Mod
Call Me Sweetie
00:18:690 (5,6) - White borders overlap http://osu.ppy.sh/ss/583725
Here use this code.
If you want any better than that, you will need to fix the asymmetry of the slider points for note 6.
00:20:190 - So very quiet. Add hitsound like a finish or whistle?
00:20:690 (1) - Flow is negatively affected when you lower the spacing for such a pattern. It's probably not a big deal, but a flaw none the less.
00:47:190 (5) - I officially call this a lemon slider. xD. Awesome.
00:53:190 (2) - Loop doesn't flow the greatest IMO. Personally i would go for something more fluid, but it's plays well enough that you could keep it.
01:35:190 (4,1) - This is not a "Normal" transition or something that should be in the easiest difficulty. I say this mainly because it slows down the beat and it interrupts the flow which is bad for beginners.
01:43:190 (4,1) - ^
01:46:690 (3,4) - I really dislike this angle and I think it's a bad place for a loop. I suggest a different shape. 01:51:190 (4) - Same. Only my opinion though. You seem to like loops.
02:55:190 (4) - Try to avoid unnatural slider compress. Notice to the right of the slider center, that there is a bunch of slider lines that are really close together. It should be smooth like so. http://puu.sh/1SwRu
03:03:190 (1) - Maybe a wavy slider?
Call Me smoothie
It started out looking like a nice slider oriented difficulty and then you changed to streams for the rest of the song. I was enjoying the sliders and was really hoping this would be a Normal like difficulty. Oh well.
00:04:190 (1,2,3,4,5) - I suggest making all of this closer to 1.00. The start and end are 1.03 and the inside is 0.98.
00:07:190 (3,4,5,6,1) - Clean up this spacing? Also 00:07:190 (3,4,5) - looks nice evenly wrapped around 2. http://puu.sh/1SxcQ
00:08:440 (2,3,4) - This pattern looks rough. The note isn't perfectly centered.
00:09:440 (4,1,2) - Alignment is bad. Please improve this. Make like this? http://puu.sh/1Sxm0
00:15:940 (5,1,2,3) - spacing is very different than your first version of this. I suggest fixing this.
00:16:690 (3,4,5) - Again check this pattern.
00:17:690 (5,1,2) - Again alignment. Make sure your spacing is perfect and 1 is properly blanketted with 2.
00:27:190 (3,4,5,6) - Avoid lowering the snap (even slightly) when you're going into a jump. I suggest keeping spacing closer to 1.0 so that players don't slow down into the jump.Also try centering 3 with 2.
00:28:190 (1) - I keep mishitting this. Place in the center of the playing field to prevent people from mishitting?
00:49:690 (5,1,2) - stack better please.
00:57:690 (5,1,2) - ^
02:40:690 (2,3,4,5) - Doesn't look right to me.It might be that the angle is slightly off, but i think it would better if there was a tad more space between the blanket. Try to improve the blanket is my advice.
02:41:190 (5,6,7) - Personally i don't like this transition. Too complicated and follows off beat vocals. Don't need to do anything if you don't want to.
Call me strawberrie
Took me awhile to get used to the overmapped parts. I had problems trying to mod this so, use good judgment please when checking my findings.
01:13:190 (4,5) - feels too close after a jump. Also looks quite bad. I suggest this be a jump like the other sliders. you could stack this01:13:690 (5) - on 1 and then add a note here 01:14:065 - . definitely plays better than what you have now. If not there is probably other ways to map this part that would be better.
01:24:690 (2) - Doesn't look like previous slider. You should fix this. Maybe even reverse selection the sequence, I don't know.
01:29:190 (6,1,2) - Try to avoid note slider note patterns. They tend to be awkward. you should just have a triple like the next section.
01:45:940 (7,1,2) - ^
02:27:690 (5,1) - Stack better.
Good luck.
Call Me Sweetie
00:18:690 (5,6) - White borders overlap http://osu.ppy.sh/ss/583725
Here use this code.
233,127,18690,2,0,B|235:112|257:107|278:112|280:129,1,60
If you want any better than that, you will need to fix the asymmetry of the slider points for note 6.
00:20:190 - So very quiet. Add hitsound like a finish or whistle?
00:20:690 (1) - Flow is negatively affected when you lower the spacing for such a pattern. It's probably not a big deal, but a flaw none the less.
00:47:190 (5) - I officially call this a lemon slider. xD. Awesome.
00:53:190 (2) - Loop doesn't flow the greatest IMO. Personally i would go for something more fluid, but it's plays well enough that you could keep it.
01:35:190 (4,1) - This is not a "Normal" transition or something that should be in the easiest difficulty. I say this mainly because it slows down the beat and it interrupts the flow which is bad for beginners.
01:43:190 (4,1) - ^
01:46:690 (3,4) - I really dislike this angle and I think it's a bad place for a loop. I suggest a different shape. 01:51:190 (4) - Same. Only my opinion though. You seem to like loops.
02:55:190 (4) - Try to avoid unnatural slider compress. Notice to the right of the slider center, that there is a bunch of slider lines that are really close together. It should be smooth like so. http://puu.sh/1SwRu
03:03:190 (1) - Maybe a wavy slider?
Call Me smoothie
It started out looking like a nice slider oriented difficulty and then you changed to streams for the rest of the song. I was enjoying the sliders and was really hoping this would be a Normal like difficulty. Oh well.
00:04:190 (1,2,3,4,5) - I suggest making all of this closer to 1.00. The start and end are 1.03 and the inside is 0.98.
00:07:190 (3,4,5,6,1) - Clean up this spacing? Also 00:07:190 (3,4,5) - looks nice evenly wrapped around 2. http://puu.sh/1SxcQ
00:08:440 (2,3,4) - This pattern looks rough. The note isn't perfectly centered.
00:09:440 (4,1,2) - Alignment is bad. Please improve this. Make like this? http://puu.sh/1Sxm0
00:15:940 (5,1,2,3) - spacing is very different than your first version of this. I suggest fixing this.
00:16:690 (3,4,5) - Again check this pattern.
00:17:690 (5,1,2) - Again alignment. Make sure your spacing is perfect and 1 is properly blanketted with 2.
00:27:190 (3,4,5,6) - Avoid lowering the snap (even slightly) when you're going into a jump. I suggest keeping spacing closer to 1.0 so that players don't slow down into the jump.Also try centering 3 with 2.
00:28:190 (1) - I keep mishitting this. Place in the center of the playing field to prevent people from mishitting?
00:49:690 (5,1,2) - stack better please.
00:57:690 (5,1,2) - ^
02:40:690 (2,3,4,5) - Doesn't look right to me.It might be that the angle is slightly off, but i think it would better if there was a tad more space between the blanket. Try to improve the blanket is my advice.
02:41:190 (5,6,7) - Personally i don't like this transition. Too complicated and follows off beat vocals. Don't need to do anything if you don't want to.
Call me strawberrie
Took me awhile to get used to the overmapped parts. I had problems trying to mod this so, use good judgment please when checking my findings.
01:13:190 (4,5) - feels too close after a jump. Also looks quite bad. I suggest this be a jump like the other sliders. you could stack this01:13:690 (5) - on 1 and then add a note here 01:14:065 - . definitely plays better than what you have now. If not there is probably other ways to map this part that would be better.
01:24:690 (2) - Doesn't look like previous slider. You should fix this. Maybe even reverse selection the sequence, I don't know.
01:29:190 (6,1,2) - Try to avoid note slider note patterns. They tend to be awkward. you should just have a triple like the next section.
01:45:940 (7,1,2) - ^
02:27:690 (5,1) - Stack better.
Good luck.