vocal while still mapping the drums

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Marked as resolved by Undertaker121

04:19:192 (3,4,5,6) - [Comment applies to all bursts from tagged to 04:33:992 (1)]
I understand from a gameplay perspective that one would want to build the spacing of the bursts, but I think the spacing is a bit overdone. From the music's context, the intensity of the snare rhythms is not really growing enough to justify a growth from ~0.45 to ~1.16 DS. It's not as if this is overly difficult from a 5* map, but I just find it misrepresentative, that's all. I would suggest looking into lowering the range of distance snap.

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this part is most intense part of the song, but nerfed spacing between the last two burst. I am still keeping the rest as it is because I want to create the build up

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Marked as resolved by Undertaker121

04:27:592 (5) - not having a burst here feels a little odd considering that all other bursts in this section were mapped actively.

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emphasizes crashes and vocals, burst is not prominent

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Marked as resolved by Undertaker121

04:29:992 (3,4,5,6,1) - I would mirror this moment horizontally. because this will keep the direction from this slider 04:29:592 (2) - https://osu.ppy.sh/ss/15656243/7d9a

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cntrl-h

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04:31:192 (3) - Slider end should be clickable

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keeping it, emphasize vocals.

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Marked as resolved by Undertaker121

04:33:592 (3,4,5,6,1) - Too big of a diffspike imo

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nah.

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nerfed

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04:42:792 (3) - Slider end goes off-screen

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oop

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Marked as resolved by Undertaker121

04:44:792 (1,2,1,2) - i feel this 1-2 feels out of nowhere considering theres no 1-2 instruments to support them imo

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stacked

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Marked as resolved by Undertaker121

04:45:192 (1) - why is this a new combo?
can't hear anything in the song to support an nc. remove nc if you wouldn't mind

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oops, accidentally NC, the rest of the song where this appears its 1, 2, 3, 4

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Marked as resolved by Undertaker121

04:58:053 (2) - About timing:
place 135bpm timing point at 298042ms and remove 04:58:461 - sounds more accurate to me

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ok

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Marked as resolved by Undertaker121

05:00:708 (1,1,1,1,1) - 1/8 would be better since 1/4 seems too long for that sound. also it gives more impact imo

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ok

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Marked as resolved by Undertaker121

05:03:375 (1) - i believe this should be around 05:03:449 - as right now sounds pretty early

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if you get someone to check it would be nice as i might think each piano note has different timing

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changed

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Marked as resolved by Undertaker121

05:04:861 (1) - Maybe remove the reverse and put the spinner there instead?

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ok

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Marked as resolved by Undertaker121
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