g
everything seems to be kinda,,,, centremapped which makes the map look way more amateur than the map actually is, consider looking into that. it also kinda ruins some flow moments that couldve been better if you didnt centremap
e
ar2 maybe? fits the map a little better imo x)
00:05:614 (3) - i feel like a NC would fit due to different type of rythm being used here
00:17:302 (2,1) - same x coordinate pls okthjanks
00:52:472 - 00:55:472 - and especially 00:58:472 - imo deserve a note being mapped, the instruments become way more intense and using a rythm that really differs with what you had before would fit a little better. but rly PLSSS map at least 00:58:472 - becus just hear the instruments go!
01:11:616 (2,3) - nazi but blanket's a litle off xd
02:48:531 (1) - start spinner from red tick maybe? i dont expect any player at this level to be able to react so quickily to a spinner ;;
n
01:02:265 (2,3,4,5) - you seem to be using different overlaps in this section, maybe make the overlaps consistent?
02:12:999 (1,3) - consider swapping these around, i prefer the linear movement from 02:12:624 (4) - on than a really forced circular motion
02:17:124 (2,3,4,1) - again why not overlap consistently ><
idk what to point out here lo
h
00:27:347 (4) - i feel like a NC would help out here to clarify the 1/4 rythm you are using here, it really comes as a suprise now owo (and yea just here because the song is like 1000x less intense)
01:37:018 (3,1) - maybe equal angles of the sliders would be nice ==
02:41:810 (5) - imo having it like
https://gabepower.s-ul.eu/XxOzPS7n would be a bit better to catch the circular movement happening (eventho it looks like a linear pattern, the connection from 02:41:421 (3,4) - still creates a certain circular motion so ^^)
i
00:02:497 (3,1) - i dont feel like this negative flow really fits in this situation since the song is not changing that much,,, (also u dont seem to do it on 00:08:731 (3,1) - so why make it inconsistent z)
01:21:814 (5,1) - swap NCs becus now its inconsistent ;;
01:42:278 (1,2) - dont rly see a reason for the stack here,,, you didnt rly do it anywhere else or at similar situations so why do it here?
02:35:576 (1) - why the NC here? makes 02:35:187 (1) - look pretty silly
ex
00:24:315 (3) - maybe something more unique, like a SV change, would fit better here because the guitar in the background goes crazy too
01:57:624 (6,1) - personally dont agree with these 1/3 jumps, they play pretty awkward as you dont expect such a spacing for a timing that is a lot different than the others,,, personally a little decrease in all of these similar situations would play better and it'll become more readable
02:23:499 (1) - maybe something like
https://gabepower.s-ul.eu/9dA1WcMS would be fun to have to get that emphasis on the note!
02:47:654 (1,2,3,4,5,6,7,8,1) - the increased spacing fits pattern-wise but it's not really what the song is asking for as the pitch here seems to go lower than it was, having a spacing decrease would fit the song better. if u wanna keep the intensity, i'd rather see 02:46:875 (1,2,3,4,5,6,7,8) - being more spaced as this is probs the most intense part then
gl!