GeneralThat video does not look like a video to me. It actually looks very weird and unfitting. I don't like it.
EasyYou got to keep your spacings in check. You need to be careful when using grid snap on, because it will create spacing differences. I would have mentioned more suggestions, but I didn't want to interfere with your style of mapping. Get more mods for this.
Here's some parts.
00:03:967 (1) - Move to x 117 (currently 116) that is better centered. also I should not that the last point is a bit low for perfect symmetry. If you wanted perfect, last point should be moved to y 108
00:04:919 (1,2) - While you're fixing that, fix this. This is even more off center, and isn't even centered with the first slider. It's also not symmetrical. When you have a slider that has a endpoint that is not in the center of it, using reverse selection will create a slider with a point centered at the end. So when you're creating mirrors, make sure the result is symmetrical due to this conversion. It would be a good habit, to try reverse selecting your sliders to start, just so their end points are in the proper place.
http://osu.ppy.sh/ss/559374 <avoid making mirrors with sliders that have points like this. I suggest recreating a mirror with better slider points. Also it's possible to mirror while having more consistent spacing. You may have to sacrifice some spacing somewhere, to get a better spacing overall.
http://osu.ppy.sh/ss/559380 Have the code
216,108,3967,2,0,P|256:100|299:108,1,80,0|4,0:0|0:0,0:0:0
382,156,4919,6,0,B|341:197|278:214,1,120
230,214,5871,2,0,B|167:197|126:156,1,120
How to enter code:
File/ Open .osu in notepad
Leave editor
Go to HitObjects and replace the first three lines with these.
Save.
If you don't like the 1.26 snap right off, just move the sliders over a little until the spacing is back to 1.23.
00:10:872 (3,4) - Consider 1.22/23 (for better readability- not 100% sure though- slow sliders are getting to me)
00:12:538 (1,2) - Sliders don't go that well together. first, the sliders use different curves, but the design feels like both curves should look roughly the same. second the angle is slightly off.
http://osu.ppy.sh/ss/559397 The positions may not be perfect, but generally the feel I think this part needs. the wide curve pattern may be a little bland. you might want to go with a more involved pattern with varied angles.
00:33:491 (4,1,2) - Spacing should be more consistent here.
00:35:872 (3,4) - Maybe map this closer to the vocals, It just sounds empty, and then the vocal starts while the slider has already started. it just makes me think that both of these should be 1/2th forward. or even better you could skip 00:36:109 - (have all the notes be on white ticks instead)?
01:17:300 (1,1,1) - I'm not so sure about this. Seek alternate opinions.
NormalI would prefer that the patterns be more consistent and reflect a certain mapping approach. It felt quite ambiguous to me. I don't really like the song though, it probably contributed to my not liking of the map too.
00:05:157 (2) - Hitbursts obscure this. It looks cluttered.
00:17:300 (2,3,4) - I'm not so sure about this. It plays weird to me. Make the spacing equal, it will at least get rid of that as a factor. Okay. i think it's the gaps in the beat that are screwing me up.
http://osu.ppy.sh/ss/559434 Ignore the placement and look at the timeline. that plays more naturally to me.
00:30:157 (1,2,3) - Any particular reason for the spacing gap here? you know maybe you should delete 2, so that you can create a symmetry pattern.
http://osu.ppy.sh/ss/559438 <looks better than a 1/2th pitch IMO.
00:44:324 (2) - Not the best position, try moving to x 240 y 264 and fix the spacing.
00:44:919 (3,4) - Blankets aren't aligned right. One part of the slider shouldn't be closer than other part of the slider.
00:48:134 (3,4,5,6) - Too random for a ranked map IMO. Make sure your patterns do not have random angles in them. The approaches and the slider designs all should feel right and planned. If it looks random, it's going to feel random. I suggest using softer transitions that use a less diverse range of slider angles, and the transition across the gap is properly aligned.
00:58:253 (1,2) - Not a great transition. 2 looks too close to 1.
01:09:681 (1) - Isn't centered
01:11:586 - Speed changes here feel gimmicky to me. also i feel like there's no link in the patterns. each slider usage feels random and distance from the previous slider. you use one slider, then repeat slider, then a different shaped slider, then a repeat slider, then another different shaped slider. although not really a requirement I would prefer if there was less random pattern switching in this. I would like each pattern to flow seamlessly into the next pattern. right now it just seems that each individual pattern is isolated, and it just transitions into the next completely isolated pattern. this isn't just this part of the difficulty, the whole map reflects this kind of disconnection.
01:11:884 (1,1) - Spacing is different than previous transition?
01:15:693 (1,1) - ^
01:21:110 (1) - Curvy part of this doesn't really match the curve of the next slider. Adjust so that they use the same curve.
http://osu.ppy.sh/ss/55946101:28:968 (3,4,5,1) - Make less random?