00:04:796 - to 00:14:096 - the melody starts to drift off quite a bit at times, so ya could spaced things more accordingly by slowly lowering the spacing
in a way, it is almost doing the opposite (gradually raising the spacing) which feel a bit contradicting to the melody dropping off a lot mid -way into this measure.
I'm not super sure if I'm understanding this correctly. I assume you're talking about 00:09:000-ish where the melody drifts off quite a bit?
Because I think generally going lower with the spacing from the start to the end of of the section you timestamped seems a bit counterintuitive, especially towards the very end where it leads into the next section
made me recheck the first two minutes again cause updating right when looking at map, i would like to revoke the praise :C
01:27:146 (3,4) - spacing should be on 4, no? similar to 01:24:896 (4) - . also 01:29:621 (12,1) - here then spacing aswell.
agree on 01:27:146 (3,4)
On the 1/8 stacks I wouldn't like "space" them but I can unstack them
01:53:396 (4) - minor thing but ctrl+g, flow felt nicer to me that way
If you want to you can then also nicely change up the following sliders somewhat like this
to have this direction-changing flow similar to 01:34:196 (4,5,6,7)
01:57:296 (1) - I would honestly try to reduce SV on this slider since the sound is like drowning out here, currently it feels too fast. Maybe go like x1.5 like on 01:55:196 (1) as the sound is similar but in reverse.
yep
also kinda had to reverse the 02:01:496 (2) slider cuz otherwise I didn't see a good way to significantly nerf the first one, should be fine I think
02:08:096 (5,6,1) - i do think this one doesnt fit visually too well. rest of your visuals all very smooth and roundish, this one hard and rectangle
02:16:346 (4) - kinda weak if you give the other similar ones extra emphasis as actives on blue tick.
02:28:796 (1) - from here on onwards, the same applies. In the section inbetween i can understand since the extra "fluteish" layer is coming in but from here on onwards you should consistently give the extra emphasis for the blue tick, see 02:30:896 (5) - and 02:33:296 (5) - missing it, the other ones are fine due to the extra incoming layers youre focusing on
02:16:346 (4) - on this I'd tend to disagree, following that squeaky sound on the reverse (similar to 02:01:496 (2)) and overall pushing emphasis on those longer sliders in this small section.
The one's mentioned in the reply are fair though,y ep
02:33:596 (1) - the switch to mapping the synth is a bit sudden imo, i couldn't tell what it was following at first - you could place another held slider at 02:32:696 for a smoother transition
02:35:096 (5,6) - maybe make slider two active circles and remove 6. that 1/8 hitcircle feels like an odd overmap and just having sliders in this climax of the kiai feels underwhelming, hence making the slider more active.
02:58:496 (1) - could have the sliderend active here due to the clickity clackity sounds youre focusing on with sliders.
03:03:296 (1) - 03:08:096 (1) -, not a mistake in itself, since you do it consistently for the specific sound, but compared to the rest of the small section
03:07:046 (6) - 03:26:246 (4) - Could use the other barrel sound (drum-hitclap2) on these off-beat barrel sounds instead, current one feels super obnoxious even with the low volume
honestly yea 3/8 sounds much more sensible and overall more fitting, even for the ones that slighty drift offbeat that's probably the better simplification.
Now about the silly 1/7 on 03:41:996 (1,3) - the sliderends which use the 1/7 snap honestly sounds fine as is to me but I'm a little unsure about where the 3 slider begins. Sounds noticably off to me, but pushing it back makes it worse playability-wise
you can hear in the song, the grouping divides the measure into 3 equal parts indicating 1/3 rhythm
i agree with sebas here, to me it both sounds like 1/3 in the song and feels better when mapped as 1/3
not much of a way i can argue this other than literally going into an audio editor, slowly dragging the playhead, and marking the spots where i can first hear each note so i can visually test that they're evenly spaced (so that's what i did)
03:32:996 (1) - wouldn't it make more sense to snap this on 03:33:746? It's the last distinct sound (other than percussive elements, but you're clearly not following them here) where it would make sense to end this spinner.
04:28:196 (7) - understandable you have a reverse slider here but its a bit weak in emphasis when you placed the most highlighting onto 04:28:496 these sounds in previous patterns with both an active element and higher spacing, see 04:22:496 (1,2,3) - 04:03:296 (1,2,3) - . same applies for 04:08:696.
04:55:196 (1) - why is SV on this one so high? dont hear anything audible to justify the spacing, also no incoming layer to have 04:55:046 being skipped as an active
strings similar to 02:02:396 (1)
Can't really shorten it to be 1/4 either because then there's not really a point in having a slider here at all
04:55:046 is passive because active with everything happening before this it plays kinda badly and to put more focus on 04:55:196 (1)
05:11:396 (1) - feel like u can keep the 3.0x sv on this, the momentum increase on 05:10:796 (2) fits well with the cool final buildup in the song and itd be nice to keep carrying that until 05:11:996