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709sec. - Draw the Line

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Total Posts
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Topic Starter
Ch1ka
This beatmap was submitted using in-game submission on 20 октября 2011 г. at 18:57:51

Artist: 709sec.
Title: Draw the Line
Source: Touhou
Tags: yukari yakumo necrofantasia phantasm reiji-rj sound holic onosakihito
BPM: 185
Filesize: 11842kb
Play Time: 01:48
Difficulties Available:
  1. Easy (2 stars, 116 notes)
  2. Hard (4,91 stars, 268 notes)
  3. Normal (4,14 stars, 192 notes)
  4. Ono's Taiko Muzukashii (4,94 stars, 477 notes)
  5. Ono's Taiko Oni (4,94 stars, 684 notes)
  6. Reiji-RJ's Line (4,97 stars, 309 notes)
Download: 709sec. - Draw the Line
Download: 709sec. - Draw the Line (no video)
Information: Scores/Beatmap Listing
---------------
My first beatmap~
Please mod this!
Reiji-RJ's Line by Reiji-RJ
11.02.11. - New BG on Hard. Redownload, please
13.02.11 - Video was changed.Redowload, please
16.02.11 - Video was changed.Redowload, please
20.10.11 - New diff - Ono's Taiko Muzukashii by OnosakiHito. And BG was changed.
Fapfrit
Moding

General:
- Добавь хитсаунды
- Выпили у видео звук, оно будет весить минимум на треть меньше
- Storyboarding: используй Double Time

Timing:
- BPM: 184
- Offset: -10

Easy: Неиграбельно
- Уменьши HP Drain (4/11), Approach (5/11), Overall (4/11)
- Уменьши Audio (9 или 8/11). Максимум тут не нужен
- Делать изи надо максимум на 1/4. Поставь размерную шкалу на 1/3
- Весь бит у тебя сбитый. Спейсинг у тебя корявый. Ох ши, сколько щас будет писанины D:
00:02:670 - поставь на 00:02:914
00:05:278 - поставь на 00:05:523
00:07:887 - поставь на 00:08:132
00:10:455 - поставь на 00:10:632 (эти 4 кружка равномерно распредели по сетке, не стоит ставить их на одном месте)
00:13:145 - заколебало меня писать "поставь на", буду писать "ритм"
00:14:287 - ритм
00:15:061 - ритм, поставь круг ближе к #2 (спейсинг)
00:15:713 - ритм
00:16:814 - ритм
00:17:629 - ритм
00:18:363 - ритм
00:19:422 - ритм
00;20:278 - ритм
00:20:768 - ритм
00:22:072 - ритм
00:22:877 - ритм
00:23:254 - ритм
00:23:458 - ритм
00:26:107 - ритм
00:33:893 - ритм
00:34:422 - ритм
00:35:197 - ритм
00:35:686 - ритм
00:36:542 - ритм
Понимаешь, дальше смысла писать нет - везде сбитый ритм. Не расстраивайся, не у всех получается с первого раза. Постарайся все свои круги, спинеры и слайдеры поставить в ритм

Normal: Неиграбельно
- Вижу что недоделано
- Это слишком сложно для нормала, переименуй в хард, либо уменьшай апрочу и овералл

Удачи в маппинге, и даю тебе звёздочку для мотивации ^.^
Reiji-RJ
Работай над картой
Не ленись!1
ну и, конечно, звезда~
DeCUT
Доооо!!! Доделывай)) Звёздочка тебе)))
sveta-insane
доделывать стоит :3


ЗВЕЗДА
Kotone
:shock:
Topic Starter
Ch1ka
Hard was added
Kotone
Hey,can you Full Submission ? I can't see the mp3 in file.
Topic Starter
Ch1ka

karenying wrote:

Hey,can you Full Submission ? I can't see the mp3 in file.
Done :3
Reiji-RJ
IceBeam
[Tags]
Touhou, Sound Holic, Draw the Line, Reimu, Yukari

Убирай запятые,всё через пробел.
Первые три тоже убирай,первое - в Source уже,остальное в названии.
Добавь никнейм автора гостевой сложности.

Видеофайл > 10 мб.
Хотя в общем карта весит ~15, что позволительно по критерию ракинга,но придраться могут,это я просто предупредил.
Качество MP3 файла - 320 kbps.
Должно быть между 128~256.
Все бэкграунды разного размера.
Если не будешь добавлять сториборд,то сделай все одинаковыми - 1024 х 768.
Удали из папки файл Sound Holic - Draw the Line (Ch1ka).osb

Тайминг на сложности [Reiji-RJ's Line] вообще другой,везде должен быть одинаковый.
Добавь Preview Point.
Выбери место,откуда должна начинаться песня в меню выбора,и кликни Timing --> Set Current Position as Preview Point.

Насчёт самой карты - тайминг неверный.
У тебя почти все биты стоят на синих тиках(должно начинатся с белого длинного) - неправильный оффсет(и вообще оффсет - это первый бит,я его слышу где-то в районе ~00:02:870).
Да и на счёт BPM не уверен.
Мой тебе совет - попроси кого-нибудь,кто хорош в тайминге,например,дождись в онлайне Card N'FoRcE,и напиши ему в пмку,он добрый,должен помочь.
Ну а потом уже со спокойной душой мапай - ошибок не так уж много,проси больше моддинга.

Главное исправь основное,что я описал,это то,к чему будут в первую очередь придираться баты/маты.
С остальным помогут обычные моддеры.

И ещё,я знаю,что никто это не читает,но правда искренне советую внимательно изучить этот тред.

Вообщем,удачи тебе.
Card N'FoRcE
Timing help, as you requested :D

BPM: 185,00
Offset: 2888

Let me know when you'll have fixed everything (because resnapping is not enough in this case) and i'll do a complete modding.
Card N'FoRcE
Ok, full modding as requested.

- General: (Considerations and things you need to check/fix for the whole map)
  • First custom colour (Black) is hard to see.
    You may set a preview time for the map, if you forgot to.
- Easy:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Sliders are really fast while the beats have a slow pace, it's unexpected.
    .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    00:13:266 (1,2) - 00:15:860 (1,2) - 00:18:455 (1,2) - and any other similiar pattern - this kind of 7/2 delay is wierd for Easy maps because it's not so intuitive to play. Either use a slider or create something else in-between so that the player is able to know without having to wait believing it's a 4/1.
    00:16:996 (2) - stack correctly, but as i said above, i sugges a slider here too.
    00:22:996 (3,4) - stack correctly
    00:34:023 (1,2,3,4,5,6) - try to organize this better, it works but it's not so good looking
    00:39:212 (2,3,4,5,6,7,8) - ^ kinda same thing, exept that 00:39:212 (2,3,4) doesn't work at all.
    .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
    00:23:563 (1) - make this end at 00:24:942
    00:25:915 (1) - make this end at 00:27:536
    00:39:212 (2) - new combo; 00:38:887 (1) - remove new combo
    00:45:698 (1,2,1,2) - totally unintuitive
I'm stopping about Easy, for the moment. The rhythm is ok (except for some broken spinners), but you totally need to reorganize you way to make patterns. These kind of spacing changes, shapes and "tricks" would quite work on a Hard, when more experienced players can tell the difference, but for a Easy you need more straightforward patterns.

- Normal:
  • .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
    00:31:030 (8) - move 1/4 after
    There are unsnapped beats, as AImod says.
I don't really have much to say here, it's almost the same problem as Easy. There's no consistency and the spacing keeps being uncomfortable and ugly to see even if i can say i can "play" it.

- Hard:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Please do not make a whole chorus full of claps.
    .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
    00:33:698 (9,1) - 00:52:509 (2,3,4,5) - oh no please. Do not make these kind of traps when only seconds before the same kind of patterns were regular.
    01:40:996 (1,2,3,4) - what does this follow?
"There's no consistency and the spacing keeps being uncomfortable and ugly to see even if i can say i can "play" it."

- Reiji-RJ's Line:
  • .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    00:53:320 (1) - extend up to 00:54:779
    01:26:725 (1) - make it end at 01:27:860 or 01:29:158
    .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
    00:39:698 (2,3) - you have a nice pattern right after this, but that "spacing" works only thanks to the high AR. Please try doing something about it D:
    01:21:860 (4,5) - do i really need to tell you? :<
Ch1ka, this is how a "polished" spacing looks. Try making shapes, patterns, positioning using more criterion and order, right now your maps appear random to me, as a player and not a modder.


There's not much to say.
tl;dr version of everything: the rhythm works, the beat placement in the grid doesn't because it's not polished at all. That's what you need to work on. Try looking for something you like in other maps and try to implement them here first, that's usually one of the fastest way to learn.
Once this map is more polished it will be ok.
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


Hard

00:13:266(1,2,3,4) - the form of (1,2) and (3,4) are same but there is a longer halt between (1,2). move 2 farther away from 1 and 3
00:35:158(4,5,6,7) - this kind of arrangement is terrible to me...you'd better seperate 5 and 7, and increase the distance between 5 and 6
00:37:752(4,5,6,7) - ^
00:39:698(2,3) - the distance between them should be longer than that between (1,2). or you can also stack them.(or 3 new combo but I'd rather suggest you do as former)
00:50:077(2,3) - ^
01:23:644(1,2) - stack them?
01:36:942(1,2) - spacing
01:39:536(1,2) - ^
01:40:680(5,1) - spacing


Reiji-RJ's Line

00:30:293(5,6) - spacing
00:34:833(1,2,3) - ^
00:39:536(1,2) - stack them
00:52:509(4,5,6,7) - put them((4,5) & (6,7)) farther apart
01:16:185(1,2,3) - spacing


Normal

too many spacing problem I don't even know how to mod it.... check AIMod

I suggest you resnap all notes and make a better arrangment.It's a Normal diff but now seems hard to read.


Easy

00:13:266(1,2,1,2,1,2,3,4) - they are too close to each other
01:13:266(1,2,3) - ^
01:21:374(1,2,3,4) - spacing
01:27:212 to 01:36:293 - I suggest you map this part. It's really a pity that player waits 10 sec just for 4 spinners


that's all 8-)
Topic Starter
Ch1ka
Thank you Famfrit, IceBeam,Card N'FoRcE ,shabao_pig for mods :3

Thank you Reiji-RJ for Reiji-RJ's Line and your support :3
Joon
hi

my modding

[Easy]
00:13:266 (1) - End Notes remove clap
00:15:860 (1) - ^
00:40:833 (5) - change clap
00:41:482 (7) - ^
00:42:617 (3,4) - remove clap
00:51:212 (3) - change clap
00:51:860 (5) - ^
01:05:806 (1) - chagne finish
01:06:293 (2) - remove clap
01:07:752 (4) - ^
01:08:887 (2) - ^
01:10:347 (4) - ^
01:11:482 (2) - ^
01:12:942 (4) - ^
01:28:833 (4,5) - ^

[Normal]
00:02:887 (1) - change finish
00:08:077 (1) - ^
00:22:996 (1,2) - remove clap
00:38:401 (6) - End Notes remove clap
00:50:887 (3) - remove clap
00:51:536 (5) - ^
01:25:915 (1,1) - ^

[Hard]
00:34:023 (1) - remove clap

[Reiji-RJ's Line]
00:37:590 (4) - End Notes remove clap
00:37:915 (5) - 2 note remove clap
00:44:401 (1) - Start Notes add finish


GL :)
Topic Starter
Ch1ka
hi

my modding

[Easy]
00:13:266 (1) - End Notes remove clap
00:15:860 (1) - ^
00:40:833 (5) - change clap
00:41:482 (7) - ^
00:42:617 (3,4) - remove clap
00:51:212 (3) - change clap
00:51:860 (5) - ^
01:05:806 (1) - chagne finish
01:06:293 (2) - remove clap
01:07:752 (4) - ^
01:08:887 (2) - ^
01:10:347 (4) - ^
01:11:482 (2) - ^
01:12:942 (4) - ^
01:28:833 (4,5) - ^

[Normal]
00:02:887 (1) - change finish
00:08:077 (1) - ^
00:22:996 (1,2) - remove clap
00:38:401 (6) - End Notes remove clap
00:50:887 (3) - remove clap
00:51:536 (5) - ^
01:25:915 (1,1) - ^

[Hard]
00:34:023 (1) - remove clap

[Reiji-RJ's Line]
00:37:590 (4) - End Notes remove clap
00:37:915 (5) - 2 note remove clap
00:44:401 (1) - Start Notes add finish


GL :)
Done :3 Thank you!
wmfchris
[RJ's line] black combo color under dark BG is not so clear...
0:23:644 (5) right 1 grid
0:39:698 (2) stack on ending of (1)
1:16:347 (2,3) spacing

[Hard]
0:09;050 (4) down 1 grid
0:21:860 (1,2,3) uneven spacing
0:43~0:55 the 1/2 spacing is note consistant. fix them.
1:11:320 (3) up 1 grid
1/2 spacing varies too much. May resnap them?
Topic Starter
Ch1ka
Done :3 Thank you for mod!
Kotone
Hello :D

Easy
Bad spacing.Check please.
You must unify spacing,maybe follow grid snap to re-place the notes
00:36:617(3,4) - separate them.Hard for easy diff
00:43:590(5,6) - maybe use silder substitute better
00:45:698(1) - big spacing
00:53:158(3,4) - maybe use silder substitute better

Normal
Bad spacing too.
Do same thing like Easy
00:54:536 - don't use timing section.Delete it

Hard
better then Easy & Normal.
But spacing not good too.
I suggest you unify spacing at this diff too
00:12:942(6) - spacing
00:13:590(x) - add a circle,maybe hidden with (2)
00:29:158(2) - hidden with (3)
00:31:428(1) - spacing
00:36:131(8) - little spacing
00:43:752(6) - little spacing & I hate this finish , noise

Reiji-RJ's Line
too many clap,I think
00:18:455(1) - I suggest you use normal hitsound of this notes,and no clap
00:20:725(x) - add a circle
00:25:023 - Delete two break time after spinner
01:08:077(7) - add clap no whistle
01:10:671(7) - ^
01:15:212(1) - unrankble spinner
01:18:293(10) - clap
01:18:455(11) - finish
01:21:050(9) - ^
Faust
Why do people insist on using publishers as Artist. The artist for this song is 709sec. Take note he has a "." after the 'sec'.

SOUND HOLIC did no part whatsoever in the arrangement of this song. They merely published the album.
Please make the necessary changes and do a full-submission for them to take effect.

The album: http://vgmdb.net/album/15524

Info in SOUND HOLIC: http://vgmdb.net/org/167
kino77
Hi~

[Easy]
Keep the spacing unified in whole song?That's better in easy.
00:48:779 (4,1,2) - Spacing?
01:06:293 (2,3,4) - ^
01:08:887 (2,3,4) - ^
01:11:482 (2,3,4) - ^
01:30:617 (8) - Move it away from 7?

[Normal]
Your spacing is so jump...that's hard to read...
00:14:077 (3,4,5) - 1 grid down?
00:19:590 (3,4) - Spacing?
00:29:644 (4,5,6,7) - ^
I won't talk about spacing from here,please try AIMod.

[Hard]
AIMod should go first.
00:58:509 - Fill the blank?
01:05:806 (1) ~ 01:25:104 (3) - Change some circle into slider?Kinda boring...
01:43:915 (1) - Start here 01:43:428 or replace by note?

[Insane]
00:24:942 - Fill the blank?
00:27:536 - ^
00:34:996 (2,3) - This jump is too much,move them closer?
01:36:942 (1) - Too many spin is really boring in insane,at least fill the blank between them?

STAR~!GO ON~!
Topic Starter
Ch1ka
All done :3 Thank you!
Reiji-RJ
[Easy]

00:15:860 (1) - слайдер чуть кривоват
00:40:509 (6) - спейсинг, не забудь подправить следующие за ним ноты :3
00:44:401 (1) - спейсинг, не отключай дистанс снап вообще
01:14:401 (2) - на одну клетку вправо
01:25:915 (1, 2, 3) - может расположишь посередине?

[Normal]

:!: не юзай 0,5х
00:10:671 (1) - соедини с 3
01:47:806 (5) - убери, продли слайдер.

Нормал слишком сложный, тянет на хард, сделай легче его :<

[Hard]

00:13:266 - воау, дистанс снап 1,5, а дальше 0,8 и 1,0 заюзан. Я думаю, лучше исправить. Ты можешь разбавить хард джампами, но не везде же ;D
01:06:131 - добавь ноту?
некоторые тайминг секции (зеленые линии) сдвинулись от ритма, поправь
:!: проблемы со спейсингом, подправь~

алсо, думаю, лучше будет расположить все ноты красивше, попробуй, ибо на некоторых сложностях из-за этого можно запутаться.

[Reiji-RJ's Line]
подправлю - скину сюда :3
Kyonko Hizara
:)
Reiji-RJ
thekillerhjkhjk
Nice song, but im not too fond of ingrish

General: All sound-changing timing points must be at least 1/4 beat before the intended note

reiji-RJ's line

fine

Hard:

00:02:887 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - make this pattern less ugly
00:58:833 (4,5) - stack the slider endings
01:05:806 (1,2) - ^
01:08:401 (1,2) - stack properly
01:16:185 (1,2) - ^
01:18:779 (1,2) - ^
01:45:050 (1,3) - ^

Normal:

00:49:266 (5) - i dont think this loop is necessary. you may want to fix it
01:40:996 (1) - extend slider to the white tick on the timeline


Easy

00:02:887 (1,2,3,4) - add more notes in between
00:34:023 (1,2,3) - stack endings properly


pretty good

star
Lucas Almeida_old
Star
Reiji-RJ
01:28:833 - 01:36:942 - Filled break time.
Посмотри, может получше будет.

Download: 709sec. - Draw the Line (Ch1ka) [Reiji-RJ's Line].osu
OnosakiHito
May I make a Taiko guest diff. for this project? :)
One of my favorite musics.~
Topic Starter
Ch1ka

OnosakiHito wrote:

May I make a Taiko guest diff. for this project? :)
One of my favorite musics.~
I would be glad if you make it :3
OnosakiHito
спасибо~
таико дифф и слика(БГ):

Download: taiko diff. + BG.zip
Topic Starter
Ch1ka

OnosakiHito wrote:

спасибо~
таико дифф и слика(БГ):
Спасибо за тайко-диффу :3
Aria
Hi~ :)
Overall
Where is the BG of Ono's Taiko Oni?
put OnosakiHito in all diff's Tag
do not enable countdown, Cuz your first note is too close to the beginning of soundtrack, it can't appear. but disable it is better www
all of your bg have different size, but only bg3's size is acceptable. resize other plz (acceptable: 1024*768 800*600 640*480)
the rule of .mp3 file quality now seems to be 192kbps.....i am not sure about this one, sry
by the way, i like this song lol

Reiji-RJ's Line
00:13:266 (1) - maybe remove clap
00:15:860 (1) - ^
00:15:860 (1) - a whistle
00:18:455 (1,2,3,4,5,6,7) - copy the whistle set of the last section, it is same
P.S. clap on the long white line feels........strange
00:29:158 (2) - whistle here (you did it on 00:31:915 (2)
00:44:401 (1,2,3,4,1,2,3,4,5) - remove the clap first,
Here is the suggestion of this section: 00:44:401 (1,2,3,4,1,2,3,4,5) - all in front of slider, no.5 is in the 00:47:320.
00:47:969 (7) - a clap
00:48:293 (1) - ^
00:49:266 (3) - ^
Here is another suggestion: a BAT told me clap is better to be in the white line lol
01:16:509 (3,5,8,10,11) - so try all claps in white lines (10) could be added for double clap :P
01:18:779 (1) 01:19:428 (3) 01:20:077 (5) 01:20:887 (8,9) - same as previous >.>
01:20:887 (8,9) - add finish for stronger rock style lol ?
nice mapset

Hard
00:18:455 (1) - to much whistle @.@
00:54:779 (1,2,3,1,2,3,1) - wow, those whistle and finish fits so well
01:17:645 (6) - whistle?
01:17:970 (7) - whistle?
01:20:239 (6,7) - ^ ?(same set)
01:25:915 (4,2) - i don't like the slidertick here D:, mute it(greenline)?
01:34:671 (6) 01:34:671 (6) - whistle?
01:32:401 (2) - ^
good

Normal
00:31:428 (1,2,3,4,5) - do the whistle again? (same in front 00:28:833 (1,2,3,4,5,6,7)
good

Easy
01:33:698 (4,1,2,3,4) - tooooooooooo hard for an easy?

very good, star
Reiji-RJ

Clickz wrote:

Reiji-RJ's Line
00:13:266 (1) - maybe remove clap
00:15:860 (1) - ^
00:15:860 (1) - a whistle
00:18:455 (1,2,3,4,5,6,7) - copy the whistle set of the last section, it is same
P.S. clap on the long white line feels........strange
00:29:158 (2) - whistle here (you did it on 00:31:915 (2) all fixed
00:44:401 (1,2,3,4,1,2,3,4,5) - remove the clap first, did you mean all claps? Fixed as you suggested below :3
Here is the suggestion of this section: 00:44:401 (1,2,3,4,1,2,3,4,5) - all in front of slider, no.5 is in the 00:47:320.
00:47:969 (7) - a clap
00:48:293 (1) - ^
00:49:266 (3) - ^
Here is another suggestion: a BAT told me clap is better to be in the white line lol
01:16:509 (3,5,8,10,11) - so try all claps in white lines (10) could be added for double clap :P
01:18:779 (1) 01:19:428 (3) 01:20:077 (5) 01:20:887 (8,9) - same as previous >.>
01:20:887 (8,9) - add finish for stronger rock style lol ? yeah~ fixed. Claps on white lines ;D
nice mapset
Thank you <3

Download: 709sec. - Draw the Line (Ch1ka) [Reiji-RJ's Line].osu
Topic Starter
Ch1ka
Thank you, Clickz and Reiji-RJ :3
Zelos
Normal:

01:19:266 (2) - move up one grid mark

01:25:915 (1,1,1) - since these arent epic jumps there is no real reason to have them as their own combo.

Hard:

00:36:942 (2,3,4,5,6,7) - 2 and 3 spacing arent the same as 4 and 5, 6 and 7.

i saw no other issues.

here. have a 5 pointed object with my user next to it.
Topic Starter
Ch1ka

Zelos wrote:

Normal:

01:19:266 (2) - move up one grid mark

01:25:915 (1,1,1) - since these arent epic jumps there is no real reason to have them as their own combo.

Hard:

00:36:942 (2,3,4,5,6,7) - 2 and 3 spacing arent the same as 4 and 5, 6 and 7.

i saw no other issues.

here. have a 5 pointed object with my user next to it.
Thank you, done :3
EvianBubble
Hi there :)

General
Get someone to recheck timing? I'm getting 2924 ish for offset >_< (even if you don't use that exact number it feels early)
Difficulties end on different spots, can you make them the same?
01:05:806 - You need a RED UNINHERITED TIMING SECTION HERE to reset the metronome. BPM is the same but beat 1 starts here (the two previous beats are a random 2/4 bar I'm guessing)

Easy
00:46:671 (end of 2) - change finish to whistle and turn up volume?
00:49:266 (1) - This feels awkward. Do something like this?
00:46:996 - This SHOULD be earlier but sounds better if you do the above. Change hitsounds to whistle, clap, whistle, clap, clap (beginning of (5)), finish (end of (5))?
00:50:887 (2 - 1 of next combo) - More hitsounds: clap, whistle, clap, clap, finish
01:05:806 - Remember the red line. Also start Kiai here
01:14:400 (2) - This feels REALLY awkward and out of place. Can you change this?
01:34:184 (1) - Inconsistent spacing, move up 3~4 grids (then fix spacing to (2), etc.)
01:36:941 - I'm not fond of this ending. It's not immensely creative or particularly fun. Change it

Normal
Hmm, SV is a bit high, maybe slow it down one or two clicks?
... I had something I wanted to say but now I can't remember it >_<
00:42:617 (2) - Move to the next white tick (00:42:779). I also think you should move (3) forward to 00:43:104 and shorten it by half a beat but it's your call
00:54:779 (4) - New combo
00:59:158 (5) - Delete this and make (4) repeat instead
01:05:806 - Red line, Kiai, and all that jazz
01:06:131 (2) - Delete this note and make (1) a slider until where this ends, it sounds better to me
01:07:428 - Add note here?
01:14:401 (1) - Again, this feels awkward :S
01:19:104 - Add circle here maybe?
01:36:942 - Can you really think of no better way for this ending?
01:46:347 - That being said, I like from here to the end. Maybe end easy like this ish?

All right, sorry, too tired to continue (plus I probably couldn't pass them anyway :P). Do take into consideration some of my suggestions and change what you will. Call me back for a recheck and I'll probably star it (and check the other diffs too haha) :)
wmfchris
since I''ve modded solo diffs before so I'll skip them.
0:14:077 rrb b
0:17:644 brr
0:28:347 no need to 1/6, use 1/4 bbb
0:41:806 rrbbrrb r
0:53:320 patterns with 3 in a group is not recommended since they don't fit the drum sound. so rrrrrrr... or rrbrrrbrrr... instead
0:54:779 r b r r b r r r r b
1:34 same as 0:53


the n-plets are so messy and weird orz I'll ask aabc for further modding
aabc271
Hi~
Here is my taiko mod~
Mod request by wmfchris

Blue~ Critical issues, you must fix this
Purple~ I think you should fix this
Pink~ Suggestions only

[Overall]

The offset is quite off for me. Consider using offset 2925 ?

[Ono's Taiko Oni]

00:28:347 ( 1, 2, 3, 1 ) Use 1/4 instead of 1/6 ?

00:42:374 ( 2 ) Delete this note ?

00:53:320 ~ 00:54:131 The pattern doesn't really match the music imo. Consider changing it ?

No errors found, nice job ~ :)
Actually i think that this song is not very suitable for Taiko diff because it is difficult to place good patterns,
but the current one is fine imo ~
Anyway, star and good luck ;)
Topic Starter
Ch1ka

EvianBubble wrote:

Hi there :)

General
Get someone to recheck timing? I'm getting 2924 ish for offset >_< (even if you don't use that exact number it feels early)
Difficulties end on different spots, can you make them the same?
01:05:806 - You need a RED UNINHERITED TIMING SECTION HERE to reset the metronome. BPM is the same but beat 1 starts here (the two previous beats are a random 2/4 bar I'm guessing)

Easy
00:46:671 (end of 2) - change finish to whistle and turn up volume?
00:49:266 (1) - This feels awkward. Do something like this?
00:46:996 - This SHOULD be earlier but sounds better if you do the above. Change hitsounds to whistle, clap, whistle, clap, clap (beginning of (5)), finish (end of (5))?
00:50:887 (2 - 1 of next combo) - More hitsounds: clap, whistle, clap, clap, finish
01:05:806 - Remember the red line. Also start Kiai here
01:14:400 (2) - This feels REALLY awkward and out of place. Can you change this?
01:34:184 (1) - Inconsistent spacing, move up 3~4 grids (then fix spacing to (2), etc.)
01:36:941 - I'm not fond of this ending. It's not immensely creative or particularly fun. Change it

Normal
Hmm, SV is a bit high, maybe slow it down one or two clicks?
... I had something I wanted to say but now I can't remember it >_<
00:42:617 (2) - Move to the next white tick (00:42:779). I also think you should move (3) forward to 00:43:104 and shorten it by half a beat but it's your call
00:54:779 (4) - New combo
00:59:158 (5) - Delete this and make (4) repeat instead
01:05:806 - Red line, Kiai, and all that jazz
01:06:131 (2) - Delete this note and make (1) a slider until where this ends, it sounds better to me
01:07:428 - Add note here?
01:14:401 (1) - Again, this feels awkward :S
01:19:104 - Add circle here maybe?
01:36:942 - Can you really think of no better way for this ending?
01:46:347 - That being said, I like from here to the end. Maybe end easy like this ish?

All right, sorry, too tired to continue (plus I probably couldn't pass them anyway :P). Do take into consideration some of my suggestions and change what you will. Call me back for a recheck and I'll probably star it (and check the other diffs too haha) :)
Ok, i done that :3 But sliders on Normal still very ugly and i upload this later.

Thank you!
--------------------------------------
Uploaded it.
IceBeam
О,да,я помню эту мапку.

[Easy]
00:02:925 (1,2,3,4,5,6,7) - Хлопки хорошо звучат,так что я бы добавил на 2,4,6 ноту,без них какой-то слишком громкий странный звук.

Нет,всё же просто звук удара просто не очень удачный..почти каждая нота,которая без хитсаунда звучит как-то грубовато.
Особенно если это окончание слайдеров,как тут: 00:15:897 (1) или тут: 00:18:492 (1).

Так что,всё же я бы уменьшил громкость,хотя бы на 1-2 деления,вообщем,пошамань со звуком,т.к. хитсаунды гораздо громче самой песни,это плохо.

00:18:492 (1) - Добавить финил или хлопок на начало слайдера?
00:26:276 (1) - Мне кажется он должен закончится на 00:27:411.
01:13:427 - Замени хлопок на финиш.
01:14:400 (2) - Нота не в ритм,я б вообще тебе посоветовал её перенести на 01:14:562,и прям отсюда сделать слайдер до 01:15:535.

01:36:942 (1,1,2,3,1,1,1,1,1,1,2,1,2,1) - Боюсь что всё это придется перемапать,т.к. могу тебе дать почти 100% гарантию,что ни один мат/бат не станет баблить/ранкать изи,в которой обьекты находятся между спиннерами,причём их так много подряд.
Разве что последний оставь,он в тему,а остальные лучше замени.

[Normal]
00:23:033 (1,2,3) - Расположи их так,что бы сирклы не соприкасались,лучше будет.
00:31:465 (1) - Просто наведи на ноту с включенным дистенс снапом,оно поставит её верно,между (6) и (2).
00:43:141 (3) - Дистанцию увеличь.
01:03:897 (1,1,1) - Лучше убери 2 последние нк,всё равно заставят убрать.
01:22:346 - Может нотку добавить?
01:24:778 (1) - Не уверен,что первая нота нужна.

Опять же спиннеры в конце,но тут их меньше,да и нормал это,так что,может и не будут ругать за это.
И ещё брейк перед концом длинный,это тоже напрягает.

[Hard]
00:18:492 (12) - Новое комбо.
01:33:697 (4) - Слишком близко к предыдущему обьекту.

[Reiji-RJ]
00:47:843 (6) - Подальше бы их,слизком близко.
00:52:303 (2) - Убери,совсем тут не звучит триплет.


Скажу честно - удивлён.
Не всем удается довести свою первую мапу до ума,тебе - удалось.
Исправь ошибки выше,и будет трудно к чему-то ещё придраться.
Хорошая работа~
OnosakiHito
Thanks to wmfchris and aabc~ :D
Changed the issues and changed ending a little bit.

Download: 709sec. - Draw the Line (Ch1ka) [Ono's Taiko Oni].osu
Topic Starter
Ch1ka
Спасибо вам всем!/Thank you to all!
Reiji-RJ

IceBeam wrote:

[Reiji-RJ]
00:47:843 (6) - Подальше бы их,слизком близко.
00:52:303 (2) - Убери,совсем тут не звучит триплет.
Done! Спасибо :3

Download: 709sec. - Draw the Line (Ch1ka) [Reiji-RJ's Line].osu
Leorda
Privet

General
1) You should remove the 2nd red line
2) Remove "reimu" in tags, since this theme song is not Reimu's Theme

Easy
Some timing pattern may confuse for beginner player~

00:26:276 (1) - This spinner is little bit short
01:13:265 (1) - This slider are too short
01:23:644 (1) - ^
01:24:942 (2) - ^


Normal

Approach Rate +2?

00:58:870 (4) - Move 4 grid left?
01:03:897 (1) - I hate if this object is overlapped by previous slider >:(
01:16:510 (2) - Unsnapped, please snap it
01:17:321 (4) - ^
01:18:780 (1) - ^
01:19:591 (4) - ^
01:21:375 (1) - ^
01:22:510 (4) - ^
01:23:645 (1) - ^

Hard
00:32:924 (6) - Move 2 grid down?
00:33:249 (7) - Move 1 grid right?
00:51:249 (5) - Move 2 grid down?
01:23:643 (1,2,1,2,3,1,2) - These hitsound makes my ears broken
01:39:049 (4,5) - Reverse them? (Ctrl+R)
01:46:833 (4,5) - ^

Reiji-RJ's Line
All spinner should turn on the new combo, because to prevent any spinner bug
01:03:897 (4) - Perhaps new combo here, to let everyone know there is jump pattern here?

Good job, star
Reiji-RJ

Leorda wrote:

Reiji-RJ's Line
All spinner should turn on the new combo, because to prevent any spinner bug
01:03:897 (4) - Perhaps new combo here, to let everyone know there is jump pattern here?
Fixed~ Thankee :3

Download: 709sec. - Draw the Line (Ch1ka) [Reiji-RJ's Line].osu
EvianBubble
Sorry for the delay :P

General
Some of your inherited timing sections (green) are not snapped, please snap them

Easy
01:18:778 - Can you do something else with this pattern? It's just the same thing repeated over and over ... add some variation!
New ending is WAY BETTER ;D Not much else I can say :P

Normal
00:02:925 - How about making each new combo a new timing section (green) and increasing the volume each time? :O
00:19:952 (1) - Move this up one grid?
01:46:384 - Can you move this combo somewhere to the bottom? It's covered up by the score burst on the previous combo and it just doesn't look very nice :P
Yea ... not much wrong here o_O

Hard
00:02:925 - Same volume thing as Normal? :O
00:54:816 - Increase volume for this section? I can barely hear the hitsounds >_<
Well I can't really say much since I can't actually pass this (sorry) but watching autoplay it looks like a couple of objects are covered by the score bursts of previous things. It's possible that I'm just too noob to watch for things like that (probably haha) so maybe just watch out for them :P

Reiji is too pro for me XD

Sorry, I have a feeling I'd mod better if I was more pro haha XD
Anyways the easier diffs feel way better to me, so good job :P

+1 star for you XD
Arusha Shuna
Request Accepted
nothing major to point out
General
delete .osb file and full submit
the timing seems a little off at the end? i dunno
Hard
01:39:860 (2) - 1 grid right
General
01:47:843 (4) - 1 grid right
good
STAR!
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