GO GO FOR RANK!! :3
i hope so >~<Fenya wrote:
GO GO FOR RANK!! :3
thank you ~! its been a long time since i have time to map... so yea, can you give me a mod Roxas? lolRoxas wrote:
Starred ♥ if u want a mod CALL ME MAYBE ♥ moe
thx for modding~rafradek wrote:
I found several problems:
- Invisible spinner background. It always take more time to find. actually i made the spinner BG exactly the same as the playing BG
- Unnecessary or missed beats. For example: 00:46:315 | 01:51:190 - 01:52:065, in difficulty Call Me Strawberrie . yea i know, but thats what it is in my weird little head lol, so instead, i made it easier to get a 300 by making OD down by 1, hope that would help.
- Difficulty Call Me Smoothie , up to 00:45:440 is easy. After this, there are unstacked 1/4 beats. i would say this is a Hard instead of Normal, so imo its fine
Also, what is "Strawberrie"? This word does not exist. haha this is the name, made up word meaning nothing, so just go with it
revived! yeahRoxas wrote:
Revive this map and I'll mod >< ♥
i know what you mean, actually i only make the song i like, i had fun mapping . I would be glad to see if this can be ranked. Thanks for advising anyway, i will try my best ;PElisha wrote:
I dont think its worth reviving at this point. No offense. I mean, the Nightcore version of this song is already out there. And it wasn't popular. Try a less mainstream song, prehaps?
it is graved because i have no time to play , now its holiday so i can work on this againShoily wrote:
It doesn't hurt to revive it if they're actually going to finish it and get it ranked
im not speaking Spanish, but i think i got your word :O i will try my best on ranking thisCaarlos97 wrote:
Excelente beatmap, no entiendo porque no esta rankeado ._.
thanks for modding~!chamelepeace710 wrote:
Hey, I just met you,
On the modding community.
We both need help....
Mod4mod maybe?
[General][Sweetie]
- When listening to the map, the first thing that irked me was the soft-hitclap sounding a little off compared to the soft sound (I honestly can't tell if it's early or late .) It seems very noticeable to me throughout out the song. true, i will fix this
- 00:28:190 - In this part as well as the chorus later again, why not put whistles on 00:30:440 and 00:30:690, as well as the other parts like that? (Basically whenever that finish-esque sound appears)
- 00:43:190 - In each diff, you should add whistles in this area (especially for the sliderslide). You can make it seem like a diminuendo whenever necessary, but that's optional.
[Smoothie]
- 00:12:690 (1,2) - Honestly, it doesn't look good under this slider, so either widen the space between them or move them to the area in the left. i widened the space a little, but still a bit blocked, because i have to keep the spacing...
- 00:18:690 (5,6) - (5) isn't properly blanketed hmm idk how could i fix this...
- 01:35:190 (4) - Honestly..... WTF. But it's just my opinion (and I don't like how it overlaps with 01:35:190 (4,1,2))
- 01:43:190 (4) - ^ ok since soooo many ppl complained about this, im gonna change that
- 01:59:190 (6) - Fix this stream so that this note is at the same place as (2) i dont think thats necessary, i tried in test, it doesnt show the overlap
- 03:03:190 (1) - Even if it fits with the song, remove the NC since it's not that necessary. for this, im gonna keep it first to see what other ppl say
- 03:04:190 (1) - silence the end of this spinner hmm i have already silenced the whole spinner...
[Strawberrie]
- 00:12:190 (1) - move to the end of (6) ok
- 00:12:690 (3,4) - move 1 grid down sure
- 02:52:440 (1,2) - This rhythm doesn't make sense in this place and it doesn't appear again in this part (except for the next mod.) Change it to fit the song.
- 02:54:440 (1,2) - ^ changed both
Even though I don't really like this song..... Good Luck!! I'm a pretty slow modder....
- 00:06:440 (2,3,4) - IMO, this just looks ugly. You should change (3). k
- 00:27:190 (5,6,7,8,9,10,11) - You probably should compress this slider a little more to make it seem neater. (use 0.7x DS) i think its fine now, because i always use 1.0x for the streams in the following parts
- 00:59:190 (5) - add NC done
- 01:51:190 (5,6,7,8,9,10,11,12,1) - You probably should compress this slider a little more to make it seem neater.
- 02:15:190 (1) - remove NC
- 02:47:190 (5,6,7,8,9,10,11,12,1) - Compress this again
- 03:04:190 (5) - move to x:256 y:188 tried, but i prefer what it is now
谢谢mod~!JauiPlaY wrote:
[General]
进出spinner的时候有一种微妙的异样感... 我也觉得是呢。。。为什么呢?亮度问题?
[Call Me Sweetie]
00:11:690 (5,1,2) - 略挤 而且(1)和(2)也不是对称的... 这个我实在是没办法了,对称了就破了DS
00:25:190 (1,2,1,2,3,4) - 对一个easy来说这么多1/2有点难了 我会告诉你这个是normal吗?
00:42:190 (4) - NC 嗯
01:59:190 (6,7,8,9,1) - 挖好鬼畜 normal就不鬼畜了:)
02:07:190 (3) - 比起在中间加个哨子倒不如3个都加finish... 那个哨子是多余的。。。。。
02:15:190 (3) - 这个为啥连哨子都没 因为之前就没想加、、、
[Call Me Smoothie]
开始那一段音效少了点
00:50:690 (2,3) - 距离太近了
00:54:190 (1,2) - (1)的clap给(2) 嗯
01:12:190 (1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7) - 音效音效 适当的加些whistle就好其实
01:59:690 (5,6,7,8,1) - 感觉难了 Hard难度。。。
02:27:690 (2,3) - 可以再往下拉点 好的
02:47:690 (5,6,7,8,1) - 又难了 hard。。
02:49:940 (7) - 尾的clap可以去掉 嗯
02:54:440 (9) - NC
[Call Me Strawberrie]
开头那一段也可以考虑适当地多加点whistle 同样的还有01:12:190 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3)
00:21:565 (5) - 尾whistle 后面几个也一样 我觉得不加好听诶。。
01:21:565 (5) - ^
02:01:190 (4) - 尾clap嗯
02:03:940 (2,3) - (2)的clap给(3) 后面的也一样
02:28:690 (6) - NC
02:49:440 (5) - 尾clap
02:57:690 (4) - clap
03:00:690 (3) - 头clap
03:04:190 (5) - 既然不要声音加个note有何用呢 还不如直接spinner
各难度timing的多余绿线清一下
没了=。=
thanks for modding~! its been a long time....-Bakari- wrote:
I KNOW YOUR NUMBER, I'LL CALL YOU DAILY :V
hi!
[General][Call Me Sweetie]
- try Slider Tick Rate 2! It fits here beter, imo. changed all to rate 2
- Weird effect appears after spinner ;_; ;_; idk how to deal with that..
- You have some flashing elements in your SB. enable epilepsy warning, or at least warn us by writing something about SB in "Creator's Word"! im not sure about the flash thing, so i m gonna ask that, btw to my its not really noticeable...
[Smoothie]
- Why don't you try AR+1? It fits with your style pretty good! Rhythm and flow here are great, so faster AR won't hurt players! (using AR5 here will make map more readable, more readable = easier. so It's ok for easiest diff) ok added 1
- 00:04:190 - make start part louder, please! I can't hear anything but whistles ;_; increased by 10%
- 00:05:190 (3,5) - I heard you like nazi mods, so here's some nazi for you - blankets aren't perfect, so you can replace them with new sliders. good, fixed
- 00:44:190 (1) - CALL ME MAYBE starts right in the middle of the slider :< It feels wrong! try to follow vocals here maybe? example idk what you are talking about...
- 01:12:190 (1) - I'd make (1) louder than other circles. It will fit here, imo. i cant tell you that i forgot to add the hitsound :O
- 01:28:690 (1) - nazi - Overlapped with spinner's hitburst + too soon after spinner for EASIEST diff. Try to make spinner shorter/remove circle? Or at least fix overlap! thats true, but hmmm... idk where should i place the first circle... btw my hitburst skin should be fine for that....
- 01:43:190 (4,2) - This kind of sliders is a bit confusing for easiest diff. but.. it's so cute! How about mapping an easy diff? I want more of your awesome maps! >3< im gonna keep it for now... you know im mapping and ranking suuuuuper slow, also the song is long, if i add anther diff, modders would be bleeding...
- 01:59:190 (6) - how about new combo here? This is HARDEST AND THE MOST MEMORABLE moment of this diff, so NC here will be really good! sure i will do that
- 02:24:190 (1) - I feel like whistle will fit here REALLY good. First note after break should be louder + there's a loud beat in music. changed
- 02:24:190 - hm..uusing slowdowns at easiest diff for only two sliders? :V I don't think that you really should use them here, but if you want to keep them, place spinner between 02:30:690 (4,1) - to make velocity changes easier to read. imma keep that for now, i dont think thats really necessary since its kiai after that. good advise anyway~
Great job here![Strawberrie]
- 00:06:440 (2) - 00:14:690 (2) - there's only two or three sliders like this. (2 reverses, i mean) and they're inconsistent. So, can you remove one reverse and use circle instead of removed reverse? o3o/ fixed
- 00:37:190 (3) - How about adding reverse here? It'll follow vocals much better. 00:37:440 - or at least circle here to fill empty space i wanna keep it thou
- 00:47:690 (7) - NOOOOO. I was about to LOVE this map FOREVER :V Point out SV changes with New Combo if you want to use them, but personally I feel like you shouldn't use them here :< It plays awkward, imo D: i thought i have fixed them before....alright absolutly fixed for now
00:50:690 (2) - I failed it 5 times during testplays :V It's impossib;le to read SV changes here- 01:20:440 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,1) - try to make volume louder here? Gradually.. step by step! It'll give you awesome sound, imo.
- 02:38:940 (4) - Nc to warn us about another jumpy pattern. also, these star-jumps are awesome k changed
I love your patterns and rhythms, but slowdoned sliders RUIN everything :< They're hard to read/understand and appears randomly, imo. :< Fix them, pleeeease! I'm begging you!~~~~~~~~~~
- 00:06:940 (3) - it's a bit overlapped with your own HP-bar and we will use default hp-bar we will get BIG overlap, so.. how about at least 1 grid down to fix overlap? >3< 2 grids at maximum
- 00:43:190 (5,6,7,8,9,10,1) - ultra-nazi - how about soething like [url=http://puu.sh/1JJNt]this[/url? Consistend and easy playable jumps! not a big difference to me ,but changed due to the blocking issue
- 02:03:190 (1,1) - how about whistles here? It sounds pretty good, and fits here i used to add like that, but as time goes, it turns to be too noisy for me..
- 02:32:440 (2,3,4,5) - awesome pattern! ♥
- 02:35:440 - - how about circle here to follow vocals? I hear "IS" at this beat, so circle will be fine, imo. there is, but if i add that, is gonna be a bit rushing ...
- 03:02:940 (4,5) - I'm pretty sure, that if you reverse (CTRL+G) this pattern it'll be much better. Awesome flow and things.. So, try to reverse it and you'll see what happen! good i like that
SO CALL ME MYBE? +79124973893 \o3o/
I mean, take my star!
me too me too, lets make a wishKamina wrote:
nice song~wait for rank
thanks for modding~!- t e n n y a - wrote:
I'll do M4M from your queue
[General][Call Me Sweetie]
- too bad there's no lyrics xD
i think thats a mistake :C thanks for pointing out [Call Me Smoothie]
- 01:24:690 (2)- : add whistle here and at the end of the slider? because you use whistle at here 01:22:690- and here 01:23:690-
[Call Me Strawberrie]
- 00:11:940 (3)- : add whistle here? It'll follow the vocal o.o hmm imma keep that... sounds a bit wired to me, but nice idea thou
- 01:19:940 (2)- : ^
- 01:59:690- : how about NC here? and NC again at 02:00:440- ? :3 i think i did changed nc due to the last mod, so it would be fine now, thanks
- 02:01:690 (4)- : clap here? sure
- 02:09:690 (3)- : ^
- 02:11:190 (3)- : why the whistle gone? You used whistle at here 02:03:190- >< idk... its weird... added!
- 02:13:190 (4)- : ^
- 02:47:690 (5,6,7,8,1)- : same NC suggestion as 01:59:690- fixed!
♫So call me maybe~
- 00:32:565- : add note here? feel empty well i tried, but not playing well....to me
- 00:48:565 -: ^
- 01:21:190 (4)- : how about add whistle at the head? It'll follow vocal's pitch imo ><
- 01:23:190 (4)- : ^
- 01:25:190 (3)- : ^ i would keep that....
I like this song
That's all I can find, good luck o/
thanks for modding~!Kaburagi Kotetsu wrote:
Hi Strawberry!
From This Queue.
[Call Me Sweetie]
Good!
[Call Me Smoothie]
AR -1? i did ar +1 on the easiest one, so it would be consistant
01:34:690 (2) - last point x:224 y:272
01:42:690 (2) - ^ o_o! nice find! imma make that symmetric
02:12:190 (1) - Remove NC
02:12:440 (1) - NC
02:14:190 (1) - Remove NC
02:14:440 (1) - NC
new combos are fine to me, so i would keep them as for now
[Call Me Strawberrie]
00:05:690 (7) - Ctrl + G
00:46:440 (2) - 4st point x:284 y:340 how did you see that :O another 10 points!
Good luck~
233,127,18690,2,0,B|235:112|257:107|278:112|280:129,1,60
thanks for modding~!TheVileOne wrote:
Mod
my apology for late replying...
Call Me Sweetie
00:18:690 (5,6) - White borders overlap http://osu.ppy.sh/ss/583725
Here use this code.233,127,18690,2,0,B|235:112|257:107|278:112|280:129,1,60
If you want any better than that, you will need to fix the asymmetry of the slider points for note 6. yours is good enough
00:20:190 - So very quiet. Add hitsound like a finish or whistle? dont really wanna do that... lets keep it quiet
00:20:690 (1) - Flow is negatively affected when you lower the spacing for such a pattern. It's probably not a big deal, but a flaw none the less. what you said is true, but i would keep that because i think it makes it clean now, will change this if its necessary
00:47:190 (5) - I officially call this a lemon slider. xD. Awesome. so we got another one later
00:53:190 (2) - Loop doesn't flow the greatest IMO. Personally i would go for something more fluid, but it's plays well enough that you could keep it. i will change it because now i think its ugly....super...
01:35:190 (4,1) - This is not a "Normal" transition or something that should be in the easiest difficulty. I say this mainly because it slows down the beat and it interrupts the flow which is bad for beginners. as for this, i used to use another one but ppl said its ugly and i changed that into this, hmm technically i can't come up with some other slider shapes with the same starting n ending points without blocking other sliders...so ..
01:43:190 (4,1) - ^
01:46:690 (3,4) - I really dislike this angle and I think it's a bad place for a loop. I suggest a different shape. 01:51:190 (4) - Same. Only my opinion though. You seem to like loops. i just find it cute
02:55:190 (4) - Try to avoid unnatural slider compress. Notice to the right of the slider center, that there is a bunch of slider lines that are really close together. It should be smooth like so. http://puu.sh/1SwRu i didint really see the difference....
03:03:190 (1) - Maybe a wavy slider? tried some, but cant make a good one..
Call Me smoothie
It started out looking like a nice slider oriented difficulty and then you changed to streams for the rest of the song. I was enjoying the sliders and was really hoping this would be a Normal like difficulty. Oh well.
00:04:190 (1,2,3,4,5) - I suggest making all of this closer to 1.00. The start and end are 1.03 and the inside is 0.98. fixed a little bit.. cause i cant make it perfectly 1.0...
00:07:190 (3,4,5,6,1) - Clean up this spacing? Also 00:07:190 (3,4,5) - looks nice evenly wrapped around 2. http://puu.sh/1SxcQ fixed
00:08:440 (2,3,4) - This pattern looks rough. The note isn't perfectly centered. tired to fix it
00:09:440 (4,1,2) - Alignment is bad. Please improve this. Make like this? http://puu.sh/1Sxm0 i changed this a bit due to the previous adjustments.
00:15:940 (5,1,2,3) - spacing is very different than your first version of this. I suggest fixing this. fixed to my best
00:16:690 (3,4,5) - Again check this pattern.
00:17:690 (5,1,2) - Again alignment. Make sure your spacing is perfect and 1 is properly blanketted with 2. fixed the above two
00:27:190 (3,4,5,6) - Avoid lowering the snap (even slightly) when you're going into a jump. I suggest keeping spacing closer to 1.0 so that players don't slow down into the jump.Also try centering 3 with 2. imo its fine for now..
00:28:190 (1) - I keep mishitting this. Place in the center of the playing field to prevent people from mishitting? i would say just keep it as it is now, or im ganna changed the whole section after that and btw its not really blocking so i think it would not be a hard point... i tried and it works pretty good.
00:49:690 (5,1,2) - stack better please.
00:57:690 (5,1,2) - ^ sure for both
02:40:690 (2,3,4,5) - Doesn't look right to me.It might be that the angle is slightly off, but i think it would better if there was a tad more space between the blanket. Try to improve the blanket is my advice. its a flow problem, i reversed them and now its better than before..
02:41:190 (5,6,7) - Personally i don't like this transition. Too complicated and follows off beat vocals. Don't need to do anything if you don't want to. fine for me ...
Call me strawberrie
Took me awhile to get used to the overmapped parts. I had problems trying to mod this so, use good judgment please when checking my findings.
01:13:190 (4,5) - feels too close after a jump. Also looks quite bad. I suggest this be a jump like the other sliders. you could stack this01:13:690 (5) - on 1 and then add a note here 01:14:065 - . definitely plays better than what you have now. If not there is probably other ways to map this part that would be better. well... shape is not that bad...at least to me and hmm its a good DS for now so i would keep that
01:24:690 (2) - Doesn't look like previous slider. You should fix this. Maybe even reverse selection the sequence, I don't know. nice catch, tail tick is off and fixed
01:29:190 (6,1,2) - Try to avoid note slider note patterns. They tend to be awkward. you should just have a triple like the next section.
01:45:940 (7,1,2) - ^its ok i think, so keep it for now..
02:27:690 (5,1) - Stack better. it is good now..
Good luck.
thanks for modding~!Leorda wrote:
Hi there
[General]
* Invisible spinner-osu, spinner-spin, spinner-clear are unrankable, I think yea you are right..
* Your diff name makes players are confusing which one is easier or harder one. Rename all your diff name with difficulty name (e.g. "Hard", "Normal") im probably gonna do that change, because it is so weird to me now...
[Call Me Sweetie]
* Since this diff is an easier one, it's not recommended to use 0,5x BPM Multiplier. Because it makes beginners are confusing during reading a slider but still i think it fits the song at that point, so i would like to keep that..
00:37:190 (2) - I think curve slider is better than this slider.... It's kinda weird pattern having a curve slider (00:38:190 (3)) in one combo....
00:39:190 (4) - ^ i think its pretty cute thou
01:28:690 (1) - This note is too close from spinner, since this diff is an easier one hmm if this is a must, i would like to fix that, but i dont really know where should i put that,
02:56:690 (1,2,3,4,5,6,7,8,1) - These 1/2 pattern are not fit to the music. Try changing the pattern and follow the music/rhythm from the song i changed the middle 3 ones into a slider, i would say its better?
[Call Me Smoothie]
00:14:690 (2,3,4,5,1,2) - This pattern isn't same as 00:12:440 (2,3,4,5,6) its actually the same as 00:06:440 (2,3,4,5,6,1) -
00:47:190 (6,7,1,2) - Why triplets are too much? It doesn't follow the music i did reduce some triples, now would be fine
00:55:190 (6,7,1,2) - ^
[Call Me Strawberrie]
01:35:190 (5,6,7,8,9,10,11,12,1) - This streams doesn't follow the music, maybe try this pattern for better flow? https://osu.ppy.sh/ss/620948
01:51:190 (5,6,7,8,9,10,11,12,1) - ^ imo its fine... your suggestion is good but kinda simple for me, so if its not a big deal im gonna keep that.
02:43:190 (6) - Move up a bit so it stack with (6)? sure, and also changed a little bit for the shape of the next long slider
Once you done, forum PM me
thank you~!Royston wrote:
Well, it's less annoying than the Nightcore version. I'll give it that.
If you have something to change in your bubbled map, just go ahead and fix it, you can easily ask the XAT who bubbled it to do a quick recheck and then rebubble it.-Baby Strawberry- wrote:
ATTATION
im gonna change spin-osu spin-clear and spin-spin
so please let me know when XATs are going to do something thank you
alright thanksKurai wrote:
If you have something to change in your bubbled map, just go ahead and fix it, you can easily ask the XAT who bubbled it to do a quick recheck and then rebubble it.-Baby Strawberry- wrote:
ATTATION
im gonna change spin-osu spin-clear and spin-spin
so please let me know when XATs are going to do something thank you