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KOKIA - Tatta Hitotsu no Omoi (TV Size) [Osu|Taiko]

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Topic Starter
aonkub555

JUDYDANNY wrote:

Hello~ aonkub~ , Nardo~~ :3
Here's a Taiko Mod via My Takio Moding Queue
I am glad if it becomes helpful. :)

[first, and General]

  • My mod is for suggetions. if you dont like, ignore please.
    ~Taiko~
    d is Red Note.
    k is Blue Note.
    and, D , K is Big Notes .. d,k.
  1. Timings
    Make Same...? Sampleset ...


    “+ ?” is I like pattern (※example→ add? , remove?)
[Nardo's Muzukashii]
  1. 00:39:588 (58,59,60,61,62) – 58 →delete … and 60~62 →ddk? or kkk?
  2. 01:08:397 (74,75,76,77) – ddk? or kkk?
  3. 00:45:303 (79) – k cause hearing vocal and little being able to follow 00:45:541 (80) – hihat? (High pitch drums)
  4. 01:10:064 (82) – k is the best follow anything
  5. 01:25:540 (132) – K? if you like….
[Oni]
  1. 00:28:168 (20) – d?
  2. 01:09:834 (65,66) – kd?
  3. 01:16:977 (103,104,105,) –
    kkdk is better cause 01:16:738 (102,103,104) – slur hearing vocal .(same 01:01:500 (21,22,23) - )
    and...
  4. 00:55:667 (41) – delete? …or if you like , move ? to 00:56:143 –
  5. 01:05:191 (41) -^
    (these moving suggestion makes to (more) impress
    1st pharse 1/4streams 00:49:358 (9) - ~ →dd~~,
    2nd pharse 1/4streams 00:56:977 (49) - ~ → kk~~
    3rd ~~ →d~~~)

That’s all! I thank you for reading it through ;)
Good Luck! :D

thank you for modding JUDYDANNY~
Nardoxyribonucleic

JUDYDANNY wrote:

Hello~ aonkub~ , Nardo~~ :3 Hello JuDa~~ :3
Here's a Taiko Mod via My Takio Moding Queue
I am glad if it becomes helpful. :)

[first, and General]

  • My mod is for suggetions. if you dont like, ignore please.
    ~Taiko~
    d is Red Note.
    k is Blue Note.
    and, D , K is Big Notes .. d,k.
  1. Timings
    Make Same...? Sampleset ...


    “+ ?” is I like pattern (※example→ add? , remove?)
[Nardo's Muzukashii]
  1. 00:39:588 (58,59,60,61,62) – 58 →delete … and 60~62 →ddk? or kkk? retained 58, 60~62 changed to ddk
  2. 01:08:397 (74,75,76,77) – ddk? or kkk? changed to kkk
  3. 00:45:303 (79) – k cause hearing vocal and little being able to follow 00:45:541 (80) – hihat? (High pitch drums) Good.
  4. 01:10:064 (82) – k is the best follow anything fixed
  5. 01:25:540 (132) – K? if you like…. no change

That’s all! I thank you for reading it through ;)
Good Luck! :D
Thanks for your mod~ :)
http://puu.sh/5jMKB
lkx_Shore
[General]
Hi

[Insane]
...this song is so peaceful,but why this map so jump?...sad;-;
00:10:303 (2) - Change into 1/2 slider and add note in 00:10:779 - ?
00:22:692 (10) - you change SV,plz add Nc
00:25:906 - plz beat vocal
00:35:787 (1,2) - don't start in red line here...
00:41:263 (11) - add clap at the slider head
00:47:691 (1,2,3,4,5,6,7,1) - i don't think this is a good pattern,because music is not in high spirits..
00:50:786 (5) - add clap
01:00:786 (5) - don't use reverse slider,and add note in 01:01:143 -
01:03:167 (1) - add clap

[Easy]
use the same distance plz.like 1.0x
00:04:350 (1) - end in 00:05:541 -
00:57:929 (4) - remove finish at the slider head
00:59:358 (1) - add clap at the slider head
01:03:167 (4) - add clap at the slider head,remove clap at the slider tail
01:07:453 (4) - remove finish at the slider head
01:11:738 (4) - add clap

[Normal]
00:43:644 (4,1) - plz don't overlap

[Habi's Hard]
00:01:255 - add note here?
00:54:834 (4) - end in 00:55:310 - and add note in 00:55:548 - ?
01:10:310 (5) - same ^
01:17:691 (3) - ^

[Other]
hope it helpful with you
Goodluck
Topic Starter
aonkub555
Thank you for modding~ lkx_Shore

yeah, this song is very peaceful and sadly so until hard to make fun , consist scene animation have action shooting , then i try to make it excite :)
regenz
:) IRC mod
SPOILER
16:01 aonkub555: หวัดดีคับคุณregenz ช่วยม็อดแมพให้ได้ไหมคับ
16:01 regenz: ตอนนี้ยังไม่ว่างเลยอะครับ
16:01 regenz: เพลงไหนหรอ
16:02 *aonkub555 is listening to [http://osu.ppy.sh/b/231775 KOKIA - Tatta Hitotsu no Omoi (TV Size)]
16:02 aonkub555: นี่อะ
16:02 regenz: คนทำฮาดนี่ฝรั่งเปล่า
16:03 aonkub555: น่าจะเกาหลีมั้ง
16:03 regenz: ตอนนี้ยังไม่ว่างนะเดี๋ยวทำอย่างอื่นอยู่เดี๋ยวเสร็จแล้วจะดูให้
16:04 aonkub555: ไม่เป็นไรคับ
17:14 regenz: กินข้าวก่อนนะเดวดูให้
17:14 aonkub555: ok~
17:32 aonkub555: รอแปบนะครับ เดี๋ยวผมอัพโหลดแมพแปบนะครับ ตะกี้เพิ่งเห็นคนมาม็อดให้
17:33 regenz: ได้ๆๆ
17:33 regenz: ถ้ามีแก้ไฟล์ในเพลง
17:33 regenz: บอกนะต้องรีโหลด
17:46 regenz: เสร็จยังอัพเเดท
17:50 aonkub555: อัพเดทไม่ได้เลยอะ มันค้างที่creating preview
17:50 aonkub555: = =
17:51 regenz: เดวลองก่อนนะ
17:51 aonkub555: เห็นว่าเวิพล่มยุอะ
17:51 aonkub555: ได้ๆ
17:53 regenz: เป็นเหมือนกัน
17:57 regenz: ไม่ได้กันหลายคนเลย
17:57 regenz: ม๊อดก่อนได้เปล่า
17:57 regenz: หรือยกยอด
17:57 aonkub555: ok~
17:57 regenz: รอเซิฟดีก่อน
17:58 aonkub555: ถ้าอัพเดทแล้วมาดูให้อีกได้ป่าว
18:01 regenz: โดดน่าเกลียดจริงๆ
18:02 regenz: เล่นไม่ได้หรอก Ar7
18:05 aonkub555: ตรงไหนที่น่าเกลียดล่ะ
18:05 regenz: แทบทั้งหมดเลยอะ
18:05 regenz: คือ overmap โคตรๆๆๆๆๆๆ
18:06 regenz: ถ้าจะเอาแนวนี้จริงๆยังไงก็ต้อง AR9
18:06 regenz: ar 7 เล่นไม่ได้แน่นอน
18:08 regenz: โดดเยอะ แล้ว AR 7 ตาจะลาย
18:08 aonkub555: ผมว่าar9นี่ไม่ไหวมากกว่าอะ มันมองไม่ทันเลย
18:08 aonkub555: โฟล่ไวเกิน
18:08 aonkub555: โผล่
18:08 regenz: หรอ ar9 ผ่านนะ
18:08 regenz: แต่ ar7 ตาย
18:09 aonkub555: กำ= = ผมว่าเพ่โหดเกินไปแล้วอะ
18:09 regenz: โห
18:09 regenz: กากแล้วนะ
18:10 regenz: อ้อ
18:10 regenz: สำคัญเลย
18:10 regenz: เสียง hitsound เบาเกินนะ
18:10 regenz: กดแล้วไม่ออกอะไรเลย
18:11 aonkub555: ปรับเป็นเท่าไหร่ดีล่ะ
18:12 regenz: เดี๋ยวนะกำลังลอง
18:12 regenz: วางโน๊ต
18:14 regenz: ุ65 อย่างต่ำ
18:15 regenz: เดี๋ยวจะให้ใส่เสียงกลองเพิ่ม
18:15 regenz: ทำ custom hitsound เป็นไหม
18:15 aonkub555: ไม่เป็นอะ
18:15 regenz: โอเค
18:15 regenz: เดี๋ยวสอนให้
18:16 regenz: แปปนึงนะ
18:16 aonkub555: ที่มันต้องหาไฟล์เสียงรึป่าวปะ
18:16 regenz: อาแค่ท่อนฮุคนี่แหละ
18:16 regenz: ใช่
18:16 regenz: เดี๋ยวหาให้
18:23 regenz: http://puu.sh/5jT70.rar
18:23 regenz: โหลดแล้ว
18:23 regenz: เเอาไฟล์
18:24 regenz: ไปใส่ไว้ที่โฟลเดอร์นะ
18:25 aonkub555: โฟร์เดอร์ของแมพเหรอ
18:25 regenz: ใช่
18:25 regenz: ที่ใส่พวก สกินน่ะ
18:25 regenz: http://puu.sh/5jTag.png ยัดลงไปในรูปเลย
18:25 regenz: เอา ไฟล์ rar ออกด้วย (ลืม)
18:27 aonkub555: ok ใส่ละ
18:27 regenz: http://puu.sh/5jTdA.png
18:27 regenz: ปรับเสียงตรงที่มีรูปดาวนะ
18:28 regenz: เอาเป็น 95 เปอ
18:28 regenz: แล้ว ไปเลือก sample set ให้เป็น custom 2
18:29 regenz: เสร็จละบอก
18:30 aonkub555: เลือกsample setอันไหนล่ะ normal soft drum
18:30 regenz: soft
18:31 regenz: ตามรูป
18:31 regenz: แล้วเลือกช่อง 2
18:31 aonkub555: เรียบร้อย
18:31 regenz: แล้วใส่เสียงนะ
18:31 regenz: แคลป
18:31 regenz: ให้ใส่ ที่ บีท 2 4 ของห้องเพลง
18:31 regenz: http://puu.sh/5jTlN.jpg
18:32 regenz: เส้นขาวใหญ่คือ 1
18:32 regenz: ขาวเล็ก คือ 2 3 4
18:33 aonkub555: ใส่แคฟขาวเว้นขาวสินะ
18:33 regenz: ใช่
18:33 regenz: ใส่ให้หมดเลยนะ
18:33 regenz: เส้นขาวใหญ่ใส่ เสียงฉาบ
18:33 regenz: ต้องคอยฟังนะ
18:33 regenz: บางทีไม่มี
18:33 regenz: แต่ส่วนมากจะไปลงเส้นนั้น
18:34 regenz: เสียงแคลปเปลี่ยนยังล่ะ
18:35 regenz: 01:08:405 (3,4) - ในกรณีตัวนี้
18:35 regenz: มันวางไม่ได้
18:35 regenz: ไม่ต้องไปใส่นะ
18:35 regenz: ถ้าไปใส่ตรง เส้นฟ้า
18:35 regenz: จะแย่กว่าไม่ใส่
18:35 regenz: 01:09:596 (2) - พวกที่ลงเส้นแดงแบบนี้อย่าลืมเอาเสียงออกด้วย
18:36 aonkub555: เปลี่ยนเป็นเสียงกลองอ่ะ
18:36 regenz: ใช่นั่นแหละถูกแล้ว
18:38 regenz: เสียงนะ
18:39 regenz: เริ่มเพลง ถึง 00:15:303 50
18:39 regenz: เริ่มเพลง ถึง 00:15:303 ห้าสิบ
18:39 regenz: เริ่มเพลง ถึง 00:15:303
18:39 regenz: 50
18:39 regenz: ท่อนฮุค 95
18:39 regenz: นอกนั้น 80
18:41 regenz: เสร็จแล้วบอกนะ
18:42 aonkub555: ไอืม
18:43 regenz: ต่อไปเสียงวิสเทิล
18:43 regenz: เสียงกิ๊กน่ะ
18:43 regenz: เซพดิฟแยกไว้ก่อนนะ
18:43 regenz: เซพแยกไว้เลยเดี๋ยวไม่ถูกใจ
18:50 regenz: มันลากยาวๆๆแก้ทีละหลายๆเส้นได้นะ
18:50 regenz: ไม่ต้องกดทำทีละเส้น
18:50 regenz: มันนาน
18:53 aonkub555: กดตรงไหนอะ แบบนั้น
18:53 regenz: ก็กด คลิกเลือกมาสัก จุด
18:53 regenz: แล้วกด shift
18:53 regenz: ค้าง
18:53 regenz: แล้วคลิกซ้ายไปอีกจุด
18:53 regenz: มันก็จะรวบทุกเเส้น
18:54 regenz: ที่เลือก
18:54 aonkub555: อ่อ
18:54 aonkub555: เข้าใจล่ะ ลืมไปอะ ว่ามีวิธีนี้
18:54 aonkub555: = =
18:54 regenz: ก็ว่านานจัด
18:54 regenz: 55
18:54 aonkub555: โอเค แก้หมดละ
18:56 aonkub555: เพราะงี้แหละ เลยเป็นแมพเปอร์เก่งๆไม่ได้ซักที ทำไปซักพักก็ลืมสูตรหมด = =
18:56 regenz: ทำบ่อยๆ
18:56 regenz: เซพอีกดิฟยัง
18:56 regenz: จะได้ให้คำแนะนำเรื่องเสียง
18:57 regenz: เซพซ้ำเป็น insane 2
18:57 regenz: เเลย
18:57 aonkub555: เซพแล้ว~
18:57 aonkub555: ชื่อดิฟ ฝกดถ
18:58 regenz: ช่วงแรก
18:59 regenz: เสียงมันเงียบๆๆ
18:59 regenz: ที่มีแต่โวคอลน่ะ
18:59 regenz: ใส้ วิสเทิลได้
18:59 regenz: ซอฟ
18:59 regenz: 00:00:541 (1,2,3) - ใส่วิสเทิลที่หัวหมด
18:59 regenz: ใส่ตามไปก่อนนะ
18:59 regenz: ยังไงก็ดิฟทดสอบ
19:00 regenz: 00:02:684 (5) - ใส่หัวกับหาง
19:00 regenz: 00:03:874 (2) - หัว
19:02 regenz: 00:03:874 (2) - ตรงกลางด้วย หางด้วย
19:02 regenz: 00:05:064 (3) - หัวหาง
19:03 regenz: 00:05:541 (4,5,6) - เฉพาะ หัว
19:03 regenz: 00:06:255 (6) - หาง
19:03 aonkub555: ขอโทษครับ ตอนนี้ผมมีเรื่องด่วนต้องออกเกมทันที ถ้ายังไงก็ม็อดไว้ในกระทู้ผมทีนะ ขอบคุณครับ
19:03 regenz: โอเค
ต่อนะ ใส่ตามนี้

00:06:969 (7) -
00:07:207 (8) - หัว
00:07:684 (9) - หัวหาง
00:08:398 (1) - มีอยู่แล้ว
00:08:636 (2,3) -
00:09:112 (4) - หัวหาง
00:10:303 (2) - หัวหาง
00:11:017 (4) - หัวหาง
00:12:684 (2,3) - หัว
00:13:517 (4) - หัว กลาง หาง
00:14:588 (5) -
00:14:826 (6) - หัวหาง

แล้วก็ AR + 1 อย่างต่ำขอ 8 7 เล่นไม่ได้จริงๆเพราะว่า มันช้าไปแล้วโน๊ตเยอะๆ จั้มเยอะๆ มันจะตาลาย

00:22:692 (1) - หลังจากตรงนี้ก็อย่าลืมใส่เสียงแคลปตามที่บอก (เสียงกลอง)
01:25:786 (1) - เพิ่มเส้นเสียงตรงนี้ทำให้ สปินเสียงเบาลง (เท่าไหร่ก็ได้ตามใจ)
ใส่ HabiHolic ใน tags ด้วยนะ ทุกดิฟเลย เพราะมีเกสดิฟ
เท่านี้พอก่อน
Luvdic
Hello, from m4m

[General]

You should check out AIMOD, and fix the issue related to this: http://puu.sh/5k5pS.png all diffs within the same mapset should have the same uninherited timing sections

[Insane]


Overall, pretty inconsistent map, I didnt really enjoyed it. Just a personal opinion, not like you asked for it anyways.

00:14:826 (6) - This slider should end at 00:15:184 -
00:22:692 (1,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5) - What happened to the hitsound of these objects? Please consider adding at least a clap every 2/4 and 4/4 of the rhythm
01:00:786 (5) - The rhythm of this should be similar to this 01:08:405 (3,4) - i have no idea why you mapped it like this.

[Hard]

00:01:731 (1) - This slider should start at 00:01:493 -
00:02:207 - If you do the above, then add a note here

[Normal]

Your chorus in this diff is a bit hard, almost as hard as your hard diff, i would recommend you to tone it down a little bit, and make it more in the middle ground between your hard and easy

00:11:017 (6) - Object offscreen http://osu.ppy.sh/ss/1105978, a big big big no, move it up
01:15:548 (2) - This is also... a bit offscreen, move it a bit more to the right
Topic Starter
aonkub555

regenz wrote:

:) IRC mod
SPOILER
16:01 aonkub555: หวัดดีคับคุณregenz ช่วยม็อดแมพให้ได้ไหมคับ
16:01 regenz: ตอนนี้ยังไม่ว่างเลยอะครับ
16:01 regenz: เพลงไหนหรอ
16:02 *aonkub555 is listening to [http://osu.ppy.sh/b/231775 KOKIA - Tatta Hitotsu no Omoi (TV Size)]
16:02 aonkub555: นี่อะ
16:02 regenz: คนทำฮาดนี่ฝรั่งเปล่า
16:03 aonkub555: น่าจะเกาหลีมั้ง
16:03 regenz: ตอนนี้ยังไม่ว่างนะเดี๋ยวทำอย่างอื่นอยู่เดี๋ยวเสร็จแล้วจะดูให้
16:04 aonkub555: ไม่เป็นไรคับ
17:14 regenz: กินข้าวก่อนนะเดวดูให้
17:14 aonkub555: ok~
17:32 aonkub555: รอแปบนะครับ เดี๋ยวผมอัพโหลดแมพแปบนะครับ ตะกี้เพิ่งเห็นคนมาม็อดให้
17:33 regenz: ได้ๆๆ
17:33 regenz: ถ้ามีแก้ไฟล์ในเพลง
17:33 regenz: บอกนะต้องรีโหลด
17:46 regenz: เสร็จยังอัพเเดท
17:50 aonkub555: อัพเดทไม่ได้เลยอะ มันค้างที่creating preview
17:50 aonkub555: = =
17:51 regenz: เดวลองก่อนนะ
17:51 aonkub555: เห็นว่าเวิพล่มยุอะ
17:51 aonkub555: ได้ๆ
17:53 regenz: เป็นเหมือนกัน
17:57 regenz: ไม่ได้กันหลายคนเลย
17:57 regenz: ม๊อดก่อนได้เปล่า
17:57 regenz: หรือยกยอด
17:57 aonkub555: ok~
17:57 regenz: รอเซิฟดีก่อน
17:58 aonkub555: ถ้าอัพเดทแล้วมาดูให้อีกได้ป่าว
18:01 regenz: โดดน่าเกลียดจริงๆ
18:02 regenz: เล่นไม่ได้หรอก Ar7
18:05 aonkub555: ตรงไหนที่น่าเกลียดล่ะ
18:05 regenz: แทบทั้งหมดเลยอะ
18:05 regenz: คือ overmap โคตรๆๆๆๆๆๆ
18:06 regenz: ถ้าจะเอาแนวนี้จริงๆยังไงก็ต้อง AR9
18:06 regenz: ar 7 เล่นไม่ได้แน่นอน
18:08 regenz: โดดเยอะ แล้ว AR 7 ตาจะลาย
18:08 aonkub555: ผมว่าar9นี่ไม่ไหวมากกว่าอะ มันมองไม่ทันเลย
18:08 aonkub555: โฟล่ไวเกิน
18:08 aonkub555: โผล่
18:08 regenz: หรอ ar9 ผ่านนะ
18:08 regenz: แต่ ar7 ตาย
18:09 aonkub555: กำ= = ผมว่าเพ่โหดเกินไปแล้วอะ
18:09 regenz: โห
18:09 regenz: กากแล้วนะ
18:10 regenz: อ้อ
18:10 regenz: สำคัญเลย
18:10 regenz: เสียง hitsound เบาเกินนะ
18:10 regenz: กดแล้วไม่ออกอะไรเลย
18:11 aonkub555: ปรับเป็นเท่าไหร่ดีล่ะ
18:12 regenz: เดี๋ยวนะกำลังลอง
18:12 regenz: วางโน๊ต
18:14 regenz: ุ65 อย่างต่ำ
18:15 regenz: เดี๋ยวจะให้ใส่เสียงกลองเพิ่ม
18:15 regenz: ทำ custom hitsound เป็นไหม
18:15 aonkub555: ไม่เป็นอะ
18:15 regenz: โอเค
18:15 regenz: เดี๋ยวสอนให้
18:16 regenz: แปปนึงนะ
18:16 aonkub555: ที่มันต้องหาไฟล์เสียงรึป่าวปะ
18:16 regenz: อาแค่ท่อนฮุคนี่แหละ
18:16 regenz: ใช่
18:16 regenz: เดี๋ยวหาให้
18:23 regenz: http://puu.sh/5jT70.rar
18:23 regenz: โหลดแล้ว
18:23 regenz: เเอาไฟล์
18:24 regenz: ไปใส่ไว้ที่โฟลเดอร์นะ
18:25 aonkub555: โฟร์เดอร์ของแมพเหรอ
18:25 regenz: ใช่
18:25 regenz: ที่ใส่พวก สกินน่ะ
18:25 regenz: http://puu.sh/5jTag.png ยัดลงไปในรูปเลย
18:25 regenz: เอา ไฟล์ rar ออกด้วย (ลืม)
18:27 aonkub555: ok ใส่ละ
18:27 regenz: http://puu.sh/5jTdA.png
18:27 regenz: ปรับเสียงตรงที่มีรูปดาวนะ
18:28 regenz: เอาเป็น 95 เปอ
18:28 regenz: แล้ว ไปเลือก sample set ให้เป็น custom 2
18:29 regenz: เสร็จละบอก
18:30 aonkub555: เลือกsample setอันไหนล่ะ normal soft drum
18:30 regenz: soft
18:31 regenz: ตามรูป
18:31 regenz: แล้วเลือกช่อง 2
18:31 aonkub555: เรียบร้อย
18:31 regenz: แล้วใส่เสียงนะ
18:31 regenz: แคลป
18:31 regenz: ให้ใส่ ที่ บีท 2 4 ของห้องเพลง
18:31 regenz: http://puu.sh/5jTlN.jpg
18:32 regenz: เส้นขาวใหญ่คือ 1
18:32 regenz: ขาวเล็ก คือ 2 3 4
18:33 aonkub555: ใส่แคฟขาวเว้นขาวสินะ
18:33 regenz: ใช่
18:33 regenz: ใส่ให้หมดเลยนะ
18:33 regenz: เส้นขาวใหญ่ใส่ เสียงฉาบ
18:33 regenz: ต้องคอยฟังนะ
18:33 regenz: บางทีไม่มี
18:33 regenz: แต่ส่วนมากจะไปลงเส้นนั้น
18:34 regenz: เสียงแคลปเปลี่ยนยังล่ะ
18:35 regenz: 01:08:405 (3,4) - ในกรณีตัวนี้
18:35 regenz: มันวางไม่ได้
18:35 regenz: ไม่ต้องไปใส่นะ
18:35 regenz: ถ้าไปใส่ตรง เส้นฟ้า
18:35 regenz: จะแย่กว่าไม่ใส่
18:35 regenz: 01:09:596 (2) - พวกที่ลงเส้นแดงแบบนี้อย่าลืมเอาเสียงออกด้วย
18:36 aonkub555: เปลี่ยนเป็นเสียงกลองอ่ะ
18:36 regenz: ใช่นั่นแหละถูกแล้ว
18:38 regenz: เสียงนะ
18:39 regenz: เริ่มเพลง ถึง 00:15:303 50
18:39 regenz: เริ่มเพลง ถึง 00:15:303 ห้าสิบ
18:39 regenz: เริ่มเพลง ถึง 00:15:303
18:39 regenz: 50
18:39 regenz: ท่อนฮุค 95
18:39 regenz: นอกนั้น 80
18:41 regenz: เสร็จแล้วบอกนะ
18:42 aonkub555: ไอืม
18:43 regenz: ต่อไปเสียงวิสเทิล
18:43 regenz: เสียงกิ๊กน่ะ
18:43 regenz: เซพดิฟแยกไว้ก่อนนะ
18:43 regenz: เซพแยกไว้เลยเดี๋ยวไม่ถูกใจ
18:50 regenz: มันลากยาวๆๆแก้ทีละหลายๆเส้นได้นะ
18:50 regenz: ไม่ต้องกดทำทีละเส้น
18:50 regenz: มันนาน
18:53 aonkub555: กดตรงไหนอะ แบบนั้น
18:53 regenz: ก็กด คลิกเลือกมาสัก จุด
18:53 regenz: แล้วกด shift
18:53 regenz: ค้าง
18:53 regenz: แล้วคลิกซ้ายไปอีกจุด
18:53 regenz: มันก็จะรวบทุกเเส้น
18:54 regenz: ที่เลือก
18:54 aonkub555: อ่อ
18:54 aonkub555: เข้าใจล่ะ ลืมไปอะ ว่ามีวิธีนี้
18:54 aonkub555: = =
18:54 regenz: ก็ว่านานจัด
18:54 regenz: 55
18:54 aonkub555: โอเค แก้หมดละ
18:56 aonkub555: เพราะงี้แหละ เลยเป็นแมพเปอร์เก่งๆไม่ได้ซักที ทำไปซักพักก็ลืมสูตรหมด = =
18:56 regenz: ทำบ่อยๆ
18:56 regenz: เซพอีกดิฟยัง
18:56 regenz: จะได้ให้คำแนะนำเรื่องเสียง
18:57 regenz: เซพซ้ำเป็น insane 2
18:57 regenz: เเลย
18:57 aonkub555: เซพแล้ว~
18:57 aonkub555: ชื่อดิฟ ฝกดถ
18:58 regenz: ช่วงแรก
18:59 regenz: เสียงมันเงียบๆๆ
18:59 regenz: ที่มีแต่โวคอลน่ะ
18:59 regenz: ใส้ วิสเทิลได้
18:59 regenz: ซอฟ
18:59 regenz: 00:00:541 (1,2,3) - ใส่วิสเทิลที่หัวหมด
18:59 regenz: ใส่ตามไปก่อนนะ
18:59 regenz: ยังไงก็ดิฟทดสอบ
19:00 regenz: 00:02:684 (5) - ใส่หัวกับหาง
19:00 regenz: 00:03:874 (2) - หัว
19:02 regenz: 00:03:874 (2) - ตรงกลางด้วย หางด้วย
19:02 regenz: 00:05:064 (3) - หัวหาง
19:03 regenz: 00:05:541 (4,5,6) - เฉพาะ หัว
19:03 regenz: 00:06:255 (6) - หาง
19:03 aonkub555: ขอโทษครับ ตอนนี้ผมมีเรื่องด่วนต้องออกเกมทันที ถ้ายังไงก็ม็อดไว้ในกระทู้ผมทีนะ ขอบคุณครับ
19:03 regenz: โอเค
ต่อนะ ใส่ตามนี้

00:06:969 (7) -
00:07:207 (8) - หัว
00:07:684 (9) - หัวหาง
00:08:398 (1) - มีอยู่แล้ว
00:08:636 (2,3) -
00:09:112 (4) - หัวหาง
00:10:303 (2) - หัวหาง
00:11:017 (4) - หัวหาง
00:12:684 (2,3) - หัว
00:13:517 (4) - หัว กลาง หาง
00:14:588 (5) -
00:14:826 (6) - หัวหาง

แล้วก็ AR + 1 อย่างต่ำขอ 8 7 เล่นไม่ได้จริงๆเพราะว่า มันช้าไปแล้วโน๊ตเยอะๆ จั้มเยอะๆ มันจะตาลาย

00:22:692 (1) - หลังจากตรงนี้ก็อย่าลืมใส่เสียงแคลปตามที่บอก (เสียงกลอง)
01:25:786 (1) - เพิ่มเส้นเสียงตรงนี้ทำให้ สปินเสียงเบาลง (เท่าไหร่ก็ได้ตามใจ)
ใส่ HabiHolic ใน tags ด้วยนะ ทุกดิฟเลย เพราะมีเกสดิฟ
เท่านี้พอก่อน
แก้ตามที่บอกเรียบร้อย ขอบคุณที่ม็อดให้ครับ :) วันนั้นต้องขอโทษจริงๆที่หายไป :o
Topic Starter
aonkub555

Xanandra wrote:

Hello, from m4m

[General]

You should check out AIMOD, and fix the issue related to this: http://puu.sh/5k5pS.png all diffs within the same mapset should have the same uninherited timing sections

[Insane]


Overall, pretty inconsistent map, I didnt really enjoyed it. Just a personal opinion, not like you asked for it anyways.

00:14:826 (6) - This slider should end at 00:15:184 -
00:22:692 (1,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5) - What happened to the hitsound of these objects? Please consider adding at least a clap every 2/4 and 4/4 of the rhythm
01:00:786 (5) - The rhythm of this should be similar to this 01:08:405 (3,4) - i have no idea why you mapped it like this.

[Hard]

00:01:731 (1) - This slider should start at 00:01:493 -
00:02:207 - If you do the above, then add a note here

[Normal]

Your chorus in this diff is a bit hard, almost as hard as your hard diff, i would recommend you to tone it down a little bit, and make it more in the middle ground between your hard and easy

00:11:017 (6) - Object offscreen http://osu.ppy.sh/ss/1105978, a big big big no, move it up
01:15:548 (2) - This is also... a bit offscreen, move it a bit more to the right
thank for modding Xanandra~ sorry for reply late :o

Soon.. i'll find to make normal diff to be easier :)
Topic Starter
aonkub555
Update~
Oriance
Yo, from my Queue.

Easy
Overall I feel that you should tweak the sliders into different patterns. Just seeing it in a straight line doesn't look good in my eyes. Also I feel like you should add a little more space between each note, its too close in my opinion.

Also I am assuming that you are following the vocals.

00:00:541 (1) - Don't really know, but I find the ending of it very awkward. Extend to 00:01:969.
00:04:350 (1) - Sound strange for me, reduce to 00:05:541 if you want.
00:10:064 (2) - Move to 00:10:515
00:15:541 - Very awkward placement, move to 00:16:969 and reduce it to 00:18:874. Then try adding a slider at 00:16:017 to 00:16:493
00:25:072 (4) - Between these long sliders you should add a clap for consistency. PM me In-game if you need help on this
00:26:501 (5) - Hit finish?
00:34:120 - Should do something else other than a slider, it feels out of place.
00:43:168 (4) - Clap on tail
00:44:120 (5) - ^
01:11:262 (3) - Remove hit Finish
01:25:548 - Consider reducing this spinner.

Normal
Is it just me, or is this pretty difficult?
00:02:445 (3) - Move slider to 00:03:398
00:10:064 (4) - Move to 00:10:303 and remove the circle after it.
00:15:541 - Very awkward placement, move to 00:16:969 and reduce it to 00:18:874
00:26:501 - Finish
00:30:311 - ^
00:34:120 - Should do something else other than a slider, it feels out of place.
00:50:310 - In my opinion having a slider speed change is very difficult for beginners. Consider changing it back to normal.
00:56:024 - Remove finish
00:57:929 - Move the slider, having it behind the previous slider is confusing on normal. Also remove the finish.
01:16:977 - Remove Finish
01:17:929 - Finish
01:19:834 - Finish
01:23:643 - Finish

I haven't found anything wrong on Hard except some missing hitsounds, and I can't really do insane. If you want I can do hitsounds on it, but right overall the beatmap seems pretty inconsistent. I wish you good luck though
Topic Starter
aonkub555

Oriance wrote:

Yo, from my Queue.

Easy
Overall I feel that you should tweak the sliders into different patterns. Just seeing it in a straight line doesn't look good in my eyes. Also I feel like you should add a little more space between each note, its too close in my opinion.

Also I am assuming that you are following the vocals.

00:00:541 (1) - Don't really know, but I find the ending of it very awkward. Extend to 00:01:969.
00:04:350 (1) - Sound strange for me, reduce to 00:05:541 if you want.
00:10:064 (2) - Move to 00:10:515
00:15:541 - Very awkward placement, move to 00:16:969 and reduce it to 00:18:874. Then try adding a slider at 00:16:017 to 00:16:493
00:25:072 (4) - Between these long sliders you should add a clap for consistency. PM me In-game if you need help on this
00:26:501 (5) - Hit finish?
00:34:120 - Should do something else other than a slider, it feels out of place.
00:43:168 (4) - Clap on tail
00:44:120 (5) - ^
01:11:262 (3) - Remove hit Finish
01:25:548 - Consider reducing this spinner.

Normal
Is it just me, or is this pretty difficult?
00:02:445 (3) - Move slider to 00:03:398
00:10:064 (4) - Move to 00:10:303 and remove the circle after it.
00:15:541 - Very awkward placement, move to 00:16:969 and reduce it to 00:18:874
00:26:501 - Finish
00:30:311 - ^
00:34:120 - Should do something else other than a slider, it feels out of place.
00:50:310 - In my opinion having a slider speed change is very difficult for beginners. Consider changing it back to normal.
00:56:024 - Remove finish
00:57:929 - Move the slider, having it behind the previous slider is confusing on normal. Also remove the finish.
01:16:977 - Remove Finish
01:17:929 - Finish
01:19:834 - Finish
01:23:643 - Finish

I haven't found anything wrong on Hard except some missing hitsounds, and I can't really do insane. If you want I can do hitsounds on it, but right overall the beatmap seems pretty inconsistent. I wish you good luck though
Hi~ Oriance
in your moded , i agree in some case
and thank you for modding :)
HabiHolic

lkx_Shore wrote:

[General]
Hi

[Habi's Hard]
00:01:255 - add note here? Why?
00:54:834 (4) - end in 00:55:310 - and add note in 00:55:548 - ? no. i don't like patten
01:10:310 (5) - same ^ / ^
01:17:691 (3) - ^ / ^

Goodluck

Xanandra wrote:

Hello, from m4m

[Hard]

00:01:731 (1) - This slider should start at 00:01:493 - / Hmm... no thanks
00:02:207 - If you do the above, then add a note here / no. bad...
All No Fixed
Gamu
Hello~

nice song and map <3


But, There is a bit of a problem...



An error has occurred in the title. You should fix it.
-Neipezi
hi for my queues

[General]
- this will give you a good quality video.Download
- bpm offset -165 change. delete all else bpm
- Title a "ใใฃใ๏ผ‘ใคใฎๆณใ (TV Size)" there was an error. change

[Easy]
00:20:779 - 00:22:207 - add a combo here this
00:43:168 - clap add
00:48:406 (1) - whistle add
00:48:882 (2) - clap add
00:59:358 (1) - NC remove

[Normal]
00:04:350 (1) - NC remove
00:06:255 (1,1) - ^
00:52:691 (2) - object's end is not snapped
00:57:929 - finish remove
01:03:643 (1,2) - can be confusing for beginners.

[Habi's Hard]
넌 내가 모딩만하면 니 겟난이 있냐 >:(
01:00:786 (1) - 앞에 피니시 추가
01:04:596 (1) - ^
01:08:405 (1) - 앞에 휘슬 추가
01:10:310 (5) - 앞에 피니시 추가
01:19:238 - 휘슬 추가
01:23:167 (4) - 클랩 추가
01:19:834 (1,3,5) - 크랩도 대충 해놨네 왜 크랩선에 안맞추고 드럼선에 맞추냐?

[Drama]
00:13:517 (4) - unrank
00:18:874 (1) - add slide after finish earlier, finish later deleted 00:20:779 (13) -
00:20:779 (13,1) - NC change
00:22:692 - whistle add?
00:26:501 - ^
00:36:501 - clap add
00:39:834 (6) - NC add
00:43:644 (6) - ^?
00:47:930 (2,6) - clap add
00:48:644 (5,7) - whistle add (this vocal)
00:52:691 - clap add
00:55:786 (1,2,3,4) - wow, jump..
01:06:024 (1) - NC remove

good lucky~/
Topic Starter
aonkub555

-Gamu- wrote:

Hello~

nice song and map <3


But, There is a bit of a problem...



An error has occurred in the title. You should fix it.

Thank you for modding~ -Gamu- :D , fix it complete
Topic Starter
aonkub555

-Kirito wrote:

hi for my queues

[General]
- this will give you a good quality video.Download Oh thank you , it's very good quality video , but the brightness look dark a litter bit~
- bpm offset -165 change. delete all else bpm
- Title a "ใใฃใ๏ผ‘ใคใฎๆณใ (TV Size)" there was an error. change fix now

[Easy]
00:20:779 - 00:22:207 - add a combo here this
00:43:168 - clap add
00:48:406 (1) - whistle add
00:48:882 (2) - clap add
00:59:358 (1) - NC remove

[Normal]
00:04:350 (1) - NC remove
00:06:255 (1,1) - ^
00:52:691 (2) - object's end is not snapped fix now
00:57:929 - finish remove
01:03:643 (1,2) - can be confusing for beginners. okey~ fix

[Habi's Hard]
넌 내가 모딩만하면 니 겟난이 있냐 >:(
01:00:786 (1) - 앞에 피니시 추가
01:04:596 (1) - ^
01:08:405 (1) - 앞에 휘슬 추가
01:10:310 (5) - 앞에 피니시 추가
01:19:238 - 휘슬 추가
01:23:167 (4) - 클랩 추가
01:19:834 (1,3,5) - 크랩도 대충 해놨네 왜 크랩선에 안맞추고 드럼선에 맞추냐?

[Drama]
00:13:517 (4) - unrank Hm... i'm not sure about it , but i have been ask bat for about it , the bat say it's okey
00:18:874 (1) - add slide after finish earlier, finish later deleted 00:20:779 (13) -
00:20:779 (13,1) - NC change
00:22:692 - whistle add? maybe i rather should finish because i hear sound cymbals
00:26:501 - ^
00:36:501 - clap add
00:39:834 (6) - NC add
00:43:644 (6) - ^?
00:47:930 (2,6) - clap add
00:48:644 (5,7) - whistle add (this vocal)
00:52:691 - clap add
00:55:786 (1,2,3,4) - wow, jump..
01:06:024 (1) - NC remove

good lucky~/
Thank you very nuch~ -Kirito :) , All fix done~
Topic Starter
aonkub555
Update~
tutuhaha
Hi~ o(* ̄▽ ̄*)ブ
Look at Drama diff and fix title problem please ←_←....
[Drama]
00:02:684 (5) - add whistle at middle
00:05:064 (3,4) - already touch HP so move down litter bit
00:09:112 (4) - ^
00:08:398 (1,2,3) - try to use more close space
00:13:160 (3) - whistle at the end
tyr to use 30% volume after 00:15:541 (1) -
00:18:874 (1) - delete finish or use low volume and add finish at begin
00:21:255 (3,4) - hard to read try to use smooth slider and close space
https://osu.ppy.sh/ss/1127017
something like this ._.^
00:25:549 (8) - some rhythm like this will work better
https://osu.ppy.sh/ss/1127022
00:29:120 (2) - https://osu.ppy.sh/ss/1127024 【just look at rhythm】
00:32:930 (2) - https://osu.ppy.sh/ss/1127025 【just look at rhythm】
00:48:168 (3,4) - too far
00:56:262 (3,4) - too far
01:00:786 (5) - finish
01:06:024 (2) - already touch HP so move down litter bit
01:08:405 (3) - finish delete clap
beautiful song, shouldn’t have too much big jump

[Hard]
01:21:262 (2) - https://osu.ppy.sh/ss/1127043 some rhythm like this well be funny :DDD

[Normal]
00:10:064 (x) - add note
00:12:445 (2) - some rhythm like this https://osu.ppy.sh/ss/1127047
now just too hard
00:51:738 (3,1,2) - space
00:56:024 (2) - delete finish
01:03:643 (1,2,3) - use same space like before
01:06:977 (3,1,2,3,1,1,2,1,2,3,4,5,6,1,2,3,4,5,6,7) - ^
01:20:786 (3,4,5) - ^
01:22:691 (2,3,4) - ^
01:24:596 (6,7,8) - ^

[Easy]
00:04:350 (1) - end at 00:05:541
00:10:303 (2) - move 2 to here
00:13:160 (3) - https://osu.ppy.sh/ss/1127056 rhythm
Topic Starter
aonkub555

tutuhaha wrote:

Hi~ o(* ̄▽ ̄*)ブ
Look at Drama diff and fix title problem please ←_←....
[Drama]
00:02:684 (5) - add whistle at middle
00:05:064 (3,4) - already touch HP so move down litter bit
00:09:112 (4) - ^
00:08:398 (1,2,3) - try to use more close space
00:13:160 (3) - whistle at the end
tyr to use 30% volume after 00:15:541 (1) -
00:18:874 (1) - delete finish or use low volume and add finish at begin
00:21:255 (3,4) - hard to read try to use smooth slider and close space
https://osu.ppy.sh/ss/1127017
something like this ._.^
00:25:549 (8) - some rhythm like this will work better
https://osu.ppy.sh/ss/1127022
00:29:120 (2) - https://osu.ppy.sh/ss/1127024 【just look at rhythm】
00:32:930 (2) - https://osu.ppy.sh/ss/1127025 【just look at rhythm】
00:48:168 (3,4) - too far
00:56:262 (3,4) - too far
01:00:786 (5) - finish
01:06:024 (2) - already touch HP so move down litter bit
01:08:405 (3) - finish delete clap
beautiful song, shouldn’t have too much big jump

[Hard]
01:21:262 (2) - https://osu.ppy.sh/ss/1127043 some rhythm like this well be funny :DDD

[Normal]
00:10:064 (x) - add note
00:12:445 (2) - some rhythm like this https://osu.ppy.sh/ss/1127047
now just too hard
00:51:738 (3,1,2) - space
00:56:024 (2) - delete finish
01:03:643 (1,2,3) - use same space like before
01:06:977 (3,1,2,3,1,1,2,1,2,3,4,5,6,1,2,3,4,5,6,7) - ^
01:20:786 (3,4,5) - ^
01:22:691 (2,3,4) - ^
01:24:596 (6,7,8) - ^

[Easy]
00:04:350 (1) - end at 00:05:541
00:10:303 (2) - move 2 to here
00:13:160 (3) - https://osu.ppy.sh/ss/1127056 rhythm
Thank you for modding tutuhaha~ your mod is very very good :)
Umi
Hi hi sorry for delay >3</

Easy

- 00:11:969 (1,2) - should be a slider instead, kinda hard to catch for beginner
- 01:18:881 (1,2,3) - no hiden note in easy diff hard to read for beginner
- 01:19:834 (3,4,5) - what about relace by one slider instead, to follow the voice ?
- 01:23:643 (2,3,4) - ^

Normal

- 00:02:445 (3,5) - avoid this kind of overlap
- 00:13:160 (3) - move to x:312,y:164 for a better flow
- 00:13:874 (4,5,6) - better like this
- 00:26:977 (1,4) - i feel kinda uncomfortable with these sliders's shape, what about simple shape like you did in the rest of the map ?
- 00:32:215 (3,4) - blanket ?
- 01:20:310 (2,3,4,5) - this really confused move the (4) somewhere else plz

Habi's Hard

- 00:57:691 (2,3,4) - nazi but make them parallel
- 01:00:310 (7) - make a curve ? and then blanket with 01:00:786 (1) - ?
- 01:16:024 (9,1) - swap NC
- good hard :3

Drama

- 00:00:541 - to 00:15:303 - you should reduce the volum by 20 or 25%, the sliderslide is too noisy imo
- 00:27:811 (4) - replace by 2 note it play better
- 00:31:144 (1) - remove NC
- 00:32:930 (2,3,4) - stack them
- 00:41:263 (11,12,1) - use the same DS 00:40:311 (8,9,10) - ?
- 00:56:977 (7) - NC
- 01:00:548 (4,5) - reduce a bit the spacing between them
- 01:12:929 (1) - remove NC

that's all for me :3 good luck o/
HabiHolic

-Kirito wrote:

hi for my queues

[Habi's Hard]
넌 내가 모딩만하면 니 겟난이 있냐 >:( /ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
01:00:786 (1) - 앞에 피니시 추가 / 수정
01:04:596 (1) - ^ / ^
01:08:405 (1) - 앞에 휘슬 추가 / 어색해서 안고침
01:10:310 (5) - 앞에 피니시 추가 / ㅇㅇ
01:19:238 - 휘슬 추가 / ㅇㅇ
01:23:167 (4) - 클랩 추가 / ㅇㅇ
01:19:834 (1,3,5) - 크랩도 대충 해놨네 왜 크랩선에 안맞추고 드럼선에 맞추냐? / 슬라 힛사 제거했음

good lucky~/

tutuhaha wrote:

Hi~ o(* ̄▽ ̄*)ブ

[Hard]
01:21:262 (2) - https://osu.ppy.sh/ss/1127043 some rhythm like this well be funny :DDD / Don't like patten No Fixed

-Umi- wrote:

Hi hi sorry for delay >3</

Habi's Hard

- 00:57:691 (2,3,4) - nazi but make them parallel / no
- 01:00:310 (7) - make a curve ? and then blanket with 01:00:786 (1) - ? / Ok!
- 01:16:024 (9,1) - swap NC / Ok!
- good hard :3 / Thanks!!
Thanks mod~ Fixed~

SPOILER
osu file format v12

[General]
AudioFilename: Tatta Hitotsu no Omoi (TV Size).mp3
AudioLeadIn: 1500
PreviewTime: 48112
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

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DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Tatta Hitotsu no Omoi (TV Size)
TitleUnicode:たった1つの想い (TV Size)
Artist:KOKIA
ArtistUnicode:KOKIA
Creator:aonkub555
Version:Habi's Hard
Source:GUNSLINGER GIRL -IL TEATRINO-
Tags:opening HabiHolic Nardoxyribonucleic
BeatmapID:229078
BeatmapSetID:80665

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:2

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Topic Starter
aonkub555

-Umi- wrote:

Hi hi sorry for delay >3</

Easy

- 00:11:969 (1,2) - should be a slider instead, kinda hard to catch for beginner
- 01:18:881 (1,2,3) - no hiden note in easy diff hard to read for beginner
- 01:19:834 (3,4,5) - what about relace by one slider instead, to follow the voice ?
- 01:23:643 (2,3,4) - ^

Normal

- 00:02:445 (3,5) - avoid this kind of overlap
- 00:13:160 (3) - move to x:312,y:164 for a better flow
- 00:13:874 (4,5,6) - better like this
- 00:26:977 (1,4) - i feel kinda uncomfortable with these sliders's shape, what about simple shape like you did in the rest of the map ?
- 00:32:215 (3,4) - blanket ?
- 01:20:310 (2,3,4,5) - this really confused move the (4) somewhere else plz

Habi's Hard

- 00:57:691 (2,3,4) - nazi but make them parallel
- 01:00:310 (7) - make a curve ? and then blanket with 01:00:786 (1) - ?
- 01:16:024 (9,1) - swap NC
- good hard :3

Drama

- 00:00:541 - to 00:15:303 - you should reduce the volum by 20 or 25%, the sliderslide is too noisy imo
- 00:27:811 (4) - replace by 2 note it play better
- 00:31:144 (1) - remove NC
- 00:32:930 (2,3,4) - stack them
- 00:41:263 (11,12,1) - use the same DS 00:40:311 (8,9,10) - ?
- 00:56:977 (7) - NC
- 01:00:548 (4,5) - reduce a bit the spacing between them
- 01:12:929 (1) - remove NC

that's all for me :3 good luck o/
Thank you for Modding~ -Umi- :) All fixed done
Topic Starter
aonkub555
Update~
Backstep
mod as your request~

Easy
- เอิ่ม spacing ดิฟง่ายสุดช่วงต้นเพลงทำไมมันแกว่งจังเลยหว่า 0.75, 1.00, 1.50 เลือกเอาอย่างใดอย่างหนึ่งครับ - -" (แนะนำให้เหมือนทั้งเพลง คือ 1.00)
00:20:779 (1) - ใส่เสียง finish หน้าสไลด์จะเข้ากับเพลง
00:23:168 (G) - เส้นเขียวนี้ลดเสียงเหลือ 30% ก็พอแล้ว พอฟังเสียง clap แล้วมันดังหนวกหูไงก็ไม่รู้ D:
00:24:596 (4) - ใส่เสียง whistle หน้าสไลด์
00:26:025 (5) - ใส่เสียง whistle หลังสไลด์
00:31:739 (2) - ^
00:39:834 (4) - ใส่เสียง whistle หน้าสไลด์
00:42:691 (4) - เอา clap หน้าสไลด์ออก
00:43:644 (5) - ใส่เสียง whistle หน้าสไลด์
00:50:310 (3) - หลังสไลด์ใส่ finish จะเข้ากว่านะ
01:04:119 (5) - ลืม clap.
01:25:548 (R) - ลบเส้นแดงออกใส่เส้นเขียวแทน (เส้นแดงส่วนใหญ่ใช้ในกรณีที่เพลงมี BPM แกว่งหลายค่า -3-)

Normal
00:04:350 (5) - New combo
00:05:541 (6) - ใส่เสียง whistle หน้าสไลด์
00:06:255 (7) - ^
00:08:160 (1) - ลบโน้ตตัวนี้ออก แล้ว New combo (2) เพราะตัวนี้ไม่มีเสียงอะไรเลยทั้งคนร้องทั้งดนตรี
00:23:168 (2) - เอา whistle ออก
00:26:501 (6) - ใส่ whistle
00:28:406 (4) - หน้าสไลด์ whistle หลังสไลด์ clap
00:29:834 (6) - หลังสไลด์ finish.
00:32:215 (9) - หน้าสไลด์ whistle หลังสไลด์ clap
00:42:215 (2) - ไม่ทาบ (4) owo
01:09:834 (1) - ลืม clap หน้าสไลด์
01:10:310 (2) - อันนี้ลืม clap หลังสไลด์
01:18:881 (1) - ท้ายสไลด์ finish.
01:23:643 (5) - ใส่ finish หน้าสไลด์
01:25:548 (R) - เหมือน Easy

Hard
00:18:874 (1) - spin ตัวนี้เริ่มตรง 00:18:636 แล้วจบที่เดิม
00:30:311 (1) - ใส่เสียง finish หน้าสไลด์
00:40:191 (6) - เอา clap ออก = =
01:08:405 (1) - ใส่เสียง finish หน้าสไลด์
01:16:024 (1) - ^
01:25:548 (R) - เหมือน Easy
** ดิฟนี้ดีแล้ว -w-

Drama
00:18:874 (1) - หลงจังหวะแล้วนาย ใส่เสียง finish หน้าสไลด์สิ - -
00:19:112, 00:20:779, 00:21:017 (G) - ลบเส้นเขียวให้หมดเลย (ไม่จำเป็น)
00:35:549 (G) - หลังเส้นเขียวนี้จบจนสปินหน้าให้ใช้เสียง 50% พอแล้วครับ
01:18:881 (G) - หลัง kiai ใช้แค่ 30-50% ก็พอแล้ว เพราะกะทำช่วงเพลงช้า (สไลด์ความเร็วต่ำลง)
01:25:548 (R) - เหมือน Easy
** โดยรวมก็โอแล้วนะดิฟนี้

โชคดี -w-
HabiHolic
translated to aonkub555's IRC via Fixed~

SPOILER
osu file format v12

[General]
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AudioLeadIn: 1500
PreviewTime: 48112
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
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LetterboxInBreaks: 0
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Title:Tatta Hitotsu no Omoi (TV Size)
TitleUnicode:たった1つの想い (TV Size)
Artist:KOKIA
ArtistUnicode:KOKIA
Creator:aonkub555
Version:Habi's Hard
Source:GUNSLINGER GIRL -IL TEATRINO-
Tags:opening HabiHolic Nardoxyribonucleic
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Topic Starter
aonkub555

Backstep wrote:

mod as your request~

Easy
- เอิ่ม spacing ดิฟง่ายสุดช่วงต้นเพลงทำไมมันแกว่งจังเลยหว่า 0.75, 1.00, 1.50 เลือกเอาอย่างใดอย่างหนึ่งครับ - -" (แนะนำให้เหมือนทั้งเพลง คือ 1.00)
00:20:779 (1) - ใส่เสียง finish หน้าสไลด์จะเข้ากับเพลง
00:23:168 (G) - เส้นเขียวนี้ลดเสียงเหลือ 30% ก็พอแล้ว พอฟังเสียง clap แล้วมันดังหนวกหูไงก็ไม่รู้ D:
00:24:596 (4) - ใส่เสียง whistle หน้าสไลด์
00:26:025 (5) - ใส่เสียง whistle หลังสไลด์
00:31:739 (2) - ^
00:39:834 (4) - ใส่เสียง whistle หน้าสไลด์
00:42:691 (4) - เอา clap หน้าสไลด์ออก
00:43:644 (5) - ใส่เสียง whistle หน้าสไลด์
00:50:310 (3) - หลังสไลด์ใส่ finish จะเข้ากว่านะ
01:04:119 (5) - ลืม clap.
01:25:548 (R) - ลบเส้นแดงออกใส่เส้นเขียวแทน (เส้นแดงส่วนใหญ่ใช้ในกรณีที่เพลงมี BPM แกว่งหลายค่า -3-)

Normal
00:04:350 (5) - New combo
00:05:541 (6) - ใส่เสียง whistle หน้าสไลด์
00:06:255 (7) - ^
00:08:160 (1) - ลบโน้ตตัวนี้ออก แล้ว New combo (2) เพราะตัวนี้ไม่มีเสียงอะไรเลยทั้งคนร้องทั้งดนตรี
00:23:168 (2) - เอา whistle ออก
00:26:501 (6) - ใส่ whistle
00:28:406 (4) - หน้าสไลด์ whistle หลังสไลด์ clap
00:29:834 (6) - หลังสไลด์ finish.
00:32:215 (9) - หน้าสไลด์ whistle หลังสไลด์ clap
00:42:215 (2) - ไม่ทาบ (4) owo
01:09:834 (1) - ลืม clap หน้าสไลด์
01:10:310 (2) - อันนี้ลืม clap หลังสไลด์
01:18:881 (1) - ท้ายสไลด์ finish.
01:23:643 (5) - ใส่ finish หน้าสไลด์
01:25:548 (R) - เหมือน Easy

Hard
00:18:874 (1) - spin ตัวนี้เริ่มตรง 00:18:636 แล้วจบที่เดิม
00:30:311 (1) - ใส่เสียง finish หน้าสไลด์
00:40:191 (6) - เอา clap ออก = =
01:08:405 (1) - ใส่เสียง finish หน้าสไลด์
01:16:024 (1) - ^
01:25:548 (R) - เหมือน Easy
** ดิฟนี้ดีแล้ว -w-

Drama
00:18:874 (1) - หลงจังหวะแล้วนาย ใส่เสียง finish หน้าสไลด์สิ - -
00:19:112, 00:20:779, 00:21:017 (G) - ลบเส้นเขียวให้หมดเลย (ไม่จำเป็น)
00:35:549 (G) - หลังเส้นเขียวนี้จบจนสปินหน้าให้ใช้เสียง 50% พอแล้วครับ
01:18:881 (G) - หลัง kiai ใช้แค่ 30-50% ก็พอแล้ว เพราะกะทำช่วงเพลงช้า (สไลด์ความเร็วต่ำลง)
01:25:548 (R) - เหมือน Easy
** โดยรวมก็โอแล้วนะดิฟนี้

โชคดี -w-
okey~ , will fix in some case , thank you Backstep :)
Avishay
Hi! From your queue, I'm not the best modder but hopefully you'll be satisfied!


Easy
00:53:405 (2) - I suggest moving the slider like in the image below, some screens have not that great resolutions (like mine) and the slider ended in awkward place at the edge for me, but if you move it to there it will have a great flow as well with this part.

Normal
00:30:787 - NC
00:56:977 - Isn't this pattern confusing for beginners? They could think this is one slider somewhat and maybe not even notice the circle.

Drama
00:10:303 - CTRL + G
00:21:850 (4,5) - I think you can rotate them a bit to make a better flow, like that:

00:58:881 - CTRL + G (?) and the slider is not straight, I don't know if you wanted it to be straight, but I'm just making sure you know it is not :)
01:01:500(7) - Try changing the straight slider to a wave slider, I like it much more

I'm really sorry if you think I didn't find enough things to mod, and that's because your map is really good in my opinion and I hope it will get ranked soon because I really like the song and the map is great! Good luck :)
Topic Starter
aonkub555

iTZAvishay wrote:

Hi! From your queue, I'm not the best modder but hopefully you'll be satisfied!


Easy
00:53:405 (2) - I suggest moving the slider like in the image below, some screens have not that great resolutions (like mine) and the slider ended in awkward place at the edge for me, but if you move it to there it will have a great flow as well with this part.

Normal
00:30:787 - NC
00:56:977 - Isn't this pattern confusing for beginners? They could think this is one slider somewhat and maybe not even notice the circle.

Drama
00:10:303 - CTRL + G
00:21:850 (4,5) - I think you can rotate them a bit to make a better flow, like that:

00:58:881 - CTRL + G (?) and the slider is not straight, I don't know if you wanted it to be straight, but I'm just making sure you know it is not :)
01:01:500(7) - Try changing the straight slider to a wave slider, I like it much more

I'm really sorry if you think I didn't find enough things to mod, and that's because your map is really good in my opinion and I hope it will get ranked soon because I really like the song and the map is great! Good luck :)


i'll fix in some case , okey~ let's mod your map
Silver Crow
Hi~

Drama Diff

General:
1.can spend more times on the hitsound, i thought it is too loud in many places

2.by the KIAI time the speed up too much, just suggest to use another


00:00:541 - ~ 00:15:422 - make the Vol. down to 20 or 25 maybe?
00:29:715 (4) - remove the clap?
00:33:525 (5) - ^
00:33:168 (4,5,6) - think about the shape
00:47:691 (1,2,3,4,5,6,7) - not jump like this, so strange
01:00:786 (5,6) - the distance here maybe think about it o:?
01:09:358 (5,6,7,8) - cahnge like this (http://osu.ppy.sh/ss/1144385)? remove the clap from 5, add finish on 6, and add clap on 9
01:13:167 (6,7,8) - make these three into triangle O:?

---KIAI TIME'S part----
I thought this part your map start to insane(?)
mabe you would like to make a carzy jump, i'll say that maybe you should do these jumps on another song(map)

Just suggest, because i dont think the song with these kind of jump

01:21:024 (5) - maybe makes the slider shape just like this(01:21:738 (9) - ) :P?

Habi's Hard

01:10:310 (5) - this slider change like this ?
01:18:881 (6) - NC?(bec of the speed change

Love this Diff <3

fine end by here, i cannot mod the easy and normal sorry ;w;

Good luck!!!
-Teina-
[Drama]
open
00:03:398 (1) - move to X:250 Y:133

00:09:112 (4) - ^
00:26:501 (1) - move note X:-20
00:37:453 (5) - move not Y:+7
00:58:881 (6) - move to left
01:13:405 (7) - move note to X:348 Y:232 (suggest only)

Sorry I don't how to mod easier diffs.
I would ask my friend to mod your map~
Hope can help you~
Topic Starter
aonkub555

Silver Crow wrote:

Hi~

Drama Diff

General:
1.can spend more times on the hitsound, i thought it is too loud in many places

2.by the KIAI time the speed up too much, just suggest to use another


00:00:541 - ~ 00:15:422 - make the Vol. down to 20 or 25 maybe?
00:29:715 (4) - remove the clap? good fix
00:33:525 (5) - ^ fix~
00:33:168 (4,5,6) - think about the shape
00:47:691 (1,2,3,4,5,6,7) - not jump like this, so strange not fix , i like pattern this
01:00:786 (5,6) - the distance here maybe think about it o:?
01:09:358 (5,6,7,8) - cahnge like this (http://osu.ppy.sh/ss/1144385)? remove the clap from 5, add finish on 6, and add clap on 9 not fix , pattern not look pretty
01:13:167 (6,7,8) - make these three into triangle O:? no fix

---KIAI TIME'S part----
I thought this part your map start to insane(?)
mabe you would like to make a carzy jump, i'll say that maybe you should do these jumps on another song(map)

Just suggest, because i dont think the song with these kind of jump

01:21:024 (5) - maybe makes the slider shape just like this(01:21:738 (9) - ) :P? okey~ fix

Habi's Hard

01:10:310 (5) - this slider change like this ?
01:18:881 (6) - NC?(bec of the speed change

Love this Diff <3

fine end by here, i cannot mod the easy and normal sorry ;w;

Good luck!!!
thank you! Silver Crow , it's can help me :)
Topic Starter
aonkub555

tellertheworld wrote:

[Drama]
open
00:03:398 (1) - move to X:250 Y:133

00:09:112 (4) - ^
00:26:501 (1) - move note X:-20 fix
00:37:453 (5) - move not Y:+7 no fix , but your mod i can get some idea to manage note this
00:58:881 (6) - move left what...
01:13:405 (7) - move note to X:348 Y:232 (suggest only)

Sorry I don't how to mod easier diffs.
I would ask my friend to mod your map~
Hope can help you~
i will fix in some case , thank you tellertheworld~
-Teina-

aonkub555 wrote:

tellertheworld wrote:

[Drama]
00:58:881 (6) - move left what...
i will fix in some case , thank you tellertheworld~

Sorry ,like this~
AlexaBM
hi~ from M4M queue
Beautiful song <3

  • [Easy]
  1. 00:00:779 (1,2) - Slider (1) is too near from HP bar, put it down a bit.
    I understand you follow the lyrics, but it'll be easier for beginners if you'll begin slider (1) at 00:00:779 - and stop it at 00:01:731 -
    Slider (2) start at 00:02:684 - finish at 00:03:636 -
  2. 00:04:350 (1) - The same as ^ start at 00:04:588 - end at 00:05:541 -
  3. 00:06:493 (2) - start at 00:06:493 - end at 00:07:684 -
  4. 00:10:303 (2) - do it so
  5. 00:11:969 (3,4) - you can do them more rounded to get smth like this
  6. 00:24:596 (4) - Ctrl+g. I know if you'll do this, you should remap a bit this part, but it would be better with ctrl+g, because of better flow.
  7. 00:34:120 (1) - spinner end at 00:36:025 - . I want so because this spinner is too small for Easy diff
  8. 00:47:930 - ^
  9. 00:56:024 (1) - Remove NC and add NC to 00:56:977 -
  10. 01:09:358 (2,3) - Bad overlap, put (3) down a bit
  11. 01:17:929 (6,2) - ^
  • [Normal]
  1. 00:08:160 (1,2,3) - would be better if you'll do smth like this http://puu.sh/5CSBp.jpg
  2. 00:10:064 (4,5) - ?
  3. 00:38:406 (2,3) - ?
  4. 00:57:691 (1,2) - it don't looks well, pull them apart
  5. 01:05:548 (1) - put the red point on the middle of the slider
  6. 01:09:834 (1) - remove NC

  • [Habi's Hard]
  1. 00:22:207 (6,1) - maybe put (6) lower than (1)?
  • [Drama]
  1. 00:00:541 (1,2) - remove whistles from sliders and add them to the beginnings and endings of sliders (it's different things)
  2. 00:09:112 (4) - ctrl+g for better flow
  3. 00:19:945 (6) - NC?
  4. 00:56:262 (3,4,5) - it's too big jump for such a calm song
GL~
Dariano
Great map! I loved it. Hope this gets ranked soon.

[Drama]

00:51:024 (6,7) - The distance between these two, are different from the others in the whole map.
00:54:834 (7,8,9) - I think the distances are uneven, 8 and 9 are too close.
01:18:643 (5,6,7,8,9) - This looks strange, I think that stream is too far from the slider.
01:21:024 (5,6,7,8) - Same as above. For instance, this is better 01:19:834 (11,1,2,3,4) -
00:29:715 (4,5) - The clap sound should be in the beginning of the slider instead of that circle.

[Habi's hard]

00:16:374 (2) - I don't think that needs the whistle sound, since it is not on a red tick.

[Normal]

No issues were found.

[Easy]

01:10:786 (3) - Move this down a little bit, like this http://puu.sh/5CZ7W.jpg since the overlap looks ugly.
01:18:881 (1,2,3) - The 2 and 3 are too close, aren't they?
Topic Starter
aonkub555

AlexaBM wrote:

hi~ from M4M queue
Beautiful song <3

  • [Easy]
  1. 00:00:779 (1,2) - Slider (1) is too near from HP bar, put it down a bit.
    I understand you follow the lyrics, but it'll be easier for beginners if you'll begin slider (1) at 00:00:779 - and stop it at 00:01:731 -
    Slider (2) start at 00:02:684 - finish at 00:03:636 -
  2. 00:04:350 (1) - The same as ^ start at 00:04:588 - end at 00:05:541 -
  3. 00:06:493 (2) - start at 00:06:493 - end at 00:07:684 -
  4. 00:10:303 (2) - do it so
  5. 00:11:969 (3,4) - you can do them more rounded to get smth like this
  6. 00:24:596 (4) - Ctrl+g. I know if you'll do this, you should remap a bit this part, but it would be better with ctrl+g, because of better flow.
  7. 00:34:120 (1) - spinner end at 00:36:025 - . I want so because this spinner is too small for Easy diff
  8. 00:47:930 - ^
  9. 00:56:024 (1) - Remove NC and add NC to 00:56:977 -
  10. 01:09:358 (2,3) - Bad overlap, put (3) down a bit
  11. 01:17:929 (6,2) - ^
  • [Normal]
  1. 00:08:160 (1,2,3) - would be better if you'll do smth like this http://puu.sh/5CSBp.jpg
  2. 00:10:064 (4,5) - ?
  3. 00:38:406 (2,3) - ?
  4. 00:57:691 (1,2) - it don't looks well, pull them apart
  5. 01:05:548 (1) - put the red point on the middle of the slider
  6. 01:09:834 (1) - remove NC

  • [Habi's Hard]
  1. 00:22:207 (6,1) - maybe put (6) lower than (1)?
  • [Drama]
  1. 00:00:541 (1,2) - remove whistles from sliders and add them to the beginnings and endings of sliders (it's different things)
  2. 00:09:112 (4) - ctrl+g for better flow
  3. 00:19:945 (6) - NC?
  4. 00:56:262 (3,4,5) - it's too big jump for such a calm song
GL~
Thank for modding~ will fix in some case :)
BTW your map will mod in tomorrow~
Topic Starter
aonkub555

darkguydari wrote:

Great map! I loved it. Hope this gets ranked soon.

[Drama]

00:51:024 (6,7) - The distance between these two, are different from the others in the whole map.
00:54:834 (7,8,9) - I think the distances are uneven, 8 and 9 are too close.
01:18:643 (5,6,7,8,9) - This looks strange, I think that stream is too far from the slider.
01:21:024 (5,6,7,8) - Same as above. For instance, this is better 01:19:834 (11,1,2,3,4) -
00:29:715 (4,5) - The clap sound should be in the beginning of the slider instead of that circle. good fix

[Habi's hard]

00:16:374 (2) - I don't think that needs the whistle sound, since it is not on a red tick.

[Normal]

No issues were found.

[Easy]

01:10:786 (3) - Move this down a little bit, like this http://puu.sh/5CZ7W.jpg since the overlap looks ugly. fix
01:18:881 (1,2,3) - The 2 and 3 are too close, aren't they?
thank for modding~ it can help me :)
agentdark1706
im one of ur mods... from ur queue

DS= distance snap

[easy]

01:21:738 (1) - DS .... its 1.14x away...

not much to mod here.... (is quite perfect here)

[normal]

is too perfect for my modding skills ....

[ drama ]

quite perfect cant see a thing in it....






well in general ... if i had any kudosu to spare i would shoot u a star... :? (saving the only 1 i have left)


ill ask -APXH if he can mod u ... ( he is more pro than me just that he works in multiple proyects at the same time )
Topic Starter
aonkub555

agentdark1706 wrote:

im one of ur mods... from ur queue

DS= distance snap

[easy]

01:21:738 (1) - DS .... its 1.14x away... good fix~

not much to mod here.... (is quite perfect here)

[normal]

is too perfect for my modding skills ....

[ drama ]

quite perfect cant see a thing in it....






well in general ... if i had any kudosu to spare i would shoot u a star... :? (saving the only 1 i have left)


ill ask -APXH if he can mod u ... ( he is more pro than me just that he works in multiple proyects at the same time )

thank you~ agentdark1706 , even if you will mod just a little bit but it can help me :)
Frostmourne
เช็คแล้วนะ

General
เปลี่ยนชื่อดิฟจาก Drama เป็น Insane เพราะกฎเกี่ยวกับชื่อดิฟเปลี่ยนแล้ว

Easy
ลด OD ให้เหลือ 2 จาก 3 เพราะว่า Normal diff มัน 3 อยู่
00:00:541 (1,2,1) - ระยะตรงนี้ควรเป็น 1.0x (ประมาณ) ให้หมด แบบนี้ยังใช้ไม่ได้
00:24:596 (4,5) - clap หาง slider สองตัวนี้
00:26:501 (1) - เปลี่ยนไป clap ที่หางแทนหัว (เอาหัวออก)
00:30:311 (6) - new combo
00:30:787 (2) - clap หัวแทนหาง
00:31:739 (3) - ^
00:43:644 (5) - new combo
01:19:357 (2,3) - ซ้อนอยู่ด้านใต้สไลเดอร์ 01:17:929 (6) - แบบนี้ไม่ได้ใน Easy diff
เปลี่ยนเป็นแบบอื่น
01:19:834 (3) - finish หัวสไลเดอร์แล้ว clap หาง slider
01:23:643 (2) - finish หัวสไลเดอร์

Normal
เป็น Normal ที่ค่อนข้างยากกว่า Normal นะ, ถ้าทำแมพอื่นๆ เอาให้มันง่ายกว่านี้นิดหน่อย
00:10:303 (5,6) - แก้ระยะห่างสองตัวนี้
01:09:119 (1) - เอา new combo ตรงนี้ออก
01:09:834 (5) - ^

Habi's Hard
00:05:541 (3) - no need to make a big jump here, ctrl+g this slider to change the direction
00:37:930 (1) - finish start
00:41:977 (9) - new combo
00:42:453 (1) - remove new combo

Drama
AR8, ไม่ได้ฟองแน่นอนถ้าแมพนี้ยัง AR9 อยู่
มันไม่จำเป็นว่าจะต้องใช้ AR9 แล้วใช้ spacing ห่างๆขนาดนั้นตลอดทั้งเพลง
00:00:541 (1) - ไปจนถึง 00:15:303 (7) -
ให้ใช้ spacing 1.0 ทั้งหมด (ยกเว้น symmetry อย่าง 00:12:684 (2,3) - )
00:18:874 (1,2,3,4,5) - ไว้ด้านนี้เล่นสบายกว่า
00:32:930 (2,3) - พวก stream ระยะห่างๆแบบนี้ , ทำให้มันแคบๆลงกว่าเดิมก็ไม่เสียหาย (ไม่ใช่แค่สองตัวนี้ แต่หมายถึงโดยรวมทั้งแมพ)
00:36:977 (3,4,5,6) - jump ตรงนี้ใหญ่เกินไป
00:43:644 (6) - เอาขึ้นมาซัก x:216 y:356 แล้วก็ new combo จะได้ไม่ห่างจาก 00:44:834 (2) - มากเกินไป
00:47:930 (2) - clap
00:48:168 (3) - whistle
00:47:691 (1,2,3,4,5,6,7) - jump ใหญ่ไป
ท่อน kiai ยังไม่โอเคนะ หลักๆคือ slider ทั้ง kiai มันเร็วเกินไป เลยทำให้ระยะห่างทั้งหมด มันต้องห่างกันขนาดนั้น
แนะนำให้เปลี่ยนความเร็วของ slider ใน kiai เลย (ต้อง resnap พวก slider หมด) แล้วแก้ระยะห่างของโน้ตให้ไม่ไกลจนเกินไป
00:54:596 (6) - ลงซักแถวๆนี้ มันจะโดดไป 7 สบายกว่า
00:56:262 (3,4) - jump ไกลไป
01:00:072 (2,3,4) - jump ไกลไป (แต่ลองสังเกตจากเพลง ว่ามันเหมือนออกเสียงดังกว่าท่อนอื่น โดดเลยโอเค, แต่อยากให้ลดระยะมากกว่านี้)
01:11:262 (1,2,3) - อยู่ๆระยะก็ลดไปแบบนี้ มันงงมาก, เหมือนกับ 01:08:762 (4,5) -
01:14:834 (1,2,3,4,5,6,7) - jump ไกลไป
01:18:405 (4) - ไว้ที่อื่นที่ไม่ได้อยู่ใต้ slider อันนี้
01:21:738 (9) - clap แค่ตรง 01:22:215 พอ

ยังไม่โอเคนะโดยรวม (Insane เป็นหลัก)
หลักๆอยู่ที่ความเร็วของ slider, ถ้ามันเร็วแบบนั้น, ระยะห่างมันจะไกลตาม
เพลงนี้ไม่ได้ทำไว้ให้เล่นกับ AR9 เพราะฉะนั้น AR8 แล้วความเร็ว slider กับระยะห่างที่ลดลงจึงจำเป็น
Topic Starter
aonkub555

Frostmourne wrote:

เช็คแล้วนะ

General
เปลี่ยนชื่อดิฟจาก Drama เป็น Insane เพราะกฎเกี่ยวกับชื่อดิฟเปลี่ยนแล้ว

Easy
ลด OD ให้เหลือ 2 จาก 3 เพราะว่า Normal diff มัน 3 อยู่
00:00:541 (1,2,1) - ระยะตรงนี้ควรเป็น 1.0x (ประมาณ) ให้หมด แบบนี้ยังใช้ไม่ได้
00:24:596 (4,5) - clap หาง slider สองตัวนี้
00:26:501 (1) - เปลี่ยนไป clap ที่หางแทนหัว (เอาหัวออก)
00:30:311 (6) - new combo
00:30:787 (2) - clap หัวแทนหาง
00:31:739 (3) - ^
00:43:644 (5) - new combo
01:19:357 (2,3) - ซ้อนอยู่ด้านใต้สไลเดอร์ 01:17:929 (6) - แบบนี้ไม่ได้ใน Easy diff
เปลี่ยนเป็นแบบอื่น
01:19:834 (3) - finish หัวสไลเดอร์แล้ว clap หาง slider
01:23:643 (2) - finish หัวสไลเดอร์

Normal
เป็น Normal ที่ค่อนข้างยากกว่า Normal นะ, ถ้าทำแมพอื่นๆ เอาให้มันง่ายกว่านี้นิดหน่อย
00:10:303 (5,6) - แก้ระยะห่างสองตัวนี้
01:09:119 (1) - เอา new combo ตรงนี้ออก
01:09:834 (5) - ^

Habi's Hard
00:05:541 (3) - no need to make a big jump here, ctrl+g this slider to change the direction
00:37:930 (1) - finish start
00:41:977 (9) - new combo
00:42:453 (1) - remove new combo

Drama
AR8, ไม่ได้ฟองแน่นอนถ้าแมพนี้ยัง AR9 อยู่
มันไม่จำเป็นว่าจะต้องใช้ AR9 แล้วใช้ spacing ห่างๆขนาดนั้นตลอดทั้งเพลง
00:00:541 (1) - ไปจนถึง 00:15:303 (7) -
ให้ใช้ spacing 1.0 ทั้งหมด (ยกเว้น symmetry อย่าง 00:12:684 (2,3) - )
00:18:874 (1,2,3,4,5) - ไว้ด้านนี้เล่นสบายกว่า
00:32:930 (2,3) - พวก stream ระยะห่างๆแบบนี้ , ทำให้มันแคบๆลงกว่าเดิมก็ไม่เสียหาย (ไม่ใช่แค่สองตัวนี้ แต่หมายถึงโดยรวมทั้งแมพ)
00:36:977 (3,4,5,6) - jump ตรงนี้ใหญ่เกินไป
00:43:644 (6) - เอาขึ้นมาซัก x:216 y:356 แล้วก็ new combo จะได้ไม่ห่างจาก 00:44:834 (2) - มากเกินไป
00:47:930 (2) - clap
00:48:168 (3) - whistle
00:47:691 (1,2,3,4,5,6,7) - jump ใหญ่ไป
ท่อน kiai ยังไม่โอเคนะ หลักๆคือ slider ทั้ง kiai มันเร็วเกินไป เลยทำให้ระยะห่างทั้งหมด มันต้องห่างกันขนาดนั้น
แนะนำให้เปลี่ยนความเร็วของ slider ใน kiai เลย (ต้อง resnap พวก slider หมด) แล้วแก้ระยะห่างของโน้ตให้ไม่ไกลจนเกินไป
00:54:596 (6) - ลงซักแถวๆนี้ มันจะโดดไป 7 สบายกว่า
00:56:262 (3,4) - jump ไกลไป
01:00:072 (2,3,4) - jump ไกลไป (แต่ลองสังเกตจากเพลง ว่ามันเหมือนออกเสียงดังกว่าท่อนอื่น โดดเลยโอเค, แต่อยากให้ลดระยะมากกว่านี้)
01:11:262 (1,2,3) - อยู่ๆระยะก็ลดไปแบบนี้ มันงงมาก, เหมือนกับ 01:08:762 (4,5) -
01:14:834 (1,2,3,4,5,6,7) - jump ไกลไป
01:18:405 (4) - ไว้ที่อื่นที่ไม่ได้อยู่ใต้ slider อันนี้
01:21:738 (9) - clap แค่ตรง 01:22:215 พอ

ยังไม่โอเคนะโดยรวม (Insane เป็นหลัก)
หลักๆอยู่ที่ความเร็วของ slider, ถ้ามันเร็วแบบนั้น, ระยะห่างมันจะไกลตาม
เพลงนี้ไม่ได้ทำไว้ให้เล่นกับ AR9 เพราะฉะนั้น AR8 แล้วความเร็ว slider กับระยะห่างที่ลดลงจึงจำเป็น
Thank you! Frostmourne
Topic Starter
aonkub555
Update~
HabiHolic
All Fixed~~

SPOILER
osu file format v12

[General]
AudioFilename: Tatta Hitotsu no Omoi (TV Size).mp3
AudioLeadIn: 1500
PreviewTime: 48112
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Tatta Hitotsu no Omoi (TV Size)
TitleUnicode:たった1つの想い (TV Size)
Artist:KOKIA
ArtistUnicode:KOKIA
Creator:aonkub555
Version:Habi's Hard
Source:GUNSLINGER GIRL -IL TEATRINO-
Tags:opening HabiHolic Nardoxyribonucleic
BeatmapID:229078
BeatmapSetID:80665

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
Video,0,"Tatta Hitotsu no Omoi (TV Size).avi"
0,0,"TAPETUS.pl.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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[Colours]
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Combo2 : 210,233,255
Combo3 : 217,217,236
Combo4 : 255,217,217
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OmgHahaLOLxD
Easy

00:42:691 (4) - Straight sliders don't need any extra nodes!

Normal

01:10:310 (2) - The 2nd node from the left is not needed, you should refine this one.
( or make it look more like 00:38:644 (2) - from your Hard difficulty!)

General Notes

Didn't find anything wrong with Hard or intense(sorry can only mod normal osu! :( ).
Song is very refined, the spinner is really good, maybe try something with the hit notes?
I like how fluent it was to play( and try to find anything wrong with it :| ).
But that's really good. So GL in the near future with your beat map! :D
Raisa12
Mod~
[Easy]
00:13:874 I think here they would listen well add whistle
00:11:969 add whistle only at the end of the slider
[Normal]
00:14:826 I think they would listen right here only add whistle at the end of the slider
00:44:596 add whistle only head slider
Okay all that is in my opinion I'm not as good modder ._.
Topic Starter
aonkub555

OstrichSupreme wrote:

Easy

00:42:691 (4) - Straight sliders don't need any extra nodes! no change

Normal

01:10:310 (2) - The 2nd node from the left is not needed, you should refine this one.
( or make it look more like 00:38:644 (2) - from your Hard difficulty!) ok fixed~

General Notes

Didn't find anything wrong with Hard or intense(sorry can only mod normal osu! :( ).
Song is very refined, the spinner is really good, maybe try something with the hit notes?
I like how fluent it was to play( and try to find anything wrong with it :| ).
But that's really good. So GL in the near future with your beat map! :D
Topic Starter
aonkub555

Raisa12 wrote:

Mod~
[Easy]
00:13:874 I think here they would listen well add whistle fixed~
00:11:969 add whistle only at the end of the slider fixed~
[Normal]
00:14:826 I think they would listen right here only add whistle at the end of the slider fixed~
00:44:596 add whistle only head slider fixed~
Okay all that is in my opinion I'm not as good modder ._.
Topic Starter
aonkub555
thank! OstrichSupreme and Raisa12
i'll mod you two soon~
Unusual-bot
hi, here i am new modder trying to mod your map. i will only mod the map you made, not GD or collab
and wow, GSG, like the song so much :)
ok then let's start

Easy
SPOILER
00:13:160 (4,5) - blanket properly
00:29:358 (5,1) - ^
00:31:739 (3,4,5) - why don't you change 5 position?

00:59:358 (6,1) - blanket properly?

Normal
SPOILER
00:29:834 (6,1) - blanket 1 to 6?
00:40:787 (4,1) - make 4 more curby and blanket 1 properly
01:00:310 (2) - x:92 y:132
01:06:977 (3,1) - blanket properly
01:07:215 (1,2,3) - make this into stright line
01:12:929 (5,6) - blanket the reverse arrow properly
01:17:215 (5,6) - x:360 y:128

Insane
SPOILER
01:01:500 (7) - x:300 y:288
01:10:310 (9) - x:244 y:36

ok that's all from me,sorry if i'm too picky or make some mistakes. i'm new modder :D
good luckwith your map, and i hope it will be ranked soon, really2 like the map :D
Topic Starter
aonkub555

K4zuya K wrote:

hi, here i am new modder trying to mod your map. i will only mod the map you made, not GD or collab
and wow, GSG, like the song so much :)
ok then let's start

Easy
SPOILER
00:13:160 (4,5) - blanket properly ok fix
00:29:358 (5,1) - ^
00:31:739 (3,4,5) - why don't you change 5 position?

00:59:358 (6,1) - blanket properly?

Normal
SPOILER
00:29:834 (6,1) - blanket 1 to 6?
00:40:787 (4,1) - make 4 more curby and blanket 1 properly
01:00:310 (2) - x:92 y:132
01:06:977 (3,1) - blanket properly
01:07:215 (1,2,3) - make this into stright line
01:12:929 (5,6) - blanket the reverse arrow properly
01:17:215 (5,6) - x:360 y:128

Insane
SPOILER
01:01:500 (7) - x:300 y:288
01:10:310 (9) - x:244 y:36

ok that's all from me,sorry if i'm too picky or make some mistakes. i'm new modder :D
good luckwith your map, and i hope it will be ranked soon, really2 like the map :D
thank for modding~ and i wil mod you soon
Jekate
hi M4M

[General]
  1. i think you don't need three red timing points since the bpm doesn't change and all you need is a proper offset, to make it simple BPM is 126 and offset 1,735 or you can find an expert on timing section to check your map
  2. since the song is fade away, i sugest you to gradually lower the sound on this spinner
    SPOILER
    01:25:548 - 40%
    01:26:500 - 35%
    01:26:977 - 30%
    01:27:453 - 25%
    01:27:929 - 20%
    01:28:405 - 15%
    01:28:881 - 10%
    01:29:834 - 5%
[Easy]
  1. 00:52:215 (5) - it will be better if it have same curve with this one 00:50:310 (3) -
  2. 01:16:024 (3,4,6) - bad flow and ovarlap not good, you can ctrl+h this 01:16:024 (3) - to make it better
[Normal]
  1. 00:26:977 (1,2,3,4) - looks very crowded lol
  2. 00:30:787 (1,2,3) - ^
  3. 00:54:119 (1) - Delete?
  4. 01:20:786 (3,1) - bad overlap
[Habi's Hard]
  1. 00:37:930 (1) - 00:26:501 (1) - 00:34:120 (1) - add finish on head?
  2. 00:41:977 (9) - NC?
  3. 00:42:453 (1) - delete NC
  4. 01:00:310 (1) - delete NC?
  5. 01:00:786 (2) - NC?
[Insane]
  1. 00:32:215 (1) - is that slider not out of the screen?
    00:40:191 (7,8,9,10,11) - prety crowded and make me confuse
  2. 01:19:000 (6,7,8,9) - stream prety close, why not spread it out like this stream 00:22:088 (6,7,8,9,10) - for refrence
  3. 01:25:072 (7,8,9,10,11) - ^
  4. 01:24:119 (1,2,3,4,5) - ^
  5. 01:20:429 (1,2,3,4) - ^
  6. 01:21:381 (6,7,8,9) - ^
  7. 01:22:334 (1,2,3,4) - ^
that's all~

my map: https://osu.ppy.sh/s/134296
thanks :D
Topic Starter
aonkub555

Jekate wrote:

hi M4M

[General]
  1. i think you don't need three red timing points since the bpm doesn't change and all you need is a proper offset, to make it simple BPM is 126 and offset 1,735 or you can find an expert on timing section to check your map
  2. since the song is fade away, i sugest you to gradually lower the sound on this spinner
    SPOILER
    01:25:548 - 40%
    01:26:500 - 35%
    01:26:977 - 30%
    01:27:453 - 25%
    01:27:929 - 20%
    01:28:405 - 15%
    01:28:881 - 10%
    01:29:834 - 5%
[Easy]
  1. 00:52:215 (5) - it will be better if it have same curve with this one 00:50:310 (3) - fixed~
  2. 01:16:024 (3,4,6) - bad flow and ovarlap not good, you can ctrl+h this 01:16:024 (3) - to make it better
fixed~

[Normal]
  1. 00:26:977 (1,2,3,4) - looks very crowded lol fixed~
  2. 00:30:787 (1,2,3) - ^ fixed~
  3. 00:54:119 (1) - Delete? fixed~
  4. 01:20:786 (3,1) - bad overlap
fixed~

[Habi's Hard]
  1. 00:37:930 (1) - 00:26:501 (1) - 00:34:120 (1) - add finish on head?
  2. 00:41:977 (9) - NC?
  3. 00:42:453 (1) - delete NC
  4. 01:00:310 (1) - delete NC?
  5. 01:00:786 (2) - NC?
[Insane]
  1. 00:32:215 (1) - is that slider not out of the screen? fixed~
    00:40:191 (7,8,9,10,11) - prety crowded and make me confuse fixed~
  2. 01:19:000 (6,7,8,9) - stream prety close, why not spread it out like this stream 00:22:088 (6,7,8,9,10) - for refrence fixed~
  3. 01:25:072 (7,8,9,10,11) - ^ fixed~
  4. 01:24:119 (1,2,3,4,5) - ^ fixed~
  5. 01:20:429 (1,2,3,4) - ^ fixed~
  6. 01:21:381 (6,7,8,9) - ^ fixed~
  7. 01:22:334 (1,2,3,4) - ^
fixed~
that's all~

my map: https://osu.ppy.sh/s/134296
thanks :D
good mod thank~ , i'll mod your map soon
Rakuen
Hi~

M4M from your queue!
My map: CLIFF EGDE feat. Nakamura Maiko - Endless Tears

[General]
This map has 77 SP which is kind of high and looks ready to be ranked with the mods amount
But actually it's not quite yet, don't give up!
I'll give u some suggestions but you need a little more improvements before some detailed mods

[Timing]
01:25:548 - KIAI should be ended here since the cover ends there

[Easy]
You can try 1.1x DS, may look better
00:00:541 (1) - I don't suggest to start a note so far from center point
00:04:350 (1) - Make this same shape as 00:02:684 (2) - OR I suggest just make simple shape with 3 white points for 00:00:541 (1,2) -
00:36:501 (1) - If possible make it closer to center point, easier for players to hit after the spin
00:43:644 (1) - The shape is not straight, arrange the point a little
00:44:596 (2,3) - This is not straight too
00:48:406 (1,2) - Remove these and make spinner stops 00:48:406 - , or it might feels annoying for new players
00:50:310 (3,4,5) - If possible, move it to the center like any make symmetry since they're nicer to look
00:51:738 (4) - Strange flow, put at the top of the tail of 00:50:310 (3) - (not stack but use DS)
00:53:643 (1,2,3) - Strange pattern
00:58:881 (5,6,1,2,3,4) - The rhythm here is strange, try to arrange the circles and sliders in their timing and remain consistency with previous sets
01:16:977 (4,5,6) - Make an arrangement like:
01:19:834 (3) - Curve this shape more, it looks awful
01:19:834 (3) - And the long slider here doesn't symmetry with the note density after, which is 01:21:738 (1,2,1,2,3) -

[Normal]
Slider velocity a little fast, decrease if you consider rearranging and remapping
Increase DS to prevent notes sticking to each other, makes nicer looking
00:00:541 (1,2,3) - Strange pattern and slider shape not same
00:02:445 (3) - Move this slider to 00:02:684 - and put circle at 00:02:445 - , afterwards shorten the slider timing to 00:03:398 -
00:04:350 (1) - This is out of beat, change the pattern instead of a reverse slider since you jump into lyrics at 00:05:541 -
00:11:017 (6) - Remove slider whistle
00:11:017 (6) - Why the DS suddenly changes here? It's not rankable
00:22:684 (1) - And DS is back to 1.0x from 1.2x, not rankable too, remain one number of DS only
00:26:501 (6) - NC here instead of 00:26:977 (1) - , refer 00:22:684 (1) -
00:30:787 (7) - NC (New combo), it's over (10)
00:36:025 (1,2) - Remove this 2 notes, it's annoying and extend spinner to 00:36:977 -
00:42:215 (2) - The number is hidden at the tail of 00:40:787 (4) - which is not suggested in normals
00:47:453 (1,2,3) - Remove, make spinner ends 00:48:406 -
00:48:882 (1) - Remove this one too, make first note starts at 00:49:358 -
00:51:977 (1) - Don't change DS here, not rankable
If you want to use 1.2x DS, use it from the beginning of the song and remain
00:56:024 (2,3,4) - It's not blanket
00:57:691 (1,2) - Repeated slider pattern of 00:56:024 (2) - , flow is good but not nice to look
00:58:643 (3) - Flow turned another direction suddenly
01:00:310 (2) - Flow broken
01:03:643 (1,2) - This pattern will make players to confuse
01:04:119 (3) - It's sticked to 01:03:881 (2) - , move further from it
01:05:072 (4) - DS suddenly turned back to 1.0x
01:07:215 (1) - and raise up to 1.2x again
01:10:310 - Finish hitsounds missed
01:18:643 - There should be a circle here
01:20:786 (3,4,5) - Confusing pattern
01:22:691 (2) - DS changed to 1.0x again
01:23:643 (5) - Back to 1.2x, it's really not rankable for random DS change
01:23:643 (5) - New combo here
01:25:548 - Put a note here and let spinner starts at 01:25:667 -

[Habi's Hard]
This diff seems fine.
Only thing is volume is a little low at 25%, try to raise it
You can call me to recheck this diff if you want

[Insane]
00:00:541 (1) - Start near middle, not corner
00:01:493 (3) - Remove slider whisle
00:05:064 (3) - ^
00:05:541 (4) - ^
00:09:112 (4) - ^
00:10:303 (2) - ^ (don't be lazy, put whistle manually at each head and tail of slider)
00:11:017 (4) - ^
00:13:517 (4) - ^
00:14:826 (6) - ^ (they sound annoying like bzzz)
00:18:874 - Volume is too low here, I cant hear anything
00:19:945 (6,7,8,9,10,11,12) - Put some hitsounds here, it's a soft stream
^ I like close DS stream better
00:20:422 (10,11,12) - Make these 3 points stick to center line
00:31:144 (3) - It's Insane diff but you shouldn't snap them like this, remain 1 DS if you want
00:40:311 (8) - NC here
00:41:977 - NC here too
00:47:691 (1,2) - Remove this 2 and make spinner ends at 00:47:930 -
00:56:977 (1) - Make this shape same as 00:53:881 (5) - with rotations
01:01:143 (6) - Not suitable for sudden jumps
01:02:215 (8) - NC
01:03:167 (1) - Bad flow and arrangements, don't stick to the head of the slider 01:02:691 (11) -
01:04:357 (8) - NC
01:08:762 - Many whistle hitsounds suddenly appear here, decrease them or add them more at front part
01:07:215 - Remove NC
01:08:405 - NC here
01:10:310 - ^
01:11:262 (1) - Remove NC
01:12:691 (4) - NC here
01:13:881 (9) - ^
01:14:477 (10,11) - Extra beat
01:14:834 (1,2,3) - You'll make lots of hallucination
01:14:834 (1) - Remove NC and NC here 01:16:024 (7) -
01:16:262 (8,9) - Stack on 01:15:310 (4) - and why suddenly whistle come out again?
01:19:834 (11) - NC here
01:20:429 (1) - Remove NC
01:25:072 (7) - NC

Hope it helps.
Topic Starter
aonkub555

Rakuen wrote:

Hi~

M4M from your queue!
My map: CLIFF EGDE feat. Nakamura Maiko - Endless Tears

[General]
This map has 77 SP which is kind of high and looks ready to be ranked with the mods amount
But actually it's not quite yet, don't give up!
I'll give u some suggestions but you need a little more improvements before some detailed mods

[Timing]
01:25:548 - KIAI should be ended here since the cover ends there

[Easy]
You can try 1.1x DS, may look better
00:00:541 (1) - I don't suggest to start a note so far from center point
00:04:350 (1) - Make this same shape as 00:02:684 (2) - OR I suggest just make simple shape with 3 white points for 00:00:541 (1,2) -
00:36:501 (1) - If possible make it closer to center point, easier for players to hit after the spin
00:43:644 (1) - The shape is not straight, arrange the point a little
00:44:596 (2,3) - This is not straight too
00:48:406 (1,2) - Remove these and make spinner stops 00:48:406 - , or it might feels annoying for new players
00:50:310 (3,4,5) - If possible, move it to the center like any make symmetry since they're nicer to look
00:51:738 (4) - Strange flow, put at the top of the tail of 00:50:310 (3) - (not stack but use DS)
00:53:643 (1,2,3) - Strange pattern
00:58:881 (5,6,1,2,3,4) - The rhythm here is strange, try to arrange the circles and sliders in their timing and remain consistency with previous sets
01:16:977 (4,5,6) - Make an arrangement like:
01:19:834 (3) - Curve this shape more, it looks awful
01:19:834 (3) - And the long slider here doesn't symmetry with the note density after, which is 01:21:738 (1,2,1,2,3) -

[Normal]
Slider velocity a little fast, decrease if you consider rearranging and remapping
Increase DS to prevent notes sticking to each other, makes nicer looking
00:00:541 (1,2,3) - Strange pattern and slider shape not same
00:02:445 (3) - Move this slider to 00:02:684 - and put circle at 00:02:445 - , afterwards shorten the slider timing to 00:03:398 -
00:04:350 (1) - This is out of beat, change the pattern instead of a reverse slider since you jump into lyrics at 00:05:541 -
00:11:017 (6) - Remove slider whistle
00:11:017 (6) - Why the DS suddenly changes here? It's not rankable
00:22:684 (1) - And DS is back to 1.0x from 1.2x, not rankable too, remain one number of DS only
00:26:501 (6) - NC here instead of 00:26:977 (1) - , refer 00:22:684 (1) -
00:30:787 (7) - NC (New combo), it's over (10)
00:36:025 (1,2) - Remove this 2 notes, it's annoying and extend spinner to 00:36:977 -
00:42:215 (2) - The number is hidden at the tail of 00:40:787 (4) - which is not suggested in normals
00:47:453 (1,2,3) - Remove, make spinner ends 00:48:406 -
00:48:882 (1) - Remove this one too, make first note starts at 00:49:358 -
00:51:977 (1) - Don't change DS here, not rankable
If you want to use 1.2x DS, use it from the beginning of the song and remain
00:56:024 (2,3,4) - It's not blanket
00:57:691 (1,2) - Repeated slider pattern of 00:56:024 (2) - , flow is good but not nice to look
00:58:643 (3) - Flow turned another direction suddenly
01:00:310 (2) - Flow broken
01:03:643 (1,2) - This pattern will make players to confuse
01:04:119 (3) - It's sticked to 01:03:881 (2) - , move further from it
01:05:072 (4) - DS suddenly turned back to 1.0x
01:07:215 (1) - and raise up to 1.2x again
01:10:310 - Finish hitsounds missed
01:18:643 - There should be a circle here
01:20:786 (3,4,5) - Confusing pattern
01:22:691 (2) - DS changed to 1.0x again
01:23:643 (5) - Back to 1.2x, it's really not rankable for random DS change
01:23:643 (5) - New combo here
01:25:548 - Put a note here and let spinner starts at 01:25:667 -

[Habi's Hard]
This diff seems fine.
Only thing is volume is a little low at 25%, try to raise it
You can call me to recheck this diff if you want

[Insane]
00:00:541 (1) - Start near middle, not corner
00:01:493 (3) - Remove slider whisle
00:05:064 (3) - ^
00:05:541 (4) - ^
00:09:112 (4) - ^
00:10:303 (2) - ^ (don't be lazy, put whistle manually at each head and tail of slider)
00:11:017 (4) - ^
00:13:517 (4) - ^
00:14:826 (6) - ^ (they sound annoying like bzzz)
00:18:874 - Volume is too low here, I cant hear anything
00:19:945 (6,7,8,9,10,11,12) - Put some hitsounds here, it's a soft stream
^ I like close DS stream better
00:20:422 (10,11,12) - Make these 3 points stick to center line
00:31:144 (3) - It's Insane diff but you shouldn't snap them like this, remain 1 DS if you want
00:40:311 (8) - NC here
00:41:977 - NC here too
00:47:691 (1,2) - Remove this 2 and make spinner ends at 00:47:930 -
00:56:977 (1) - Make this shape same as 00:53:881 (5) - with rotations
01:01:143 (6) - Not suitable for sudden jumps
01:02:215 (8) - NC
01:03:167 (1) - Bad flow and arrangements, don't stick to the head of the slider 01:02:691 (11) -
01:04:357 (8) - NC
01:08:762 - Many whistle hitsounds suddenly appear here, decrease them or add them more at front part
01:07:215 - Remove NC
01:08:405 - NC here
01:10:310 - ^
01:11:262 (1) - Remove NC
01:12:691 (4) - NC here
01:13:881 (9) - ^
01:14:477 (10,11) - Extra beat
01:14:834 (1,2,3) - You'll make lots of hallucination
01:14:834 (1) - Remove NC and NC here 01:16:024 (7) -
01:16:262 (8,9) - Stack on 01:15:310 (4) - and why suddenly whistle come out again?
01:19:834 (11) - NC here
01:20:429 (1) - Remove NC
01:25:072 (7) - NC

Hope it helps.
Thank you Rakuen , fixed all done~
Topic Starter
aonkub555
Update~
mingmichael
okay start~!

Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it


====================


for all diffs
just use one timing point at 00:01:731 - , and delete 00:22:684 - and 00:00:065 - 's timing points! don't forget to resnap all inhereting sections too after you change


====================


[ Muzukashii]

General
you used 1.10x and 1.15x for the sv multiplier? at the first part is 1.00x, second changes is 1.10x and at the kiai is 1.15x. three sv multiplier changes. well, do you think it's comfortable for muzukashii players that played this with many sv multiplier changes? consider it again. well i suggest you use 1.60 for the SV and just use 1.00x for the all sv multipliers and don't use any sv changes too

☞ change the volume at 00:22:684 - to be 70%. it's too strong if you used 80% there and the previous part is just 60%

☞ change the volume at 00:49:358 - to be 80%

☞ and change 01:19:834 - to be 80%. make it same like kiai parts for the audio

Notes Structure
consider about the different triplets that you used. for the example like ooo or ooo. i and ono have talked about the different triplets in muzukashii diff, and we were agree to avoid using different triplet (maybe in some conditions or some parts which are easy to use different triplets, triplets are allowed but do not use it frequently). about the different triplets, you can see the suggestions on the Notes box

☞ basicly all patterns are nice and well :3 goodjob~

Notes
add don and kat at 00:00:541 - and 00:00:779 - . well, even the vocal sound aren't as loud as 00:01:017 - ; 00:01:255 - and 00:01:493 - , but you should follow it because i saw you followed the vocal sounds in the first part from 00:00:065 - until 00:16:731 -

add don too at 00:02:445 - . the reason is same like above ^

add don too at 00:08:160 - . the reason is same like above ^ . and you should change 00:08:636 - to be kat if you use my first mod, because they have a same vocals too (the tune i mean)

• change 00:10:541 - to be don, to keep the consistency of the notes like 00:02:445 (7,8,9,10,11) - which is ooooo (if you use my second mod btw)

still don at 00:15:779 - , please add it

• move 00:34:834 - to 00:35:072 - . there's not any reason to use xx xx 1/2notes at there. they don't follow any sounds there when you used them

• delete 00:36:263 - , to give a break for the next five 1/2notes and change 00:36:739 - to be kat. to follow the basic pattern that you used >> o o o o o o o o o on the 1/2bsd

• delete these additional notes at 00:38:168 - and 00:38:287 - . beside there's not any function of those notes, i deleted it to avoid the different triplet that you used

• delete 00:40:311 - . the reason is same like above ^ to avoid the different triplet. another reason is to follow the vocals only which end at 00:40:191 -

• add finisher at 00:51:262 - . the finisher sound comes here like you put at 01:06:500 - . to keep the consistency i changed it to finisher

• move 00:51:500 - to 00:51:024 - , to keep the pattern like 00:58:167 (31,32,33,35) - << they have a same part of song and same pitch sound too :c

• delete 00:51:619 - . same like above too ^ to avoid the different triplet again

• kat at 00:52:929 - . the vocal is still high (i think it becomes higher than 00:52:691 -). if you used don like you used now, automatically the vocals will get down, but in fact it becomes higher

• move 00:55:310 - to 00:54:834 - . basicly i moved it to follow vocals and it should be don because the vocal is already low at 00:54:834 -

• delete 00:58:762 -

• add finisher at 00:58:881 - . the reason is same like the previous part

• change 00:58:643 - to be don, to keep the low vocals (and keep the pattern like 00:50:548 (5,6,7,8) - if you change them)

• delete 00:59:238 - and 00:59:834 - . basicly to follow the previous part's patterns

• delete 01:02:929 - and 01:03:048 - . the first reason is to avoid the different triplet, and the second to keep the pattern like the previous part too

• delete 01:06:738 - and 01:06:858 -

• kat at 01:08:167 - for the high vocal, like the previous part that i mentioned it

• delete 01:08:881 - to keep the xx 1/4notes (for vocals)

• kat at 01:09:358 - and don at 01:10:072 - . kat at 01:09:358 - is to keep the same pitch sound like 01:09:119 - and don at 01:10:072 - because the pitch sound is already low here

• kat at 01:13:405 - to keep the vocal sounds again

• you forgot finsiher at 01:16:024 - :c


====================


[ Oni]

General
☞ for the volume, you can use like Muzukashii's volume. much better than yours. you can looked at yours at the first part. you used 30%?! it's really really slow (i should change to be 70% when i modded this)

☞ change the SV to be 1.60

Notes Structure
☞ well, basicly it's nice~ noproblem. but i am quite worried about your long notes nonstop during kiai and from 00:32:691 - . but all the notes support the song

Notes
• don at 00:04:827 - and kat at 00:05:065 - . don at 00:04:827 - because the vocal is still low like 00:04:351 - and kat at 00:05:065 - because the vocal already increases to be higher

• kat at 00:09:589 - . to keep the consistency of the vocal sound like at 00:01:970 - that you used kat too there

• kat at 00:16:374 - and don at 00:16:731 - , to follow the dropping vocal sounds. the vocals become lower and lower from 00:16:017 - . so to show the dropping pitch sound, try to use o o o

spinner ends at 00:22:207 - . well, if it stops at 00:18:873 - , it means that you should map from 00:18:874 - until 00:22:684 - to follow the instrument sounds. it looks really weird that you didn't put another notes except one finisher at 00:20:779 -

• spinner at 00:45:549 - ends at 00:47:930 - . well, it's really hard for the sudden spinner there and you continue it with notes to follow instrument sounds. if you use spinner until 00:47:930 - , this spinner will be for the long vocal sounds there "naraaaaaaaaaa~" (you can hear there)

• move 01:02:810 - to 01:03:048 - and change it to be don. it'll support the vocal sounds there and for the next notes too at 01:03:405 (30,31,32) - which is ooo

• don at 01:03:881 - for the constant vocal sound like 01:03:643 -

• don at 01:10:667 - . change this if you use my two previous mod above ^

• don too at 01:11:500 - for the constant vocal sound like 01:11:262 -

• kat 01:23:405 - for the constant vocal sound again like 01:23:167 - (they are almost same btw), and big don at 01:23:643 -


====================


that's all from me :3
all diffs are nice basicly. and muzukashii diff will be much better after you use my mods, because i changed many notes to make a consistent pattern and simple patterns for it. simple but it's nice~ and for muzukashii diff please consider about the different triplets that you used

okay goodluck for the next o/
Nardoxyribonucleic

mingmichael wrote:

okay start~!

Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it


====================


[ Muzukashii]

General
you used 1.10x and 1.15x for the sv multiplier? at the first part is 1.00x, second changes is 1.10x and at the kiai is 1.15x. three sv multiplier changes. well, do you think it's comfortable for muzukashii players that played this with many sv multiplier changes? consider it again. well i suggest you use 1.60 for the SV and just use 1.00x for the all sv multipliers and don't use any sv changes too

☞ change the volume at 00:22:684 - to be 70%. it's too strong if you used 80% there and the previous part is just 60%

☞ change the volume at 00:49:358 - to be 80%

☞ and change 01:19:834 - to be 80%. make it same like kiai parts for the audio

Notes Structure
consider about the different triplets that you used. for the example like ooo or ooo. i and ono have talked about the different triplets in muzukashii diff, and we were agree to avoid using different triplet (maybe in some conditions or some parts which are easy to use different triplets, triplets are allowed but do not use it frequently). about the different triplets, you can see the suggestions on the Notes box

☞ basicly all patterns are nice and well :3 goodjob~ thanks :3

Notes
add don and kat at 00:00:541 - and 00:00:779 - . well, even the vocal sound aren't as loud as 00:01:017 - ; 00:01:255 - and 00:01:493 - , but you should follow it because i saw you followed the vocal sounds in the first part from 00:00:065 - until 00:16:731 - fixed

add don too at 00:02:445 - . the reason is same like above ^ This "m" sound is too soft, so leaving it blank is better imo

add don too at 00:08:160 - . the reason is same like above ^ . and you should change 00:08:636 - to be kat if you use my first mod, because they have a same vocals too (the tune i mean) fixed

• change 00:10:541 - to be don, to keep the consistency of the notes like 00:02:445 (7,8,9,10,11) - which is ooooo (if you use my second mod btw) fixed

still don at 00:15:779 - , please add it fixed

• move 00:34:834 - to 00:35:072 - . there's not any reason to use xx xx 1/2notes at there. they don't follow any sounds there when you used them the current pattern fits the echoes imo ;w;

• delete 00:36:263 - , to give a break for the next five 1/2notes and change 00:36:739 - to be kat. to follow the basic pattern that you used >> o o o o o o o o o on the 1/2bsd changed the latter

• delete these additional notes at 00:38:168 - and 00:38:287 - . beside there's not any function of those notes, i deleted it to avoid the different triplet that you used deleted 00:38:287

• delete 00:40:311 - . the reason is same like above ^ to avoid the different triplet. another reason is to follow the vocals only which end at 00:40:191 - I think ddk can fit both the vocal and background...as the bpm is relatively low, I would like to keep this first.

• add finisher at 00:51:262 - . the finisher sound comes here like you put at 01:06:500 - . to keep the consistency i changed it to finisher fixed

• move 00:51:500 - to 00:51:024 - , to keep the pattern like 00:58:167 (31,32,33,35) - << they have a same part of song and same pitch sound too :c fixed

• delete 00:51:619 - . same like above too ^ to avoid the different triplet again changed to dk pattern

• kat at 00:52:929 - . the vocal is still high (i think it becomes higher than 00:52:691 -). if you used don like you used now, automatically the vocals will get down, but in fact it becomes higher fixed

• move 00:55:310 - to 00:54:834 - . basicly i moved it to follow vocals and it should be don because the vocal is already low at 00:54:834 - remain unchanged to keep the mirror pattern kd dk at the front

• delete 00:58:762 - I made some variations afterwards to prevent the flow becoming monotonous

• add finisher at 00:58:881 - . the reason is same like the previous part As I retained the dkd triplet, this note cannot add finish :c

• change 00:58:643 - to be don, to keep the low vocals (and keep the pattern like 00:50:548 (5,6,7,8) - if you change them) fixed

• delete 00:59:238 - and 00:59:834 - . basicly to follow the previous part's patterns Here I want to link the notes together instead of breaking them as before to acquire the feeling of "ascending" rhythm. This is also the middle of the kiai too.

• delete 01:02:929 - and 01:03:048 - . the first reason is to avoid the different triplet, and the second to keep the pattern like the previous part too um...as the bpm of the song is quite low (just 126), I think that ddk fits the melody and it is not so hard practically based on this bpm, so remain unchanged.

• delete 01:06:738 - and 01:06:858 - ^

• kat at 01:08:167 - for the high vocal, like the previous part that i mentioned it fixed

• delete 01:08:881 - to keep the xx 1/4notes (for vocals) at the end of the song, I want to implement kkk triplet to show greater emphasis of the end of xx vocal. Also, the note here is same as 01:16:500 - retained

• kat at 01:09:358 - and don at 01:10:072 - . kat at 01:09:358 - is to keep the same pitch sound like 01:09:119 - and don at 01:10:072 - because the pitch sound is already low here former: kat at 01:09:119 is to map the guitar-like sound, don at 01:09:358 is to show the contrast; latter: I think the pitch is still high enough to use kat...

• kat at 01:13:405 - to keep the vocal sounds again Vocal pitch same as 1:13:643 - which is don. retained.

• you forgot finsiher at 01:16:024 - :c I have already considered the use of finish here. I think that the sound is not as strong as other big dons nearby, so finish is not used.


====================


that's all from me :3
all diffs are nice basicly. and muzukashii diff will be much better after you use my mods, because i changed many notes to make a consistent pattern and simple patterns for it. simple but it's nice~ and for muzukashii diff please consider about the different triplets that you used

okay goodluck for the next o/
Thanks michael~~ Your mod is very useful \:D/

Update: http://puu.sh/5Ze0x
Topic Starter
aonkub555

mingmichael wrote:

okay start~!

Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it


====================


for all diffs
just use one timing point at 00:01:731 - , and delete 00:22:684 - and 00:00:065 - 's timing points! don't forget to resnap all inhereting sections too after you change



[ Oni]
General
☞ for the volume, you can use like Muzukashii's volume. much better than yours. you can looked at yours at the first part. you used 30%?! it's really really slow (i should change to be 70% when i modded this)

☞ change the SV to be 1.60
fix~

Notes Structure
☞ well, basicly it's nice~ noproblem. but i am quite worried about your long notes nonstop during kiai and from 00:32:691 - . but all the notes support the song

Notes
• don at 00:04:827 - and kat at 00:05:065 - . don at 00:04:827 - because the vocal is still low like 00:04:351 - and kat at 00:05:065 - because the vocal already increases to be higher


• kat at 00:09:589 - . to keep the consistency of the vocal sound like at 00:01:970 - that you used kat too there fix~

• kat at 00:16:374 - and don at 00:16:731 - , to follow the dropping vocal sounds. the vocals become lower and lower from 00:16:017 - . so to show the dropping pitch sound, try to use o o o fix~

spinner ends at 00:22:207 - . well, if it stops at 00:18:873 - , it means that you should map from 00:18:874 - until 00:22:684 - to follow the instrument sounds. it looks really weird that you didn't put another notes except one finisher at 00:20:779 - fix~

• spinner at 00:45:549 - ends at 00:47:930 - . well, it's really hard for the sudden spinner there and you continue it with notes to follow instrument sounds. if you use spinner until 00:47:930 - , this spinner will be for the long vocal sounds there "naraaaaaaaaaa~" (you can hear there) okey fix~ (you explain so obviously) > <

• move 01:02:810 - to 01:03:048 - and change it to be don. it'll support the vocal sounds there and for the next notes too at 01:03:405 (30,31,32) - which is ooo fix~

• don at 01:03:881 - for the constant vocal sound like 01:03:643 - fix~

• don at 01:10:667 - . change this if you use my two previous mod above ^ fix~

• don too at 01:11:500 - for the constant vocal sound like 01:11:262 - fix~

• kat 01:23:405 - for the constant vocal sound again like 01:23:167 - (they are almost same btw), and big don at 01:23:643 -
fix~


====================


that's all from me :3
all diffs are nice basicly. and muzukashii diff will be much better after you use my mods, because i changed many notes to make a consistent pattern and simple patterns for it. simple but it's nice~ and for muzukashii diff please consider about the different triplets that you used

okay goodluck for the next o/

Thank you for modding mingmichael~
ok all fixed upload done~ /^o^/
Shohei Ohtani
mod4mod



Insane:
00:06:255 (6) - I'd prefer it if this slider arched out a bit more, right now it seems a bit squished.
00:20:422 (10,11,12) - Readjust to be like this https://osu.ppy.sh/ss/1206268
00:56:738 (5,6,7) - So close to a star omg
00:57:691 (8) - NC
01:04:357 (8) - ^
01:19:834 (1) - This looks kind of weird since the previous note is kinda overlapping the repeat, something that can be easily avoided.
01:25:786 (1) - Make this quieter and maybe add a softwhistle

Hard:
Woah this actually pretty cool

Normal:
00:13:160 (8,9,10,11) - Flip this horizontally probably
00:26:977 (6) - NC
00:26:977 (6,7,8,9) - The spacing is so short that it's confusing to read, especially for newer players.
00:30:787 (12) - NC
00:51:977 (1,2,3,4,5,6) - From this point on, the difficulty just sort of JUMPS. It goes from a very 1/1 map to a very 1/2 map. For Normal players, this is too big of a jump to suddenly do. If you wanted to do this make it consistent through the entire map

Easy:
00:26:501 (6) - NC
Meisle
[Easy]
00:13:160 (3) - i think the end of the slider can add a whistle
00:34:120 (1) - the spinner maybe is too short here(for easy),i recommend this[Normal]
00:15:779 (1) - the spinner is too early to start,i think it should start from 00:16:969 -
00:56:977 (4) - i think this should ctrl+c 00:56:024 (2) -
00:57:929 (2) - [Habi's Hard]
looks fine
00:50:310 (3) - maybe can encase the the previous note
[Insane]
00:10:303 (2) - i cant understand the sound effect
00:15:541 (1) - the same suggestion in Normal
00:49:120 (5) - 00:48:644 (3) - i think they should be on the same level
01:10:310 (1) - looks not very good here,try this01:22:691 (4,5) - maybe too much note is boring,i prefre slider here

the Taiko difficulty looks good and the rhythm is preaty good for me (although i am a noob in taiko)
if there is something wrong with my poor english,forgive me ><
so awesome song
Topic Starter
aonkub555

CDFA wrote:

mod4mod



Insane:
00:06:255 (6) - I'd prefer it if this slider arched out a bit more, right now it seems a bit squished. fix
00:20:422 (10,11,12) - Readjust to be like this https://osu.ppy.sh/ss/1206268 fix
00:56:738 (5,6,7) - So close to a star omg
00:57:691 (8) - NC fix
01:04:357 (8) - ^ fix
01:19:834 (1) - This looks kind of weird since the previous note is kinda overlapping the repeat, something that can be easily avoided. ok fix
01:25:786 (1) - Make this quieter and maybe add a softwhistle fix~

Hard:
Woah this actually pretty cool

Normal:
00:13:160 (8,9,10,11) - Flip this horizontally probably fix
00:26:977 (6) - NC fix
00:26:977 (6,7,8,9) - The spacing is so short that it's confusing to read, especially for newer players. fix
00:30:787 (12) - NC fix
00:51:977 (1,2,3,4,5,6) - From this point on, the difficulty just sort of JUMPS. It goes from a very 1/1 map to a very 1/2 map. For Normal players, this is too big of a jump to suddenly do. If you wanted to do this make it consistent through the entire map ok~ improve a bit

Easy:
00:26:501 (6) - NC fix
Thank for Modding! :)
Topic Starter
aonkub555

KevinKang wrote:

[Easy]
00:13:160 (3) - i think the end of the slider can add a whistle fix
00:34:120 (1) - the spinner maybe is too short here(for easy),i recommend this fix
[Normal]
00:15:779 (1) - the spinner is too early to start,i think it should start from 00:16:969 -
00:56:977 (4) - i think this should ctrl+c 00:56:024 (2) - fix
00:57:929 (2) - [Habi's Hard]
looks fine
00:50:310 (3) - maybe can encase the the previous note
[Insane]
00:10:303 (2) - i cant understand the sound effect
00:15:541 (1) - the same suggestion in Normal
00:49:120 (5) - 00:48:644 (3) - i think they should be on the same level
01:10:310 (1) - looks not very good here,try this01:22:691 (4,5) - maybe too much note is boring,i prefre slider here fix

the Taiko difficulty looks good and the rhythm is preaty good for me (although i am a noob in taiko)
if there is something wrong with my poor english,forgive me ><
so awesome song
Thank for modding~ fixed done :)
Topic Starter
aonkub555
Update~
Dainesl
random Taiko Mod

General
Move first timing point to 00:01:731 - because that's where the measures begin properly, what you have atm makes it kinda weird...

Nardo's Muzukashii
Suggestions will be mainly vocal-based as the map seems to work with the vocals more than the instruments.
Perhaps remove the 1.1x SV used at 00:22:692 and replace with a 0.9x SV at the first timing point, if you want to emphasise certain bits of the music. Also lower the 1.15x SV to 1.1 or 1.05x SV since it'll make it more subtle? After Kiai, make it 1x SV
00:33:168 (35,36,37,38,39) - Perhaps make this a 3/4 3/4 1/2 pattern kinda like...this? Seems to work best with the vocal imo
00:45:549 (79) - This instrument has the same noise as where other finishers are used, make this a big don
00:47:453 (1) - Perhaps replace this spinner with notes? Because it seems a bit unnecessary imo
00:53:643 (16) - Move 1/4 beat back if you wish to match the vocal
00:58:643 (33) - Make this a k to compliment the vocal?
00:58:762 (34) - Remove this note so that the next note can be a finisher, since it needs to be emphasised
01:08:881 (77) - normally you make these kinds of vocals doublets, remove this note for consistency?
01:16:024 (101) - see first suggestion
01:16:500 (104) - see suggestion at 01:08:881
01:23:405 - Add note here to compliment the vocal more?
01:25:548 (132) - Replace with normal kat because it's high pitched here?

Oni
Change all sounds to Soft/Normal rather than Soft: Custom. Also make them about 70% as 50% is way too low, it's barely audible (the final one is 50%, too low)
Perhaps decrease SV to 1.4?
00:01:851 (6) - and 00:03:755 (13) - perhaps remove these to make the vocal seem more solitary and calm like the music suggests?
00:18:874 (1,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27) - Perhaps simplify this part as it's such a jump from even what the Kiai gives
00:35:072 - Perhaps add a note here to accomodate the quiet vocal?
00:49:358 (9) - Remove previous note and make this one finisher to properly emphasise the music and begining of Kiai Time
00:53:405 (29,30,31,32) - Make it a 2-2 pattern like this to fit the instruments a bit better?
00:56:858 (48,49) - Remove 48, make 49 a big don, to emphasise the instrument more
01:00:667 (16) - Maybe remove this note to show the lack of notable instruments playing here?
01:02:929 (27,28,29,30,31,32,33) - Perhaps make it a ddkdkdd pattern to fit the music more instead?
01:04:357 (36,37,38) - Make 36 a kat, remove 37 and make 38 a big don for correct emphasis of music :3
01:15:905 (97,98) - Remove 97, make 98 a big kat, for emphasis
Topic Starter
aonkub555

Dainesl wrote:

random Taiko Mod

General
Move first timing point to 00:01:731 - because that's where the measures begin properly, what you have atm makes it kinda weird...

Nardo's Muzukashii
Suggestions will be mainly vocal-based as the map seems to work with the vocals more than the instruments.
Perhaps remove the 1.1x SV used at 00:22:692 and replace with a 0.9x SV at the first timing point, if you want to emphasise certain bits of the music. Also lower the 1.15x SV to 1.1 or 1.05x SV since it'll make it more subtle? After Kiai, make it 1x SV
00:33:168 (35,36,37,38,39) - Perhaps make this a 3/4 3/4 1/2 pattern kinda like...this? Seems to work best with the vocal imo
00:45:549 (79) - This instrument has the same noise as where other finishers are used, make this a big don
00:47:453 (1) - Perhaps replace this spinner with notes? Because it seems a bit unnecessary imo
00:53:643 (16) - Move 1/4 beat back if you wish to match the vocal
00:58:643 (33) - Make this a k to compliment the vocal?
00:58:762 (34) - Remove this note so that the next note can be a finisher, since it needs to be emphasised
01:08:881 (77) - normally you make these kinds of vocals doublets, remove this note for consistency?
01:16:024 (101) - see first suggestion
01:16:500 (104) - see suggestion at 01:08:881
01:23:405 - Add note here to compliment the vocal more?
01:25:548 (132) - Replace with normal kat because it's high pitched here?

Oni
Change all sounds to Soft/Normal rather than Soft: Custom. Also make them about 70% as 50% is way too low, it's barely audible (the final one is 50%, too low)
Perhaps decrease SV to 1.4?
00:01:851 (6) - and 00:03:755 (13) - perhaps remove these to make the vocal seem more solitary and calm like the music suggests?
00:18:874 (1,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27) - Perhaps simplify this part as it's such a jump from even what the Kiai gives
00:35:072 - Perhaps add a note here to accomodate the quiet vocal?
00:49:358 (9) - Remove previous note and make this one finisher to properly emphasise the music and begining of Kiai Time
00:53:405 (29,30,31,32) - Make it a 2-2 pattern like this to fit the instruments a bit better?
00:56:858 (48,49) - Remove 48, make 49 a big don, to emphasise the instrument more
01:00:667 (16) - Maybe remove this note to show the lack of notable instruments playing here?
01:02:929 (27,28,29,30,31,32,33) - Perhaps make it a ddkdkdd pattern to fit the music more instead?
01:04:357 (36,37,38) - Make 36 a kat, remove 37 and make 38 a big don for correct emphasis of music :3
01:15:905 (97,98) - Remove 97, make 98 a big kat, for emphasis
thank you for modding :)

fix my diff almost all you mod
Nardoxyribonucleic

Dainesl wrote:

random Taiko Mod

General
Move first timing point to 00:01:731 - because that's where the measures begin properly, what you have atm makes it kinda weird...

Nardo's Muzukashii
Suggestions will be mainly vocal-based as the map seems to work with the vocals more than the instruments.
Perhaps remove the 1.1x SV used at 00:22:692 and replace with a 0.9x SV at the first timing point, if you want to emphasise certain bits of the music. Also lower the 1.15x SV to 1.1 or 1.05x SV since it'll make it more subtle? After Kiai, make it 1x SV um... no change for SV setting atm. The current one seems to be fine
00:33:168 (35,36,37,38,39) - Perhaps make this a 3/4 3/4 1/2 pattern kinda like...this? Seems to work best with the vocal imo I tend to keep the current d d k d d because I want to make the pattern similar to 00:29:358 (22,23,24,25,26) and 00:25:549 (9,10,11,12,13)
00:45:549 (79) - This instrument has the same noise as where other finishers are used, make this a big don OK
00:47:453 (1) - Perhaps replace this spinner with notes? Because it seems a bit unnecessary imo nope. I prefer mapping the extended vocal with a spinner.
00:53:643 (16) - Move 1/4 beat back if you wish to match the vocal fixed
00:58:643 (33) - Make this a k to compliment the vocal? fixed
00:58:762 (34) - Remove this note so that the next note can be a finisher, since it needs to be emphasised In order to create more variation, I prefer using a triplet rather than a big note.
01:08:881 (77) - normally you make these kinds of vocals doublets, remove this note for consistency? fixed
01:16:024 (101) - see first suggestion fixed
01:16:500 (104) - see suggestion at 01:08:881 Vocal appears at the point, so remain unchanged.
01:23:405 - Add note here to compliment the vocal more? fixed
01:25:548 (132) - Replace with normal kat because it's high pitched here? no change
Thanks for the mod Dain~ :3

Update: http://puu.sh/7mk2I
Topic Starter
aonkub555
Update taiko diff~
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