Update~
Thank you for modding tutuhaha~ your mod is very very goodtutuhaha wrote:
Hi~ o(* ̄▽ ̄*)ブ
Look at Drama diff and fix title problem please ←_←....
[Drama]
00:02:684 (5) - add whistle at middle
00:05:064 (3,4) - already touch HP so move down litter bit
00:09:112 (4) - ^
00:08:398 (1,2,3) - try to use more close space
00:13:160 (3) - whistle at the end
tyr to use 30% volume after 00:15:541 (1) -
00:18:874 (1) - delete finish or use low volume and add finish at begin
00:21:255 (3,4) - hard to read try to use smooth slider and close space
https://osu.ppy.sh/ss/1127017
something like this ._.^
00:25:549 (8) - some rhythm like this will work better
https://osu.ppy.sh/ss/1127022
00:29:120 (2) - https://osu.ppy.sh/ss/1127024 【just look at rhythm】
00:32:930 (2) - https://osu.ppy.sh/ss/1127025 【just look at rhythm】
00:48:168 (3,4) - too far
00:56:262 (3,4) - too far
01:00:786 (5) - finish
01:06:024 (2) - already touch HP so move down litter bit
01:08:405 (3) - finish delete clap
beautiful song, shouldn’t have too much big jump
[Hard]
01:21:262 (2) - https://osu.ppy.sh/ss/1127043 some rhythm like this well be funny DD
[Normal]
00:10:064 (x) - add note
00:12:445 (2) - some rhythm like this https://osu.ppy.sh/ss/1127047
now just too hard
00:51:738 (3,1,2) - space
00:56:024 (2) - delete finish
01:03:643 (1,2,3) - use same space like before
01:06:977 (3,1,2,3,1,1,2,1,2,3,4,5,6,1,2,3,4,5,6,7) - ^
01:20:786 (3,4,5) - ^
01:22:691 (2,3,4) - ^
01:24:596 (6,7,8) - ^
[Easy]
00:04:350 (1) - end at 00:05:541
00:10:303 (2) - move 2 to here
00:13:160 (3) - https://osu.ppy.sh/ss/1127056 rhythm
-Kirito wrote:
hi for my queues
[Habi's Hard]
넌 내가 모딩만하면 니 겟난이 있냐 /ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
01:00:786 (1) - 앞에 피니시 추가 / 수정
01:04:596 (1) - ^ / ^
01:08:405 (1) - 앞에 휘슬 추가 / 어색해서 안고침
01:10:310 (5) - 앞에 피니시 추가 / ㅇㅇ
01:19:238 - 휘슬 추가 / ㅇㅇ
01:23:167 (4) - 클랩 추가 / ㅇㅇ
01:19:834 (1,3,5) - 크랩도 대충 해놨네 왜 크랩선에 안맞추고 드럼선에 맞추냐? / 슬라 힛사 제거했음
good lucky~/
tutuhaha wrote:
Hi~ o(* ̄▽ ̄*)ブ
[Hard]
01:21:262 (2) - https://osu.ppy.sh/ss/1127043 some rhythm like this well be funny DD / Don't like patten No Fixed
Thanks mod~ Fixed~-Umi- wrote:
Hi hi sorry for delay >3</Habi's Hard
- 00:57:691 (2,3,4) - nazi but make them parallel / no
- 01:00:310 (7) - make a curve ? and then blanket with 01:00:786 (1) - ? / Ok!
- 01:16:024 (9,1) - swap NC / Ok!
- good hard :3 / Thanks!!
osu file format v12
[General]
AudioFilename: Tatta Hitotsu no Omoi (TV Size).mp3
AudioLeadIn: 1500
PreviewTime: 48112
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
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WidescreenStoryboard: 0
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BeatDivisor: 4
GridSize: 4
[Metadata]
Title:Tatta Hitotsu no Omoi (TV Size)
TitleUnicode:たった1つの想い (TV Size)
Artist:KOKIA
ArtistUnicode:KOKIA
Creator:aonkub555
Version:Habi's Hard
Source:GUNSLINGER GIRL -IL TEATRINO-
Tags:opening HabiHolic Nardoxyribonucleic
BeatmapID:229078
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CircleSize:4
OverallDifficulty:6
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[Events]
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Thank you for Modding~ -Umi- All fixed done-Umi- wrote:
Hi hi sorry for delay >3</Easy
- 00:11:969 (1,2) - should be a slider instead, kinda hard to catch for beginner
- 01:18:881 (1,2,3) - no hiden note in easy diff hard to read for beginner
- 01:19:834 (3,4,5) - what about relace by one slider instead, to follow the voice ?
- 01:23:643 (2,3,4) - ^Normal
- 00:02:445 (3,5) - avoid this kind of overlap
- 00:13:160 (3) - move to x:312,y:164 for a better flow
- 00:13:874 (4,5,6) - better like this
- 00:26:977 (1,4) - i feel kinda uncomfortable with these sliders's shape, what about simple shape like you did in the rest of the map ?
- 00:32:215 (3,4) - blanket ?
- 01:20:310 (2,3,4,5) - this really confused move the (4) somewhere else plzHabi's Hard
- 00:57:691 (2,3,4) - nazi but make them parallel
- 01:00:310 (7) - make a curve ? and then blanket with 01:00:786 (1) - ?
- 01:16:024 (9,1) - swap NC
- good hard :3Drama
- 00:00:541 - to 00:15:303 - you should reduce the volum by 20 or 25%, the sliderslide is too noisy imo
- 00:27:811 (4) - replace by 2 note it play better
- 00:31:144 (1) - remove NC
- 00:32:930 (2,3,4) - stack them
- 00:41:263 (11,12,1) - use the same DS 00:40:311 (8,9,10) - ?
- 00:56:977 (7) - NC
- 01:00:548 (4,5) - reduce a bit the spacing between them
- 01:12:929 (1) - remove NC
that's all for me :3 good luck o/
osu file format v12
[General]
AudioFilename: Tatta Hitotsu no Omoi (TV Size).mp3
AudioLeadIn: 1500
PreviewTime: 48112
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
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LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
[Metadata]
Title:Tatta Hitotsu no Omoi (TV Size)
TitleUnicode:たった1つの想い (TV Size)
Artist:KOKIA
ArtistUnicode:KOKIA
Creator:aonkub555
Version:Habi's Hard
Source:GUNSLINGER GIRL -IL TEATRINO-
Tags:opening HabiHolic Nardoxyribonucleic
BeatmapID:229078
BeatmapSetID:80665
[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:2
[Events]
//Background and Video events
Video,0,"Tatta Hitotsu no Omoi (TV Size).avi"
0,0,"TAPETUS.pl.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
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okey~ , will fix in some case , thank you BackstepBackstep wrote:
mod as your request~
Easy
- เอิ่ม spacing ดิฟง่ายสุดช่วงต้นเพลงทำไมมันแกว่งจังเลยหว่า 0.75, 1.00, 1.50 เลือกเอาอย่างใดอย่างหนึ่งครับ - -" (แนะนำให้เหมือนทั้งเพลง คือ 1.00)
00:20:779 (1) - ใส่เสียง finish หน้าสไลด์จะเข้ากับเพลง
00:23:168 (G) - เส้นเขียวนี้ลดเสียงเหลือ 30% ก็พอแล้ว พอฟังเสียง clap แล้วมันดังหนวกหูไงก็ไม่รู้ D:
00:24:596 (4) - ใส่เสียง whistle หน้าสไลด์
00:26:025 (5) - ใส่เสียง whistle หลังสไลด์
00:31:739 (2) - ^
00:39:834 (4) - ใส่เสียง whistle หน้าสไลด์
00:42:691 (4) - เอา clap หน้าสไลด์ออก
00:43:644 (5) - ใส่เสียง whistle หน้าสไลด์
00:50:310 (3) - หลังสไลด์ใส่ finish จะเข้ากว่านะ
01:04:119 (5) - ลืม clap.
01:25:548 (R) - ลบเส้นแดงออกใส่เส้นเขียวแทน (เส้นแดงส่วนใหญ่ใช้ในกรณีที่เพลงมี BPM แกว่งหลายค่า -3-)
Normal
00:04:350 (5) - New combo
00:05:541 (6) - ใส่เสียง whistle หน้าสไลด์
00:06:255 (7) - ^
00:08:160 (1) - ลบโน้ตตัวนี้ออก แล้ว New combo (2) เพราะตัวนี้ไม่มีเสียงอะไรเลยทั้งคนร้องทั้งดนตรี
00:23:168 (2) - เอา whistle ออก
00:26:501 (6) - ใส่ whistle
00:28:406 (4) - หน้าสไลด์ whistle หลังสไลด์ clap
00:29:834 (6) - หลังสไลด์ finish.
00:32:215 (9) - หน้าสไลด์ whistle หลังสไลด์ clap
00:42:215 (2) - ไม่ทาบ (4) owo
01:09:834 (1) - ลืม clap หน้าสไลด์
01:10:310 (2) - อันนี้ลืม clap หลังสไลด์
01:18:881 (1) - ท้ายสไลด์ finish.
01:23:643 (5) - ใส่ finish หน้าสไลด์
01:25:548 (R) - เหมือน Easy
Hard
00:18:874 (1) - spin ตัวนี้เริ่มตรง 00:18:636 แล้วจบที่เดิม
00:30:311 (1) - ใส่เสียง finish หน้าสไลด์
00:40:191 (6) - เอา clap ออก = =
01:08:405 (1) - ใส่เสียง finish หน้าสไลด์
01:16:024 (1) - ^
01:25:548 (R) - เหมือน Easy
** ดิฟนี้ดีแล้ว -w-
Drama
00:18:874 (1) - หลงจังหวะแล้วนาย ใส่เสียง finish หน้าสไลด์สิ - -
00:19:112, 00:20:779, 00:21:017 (G) - ลบเส้นเขียวให้หมดเลย (ไม่จำเป็น)
00:35:549 (G) - หลังเส้นเขียวนี้จบจนสปินหน้าให้ใช้เสียง 50% พอแล้วครับ
01:18:881 (G) - หลัง kiai ใช้แค่ 30-50% ก็พอแล้ว เพราะกะทำช่วงเพลงช้า (สไลด์ความเร็วต่ำลง)
01:25:548 (R) - เหมือน Easy
** โดยรวมก็โอแล้วนะดิฟนี้
โชคดี -w-
iTZAvishay wrote:
Hi! From your queue, I'm not the best modder but hopefully you'll be satisfied!Easy00:53:405 (2) - I suggest moving the slider like in the image below, some screens have not that great resolutions (like mine) and the slider ended in awkward place at the edge for me, but if you move it to there it will have a great flow as well with this part.Normal00:30:787 - NC
00:56:977 - Isn't this pattern confusing for beginners? They could think this is one slider somewhat and maybe not even notice the circle.Drama00:10:303 - CTRL + G
00:21:850 (4,5) - I think you can rotate them a bit to make a better flow, like that:
00:58:881 - CTRL + G (?) and the slider is not straight, I don't know if you wanted it to be straight, but I'm just making sure you know it is not
01:01:500(7) - Try changing the straight slider to a wave slider, I like it much more
I'm really sorry if you think I didn't find enough things to mod, and that's because your map is really good in my opinion and I hope it will get ranked soon because I really like the song and the map is great! Good luck
thank you! Silver Crow , it's can help meSilver Crow wrote:
Hi~
Drama Diff
General:
1.can spend more times on the hitsound, i thought it is too loud in many places
2.by the KIAI time the speed up too much, just suggest to use another
00:00:541 - ~ 00:15:422 - make the Vol. down to 20 or 25 maybe?
00:29:715 (4) - remove the clap? good fix
00:33:525 (5) - ^ fix~
00:33:168 (4,5,6) - think about the shape
00:47:691 (1,2,3,4,5,6,7) - not jump like this, so strange not fix , i like pattern this
01:00:786 (5,6) - the distance here maybe think about it o:?
01:09:358 (5,6,7,8) - cahnge like this (http://osu.ppy.sh/ss/1144385)? remove the clap from 5, add finish on 6, and add clap on 9 not fix , pattern not look pretty
01:13:167 (6,7,8) - make these three into triangle O:? no fix
---KIAI TIME'S part----
I thought this part your map start to insane(?)
mabe you would like to make a carzy jump, i'll say that maybe you should do these jumps on another song(map)
Just suggest, because i dont think the song with these kind of jump
01:21:024 (5) - maybe makes the slider shape just like this(01:21:738 (9) - ) ? okey~ fix
Habi's Hard
01:10:310 (5) - this slider change like this ?
01:18:881 (6) - NC?(bec of the speed change
Love this Diff <3
fine end by here, i cannot mod the easy and normal sorry ;w;
Good luck!!!
i will fix in some case , thank you tellertheworld~tellertheworld wrote:
[Drama]open00:03:398 (1) - move to X:250 Y:133
00:09:112 (4) - ^
00:26:501 (1) - move note X:-20 fix
00:37:453 (5) - move not Y:+7 no fix , but your mod i can get some idea to manage note this
00:58:881 (6) - move left what...
01:13:405 (7) - move note to X:348 Y:232 (suggest only)
Sorry I don't how to mod easier diffs.
I would ask my friend to mod your map~
Hope can help you~
aonkub555 wrote:
i will fix in some case , thank you tellertheworld~tellertheworld wrote:
[Drama]
00:58:881 (6) - move left what...
Thank for modding~ will fix in some caseAlexaBM wrote:
hi~ from M4M queue
Beautiful song <3
- [Easy]
- 00:00:779 (1,2) - Slider (1) is too near from HP bar, put it down a bit.
I understand you follow the lyrics, but it'll be easier for beginners if you'll begin slider (1) at 00:00:779 - and stop it at 00:01:731 -
Slider (2) start at 00:02:684 - finish at 00:03:636 -- 00:04:350 (1) - The same as ^ start at 00:04:588 - end at 00:05:541 -
- 00:06:493 (2) - start at 00:06:493 - end at 00:07:684 -
- 00:10:303 (2) - do it so
- 00:11:969 (3,4) - you can do them more rounded to get smth like this
- 00:24:596 (4) - Ctrl+g. I know if you'll do this, you should remap a bit this part, but it would be better with ctrl+g, because of better flow.
- 00:34:120 (1) - spinner end at 00:36:025 - . I want so because this spinner is too small for Easy diff
- 00:47:930 - ^
- 00:56:024 (1) - Remove NC and add NC to 00:56:977 -
- 01:09:358 (2,3) - Bad overlap, put (3) down a bit
- 01:17:929 (6,2) - ^
- [Normal]
- 00:08:160 (1,2,3) - would be better if you'll do smth like this http://puu.sh/5CSBp.jpg
- 00:10:064 (4,5) - ?
- 00:38:406 (2,3) - ?
- 00:57:691 (1,2) - it don't looks well, pull them apart
- 01:05:548 (1) - put the red point on the middle of the slider
- 01:09:834 (1) - remove NC
- [Habi's Hard]
- 00:22:207 (6,1) - maybe put (6) lower than (1)?
- [Drama]
GL~
- 00:00:541 (1,2) - remove whistles from sliders and add them to the beginnings and endings of sliders (it's different things)
- 00:09:112 (4) - ctrl+g for better flow
- 00:19:945 (6) - NC?
- 00:56:262 (3,4,5) - it's too big jump for such a calm song
thank for modding~ it can help medarkguydari wrote:
Great map! I loved it. Hope this gets ranked soon.
[Drama]
00:51:024 (6,7) - The distance between these two, are different from the others in the whole map.
00:54:834 (7,8,9) - I think the distances are uneven, 8 and 9 are too close.
01:18:643 (5,6,7,8,9) - This looks strange, I think that stream is too far from the slider.
01:21:024 (5,6,7,8) - Same as above. For instance, this is better 01:19:834 (11,1,2,3,4) -
00:29:715 (4,5) - The clap sound should be in the beginning of the slider instead of that circle. good fix
[Habi's hard]
00:16:374 (2) - I don't think that needs the whistle sound, since it is not on a red tick.
[Normal]
No issues were found.
[Easy]
01:10:786 (3) - Move this down a little bit, like this http://puu.sh/5CZ7W.jpg since the overlap looks ugly. fix
01:18:881 (1,2,3) - The 2 and 3 are too close, aren't they?
agentdark1706 wrote:
im one of ur mods... from ur queue
DS= distance snap
[easy]
01:21:738 (1) - DS .... its 1.14x away... good fix~
not much to mod here.... (is quite perfect here)
[normal]
is too perfect for my modding skills ....
[ drama ]
quite perfect cant see a thing in it....
well in general ... if i had any kudosu to spare i would shoot u a star... (saving the only 1 i have left)
ill ask -APXH if he can mod u ... ( he is more pro than me just that he works in multiple proyects at the same time )
Thank you! FrostmourneFrostmourne wrote:
เช็คแล้วนะ
General
เปลี่ยนชื่อดิฟจาก Drama เป็น Insane เพราะกฎเกี่ยวกับชื่อดิฟเปลี่ยนแล้ว
Easy
ลด OD ให้เหลือ 2 จาก 3 เพราะว่า Normal diff มัน 3 อยู่
00:00:541 (1,2,1) - ระยะตรงนี้ควรเป็น 1.0x (ประมาณ) ให้หมด แบบนี้ยังใช้ไม่ได้
00:24:596 (4,5) - clap หาง slider สองตัวนี้
00:26:501 (1) - เปลี่ยนไป clap ที่หางแทนหัว (เอาหัวออก)
00:30:311 (6) - new combo
00:30:787 (2) - clap หัวแทนหาง
00:31:739 (3) - ^
00:43:644 (5) - new combo
01:19:357 (2,3) - ซ้อนอยู่ด้านใต้สไลเดอร์ 01:17:929 (6) - แบบนี้ไม่ได้ใน Easy diff
เปลี่ยนเป็นแบบอื่น
01:19:834 (3) - finish หัวสไลเดอร์แล้ว clap หาง slider
01:23:643 (2) - finish หัวสไลเดอร์
Normal
เป็น Normal ที่ค่อนข้างยากกว่า Normal นะ, ถ้าทำแมพอื่นๆ เอาให้มันง่ายกว่านี้นิดหน่อย
00:10:303 (5,6) - แก้ระยะห่างสองตัวนี้
01:09:119 (1) - เอา new combo ตรงนี้ออก
01:09:834 (5) - ^
Habi's Hard
00:05:541 (3) - no need to make a big jump here, ctrl+g this slider to change the direction
00:37:930 (1) - finish start
00:41:977 (9) - new combo
00:42:453 (1) - remove new combo
Drama
AR8, ไม่ได้ฟองแน่นอนถ้าแมพนี้ยัง AR9 อยู่
มันไม่จำเป็นว่าจะต้องใช้ AR9 แล้วใช้ spacing ห่างๆขนาดนั้นตลอดทั้งเพลง
00:00:541 (1) - ไปจนถึง 00:15:303 (7) -
ให้ใช้ spacing 1.0 ทั้งหมด (ยกเว้น symmetry อย่าง 00:12:684 (2,3) - )
00:18:874 (1,2,3,4,5) - ไว้ด้านนี้เล่นสบายกว่า
00:32:930 (2,3) - พวก stream ระยะห่างๆแบบนี้ , ทำให้มันแคบๆลงกว่าเดิมก็ไม่เสียหาย (ไม่ใช่แค่สองตัวนี้ แต่หมายถึงโดยรวมทั้งแมพ)
00:36:977 (3,4,5,6) - jump ตรงนี้ใหญ่เกินไป
00:43:644 (6) - เอาขึ้นมาซัก x:216 y:356 แล้วก็ new combo จะได้ไม่ห่างจาก 00:44:834 (2) - มากเกินไป
00:47:930 (2) - clap
00:48:168 (3) - whistle
00:47:691 (1,2,3,4,5,6,7) - jump ใหญ่ไป
ท่อน kiai ยังไม่โอเคนะ หลักๆคือ slider ทั้ง kiai มันเร็วเกินไป เลยทำให้ระยะห่างทั้งหมด มันต้องห่างกันขนาดนั้น
แนะนำให้เปลี่ยนความเร็วของ slider ใน kiai เลย (ต้อง resnap พวก slider หมด) แล้วแก้ระยะห่างของโน้ตให้ไม่ไกลจนเกินไป
00:54:596 (6) - ลงซักแถวๆนี้ มันจะโดดไป 7 สบายกว่า
00:56:262 (3,4) - jump ไกลไป
01:00:072 (2,3,4) - jump ไกลไป (แต่ลองสังเกตจากเพลง ว่ามันเหมือนออกเสียงดังกว่าท่อนอื่น โดดเลยโอเค, แต่อยากให้ลดระยะมากกว่านี้)
01:11:262 (1,2,3) - อยู่ๆระยะก็ลดไปแบบนี้ มันงงมาก, เหมือนกับ 01:08:762 (4,5) -
01:14:834 (1,2,3,4,5,6,7) - jump ไกลไป
01:18:405 (4) - ไว้ที่อื่นที่ไม่ได้อยู่ใต้ slider อันนี้
01:21:738 (9) - clap แค่ตรง 01:22:215 พอ
ยังไม่โอเคนะโดยรวม (Insane เป็นหลัก)
หลักๆอยู่ที่ความเร็วของ slider, ถ้ามันเร็วแบบนั้น, ระยะห่างมันจะไกลตาม
เพลงนี้ไม่ได้ทำไว้ให้เล่นกับ AR9 เพราะฉะนั้น AR8 แล้วความเร็ว slider กับระยะห่างที่ลดลงจึงจำเป็น
osu file format v12
[General]
AudioFilename: Tatta Hitotsu no Omoi (TV Size).mp3
AudioLeadIn: 1500
PreviewTime: 48112
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
[Metadata]
Title:Tatta Hitotsu no Omoi (TV Size)
TitleUnicode:たった1つの想い (TV Size)
Artist:KOKIA
ArtistUnicode:KOKIA
Creator:aonkub555
Version:Habi's Hard
Source:GUNSLINGER GIRL -IL TEATRINO-
Tags:opening HabiHolic Nardoxyribonucleic
BeatmapID:229078
BeatmapSetID:80665
[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:2
[Events]
//Background and Video events
Video,0,"Tatta Hitotsu no Omoi (TV Size).avi"
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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248,272,64119,1,8,0:0:0:0:
336,248,64357,1,0,0:0:0:0:
336,248,64596,6,0,P|416:244|472:296,1,150,4|8,0:0|0:0,0:0:0:0:
380,324,65310,1,0,0:0:0:0:
380,324,65548,2,0,L|432:176,1,150,0|8,0:0|0:0,0:0:0:0:
484,112,66262,2,0,P|456:80|352:56,1,150
272,96,66977,1,8,0:0:0:0:
272,96,67215,2,0,B|216:88|216:88|168:120|124:92,1,150
48,44,67929,1,8,0:0:0:0:
8,132,68167,1,0,0:0:0:0:
40,212,68405,6,0,P|40:264|104:348,1,150,4|8,0:0|0:0,0:0:0:0:
184,352,69119,1,0,0:0:0:0:
184,352,69358,2,0,P|232:328|336:336,1,150,0|8,0:0|0:0,0:0:0:0:
412,296,70072,1,0,0:0:0:0:
412,296,70310,2,0,P|484:256|476:112,1,225,4|0,0:0|0:0,0:0:0:0:
412,60,71262,2,0,L|328:64,1,75
248,32,71738,1,8,0:0:0:0:
156,36,71977,1,0,0:0:0:0:
156,36,72215,6,0,P|108:88|24:80,1,150,4|8,0:0|0:0,0:0:0:0:
8,168,72929,1,0,0:0:0:0:
8,168,73167,2,0,L|16:244,1,75
40,332,73643,1,8,0:0:0:0:
128,284,73881,2,0,P|204:272|268:312,1,150
360,344,74596,1,8,0:0:0:0:
432,288,74834,2,0,P|480:228|488:148,1,150
420,88,75548,2,0,L|344:96,1,75,8|0,0:0|0:0,0:0:0:0:
185,47,76024,6,0,L|260:40,2,75,4|0|8,0:0|0:0|0:0,0:0:0:0:
112,112,76738,2,0,P|120:168|72:256,1,150
36,336,77453,1,8,0:0:0:0:
124,360,77691,2,0,P|228:348|320:264,1,225,0|8,0:0|0:0,0:0:0:0:
328,172,78643,1,0,0:0:0:0:
388,92,78881,2,0,P|448:84|496:116,2,112.5,0|2|8,0:0|0:0|0:0,0:0:0:0:
296,32,79834,6,0,P|224:108|32:100,1,300,4|0,0:0|0:0,0:0:0:0:
20,232,81262,1,8,0:0:0:0:
108,332,81738,2,0,P|180:256|372:264,1,300,0|0,0:0|0:0,0:0:0:0:
468,220,83167,1,8,0:0:0:0:
468,220,83405,2,0,L|472:136,1,75,0|4,0:0|0:0,0:0:0:0:
256,192,83881,12,0,85072,0:0:0:0:
256,192,85548,12,0,89357,0:0:0:0:
OstrichSupreme wrote:
Easy
00:42:691 (4) - Straight sliders don't need any extra nodes! no change
Normal
01:10:310 (2) - The 2nd node from the left is not needed, you should refine this one.
( or make it look more like 00:38:644 (2) - from your Hard difficulty!) ok fixed~
General Notes
Didn't find anything wrong with Hard or intense(sorry can only mod normal osu! ).
Song is very refined, the spinner is really good, maybe try something with the hit notes?
I like how fluent it was to play( and try to find anything wrong with it ).
But that's really good. So GL in the near future with your beat map!
Raisa12 wrote:
Mod~
[Easy]
00:13:874 I think here they would listen well add whistle fixed~
00:11:969 add whistle only at the end of the slider fixed~
[Normal]
00:14:826 I think they would listen right here only add whistle at the end of the slider fixed~
00:44:596 add whistle only head slider fixed~
Okay all that is in my opinion I'm not as good modder ._.
thank for modding~ and i wil mod you soonK4zuya K wrote:
hi, here i am new modder trying to mod your map. i will only mod the map you made, not GD or collab
and wow, GSG, like the song so much
ok then let's start
EasySPOILER00:13:160 (4,5) - blanket properly ok fix
00:29:358 (5,1) - ^
00:31:739 (3,4,5) - why don't you change 5 position?
00:59:358 (6,1) - blanket properly?
NormalSPOILER00:29:834 (6,1) - blanket 1 to 6?
00:40:787 (4,1) - make 4 more curby and blanket 1 properly
01:00:310 (2) - x:92 y:132
01:06:977 (3,1) - blanket properly
01:07:215 (1,2,3) - make this into stright line
01:12:929 (5,6) - blanket the reverse arrow properly
01:17:215 (5,6) - x:360 y:128
InsaneSPOILER01:01:500 (7) - x:300 y:288
01:10:310 (9) - x:244 y:36
ok that's all from me,sorry if i'm too picky or make some mistakes. i'm new modder
good luckwith your map, and i hope it will be ranked soon, really2 like the map
good mod thank~ , i'll mod your map soonJekate wrote:
hi M4M
[General][Easy]
- i think you don't need three red timing points since the bpm doesn't change and all you need is a proper offset, to make it simple BPM is 126 and offset 1,735 or you can find an expert on timing section to check your map
- since the song is fade away, i sugest you to gradually lower the sound on this spinner
SPOILER01:25:548 - 40%
01:26:500 - 35%
01:26:977 - 30%
01:27:453 - 25%
01:27:929 - 20%
01:28:405 - 15%
01:28:881 - 10%
01:29:834 - 5%fixed~
- 00:52:215 (5) - it will be better if it have same curve with this one 00:50:310 (3) - fixed~
- 01:16:024 (3,4,6) - bad flow and ovarlap not good, you can ctrl+h this 01:16:024 (3) - to make it better
[Normal]fixed~
- 00:26:977 (1,2,3,4) - looks very crowded lol fixed~
- 00:30:787 (1,2,3) - ^ fixed~
- 00:54:119 (1) - Delete? fixed~
- 01:20:786 (3,1) - bad overlap
[Habi's Hard][Insane]
- 00:37:930 (1) - 00:26:501 (1) - 00:34:120 (1) - add finish on head?
- 00:41:977 (9) - NC?
- 00:42:453 (1) - delete NC
- 01:00:310 (1) - delete NC?
- 01:00:786 (2) - NC?
fixed~
- 00:32:215 (1) - is that slider not out of the screen? fixed~
00:40:191 (7,8,9,10,11) - prety crowded and make me confuse fixed~- 01:19:000 (6,7,8,9) - stream prety close, why not spread it out like this stream 00:22:088 (6,7,8,9,10) - for refrence fixed~
- 01:25:072 (7,8,9,10,11) - ^ fixed~
- 01:24:119 (1,2,3,4,5) - ^ fixed~
- 01:20:429 (1,2,3,4) - ^ fixed~
- 01:21:381 (6,7,8,9) - ^ fixed~
- 01:22:334 (1,2,3,4) - ^
that's all~
my map: https://osu.ppy.sh/s/134296
thanks
Thank you Rakuen , fixed all done~Rakuen wrote:
Hi~
M4M from your queue!
My map: CLIFF EGDE feat. Nakamura Maiko - Endless Tears
[General]
This map has 77 SP which is kind of high and looks ready to be ranked with the mods amount
But actually it's not quite yet, don't give up!
I'll give u some suggestions but you need a little more improvements before some detailed mods
[Timing]
01:25:548 - KIAI should be ended here since the cover ends there
[Easy]
You can try 1.1x DS, may look better
00:00:541 (1) - I don't suggest to start a note so far from center point
00:04:350 (1) - Make this same shape as 00:02:684 (2) - OR I suggest just make simple shape with 3 white points for 00:00:541 (1,2) -
00:36:501 (1) - If possible make it closer to center point, easier for players to hit after the spin
00:43:644 (1) - The shape is not straight, arrange the point a little
00:44:596 (2,3) - This is not straight too
00:48:406 (1,2) - Remove these and make spinner stops 00:48:406 - , or it might feels annoying for new players
00:50:310 (3,4,5) - If possible, move it to the center like any make symmetry since they're nicer to look
00:51:738 (4) - Strange flow, put at the top of the tail of 00:50:310 (3) - (not stack but use DS)
00:53:643 (1,2,3) - Strange pattern
00:58:881 (5,6,1,2,3,4) - The rhythm here is strange, try to arrange the circles and sliders in their timing and remain consistency with previous sets
01:16:977 (4,5,6) - Make an arrangement like:
01:19:834 (3) - Curve this shape more, it looks awful
01:19:834 (3) - And the long slider here doesn't symmetry with the note density after, which is 01:21:738 (1,2,1,2,3) -
[Normal]
Slider velocity a little fast, decrease if you consider rearranging and remapping
Increase DS to prevent notes sticking to each other, makes nicer looking
00:00:541 (1,2,3) - Strange pattern and slider shape not same
00:02:445 (3) - Move this slider to 00:02:684 - and put circle at 00:02:445 - , afterwards shorten the slider timing to 00:03:398 -
00:04:350 (1) - This is out of beat, change the pattern instead of a reverse slider since you jump into lyrics at 00:05:541 -
00:11:017 (6) - Remove slider whistle
00:11:017 (6) - Why the DS suddenly changes here? It's not rankable
00:22:684 (1) - And DS is back to 1.0x from 1.2x, not rankable too, remain one number of DS only
00:26:501 (6) - NC here instead of 00:26:977 (1) - , refer 00:22:684 (1) -
00:30:787 (7) - NC (New combo), it's over (10)
00:36:025 (1,2) - Remove this 2 notes, it's annoying and extend spinner to 00:36:977 -
00:42:215 (2) - The number is hidden at the tail of 00:40:787 (4) - which is not suggested in normals
00:47:453 (1,2,3) - Remove, make spinner ends 00:48:406 -
00:48:882 (1) - Remove this one too, make first note starts at 00:49:358 -
00:51:977 (1) - Don't change DS here, not rankable
If you want to use 1.2x DS, use it from the beginning of the song and remain
00:56:024 (2,3,4) - It's not blanket
00:57:691 (1,2) - Repeated slider pattern of 00:56:024 (2) - , flow is good but not nice to look
00:58:643 (3) - Flow turned another direction suddenly
01:00:310 (2) - Flow broken
01:03:643 (1,2) - This pattern will make players to confuse
01:04:119 (3) - It's sticked to 01:03:881 (2) - , move further from it
01:05:072 (4) - DS suddenly turned back to 1.0x
01:07:215 (1) - and raise up to 1.2x again
01:10:310 - Finish hitsounds missed
01:18:643 - There should be a circle here
01:20:786 (3,4,5) - Confusing pattern
01:22:691 (2) - DS changed to 1.0x again
01:23:643 (5) - Back to 1.2x, it's really not rankable for random DS change
01:23:643 (5) - New combo here
01:25:548 - Put a note here and let spinner starts at 01:25:667 -
[Habi's Hard]
This diff seems fine.
Only thing is volume is a little low at 25%, try to raise it
You can call me to recheck this diff if you want
[Insane]
00:00:541 (1) - Start near middle, not corner
00:01:493 (3) - Remove slider whisle
00:05:064 (3) - ^
00:05:541 (4) - ^
00:09:112 (4) - ^
00:10:303 (2) - ^ (don't be lazy, put whistle manually at each head and tail of slider)
00:11:017 (4) - ^
00:13:517 (4) - ^
00:14:826 (6) - ^ (they sound annoying like bzzz)
00:18:874 - Volume is too low here, I cant hear anything
00:19:945 (6,7,8,9,10,11,12) - Put some hitsounds here, it's a soft stream
^ I like close DS stream better
00:20:422 (10,11,12) - Make these 3 points stick to center line
00:31:144 (3) - It's Insane diff but you shouldn't snap them like this, remain 1 DS if you want
00:40:311 (8) - NC here
00:41:977 - NC here too
00:47:691 (1,2) - Remove this 2 and make spinner ends at 00:47:930 -
00:56:977 (1) - Make this shape same as 00:53:881 (5) - with rotations
01:01:143 (6) - Not suitable for sudden jumps
01:02:215 (8) - NC
01:03:167 (1) - Bad flow and arrangements, don't stick to the head of the slider 01:02:691 (11) -
01:04:357 (8) - NC
01:08:762 - Many whistle hitsounds suddenly appear here, decrease them or add them more at front part
01:07:215 - Remove NC
01:08:405 - NC here
01:10:310 - ^
01:11:262 (1) - Remove NC
01:12:691 (4) - NC here
01:13:881 (9) - ^
01:14:477 (10,11) - Extra beat
01:14:834 (1,2,3) - You'll make lots of hallucination
01:14:834 (1) - Remove NC and NC here 01:16:024 (7) -
01:16:262 (8,9) - Stack on 01:15:310 (4) - and why suddenly whistle come out again?
01:19:834 (11) - NC here
01:20:429 (1) - Remove NC
01:25:072 (7) - NC
Hope it helps.
Thanks michael~~ Your mod is very useful \:D/mingmichael wrote:
okay start~!
Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it
====================
[ Muzukashii]General☞ you used 1.10x and 1.15x for the sv multiplier? at the first part is 1.00x, second changes is 1.10x and at the kiai is 1.15x. three sv multiplier changes. well, do you think it's comfortable for muzukashii players that played this with many sv multiplier changes? consider it again. well i suggest you use 1.60 for the SV and just use 1.00x for the all sv multipliers and don't use any sv changes too
☞ change the volume at 00:22:684 - to be 70%. it's too strong if you used 80% there and the previous part is just 60%
☞ change the volume at 00:49:358 - to be 80%
☞ and change 01:19:834 - to be 80%. make it same like kiai parts for the audioNotes Structure☞ consider about the different triplets that you used. for the example like ooo or ooo. i and ono have talked about the different triplets in muzukashii diff, and we were agree to avoid using different triplet (maybe in some conditions or some parts which are easy to use different triplets, triplets are allowed but do not use it frequently). about the different triplets, you can see the suggestions on the Notes box
☞ basicly all patterns are nice and well :3 goodjob~ thanks :3Notes• add don and kat at 00:00:541 - and 00:00:779 - . well, even the vocal sound aren't as loud as 00:01:017 - ; 00:01:255 - and 00:01:493 - , but you should follow it because i saw you followed the vocal sounds in the first part from 00:00:065 - until 00:16:731 - fixed
• add don too at 00:02:445 - . the reason is same like above ^ This "m" sound is too soft, so leaving it blank is better imo
• add don too at 00:08:160 - . the reason is same like above ^ . and you should change 00:08:636 - to be kat if you use my first mod, because they have a same vocals too (the tune i mean) fixed
• change 00:10:541 - to be don, to keep the consistency of the notes like 00:02:445 (7,8,9,10,11) - which is ooooo (if you use my second mod btw) fixed
• still don at 00:15:779 - , please add it fixed
• move 00:34:834 - to 00:35:072 - . there's not any reason to use xx xx 1/2notes at there. they don't follow any sounds there when you used them the current pattern fits the echoes imo ;w;
• delete 00:36:263 - , to give a break for the next five 1/2notes and change 00:36:739 - to be kat. to follow the basic pattern that you used >> o o o o o o o o o on the 1/2bsd changed the latter
• delete these additional notes at 00:38:168 - and 00:38:287 - . beside there's not any function of those notes, i deleted it to avoid the different triplet that you used deleted 00:38:287
• delete 00:40:311 - . the reason is same like above ^ to avoid the different triplet. another reason is to follow the vocals only which end at 00:40:191 - I think ddk can fit both the vocal and background...as the bpm is relatively low, I would like to keep this first.
• add finisher at 00:51:262 - . the finisher sound comes here like you put at 01:06:500 - . to keep the consistency i changed it to finisher fixed
• move 00:51:500 - to 00:51:024 - , to keep the pattern like 00:58:167 (31,32,33,35) - << they have a same part of song and same pitch sound too :c fixed
• delete 00:51:619 - . same like above too ^ to avoid the different triplet again changed to dk pattern
• kat at 00:52:929 - . the vocal is still high (i think it becomes higher than 00:52:691 -). if you used don like you used now, automatically the vocals will get down, but in fact it becomes higher fixed
• move 00:55:310 - to 00:54:834 - . basicly i moved it to follow vocals and it should be don because the vocal is already low at 00:54:834 - remain unchanged to keep the mirror pattern kd dk at the front
• delete 00:58:762 - I made some variations afterwards to prevent the flow becoming monotonous
• add finisher at 00:58:881 - . the reason is same like the previous part As I retained the dkd triplet, this note cannot add finish :c
• change 00:58:643 - to be don, to keep the low vocals (and keep the pattern like 00:50:548 (5,6,7,8) - if you change them) fixed
• delete 00:59:238 - and 00:59:834 - . basicly to follow the previous part's patterns Here I want to link the notes together instead of breaking them as before to acquire the feeling of "ascending" rhythm. This is also the middle of the kiai too.
• delete 01:02:929 - and 01:03:048 - . the first reason is to avoid the different triplet, and the second to keep the pattern like the previous part too um...as the bpm of the song is quite low (just 126), I think that ddk fits the melody and it is not so hard practically based on this bpm, so remain unchanged.
• delete 01:06:738 - and 01:06:858 - ^
• kat at 01:08:167 - for the high vocal, like the previous part that i mentioned it fixed
• delete 01:08:881 - to keep the xx 1/4notes (for vocals) at the end of the song, I want to implement kkk triplet to show greater emphasis of the end of xx vocal. Also, the note here is same as 01:16:500 - retained
• kat at 01:09:358 - and don at 01:10:072 - . kat at 01:09:358 - is to keep the same pitch sound like 01:09:119 - and don at 01:10:072 - because the pitch sound is already low here former: kat at 01:09:119 is to map the guitar-like sound, don at 01:09:358 is to show the contrast; latter: I think the pitch is still high enough to use kat...
• kat at 01:13:405 - to keep the vocal sounds again Vocal pitch same as 1:13:643 - which is don. retained.
• you forgot finsiher at 01:16:024 - :c I have already considered the use of finish here. I think that the sound is not as strong as other big dons nearby, so finish is not used.
====================
that's all from me :3
all diffs are nice basicly. and muzukashii diff will be much better after you use my mods, because i changed many notes to make a consistent pattern and simple patterns for it. simple but it's nice~ and for muzukashii diff please consider about the different triplets that you used
okay goodluck for the next o/
mingmichael wrote:
okay start~!
Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it
====================for all diffs☞ just use one timing point at 00:01:731 - , and delete 00:22:684 - and 00:00:065 - 's timing points! don't forget to resnap all inhereting sections too after you change
[ Oni]Generalfix~☞ for the volume, you can use like Muzukashii's volume. much better than yours. you can looked at yours at the first part. you used 30%?! it's really really slow (i should change to be 70% when i modded this)
☞ change the SV to be 1.60Notes Structure☞ well, basicly it's nice~ noproblem. but i am quite worried about your long notes nonstop during kiai and from 00:32:691 - . but all the notes support the songNotesfix~• don at 00:04:827 - and kat at 00:05:065 - . don at 00:04:827 - because the vocal is still low like 00:04:351 - and kat at 00:05:065 - because the vocal already increases to be higher
• kat at 00:09:589 - . to keep the consistency of the vocal sound like at 00:01:970 - that you used kat too there fix~
• kat at 00:16:374 - and don at 00:16:731 - , to follow the dropping vocal sounds. the vocals become lower and lower from 00:16:017 - . so to show the dropping pitch sound, try to use o o o fix~
• spinner ends at 00:22:207 - . well, if it stops at 00:18:873 - , it means that you should map from 00:18:874 - until 00:22:684 - to follow the instrument sounds. it looks really weird that you didn't put another notes except one finisher at 00:20:779 - fix~
• spinner at 00:45:549 - ends at 00:47:930 - . well, it's really hard for the sudden spinner there and you continue it with notes to follow instrument sounds. if you use spinner until 00:47:930 - , this spinner will be for the long vocal sounds there "naraaaaaaaaaa~" (you can hear there) okey fix~ (you explain so obviously) > <
• move 01:02:810 - to 01:03:048 - and change it to be don. it'll support the vocal sounds there and for the next notes too at 01:03:405 (30,31,32) - which is ooo fix~
• don at 01:03:881 - for the constant vocal sound like 01:03:643 - fix~
• don at 01:10:667 - . change this if you use my two previous mod above ^ fix~
• don too at 01:11:500 - for the constant vocal sound like 01:11:262 - fix~
• kat 01:23:405 - for the constant vocal sound again like 01:23:167 - (they are almost same btw), and big don at 01:23:643 -
====================
that's all from me :3
all diffs are nice basicly. and muzukashii diff will be much better after you use my mods, because i changed many notes to make a consistent pattern and simple patterns for it. simple but it's nice~ and for muzukashii diff please consider about the different triplets that you used
okay goodluck for the next o/
Thank for Modding!CDFA wrote:
mod4mod
Insane:
00:06:255 (6) - I'd prefer it if this slider arched out a bit more, right now it seems a bit squished. fix
00:20:422 (10,11,12) - Readjust to be like this https://osu.ppy.sh/ss/1206268 fix
00:56:738 (5,6,7) - So close to a star omg
00:57:691 (8) - NC fix
01:04:357 (8) - ^ fix
01:19:834 (1) - This looks kind of weird since the previous note is kinda overlapping the repeat, something that can be easily avoided. ok fix
01:25:786 (1) - Make this quieter and maybe add a softwhistle fix~
Hard:
Woah this actually pretty cool
Normal:
00:13:160 (8,9,10,11) - Flip this horizontally probably fix
00:26:977 (6) - NC fix
00:26:977 (6,7,8,9) - The spacing is so short that it's confusing to read, especially for newer players. fix
00:30:787 (12) - NC fix
00:51:977 (1,2,3,4,5,6) - From this point on, the difficulty just sort of JUMPS. It goes from a very 1/1 map to a very 1/2 map. For Normal players, this is too big of a jump to suddenly do. If you wanted to do this make it consistent through the entire map ok~ improve a bit
Easy:
00:26:501 (6) - NC fix
Thank for modding~ fixed doneKevinKang wrote:
[Easy]
00:13:160 (3) - i think the end of the slider can add a whistle fix
00:34:120 (1) - the spinner maybe is too short here(for easy),i recommend this fix
[Normal]
00:15:779 (1) - the spinner is too early to start,i think it should start from 00:16:969 -
00:56:977 (4) - i think this should ctrl+c 00:56:024 (2) - fix
00:57:929 (2) - [Habi's Hard]
looks fine
00:50:310 (3) - maybe can encase the the previous note
[Insane]
00:10:303 (2) - i cant understand the sound effect
00:15:541 (1) - the same suggestion in Normal
00:49:120 (5) - 00:48:644 (3) - i think they should be on the same level
01:10:310 (1) - looks not very good here,try this01:22:691 (4,5) - maybe too much note is boring,i prefre slider here fix
the Taiko difficulty looks good and the rhythm is preaty good for me (although i am a noob in taiko)
if there is something wrong with my poor english,forgive me ><
so awesome song
thank you for moddingDainesl wrote:
random Taiko ModGeneralMove first timing point to 00:01:731 - because that's where the measures begin properly, what you have atm makes it kinda weird...Nardo's MuzukashiiSuggestions will be mainly vocal-based as the map seems to work with the vocals more than the instruments.
Perhaps remove the 1.1x SV used at 00:22:692 and replace with a 0.9x SV at the first timing point, if you want to emphasise certain bits of the music. Also lower the 1.15x SV to 1.1 or 1.05x SV since it'll make it more subtle? After Kiai, make it 1x SV
00:33:168 (35,36,37,38,39) - Perhaps make this a 3/4 3/4 1/2 pattern kinda like...this? Seems to work best with the vocal imo
00:45:549 (79) - This instrument has the same noise as where other finishers are used, make this a big don
00:47:453 (1) - Perhaps replace this spinner with notes? Because it seems a bit unnecessary imo
00:53:643 (16) - Move 1/4 beat back if you wish to match the vocal
00:58:643 (33) - Make this a k to compliment the vocal?
00:58:762 (34) - Remove this note so that the next note can be a finisher, since it needs to be emphasised
01:08:881 (77) - normally you make these kinds of vocals doublets, remove this note for consistency?
01:16:024 (101) - see first suggestion
01:16:500 (104) - see suggestion at 01:08:881
01:23:405 - Add note here to compliment the vocal more?
01:25:548 (132) - Replace with normal kat because it's high pitched here?OniChange all sounds to Soft/Normal rather than Soft: Custom. Also make them about 70% as 50% is way too low, it's barely audible (the final one is 50%, too low)
Perhaps decrease SV to 1.4?
00:01:851 (6) - and 00:03:755 (13) - perhaps remove these to make the vocal seem more solitary and calm like the music suggests?
00:18:874 (1,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27) - Perhaps simplify this part as it's such a jump from even what the Kiai gives
00:35:072 - Perhaps add a note here to accomodate the quiet vocal?
00:49:358 (9) - Remove previous note and make this one finisher to properly emphasise the music and begining of Kiai Time
00:53:405 (29,30,31,32) - Make it a 2-2 pattern like this to fit the instruments a bit better?
00:56:858 (48,49) - Remove 48, make 49 a big don, to emphasise the instrument more
01:00:667 (16) - Maybe remove this note to show the lack of notable instruments playing here?
01:02:929 (27,28,29,30,31,32,33) - Perhaps make it a ddkdkdd pattern to fit the music more instead?
01:04:357 (36,37,38) - Make 36 a kat, remove 37 and make 38 a big don for correct emphasis of music :3
01:15:905 (97,98) - Remove 97, make 98 a big kat, for emphasis
Thanks for the mod Dain~ :3Dainesl wrote:
random Taiko ModGeneralMove first timing point to 00:01:731 - because that's where the measures begin properly, what you have atm makes it kinda weird...Nardo's MuzukashiiSuggestions will be mainly vocal-based as the map seems to work with the vocals more than the instruments.
Perhaps remove the 1.1x SV used at 00:22:692 and replace with a 0.9x SV at the first timing point, if you want to emphasise certain bits of the music. Also lower the 1.15x SV to 1.1 or 1.05x SV since it'll make it more subtle? After Kiai, make it 1x SV um... no change for SV setting atm. The current one seems to be fine
00:33:168 (35,36,37,38,39) - Perhaps make this a 3/4 3/4 1/2 pattern kinda like...this? Seems to work best with the vocal imo I tend to keep the current d d k d d because I want to make the pattern similar to 00:29:358 (22,23,24,25,26) and 00:25:549 (9,10,11,12,13)
00:45:549 (79) - This instrument has the same noise as where other finishers are used, make this a big don OK
00:47:453 (1) - Perhaps replace this spinner with notes? Because it seems a bit unnecessary imo nope. I prefer mapping the extended vocal with a spinner.
00:53:643 (16) - Move 1/4 beat back if you wish to match the vocal fixed
00:58:643 (33) - Make this a k to compliment the vocal? fixed
00:58:762 (34) - Remove this note so that the next note can be a finisher, since it needs to be emphasised In order to create more variation, I prefer using a triplet rather than a big note.
01:08:881 (77) - normally you make these kinds of vocals doublets, remove this note for consistency? fixed
01:16:024 (101) - see first suggestion fixed
01:16:500 (104) - see suggestion at 01:08:881 Vocal appears at the point, so remain unchanged.
01:23:405 - Add note here to compliment the vocal more? fixed
01:25:548 (132) - Replace with normal kat because it's high pitched here? no change