mapped by newbandpro
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This beatmap was ranked on 7 August 2023!
nominated by Protastic101 and Vincus
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00:00:200 - aww too hurts for them imo. just only start then they already need to tap 1/8 notes.. also 1/8 should not be used for this difficult. the normal one also only have 1/1 long note :((

suggest you to reduce it with 1/4 notes. like this would be nice! https://imgur.com/ATPHf2P

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nerfed the whole diff

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^

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Marked as resolved by newbandpro

00:01:783 - missed a note

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Intentional since the sound is not loud enough

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^

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Yep fixed

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^

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Marked as resolved by newbandpro

00:07:949 (7949|3) - why not move it to col 1 or 2 to create jack like the other?

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I would do that if there is a synth sound at 00:08:033 . Making the pattern like this suit the music more

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^

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Marked as resolved by newbandpro

you should place singles on these noises: 00:11:033 - 00:11:283 - 00:11:699 -

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I want to solely focus on the snare there since the previous section has already done so so keeping this

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^

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Marked as resolved by newbandpro

00:14:949 (14949|2) - how about to remove this note for better rhythm? the sound here 00:14:866 - is interesting to make players having some 1/2 pause imo like in the top difficult

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Fixed

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^

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Marked as resolved by newbandpro

00:22:699 - i think this kick noise is more prominent than the synths that you charted instead so i would place a note here

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placing a note there would be a bit too hard for this part so keeping this one too

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^

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Marked as resolved by newbandpro

00:34:949 - missed a note, as you have it at 00:26:949 -

00:29:616 - ^

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Fixed

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^

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Marked as resolved by newbandpro

00:36:199 (36199|0,36283|0) - this shouldn't be a minijack

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The jack is for the vocal

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^

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Marked as resolved by newbandpro

00:49:366 (49366|3,49366|2) - i dont think it is good idea to simplify the sound here with ln. such an amusing sound here should be map with double or at least, u map it in 1/4 would be nice! maybe arrangement like this? https://imgur.com/xznm5mm

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oo interesting. Fixed

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^

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Marked as resolved by newbandpro

00:54:616 (54616|2,54699|0,54783|1) - I think a trill pattern is better for the drums here

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Minijack is used here to transit into the next section and also to represent the pitch so keeping this

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^

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Marked as resolved by newbandpro

00:58:033 (58033|2,58283|0) - ummm, move them to col 1 and 4? for easier readibility

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00:59:699 (59699|2,59866|2) - stacking notes like these can be improve to the better layering like this https://imgur.com/qBw04Wc for more enjoyable play and having good flow imo

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reorganized this part to make it more comfortable to play

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^

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Marked as resolved by newbandpro

01:03:449 (63449|1,63533|2) - You'll end up with a 1/4 shield, but I'd control H these two so the 1/4 note mid 1/2 LN is on the opposite hand for better playability.

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Not sure if a shield is good here but alright

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Marked as resolved by newbandpro

01:11:106 (71106|1,71106|2) - i think double is not really needed here. It's not emphasizing anything, and in fact those instrument section is not finished yet. Single should be enough

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Would remove it if there isn't a kick sound there. Keeping this one too

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^

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Marked as resolved by newbandpro

01:11:106 - For this section here, I think you'll be fine varying some of the jumptrills to be something besides [12][34] chords. The BPM is only 115, so you can def get away with using [14][23] and [13][24] chords for variety. As it is now, it's a little repetitive and boring to play as a result.

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Guessing you mean it like this? https://osu.ppy.sh/ss/18658560/e07f

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No minijacks, more like

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Alright,made it less boring

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Marked as resolved by newbandpro

01:24:998 - 01:25:063 - If it's not too hard, you could place notes here and continue the streams a bit, since there is also a short noise sound here

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01:33:280 - same here

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Shouldn't be too difficult,added them

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01:27:019 - I think there should be a double here

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01:25:585 - same here

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Added the doubles

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Marked as resolved by newbandpro

01:31:454, 01:33:541, 01:38:715 - You are missing double LNs here? It's represented at 01:25:193 (85193|1,85193|3) and other occasions as well.

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Didn't add the LN for the first timestamp as it'd make the stairs a bit too difficult, added the second and didn't add the third as it doesn't represent the same sound as 01:25:193 (85193|1,85193|3)

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Marked as resolved by newbandpro

01:33:019 (93019|1,93019|0,93085|3,93150|2,93215|1,93280|3,93280|0,93345|2,93411|1,93541|0,93541|1) - Why is this all on the left hand? From how this segment plays, the doubles usually alternate or at least transition to other columns, but this one is all on the first two columns which makes gameplay awkward and off-putting. 01:33:541 (93541|1,93541|0) should be at the 3rd and 4th column.

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I doubt this'd be a big problem tbh, this is mostly a roll so I wouldn't say this is all on the left hand, and there is a point where it doesn't alternate fully anyway. I'll keep it as repeatedly doing 12 34 doubles would probably get too repetitive

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Marked as resolved by newbandpro

01:43:156 (103156|3,103156|2,103237|0,103237|1,103319|3,103319|2,103400|0,103400|1,103482|2,103482|3) - Mid speed up, I'd probably nerf this to only doubles every 1/2 at most since it's hard for the player to get on the correct tempo as the music gets progressively faster and faster.

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Done

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Marked as resolved by newbandpro

01:43:319 - There is probably supposed to be a double here for the Tom

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Added the double

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Marked as resolved by newbandpro

01:44:700 - I think there should rather be a note here instead of 01:44:862 (104862|2) - because the vocal is way louder here and it's almost silent or non existent at the other one

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Changed the notes

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Marked as resolved by newbandpro

01:53:457 - there should probably be a note for the drum here

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I do hear a sound if I slow it down to 50% but it doesn't seem to be a drum and you can't hear it at all in 100%,so I won't add it unless it becomes a problem later on

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Marked as resolved by newbandpro

01:54:349 - is quite boring that only do col 12 34, if you dont want col 13 24 that inconsistent (anti human) i think col 14 23 is a good choice to make it more fun and it is not hard

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Try it out and I don't really like it that much as 12 34. 12 34 gives the player more sense off rhythm more than 14 23 and that's what I'm trying to achieve in this section: LN part that can only give good acc if you have good sense of rhythm. keeping this one

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^

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Marked as resolved by newbandpro

01:58:727 - I recommend to get at least a bit variation between the 12 34 LNs, for example you could make a pattern like shown in the picture in the sections where the Synth is high pitched. You could apply this in 02:09:268 - aswell

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Seems like a better pattern,changed it to the screenshot

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Marked as resolved by newbandpro

02:33:106 - This should be a double

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Added the extra note

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Marked as resolved by newbandpro
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