k shitty modding go
(going backwards this time)
[General]
- Make the BG a .jpg to save space for the vid
- You can remove letterbox on all diffs
- Timing in the kiai is four 3/4 bars (or two 6/4), one 2/4 bar, then back to four 4/4 bars and repeat for the second rep. Not that it matters unless you are playing the taiko.
[Insane]
00:56:153 (1,2,3,4,5) - discussed in IRC to make it a curve
01:20:392 (2,3,4,5,6,7,8,9,10,11,12) - You already know my suggestions on this too
01:25:955 (1,2,3,4,5,6,7,8,9) - Here maybe something like this
http://puu.sh/QOmq or just ditch the symetry entirely cuz it doesn't really fit the rest of the map.
[jonathanlfj's Hard]
- Personally I don't care, but some people might bitch at you for starting the map earlier than all the other diffs
00:21:385 (4) - move this note out of stack?
http://puu.sh/QOMZ00:25:955 (1) - The slider velocity change here is barely even noticable when playing so it might be better imo to raise the distance spacing here to 1.1 so that it is the same as the previous slider velocity. You can prevent those little tiny overlaping edges of notes this way, and it keeps the map moving at a decent pace. Or you could just make the slider velocity change to a more noticable slow down. Or you can ignore me.
00:48:206 (1,2,3,1,2,3,1,2,3,1,2) - Scale this combo somewhat so that the first triangle doesn't look like it's just normal spacing? I scaled by 1.2 and I seem to read it better now without it really being all that more difficult, or out of order with the rest of the combo's around it.
01:14:430 - add notes on the 1/2 here? It feels pretty empty as it is now. I'm not really sure of your style but something like this maybe
http://puu.sh/QOX501:26:948 (6,7,8) - triangle instead?
http://puu.sh/QOZaSorry, I've never seen your mapping before so I'm not really sure of the kinds of suggestions I should make for your style.
[Xakyrie's Normal]
01:27:743 (1) - end this spinner at the same time as the other diffs
There's nothing else I feel is worth mentioning tbh, I might be able to find more if you wanna go through it with me later though P:
[Makar's Easy]
- End the diff in the same way as the others?
00:40:259 (2,3) - Make these two sliders curves as well?
Really pretty much the same thing I said to Lin orz, sorry.
[Haruka's Taiko]
- this diff doesn't have the same timing as the others
- Haruka in the Haruka BG lol
00:31:319 (1,1,2,1) - kd-dk here so that you aren't breaking your d-k-d-k flow till it changes at the end
00:41:650 (2,3,1) - I know certain 1/4th stream finish enders are rankable like this one, but I still can't play them for the life of me since I alternate everything, and if I do ever try to hit them on both sides I always get a 100 orz.
00:57:544 (1,1) - kd-kd like the previous double pattern in the kiai fits better imo
01:09:465 (1,1) - ^
01:19:995 (2) - add finish?
I think this might be my favorite taiko from you so far.
[Taiko Muzukashii]
- No taiko BG, just kinda struck me since there is one for Haruka's
- Use the same hitsound volume as Haruka did?
00:48:206 (1) - Add finish
00:56:848 - add don
01:08:767 - ^
That's really all I can say, cuz d-d-k-d-d-d-k-d-d :V
Sooooo, I hope that helps. derp