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709sec. - Draw the Line

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thekillerhjkhjk
Nice song, but im not too fond of ingrish

General: All sound-changing timing points must be at least 1/4 beat before the intended note

reiji-RJ's line

fine

Hard:

00:02:887 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - make this pattern less ugly
00:58:833 (4,5) - stack the slider endings
01:05:806 (1,2) - ^
01:08:401 (1,2) - stack properly
01:16:185 (1,2) - ^
01:18:779 (1,2) - ^
01:45:050 (1,3) - ^

Normal:

00:49:266 (5) - i dont think this loop is necessary. you may want to fix it
01:40:996 (1) - extend slider to the white tick on the timeline


Easy

00:02:887 (1,2,3,4) - add more notes in between
00:34:023 (1,2,3) - stack endings properly


pretty good

star
Lucas Almeida_old
Star
Reiji-RJ
01:28:833 - 01:36:942 - Filled break time.
Посмотри, может получше будет.

Download: 709sec. - Draw the Line (Ch1ka) [Reiji-RJ's Line].osu
OnosakiHito
May I make a Taiko guest diff. for this project? :)
One of my favorite musics.~
Topic Starter
Ch1ka

OnosakiHito wrote:

May I make a Taiko guest diff. for this project? :)
One of my favorite musics.~
I would be glad if you make it :3
OnosakiHito
спасибо~
таико дифф и слика(БГ):

Download: taiko diff. + BG.zip
Topic Starter
Ch1ka

OnosakiHito wrote:

спасибо~
таико дифф и слика(БГ):
Спасибо за тайко-диффу :3
Aria
Hi~ :)
Overall
Where is the BG of Ono's Taiko Oni?
put OnosakiHito in all diff's Tag
do not enable countdown, Cuz your first note is too close to the beginning of soundtrack, it can't appear. but disable it is better www
all of your bg have different size, but only bg3's size is acceptable. resize other plz (acceptable: 1024*768 800*600 640*480)
the rule of .mp3 file quality now seems to be 192kbps.....i am not sure about this one, sry
by the way, i like this song lol

Reiji-RJ's Line
00:13:266 (1) - maybe remove clap
00:15:860 (1) - ^
00:15:860 (1) - a whistle
00:18:455 (1,2,3,4,5,6,7) - copy the whistle set of the last section, it is same
P.S. clap on the long white line feels........strange
00:29:158 (2) - whistle here (you did it on 00:31:915 (2)
00:44:401 (1,2,3,4,1,2,3,4,5) - remove the clap first,
Here is the suggestion of this section: 00:44:401 (1,2,3,4,1,2,3,4,5) - all in front of slider, no.5 is in the 00:47:320.
00:47:969 (7) - a clap
00:48:293 (1) - ^
00:49:266 (3) - ^
Here is another suggestion: a BAT told me clap is better to be in the white line lol
01:16:509 (3,5,8,10,11) - so try all claps in white lines (10) could be added for double clap :P
01:18:779 (1) 01:19:428 (3) 01:20:077 (5) 01:20:887 (8,9) - same as previous >.>
01:20:887 (8,9) - add finish for stronger rock style lol ?
nice mapset

Hard
00:18:455 (1) - to much whistle @.@
00:54:779 (1,2,3,1,2,3,1) - wow, those whistle and finish fits so well
01:17:645 (6) - whistle?
01:17:970 (7) - whistle?
01:20:239 (6,7) - ^ ?(same set)
01:25:915 (4,2) - i don't like the slidertick here D:, mute it(greenline)?
01:34:671 (6) 01:34:671 (6) - whistle?
01:32:401 (2) - ^
good

Normal
00:31:428 (1,2,3,4,5) - do the whistle again? (same in front 00:28:833 (1,2,3,4,5,6,7)
good

Easy
01:33:698 (4,1,2,3,4) - tooooooooooo hard for an easy?

very good, star
Reiji-RJ

Clickz wrote:

Reiji-RJ's Line
00:13:266 (1) - maybe remove clap
00:15:860 (1) - ^
00:15:860 (1) - a whistle
00:18:455 (1,2,3,4,5,6,7) - copy the whistle set of the last section, it is same
P.S. clap on the long white line feels........strange
00:29:158 (2) - whistle here (you did it on 00:31:915 (2) all fixed
00:44:401 (1,2,3,4,1,2,3,4,5) - remove the clap first, did you mean all claps? Fixed as you suggested below :3
Here is the suggestion of this section: 00:44:401 (1,2,3,4,1,2,3,4,5) - all in front of slider, no.5 is in the 00:47:320.
00:47:969 (7) - a clap
00:48:293 (1) - ^
00:49:266 (3) - ^
Here is another suggestion: a BAT told me clap is better to be in the white line lol
01:16:509 (3,5,8,10,11) - so try all claps in white lines (10) could be added for double clap :P
01:18:779 (1) 01:19:428 (3) 01:20:077 (5) 01:20:887 (8,9) - same as previous >.>
01:20:887 (8,9) - add finish for stronger rock style lol ? yeah~ fixed. Claps on white lines ;D
nice mapset
Thank you <3

Download: 709sec. - Draw the Line (Ch1ka) [Reiji-RJ's Line].osu
Topic Starter
Ch1ka
Thank you, Clickz and Reiji-RJ :3
Zelos
Normal:

01:19:266 (2) - move up one grid mark

01:25:915 (1,1,1) - since these arent epic jumps there is no real reason to have them as their own combo.

Hard:

00:36:942 (2,3,4,5,6,7) - 2 and 3 spacing arent the same as 4 and 5, 6 and 7.

i saw no other issues.

here. have a 5 pointed object with my user next to it.
Topic Starter
Ch1ka

Zelos wrote:

Normal:

01:19:266 (2) - move up one grid mark

01:25:915 (1,1,1) - since these arent epic jumps there is no real reason to have them as their own combo.

Hard:

00:36:942 (2,3,4,5,6,7) - 2 and 3 spacing arent the same as 4 and 5, 6 and 7.

i saw no other issues.

here. have a 5 pointed object with my user next to it.
Thank you, done :3
EvianBubble
Hi there :)

General
Get someone to recheck timing? I'm getting 2924 ish for offset >_< (even if you don't use that exact number it feels early)
Difficulties end on different spots, can you make them the same?
01:05:806 - You need a RED UNINHERITED TIMING SECTION HERE to reset the metronome. BPM is the same but beat 1 starts here (the two previous beats are a random 2/4 bar I'm guessing)

Easy
00:46:671 (end of 2) - change finish to whistle and turn up volume?
00:49:266 (1) - This feels awkward. Do something like this?
00:46:996 - This SHOULD be earlier but sounds better if you do the above. Change hitsounds to whistle, clap, whistle, clap, clap (beginning of (5)), finish (end of (5))?
00:50:887 (2 - 1 of next combo) - More hitsounds: clap, whistle, clap, clap, finish
01:05:806 - Remember the red line. Also start Kiai here
01:14:400 (2) - This feels REALLY awkward and out of place. Can you change this?
01:34:184 (1) - Inconsistent spacing, move up 3~4 grids (then fix spacing to (2), etc.)
01:36:941 - I'm not fond of this ending. It's not immensely creative or particularly fun. Change it

Normal
Hmm, SV is a bit high, maybe slow it down one or two clicks?
... I had something I wanted to say but now I can't remember it >_<
00:42:617 (2) - Move to the next white tick (00:42:779). I also think you should move (3) forward to 00:43:104 and shorten it by half a beat but it's your call
00:54:779 (4) - New combo
00:59:158 (5) - Delete this and make (4) repeat instead
01:05:806 - Red line, Kiai, and all that jazz
01:06:131 (2) - Delete this note and make (1) a slider until where this ends, it sounds better to me
01:07:428 - Add note here?
01:14:401 (1) - Again, this feels awkward :S
01:19:104 - Add circle here maybe?
01:36:942 - Can you really think of no better way for this ending?
01:46:347 - That being said, I like from here to the end. Maybe end easy like this ish?

All right, sorry, too tired to continue (plus I probably couldn't pass them anyway :P). Do take into consideration some of my suggestions and change what you will. Call me back for a recheck and I'll probably star it (and check the other diffs too haha) :)
wmfchris
since I''ve modded solo diffs before so I'll skip them.
0:14:077 rrb b
0:17:644 brr
0:28:347 no need to 1/6, use 1/4 bbb
0:41:806 rrbbrrb r
0:53:320 patterns with 3 in a group is not recommended since they don't fit the drum sound. so rrrrrrr... or rrbrrrbrrr... instead
0:54:779 r b r r b r r r r b
1:34 same as 0:53


the n-plets are so messy and weird orz I'll ask aabc for further modding
aabc271
Hi~
Here is my taiko mod~
Mod request by wmfchris

Blue~ Critical issues, you must fix this
Purple~ I think you should fix this
Pink~ Suggestions only

[Overall]

The offset is quite off for me. Consider using offset 2925 ?

[Ono's Taiko Oni]

00:28:347 ( 1, 2, 3, 1 ) Use 1/4 instead of 1/6 ?

00:42:374 ( 2 ) Delete this note ?

00:53:320 ~ 00:54:131 The pattern doesn't really match the music imo. Consider changing it ?

No errors found, nice job ~ :)
Actually i think that this song is not very suitable for Taiko diff because it is difficult to place good patterns,
but the current one is fine imo ~
Anyway, star and good luck ;)
Topic Starter
Ch1ka

EvianBubble wrote:

Hi there :)

General
Get someone to recheck timing? I'm getting 2924 ish for offset >_< (even if you don't use that exact number it feels early)
Difficulties end on different spots, can you make them the same?
01:05:806 - You need a RED UNINHERITED TIMING SECTION HERE to reset the metronome. BPM is the same but beat 1 starts here (the two previous beats are a random 2/4 bar I'm guessing)

Easy
00:46:671 (end of 2) - change finish to whistle and turn up volume?
00:49:266 (1) - This feels awkward. Do something like this?
00:46:996 - This SHOULD be earlier but sounds better if you do the above. Change hitsounds to whistle, clap, whistle, clap, clap (beginning of (5)), finish (end of (5))?
00:50:887 (2 - 1 of next combo) - More hitsounds: clap, whistle, clap, clap, finish
01:05:806 - Remember the red line. Also start Kiai here
01:14:400 (2) - This feels REALLY awkward and out of place. Can you change this?
01:34:184 (1) - Inconsistent spacing, move up 3~4 grids (then fix spacing to (2), etc.)
01:36:941 - I'm not fond of this ending. It's not immensely creative or particularly fun. Change it

Normal
Hmm, SV is a bit high, maybe slow it down one or two clicks?
... I had something I wanted to say but now I can't remember it >_<
00:42:617 (2) - Move to the next white tick (00:42:779). I also think you should move (3) forward to 00:43:104 and shorten it by half a beat but it's your call
00:54:779 (4) - New combo
00:59:158 (5) - Delete this and make (4) repeat instead
01:05:806 - Red line, Kiai, and all that jazz
01:06:131 (2) - Delete this note and make (1) a slider until where this ends, it sounds better to me
01:07:428 - Add note here?
01:14:401 (1) - Again, this feels awkward :S
01:19:104 - Add circle here maybe?
01:36:942 - Can you really think of no better way for this ending?
01:46:347 - That being said, I like from here to the end. Maybe end easy like this ish?

All right, sorry, too tired to continue (plus I probably couldn't pass them anyway :P). Do take into consideration some of my suggestions and change what you will. Call me back for a recheck and I'll probably star it (and check the other diffs too haha) :)
Ok, i done that :3 But sliders on Normal still very ugly and i upload this later.

Thank you!
--------------------------------------
Uploaded it.
IceBeam
О,да,я помню эту мапку.

[Easy]
00:02:925 (1,2,3,4,5,6,7) - Хлопки хорошо звучат,так что я бы добавил на 2,4,6 ноту,без них какой-то слишком громкий странный звук.

Нет,всё же просто звук удара просто не очень удачный..почти каждая нота,которая без хитсаунда звучит как-то грубовато.
Особенно если это окончание слайдеров,как тут: 00:15:897 (1) или тут: 00:18:492 (1).

Так что,всё же я бы уменьшил громкость,хотя бы на 1-2 деления,вообщем,пошамань со звуком,т.к. хитсаунды гораздо громче самой песни,это плохо.

00:18:492 (1) - Добавить финил или хлопок на начало слайдера?
00:26:276 (1) - Мне кажется он должен закончится на 00:27:411.
01:13:427 - Замени хлопок на финиш.
01:14:400 (2) - Нота не в ритм,я б вообще тебе посоветовал её перенести на 01:14:562,и прям отсюда сделать слайдер до 01:15:535.

01:36:942 (1,1,2,3,1,1,1,1,1,1,2,1,2,1) - Боюсь что всё это придется перемапать,т.к. могу тебе дать почти 100% гарантию,что ни один мат/бат не станет баблить/ранкать изи,в которой обьекты находятся между спиннерами,причём их так много подряд.
Разве что последний оставь,он в тему,а остальные лучше замени.

[Normal]
00:23:033 (1,2,3) - Расположи их так,что бы сирклы не соприкасались,лучше будет.
00:31:465 (1) - Просто наведи на ноту с включенным дистенс снапом,оно поставит её верно,между (6) и (2).
00:43:141 (3) - Дистанцию увеличь.
01:03:897 (1,1,1) - Лучше убери 2 последние нк,всё равно заставят убрать.
01:22:346 - Может нотку добавить?
01:24:778 (1) - Не уверен,что первая нота нужна.

Опять же спиннеры в конце,но тут их меньше,да и нормал это,так что,может и не будут ругать за это.
И ещё брейк перед концом длинный,это тоже напрягает.

[Hard]
00:18:492 (12) - Новое комбо.
01:33:697 (4) - Слишком близко к предыдущему обьекту.

[Reiji-RJ]
00:47:843 (6) - Подальше бы их,слизком близко.
00:52:303 (2) - Убери,совсем тут не звучит триплет.


Скажу честно - удивлён.
Не всем удается довести свою первую мапу до ума,тебе - удалось.
Исправь ошибки выше,и будет трудно к чему-то ещё придраться.
Хорошая работа~
OnosakiHito
Thanks to wmfchris and aabc~ :D
Changed the issues and changed ending a little bit.

Download: 709sec. - Draw the Line (Ch1ka) [Ono's Taiko Oni].osu
Topic Starter
Ch1ka
Спасибо вам всем!/Thank you to all!
Reiji-RJ

IceBeam wrote:

[Reiji-RJ]
00:47:843 (6) - Подальше бы их,слизком близко.
00:52:303 (2) - Убери,совсем тут не звучит триплет.
Done! Спасибо :3

Download: 709sec. - Draw the Line (Ch1ka) [Reiji-RJ's Line].osu
Leorda
Privet

General
1) You should remove the 2nd red line
2) Remove "reimu" in tags, since this theme song is not Reimu's Theme

Easy
Some timing pattern may confuse for beginner player~

00:26:276 (1) - This spinner is little bit short
01:13:265 (1) - This slider are too short
01:23:644 (1) - ^
01:24:942 (2) - ^


Normal

Approach Rate +2?

00:58:870 (4) - Move 4 grid left?
01:03:897 (1) - I hate if this object is overlapped by previous slider >:(
01:16:510 (2) - Unsnapped, please snap it
01:17:321 (4) - ^
01:18:780 (1) - ^
01:19:591 (4) - ^
01:21:375 (1) - ^
01:22:510 (4) - ^
01:23:645 (1) - ^

Hard
00:32:924 (6) - Move 2 grid down?
00:33:249 (7) - Move 1 grid right?
00:51:249 (5) - Move 2 grid down?
01:23:643 (1,2,1,2,3,1,2) - These hitsound makes my ears broken
01:39:049 (4,5) - Reverse them? (Ctrl+R)
01:46:833 (4,5) - ^

Reiji-RJ's Line
All spinner should turn on the new combo, because to prevent any spinner bug
01:03:897 (4) - Perhaps new combo here, to let everyone know there is jump pattern here?

Good job, star
Reiji-RJ

Leorda wrote:

Reiji-RJ's Line
All spinner should turn on the new combo, because to prevent any spinner bug
01:03:897 (4) - Perhaps new combo here, to let everyone know there is jump pattern here?
Fixed~ Thankee :3

Download: 709sec. - Draw the Line (Ch1ka) [Reiji-RJ's Line].osu
EvianBubble
Sorry for the delay :P

General
Some of your inherited timing sections (green) are not snapped, please snap them

Easy
01:18:778 - Can you do something else with this pattern? It's just the same thing repeated over and over ... add some variation!
New ending is WAY BETTER ;D Not much else I can say :P

Normal
00:02:925 - How about making each new combo a new timing section (green) and increasing the volume each time? :O
00:19:952 (1) - Move this up one grid?
01:46:384 - Can you move this combo somewhere to the bottom? It's covered up by the score burst on the previous combo and it just doesn't look very nice :P
Yea ... not much wrong here o_O

Hard
00:02:925 - Same volume thing as Normal? :O
00:54:816 - Increase volume for this section? I can barely hear the hitsounds >_<
Well I can't really say much since I can't actually pass this (sorry) but watching autoplay it looks like a couple of objects are covered by the score bursts of previous things. It's possible that I'm just too noob to watch for things like that (probably haha) so maybe just watch out for them :P

Reiji is too pro for me XD

Sorry, I have a feeling I'd mod better if I was more pro haha XD
Anyways the easier diffs feel way better to me, so good job :P

+1 star for you XD
Arusha Shuna
Request Accepted
nothing major to point out
General
delete .osb file and full submit
the timing seems a little off at the end? i dunno
Hard
01:39:860 (2) - 1 grid right
General
01:47:843 (4) - 1 grid right
good
STAR!
Topic Starter
Ch1ka
SPOILER

EvianBubble wrote:

Sorry for the delay :P

General
Some of your inherited timing sections (green) are not snapped, please snap them

Easy
01:18:778 - Can you do something else with this pattern? It's just the same thing repeated over and over ... add some variation!
New ending is WAY BETTER ;D Not much else I can say :P

Normal
00:02:925 - How about making each new combo a new timing section (green) and increasing the volume each time? :O
00:19:952 (1) - Move this up one grid?
01:46:384 - Can you move this combo somewhere to the bottom? It's covered up by the score burst on the previous combo and it just doesn't look very nice :P
Yea ... not much wrong here o_O

Hard
00:02:925 - Same volume thing as Normal? :O
00:54:816 - Increase volume for this section? I can barely hear the hitsounds >_<
Well I can't really say much since I can't actually pass this (sorry) but watching autoplay it looks like a couple of objects are covered by the score bursts of previous things. It's possible that I'm just too noob to watch for things like that (probably haha) so maybe just watch out for them :P

Reiji is too pro for me XD

Sorry, I have a feeling I'd mod better if I was more pro haha XD
Anyways the easier diffs feel way better to me, so good job :P

+1 star for you XD




Arusha Shuna wrote:

Request Accepted
nothing major to point out
General
delete .osb file and full submit
the timing seems a little off at the end? i dunno
Hard
01:39:860 (2) - 1 grid right
General
01:47:843 (4) - 1 grid right
good
STAR!

Done :3 Thank you!
Colin Hou
[General]:
  1. timing is off and the bpm for the ending part is not correct, turn to someone good at this for help
[Reiji-RJ]:
  1. 00:52:222 (1,2,3,4) - holy, sudden jump? even with a newcombo, it is not a good pattern imo
  2. 01:41:033 (1,2,3,4) - clearly off, not a steady bpm here btw. you need a better timing
[Hard]:
  1. oh, most notes are based on lyrics. not very fit the song though, this diff is fine
[Normal]:
  1. 00:58:870 (4,1) - confusing space
  2. too many notes like 01:08:924 (2,3,4) exist here, and quite out of music, watch out for the heavy beat (mostly they are on the while lines not the red ones)
[Easy]:
  1. same issue with Normal
I cannot star a map without a proper timing, sorry
Reiji-RJ

Colin Hou wrote:

[Reiji-RJ]:
  1. 00:52:222 (1,2,3,4) - holy, sudden jump? even with a newcombo, it is not a good pattern imo
  2. 01:41:033 (1,2,3,4) - clearly off, not a steady bpm here btw. you need a better timing
Done

Download: 709sec. - Draw the Line (Ch1ka) [Reiji-RJ's Line].osu
yongtw123
Sorry late mod @@

Overall:

Some diff's difficulty setup is messed up lol
SPOILER
For [Easy], set DR 2 or 3, AR to at least 4, OD to 3.
For [Normal], set DR to 4 or above, AR to 5, OD to 4 or 5.
For [Hard], set DR to 6 or 7.
Timing is subtly off. You'll need pro timing. The drumming is all manual not electronic so you can't count on them to time.

[Easy]
Although all objects are distance-snapped perfectly and have good rhythm, the entire beatmap is not intuitive to "read", if you know I mean. A newbie player with no previous knowledge of this song will find it hard to expect the right beats.

One way to solve this problem is to use a larger spacing. The current x0.7 may be too small.
Another way is to increase Approach Rate. So set AR to at least 4 to aid readability.
And also, try using more sliders during kiai section.

[Normal]
Hitsound volume is especially low in this diff.

[Hard]
Quite a few spacing infringements here and there (as far as I can see there's no jump in this diff), I won't list them out but try to fix them yourself if possible.
I recommend increasing circle size +1.

00:28:057 (8) - silence end of this slider?

[Reiji-RJ's Line]
01:30:158 (6) - down 1 grid?

[Ono's Taiko Oni]
Can't mod taiko...

=====

Find someone to thoroughly time this song, then all will be good.
Star!
jericho2442
Timing
1st section
BPM: 185
OFFSET: 2,919

2nd section
BPM: 185
OFFSET: 65,831

timing seems fine to me with that,
still might not be perfect but it is better, still get a pro timer to recheck

fix your maps up with the timing then call me back to mod ;)
jericho2442
bah you need to reply to mods dude xD

anyway new post so the mapper knows ive modded

kk timing fixed but on rechecking it, ive found another glitch in the song >_> add 2 more sections at

BPM: 185
OFFSET: 101,480

BPM: 185
OFFSET: 102,157

get a pro timer to recheck it though

Easy
00:08:108 (5) - new combo here since this is abit long for a easy combo
01:23:830 (1,2) - widen the spacing of these, this anti jump aint really good
01:41:020 (3) - having this totally silent aint really a good idea, maybe a whistle sound would go better

Normal
01:26:912 (1,2) - the repeat slider feels to go on too long, how about this timing



Hard
00:11:675 (4,5) - you need to move (5) abit more away from (4) to make this spacing consistent
01:03:891 (1,1,1) - make these all one combo
01:41:020 (4,5) - this really does not suit your current map style and also sounds out of time, remap this part with maybe this timing starting at 01:41:020


Reiji-RJ's Line
00:22:054 - add a note here and it makes the flow much better

--------------
best of luck to ya o/
Topic Starter
Ch1ka
Thank you :3 Done.
Kurai
Hello, sorry for taking such time to mod it ^^"

[General]
Mp3 is 320kbps, It must be 192kbps maximum. Reencode it, if you can't, send me a forum PM or catch me in-game and I'll do it for you :>

[Easy]
This diff is fine, but the spacing is very low D: You should use 1.0x or 0.9x and not 0.7x because all the note are too close to each others and it's very confusing, even more for newbs :/ It's not an obligation, but it will be much better.

[Normal]
Like easy, 0.9x or 1.0 will be better
AR +2 or at least +1 will make it more readable.
01:42:155 (2) - Not snapped correctly
01:44:749 (1) - Not snapped correctly
01:45:236 (2) - Not snapped correctly
01:45:560 (3) - Not snapped correctly
01:46:371 (1) - Not snapped correctly
01:46:695 (2) - Not snapped correctly
01:47:344 (4) - Not snapped correctly
01:48:155 (1) - Not snapped correctly

[Hard]
01:01:642 (2) - Not snapped correctly
01:02:157 (3) - Not snapped correctly
01:02:643 (1) - Not snapped correctly
01:02:967 (2) - Not snapped correctly
01:03:940 (1) - Not snapped correctly
01:04:427 (2) - Not snapped correctly
01:04:913 (3) - Not snapped correctly

[Reiji-RJ's Line]
01:05:189 (4) - New combo :3
01:24:966 (2) - Flip it horizontaly

Yay, nicely done ^__^
Here is your star~
Topic Starter
Ch1ka

KuraiPettan wrote:

Hello, sorry for taking such time to mod it ^^"

[General]
Mp3 is 320kbps, It must be 192kbps maximum. Reencode it, if you can't, send me a forum PM or catch me in-game and I'll do it for you :> - But I have 157kbps :o I did a Full.

[Easy]
This diff is fine, but the spacing is very low D: You should use 1.0x or 0.9x and not 0.7x because all the note are too close to each others and it's very confusing, even more for newbs :/ It's not an obligation, but it will be much better.

[Normal]
Like easy, 0.9x or 1.0 will be better
AR +2 or at least +1 will make it more readable.
01:42:155 (2) - Not snapped correctly
01:44:749 (1) - Not snapped correctly
01:45:236 (2) - Not snapped correctly
01:45:560 (3) - Not snapped correctly
01:46:371 (1) - Not snapped correctly
01:46:695 (2) - Not snapped correctly
01:47:344 (4) - Not snapped correctly
01:48:155 (1) - Not snapped correctly

[Hard]
01:01:642 (2) - Not snapped correctly
01:02:157 (3) - Not snapped correctly
01:02:643 (1) - Not snapped correctly
01:02:967 (2) - Not snapped correctly
01:03:940 (1) - Not snapped correctly
01:04:427 (2) - Not snapped correctly
01:04:913 (3) - Not snapped correctly

[Reiji-RJ's Line]
01:05:189 (4) - New combo :3
01:24:966 (2) - Flip it horizontaly

Yay, nicely done ^__^
Here is your star~
All done :3
Luneko
Yo ;D

Green = Request
Blue = Would be nice if you change
Red = Change plz


[Easy]
00:53:189 (3) - 2 Grids left and 2 Grids down (looks better imo)
01:47:832 (2) - put this exactly under (1) with grid and distance snap off :3

[Normal]
00:23:675 (3) - Remove this and add spinner? :3
01:03:567 (3) - move under (2)
01:30:317 (4) - move exactly under (3)
01:45:238 (2) - move exactly under (1)

[Hard]
01:24:803 (1) - Remove this
01:47:670 (8) - move it like this ( http://puu.sh/IFv ) it's confusing otherwise :/

[Reiji-RJ's Line]
n1 :3


Nice map :D
Here's your star ;D
Topic Starter
Ch1ka
Thank you, done :3
Keksi
Keksi's Mod:

Green:Request
Blue:Would be nice if you change
Red:Change it!

[Easy]
00:20:746- Kinda weird this (1)

[Normal]
Nothing :o

[Hard]
00:04:135- Change (6) and (7) to this : http://osu.ppy.sh/ss/49155
00:06:973- ^

[Reiji-RJ's Line]
Nothing :o

star~
Topic Starter
Ch1ka
thank you, done :3
Sonnyc
Hello~

General
- Hit sound is too small..

Easy
00:23:351 (4) - Eliminate Finish
01:26:263 (2) - ^

Normal
00:09:081 (3) - Whistle at the end
00:09:729 (4) - Whistle

Hard
00:12:973 (6) - Add Finish..
01:35:506 (7) - New combo

Line
Good!

Good map~
Topic Starter
Ch1ka
All done, thank you :3
ZLOdeuka-
[Easy]

00:23:027 (3,4) - спейсинг , лучше поставить 4 комбо под 3

01:44:751 (2) - убрать нк

[Normal]

00:02:918 (1) - финиш

00:05:513 (1) - ^

00:08:108 (1) - ^

00:10:702 (1) - ^

00:13:297 (1) - ^

00:23:675 (3) - с этого места лучше начать спинер

[Hard]

также финиши в начале ~

00:12:000 (5,6) - спейсинг

00:47:351 (2,3) - ^

01:24:966 (3) - новое комбо

01:43:940 (1) - помоему слишком короткий... лучше уж слайдер х2 >_>

[Reiji-RJ's Line]

я бы переспейсила на 1,2x ~ гораздо лучше выглядит ~_~

00:23:675 (7) - с этого места начать спинер

01:26:587 (5) - начало спинера

Мне нравится S T A R ~
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