mapped by newbandpro
submitted
ranked
This beatmap was ranked on 7 August 2023!
nominated by Protastic101 and Vincus
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00:00:616 (616|3,616|2,699|0,699|1,783|1,783|0) - I don't think these should be doubles, and 00:00:699 (699|1,783|1,866|1) - this anchor is wayy too harsh

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Removed the note at 00:00:866 (866|1) ,the rest are fine imo

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Marked as resolved by newbandpro

00:00:699 - The beginning pattern is really stressfull for the left hand. I recommend to mirror 00:01:033 (1033|1,1033|0,1116|2,1116|3,1116|1,1283|1,1283|0,1366|2,1366|1,1366|3) - to make it more balanced

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https://osu.ppy.sh/ss/18598461/6b1f I'm guessing you meant it like this,if so I changed the pattern to the screenshot (I've also mirrored 00:01:033 (1033|1,1033|0,1116|2,1116|3,1116|1) for consistency sake)

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Marked as resolved by newbandpro

00:00:866 (866|2) - Think it might be easier to hit this if the minijack is in 4 rather than 3.

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Done

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Marked as resolved by newbandpro

00:03:699 (3699|0) - should be placed at 00:03:783 - instead

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That note's there for the hihat

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Marked as resolved by newbandpro

i think you should still place a note 00:03:783 - here even if you keep the other one

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Reopened by Monheim

00:05:366 - also you dont chart this hihat

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Added the one hihat at 5 secs but the one at 3 secs is intentional,I tried to follow the main melody there so I left that empty to emphasize

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Marked as resolved by newbandpro

00:03:783 - 00:06:449 - 00:09:116 - 00:14:449 - 00:17:116 - Did you have a reason for not mapping these sounds? because they sound similar to 00:02:783 - 00:05:449 - and so on. They don't have to be a jack note but I just though it's a bit weird that you didn't map these sounds

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Whoops,I missed those,fixed

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Marked as resolved by newbandpro

00:03:949 (3949|2) - it's more like a ghost notes. I think it should be deleted

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and sooo on. I think you can check ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh's diff

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I hope I fixed them all,so many ghost notes

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Marked as resolved by newbandpro

00:06:366 (6366|3) - move to 00:06:449 - as well

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Don't think the sound there's loud enough for people to hear while playing it

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Marked as resolved by newbandpro

From 00:06:533 - until 00:07:366 -

I did think those placements a bit harsh for them to play. A lot of amount stacking and plus with the single trill, everything at the left side which is I think it is a bit difficult to play or a bit challenging. I do not see this as a problem but may you can consider to change those placement to more easier to play. While they are easy to read but it can strain the player hands in my opinion. My suggestion is, you can start the 1/4 notes at here 00:07:033 - at the right side so it can reduce a bit the force at the left side hand. An example for you: https://imgur.com/nNUqGvs

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Seems like a good suggestion to me

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Marked as resolved by newbandpro

add a note at 00:11:033 - , 00:11:283 - , 00:11:699 - won't hurt so much

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Didn't even hear the notes there,added

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Marked as resolved by newbandpro

00:11:866 (11866|0,11908|1,11949|2,11991|3,12033|2,12074|1,12116|0) - I think this moment should be redone for a comfortable game. For example, as in the screenshot
https://osu.ppy.sh/ss/14451206/4619

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Made a different pattern that fits better imo

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Marked as resolved by newbandpro

00:12:116 (12116|2,12199|2) - this is very difficult to hit, personally i wouldn't even chart 00:11:866 (11866|0,11908|1,11949|3,11991|2,12033|0,12074|1,12116|2,12158|3) - as 1/8 streams, i would just chart the kick noises and use lns to emphasize the 1/8 noises.

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The 1/8 is fine but I guess I can remove 00:12:199 (12199|2)

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Marked as resolved by newbandpro

00:13:366 (13366|0) - should be moved to 00:13:283 - , and add something for 00:13:449 - too

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Fixed

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Marked as resolved by newbandpro

00:14:366 (14366|0) - should be placed at 00:14:449 -

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I keep that spot empty at that part,such as 00:03:783 - 00:06:449 - 00:09:116 . The sound is there but it may appear as a ghost note due to how hard to notice it is

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Marked as resolved by newbandpro

00:15:449 (15449|2) - delete it?

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Think I deleted it while I was applying one of your mods

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Marked as resolved by newbandpro

00:17:699 - you should carry on charting these synth noises, this part feels empty without them

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Yeah sure

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Marked as resolved by newbandpro

00:18:699 - This should probably be a double, since it's not as intense as the other tripples

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I'm not sure,it seems to be as intense as the other triples. I'll keep it for now but I might change it if someone else also points this out

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Marked as resolved by newbandpro

00:20:199 - I think a jumptrill would have been fine here since the snares are every 1/4, but what you have is currently fine too.

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Think it's fine the way it is rn

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Marked as resolved by newbandpro

00:24:366 (24366|1) - i don't think this should be an ln if youre using the lns to represent the synths. 00:24:533 - there should be an ln here

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The LN's fine imo,the synths are a little long so I had to put a LN. And 00:24:533 does have a synth but it's a lot shorter than the 2 LN's before that

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Marked as resolved by newbandpro

00:25:324 (25324|1) - i believe this grace is not necessary. Maybe move it to 00:25:366 - instead?

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The grace has to be there to represent music so I'll keep it

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Marked as resolved by newbandpro

00:26:199 (26199|1,26366|1,26533|1,26699|1) - This felt a little off-putting in gameplay. 4-note jacks aren't an issue itself, though here considering how your other patterns have played out, it feels a little odd to make a 4-note jack here now and have it end in a shield all on the left hand. I think just moving 00:26:533 (26533|1) to col 3 would play more better in this case.

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Yeah that wasn't intentional

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Marked as resolved by newbandpro

00:26:866 - In this part of the map, you constantly highlight the kick and bass differently. Why?

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What do you mean by that?

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I reviewed this moment and realized that I was wrong, I apologize

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Marked as resolved by go 1x1 noob_old_1

00:27:033 (27033|0) - hmm, maybe delete it?

add a short note at 00:27:116 - and add a long note at 00:27:199 - instead

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or maybe just make one of 00:27:199 (27199|1,27199|3) - as ln

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Feel like it represents the music well enough as it is so I'll pass

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Marked as resolved by newbandpro

00:27:866 (27866|2,27866|1) - Why isn't the 1/4 synth being mapped here? It's the same rhythm as 00:25:199 (25199|2,25199|1,25283|3,25366|0), the only difference being it ends 1/2 earlier for the last synth

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The pitch of the synth is different,so I wanted to reflect that by mapping it differently

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Isn't there a better way to do this? Your current representation is just one singular ln. And that mixes in with every other surrounding synths 00:27:533 (27533|1,27699|0,28033|3,28199|1,28366|0) - so it makes your emphasis more inconsistent. The pitch you attempted to highlight is close to negligible so it would create more of a confusion as to why you did this.

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I'm gonna have to agree with Neon here. Just because it's a slightly different pitch does not justify that it's still being ignored and simplified, which becomes muddled with your other LNs already focusing on the other synths. If you really want to map it differently, why not do something like this?

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I think that pattern will end up fitting less,as the sound at 00:27:949 is barely audible at 100% speed

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Marked as resolved by newbandpro

00:27:866 (27866|1,28033|1,28199|1,28533|1,28866|1,29033|1,29199|1) - This feels pretty uncomfy to play from how this was structured. There's a big imbalanced focus on the 2nd col here which causes a little awkward strain on the left hand, which doesn't feel great.

How about moving 00:29:033 (29033|1) to 3rd col and 00:29:199 (29199|2) to 4th? I think this would make the execution more enjoyable and smoother with your intentions.

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Doing so would break this pattern (00:28:199 (28199|1,28366|0,28533|1,28699|0,28866|1,28949|0,29033|1,29116|0)) for all sections like this and I think at this level,a one hand trill with no other notes should be playable

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Alrighty that's fine

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Marked as resolved by Monoseul

00:28:783 - add a note on col 3, then move 00:28:866 (28866|2) - to col 4

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.

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Marked as resolved by newbandpro

00:30:616 (30616|1,30658|2) - there's no 1/8 noise here

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Yeah it was apparently not timed well,fixed

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Marked as resolved by newbandpro

00:32:199 - you can add sv on this part

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I wanted to but idk how to do it,I'll keep this up as a reminder

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Changed my mind,the SV will be sudden imo since I won't use SV's like that

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Marked as resolved by newbandpro

00:32:199 - i dont think you need to make these jacks descending since theyre all the same pitches, you can probably place all these notes on [34]

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True,idk why I felt that was necessary to make it less difficult

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Marked as resolved by newbandpro

00:32:199 (32199|3,32199|1,32283|1,32283|3,32449|3,32449|1,32533|1,32533|3,32699|1,32699|3,32783|3,32783|1) - I think it'd be better to use [34] to make the jacks on one hand and just move the 3rd set of minijacks to the left hand as a [12] chord for playability since 180BPM jacks are quite difficult.

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Moved the second set to [12] instead

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Marked as resolved by newbandpro

00:37:033 (37033|0,37116|0) - I suggest to move this to col4, because playing jack with one hand is difficult than two hands

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Yeah,sounds fair

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Marked as resolved by newbandpro

lns should be 00:37:699 - here and 00:37:949 - here

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LN's should be timed correctly there

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Marked as resolved by newbandpro

this just isn't true - the synths clearly begin in the timestamps monheim gave. Where you placed them has the synth already midway through its effect.

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Reopened by Monoseul

Yeah, first LN should be on the 1/2 tick.

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tf was I on about 3 years ago

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Marked as resolved by newbandpro

00:38:199 (38199|3) - I would make this an LN to follow every other long synth sound

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That note's for the drum, the LN at 00:38:199 (38199|0) is for the synth. I'll change the note to a clap just in case though

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Marked as resolved by newbandpro

00:38:533 (38533|3) - I think for this difficulty it's not really needed to represent the drumroll with a single LN so I would place single notes for the drums instead

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Yeah,might've nerfed the map a little too much at some points,made a trill for the drumroll and hitsounded them

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Marked as resolved by newbandpro

00:38:783 (38783|1) - Move to 4 so the minijack is on the opposite hand of the LN.

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Done

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Marked as resolved by newbandpro

I want the triple jack to be there as 00:41:199 also has them

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Marked as resolved by newbandpro

Why did you add the third note here, although at 00: 41: 199 you don’t have it?

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Reopened by go 1x1 noob_old_1

idk why there's a note at 00:40:033 ,got rid of it

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Marked as resolved by newbandpro

00:39:866 - I feel like the patterns in this section dont make sense for the build up in the song. You start with a [23] triple jack, then go to a [12] triple jack, than a [12][34] trill. The patterns get progressively easier as the song builds up more.

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Yeah,I guessed it'd be too easy. Tried making it a little harder

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Marked as resolved by newbandpro

you should move 00:39:949 (39949|1,39949|2,40033|1,40033|2) - these to 34 to make it a one handed jack like you did 00:41:199 (41199|1,41199|0,41283|0,41283|1,41366|0,41366|1) - here.

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00:41:533 - 00:42:533 is filled with 12 and 34's so I wanted to keep it like this

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Marked as resolved by newbandpro

00:42:199 - I think these notes should group like this (may not be the best pattern) https://osu.ppy.sh/ss/14447174/fef7

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Tried a more simple pattern there for now

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Marked as resolved by newbandpro

00:42:699 - add double on col 2, 3?

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Added

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Marked as resolved by newbandpro

00:42:866 - this is a pretty big difficulty spike in the file. RC states you shouldn't have more than a 9 note split jump trill because its too physically demanding. minijacks like this are even more demanding and this is 8 not long (or 9 if you look at the left hand). I'd recommend changing this to a [12][34] minijack trill, or a normal [13][24] trill.

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I think the current pattern's fine but it could be a little easier,though idk what to do. Also that's not a rule,it's a guideline. It's just recommended I don't do it

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Marked as resolved by newbandpro

the guidelines are a bit more than "just recommended"
To quote the RC:
"Guidelines: Guidelines may be ignored under exceptional circumstances. These exceptional circumstances must be justified by an exhaustive explanation as of why the guideline has been ignored and why not ignoring it will interfere with the overall quality of the creation"
And my main issue is not that this is against rc, but that i feel its a major difficulty spike. The rc i quoted there was just what the RC feels should be the hardest you should make the pattern, however this pattern is another level above that. I dont think its a bad pattern or wrong for the section, but that its too hard for an insane, and would fit better in an EX diff or similar.

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reopening bc this person is right, you have to have a good reason to break a guideline and i dont really think this sound justifies making a pattern this difficult out of nowhere.

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Reopened by Monheim

Eh,I guess I'll change it

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Marked as resolved by newbandpro

00:43:699 - would be better to add a couple notes here the sounds are quite prominent

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Decided not to add anything for emphasis there

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can you explain why? the sounds are very prominent and it feels empty. what exactly are you emphasizing by mapping nothing?

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Silence/no notes can be used to give emphasis and attention to the song, it's a valid choice and makes very little difference here.

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Re Prot: That is not answering the question at all. Crisper is asking WHAT newband is trying to emphasize. HOW sacrificing notes which are extremely prominent will improve the overall emphasis of the pattern.

Your statement is barely scraping the definition of emphasis, and not a reason. Crisper's concerns are valid and should not be simply brushed off as "for emphasis", a proper elaboration/justification here is required.

From my personal pov I do not see a reason as to ignore the initial two notes. They hold the same intensity as the later ones, and should be represented with the same density of notes instead of outright just ignoring them. I see no loss of "emphasis", both as a player and mapper.

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I was going for emphasizing these two LN's: 00:43:866 (43866|3,43949|2) and like I said, the emptiness of that section is intentional. A short pause draws more attention to these two LN's, hence why I call this an emphasis

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Marked as resolved by newbandpro

00:45:366 - add note here

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Don't think there's a distinct sound there so I left it empty

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Marked as resolved by newbandpro

there definitely is a distinct sound here and you should remove 00:45:449 (45449|2) - this note because its a ghost note

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Reopened by Monheim

this applies to every other instance of this sound being missed and a note being placed 1/4 later as a ghost note

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Yeah that clears it up

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Marked as resolved by newbandpro

00:48:033 - add note here

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Marked as resolved by newbandpro
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Reopened by Monheim
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Marked as resolved by newbandpro

00:49:283 (49283|2) - actually not a ghost note. But if you delete it, it'll impact the instrument better

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Guess that's fair,was weird to play too

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Marked as resolved by newbandpro

00:50:699 - add note here

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Marked as resolved by newbandpro
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Reopened by Monheim
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Marked as resolved by newbandpro

00:52:533 - add note here for the kick

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Added

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Marked as resolved by newbandpro

00:53:199 - such beats should be highlighted with triple notes, since the sound is significantly different

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There were a few triples there but it made playing it way harder than it should be so I had to simplify the pattern. I've changed some of the notes to triple,though

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Marked as resolved by newbandpro

00:53:699 (53699|3,53783|3,53866|3) - this anchor isn't very comfortable to hit

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It'd make it inconsistent with 00:53:699 (53699|2,53699|3,53783|2,53783|3) so I'll pass

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Marked as resolved by newbandpro

00:53:699 (53699|2,53699|3,54033|3,54033|2) - why don't you move these to [12]? i think this is too large of a difficulty spike

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Reopened by Monheim

I think it's fine rn,don't think it's too big of a spike

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Marked as resolved by newbandpro

00:54:533 - There are a lot of sounds missing

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00:54:533 (54533|3) - is for the "vocal" and 00:54:533 (54533|0) - is for all other sounds. I decided to go with LN's cause I think it'd be awkward to play if I had to put jacks while you hold a LN

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Marked as resolved by newbandpro

I reviewed this moment and you are absolutely right.

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00:54:533 (54533|0,54533|3) - It's really underwhelming that the strong rhythm playing right before the buildup is just focusing on the vocals. It also makes the buildup patterns right after feel a little abrupt in difficulty. As for #1385184/3898866, I understand the intention but it doesn't work here when the sound you're representing with that LN is noticeably a very intense and rapid rhythm that doesn't justify just one note. It's the main focus here.

How about doing something like this?

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It's not as underwhelming as you make it out to be imo considering the player is just coming off from 00:52:866 - which is really straining with the minijacks and triples. Giving them a brief rest is fine.

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Pretty much what prot said

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Marked as resolved by newbandpro

00:54:616 - you missed these kicks

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Adding the kicks as notes would be pretty uncomfortable to play so I won't add them

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Marked as resolved by newbandpro

00:56:033 - add note here

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00:57:366 - add note here

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00:58:699 - add note here

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Marked as resolved by newbandpro

01:00:033 - add 2 note's here for kick

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Added

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01:01:366 - add note here

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Marked as resolved by newbandpro

01:02:699 - add note here

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Marked as resolved by newbandpro

01:03:033 (63033|2,63116|2,63199|1,63283|1,63366|2,63449|2,63533|1) - For a similar reason to #3775385, I would move the minijacks to be on the opposite hand.

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Done

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Marked as resolved by newbandpro

01:03:533 - You missed the kick here

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I left them out intentionally because if I did add the kicks,it'd be very hard to play

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Marked as resolved by newbandpro

If you rearange the pattern like this if could be done, though I don't think you need a double at 01:03:949 -

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Reopened by Vincus

*it

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I changed 01:03:449 to that pattern,however I haven't touched the other timestamps due to difficulty reasons

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Marked as resolved by newbandpro

"difficulty reasons" How? This isn't even close to the hardest part of the whole chart, it's just as difficult as the other buildup patterns. Vincus' suggestion with 01:04:116 doesn't change the difficulty at all.

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Reopened by Monoseul

Could remove the LN at 01:04:033 (64033|3) - and add a note at 01:04:116 - but it doesn't really make a difference in gameplay since it's just a single note.

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I think removing the LN here would make the patterning feel weird,as I end up stop mapping synths abruptly and get back into mapping them

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Marked as resolved by newbandpro

01:03:866 (63866|1,63949|2) - Correct me if I'm wrong, but I don't hear the synths at all so shouldn't these be regular notes?

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The synths are still there,the kicks just overlap them and make them harder to hear

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alrighty

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Marked as resolved by Monoseul

01:04:699 (64699|2,64783|1) - [!] This is missnapped. This should be starting at 01:04:616

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Yup

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Marked as resolved by newbandpro

01:05:116 (65116|2,65199|1,65366|2,65449|1) - move these back 1/4 they are snapped wrong

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Yeah you're right,fixed

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Marked as resolved by newbandpro

01:10:585 - RC - "Long-term slider velocity changes should be between 0.70x and 1.10x." This SV change is about 0.64x maybe this is close enough to 0.70x to not matter, but you might have to increase the SV speed.

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Again,that's a guideline,not a rule. Besides I think I should be fine because the map has multiple BPM's

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Marked as resolved by newbandpro

01:10:585 - SV average is ~0.70x here which I think is too slow to be a long term SV, even for an Insane. I'd probably use 0.80x as an average instead as it's much more readable. Use 1.25x if so. For the gradual increases at 01:19:976 , you can go up by 0.04x increments like so:

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ngl this took forever to do (again)

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Marked as resolved by newbandpro

I have to reapply this cause all the mods got reset,end me

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Reopened by newbandpro

Sounds like a skill issue :nyab:

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bruh

Retimed it for the 3rd time

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Marked as resolved by newbandpro

01:10:845, 01:11:367, 01:11:889 - What reason is there to even ignore the snares here now? I know that the music slows down but the snares themselves have not changed at all with how intense they are. At the very least, if you're trying to have the patterns get calmer over time, the snares could be mapped as singles. Just ignoring them doesn't make any sense and doesn't feel right.

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Again, I wanted to undermap this section for the emphasis. Sure, I could map them as a single and it wouldn't be an issue in terms of difficulty but I think this fits better

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Marked as resolved by newbandpro

Slightly disagree.

I know that you're undermapping for the emphasis, but again, the snare is still a significant part of the slowjam here. I'd understand if it was fading out, but the intensity is constant. To go from mapping it as doubles to suddenly nothing is a pretty jarring transition and it just feels like something is missing rather than emphasis.

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Reopened by Monoseul

forgot to finish-

I do think in this case, putting singles would be more fitting with the undermapping emphasis because of that.

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I guess it wouldn't hurt to just add em

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Marked as resolved by newbandpro

01:12:150 (72150|0,72150|1,72215|2,72215|3,72280|1,72280|0,72345|2,72345|3,72411|2,72411|3,72476|0,72476|1,72541|3,72541|2,72606|1,72606|0) - i either represent them as roll (or other similar thing) or one hand double jack because it suits better (but maybe it'll make a diff spike)

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Not so sure about this pattern,feel like it does represent the music well but it can be rather hard to play on slowjam too. I'll leave this open in case anyone else has something to say

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.

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Marked as resolved by newbandpro

01:16:715 - noticable sound. I guess you need to put something here

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No clue how I didn't put a note there but I did now

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Marked as resolved by newbandpro

01:19:976 - double here for the drum

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Made it into a double

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Marked as resolved by newbandpro

01:20:237 (80237|2,80367|2,80498|2,80628|2) - This anchor hurts lol. I'd probably smoothen out the pattern a bit so it's less rigid with all the direction changes. Possible suggestion:

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Done

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Marked as resolved by newbandpro

01:21:606 - missed a sound here

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01:29:954 - same here

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Fixed

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Marked as resolved by newbandpro

01:23:628 - cool LN

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01:23:954, 01:32:302 - Missing a note here? You represent it at 01:24:085 so it's a little odd it's ignored here.

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Probably cause there's no where to put the note without making a 1/8 jack while still keeping the LN pattern intact.

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01:24:476 - lol

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Why is 01:24:476 (84476|2) a thing then? That doesn't make sense. The other columns are right there

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Huh,missed those apparently

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Marked as resolved by newbandpro

01:27:932 (87932|0) - [!] The LN should be at 01:27:802? That's where the vocal sample is clearly starting at.

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Pitch slides and changes at 01:27:932 - so this is fine imo.

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I am pretty sure I hear a consistent 1/4 vocal flow here, the blue lines being the peak (?) of the vocals at 01:27:802 - 01:28:063 -

Speaking of which, why is 01:28:128 (88128|1) - a 1/8 grace. That is so random and unwarranted

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Made the changes. Also to address neon, that LN was for the vocal and the double was for the kick. However, the vocal starts at the red line anyway so your issue's fixed anyway

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Marked as resolved by newbandpro

01:29:758 (89758|1,89889|1,90019|1,90150|1) - Would try to move this to the other hand or something to prevent the 4 note stack here. Alternatively, you can make the transition into it more linear and have a longer 2-3 trill like so:

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Done

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Marked as resolved by newbandpro

01:35:628 (95628|2) - 01:36:150 (96150|1) - I don't think you need to represent the tripple drums with a single LN for this difficulty. Place additional notes here 01:35:628 - 01:35:693 - 01:35:758 - 01:36:150 - 01:36:215 - 01:36:280 -

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Made 01:35:628 a double instead to not make a jack,added them

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Marked as resolved by newbandpro

01:35:758 - There is another vocal effect playing here, it's odd to only have a 1/1 LN at 01:35:628 (95628|3) for this. There should be another LN.

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I didn't want to add more LN's as it'd probably lead to this section being too difficult to play

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You could do something like this:

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Agree with NBP that no matter how you spin it, adding a 1/4 LN at 01:35:758 - is going to make the patterns that follow after a lot harder to hit, so it's better to just keep it as is.

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How is this more difficult to hit? This is such an easy section compared to other parts of the map?????

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#3820428/10234611

I only changed one note to an LN, it plays the exact same? How does this make it harder to hit?

In fact it's easier to hit than the original pattern right now when you have a 4-note jack at 01:35:628 (95628|2,95758|2,95889|2,96019|2) which transitions into more jacks at 01:36:019 (96019|0,96150|0,96150|1) which in itself was weird to hit, and is more difficult than my suggestion. So I'm not sure how difficulty is a concern here.

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If I made that change, I'd have to do the same to 01:36:150 (96150|0) as there's a slight pitch change there as well. Also changing that to a LN would've created more jacks somewhere else and limit the pattern a lot more, so I'm not applying this

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Marked as resolved by newbandpro

01:36:671 - you shuold never really use split trills for this long if it isnt justified. this is made even more difficult by the slowjam. you definitely need to change these to [12][34] jumptrills because this is a huge spike in difficulty and i don't think its justified at all.

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Was planning on nerfing that so yeah I'll go do it

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Marked as resolved by newbandpro

01:39:176 - This sound really similar to 01:31:976 - so you could maybe to a similar patter on 01:39:176 - 01:39:638 - 01:40:066 - but with 1/6th snapping, so it wouldn't be too fast, like this for example:

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Added this pattern

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Marked as resolved by newbandpro

01:39:522 (99522|3) - this ln should start 01:39:522 (99522|3) - here (and i would make it a double)

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Um,both of the timestamps are the same location?

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oops i meant 01:39:407 - here for the second one

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Fixed the LN,not making this a double though,don't think the sound can be heard easily/can be confused for percussions

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Marked as resolved by newbandpro

01:41:755 (101755|3) - This LN should be at 01:41:670

01:59:133 (119133|3) - This should be at 01:59:052

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Your first suggestion is wrong, the synth starts after the downbeat but before the 1/4 tick - it's better for representation to just keep the LN on the 1/4 and avoid any awkward graces where there otherwise haven't been any.

Can vouch for 01:59:133 (119133|3) - being on 01:59:052 - though.

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It isnt a wrong suggestion, mono is correct here. Except 01:41:755 - is the peak of the vocal, I personally rather follow mono's suggestion as the 1/4 is a little awkward to play, but I have nothing against the current pattern

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Rejected the first suggestion because of what prot pointed out, accepted the second

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Marked as resolved by newbandpro

01:42:010 - This should be an LN, similar to 01:42:343 (102343|3) -

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Added the LN

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Marked as resolved by newbandpro

01:42:093 - you could place an small LN for the sound here, similar to 01:41:755 (101755|3) -

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I already placed a longer LN in 01:42:010 so I won't add another

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Marked as resolved by newbandpro

01:42:911 (102911|3,102911|2,102993|2,102993|3,103237|3,103237|2) - i think these sounds are all too weak to be charted at all, you should delete them and place a double on 01:43:156 - this sound because it is much more prominent.

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I've made a different pattern instead

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Marked as resolved by newbandpro

01:45:106 - Here should be a single note, similar to 01:46:403 (106403|1) -

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Added the missing note

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Marked as resolved by newbandpro

01:45:835 (105835|1) - this is a ghost note

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Fixed

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Marked as resolved by newbandpro

01:46:889 - If you want to follow the synth correctly, you should make a pattern like this:

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Seems like I tried to follow both the vocals and the synth and somehow landed in between lol,changed the pattern to that

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Marked as resolved by newbandpro

you mised notes 01:46:971 - here and 01:47:133 - here.

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Added them

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Marked as resolved by newbandpro

01:48:106 - There should be an LN here, even though it's a bit hard to heat, you can see later in the chart, that there is always a sound here

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01:47:862 (107862|0) - also extend this to 01:48:106 -

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Done

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Marked as resolved by newbandpro

01:48:673 (108673|1) - This should be a single long LN, and you need to delete 01:48:754 (108754|3) - because the synth has the same pitch here and doesn't change I think

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There seems to be a slight change in the pitch when slowed down so I'll keep it

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Marked as resolved by newbandpro

01:48:754 (108754|3) - move this to column 1 and change 01:48:835 (108835|2,108835|0,108916|0,108916|2,108998|1,108998|3,109079|1,109079|3) - this into a [34][12][34][12] jumptrill because this is far too difficult to hit.

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I just removed 01:49:160 (109160|3) for the sake of making it easier instead

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Marked as resolved by newbandpro

01:48:835 (108835|0,108835|2,108916|2,108916|0,108998|3,108998|1,109079|1,109079|3) - Would do [12][34] for the minijacks since chord jacks at this BPM are probably too difficult for the intended playing level of this audience.

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Done

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Marked as resolved by newbandpro

01:49:727 (109727|1) - This LN needs to be here 01:49:646 - and you should make it longer and shorten the LN next to it accordingly

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01:52:241 - sam here again

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Made the changes

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Marked as resolved by newbandpro

01:51:430 (111430|3) - 01:51:592 (111592|0) - These two notes should probably swap collumns for pitch revelancy

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Fair,swapped them

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Marked as resolved by newbandpro

01:52:727 - double here pls

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Added

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Marked as resolved by newbandpro

01:53:214 - 01:53:457 - you could place notes here for the snares, that are a bit quieter, similar to the hard diff

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Placed them in 01:53:214 since there are no notes in the 2nd timestamp on Hard

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Marked as resolved by newbandpro

01:53:619 (113619|3,113619|2) - should be placed at 01:53:538 - instead

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Fixed

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Marked as resolved by newbandpro

01:54:349 - double check the rhythm of this entire section. a lot of it feels off, generally by 1/4. 01:54:592 (114592|2,114673|1,114916|1) - for example feels like it should be 1/4 earlier.

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02:25:322 - another section that is very off. compare this to ahh's hard and you can see how off it is

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The first secton feels fine,the second section seems like it has to be partially in 1/6 rather than 1/4 so fixed that.

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Marked as resolved by newbandpro

01:54:998 (114998|1,115079|1) - why is this the only one that has a shield like this. the sound isnt anything special here compared to the rest of the section. yet every other one is not using a shield

id recommend rearranging to something like this

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No matter how I arrange this,it doesn't get rid of the shield as all other sections also have either a LN or a note right before another

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But you can arrange it to avoid the shield.

I know the next iteration of this pattern is the exact same formation. For that, you can do this:

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yeah there are tons of patterns you can use, none of the other sections have this 1/4 minijack shield. mono's patterns are fine, my original pattern works too. there are a lot more options too so let us know if you want more examples.

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I feel like y'all pick at consistency too much, if it plays fine it's alright. Majority of players won't pick up on the fact that this is the only 1/4 minijack during gameplay - this is something you really only notice after careful consideration in the editor. If you really need to change it, just control H 01:55:079 (115079|1,115322|2,115484|1,115646|2) - though.

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if you need to look at this carefully in the editor to notice it, then that is a problem. i am shocked i just read that. i didnt do any careful consideration in the editor. i played the map one time and then linked the parts that i thought didnt make sense. we are BN's it is litterally our job to check for consistency issues.

however your pattern suggestion is fine, although it is the exact same pattern that mono suggested. and mono also went more in detail by altering the next LN pattern to prevent an unnecessary repetition of the same LN pattern.

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Doubt this'd be a problem at all but sure

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Marked as resolved by newbandpro

01:55:970 - Why a triple here? Should just be a double.
01:59:538 - Missing a triple.

Alternatively, 01:57:268, 02:05:376 and 02:06:673 is missing a double.

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Originally intended those to be a triple but ig doubles make more sense

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Marked as resolved by newbandpro

01:56:214 (116214|3) - should be started from 01:56:133 - instead

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02:02:376 (122376|2,122457|3) - lowering it by one tick (1/4)

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there's a lot of similar issue here. You can check ahhhhhhhhhhhhhhh's diff again for references

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Again,not so sure about this one so I'll leave it open for now

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.

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Marked as resolved by newbandpro

01:59:376 (119376|2,119457|2,119538|2) - this anchor is too difficult to hit

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Got rid of the 3rd note

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Marked as resolved by newbandpro

02:02:457 (122457|3,122538|0) - [!] These should be 1/2, you accidentally missnapped them.

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It's not missnapped, the synth is on 02:02:538 - and 02:02:619 - .

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02:02:700 (122700|3) - I am pretty sure this note should start at 02:02:619 - instead

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neon oh my god.

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haha too slow

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Yup,those are 1/2's

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Marked as resolved by newbandpro

02:03:592 - you can place a note here for the drums, similar to the hard diff

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Placed a note

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Marked as resolved by newbandpro

02:04:079 - 02:04:241 - These should be doubles and this 02:04:160 - a single, because there isn't a drum sound here

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Fixed

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Marked as resolved by newbandpro

02:08:943 (128943|2,129025|2,129268|0,129349|0) - these should not be minijacks

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Seems like I missed that,fixed

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Marked as resolved by newbandpro

02:09:916 - i thought you were layering these crash sounds as triples? please make this a triple (and make sure 02:09:673 (129673|1,129673|2,129754|3,129754|0,129835|0,129835|3) - this doesnt create any difficult anchors)

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That's the reason why there's a double and not a triple. It'd make a difficult anchor if I made it a triple

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Marked as resolved by newbandpro

02:09:916 - I think this should be a tripple, and also I would recommend to remove all other tripples going forward, beacuse most of the time there just wasn't enough room for them so I would just leave them out entirely until 02:12:511 -

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Seems like a better option,made the changes

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Marked as resolved by newbandpro

02:13:808 - why didn't you chart anything from here to 02:14:457 - here lol

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Mainly for emphasizing

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Marked as resolved by newbandpro

The silence here really ruins the flow of this section and doesn't quite capture the growing intensity of this transition. I would keep mapping the snares at the very least here.

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Reopened by Protastic101

Eh,alright

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Marked as resolved by newbandpro

just hopping in after RRM discussion- although how well it fits the music is (always) disputable the concept itself is so well preceded in the past in various rgs, so I think just its execution esp. the 'comeback' can be tweaked a little bit, to not throw off people as much as it does now

given you'll skip 02:13:808 ~ 02:14:457 - one problem I can figure out during 02:14:457 ~ 02:15:106 - is plainly its lack in density, or power, and your current pattern seems to be only a syncopation of the synth(?) and the kicks where both are assigned a single note... for some this may not feel just enough.

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Reopened by MJH

soooo, perhaps you can try to alter the rule here into 'doubles for a kick' and churn out sth that's fun.
one braindead but not bad at all example can be jt starting w/ [45] from 02:14:457 to 02:14:781 - then [13] at 02:14:943

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[34] not [45] MY BRAIN

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im confused it seems like the nominating bn asked you to map something here, and you agreed, yet there is still nothing mapped here. its super empty and there hasnt been any theme or concept of mapping nothing for two full bars anywhere else in the song. so it really should have something here.

ill pitch in my pattern suggestion

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Just to clarify, mapper did change their mind but forgot to give that update in the discussion.

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I ended up leaving this empty for the emphasis but forgot to change my response,sorry about that :P As for why, it's the same reason as #3820447

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Marked as resolved by newbandpro

02:14:538 - missed a note

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Added

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Marked as resolved by newbandpro

02:15:998 - i think there is a synth noise here (you missed this every time this loops)

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Fixed

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Marked as resolved by newbandpro

02:19:889 (139889|2,139970|2,139970|3,140052|3) - Bit straining, would probably avoid the minijack in 3 by shifting 02:19:889 (139889|2,139930|1) - over one column to the left.

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Well ig it's easier to hit the shield there

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Marked as resolved by newbandpro

Actually 02:19:727 (139727|0,139930|0) - this 1/8 reverse shield is kinda uncomfortable now and doesn't really fit the rest of the map, i think you have better way to avoid this just by ctrl+h some patterns. For example

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Reopened by gzdongsheng

That works better

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Marked as resolved by newbandpro

An anchor there's basically inevitable so can't fix that

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Marked as resolved by newbandpro

02:25:322 - missed a double

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Added

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Marked as resolved by newbandpro

There is a sound at 02:26:457 but I don't really hear any other sounds that needed to be added except 02:26:092 which isn't needed imo

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Marked as resolved by newbandpro

YuEast is right, 02:25:808 - this sound is a kick and there is no sound 02:25:970 (145970|0,145970|1) - here at all. 02:26:052 - this is also a kick.

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Reopened by Monheim

Apparently I had to put it on 75% speed to notice that

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Marked as resolved by newbandpro

02:26:052 - Make this a double for the kick too?

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02:26:295 (146295|3) is also mapped as a single because both that and the timestamp are a bit quieter compared to other kicks like 02:26:133 (146133|3,146133|2)

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Marked as resolved by newbandpro

02:26:295 (146295|3) - Pretty sure this should be moved to 1st or 2hd col, it's pretty off-putting how the emphasis here is seriously focused on the right for some reason with this.

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Don't think it's a big problem,that area's not too dense so it should be fine

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Marked as resolved by newbandpro

02:26:781 - 02:29:376 - There shoould be tripples here in here, unless you want to make something similar to #3729552 , but you should still add the first tripple. You can make a jumptrill oin the beginning of the first tripple to avoid a tripple jack like this for example:

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Doesn't seem like it'd make it too hard,added the triples

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Marked as resolved by newbandpro

02:30:025 (150025|0,150065|1,150106|0,150268|3,150308|2,150349|3) - ouch. Back to back 1/8 minitrills do hurt lol. Would suggest either eliminating them or making them 2 handed at most:

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Done

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Marked as resolved by newbandpro

02:30:673 - Please continue mapping the synths here as the drop in note density and rhythmic speed makes this section very underwhelming.

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Is this until 02:31:970 ?

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Marked as resolved by newbandpro

Wasn't supposed to resolve that lol

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Reopened by newbandpro

Yeah, up until the triple spam just to keep up the note density.

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Done

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Marked as resolved by newbandpro
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