00:11:862 (4,5) - ctrl+g since it seems strange to me that this 00:12:324 - does not highlight any sound compared to the previous 2 of the reverse (my opinion)
00:16:785 (1,2,1,2,3,4,5) - think a 12 12 12 1 or 16 1 grouping would fit this more, but then you'd probably have to remap this pattern
this pattern is way too intense and hard readable for being in your insane.
The amount of clicking objects is very high comparable to the rest in your section of the map 00:37:093 - 00:50:016 - in which its intensity isnt with many 1/2 sliders
And the design overlapped makes it on top of it hard to read which maked it a throwoff for players
Kicksliders could help this situation drasticly
https://i.imgur.com/jChjN43.png for 00:44:016 (1,2,3,4,5,1,2,3,1,2,3,4,5,6,7) - or something like that
that septuple should be fine, it's low spacing
00:43:862 (4,5,1,2,3,4,5,6) - this is a pretty significant diff spike.
You have super uncomfortable movement at 00:43:862 (4,5,1,2) -, and then the rest of the pattern is still fairly highly spaced and using 1/4 sliders which are not as comfortable to play as circles due to implied movement in this case
gonna make 00:43:862 (4) - a circle and then start a triple here 00:44:016 (5) - that goes into 00:44:170 (1) - , i want to keep the 00:44:170 (1,2,3,4,5,6) - pattern
00:50:016 (1) - ctrl+g this and then stack the 2 notes under this slider's new sliderend. Current spacing to 00:50:478 (4) - is a bit extreme
00:57:401 (1) - 00:59:554 (1) - etc, if this was easier to read it would be really nice but im not sure it fits a low 5*
wtf how can be that your diffspike?
01:33:093 (1,2,1,2,1,2,1,2) -
01:35:247 (1,2,1,2,1,2,1,2) -
osu needs a fix on Starrating bruh...
01:35:708 (1,2) - 01:36:631 (1,2) - move these closer to the middle for better visuals, currently these being directly on top makes it look a bit off aesthetic-wise.