As we have discussed m4m
I'll mod easy/normal because I really feel like they're already good enough for rank. After all, mostly you will receive mods on the hardest diffs xD. Take this as a polish mod, to make fix mostly a few really small inconsistecies in the distance of a few objects. Good luck, I really think this can be ranked
[General]
- Tags add Heavy Metal Hardcore New Wave Hardcore Punk
- I don't know much about Storyboard but I believe that "BLACK BG" and "ORANGE BG" could be resized to fit into the 1366x768 size? Or is it better to keep them full HD?
[Easy]
The mapping is fantastic and I can't suggest anything in the regards of combo, flow or positioning. Really great job- You can improve the distance here 00:14:185 (1,2,1) - . Move 00:15:354 (2) - to x:402 y:214 to make it 0,98x further apart from each slider
- ^ same with this 00:20:030 (2) - ; move to x:135 y: 187
- ^ 00:23:147 (2) - move to x:313 y:343
- ^ 00:29:972 (3) - to x:223 y: 200
- ^ 00:35:972 (2) - to x:187 y: 190
- ^ 00:38:597 (2) - to x:126 y: 341 in this case I'm making the slider head stack with this sliderbody 00:33:347 (4) - and also improving the DS from 0,96x to 0,98x
- ^ 00:50:222 (2) - to x:200 y: 253 remember that if you apply this one you will need to fix the blanket here 00:50:222 (2,4) -
- ^ 01:02:265 (2) - to x:230 y: 272
- ^ 01:05:382 (2) - to x:448 y:53
- ^ 02:09:249 (4) - to x:293 y:312
- ^ 02:21:624 (3) - to x:208 y:78
- ^ 02:38:693 (4) - to x:232 y:284
- I believe you can improve this blanket 01:07:330 (1,2) - by moving the slider head a bit upwards
[Normal]
- Distance fix;
00:06:004 (5) - to x: 349 y:328 - The comparision of the spacing here 00:32:222 (3,4) - with this 00:29:222 (3,4) - really tells me you have to make this last combo 00:29:222 (3,4) - a bit closer by moving 00:29:222 (3) - to x:336 y:165 . The same thing happened in other parts as well 01:41:693 (2,3) - so make sure to check them out.
- I have a suggestion to improve this combo structure 00:25:097 (1,2,3,4) - . Make 00:21:978 (1,1) - this almost stacked, the sliderhead of 00:21:978 (1,1) - will be located at x:406 y:137 to make the movement here 00:23:536 (4,5,1) - more linear. Then adjust this slider 00:23:536 (4,5,1) - to x:312 y:59 and move this slider 00:27:347 (3) - to x:112 y:155 to make it
parallel with this slider 00:23:147 (3) - and almost blanketing this other slider 00:23:536 (4) - also move the 00:27:722 (4) - a bit to the left to x:109 y:269. This last hitcircle a little bit out of the linear will give great emphasis to the transition here 00:27:722 (4,1) - . - Distace here 00:40:472 (1) - is 1,08x to 1,14x, let's improve this, move to x:132 y:336
- Are you sure about this 1/1 slider 00:47:597 (3) - on the streamy part of the song? I feel like you could probably have done here a 1/2 reverse slider. Can you tell me why you choose the 1/1 slider instead? I see that you did the same thing here as well 01:24:064 (4,5) -
- Distance here as well 00:50:597 (4,5) - could be a little bit closer, move to x: 336 y: 116
- ^ 00:55:847 (2,3) -
- I have a SB suggestion for this section 00:58:097 (1,2,3,4,5) - . Check this link http://puu.sh/rFrhb.jpg
- Blanket suggestion here 01:13:174 (4,1) -
- Move this 01:38:187 (2) - to x:206 y:152
- ^ 02:06:624 (2) - to x:261 y: 266
I'll mod easy/normal because I really feel like they're already good enough for rank. After all, mostly you will receive mods on the hardest diffs xD. Take this as a polish mod, to make fix mostly a few really small inconsistecies in the distance of a few objects. Good luck, I really think this can be ranked