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osu!Philippines Holiday Friendlies 2018

oPHF2018 logo

It's now time for some Holiday cheer!

The osu!Philippines Holiday Friendlies 2018 (oPHF2018) was a semi-restricted, semi-open tournament series for the osu!, osu!taiko, osu!catch, and the osu!mania game modes hosted by the osu!PH community. This tournament aimed to provide up and coming players a competitive environment where they had a chance to glory themselves. It was the second instalment of the osu!Philippines Holiday Friendlies.

Tournament schedule

Event Timestamp
Registration phase 2018-10-04/2018-10-21
Qualifiers week 1 2018-11-03/2018-11-04
Qualifiers week 2 2018-11-10/2018-11-11
Match week 1 2018-11-17/2018-11-18
Match week 2 2018-11-24/2018-11-25
Match week 3 2018-12-01/2018-12-02
Match week 4 2018-12-08/2018-12-09
Match week 5 2018-12-15/2018-12-16

Prizes

Placing Prize(s)
Gold crown Profile badge, 2 months of osu!supporter
Silver crown 1 month of osu!supporter

Organisation

Position Member(s)
Management and organisation Zaphirox (osu!), Deneb (osu!taiko), Roido (osu!catch), SurfChu85 (osu!mania)
Mappool selector (osu!) MioMilo, Nitrous, nya10
Mappool selector (osu!taiko) Deneb
Mappool selector (osu!catch) Roido, Chloebe, JeirYagtama, -Nicotine
Mappool selector (osu!mania 4K and 7K) Lenfried-, JztCallMeRon, SurfChu85, Ainyan, Raveille. Cryolien, cheewee10
Referee Zaphirox, SurfChu85, MapleSyrup-, samosita, ggnakacarlz, -MomoX, Roido, Nezol, Afireee, Hues, Raveille, nonamegohst, Kasumii-sama
Streamer aEverr, Ainyan, LohaWarpe
Commentator Zaphirox, Deneb, SurfChu85, Awishi, Toyohime-, PotassiumF
Designer Mira-san
Statistician SurfChu85, MapleSyrup-

Participants

osu!

osu!taiko

osu!catch

osu!mania 4K

osu!mania 7K

Podium

This competition has come to an end and resulted in the following podium:

osu! division

osu!taiko division

osu!catch division

osu!mania 4K division

Placing User
Gold crown arge-
Silver crown Baltz
Bronze crown Shiyui-

osu!mania 7K division

Placing User
Gold crown Nikana
Silver crown fer789
Bronze crown Cielo Day

Mappools

osu!

Finals

Download the mappack here! (121 MB)

Semifinals

Download the mappack here! (91 MB)

Quarterfinals

Download the mappack here! (97 MB)

Round of 16

Download the mappack here! (131 MB)

Round of 32

Download the mappack here! (93 MB)

Qualifiers

Download the mappack here! (36 MB)

osu!taiko

Finals week 2

Download the mappack here! (101 MB)

Finals week 1

Download the mappack here! (89 MB)

Round 2

Download the mappack here! (77 MB)

Round 1

Download the mappack here! (71 MB)

osu!catch

Finals week 2

Download the mappack here! (122 MB)

Finals week 1

Download the mappack here! (76 MB)

Round 3

Download the mappack here! (84 MB)

Round 2

Download the mappack here! (100 MB)

Round 1

Download the mappack here! (71 MB)

Qualifiers

Download the mappack here! (23 MB)

osu!mania 4K

Finals week 2

Download the mappack here! (99 MB)

Finals week 1

Download the mappack here! (95 MB)

Semifinals

Download the mappack here! (85 MB)

Quarterfinals

Download the mappack here! (73 MB)

Round of 16

Download the mappack here! (57 MB)

Qualifiers

Download the mappack here! (13 MB)

osu!mania 7K

Finals week 2

Download the mappack here! (85 MB)

Finals week 1

Download the mappack here! (115 MB)

Round 3

Download the mappack here! (79 MB)

Round 2

Download the mappack here! (96 MB)

Round 1

Download the mappack here! (55 MB)

Qualifiers

Download the mappack here! (11 MB)

Match results

osu!

Finals

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
4 Stereo 7 5 TyrantsEye2014 3

Semifinals

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
1 ededed028 2 7 Stereo 4
2 zonelouise 4 7 TyrantsEye2014 3

Quarterfinals

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
1 ededed028 6 0 Caernarvon725 8
4 Stereo 6 0 ArtillerySenpai 21
2 zonelouise 6 2 Fzechen 7
3 TyrantsEye2014 6 0 Gilthunder 11

Round of 16

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
1 ededed028 6 1 Xidorn 16
8 Caernarvon725 6 0 -Onoya An 9 win by default
4 Stereo 6 0 - CrossX - 20 win by default
28 Nyannta ::::i 3 6 ArtillerySenpai 21
2 zonelouise 6 0 [Vik] 18 win by default
7 Fzechen 6 2 JasonEspiritu 23
3 TyrantsEye2014 6 0 IcedCha 14
6 Pikhael 4 6 Gilthunder 11

Round of 32

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
1 ededed028 5 0 Karma Jun 32
16 Xidorn 5 1 Aharu 17
8 Caernarvon725 5 0 AestheticBrick 25
9 -Onoya An 5 3 Liquicidize 24
4 Stereo 5 0 IsseiKun 29
13 -PJ- 0 5 - CrossX - 20 win by default
5 Rammu 0 5 Nyanntai 28 win by default
12 Umuuu 0 5 ArtillerySenpai 21
2 zonelouise 5 0 Aoi_Shimoto 31
15 Kaneko Akiraie 2 5 [Vik] 18
7 Fzechen 5 4 KasperBK 26
10 Nyahrumanyah 3 5 JasonEspiritu 23
3 TyrantsEye2014 5 0 Tornikel 30
14 IcedCha 5 2 Dunn 19
6 Pikhael 5 2 Nomis126 27
11 Gilthunder 5 0 Zythics 22

Qualifiers

Detailed results for this round are found via this link

osu!taiko

Finals week 2

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
2 Rimazii 7 0 yuki_momoiro722 3
1 Pochacco 7 3 Rimazii 2

Finals week 1

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
4 Silhoueska Elze 0 7 yuki_momoiro722 3
1 Pochacco 7 3 Rimazii 2

Round 2

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
1 Pochacco 6 0 Silhoueska Elze 4
2 Rimazii 6 0 yuki_momoiro722 3
3 yuki_momoiro722 6 0 [______] 5 win by default
4 Silhoueska Elze 6 0 Keishii 6 win by default

Round 1

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
4 Silhoueska Elze 6 1 [______] 5
3 yuki_momoiro722 6 0 Keishii 6 win by default

osu!catch

Finals week 2

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
9 - Kielzu - 7 3 Crowley 4
2 KaganimeRin 2 7 - Kielzu - 9
9 - Kielzu - 7 3 KaganimeRin 2

Finals week 1

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
4 AJamez 3 7 Lobsterr 7
3 Aishiii 4 7 Crowley 1
7 Lobsterr 5 7 Crowley 4
9 - Kielzu - 5 7 KaganimeRin 2

Round 3

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
5 Kuya Frex 0 6 Crowley 1
8 Loreal 0 6 Lobsterr 7
9 - Kielzu - 6 0 AJamez 4 win by default
2 KaganimeRin 6 1 Aishiii 3

Round 2

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
1 Crowley 2 6 - Kielzu - 9
4 AJamez 6 0 Kuya Frex 5
2 KaganimeRin 6 3 Lobsterr 7
3 Aishiii 6 1 johnneijzen1 11
1 Crowley 6 0 Laqure 8
5 Kuya Frex 6 0 AJ1703 10 win by default
7 Lobsterr 6 0 Keishii 12 win by default
11 johnneijzen1 0 6 Loreal 8

Round 1

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
8 Loreal 4 5 - Kielzu - 9
5 Kuya Frex 5 0 Keishii 12 win by default
7 Lobsterr 5 1 AJ1703 10
6 Laqure 0 5 johnneijzen1 11 win by default

Qualifiers

Detailed results for this round are found via this link

osu!mania 4K

Finals week 2

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
1 arge- 7 1 Shiyui- 5
2 Baltz 2 7 arge- 1
1 arge- 7 2 Baltz 2 forfeited

Finals week 1

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
5 Shiyui- 7 0 Batujitsu 7 win by default
4 Silhoueska Elze 7 1 Inoariusu 10
5 Shiyui- 7 3 Silhoueska Elze 4
1 arge- 3 7 Baltz 2

Semifinals

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
9 Andrei-- 6 2 vincent4399 11
4 Ikisouu 0 6 Inoariusu 10 win by default
7 Batujitsu 6 1 Suravur 12
6 kei101895 6 0 partycarft30 16
10 Inoariusu 6 0 Andrei-- 9 win by default
6 kei101895 1 6 Batujitsu 7
1 arge- 6 1 Shiyui- 5
2 Baltz 6 0 Silhoueska Elze 3

Quarterfinals

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
16 partycarft30 6 0 Edison 8 win by default
13 Izayoi-san 0 6 Suravur 12 win by default
15 hikaruXD19 4 6 Inoariusu 10
14 LohaWarpe 0 6 vincent4399 11
1 arge- 6 0 Andrei-- 9 win by default
4 Ikisouu 5 6 Shiyui- 5
2 Baltz 6 0 Batujitsu 7 win by default
3 Silhoueska Elze 6 0 kei101895 6 win by default

Round of 16

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
1 arge- 5 0 partycarft30 16
8 Edison 0 5 Andrei-- 9 win by default
4 Ikisouu 5 0 Izayoi-san- 13 win by default
5 Shiyui- 5 0 Suravur 12
2 Baltz 5 0 hikaruXD19 15
7 Batujitsu 5 1 Inoariusu 10
3 Silhoueska Elze 5 0 LohaWarpe 14
6 kei101895 5 1 vincent4399 11

Qualifiers

Detailed results for this round are found via this link

osu!mania 7K

Finals week 2

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
2 Cielo Day 0 7 fer789 4 win by default
1 Nikana 7 2 fer789 4

Finals week 1

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
3 FeveredNickel 0 7 kei101895 8 win by default
4 fer789 7 0 LohaWarpe 6
8 kei101895 0 7 fer789 4 win by default
1 Nikana 7 0 Cielo Day 2 win by default

Round 3

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
8 kei101895 6 0 Andrei-- 5 win by default
10 Shawntell 0 6 LohaWarpe 6 win by default
1 Nikana 6 0 fer789 4
2 Cielo Day 6 0 FeveredNickel 3 win by default

Round 2

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
4 fer789 6 0 Andrei-- 5
3 FeveredNickel 6 0 LohaWarpe 6
1 Nikana 6 0 kei101895 8 win by default
2 Cielo Day 6 0 Shawntell 10 win by default
5 Andrei-- 6 0 LackPoints 7 win by default
6 LohaWarpe 6 0 Keishii 8 win by default

Round 1

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
8 kei101895 5 0 Keishii 9 win by default
7 LackPoints 0 5 Shawntell 10 win by default

Qualifiers

Detailed results for this round are found via this link

Ruleset

Game modes and scoring format

  • The tournament will host the following game modes: osu!, osu!taiko, osu!catch, osu!mania 4K, and osu!mania 7K. In addition, the tournament will use Score v2 as its scoring format. This requires players to play on the following osu! Builds: Stable (Latest), Beta, and Cutting Edge.

Tournament formats

  • The osu! division will adopt a Qualifier Round (explained below) in order to reduce the field into 32 players which will then be subjected to a single elimination bracket. Seeding for this division will be based on qualifier results.
  • The osu!taiko division will be subjected to a double elimination bracket. Seeding for this division will be based on Performance Points as of 2018-11-03 (18:00 UTC+8).
  • The osu!catch division will adopt a Qualifier Round (explained below) and will be subjected to a 16-player double elimination bracket. Seeding for this division will be based on qualifier results.
  • Both osu!mania 4K and osu!mania 7K divisions will adopt a Qualifier Round (explained below) in order to reduce the field to 16 players. Players who advance will be subjected to a double elimination bracket. Seeding for this division will be based on qualifier results.

Mods used in the tournament

osu!

  • Rules for mod usage are indicated below. The mod will be applied if the beatmap chosen is included in a specific category in the mappool.
    • NoMod - No mod is to be used at all for the beatmap.
    • HR (HardRock) - The HardRock mod will be used by both participants if the map chosen falls into the Hard Rock category of the mappool.
    • HD (Hidden) - The Hidden mod will be used by both participants if the map chosen falls into the Hidden category of the mappool.
    • DT (DoubleTime) - The DoubleTime mod will be used by both participants if the map chosen falls into the Double Time category of the mappool.
    • FreeMod - Both contestants must use either Hidden or Hard Rock mods if the map chosen falls into the FreeMod category of the mappool.

osu!taiko

  • Rules for mod usage are indicated below. The mod will be applied if the beatmap chosen is included in a specific category in the mappool.
    • NoMod - No mod is to be used at all for the beatmap.
    • HR (HardRock) - The HardRock mod will be used by both participants if the map chosen falls into the Hard Rock category of the mappool.
    • HD (Hidden) - The Hidden mod will be used by both participants if the map chosen falls into the Hidden category of the mappool.
    • DT (DoubleTime) - The DoubleTime mod will be used by both participants if the map chosen falls into the Double Time category of the mappool.
    • FreeMod - Both contestants must use either Hidden or Hard Rock mods if the map chosen falls into the FreeMod category of the mappool.

osu!catch

  • Rules for mod usage are indicated below. The mod will be applied if the beatmap chosen is included in a specific category in the mappool.
    • NoMod - No mod is to be used at all for the beatmap.
    • HR (HardRock) - The HardRock mod will be used by both participants if the map chosen falls into the Hard Rock category of the mappool.
    • HD (Hidden) - The Hidden mod will be used by both participants if the map chosen falls into the Hidden category of the mappool.
    • DT (DoubleTime) - The DoubleTime mod will be used by both participants if the map chosen falls into the Double Time category of the mappool.
  • The use of HD (Hidden) is permitted when the map being picked is in the HR (Hard Rock) or DT (Double Time) bracket.

osu!mania

  • For both osu!mania 4K and 7K, the tournament will assume the osu!mania FreeMod rule. This permits the usage of HD (Hidden), FI (FadeIn), or FL (Flashlight) during a pick.

Eligibility and registration

General qualifications

  • Players who currently have the Philippine Flag on their profile or players who do not have the Philippine Flag on their profiles but can present a proof of their Philippine Citizenship to the staff are the only ones allowed to join the tournament, regardless of rank on the game mode they are participating in. There is no requirement for the player to understand the Filipino Language as a whole in order to be permitted.
  • Staff Members who are not part of the Executive Committee and the Mappool Selectors are permitted to join the tourney.
  • Thirty-two (32) slots are initially opened for each tournament during the registration period. Players are required to sign a registration form to be accepted in the shortlist, and will be seeded according to a criteria that is to be decided by the tournament organizers as they see fit. Additional slots may be added to the discretion of the Executive Committee. Players are allowed to join ANY of the five tournaments.
  • The tournament staff has the right to revoke a player's registration if there is enough evidence against them.

Restrictions for osu!

Restrictions for osu!mania 4K

  • 4K Division Quarterfinalists of the osu!Philippines Holiday Friendlies 2017 and the osu!Philippines Summer Tournament 2018 are not allowed to join the 4K tournament.
  • Members (former and current) of the Philippine Team on the osu!mania 4K World Cup are not allowed to join the 4K Tournament.
  • Players not allowed to join the osu!mania 4K tournament are allowed to join the other four tournaments as they see fit.

Qualifier round

osu!

  • All players that enter the tournament are obliged to play in the qualification round in order to cut down to participants to thirty-two (32) players. This round will also serve as the division's seeding phase.
  • Players are scheduled alongside each other to play a mini-pool of 5 maps twice in a multiplayer room. This mini-pool consists of two NoMod maps, one Hidden map, one Hard Rock map, and one Double Time map. All players are obliged to play ALL of the maps during the qualifiers as failed scores will still count. In case a player appears late on his schedule, they will be allowed to catch up after the rest of the beatmaps have been played, but if the second iteration has started, the player will not be allowed to join anymore and must arrange a reschedule before the set match deadline for the weekend.
  • The room name format is as follows: oPHF18: (Standard Group X). The rooms are made ten minutes prior to the schedule and the referees are obliged to invite you, the player, to the qualifier room at that time. There will be no warm-up phase during the qualifiers so it is asked of the player to prepare by themselves.
  • Players are to be ranked according to the total of their best attempts during their qualifying run. Top 32 players advance to the bracket stage, and the rest are eliminated.
  • Use of FreeMod in the qualifying round is not permitted.
  • In the event that there are insufficient players to fill in the qualifying slots, the remaining slots will be given to players who were not able to play according to their ranks. Players who have played during the qualifiers will still keep their seeding priority.

osu!catch

  • All players that enter the tournament are obliged to play in the qualification round in order to cut down to participants to sixteen (16) players. This round will also serve as the division's seeding phase.
  • Players are scheduled alongside each other to play a mini-pool of 5 maps twice in a multiplayer room. This mini-pool consists of two NoMod maps, one Hidden map, one Hard Rock map, and one Double Time map. All players are obliged to play ALL of the maps during the qualifiers as failed scores will still count. In case a player appears late on his schedule, they will be allowed to catch up after the rest of the beatmaps have been played, but if the second iteration has started, the player will not be allowed to join anymore and must arrange a reschedule before the set match deadline for the weekend.
  • The room name format is as follows: oPHF18: (Catch Group X). The rooms are made ten minutes prior to the schedule and the referees are obliged to invite you, the player, to the qualifier room at that time. There will be no warm-up phase during the qualifiers so it is asked of the player to prepare by themselves.
  • Players are to be ranked according to the total of their best attempts during their qualifying run. Top 16 players advance to the bracket stage, and the rest are eliminated.
  • Use of FreeMod in the qualifying round is not permitted.
  • In the event that there are insufficient players to fill in the qualifying slots, the remaining slots will be given to players who were not able to play according to their ranks. Players who have played during the qualifiers will still keep their seeding priority.

osu!mania 4K and 7K

  • All players that enter the tournament osu!mania 4K and 7K divisions are obliged to play in the qualification round in order to cut down to participants to sixteen (16) players, or as registration numbers may see fit. This round will also serve as the division's seeding phase.
  • Players are scheduled alongside each other to play a mini-pool of 4 notecharts twice in a multiplayer room. The notecharts are specially-made for the qualifying round of the tournament and are only uploaded minutes before the Qualifier pools are revealed. All players are obliged to play ALL of the notecharts during the qualifiers as failed scores will still count. In case a player appears late on his schedule, they will be allowed to catch up after the rest of the notecharts have been played, but if the second iteration has started, the player will not be allowed to join anymore and must arrange a reschedule before the set match deadline for the weekend.
  • The room name format is as follows: oPHF18: (<4K/7K> Group X). The rooms are made ten minutes prior to the schedule and the referees are obliged to invite you, the player, to the qualifier room at that time. There will be no warm-up phase during the qualifiers so it is asked of the player to prepare by themselves.
  • Players are to be ranked according to the weighted average of their Score Rating on each notechart. This is to take into consideration the variation created by the difficulty spread of the pools, and will pool players according to their overall performance. Top 16 players advance to the bracket stage, and the rest are eliminated.
  • Players are allowed to use only Hidden (HD), Fade In (FI), and Flashlight (FL) if they wish to use mods.
  • In the event that there are insufficient players to fill in the qualifying slots, the remaining slots will be given to players who were not able to play according to their ranks. Players who have played during the qualifiers will still keep their seeding priority.

Match proper

Preparation

  • The referees will prepare the match room ten (10) minutes prior to the match schedule. It is the referee's obligation to inform the players about this and be invited to the room. If the player does not respond within this time period, the player is forcibly moved at the actual match schedule.
  • The room name format for the three tournaments is: oPHF18: (Player 1) vs (Player 2)
  • Defaulting time is ten (10) minutes directly after the actual match schedule. The player who fails to appear in the match within that time period will be considered as a no-show and the player inside the room already will be declared the winner. If both players do not appear, the player with the higher seed will be considered the winner.
  • It is asked of the players to allow non-friend PM's in order for the invites to arrive.

Warm-up phase

  • Each Player is allowed to select warm-up charts for them to play in the room in whatever purpose they have. These must be uploaded to the osu! servers and have less than four (4) minutes of drain time. Warm-ups that contain questionable content (as defined by the osu! Community Rules) will be disallowed.

Bans and picks

  • After the warm-up phase, the players will proceed to use the !roll command on the multiplayer chat. The player with the lower !roll score will ban a notechart from the pool first, and the player with the higher !roll score will place his own ban next, and immediately, his/her first pick. This means that there will be only one (1) ban from each player.

Match format

  • Players will alternate picks until a match winner is determined. This will be in a Best-of-X series with the formats listed as follows:
    • Match week 1: Best-of-9 (First to 5)
    • Match week 2: Best-of-11 (First to 6)
    • Match week 3: Best-of-11 (First to 6)
    • Match week 4: Best-of-13 (First to 7)
    • Match week 5: Best-of-13 (First to 7)
  • For osu!, the players are prohibited from consecutively picking maps from the same mod bracket on their turn to pick.
  • If it so happens that the scores of the two players on a pick are tied, the pick will be nullified. The player who picked the nullified beatmap will be permitted to do a re-pick (of another beatmap), or a replay of the nullified beatmap.
  • In case the players are tied at match point, for example, a 3-3 on a Best-of-7 match, the players will proceed to play the Tiebreaker chart of the pool.

Mappools and their construction

  • Each round has its own mappool, with increasing difficulty as the tournament progresses. For osu! and osu!catch, the mappool is made to accomodate the mods to be used as explained in their respective sections in these rules.
  • For osu!mania 4K and 7K, the mappool is made to accomodate enough for a double match point, one ban per player, an ignored pick, and the tiebreaker.
  • The Loser's Bracket Finals will be played using the Finals week 2 mappool of the respective game modes.

Rescheduling

  • Players are allowed to reschedule their matches as long as their opponent have a mutual agreement on this arrangement, and is made before the Thursday prior to the match. This is for the staff to be able to adjust their general schedules for the round, including the streams. If the arrangement is made after the set deadline, the match will still be rescheduled, but there is no assurance that it will be streamed.
  • For reschedules made after the deadline, the staff will only consider this if given a valid reason (academics, sickness, family matters) with proof.

Disconnections

  • In case disconnections happen during a match, the following guidelines are given:
    • If the player disconnects within 10 seconds of the drain time of the pick (the pick is being played), the play will be aborted and will be repeated once the player re-enters, or gets moved into the room.
    • If the player disconnects within 30 seconds of the drain time of the pick, the play will continue BUT it will be decided by both players whether to repeat the play, or the play be counted as part of the scoreboard.
    • If the player disconnects beyond 30 seconds of the drain time of the pick, the play will continue and will be counted as part of the scoreboard.
    • In order to avoid abuse of the system, each player has only one (1) disconnection token per match and is used up once the player does. Any disconnection made after the token is used will be counted as a point for their opponent. (Only applies for disconnections during the play)
    • Players are only given 10 minutes to return to the room upon disconnection. If the player fails to return, the match score will be frozen and will be considered the official result.
    • If the player who leads the score is the one who disconnected, the match will continue, regardless of the player's time of return, and as long as the opponent is present. If the said player fails to return within 30 minutes after disconnection, the player will be disqualified from the match.
    • Situations uncovered by these clauses (stuck at "Waiting for Other Players" screen, Player disconnection a few seconds prior to score submission, etc.) will be decided immediately by the staff on-the-spot.

Player and staff conduct

  • Players are expected to be informed about the Rules and Guidelines of this tournament. In addition, the staff will assure a good experience for the players during the tournament.

Match conduct

  • The Players and staff are expected to adhere to the Rules and Regulations of the osu! Community. If the player's behavior during the match is not tolerable anymore, the staff has the decision whether to terminate the match and freeze at current score, disqualify the player from the match, or disqualify the player in the tournament as a whole. The staff also have the discretion to change the referee of the match, or kick him/her out of the staff based on the same grounds.

Overall conduct

  • The players and staff are expected to not be a douche. If the player is seen to be disconnecting from the match without proper justification, the staff may decide to impose the penalties to their discretion. Also, if the player is in a match that determines the Top 3 of the tournament, regardless of division, and no-shows on that match without proper justification, the player will be deemed disqualified from the tournament as a whole, and the tournament rankings will be adjusted accordingly.
  • If the staff member is the one who's at fault, it is the Executive Committee's decision on which penalties the said staff member faces. This may include suspension or termination from service.
  • In addition, the staff are not accountable if the player is silenced or restricted during the course of the tournament. In case of the former, the silence duration will be considered as either the defaulting time, or disconnection time. Thus, if the silence lasts for more than 10 minutes, the said player is deemed to have lost the match by default.

Updates and concerns

  • Most of the major updates regarding the tournament will be posted on the discussion thread. All concerns and questions regarding the tournament may be posted on the thread, or via the osu!Philippines Facebook Group.