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The Beatmap Editor is osu!'s in-game graphical interface for creating Beatmaps. It is separated into four modes:
- Compose: This is where Hit Objects are placed and edited. Most of the time spend in the editor is done here.
- Design: This is where the Storyboard is made, most mappers will only use the Insert Background button here.
- Timing: This is where the song's BPM and offset are entered. This window also control hitsounds if they aren't constant throughout the map.
- Song Setup: This is where various options regarding the map are set. This includes combo colors and difficulty settings.