mapped by Kingo
submitted
ranked
This beatmap was ranked on 7 November 2024!
nominated by Okoayu and Kataryn
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00:04:796 - to 00:14:096 - the melody starts to drift off quite a bit at times, so ya could spaced things more accordingly by slowly lowering the spacing
in a way, it is almost doing the opposite (gradually raising the spacing) which feel a bit contradicting to the melody dropping off a lot mid -way into this measure.

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I'm not super sure if I'm understanding this correctly. I assume you're talking about 00:09:000-ish where the melody drifts off quite a bit?
Because I think generally going lower with the spacing from the start to the end of of the section you timestamped seems a bit counterintuitive, especially towards the very end where it leads into the next section

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closing since I personally believe it's fine (?)

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Marked as resolved by Kingo

00:34:796 (1) - uglon overlap with 00:34:196 (13) - . would move 1 a few pixels up

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me when I throw

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00:43:196 (1) - you dropped your schnurrbart

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made me recheck the first two minutes again cause updating right when looking at map, i would like to revoke the praise :C

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01:27:146 (3,4) - spacing should be on 4, no? similar to 01:24:896 (4) - . also 01:29:621 (12,1) - here then spacing aswell.

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01:48:821 (13,1) - if you adjust anything here aswell.

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agree on 01:27:146 (3,4)
On the 1/8 stacks I wouldn't like "space" them but I can unstack them

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01:38:546 (1) - starts on tick d'red

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? I don't think so

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yeah, I still don't see it

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Marked as resolved by Kingo
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thanks for catching that

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01:53:396 (4) - minor thing but ctrl+g, flow felt nicer to me that way
If you want to you can then also nicely change up the following sliders somewhat like this

to have this direction-changing flow similar to 01:34:196 (4,5,6,7)

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I like this. I think I initially wanted to do this but struggled with the exact patterning

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01:54:746 (9,10) - maybe spaced this out a bit more since the melody is fairly distinctive here.

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yeah, probably a good idea 👍

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01:57:296 (1) - I would honestly try to reduce SV on this slider since the sound is like drowning out here, currently it feels too fast. Maybe go like x1.5 like on 01:55:196 (1) as the sound is similar but in reverse.

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makes sense yep

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Marked as resolved by Kingo

02:01:496 (2,3) - maybe nerf a bit

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yep
also kinda had to reverse the 02:01:496 (2) slider cuz otherwise I didn't see a good way to significantly nerf the first one, should be fine I think

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Marked as resolved by Kingo

02:08:096 (5,6,1) - i do think this one doesnt fit visually too well. rest of your visuals all very smooth and roundish, this one hard and rectangle

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did something

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02:16:346 (4) - kinda weak if you give the other similar ones extra emphasis as actives on blue tick.

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02:28:796 (1) - from here on onwards, the same applies. In the section inbetween i can understand since the extra "fluteish" layer is coming in but from here on onwards you should consistently give the extra emphasis for the blue tick, see 02:30:896 (5) - and 02:33:296 (5) - missing it, the other ones are fine due to the extra incoming layers youre focusing on

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02:16:346 (4) - on this I'd tend to disagree, following that squeaky sound on the reverse (similar to 02:01:496 (2)) and overall pushing emphasis on those longer sliders in this small section.

The one's mentioned in the reply are fair though,y ep

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Marked as resolved by Kingo

02:33:596 (1) - the switch to mapping the synth is a bit sudden imo, i couldn't tell what it was following at first - you could place another held slider at 02:32:696 for a smoother transition

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was a little tricky to fit in but I did something!

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02:35:096 (5,6) - maybe make slider two active circles and remove 6. that 1/8 hitcircle feels like an odd overmap and just having sliders in this climax of the kiai feels underwhelming, hence making the slider more active.

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true, I already felt like it was kinda odd to play

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02:56:846 - maybe lower voluem?

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yea I think I forgot

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02:58:496 (1) - could have the sliderend active here due to the clickity clackity sounds youre focusing on with sliders.

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03:03:296 (1) - 03:08:096 (1) -, not a mistake in itself, since you do it consistently for the specific sound, but compared to the rest of the small section

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nah, it's intentional, every second half of these patterns focus on the barrel sound instead since clicky sound is fading out

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03:07:046 (6) - 03:26:246 (4) - Could use the other barrel sound (drum-hitclap2) on these off-beat barrel sounds instead, current one feels super obnoxious even with the low volume

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actually pretty cool

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Marked as resolved by Kingo

03:17:996 (1,2) - dont these more closely line up with 3/8

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mayb doublecheck snapping for these in general lol

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honestly yea 3/8 sounds much more sensible and overall more fitting, even for the ones that slighty drift offbeat that's probably the better simplification.

Now about the silly 1/7 on 03:41:996 (1,3) - the sliderends which use the 1/7 snap honestly sounds fine as is to me but I'm a little unsure about where the 3 slider begins. Sounds noticably off to me, but pushing it back makes it worse playability-wise

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hi, i was asked to post opinion here so yea these are 1/3

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you can hear in the song, the grouping divides the measure into 3 equal parts indicating 1/3 rhythm

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I'll check this again tomorrow :) tysm for chipping in!

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i think they're not equal at all

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yea after listening to it again and trying out a few different things, MAYBE it was intended as 1/3 rhythm, but those sounds shift so much that 3/8 genuinely just sounds better to me 🤷

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i agree with sebas here, to me it both sounds like 1/3 in the song and feels better when mapped as 1/3

not much of a way i can argue this other than literally going into an audio editor, slowly dragging the playhead, and marking the spots where i can first hear each note so i can visually test that they're evenly spaced (so that's what i did)

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1/3 it is I suppose ✨
Thanks everyone for your thoughts!

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Marked as resolved by Kingo

03:32:996 (1) - wouldn't it make more sense to snap this on 03:33:746? It's the last distinct sound (other than percussive elements, but you're clearly not following them here) where it would make sense to end this spinner.

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makes more sense ye

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Marked as resolved by Kingo

04:11:996 (1) - I think this big circular bit on this slider looks a little goofy, maybe make the tail a bit longer instead to have some nicer visuals

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sure I guess, since you were so nice to send it to me on discord as well lmfao

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04:28:196 (7) - understandable you have a reverse slider here but its a bit weak in emphasis when you placed the most highlighting onto 04:28:496 these sounds in previous patterns with both an active element and higher spacing, see 04:22:496 (1,2,3) - 04:03:296 (1,2,3) - . same applies for 04:08:696.

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that melody drowns out there so much that I'd much rather follow that sound that sounds like you put tension on a rubber band and then pull on it lol

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Marked as resolved by Kingo

04:55:196 (1) - why is SV on this one so high? dont hear anything audible to justify the spacing, also no incoming layer to have 04:55:046 being skipped as an active

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strings similar to 02:02:396 (1)

Can't really shorten it to be 1/4 either because then there's not really a point in having a slider here at all

04:55:046 is passive because active with everything happening before this it plays kinda badly and to put more focus on 04:55:196 (1)

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05:06:596 (4) - maybe making this a circle followed by a gap could be cool to differentiate this louder snare from other sounds that are mapped with long sliders

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cool idea, I like it :)

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Marked as resolved by Kingo

05:11:396 (1) - feel like u can keep the 3.0x sv on this, the momentum increase on 05:10:796 (2) fits well with the cool final buildup in the song and itd be nice to keep carrying that until 05:11:996

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oh yeah sure!

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