hello :> i know hitsounds are WIP but can you, when you change them, please reduce the amount of normal hitwhistles in these sections 03:50:678 (1) - , 01:04:204 (1) -, 02:32:817 (1) - a bit? many ears would thank you :pray:
falls du irgendwann mal jemals die map updaten solltest, hier ist die drehrichtung falsch 01:45:928 (1,1) - für den runden slider
i told you to change all of them to white tick if you do :gurrr: didnt know you cant think of that one yourself :-)
id love to keep chriz cuz i actually did start mapping under that name with also ranked participation
@matte yeah correctly it should be on the yellow tick (and i did try it out) but due to surrounding density starting on yellow seems misleading to the general idea (and tapping) of the section, hence keeping the red tick snapping :(
since idea is to move inwards i ctrl g'd the things that didnt point outwards, so everything does now stack towards the middle. brain seemed to be afk when mapping this
Gentlemen, a short view back to the past. Ten years ago, [Natsume Rin] told us ‘take a monkey, place him into the map and he is able to play the map.’ Ten years later, fanzhen told us ‘I had to map my song like a computer, it’s very complicated.’ And fieryrage said that during the testplay – I don’t remember what play - he pressed the wrong circle on the playfield. Question for you both: is Osu mapping today too complicated with twenty and more pattern reading techniques on the map, are you too much under effort, under pressure? What are your wishes for the future concerning the technical difficulty during the maps? Less reading, more? Or less and more clicking with your fingers?