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KOKIA - Tatta Hitotsu no Omoi (TV Size) [Osu|Taiko]

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Topic Starter
aonkub555

Lundlerol wrote:

mod req from my queue
[General]
Muzukashii>HP & OD>fixed>4? FIXS
It becomes kind to a player by adjusting these.
Oni remains as it is.

[Taiko Oni]
00:53:748 (32) - delete NOT FIXES I like it sry :)
01:01:367 (69) - ^ NOT FIXES I like it too :)

Oni is gooood maaaap 。:.゚٩(๑>◡<๑)۶:.。

[Taiko Muzukashii] OK , I think i will remap this for better :)
00:50:415 - d?
00:53:986 - ^
00:56:129 - ^
00:59:939 - ^
01:03:748 - ^
01:05:653 - ^
01:11:367 - ^

Thank you for modding

Good luck_(:3 」∠)_
Aunxfb
Hi, from popner's special mod queue :)
-------------------------------------------------------------
Note: I only mod osu! standard, sorry :P

[General]

Hitsounds - Don't really know why hasn't this been pointed out by other modders.... .. YUNO use hitsounds?They ain't exactly musted but still... the only thing audible when you use 15% volume is the sliderticks?And that's just barely.I know you raised the volume to an audible level during KIAI but hitsounds should be audible throughout the map!.Maybe it's just me but please just use audible hitsounds!!

Timing points - How about putting them on a white tick?

Let's start from the most difficult difficulty...

[Insane]
SPOILER
00:00:550 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34) - Pardon my foolishness, but could you please enlighten me on why din't you use a single NC in this part?
If you can't come up with a good answer it's probably better to add some NCs.
00:18:883 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27) - ^
00:23:407 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30) - ^
00:36:026 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29) - ^
00:47:931 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39) - ^
01:03:169 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30) - ^
01:12:693 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30) - ^
01:21:026 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18) - ^
Dude... what's your problem with NC?
00:09:835 (21,22,23,24,25) - these looks like they're just scattered around randomly, try to give them a pattern
00:19:955 (7,8,9,10,11,12,13,14) - , 00:21:502 (18,19,20,21,22,23,24,25,26,27) - maybe there's a pattern but it's not that obvious, try to make it a smooth flow, the stream is difficult enough as it is
00:09:835 (21) - not really needed, but you can keep it if you wanted
01:25:074 - add a circle here, let spinner start at 01:25:550 - , somehow I think spinner should start here to match the music
The rythm is good,but the patterns needs to be improved, everything looked like they're just scattered around randomly, which doesn't looked very nice to me.


[Hard]
SPOILER
00:35:312 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23) - how about a NC or two?
00:49:359 (7) - NC
00:59:597 (7) - NC
01:06:740 - add a circle
01:08:407 (10) - NC
01:16:026 (9) - NC
01:21:502 (10) - NC
01:25:074 - add circle here, start spinner at 01:25:550 -

[Normal]
SPOILER
00:25:550 (5) - make this into a 3/4 beat long slider?
00:27:693 - add circle
00:33:407 (5) - start slider at 00:33:526 -
00:41:978 - add circle
00:56:740 - add circle
00:58:645 - add circle
00:58:883 (6) - move circle to 00:59:121 -
01:01:502 (1,2) - combine these into one slider
01:13:883 (5) - remove circle
01:18:645 (1,2,3,4,5,6) - try to use sliders to replace this stream
01:25:074 (1) - start spinner at 01:25:550

[Easy]
SPOILER
00:00:550 (1,2) - why not use same shape?
00:12:931 (1,2) - this should become 00:13:169 (1,2) -
01:03:169 (4) - nothings really wrong with it, it just seemed out of place for me
01:22:216 (6,7,8,9) - try to avoid overlapping beats
01:25:074 (1) - let spinner start at 01:25:550 -

P.S:I may sound rude, but I have no intention of offending, sorry if I did offend you ><, and these are just suggestions, it's not necessary for you to follow them :)
GL on ranking :D
Topic Starter
aonkub555

Aunxfb wrote:

Hi, from popner's special mod queue :)
-------------------------------------------------------------
Note: I only mod osu! standard, sorry :P

[General]

Hitsounds - Don't really know why hasn't this been pointed out by other modders.... .. YUNO use hitsounds?They ain't exactly musted but still... the only thing audible when you use 15% volume is the sliderticks?And that's just barely.I know you raised the volume to an audible level during KIAI but hitsounds should be audible throughout the map!.Maybe it's just me but please just use audible hitsounds!!

Timing points - How about putting them on a white tick?

Let's start from the most difficult difficulty...

[Insane]
SPOILER
00:00:550 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34) - Pardon my foolishness, but could you please enlighten me on why din't you use a single NC in this part? FIXES
If you can't come up with a good answer it's probably better to add some NCs.
00:18:883 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27) - ^ FIXES
00:23:407 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30) - ^ FIXES
00:36:026 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29) - ^ FIXES
00:47:931 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39) - ^ FIXES
01:03:169 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30) - ^ FIXES
01:12:693 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30) - ^ FIXES
01:21:026 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18) - ^ FIXES
Dude... what's your problem with NC? HAHAHA
00:09:835 (21,22,23,24,25) - these looks like they're just scattered around randomly, try to give them a pattern omg i'll try make beuatiful pattern
00:19:955 (7,8,9,10,11,12,13,14) - , 00:21:502 (18,19,20,21,22,23,24,25,26,27) - maybe there's a pattern but it's not that obvious, try to make it a smooth flow, the stream is difficult enough as it is FIXES
00:09:835 (21) - not really needed, but you can keep it if you wanted FIXES
01:25:074 - add a circle here, let spinner start at 01:25:550 - , somehow I think spinner should start here to match the music
FIXES
The rythm is good,but the patterns needs to be improved, everything looked like they're just scattered around randomly, which doesn't looked very nice to me.


[Hard]
SPOILER
00:35:312 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23) - how about a NC or two? FIXES
00:49:359 (7) - NC FIXES
00:59:597 (7) - NC FIXES
01:06:740 - add a circle FIXES
01:08:407 (10) - NC FIXES
01:16:026 (9) - NC FIXES
01:21:502 (10) - NC FIXES
01:25:074 - add circle here, start spinner at 01:25:550 -
FIXES

[Normal]
SPOILER
00:25:550 (5) - make this into a 3/4 beat long slider? FIXES
00:27:693 - add circle FIXES
00:33:407 (5) - start slider at 00:33:526 - FIXES
00:41:978 - add circle FIXES
00:56:740 - add circle FIXES
00:58:645 - add circle FIXES
00:58:883 (6) - move circle to 00:59:121 - FIXES
01:01:502 (1,2) - combine these into one slider FIXES
01:13:883 (5) - remove circle FIXES
01:18:645 (1,2,3,4,5,6) - try to use sliders to replace this stream FIXES
01:25:074 (1) - start spinner at 01:25:550
FIXES

[Easy]
SPOILER
00:00:550 (1,2) - why not use same shape? FIXES
00:12:931 (1,2) - this should become 00:13:169 (1,2) - FIXES
01:03:169 (4) - nothings really wrong with it, it just seemed out of place for me FIXES
01:22:216 (6,7,8,9) - try to avoid overlapping beats FIXES
01:25:074 (1) - let spinner start at 01:25:550 -
FIXES

P.S:I may sound rude, but I have no intention of offending, sorry if I did offend you ><, and these are just suggestions, it's not necessary for you to follow them :)
GL on ranking :D
It is big of edit map
very thank for modding :)
Topic Starter
aonkub555
Thank you for star cFiszpan :)
pimp
from popner's special rules queue

general

missing skin files for a complete spin set
spinner-approachcircle.png, spinner-clear.png, spinner-spin.png, spinner-osu.png

inconsistency in combo colors between the standard mode diff's

audio lead-in inconsistency. easy hard and insane are 1508.. make them exactly 1500

offset is different in the taiko diff's. timing must to be the same in all difficlties

i sugest adding timelines with 126 bpm to: 00:01:740 - 00:22:692 - 00:49:358 - 01:25:548 - (they won't affect gamelpay)
because this tv size song does not follow correct measure order, if you dont unsderstand what i mean, make a backup diff and add this timelines to it, and then play with nightcore.
the nightcore cymbal finish appears every 4 measures starting from the timeline, and the order changes if there is more timelines, with this extra timelines nightcore mod will follow music perfectly in the his cymbal finishes
compare playing any other diff without this extra timelines

anyways the timeline at -164 should not exist, since the measure starts at 00:01:740 - i would sugest you to remove this -164 timeline, but you are using a slider speed change in normal before 00:01:740 so it would break the notes
i won't sugest you to remove the slider speed change in normal but if at some point you decide to remove it, you can delete the -164 timeline

gunslinger-girl 1.jpg has a word whritten in the top right, i mean the "TAPETUS.pl". consider using a bg without this things


easy

nc sugestions
00:04:359 (3) - new combo? (optional, this intro works with a long combo too, i'm sugesting new combo because you added one to next part that follows same rhythm)
00:11:978 (3,1) - (i was talking about this nc) if you follow previous sugestion, use new combo to (3) and remove at (1). or if you prever the long combo above, just remove the new combo at 1 for consistency
00:37:931 (3) - new combo since vocal restarts here
00:39:835 (1) - remove new combo
00:40:788 (2) - new combo
00:44:121 (6) - new combo
00:49:359 (5) - new combo for kiai start
00:49:835 (1) - remove new combo
00:53:645 (4) - new combo
01:07:455 (4) - new combo
01:10:788 (1) - remove new combo
01:17:455 (1) - remove new combo
01:18:883 (3) - new combo
01:19:835 (1) - remove new combo
01:21:740 (5) - new combo
01:23:169 (8) - new combo

hitsounds
15% volume is too low and you are using it until kiai starts, please make it louder
no hitsounds until the 1st spinner, intentional?
why dont you use claps to follow drums instead of whistle? i see you tried to follow vocal too, using whistle to follow vocal and drums at the same time is not good


00:00:550 (1) - whistle at slider end?
00:02:455 (2) - whistle at slider end?
00:04:359 (3) - whistle at slider end?
00:06:264 (4) - whistle at slider start?
00:08:169 (1) - whistle at slider end?
00:10:074 (2) - whistle at slider end?
00:13:169 (2) - whistle at slider start / end?
00:14:359 (3) - whistle at slider end?
00:26:978 (1) - remove finish in slider end, if you wanted to follow vocal here i sugest whistle
00:30:312 (5) - finish
00:31:740 (2) - missing clap at slider start (or whistle, if you deny my sugestion to use clap to follow drums)
00:33:169 (4) - missing clap at slider end (or whistle, if you deny my sugestion to use clap to follow drums)
00:48:883 (4) - clap (or whistle, if you deny my sugestion to use clap to follow drums)
00:51:740 (3) - missing clap at slider start (or whistle, if you deny my sugestion to use clap to follow drums)
00:54:121 (5) - missing clap at repeat (or whistle, if you deny my sugestion to use clap to follow drums)
01:00:312 (1) - missing clap at start / end (or whistle, if you deny my sugestion to use clap to follow drums)
01:01:740 (2) - missing clap at end (or whistle, if you deny my sugestion to use clap to follow drums)
01:03:169 (4) - missing clap at end (or whistle, if you deny my sugestion to use clap to follow drums)
01:10:788 (1) - missing clap at start (or whistle, if you deny my sugestion to use clap to follow drums)

notes
00:00:550 (1,2) - slider ends in red ticks follows music better
00:04:359 (3) - i sugest slider end in the white tick, since the stronger vocal is there, also i feel like should be a larger gab between this slider and the next, fits the vocal.
00:06:264 (4) - slider end in the red tick, since you are following vocal, there is no vocal in the current slider end
00:08:169 (1) - make this slider start at 00:08:407 and end at 00:11:502 for same reason above
00:12:931 (1) - move this circle to 00:12:693 to follow the stronger vocal?
00:23:169 (2,3,4) - spacing issues here, you should keep using 1.0x. you are not using this at 00:31:740 (2,3,4) -
00:28:407 (3,4) - spacing issue, intentional? not good imo
00:34:121 (1) - make spinner end at 00:35:312 - or 00:35:074 - because there is no much time for newbies recover after spinning
00:42:693 (5,6,7,8) - spacing is messed here, its probably intentional but. i advice you newbies can find it very confusing
bacause anything that is too far or too close can make them think the note is earlier / later in the timeline since they are newbies
00:45:550 (1) - make spinner end at 00:46:740 - lets give more time to newbies recover after spinning
or remove the notes at 00:47:455 - and 00:47:931 - and make spinner end at 00:47:455 - (recomended)
00:47:455 (1,2,3,4,5) - this placement can be very confusing for newbies, let the notes as so visible as possible in diff for newbies, so stacks are not encouraged
00:51:740 (3) - make a circle at 00:51:740 and make this slider start at 00:52:216 - end at 00:53:169 - because kiai calls for complex rhythm, the current slider was too long

recheck your spacing, if you are using distance snap1,0x dont let the notes be spaced less than 0,98x or more than 1,02x

normal

your combo colors are too similar as you can see here, and here ...please use colors that can be distinguished more easilly
slider velocity looks too high for this song in kiai time. please reduce the multiplier a bit, i sugest you using maximum of 1,20 multiplier


nc sugestions
00:04:359 (4,1) - swap new combo
00:08:169 (5,1) - ^
00:28:407 (1) - remove new combo
00:37:931 (3) - new combo
00:48:883 (4) - new combo
00:54:121 (4) - new combo
01:01:502 (4) - new combo
01:05:550 (5) - new combo
01:09:121 (4) - new combo
01:12:931 (4) - new combo
01:16:502 (4) - new combo
01:23:645 (5) - new combo

hitsounds
00:00:550 (1) - whistle at slider end
00:03:883 (3) - whistle
00:05:550 (1) - whistle at slider end
00:06:978 (3) - whistle
00:07:216 (4) - whistle at slider end
00:08:407 (1) - whistle at slider end
00:09:121 (2) - whistle at slider end
00:10:788 (4) - whistle
00:11:026 (5) - whistle at slider end
00:12:693 (3) - whistle at slider start
00:13:407 (4) - whistle at slider end
00:14:597 (6) - whistle at slider end
00:15:312 (8) - whistle
00:15:550 (1) - finish
00:25:550 (5) - whistle at repeat /end
00:29:359 (2) - whistle at slider start
00:31:502 (2) - whistle at repeat
00:32:216 (3) - whistle at start
00:41:740 (1) - finish, its the same sound as 00:37:931 (3) -
00:42:931 (4) - whistle at start
edit:
00:44:597 (6) - whistle at start
00:45:550 (1) - remove finish
00:50:312 (1) - whistle at start
00:51:977 (1) - whistle at start
00:53:169 (3) - remove clap at repeat, clap wont work unless its on a white tick :( add whistle to slider end
00:56:026 (2) - whistle at start
00:56:740 (3) - whistle
00:57:931 (2) - whistle at start
00:58:645 (3) - whistle
00:59:597 (1) - whistle at end
01:00:788 (3) - whistle at repeat
01:03:645 (1) - whistle
01:05:550 (1) - whistle at start
01:07:216 (1) - whistle at start
01:09:119 (1) - whistle at repeat
01:09:119 (1,1) - whistle at repeat
01:10:312 (3) - remove finish at end
01:12:931 (1) - whistle at 1st repeat
01:14:835 (1) - whistle at start
01:15:550 (2) - whistle and finish at end
01:16:502 (1) - whistle at end

volume is too low in this diff, try to use similar volume as easy, and if possible use it in all standard diffs

notes
your spacing usage is not recomended for normal, looks like you tryed to make spacing fit the vocal. this things are not encouraged to difficulty for beginers, ds should be consistent and change only when the pace really changes, and above all dont make jumps in normal diffs, newbies will think a far note is also far in the timeline that will make them miss


00:00:549 (1,2) - spacing
00:02:455 (2) - this slider is so asymmetrical, it looks to be suposed to be something like http://puu.sh/2qFct
00:02:455 (2,1) - overlaps like that are not encouraged to easy and normal
00:03:883 (3,1) - spacing
00:05:549 (2,3,4) - spacing
00:12:693 (3,4,5) - spacing
00:13:407 (4) - consider making it a half beat slider instead of a 1/4 slider, rhythm should be simple in diffs for newbies
00:14:597 (6,7) - spacing
00:14:597 (6,7,8) - try this http://puu.sh/2qFo7
keep looking for spacing issues, i'll just point really weird ds usage now
00:20:788 (1) - remove this note and add a break?
00:33:526 (5) - slider end at 00:33:882 - because vocal end in this red tick not in the previous blue tick
00:36:978 (2,1) - spacing
00:45:550 (1) - remove the next note and make spinner end at 00:47:453
00:47:930 - you could remove this note to give more time to newbies to recover after spining
00:48:882 - make a speed change here with 1,20x multiplier. is weird to have only this slider with 1,0x while all the others are 1,20x
00:56:026 (2) - strange shape
00:57:931 (2,3,4) - make it perfectly symmetrical and with consistent spacing, or it will be ugly
01:07:216 (1) - remove this slider make it again (for some reason the new algorithm is not working on this slider, so you need to make a new one instead) and use only 3 slider points for a better blanket
01:12:931 (1) - remove two repeats, then move this slider to next white tick, current slider is confusing because that much repeats are not usual and does not follows vocal well
01:14:121 (2) - move this slider to 01:13:881 - after fixing the previous slider as i sugested
01:15:550 (2) - slider end in the white tick
01:16:502 (1) - slider end in the white tick
01:17:691 (3) - remove repeat and make slider end in red tick, add a circle to 01:18:405 - the current repeat slider does not fits vocal
01:22:693 (2,3,4,1,2,3,4,5) - this kind of stacking is really difficult to read, because the spacing was totally ignored and because its harder to read with this low approach rate, i played this part 2 or 3 times in a row and i still could not hit them properly. i highly sugest you unstack /fix spacing

inherit
00:49:834 - delete this inherit and turn on liai in the previous one, as i said before change the multiplier to 1,20 at 00:49:358
01:25:017 -the difference in volume you made here is too big, i know the beat here is a bit lower than in the previous notes but 5% volume is still too low for it

hard

circle size looks too small ;_; please reduce by 1
overhall difficulty 3 is too low for a hard (actually its lower than normal, and thats not good), use at least 5


nc sugestions
00:26:978 (9) - new combo
00:40:550 (8) - new combo
00:43:645 (6) - new combo
00:51:978 (6) - new combo
00:56:740 (1) - remove new combo
00:59:597 (7) - new combo
01:03:643 - new combo
01:03:881 (1) - remove new combo
01:07:216 (9) - new combo
01:08:407 (1) - remove new combo
01:14:835 (9) - new combo
01:16:026 (1,1) - remove new combo
01:19:835 (5) - new combo
01:21:502 (1) - remove new combo
01:23:645 (4) - new combo

hitsounds
you stopped to follow vocal with whistles after 00:22:692 - before this point you created a nice whistle logic. if possible add more here and until the end
as i said before volume is too low in some parts


00:04:359 (1) - remove whistle at end
00:30:311 (15) - add finish at start
01:07:931 (10) - clap at start
01:17:455 (3) - clap

notes
i did not pointed spacing issues since its a hard difficulty, but it looked really inconsistent, you could consider choosing a "main" distance snap and then applying jumps, antijumps. its my own opinion anyways... its up to you

00:01:502 (4) - slider end at 00:01:859 - and move the next circle to 00:01:978 .... or remove the circle at 00:02:097 (5) - because it follows nothing and breaks the pattern polarity.
00:05:549 (4) - slider end at 00:05:946 - (1/6)
00:07:216 (7,8) - this two notes sounds a bit off for vocal, they look to be 1/6.. slider end at 00:07:613 - circle at 00:07:771
00:08:169 (1,2,3,4,5,6,7,8) - i dont like the flow here, and the style here looks totally different that the style used in the whole map
00:11:978 (1) - slider end at 00:12:455
00:12:693 (2,3,4) - is this suposed to be symmetrical? well it will look bad if not perfect, but i think this part does not needs symmetry btw
00:14:597 (6,7,8,9) - strange placement, its readable and all,but it looks bad, try this http://puu.sh/2qVsU
00:24:120 (3) - unstack from the slider repeat? i think it just does not fits in the current pattern style
00:24:596 (5) - make it a slider that ends at 00:25:072 ... you did that at 00:28:407 (12) - and at 00:32:216 (3) -
00:33:882 - add a circle here?
00:35:312 (1) - remove this note? i think its too insane to have only a half beat to recover after a spinner in a hard, specially in this kind of song
00:35:549 (2) - if you agree to the previous sugestion, this note will be the first note of the combo. make sure you will add a new combo to it manually, or it will be an aibat issue.
00:35:787 - not having a circle here breaks the pattern polarity, and that makes it harder to read.
00:39:121 (5,6,7,8,9) - here there is only half beat sliders, the pattern and the flow does not looks to work with the vocal. try this http://puu.sh/2qXxo
00:41:740 (1,2,3,4,5,6) - the previous combo was mostly 1/2 beat patterns, how about this to make more varity of patterns? http://puu.sh/2qXCs
00:53:405 (8) - make this slider start at 00:53:524 (8) - and end at 00:53:881 - to fit the vocal
00:54:835 (11) - make slider end at 00:55:191 and move the next circkle to 00:55:310 - because there is no vocal at 00:55:429
you could also keep the current pattern and add an extra circle at 00:55:548 - that would make it follow the drums.
01:01:262 - add a circle here to follow drums and to fix polarity
01:01:502 (11) - unstack from previous circles. it does not fits imo
01:03:169 (15) - i see this slider was suposed to complete the symmetry with the previous notes, but unfortunly this rhythm does not works here, please make slider end at 01:03:405 and add a circle at 01:03:643.
01:18:883 (1,2,3,4) - convert to a pattern that follows vocal
01:21:978 (1,2,3,4,5,6,7,8,9,10) - strange placement here, does not fits the general mapping style

inherit
00:29:783 - move this inherit to 00:29:834
00:45:494 - move this inherit to 00:45:549
00:49:779 - move this inherit to 00:49:834
01:18:827 - move this inherit to 01:18:881
01:25:017 - move this inherit to 01:25:072 and please make volume louder

insane

nc sugestions
00:02:693 (5) - add new combo here or remove at 00:10:074 (1) -
00:11:978 (6) - new combo
00:19:955 (7) - new combo
00:21:859 (7) - new combo
00:22:693 (14,1) - swap new combo
00:40:669 (10) - new combo
00:50:550 (1) - remove new combo
00:53:645 (4) - new combo
01:01:502 (5) - new combo
01:03:526 (1,2) - swap new combo
01:05:550 (7) - new combo
01:14:597 (7) - new combo
01:15:312 (1) - remove new combo
01:18:645 (1,2) - swap new combo
01:20:550 (1) - remove new combo
01:21:740 (8,1) - swap new combo

hitsounds
same as i said in hard, you could keep using whistle for vocal
00:32:215 (6) - add clap to slider end, you can keep whistle if you want to to follow vocal
00:36:502 (2) - clap
00:37:931 (1) - clap at slider end
00:39:359 (6) - clap
00:47:931 (1) - remove clap? i think would sound better not using clap before vocal starts
00:54:835 (7) - remove finish at start
01:21:740 (8) - clap at slider end, remove whistle

notes
i did not pointed spacing issues since its a insane difficulty, but it looked really inconsistent, you could consider choosing a "main" distance snap for every part of the song that haves different pace, and then applying jumps, antijumps. its my own opinion anyways... its up to you

00:15:549 make a spinner here, all the other standard diffs are using one, hp bar is still draining and it drains half of the bar until the next notes appears
00:18:883 - the stream here plays so bad, i dunno why probably because of the shape and the high ds
00:22:693 (14) - ugly slider
00:24:597 (4) - i dont think this kind of sliders shape fits that song
00:26:264 (9) - same as above, its flow does not fits too
00:37:455 (5,6) - convet to slider? also this combo linear style looks so outdated
00:38:883 (4,5,6) - ds is too small specially in this part, i know you are trying to make ds fit the pace, but thats too much difference
00:40:074 (8,9) - how about this? http://puu.sh/2rdHx
00:41:502 (13,1) - same as above
00:44:835 (8,9,10) - make the distance even between the notes or make it increase by degrees between them (actually there is a sudden/strange increase)
also i think they would make more sense in the top of the screen
01:02:455 (7,8,9) - strange placement / flow
01:03:883 (3,4) - try ds 1,0 here
01:06:024 - slider end overlaps a circle here, unrankeable issue, you must to fix it
01:21:026 (4,5,6,7,8,1,2,3,4) - i personally dont like this kind of stream shape
01:24:121 (1,2,3,4,5,6,7,8,9,10) - same as above

inherits
00:29:783 - move to 00:29:834
00:45:494 - move to 00:45:549
01:18:827 - move to 01:18:881
01:25:017 - move to 01:25:072 and please increase volume

editing
Topic Starter
aonkub555

pimpG wrote:

general

missing skin files for a complete spin set
spinner-approachcircle.png, spinner-clear.png, spinner-spin.png, spinner-osu.png

inconsistency in combo colors between the standard mode diff's

audio lead-in inconsistency. easy hard and insane are 1508.. make them exactly 1500

offset is different in the taiko diff's. timing must to be the same in all difficlties

i sugest adding timelines with 126 bpm to: 00:01:740 - 00:22:692 - 00:49:358 - 01:25:548 - (they won't affect gamelpay) ADDS
because this tv size song does not follow correct measure order, if you dont unsderstand what i mean, make a backup diff and add this timelines to it, and then play with nightcore.
the nightcore cymbal finish appears every 4 measures starting from the timeline, and the order changes if there is more timelines, with this extra timelines nightcore mod will follow music perfectly in the his cymbal finishes
compare playing any other diff without this extra timelines

anyways the timeline at -164 should not exist, since the measure starts at 00:01:740 - i would sugest you to remove this -164 timeline, but you are using a slider speed change in normal before 00:01:740 so it would break the notes
i won't sugest you to remove the slider speed change in normal but if at some point you decide to remove it, you can delete the -164 timeline FIXS

gunslinger-girl 1.jpg has a word whritten in the top right, i mean the "TAPETUS.pl". consider using a bg without this things[/color] FIXS

easy

nc sugestions
00:04:359 (3) - new combo? (optional, this intro works with a long combo too, i'm sugesting new combo because you added one to next part that follows same rhythm)
00:11:978 (3,1) - (i was talking about this nc) if you follow previous sugestion, use new combo to (3) and remove at (1). or if you prever the long combo above, just remove the new combo at 1 for consistency
00:37:931 (3) - new combo since vocal restarts here FIXS
00:39:835 (1) - remove new combo FIXS
00:40:788 (2) - new combo FIXS
00:44:121 (6) - new combo FIXS
00:49:359 (5) - new combo for kiai start FIXS
00:49:835 (1) - remove new combo FIXS
00:53:645 (4) - new combo FIXS
01:07:455 (4) - new combo FIXS
01:10:788 (1) - remove new combo FIXS
01:17:455 (1) - remove new combo FIXS
01:18:883 (3) - new combo FIXS
01:19:835 (1) - remove new combo FIXS
01:21:740 (5) - new combo FIXS
01:23:169 (8) - new combo
FIXS


hitsounds
15% volume is too low and you are using it until kiai starts, please make it louder
no hitsounds until the 1st spinner, intentional?
why dont you use claps to follow drums instead of whistle? i see you tried to follow vocal too, using whistle to follow vocal and drums at the same time is not good[/color]

It ok i'll change to clap at all
00:00:550 (1) - whistle at slider end? Change
00:02:455 (2) - whistle at slider end? Change
00:04:359 (3) - whistle at slider end? Change
00:06:264 (4) - whistle at slider start? Change
00:08:169 (1) - whistle at slider end? Change
00:10:074 (2) - whistle at slider end? Change
00:13:169 (2) - whistle at slider start / end? Change
00:14:359 (3) - whistle at slider end?]Change
00:26:978 (1) - remove finish in slider end, if you wanted to follow vocal here i sugest whistle Change
00:30:312 (5) - finish Change

00:31:740 (2) - missing clap at slider start (or whistle, if you deny my sugestion to use clap to follow drums) Change

00:33:169 (4) - missing clap at slider end (or whistle, if you deny my sugestion to use clap to follow drums) Change

00:48:883 (4) - clap (or whistle, if you deny my sugestion to use clap to follow drums) Change

00:51:740 (3) - missing clap at slider start (or whistle, if you deny my sugestion to use clap to follow drums) Change

00:54:121 (5) - missing clap at repeat (or whistle, if you deny my sugestion to use clap to follow drums) Change

01:00:312 (1) - missing clap at start / end (or whistle, if you deny my sugestion to use clap to follow drums) Change

01:01:740 (2) - missing clap at end (or whistle, if you deny my sugestion to use clap to follow drums) Change

01:03:169 (4) - missing clap at end (or whistle, if you deny my sugestion to use clap to follow drums) Change

01:10:788 (1) - missing clap at start (or whistle, if you deny my sugestion to use clap to follow drums)
Change


notes
00:00:550 (1,2) - slider ends in red ticks follows music better FIXS
00:04:359 (3) - i sugest slider end in the white tick, since the stronger vocal is there, also i feel like should be a larger gab between this slider and the next, fits the vocal. FIXS

00:06:264 (4) - slider end in the red tick, since you are following vocal, there is no vocal in the current slider end FIXS
00:08:169 (1) - make this slider start at 00:08:407 and end at 00:11:502 for same reason above FIXS
00:12:931 (1) - move this circle to 00:12:693 to follow the stronger vocal? FIXS
00:23:169 (2,3,4) - spacing issues here, you should keep using 1.0x. you are not using this at 00:31:740 (2,3,4) - FIXS
00:28:407 (3,4) - spacing issue, intentional? not good imo FIXS
00:34:121 (1) - make spinner end at 00:35:312 - or 00:35:074 - because there is no much time for newbies recover after spinning FIXS
00:42:693 (5,6,7,8) - spacing is messed here, its probably intentional but. i advice you newbies can find it very confusing FIXS
bacause anything that is too far or too close can make them think the note is earlier / later in the timeline since they are newbies FIXS
00:45:550 (1) - make spinner end at 00:46:740 - lets give more time to newbies recover after spinning FIXS
or remove the notes at 00:47:455 - and 00:47:931 - and make spinner end at 00:47:455 - (recomended) FIXS
00:47:455 (1,2,3,4,5) - this placement can be very confusing for newbies, let the notes as so visible as possible in diff for newbies, so stacks are not encouraged FIXS
00:51:740 (3) - make a circle at 00:51:740 and make this slider start at 00:52:216 - end at 00:53:169 - because kiai calls for complex rhythm, the current slider was too long FIXS

recheck your spacing, if you are using distance snap1,0x dont let the notes be spaced less than 0,98x or more than 1,02x
FIXS

normal

your combo colors are too similar as you can see here, and here ...please use colors that can be distinguished more easilly
slider velocity looks too high for this song in kiai time. please reduce the multiplier a bit, i sugest you using maximum of 1,20 multiplier


nc sugestions
00:04:359 (4,1) - swap new combo FIXS
00:08:169 (5,1) - ^ FIXS
00:28:407 (1) - remove new combo FIXS
00:37:931 (3) - new combo FIXS
00:48:883 (4) - new combo FIXS
00:54:121 (4) - new combo FIXS
01:01:502 (4) - new combo FIXS
01:05:550 (5) - new combo FIXS
01:09:121 (4) - new combo FIXS
01:12:931 (4) - new combo FIXS
01:16:502 (4) - new combo FIXS
01:23:645 (5) - new combo
FIXS

hitsounds
00:00:550 (1) - whistle at slider end
00:03:883 (3) - whistle ADD
00:05:550 (1) - whistle at slider end ADD
00:06:978 (3) - whistle ADD
00:07:216 (4) - whistle at slider end ADD
00:08:407 (1) - whistle at slider end ADD
00:09:121 (2) - whistle at slider end ADD
00:10:788 (4) - whistle ADD
00:11:026 (5) - whistle at slider end ADD
00:12:693 (3) - whistle at slider start ADD
00:13:407 (4) - whistle at slider end ADD
00:14:597 (6) - whistle at slider end ADD
00:15:312 (8) - whistle ADD
00:15:550 (1) - finish ADD
00:25:550 (5) - whistle at repeat /end ADD
00:29:359 (2) - whistle at slider start ADD
00:31:502 (2) - whistle at repeat ADD
00:32:216 (3) - whistle at start ADD
00:41:740 (1) - finish, its the same sound as 00:37:931 (3) - ADD
00:42:931 (4) - whistle at start
ADD

editing
thank you for good sugestion

Big edit map again! :)
pimp
sorry for taking so long to mod it
i'll keep editing my modpost until i finish
make sure you will check later :)
P A N
My Test Play
(play just one time per diff)

http://puu.sh/2r9X2

[General]
The reverse arrow is very hard to see ( I use default skin )
Rhymth is so weird
Easy กับ Normal distance ควรเท่ากันหมดนะครับใช้ Distance Snap อะ ตามเเก้ด้วยนะเรื่องนี้สำคัญครับ Normal อาจพอเทคติกนิดนิดๆให้เปนรูปได้

[Easy]
00:00:549 (1) - slider นี้เปลี่ยนเปนโค้งสวยกว่า
00:08:168 (1) - ไม่ควรมีใน Easy นะครับมือใหม่พลาดง่ายผมก็เกือบพลาด จิงๆมันต้องลงล่างเเล้ววกขึ้นมาข้างบน lol
00:11:978 (1,2,3,4) - Distance ไม่เท่ากัน
00:34:120 - delete spinner เเล้วก็เปลี่ยนเปน slider เริ่ม 00:34:120 - จบ 00:35:072 -
00:35:549 - add note
เลื่อนเส้นเขียวมาเวลา 00:45:549 -
00:47:453 - delete spinner อย่างไม่ต้องสงสัย
00:49:834 - จิงๆอยากให้ distance มัน้ท่ากันทั้งเพลงนะครับ easy เนี่ย
01:00:310 (1) - เอาให้ distance เท่าตัวอื่นครับ
01:13:167 (6) - เอาห่างจาก (5) หน่อยครับไม่ค่อยสวย หรือจะทำเปนโค้งก็ได้
เลื่อนเส้นเขียวมาเวลา 01:18:881 - ตั้งเเต่ตรงนี้โน็ตกดเยอะไปนะครับ ควรเปลี่ยนเป็น slide บ้าง (ควรมาก)

[Normal]
slider ตัวเเรกเปลี่ยนความเร็วให้เท่า slider ตัวอื่นนะครับ
00:06:263 (3) - distance ไม่เท่ากัน พลาดง่ายด้วยแบบนี้
00:15:192 (7,8) - ตรงนี้แปลกๆนะครับ ลองเเก้เปนจังหวะอื่น
00:22:692 (1,2,3) - distance ห่างกันพอได้เเต่ต่อมามันกลับมาใกล้กันอีกเเล้วไม่มีเส้นเขียวด้วย เเก้หน่อย
00:26:502 (6) - เเก้ distance ตัวนี้ครับ
00:33:168 (4,5) - delete เเล้วก็เปลี่ยนเปน slider เริ่มที่ 00:33:168 - จบที่ 00:33:644 -
00:37:930 (1) - ห่างขนาดนี้ ไม่เเน่ใจได้หรือเปล่านะเเต่ปล่อยไปก่อนก็ได้
00:58:643 (3) - ย้ายไปที่ x:232 y:272 นะครับ
01:07:215 (1) - เลื่อนจุด slider จุดที่ 2 นับจากหัว ลง 1 grid เลื่อนจุดที่ 3 นับจากหัวไปทางขวา 2 grid
01:11:024 (1) - เเก้ distance
01:12:929 (1) - slider reverse หลายรอบไม่ดีครับ พลาดง่ายด้วย เเก้ๆ
01:14:834 (1) - เเก้ distance
01:15:548 (2,3,1) - จังหวะแปลกๆนะ
01:22:691 (2,3,4,1,2,3,4,5) - ซ้อนทับกันงงไปครับ เเก้ๆ
เอาเส้นเขียวเส้นสุดท้ายย้ายไป 01:30:309 -

[Hard]
จังหวะแปลกๆ
โดดแปลกๆ
Circie Size -1
OD +3
00:12:692 (2) - จังหวะแปลกๆ
00:14:597 (6,7,8,9) - วางโน็ตแปลกๆ
00:19:001 - insert break time please
00:24:120 (3) - เลื่อนไป x:144 y:173 (ติ๊ก distance snap ออกก่อน)
00:25:072 (6) - เเก้ distance
00:35:311 (1,2,3,4,5,6,7,8,9,10,11,12) - วางโน็ตแปลกๆ ลองวางให้เปนรูปๆหรือเปนระเบียบหน่อย
00:41:501 (10,11,1) - เลื่อนไปที่ x:328 y:188
00:44:834 (8) - เลื่อนไปที่ x:151 y:152
00:52:691 (7) - เเก้ distance
01:02:215 (12) - ^
01:02:929 (14) - เลื่อนไปที่ x:86 y:279
01:04:357 (2) - เลื่อนไปที่ x:352 y:227
01:11:500 (2) - เลื่อนไปที่ x:349 y:102
01:17:453 (3) - เลื่อนไปที่ x:479 y:114
01:24:119 (5) - เลื่อนไปที่ x:282 y:357
01:24:596 (6) - เลื่อนไปที่ x:216 y:307
ย้ายเส้นเขียวเส้นสุดท้ายไป 01:30:309

[Insae]
00:02:930 (6) - เลื่อนไปที่ x:304 y:216
00:13:525 (9) - เลื่อนไปที่ x50 y265
00:15:430 - insert break time
00:33:882 (11) - เลื่อนไปที่ x66 y192
00:40:668 (10,11) - เลื่อนไปที่ x264 y334
00:45:312 (10) - x324 y320
เส้นเขียวสุดท้ายเหมือนเดิม
Topic Starter
aonkub555

P A N wrote:

My Test Play
(play just one time per diff)

http://puu.sh/2r9X2

[General]
The reverse arrow is very hard to see ( I use default skin )
Rhymth is so weird
Easy กับ Normal distance ควรเท่ากันหมดนะครับใช้ Distance Snap อะ ตามเเก้ด้วยนะเรื่องนี้สำคัญครับ Normal อาจพอเทคติกนิดนิดๆให้เปนรูปได้

[Easy]
00:00:549 (1) - slider นี้เปลี่ยนเปนโค้งสวยกว่า แก้
00:08:168 (1) - ไม่ควรมีใน Easy นะครับมือใหม่พลาดง่ายผมก็เกือบพลาด จิงๆมันต้องลงล่างเเล้ววกขึ้นมาข้างบน lol okแก้

00:11:978 (1,2,3,4) - Distance ไม่เท่ากัน แก้
00:34:120 - delete spinner เเล้วก็เปลี่ยนเปน slider เริ่ม 00:34:120 - จบ 00:35:072 -
00:35:549 - add note ไม่แก้ ใส่โน๊ตใกล้สปินเกิน คนเล่นใหม่จะกดไม่ทันครับ
เลื่อนเส้นเขียวมาเวลา 00:45:549 - แก้
00:47:453 - delete spinner อย่างไม่ต้องสงสัย แก้ , modคนก่อนๆบอกให้ใส่ แต่ผมเห็นด้วยที่ให้ลบ
00:49:834 - จิงๆอยากให้ distance มัน้ท่ากันทั้งเพลงนะครับ easy เนี่ย ปรับslider velocity แล้วเพิ่มขึ้นเฉยเลย :)
01:00:310 (1) - เอาให้ distance เท่าตัวอื่นครับ แก้
01:13:167 (6) - เอาห่างจาก (5) หน่อยครับไม่ค่อยสวย หรือจะทำเปนโค้งก็ได้ แก้
เลื่อนเส้นเขียวมาเวลา 01:18:881 - ตั้งเเต่ตรงนี้โน็ตกดเยอะไปนะครับ ควรเปลี่ยนเป็น slide บ้าง (ควรมาก) แก้

[Normal]
slider ตัวเเรกเปลี่ยนความเร็วให้เท่า slider ตัวอื่นนะครับ
00:06:263 (3) - distance ไม่เท่ากัน พลาดง่ายด้วยแบบนี้ แก้
00:15:192 (7,8) - ตรงนี้แปลกๆนะครับ ลองเเก้เปนจังหวะอื่น แก้
00:22:692 (1,2,3) - distance ห่างกันพอได้เเต่ต่อมามันกลับมาใกล้กันอีกเเล้วไม่มีเส้นเขียวด้วย เเก้หน่อย แก้
00:26:502 (6) - เเก้ distance ตัวนี้ครับ แก้
00:33:168 (4,5) - delete เเล้วก็เปลี่ยนเปน slider เริ่มที่ 00:33:168 - จบที่ 00:33:644 - ไม่แก้ ผมคิดว่าสปินหมุนเข้ากับเพลงแล้วล่ะครับ
00:37:930 (1) - ห่างขนาดนี้ ไม่เเน่ใจได้หรือเปล่านะเเต่ปล่อยไปก่อนก็ได้ รอmodคนคืนแย้งผมถึงจะเปลี่ยนละกัน :P
00:58:643 (3) - ย้ายไปที่ x:232 y:272 นะครับ แก้
01:07:215 (1) - เลื่อนจุด slider จุดที่ 2 นับจากหัว ลง 1 grid เลื่อนจุดที่ 3 นับจากหัวไปทางขวา 2 grid แก้
01:11:024 (1) - เเก้ distance แก้
01:12:929 (1) - slider reverse หลายรอบไม่ดีครับ พลาดง่ายด้วย เเก้ๆ color=#BF4000]รอmodคนคืนแย้งผมถึงจะเปลี่ยนละกัน[/color]
01:14:834 (1) - เเก้ distance แก้
01:15:548 (2,3,1) - จังหวะแปลกๆนะ แก้
01:22:691 (2,3,4,1,2,3,4,5) - ซ้อนทับกันงงไปครับ เเก้ๆ แก้
เอาเส้นเขียวเส้นสุดท้ายย้ายไป 01:30:309 - ไม่แก้

[Hard]
จังหวะแปลกๆ
โดดแปลกๆ
Circie Size -1
OD +3
00:12:692 (2) - จังหวะแปลกๆ แก้
00:14:597 (6,7,8,9) - วางโน็ตแปลกๆ แก้
00:19:001 - insert break time please ไม่แก้
00:24:120 (3) - เลื่อนไป x:144 y:173 (ติ๊ก distance snap ออกก่อน) แก้
00:25:072 (6) - เเก้ distance ไม่แก้
00:35:311 (1,2,3,4,5,6,7,8,9,10,11,12) - วางโน็ตแปลกๆ ลองวางให้เปนรูปๆหรือเปนระเบียบหน่อย แก้
00:41:501 (10,11,1) - เลื่อนไปที่ x:328 y:188 แก้
00:44:834 (8) - เลื่อนไปที่ x:151 y:152 แก้
00:52:691 (7) - เเก้ distance ไม่แก้
01:02:215 (12) - ^ ไม่แก้
01:02:929 (14) - เลื่อนไปที่ x:86 y:279 แก้
01:04:357 (2) - เลื่อนไปที่ x:352 y:227 แก้
01:11:500 (2) - เลื่อนไปที่ x:349 y:102 แก้
01:17:453 (3) - เลื่อนไปที่ x:479 y:114 แก้
01:24:119 (5) - เลื่อนไปที่ x:282 y:357 แก้
01:24:596 (6) - เลื่อนไปที่ x:216 y:307 แก้
ย้ายเส้นเขียวเส้นสุดท้ายไป 01:30:309 ไม่แก้

[Insae]
00:02:930 (6) - เลื่อนไปที่ x:304 y:216 แก้
00:13:525 (9) - เลื่อนไปที่ x50 y265 แก้
00:15:430 - insert break time แก้
00:33:882 (11) - เลื่อนไปที่ x66 y192 แก้
00:40:668 (10,11) - เลื่อนไปที่ x264 y334 แก้
00:45:312 (10) - x324 y320 แก้
เส้นเขียวสุดท้ายเหมือนเดิม
ขอบคุณPANที่modให้ ช่วยได้มากเลยครับ
Test play สุดยอดมาก ทำลายสถิติคะแนนผมอีก :D
pimp
dont give kudosu to this post

i finished my mod

take a look when you have time
you stopped at normal hitsounds mod

easy

00:47:453 (1) - please delete this new spinner you added, the notes at 00:48:407 (1,2) - appears before this spinner
the spinner itself is not recomended even in insane difficulties, autoplay can only get 1000 bonus, that means its too difficult for a newbie to complete the spinner correctly

as i said before please make volume louder in all diffs and consider using the same combo colors in all diffs
source: "Gunslinger Girl Il Teatrino"

good luck :)
[NSER]-Zazalng


สวัสดีครับผมมาจาก Modding Queues

[Rule Symbol]
? = แนะนำ
! = แก้ไขด่วน
none = ลองนำไปใช้

[General]
BPM & Offest
Offestไม่ถูกตำแหน่ง ควรเป็น 1740
และทำการลบเส้นแดงอื่นๆออกด้วยครับ

Unused Image Files
ไฟล์นี้ไม่ได้ใช่อะgunslinger-girl 1.jpg

Combo Colours
สีของคอมโบไม่ตรงกัน:

- [Easy] :
Combo1 : 255,213,170
Combo2 : 210,233,255
Combo3 : 217,217,236
Combo4 : 255,217,217
Combo5 : 187,187,255
- [Hard] :
Combo1 : 255,213,170
Combo2 : 210,233,255
Combo3 : 217,217,236
Combo4 : 255,217,217
Combo5 : 187,187,255
- [Insane] :
Combo1 : 255,245,232
Combo2 : 206,255,255
Combo3 : 222,222,239
Combo4 : 242,230,230
- [Normal] :
Combo1 : 255,213,170
Combo2 : 210,233,255
Combo3 : 217,217,236
Combo4 : 255,217,217
Combo5 : 187,187,255

General and Metadata

Inconsistency in AudioLeadIn:
- [Easy] : 1500
- [Hard] : 1508
- [Insane] : 1508
- [Normal] : 1500
- [Taiko Muzukashii] : 1500
- [Taiko Oni] : 1500
Inconsistency in PreviewTime:
- [Easy] : 48112
- [Hard] : 48085
- [Insane] : -1
- [Normal] : 48117
- [Taiko Muzukashii] : 48117
- [Taiko Oni] : 48117
Inconsistency in Source:
- [Easy] : GUNSLINGER GIRL -IL TEATRINO-
- [Hard] : GUNSLINGER GIRL -IL TEATRINO-
- [Insane] : GUNSLINGER GIRL -IL TEATRINO-
- [Normal] : GUNSLINGER GIRL -IL TEATRINO-
- [Taiko Muzukashii] : KOKIA
- [Taiko Oni] : GUNSLINGER GIRL -IL TEATRINO-

Kiai
Inconsistency in Kiai Times:

- [Easy] :
Kiai #1: Starts on 00:49:834, ends on 01:18:826

- [Hard] :
Kiai #1: Starts on 00:49:358, ends on 01:25:072

- [Insane] :
Kiai #1: Starts on 00:49:358, ends on 01:18:827

- [Normal] :
Kiai #1: Starts on 00:49:358, ends on 01:18:881

- [Taiko Muzukashii] :
Kiai #1: Starts on 00:49:358, ends on 01:19:858

- [Taiko Oni] :
Kiai #1: Starts on 00:49:358, ends on 01:19:834

แก้ไขเรื่องBPM & Offest ก่อนนะแล้วค่อยเรียกให้ผมม็อดอีกที
Topic Starter
aonkub555

Zazalng wrote:



สวัสดีครับผมมาจาก Modding Queues

[Rule Symbol]
? = แนะนำ
! = แก้ไขด่วน
none = ลองนำไปใช้

ลองre-download map ใหม่หน่อยครับ ที่บอกมาม็อดคนอื่นบอกให้ผมแก้หมดแล้วครับ

[General]
BPM & Offest
Offestไม่ถูกตำแหน่ง ควรเป็น 1740
และทำการลบเส้นแดงอื่นๆออกด้วยครับ pimpGม็อดคนก่อนบอกว่ามันทำให้จังหวะเสียงฉาบในโหมดnightcoreเข้ากับเพลง ถ้าไม่เข้าใจ ลองลบเส้นแดงยกเว้นอันที่1740แล้วเล่นnightcoreดูครับ
Unused Image Files
ไฟล์นี้ไม่ได้ใช่อะgunslinger-girl 1.jpg ไม่มีนะครับ ผมเปลี่ยนชื่อเป็นTAPETUS.pl
Combo Colours
สีของคอมโบไม่ตรงกัน:

แก้ไปแล้ว

- [Easy] :
Combo1 : 255,213,170
Combo2 : 210,233,255
Combo3 : 217,217,236
Combo4 : 255,217,217
Combo5 : 187,187,255
- [Hard] :
Combo1 : 255,213,170
Combo2 : 210,233,255
Combo3 : 217,217,236
Combo4 : 255,217,217
Combo5 : 187,187,255
- [Insane] :
Combo1 : 255,245,232
Combo2 : 206,255,255
Combo3 : 222,222,239
Combo4 : 242,230,230
- [Normal] :
Combo1 : 255,213,170
Combo2 : 210,233,255
Combo3 : 217,217,236
Combo4 : 255,217,217
Combo5 : 187,187,255

General and Metadata

แก้ไปแล้ว
Inconsistency in AudioLeadIn:
- [Easy] : 1500
- [Hard] : 1508
- [Insane] : 1508
- [Normal] : 1500
- [Taiko Muzukashii] : 1500
- [Taiko Oni] : 1500
Inconsistency in PreviewTime:
- [Easy] : 48112
- [Hard] : 48085
- [Insane] : -1
- [Normal] : 48117
- [Taiko Muzukashii] : 48117
- [Taiko Oni] : 48117
Inconsistency in Source:
- [Easy] : GUNSLINGER GIRL -IL TEATRINO-
- [Hard] : GUNSLINGER GIRL -IL TEATRINO-
- [Insane] : GUNSLINGER GIRL -IL TEATRINO-
- [Normal] : GUNSLINGER GIRL -IL TEATRINO-
- [Taiko Muzukashii] : KOKIA
- [Taiko Oni] : GUNSLINGER GIRL -IL TEATRINO-

Kiai
Inconsistency in Kiai Times:

ไม่แก้

- [Easy] :
Kiai #1: Starts on 00:49:834, ends on 01:18:826

- [Hard] :
Kiai #1: Starts on 00:49:358, ends on 01:25:072

- [Insane] :
Kiai #1: Starts on 00:49:358, ends on 01:18:827

- [Normal] :
Kiai #1: Starts on 00:49:358, ends on 01:18:881

- [Taiko Muzukashii] :
Kiai #1: Starts on 00:49:358, ends on 01:19:858

- [Taiko Oni] :
Kiai #1: Starts on 00:49:358, ends on 01:19:834

แก้ไขเรื่องBPM & Offest ก่อนนะแล้วค่อยเรียกให้ผมม็อดอีกที
[NSER]-Zazalng

aonkub555 wrote:

Zazalng wrote:



สวัสดีครับผมมาจาก Modding Queues

[Rule Symbol]
? = แนะนำ
! = แก้ไขด่วน
none = ลองนำไปใช้

ลองre-download map ใหม่หน่อยครับ ที่บอกมาม็อดคนอื่นบอกให้ผมแก้หมดแล้วครับ

[General]
BPM & Offest
Offestไม่ถูกตำแหน่ง ควรเป็น 1740
และทำการลบเส้นแดงอื่นๆออกด้วยครับ pimpGม็อดคนก่อนบอกว่ามันทำให้จังหวะเสียงฉาบในโหมดnightcoreเข้ากับเพลง ถ้าไม่เข้าใจ ลองลบเส้นแดงยกเว้นอันที่1740แล้วเล่นnightcoreดูครับ
Unused Image Files
ไฟล์นี้ไม่ได้ใช่อะgunslinger-girl 1.jpg ไม่มีนะครับ ผมเปลี่ยนชื่อเป็นTAPETUS.pl
Combo Colours
สีของคอมโบไม่ตรงกัน:

แก้ไปแล้ว

- [Easy] :
Combo1 : 255,213,170
Combo2 : 210,233,255
Combo3 : 217,217,236
Combo4 : 255,217,217
Combo5 : 187,187,255
- [Hard] :
Combo1 : 255,213,170
Combo2 : 210,233,255
Combo3 : 217,217,236
Combo4 : 255,217,217
Combo5 : 187,187,255
- [Insane] :
Combo1 : 255,245,232
Combo2 : 206,255,255
Combo3 : 222,222,239
Combo4 : 242,230,230
- [Normal] :
Combo1 : 255,213,170
Combo2 : 210,233,255
Combo3 : 217,217,236
Combo4 : 255,217,217
Combo5 : 187,187,255

General and Metadata

แก้ไปแล้ว
Inconsistency in AudioLeadIn:
- [Easy] : 1500
- [Hard] : 1508
- [Insane] : 1508
- [Normal] : 1500
- [Taiko Muzukashii] : 1500
- [Taiko Oni] : 1500
Inconsistency in PreviewTime:
- [Easy] : 48112
- [Hard] : 48085
- [Insane] : -1
- [Normal] : 48117
- [Taiko Muzukashii] : 48117
- [Taiko Oni] : 48117
Inconsistency in Source:
- [Easy] : GUNSLINGER GIRL -IL TEATRINO-
- [Hard] : GUNSLINGER GIRL -IL TEATRINO-
- [Insane] : GUNSLINGER GIRL -IL TEATRINO-
- [Normal] : GUNSLINGER GIRL -IL TEATRINO-
- [Taiko Muzukashii] : KOKIA
- [Taiko Oni] : GUNSLINGER GIRL -IL TEATRINO-

Kiai
Inconsistency in Kiai Times:

ไม่แก้

- [Easy] :
Kiai #1: Starts on 00:49:834, ends on 01:18:826

- [Hard] :
Kiai #1: Starts on 00:49:358, ends on 01:25:072

- [Insane] :
Kiai #1: Starts on 00:49:358, ends on 01:18:827

- [Normal] :
Kiai #1: Starts on 00:49:358, ends on 01:18:881

- [Taiko Muzukashii] :
Kiai #1: Starts on 00:49:358, ends on 01:19:858

- [Taiko Oni] :
Kiai #1: Starts on 00:49:358, ends on 01:19:834

แก้ไขเรื่องBPM & Offest ก่อนนะแล้วค่อยเรียกให้ผมม็อดอีกที
ยังขึ้นเรื่องสีคอมโบไม่ตรงกันอยู่นะครับ
Combo Colours
Inconsistency in combo colours:

- [Easy] :
Combo1 : 255,213,170
Combo2 : 210,233,255
Combo3 : 217,217,236
Combo4 : 255,217,217
Combo5 : 187,187,255
- [Hard] :
Combo1 : 255,213,170
Combo2 : 210,233,255
Combo3 : 217,217,236
Combo4 : 255,217,217
Combo5 : 187,187,255
- [Insane] :
Combo1 : 255,245,232
Combo2 : 206,255,255
Combo3 : 222,222,239
Combo4 : 242,230,230
- [Normal] :
Combo1 : 255,213,170
Combo2 : 210,233,255
Combo3 : 217,217,236
Combo4 : 255,217,217
Combo5 : 187,187,255

งั้นเดี่ยวผมจะรีบม๊อดเลยละกัน
Alarido
Modding your map because you modded Smooth Operator (: according to I promised here ---> p/2177871 <--- However I'll not mod the 'Insanity' map --- I'll give you a Golden Ticket on my Queue instead (:

Let's go!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

[Easy]

00:02:455 (2) - Set to x:108 y:120
00:04:359 (1) - Set to x:124 y:204
00:06:263 (2) - Set to x:352 y:204, making spacing more intuitive
00:08:168 (3) - This slider could be broken in two (: or could be desinged in a form that avoid overlaps.
00:34:121 (1) - Let this spinner end at 00:35:549
00:54:238 (2) - Snap to 00:54:119

[Normal]

00:24:121 (3) - Could be better at x:200 y:168
00:33:526 (5) could be better if ended at 00:33:883 (red tick)

[Hard]

00:01:502 (4,5) souns a bit off :( -- will look better if you make slider end at 00:01:859 and move the note at 00:02:097 (5) to 00:01:978. On screen, set the 2nd dot of the slider to x:152 y:252 and the 3rd dot to x:92 y:232 -- and move (5) to x:92 y:232.
00:07:216 (7,8) - ^ (adjust it like the prior)
00:11:978 (9) - Make the slider end at 00:12:455 - will sound better
00:43:645 (6) - Let it end at 00:44:121 - same reason

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

*Nothing about [Insane], and I dunno mod Taiko.

That's it (: Good luck for rank, awesome song and Video!
Topic Starter
aonkub555

cFiszpan wrote:

Modding your map because you modded Smooth Operator (: according to I promised here ---> https://osu.ppy.sh/forum/p/2177871 <--- However I'll not mod the 'Insanity' map --- I'll give you a Golden Ticket on my Queue instead (:

Let's go!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

[Easy]

00:02:455 (2) - Set to x:108 y:120
00:04:359 (1) - Set to x:124 y:204
00:06:263 (2) - Set to x:352 y:204, making spacing more intuitive
00:08:168 (3) - This slider could be broken in two (: or could be desinged in a form that avoid overlaps.
00:34:121 (1) - Let this spinner end at 00:35:549
00:54:238 (2) - Snap to 00:54:119

[Normal]

00:24:121 (3) - Could be better at x:200 y:168
00:33:526 (5) could be better if ended at 00:33:883 (red tick)

[Hard]

00:01:502 (4,5) souns a bit off :( -- will look better if you make slider end at 00:01:859 and move the note at 00:02:097 (5) to 00:01:978. On screen, set the 2nd dot of the slider to x:152 y:252 and the 3rd dot to x:92 y:232 -- and move (5) to x:92 y:232.
00:07:216 (7,8) - ^ (adjust it like the prior)
00:11:978 (9) - Make the slider end at 00:12:455 - will sound better
00:43:645 (6) - Let it end at 00:44:121 - same reason

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

*Nothing about [Insane], and I dunno mod Taiko.

That's it (: Good luck for rank, awesome song and Video!
Thank you very much cFiszpan
Honeybadger_old
Hello! Visiting from my queue.
[General]

  • I'd get rid of the gunshot sound. It's very distracting.
[Easy]

  • 00:08:168 (3) - To better fit with the previous sliders as well as the song, I'd break it up into two sliders.
[Hard]

  • 01:01:024 (3,4) - These two notes are quite hidden, I'd prefer them somewhere a bit more visible. Maybe put them just past the slider, or go up in an arch to meet up with the 5?
    01:06:024 (16) - I'm not sure this slider matches up with the beat.
[Insane]

  • Nothing to note here.
Topic Starter
aonkub555

Dwargkiller wrote:

Hello! Visiting from my queue.
[General]

  • I'd get rid of the gunshot sound. It's very distracting.
[Easy]

  • 00:08:168 (3) - To better fit with the previous sliders as well as the song, I'd break it up into two sliders.
[Hard]

  • 01:01:024 (3,4) - These two notes are quite hidden, I'd prefer them somewhere a bit more visible. Maybe put them just past the slider, or go up in an arch to meet up with the 5?
    01:06:024 (16) - I'm not sure this slider matches up with the beat.
[Insane]

  • Nothing to note here.
Thank you Dwargkiller :)
Jerry
Taiko mod requested via in-game chat :3

Most of these are just suggestions, you can choose to ignore some of them if you want to.

SPOILER
  • [Taiko Muzukashii]
  1. 00:26:263 (5) - k
  2. 00:26:501 (1) - d
  3. 00:37:691 (11) - k
  4. 00:37:930 (12) - D
  5. 00:41:739 (26) - D
  6. 00:49:358 (8) - D
  7. 00:55:072 (33) - D
  8. 00:56:977 (41) - D
  9. 00:58:167 (46) - d
  10. 00:58:405 (47) - k
  11. 00:58:643 (48,49) - d
  12. 01:12:215 (107) - D
  13. 01:14:119 (115) - D
  14. 01:15:429 (121) - delete
  15. 01:15:548 (122) - k
  16. 01:20:786 (144) - d
  17. 01:22:572 (150) - d

    [Taiko Oni]
  18. 00:01:025 (3) - k
  19. 00:07:573 - add d
  20. 00:07:692 (26) - k
  21. 00:07:811 (27) - delete
  22. 00:25:787 (13) - d
  23. 00:26:025 (14) - k
  24. 00:37:691 (11) - k
  25. 00:37:930 (12) - D
  26. 00:41:263 (28) - k
  27. 00:58:881 (56) - D
  28. 01:02:691 (77) - d
  29. 01:02:810 (78) - k
  30. 01:02:929 (79) - d
  31. 01:03:643 (83) - k
  32. 01:05:310 (92) - d
  33. 01:05:429 (93) - k
  34. 01:07:215 (103) - d
  35. 01:07:334 (104) - k
Good luck!
Topic Starter
aonkub555

Jerry wrote:

Taiko mod requested via in-game chat :3

Most of these are just suggestions, you can choose to ignore some of them if you want to.

SPOILER
  • [Taiko Muzukashii]
  1. 00:26:263 (5) - k
  2. 00:26:501 (1) - d
  3. 00:37:691 (11) - k
  4. 00:37:930 (12) - D
  5. 00:41:739 (26) - D
  6. 00:49:358 (8) - D
  7. 00:55:072 (33) - D
  8. 00:56:977 (41) - D
  9. 00:58:167 (46) - d
  10. 00:58:405 (47) - k
  11. 00:58:643 (48,49) - d
  12. 01:12:215 (107) - D
  13. 01:14:119 (115) - D
  14. 01:15:429 (121) - delete
  15. 01:15:548 (122) - k
  16. 01:20:786 (144) - d
  17. 01:22:572 (150) - d

    [Taiko Oni]
  18. 00:01:025 (3) - k
  19. 00:07:573 - add d
  20. 00:07:692 (26) - k
  21. 00:07:811 (27) - delete
  22. 00:25:787 (13) - d
  23. 00:26:025 (14) - k
  24. 00:37:691 (11) - k
  25. 00:37:930 (12) - D
  26. 00:41:263 (28) - k
  27. 00:58:881 (56) - D
  28. 01:02:691 (77) - d
  29. 01:02:810 (78) - k
  30. 01:02:929 (79) - d
  31. 01:03:643 (83) - k
  32. 01:05:310 (92) - d
  33. 01:05:429 (93) - k
  34. 01:07:215 (103) - d
  35. 01:07:334 (104) - k
Good luck!
Thank! mod :)
Frostmourne
SPOILER
16:15 aonkub555: แล้วผมต้องทำยังไงพี่ถึงจะม็อดให้ผมได้เหรอครับ
16:16 Frostmourne: แมพไหน
16:17 Frostmourne: ขอดูก่อนว่ามันโอเครึป่าว
16:17 Frostmourne: ถ้ายังไม่โอเค ก็ยังไม่ม็อด
16:17 *aonkub555 is listening to [http://osu.ppy.sh/b/224337 KOKIA - Tatta Hitotsu no Omoi (TV Size)]
16:18 aonkub555: ตั้งแต่ที่พี่ดูให้คราวก่อน ผมก็ได้ปรับปรุงมันหลายๆอย่าง
16:18 Frostmourne: ใช่ว่ามันจะพร้อมหนิ
16:19 aonkub555: ก็ใช่ ผมไม่รู้ว่ามันดีพอละยัง
16:19 Frostmourne: อืม งั้นเดี๋ยวดู
16:20 aonkub555: ขอบคุณครับพี่ ขอโทษที่ผมรบกวนพี่นะครับ
16:20 Frostmourne: Insane
16:21 Frostmourne: ลด HP drain กับ AR ก่อน
16:21 Frostmourne: อย่างละ 1
16:21 Frostmourne: มันเร็วเกินไปสำหรับเพลงนี้
16:21 aonkub555: done
16:22 Frostmourne: แล้วคือ
16:22 Frostmourne: ไม่ค่อยแนะนำนะไอระยะห่างแบบนี้
16:22 Frostmourne: 00:01:501 (4,5) -
16:22 Frostmourne: มันเล่นแล้วไม่สบายหรอก
16:22 Frostmourne: แต่ถ้าอยากไว้ก็แล้วแต่
16:23 Frostmourne: 00:03:883 (10) -
16:23 Frostmourne: slider นี้อ่ะ
16:23 Frostmourne: จบมันที่00:04:359
16:23 Frostmourne: แล้วให้ repeat กลับจากจุดนั้น
16:23 Frostmourne: เพราะว่าของที่เป็นอยู่ตอนนี้มันไม่เข้ากับเพลง
16:24 aonkub555: อืม
16:25 Frostmourne: 00:09:121 (4) -
16:25 Frostmourne: จบที่ 00:09:597
16:26 aonkub555: ผมปรับมันให้จบที่ 00:04:835
16:26 aonkub555: okไหมอะครับ
16:26 Frostmourne: 00:13:882 (12) -
16:26 Frostmourne: จบเส้นแดง00:14:359
16:27 Frostmourne: อยากจบตรงไหนก็แล้วแต่อ่ะ แต่ที่พี่แนะนำคือมันจะชัวร์ 100%
16:27 aonkub555: อ่า ครับ
16:27 aonkub555: done
16:28 Frostmourne: 00:37:930 (1) -
16:28 Frostmourne: จบที่ เส้นแดง00:38:168
16:28 Frostmourne: แล้ว add note ที่ 00:38:406 (2) -
16:28 Frostmourne: slider นั้นมันไม่ใช่ 1/6 น่ะ
16:29 Frostmourne: 00:40:191 (10) -
16:29 Frostmourne: ยืด slider ตัวนี้ไปถึงเส้นแดงถัดไป
16:29 Frostmourne: ลองดูระยะตรงนั้น
16:29 Frostmourne: มันไม่เหมาะ (error)
16:29 aonkub555: done
16:30 Frostmourne: อันนี้คือ
16:30 Frostmourne: พี่เอาคร่าวๆหมดเลยนะ
16:30 Frostmourne: ไม่กะม็อดจริง
16:30 Frostmourne: แต่คือม็อดเอาจังหวะโน้ตให้ลงล็อกก่อน
16:30 Frostmourne: แล้วเดี๋ยวพวกตำแหน่งวางโน้ต น้องค่อยไปหาม็อดจากคนอื่น+แก้เองไปพลางๆ
16:30 Frostmourne: แล้วเดี๋ยวจะดูอีกทีว่าจะฟองให้รึเปล่า
16:30 Frostmourne: พี่ว่าแมพก็ดีเลยแหละ
16:30 aonkub555: ได้ครัพี่
16:30 Frostmourne: แค่ดิฟนี้นะ ยังไม่ลองเช็คดิฟอื่น
16:30 aonkub555: ครับ
16:31 Frostmourne: 00:49:359 (7) -
16:31 Frostmourne: newcombo
16:31 Frostmourne: 00:50:072 (1,1) - เอานิวสองตัวนี้ออก
16:32 aonkub555: done
16:32 Frostmourne: 00:54:834 (7) -
16:32 Frostmourne: เอา finish ที่หัวออก
16:32 Frostmourne: 00:55:786 (10) -
16:32 Frostmourne: นิวคอมโฐ
16:32 Frostmourne: โบ*
16:32 Frostmourne: finish หาง
16:32 Frostmourne: 00:56:738 (12) -
16:33 Frostmourne: 00:58:167 (2) - ลองเลื่อน 1 grid ล่างดู
16:33 Frostmourne: มันจะทับกับ 00:57:453 (13) - ตัวก่อนหน้าพอดี
16:33 Frostmourne: พยายามหาพวกแบบนี้ในแมพ แล้วซ้อนทับกันให้สวยๆ มันจะได้ดูเรียบร้อยแล้วม็อดง่าย
16:33 Frostmourne: 01:03:881 (3) -
16:33 Frostmourne: จบที่01:04:119
16:34 Frostmourne: เส้นขาว
16:34 aonkub555: อืมถูกเลยครับ
16:34 Frostmourne: 01:04:357 (4) -
16:34 Frostmourne: จบที่เส้นขาวใหญ่
16:34 Frostmourne: แล้วใส่ repeat เอาก็ได้
16:34 Frostmourne: แล้วไอตัว repeat ก็ finish
16:34 Frostmourne: 01:08:405 (3) - finish หัว
16:35 Frostmourne: 01:11:978 (5) - ไอแบบนี้แหละ
16:35 Frostmourne: น้องหาในเพลงเลย เยอะๆ ถ้ามันมีที่เอามาซ้อนทับกันได้
16:35 Frostmourne: จะดีมาก
16:35 Frostmourne: อย่าง ตัวนี้ 01:11:978 (5) - เลื่อนไปที่ x:272 y:284
16:35 Frostmourne: มันจะทับพอดีกับตัวนี้พอดี
16:35 Frostmourne: 01:11:262 (3) -
16:35 Frostmourne: 01:12:810 (2) - ตัวนี้เอาออก
16:35 Frostmourne: เวลาใส่รัวสาม
16:36 Frostmourne: เขาเริ่มใส่กันที่เส้นสีแดง แล้วจบเส้นสีขาว
16:36 Frostmourne: ถ้าเริ่มเส้นสีขาวก่อน, ในเพลงต้องมีจังหวะแบบนั้นจริงๆ
16:36 Frostmourne: 01:16:262 (12) - new combo
16:37 Frostmourne: 01:23:405 (7) - เลื่อนมาไว้ซัก x:28 y:264
16:37 Frostmourne: แบบนี้ก็ดี
16:37 Frostmourne: เพราะว่าจะได้เว้นระยะห่างกับ 01:24:119 (1) -
16:37 Frostmourne: ได้ชัดเจนกว่าเดิม http://osu.ppy.sh/ss/695920
16:37 Frostmourne: 01:24:835 (6) - ไอตัวนี้เลื่อนออกมาไกลๆเลย
16:37 Frostmourne: เพราะมันมองยากมากเวลาอยู่ในแถว stream
16:37 Frostmourne: เดียวกัน
16:38 Frostmourne: 01:25:072 (7) - ไม่ควรลดเสียงขนาดนี้
16:38 Frostmourne: ซัก 25% ก็โอเคละ
16:38 aonkub555: done
16:38 Frostmourne: เส้นแดงตัวสุดท้าย 01:25:548 (1) -
16:38 Frostmourne: ไม่จำเป็น
16:38 Frostmourne: ลบออกเลยทุกดิฟ
16:38 Frostmourne: เอาแค่ดิฟนี้ก่อนละกัน
16:38 Frostmourne: พี่บอกตรงๆว่ายังไม่พร้อมหรอก
16:39 Frostmourne: แต่อย่าเพิ่งยอมละกัน ไว้ได้ม็อดมาเยอะๆแล้วเดี๋ยวพี่จะเช็คให้อีกรอบ
16:39 aonkub555: เรื่องเส้นแดงม็อดคนก่อนบอกให้ใส่อะครับ
16:39 aonkub555: เขาบอกว่ามันทำให้จังหวะตรงในโหมดnightcore
16:39 Frostmourne: อย่าไปเชื่อเขา
16:39 Frostmourne: ไปเชื่อหมดไม่ได้หรอก
16:39 aonkub555: อ่าครับ
16:39 Frostmourne: ถ้ามีอะไรแแปลกๆ ก็เอามาถามพี่ก็ได้
16:40 Frostmourne: พี่ยิงดาวให้ในกระทู้ละนะ
16:40 Frostmourne: พยายามหน่อยละกัน
16:40 Frostmourne: แมพมันแรงค์ยากสมัยนี้
16:40 aonkub555: ยิงดาวให้เลยเหรอครับ
16:40 Frostmourne: ก็ดาว kudo
16:40 Frostmourne: เฉยๆน่ะ
16:40 Frostmourne: ไม่ใช่ดาว mat
16:40 Frostmourne: ดาวนั้นยิงมั่วๆไม่ได้
16:41 aonkub555: เพราะว่าอะไรเหรอครับ
16:41 Frostmourne: เพราะถ้ายิงแล้ว
16:41 Frostmourne: ก็คือแมพนั้นต้องมีโอกาสพร้อม
16:41 Frostmourne: แรงค์เลย
16:42 Frostmourne: ถึงจะยิงได้
16:42 aonkub555: อ่อ
16:43 aonkub555: พี่ไปโพสในกระทู้ผมเลยครับ แล้วผมจะยิงkudoให้
16:44 Frostmourne: อ่อไม่เป็นไรหรอก
16:44 Frostmourne: ม็อดแค่นี้ไม่ต้อง kudo หรอก
16:44 Frostmourne: ไว้รอ fullmod ค่อย kudo
16:45 aonkub555: แค่พี่ม็อดแค่นี้ก็มีประโยชน์มากๆเลยครับ
16:46 Frostmourne: เหอๆ
16:46 Frostmourne: ไม่เป็นไรก็ไม่เป็นไร
16:46 Frostmourne: หาม็อดอื่นๆไปก่อนเถอะ
16:46 Frostmourne: อันนี้แค่ม็อดเรื่องจังหวะ
16:46 Frostmourne: พวก 1/6 1/4 พวกนี้ ระวังๆหน่อย
16:46 Frostmourne: พยายามฟัง 25% ดีๆหน่อยอ่ะ
16:46 Frostmourne: ว่ามันใช่รึป่าว
16:49 aonkub555: อ่า ไม่เอาจิงเหรอ งั้นก็ขอบคุณที่ม็อดให้ครับ
16:50 Frostmourne: ไม่เอาแหละ
16:50 Frostmourne: แต่จริงๆก็
16:51 Frostmourne: เอาไว้ดีกว่า จะได้เพิ่มดาวให้กระทู้น้องด้วย
16:51 Frostmourne: ยิ่งเยอะยิ่งจะได้มีโอกาสขอม็อดง่ายขึ้น

IRC mod , good luck!
Topic Starter
aonkub555

Frostmourne wrote:

SPOILER
16:15 aonkub555: แล้วผมต้องทำยังไงพี่ถึงจะม็อดให้ผมได้เหรอครับ
16:16 Frostmourne: แมพไหน
16:17 Frostmourne: ขอดูก่อนว่ามันโอเครึป่าว
16:17 Frostmourne: ถ้ายังไม่โอเค ก็ยังไม่ม็อด
16:17 *aonkub555 is listening to [http://osu.ppy.sh/b/224337 KOKIA - Tatta Hitotsu no Omoi (TV Size)]
16:18 aonkub555: ตั้งแต่ที่พี่ดูให้คราวก่อน ผมก็ได้ปรับปรุงมันหลายๆอย่าง
16:18 Frostmourne: ใช่ว่ามันจะพร้อมหนิ
16:19 aonkub555: ก็ใช่ ผมไม่รู้ว่ามันดีพอละยัง
16:19 Frostmourne: อืม งั้นเดี๋ยวดู
16:20 aonkub555: ขอบคุณครับพี่ ขอโทษที่ผมรบกวนพี่นะครับ
16:20 Frostmourne: Insane
16:21 Frostmourne: ลด HP drain กับ AR ก่อน
16:21 Frostmourne: อย่างละ 1
16:21 Frostmourne: มันเร็วเกินไปสำหรับเพลงนี้
16:21 aonkub555: done
16:22 Frostmourne: แล้วคือ
16:22 Frostmourne: ไม่ค่อยแนะนำนะไอระยะห่างแบบนี้
16:22 Frostmourne: 00:01:501 (4,5) -
16:22 Frostmourne: มันเล่นแล้วไม่สบายหรอก
16:22 Frostmourne: แต่ถ้าอยากไว้ก็แล้วแต่
16:23 Frostmourne: 00:03:883 (10) -
16:23 Frostmourne: slider นี้อ่ะ
16:23 Frostmourne: จบมันที่00:04:359
16:23 Frostmourne: แล้วให้ repeat กลับจากจุดนั้น
16:23 Frostmourne: เพราะว่าของที่เป็นอยู่ตอนนี้มันไม่เข้ากับเพลง
16:24 aonkub555: อืม
16:25 Frostmourne: 00:09:121 (4) -
16:25 Frostmourne: จบที่ 00:09:597
16:26 aonkub555: ผมปรับมันให้จบที่ 00:04:835
16:26 aonkub555: okไหมอะครับ
16:26 Frostmourne: 00:13:882 (12) -
16:26 Frostmourne: จบเส้นแดง00:14:359
16:27 Frostmourne: อยากจบตรงไหนก็แล้วแต่อ่ะ แต่ที่พี่แนะนำคือมันจะชัวร์ 100%
16:27 aonkub555: อ่า ครับ
16:27 aonkub555: done
16:28 Frostmourne: 00:37:930 (1) -
16:28 Frostmourne: จบที่ เส้นแดง00:38:168
16:28 Frostmourne: แล้ว add note ที่ 00:38:406 (2) -
16:28 Frostmourne: slider นั้นมันไม่ใช่ 1/6 น่ะ
16:29 Frostmourne: 00:40:191 (10) -
16:29 Frostmourne: ยืด slider ตัวนี้ไปถึงเส้นแดงถัดไป
16:29 Frostmourne: ลองดูระยะตรงนั้น
16:29 Frostmourne: มันไม่เหมาะ (error)
16:29 aonkub555: done
16:30 Frostmourne: อันนี้คือ
16:30 Frostmourne: พี่เอาคร่าวๆหมดเลยนะ
16:30 Frostmourne: ไม่กะม็อดจริง
16:30 Frostmourne: แต่คือม็อดเอาจังหวะโน้ตให้ลงล็อกก่อน
16:30 Frostmourne: แล้วเดี๋ยวพวกตำแหน่งวางโน้ต น้องค่อยไปหาม็อดจากคนอื่น+แก้เองไปพลางๆ
16:30 Frostmourne: แล้วเดี๋ยวจะดูอีกทีว่าจะฟองให้รึเปล่า
16:30 Frostmourne: พี่ว่าแมพก็ดีเลยแหละ
16:30 aonkub555: ได้ครัพี่
16:30 Frostmourne: แค่ดิฟนี้นะ ยังไม่ลองเช็คดิฟอื่น
16:30 aonkub555: ครับ
16:31 Frostmourne: 00:49:359 (7) -
16:31 Frostmourne: newcombo
16:31 Frostmourne: 00:50:072 (1,1) - เอานิวสองตัวนี้ออก
16:32 aonkub555: done
16:32 Frostmourne: 00:54:834 (7) -
16:32 Frostmourne: เอา finish ที่หัวออก
16:32 Frostmourne: 00:55:786 (10) -
16:32 Frostmourne: นิวคอมโฐ
16:32 Frostmourne: โบ*
16:32 Frostmourne: finish หาง
16:32 Frostmourne: 00:56:738 (12) -
16:33 Frostmourne: 00:58:167 (2) - ลองเลื่อน 1 grid ล่างดู
16:33 Frostmourne: มันจะทับกับ 00:57:453 (13) - ตัวก่อนหน้าพอดี
16:33 Frostmourne: พยายามหาพวกแบบนี้ในแมพ แล้วซ้อนทับกันให้สวยๆ มันจะได้ดูเรียบร้อยแล้วม็อดง่าย
16:33 Frostmourne: 01:03:881 (3) -
16:33 Frostmourne: จบที่01:04:119
16:34 Frostmourne: เส้นขาว
16:34 aonkub555: อืมถูกเลยครับ
16:34 Frostmourne: 01:04:357 (4) -
16:34 Frostmourne: จบที่เส้นขาวใหญ่
16:34 Frostmourne: แล้วใส่ repeat เอาก็ได้
16:34 Frostmourne: แล้วไอตัว repeat ก็ finish
16:34 Frostmourne: 01:08:405 (3) - finish หัว
16:35 Frostmourne: 01:11:978 (5) - ไอแบบนี้แหละ
16:35 Frostmourne: น้องหาในเพลงเลย เยอะๆ ถ้ามันมีที่เอามาซ้อนทับกันได้
16:35 Frostmourne: จะดีมาก
16:35 Frostmourne: อย่าง ตัวนี้ 01:11:978 (5) - เลื่อนไปที่ x:272 y:284
16:35 Frostmourne: มันจะทับพอดีกับตัวนี้พอดี
16:35 Frostmourne: 01:11:262 (3) -
16:35 Frostmourne: 01:12:810 (2) - ตัวนี้เอาออก
16:35 Frostmourne: เวลาใส่รัวสาม
16:36 Frostmourne: เขาเริ่มใส่กันที่เส้นสีแดง แล้วจบเส้นสีขาว
16:36 Frostmourne: ถ้าเริ่มเส้นสีขาวก่อน, ในเพลงต้องมีจังหวะแบบนั้นจริงๆ
16:36 Frostmourne: 01:16:262 (12) - new combo
16:37 Frostmourne: 01:23:405 (7) - เลื่อนมาไว้ซัก x:28 y:264
16:37 Frostmourne: แบบนี้ก็ดี
16:37 Frostmourne: เพราะว่าจะได้เว้นระยะห่างกับ 01:24:119 (1) -
16:37 Frostmourne: ได้ชัดเจนกว่าเดิม http://osu.ppy.sh/ss/695920
16:37 Frostmourne: 01:24:835 (6) - ไอตัวนี้เลื่อนออกมาไกลๆเลย
16:37 Frostmourne: เพราะมันมองยากมากเวลาอยู่ในแถว stream
16:37 Frostmourne: เดียวกัน
16:38 Frostmourne: 01:25:072 (7) - ไม่ควรลดเสียงขนาดนี้
16:38 Frostmourne: ซัก 25% ก็โอเคละ
16:38 aonkub555: done
16:38 Frostmourne: เส้นแดงตัวสุดท้าย 01:25:548 (1) -
16:38 Frostmourne: ไม่จำเป็น
16:38 Frostmourne: ลบออกเลยทุกดิฟ
16:38 Frostmourne: เอาแค่ดิฟนี้ก่อนละกัน
16:38 Frostmourne: พี่บอกตรงๆว่ายังไม่พร้อมหรอก
16:39 Frostmourne: แต่อย่าเพิ่งยอมละกัน ไว้ได้ม็อดมาเยอะๆแล้วเดี๋ยวพี่จะเช็คให้อีกรอบ
16:39 aonkub555: เรื่องเส้นแดงม็อดคนก่อนบอกให้ใส่อะครับ
16:39 aonkub555: เขาบอกว่ามันทำให้จังหวะตรงในโหมดnightcore
16:39 Frostmourne: อย่าไปเชื่อเขา
16:39 Frostmourne: ไปเชื่อหมดไม่ได้หรอก
16:39 aonkub555: อ่าครับ
16:39 Frostmourne: ถ้ามีอะไรแแปลกๆ ก็เอามาถามพี่ก็ได้
16:40 Frostmourne: พี่ยิงดาวให้ในกระทู้ละนะ
16:40 Frostmourne: พยายามหน่อยละกัน
16:40 Frostmourne: แมพมันแรงค์ยากสมัยนี้
16:40 aonkub555: ยิงดาวให้เลยเหรอครับ
16:40 Frostmourne: ก็ดาว kudo
16:40 Frostmourne: เฉยๆน่ะ
16:40 Frostmourne: ไม่ใช่ดาว mat
16:40 Frostmourne: ดาวนั้นยิงมั่วๆไม่ได้
16:41 aonkub555: เพราะว่าอะไรเหรอครับ
16:41 Frostmourne: เพราะถ้ายิงแล้ว
16:41 Frostmourne: ก็คือแมพนั้นต้องมีโอกาสพร้อม
16:41 Frostmourne: แรงค์เลย
16:42 Frostmourne: ถึงจะยิงได้
16:42 aonkub555: อ่อ
16:43 aonkub555: พี่ไปโพสในกระทู้ผมเลยครับ แล้วผมจะยิงkudoให้
16:44 Frostmourne: อ่อไม่เป็นไรหรอก
16:44 Frostmourne: ม็อดแค่นี้ไม่ต้อง kudo หรอก
16:44 Frostmourne: ไว้รอ fullmod ค่อย kudo
16:45 aonkub555: แค่พี่ม็อดแค่นี้ก็มีประโยชน์มากๆเลยครับ
16:46 Frostmourne: เหอๆ
16:46 Frostmourne: ไม่เป็นไรก็ไม่เป็นไร
16:46 Frostmourne: หาม็อดอื่นๆไปก่อนเถอะ
16:46 Frostmourne: อันนี้แค่ม็อดเรื่องจังหวะ
16:46 Frostmourne: พวก 1/6 1/4 พวกนี้ ระวังๆหน่อย
16:46 Frostmourne: พยายามฟัง 25% ดีๆหน่อยอ่ะ
16:46 Frostmourne: ว่ามันใช่รึป่าว
16:49 aonkub555: อ่า ไม่เอาจิงเหรอ งั้นก็ขอบคุณที่ม็อดให้ครับ
16:50 Frostmourne: ไม่เอาแหละ
16:50 Frostmourne: แต่จริงๆก็
16:51 Frostmourne: เอาไว้ดีกว่า จะได้เพิ่มดาวให้กระทู้น้องด้วย
16:51 Frostmourne: ยิ่งเยอะยิ่งจะได้มีโอกาสขอม็อดง่ายขึ้น

IRC mod , good luck!
Frostmourne! thank youuuuuu (๑^o^๑)
KantoKun
Taiko Mod req in game =w=

[General]

  • d = don
    k = kant
    D = Big Don
    K = Big Kat
Don't change any slider velocity multiplier because it UNRANKABLE!!

[Taiko Muzukashii]

  • Change Hitsound to Normal, Soft is very bad in taiko -.-

    00:51:024 (15) - d
    00:51:262 (16) - D
    00:52:929 (23) - d
    00:53:167 (24) - K
[Taiko Oni]

  • Change Hitsound to Normal, Soft is very bad in taiko -.-

    00:48:406 - 00:48:525 - add note
    00:48:644 (1,2,3,4,5,6,7,8,9,10) - what is this!? , plz use just 1/4 rhytm only
that all , hope you fix it good more
By KantoKun
Topic Starter
aonkub555

kantokun wrote:

Taiko Mod req in game =w=

[General]

  • d =
    k = kant
    D = Big Don
    K = Big Kat

    Don't change any slider velocity multiplier because it UNRANKABLE!!

    [Taiko Muzukashii][list:f622a]
    Change Hitsound to Normal, Soft is very bad in taiko -.-

    00:51:024 (15) - d NO
    00:51:262 (16) - D NO
    00:52:929 (23) - d FIX
    00:53:167 (24) - K
FIX

[Taiko Oni]

  • Change Hitsound to Normal, Soft is very bad in taiko -.-

    00:48:406 - 00:48:525 - add note FIX
    00:48:644 (1,2,3,4,5,6,7,8,9,10) - what is this!? , plz use just 1/4 rhytm only NO
that all , hope you fix it good more
By KantoKun
Lanturn
Hello from " https://osu.ppy.sh/p/mod "

[General]
Title: たった1つの想い (TV Size)
Romanised Title: Tatta Hitotsu no Omoi (TV Size)
Source: I would suggest removing the caps from this. The only reason why the title appears to be in all capitals, is because the font used only supports capital letters (correct me if I'm wrong) | Gunslinger Girl: Il Teatrino | Would probably be the best as the source.

Remove Tags | Gunslinger Girl | These are already in the source, so they will already show up in searches.
Add Tags | Just One Thought | Title of the song in English (why not?)

Sound: 15-20% for the beginning is definitely too low. raise it by 10% at least please... Its almost impossible to hear any hitsounds. Actually.. If you raised all the volume for everything by 10%, it would be much better.

[Easy]
The whole beginning section could use a bit of work with the slow sliders. I suggest trying to make different shapes and such instead of just curved sliders. It would make the beginning a bit more fun to play.

00:24:121 (3,4) - This blanket looks a bit ugly. You should delete this slider, and add it again to make it curved better | http://osu.ppy.sh/ss/723855
00:45:550 (1) - I would suggest ending this spinner 1/2 later | Avoid ending stuff on Kicks for an Easy Difficulty. The note 1/2 later is the actual drum hit you want.
00:52:215 (5) - Remove the Clap from the start of this slider. Incorrect position, and sounds bad.
01:16:024 (3) - Try moving this a bit off the bottom as it gets pretty close to being completely off the map.
01:25:072 (1) - Make the end of the slider 5% volume instead of 15% so it doesn't stick out at the end.

[Normal]
00:07:216 (5) - end this 1/4 earlier on the red tick. I realize you are trying to follow the vocals here, but it just sounds awkward and hits a bit too late currently.
00:09:121 (3) - ^
00:20:788 (1) - Just delete this an add a break. Random notes (even if they follow the beat) aren't really needed. And its better for a TV size song to have a small break just before the song starts. This happens a lot in music right after the intro.
00:30:787 (7) - NC? | Start of a new verse here
00:31:502 (8,9) - Spacing error here. 1.5 instead of 1.0

About the slider velocity change.. I feel its a bit too fast for a normal. I'm not even sure if its needed to be honest on this level of difficulty.

01:12:929 (1) - So many reverses here. I would suggest using more 1/2 sliders as this can become very confusing to play.

Also same thing for the spinner as I mentioned in Easy diff. Use 5% volume

[Hard]
00:01:978 (5,6) - I wouldn't recommend hiding these notes so soon in the map, as it will just create confusion right off the bat. Hiding tail ends of sliders is also not recommended. (Hiding reverses is unrankable actually)
00:07:216 (18,19) - No matter how you look at this. Its just ugly and probably even unrankable. Solutions can be just to make one long slider, or start/end these on 1/2s like I suggested in normal.
00:26:501 (7) - Remove clap on the reverse
00:30:311 (6,1,1) - NC at (6) and remove both NCs at (1,1)
00:39:120 (5,6) - Unrankable (Hidden Reverse) Flip the 6 horizontally

The new combos from the kiai onwards are a bit messed up. You should go through them all again. Instead of following the vocals so much for NC's, try to follow the music itself and NC to new measures.

01:06:024 (17) - The 1/4 slider isn't needed. Just make this a circle
01:14:834 (1) - End this 1/8th later (red tick)
01:21:500 (6) - Remove clap on the end of this slider
01:23:643 (1,2,4) - End these on the red ticks please.

Also fix any other 1/8th or 1/16ths I might of missed. you should never have to use them in a song like this.

01:25:548 (1) - Remove finish and make volume 5%

[Insane]
Try to avoid using 1/8ths 1/16ths like I mentioned in your hard difficulty.

When making streams, try to keep the spacing consistent (use the Distance snap without the Grid Snap) and make them equal lengths apart.

00:43:645 (7,9,10) - Stuff like this can be really messy. If you are going to hide notes under stuff, then I would suggest fully hiding it, instead of only hiding 50-60% of the note.

01:06:024 (9,10,11) - Equal spacing needed here as well
01:10:667 (6,1) - Unreadable and too confusing. find some way to end the slider so people will know its a 1/4 distance away.

Same thing with this spinner... Also make sure they all end at the same spot as well. This one ends 1/2 earlier than your easy for example.


Anyways, Good luck on this. Sorry about the quick mod on your insane.. I didn't really find it too appealing to play/look at so I didn't look into it much. (Insanes aren't my specialty)
Topic Starter
aonkub555

Lanturn wrote:

Hello from " https://osu.ppy.sh/p/mod "

[General]
Title: たった1つの想い (TV Size)
Romanised Title: Tatta Hitotsu no Omoi (TV Size)
Source: I would suggest removing the caps from this. The only reason why the title appears to be in all capitals, is because the font used only supports capital letters (correct me if I'm wrong) | Gunslinger Girl: Il Teatrino | Would probably be the best as the source.

Remove Tags | Gunslinger Girl | These are already in the source, so they will already show up in searches.
Add Tags | Just One Thought | Title of the song in English (why not?)

Sound: 15-20% for the beginning is definitely too low. raise it by 10% at least please... Its almost impossible to hear any hitsounds. Actually.. If you raised all the volume for everything by 10%, it would be much better.

[Easy]
The whole beginning section could use a bit of work with the slow sliders. I suggest trying to make different shapes and such instead of just curved sliders. It would make the beginning a bit more fun to play.

00:24:121 (3,4) - This blanket looks a bit ugly. You should delete this slider, and add it again to make it curved better | http://osu.ppy.sh/ss/723855
00:45:550 (1) - I would suggest ending this spinner 1/2 later | Avoid ending stuff on Kicks for an Easy Difficulty. The note 1/2 later is the actual drum hit you want.
00:52:215 (5) - Remove the Clap from the start of this slider. Incorrect position, and sounds bad.
01:16:024 (3) - Try moving this a bit off the bottom as it gets pretty close to being completely off the map.
01:25:072 (1) - Make the end of the slider 5% volume instead of 15% so it doesn't stick out at the end.

[Normal]
00:07:216 (5) - end this 1/4 earlier on the red tick. I realize you are trying to follow the vocals here, but it just sounds awkward and hits a bit too late currently.
00:09:121 (3) - ^
00:20:788 (1) - Just delete this an add a break. Random notes (even if they follow the beat) aren't really needed. And its better for a TV size song to have a small break just before the song starts. This happens a lot in music right after the intro.
00:30:787 (7) - NC? | Start of a new verse here
00:31:502 (8,9) - Spacing error here. 1.5 instead of 1.0

About the slider velocity change.. I feel its a bit too fast for a normal. I'm not even sure if its needed to be honest on this level of difficulty.

01:12:929 (1) - So many reverses here. I would suggest using more 1/2 sliders as this can become very confusing to play.

Also same thing for the spinner as I mentioned in Easy diff. Use 5% volume

[Hard]
00:01:978 (5,6) - I wouldn't recommend hiding these notes so soon in the map, as it will just create confusion right off the bat. Hiding tail ends of sliders is also not recommended. (Hiding reverses is unrankable actually)
00:07:216 (18,19) - No matter how you look at this. Its just ugly and probably even unrankable. Solutions can be just to make one long slider, or start/end these on 1/2s like I suggested in normal.
00:26:501 (7) - Remove clap on the reverse
00:30:311 (6,1,1) - NC at (6) and remove both NCs at (1,1)
00:39:120 (5,6) - Unrankable (Hidden Reverse) Flip the 6 horizontally

The new combos from the kiai onwards are a bit messed up. You should go through them all again. Instead of following the vocals so much for NC's, try to follow the music itself and NC to new measures.

01:06:024 (17) - The 1/4 slider isn't needed. Just make this a circle
01:14:834 (1) - End this 1/8th later (red tick)
01:21:500 (6) - Remove clap on the end of this slider
01:23:643 (1,2,4) - End these on the red ticks please.

Also fix any other 1/8th or 1/16ths I might of missed. you should never have to use them in a song like this.

01:25:548 (1) - Remove finish and make volume 5%

[Insane]
Try to avoid using 1/8ths 1/16ths like I mentioned in your hard difficulty.

When making streams, try to keep the spacing consistent (use the Distance snap without the Grid Snap) and make them equal lengths apart.

00:43:645 (7,9,10) - Stuff like this can be really messy. If you are going to hide notes under stuff, then I would suggest fully hiding it, instead of only hiding 50-60% of the note.

01:06:024 (9,10,11) - Equal spacing needed here as well
01:10:667 (6,1) - Unreadable and too confusing. find some way to end the slider so people will know its a 1/4 distance away.

Same thing with this spinner... Also make sure they all end at the same spot as well. This one ends 1/2 earlier than your easy for example.


Anyways, Good luck on this. Sorry about the quick mod on your insane.. I didn't really find it too appealing to play/look at so I didn't look into it much. (Insanes aren't my specialty)


Sorry for requote so late Thank you for moding Sir. :D
mingmichael
hey aonkub :D here the mods~ o/
hope these help you >,<//
btw, good song >w< hope it will be ranked soon!

Muzukashii
00:26:501 (1) - d
00:30:311 (15) - d
00:31:977 (21) - d
00:51:024 (15) - d
00:52:929 (23) - d
00:58:167 (46,47,48) - d k d
01:01:500 (60,61,62) - kkd
01:12:929 (109,110,111) - dkd
01:14:834 (117,118,119) - dkd
01:15:310 (120,121,122) - dkk
01:24:834 (160) - k



Oni
00:01:740 - the slider velocity multiplire change from 0.65 to be 1.00
00:22:692 - the slider velocity multiplier change from 0.90 to be 1.20
00:49:358 - the slider velocity multiplier change from 1.20 to be 1.40
01:19:834 - the slider velocity multiplier change from 0.90 to be 1.20

00:01:263 (4) - k
00:03:763 (13,14) - dk
00:05:906 (20) - k
00:06:978 (23) - k
00:08:168 (27,28,29,30,31) - d k d k d
00:10:073 (33) - d
00:14:359 (47,48,49) - k d k
00:25:787 (13,14,15,16) - k k d d
00:26:977 (17) - k
00:27:215 (18,19) - dk
00:30:787 (31) - k
00:31:025 (32,33) - dk
00:31:501 (34,35,36,37) - d k d d
00:32:691 (38) - k
00:37:930 (12) - D
00:39:358 (19,20,21) - k k d
00:41:263 (28) - k
00:43:168 (38,39) - k d
00:48:406 (1,2,3,1,2,3,4,5,6,7,8,9,10) - those notes are too messy. fix them by change the Beat Snap Divisor to be 1/12. so it will make the stream clearly.
see these pictures


to be

it's better right? :D
00:53:762 (32) - k
00:54:119 (34) - d
01:01:381 (70) - k
01:01:977 (73) - d
01:02:453 (76) - d
01:02:810 (78) - move to 01:02:572 (77) - and change it to be k
01:02:929 (79) - d
01:03:167 (80,81,82,83,84) - kdkkd
01:03:881 (85) - d
01:05:548 (95) - d
01:07:453 (106) - d
01:09:000 (114) - k
01:10:548 (122,123,124) - ddk
01:11:500 (128) - d
01:12:453 (133) - d
01:15:786 (150) - d
01:16:619 (155) - k
01:17:215 (158,159,160) - kkd
01:18:167 (163) - d
01:18:643 (165,166,167,168,169,170) - d d d k d D
Topic Starter
aonkub555

mingmichael wrote:

hey aonkub :D here the mods~ o/
hope these help you >,<//
btw, good song >w< hope it will be ranked soon!

Muzukashii
00:26:501 (1) - d
00:30:311 (15) - d
00:31:977 (21) - d
00:51:024 (15) - d
00:52:929 (23) - d
00:58:167 (46,47,48) - d k d
01:01:500 (60,61,62) - kkd
01:12:929 (109,110,111) - dkd
01:14:834 (117,118,119) - dkd
01:15:310 (120,121,122) - dkk
01:24:834 (160) - k



Oni
00:01:740 - the slider velocity multiplire change from 0.65 to be 1.00
00:22:692 - the slider velocity multiplier change from 0.90 to be 1.20
00:49:358 - the slider velocity multiplier change from 1.20 to be 1.40
01:19:834 - the slider velocity multiplier change from 0.90 to be 1.20

00:01:263 (4) - k
00:03:763 (13,14) - dk
00:05:906 (20) - k
00:06:978 (23) - k
00:08:168 (27,28,29,30,31) - d k d k d
00:10:073 (33) - d
00:14:359 (47,48,49) - k d k
00:25:787 (13,14,15,16) - k k d d
00:26:977 (17) - k
00:27:215 (18,19) - dk
00:30:787 (31) - k
00:31:025 (32,33) - dk
00:31:501 (34,35,36,37) - d k d d
00:32:691 (38) - k
00:37:930 (12) - D
00:39:358 (19,20,21) - k k d
00:41:263 (28) - k
00:43:168 (38,39) - k d
00:48:406 (1,2,3,1,2,3,4,5,6,7,8,9,10) - those notes are too messy. fix them by change the Beat Snap Divisor to be 1/12. so it will make the stream clearly.
see those the pictures


to be

it's better right? :D
00:53:762 (32) - k
00:54:119 (34) - d
01:01:381 (70) - k
01:01:977 (73) - d
01:02:453 (76) - d
01:02:810 (78) - move to 01:02:572 (77) - and change it to be k
01:02:929 (79) - d
01:03:167 (80,81,82,83,84) - kdkkd
01:03:881 (85) - d
01:05:548 (95) - d
01:07:453 (106) - d
01:09:000 (114) - k
01:10:548 (122,123,124) - ddk
01:11:500 (128) - d
01:12:453 (133) - d
01:15:786 (150) - d
01:16:619 (155) - k
01:17:215 (158,159,160) - kkd
01:18:167 (163) - d
01:18:643 (165,166,167,168,169,170) - d d d k d D
It's useful. Thank for mod Sir mingmichael :D
orioncomet
[Timing]
- I think it's okay just to use 1 red line, and try not to add notes before timing.
BPM: 126.00 | Offset: 310
Don't forget to resnap all notes and recheck them.

I saw post on previous page about the rest timing, but they're NOT necessary, if possible please keep it as one.
เราลองดูโพสก่อนหน้าแล้ว แต่ว่าถ้าเป็นไปได้ให้ใช้เส้นแดงเส้นเดียวนะ ถ้ามันไม่จำเป็นต้องใส่ อย่าใส่จ้า

[General]
- Remove audio from video.

ไว้มาดูต่อให้นะ แก้ Timing แล้ว Recheck แมพตัวเองก่อน เพราะบางทีเวลาเราแก้เส้นสีแดงโน๊ตมันจะเปลี่ยนนิดหน่อยถ้าดูแลไม่ดี
P A N
มาบอกสิ่งที่ควรเเก้นะครับ

[Easy]

00:36:025 (1) - slider นี้มันโผล่ตั้งเเต่ spin ยังไม่ทันถึงครึ่งเลย เเนะนำให้ลบ slider นี้ทิ้งเเล้ว add note 00:36:501 เเล้วก็ clap โน็คคัวนี้
00:45:549 (1) - เลื่อน spinner ตัวนี้ไปจบที่ 00:47:453 เพราะมันไม่ค่อยเข้ากับเพลงเเล้วลบโน็คที่ 00:47:453 เเละ 00:47:930 มันจะได้ไม่โผล่มาตอนกำลัง spin
01:24:596 , 01:25:072 - add note both time เเล้วก็เริ่ม spin ที่ 01:25:548

[Normal]

00:14:833 (7) - ลบโน็ตที่ 00:15:309 เเล้วให้slide ตัวนี้จบที่ 00:15:309 จังหวะเก่ามันไม่ควรใช้ใน normal
00:47:453 (1,2,3) - finish ทั้ง 3 ตัว? ดูได้จังหวะดี 555

[Insane]

01:25:548 - add note ตรงนี้เเล้วเปลี่ยน spinner ไปเริ่มที่ 01:25:667

โชคดีนะ บาย
Topic Starter
aonkub555

P A N wrote:

มาบอกสิ่งที่ควรเเก้นะครับ

[Easy]

00:36:025 (1) - slider นี้มันโผล่ตั้งเเต่ spin ยังไม่ทันถึงครึ่งเลย เเนะนำให้ลบ slider นี้ทิ้งเเล้ว add note 00:36:501 เเล้วก็ clap โน็คคัวนี้
00:45:549 (1) - เลื่อน spinner ตัวนี้ไปจบที่ 00:47:453 เพราะมันไม่ค่อยเข้ากับเพลงเเล้วลบโน็คที่ 00:47:453 เเละ 00:47:930 มันจะได้ไม่โผล่มาตอนกำลัง spin
01:24:596 , 01:25:072 - add note both time เเล้วก็เริ่ม spin ที่ 01:25:548

[Normal]

00:14:833 (7) - ลบโน็ตที่ 00:15:309 เเล้วให้slide ตัวนี้จบที่ 00:15:309 จังหวะเก่ามันไม่ควรใช้ใน normal
00:47:453 (1,2,3) - finish ทั้ง 3 ตัว? ดูได้จังหวะดี 555

[Insane]

01:25:548 - add note ตรงนี้เเล้วเปลี่ยน spinner ไปเริ่มที่ 01:25:667

โชคดีนะ บาย
ขอบคุณที่มาช่วยดูให้อีกครับ PAN :D
Bear
Hello, this is my first time modding but I hope I'll be of any help.

[Hard]
00:15:548 (1) - After this spinner you should put something that goes along with the drums in the music like you did in the Insane diff, the break is really boring.
01:10:548 (11,12,13) - These three notes are a little too cramped, when I first played it I thought there were 4 notes. Try moving them a bit.
01:16:381 (4,5) - Change the 4th note so that it points upward and delete the 5th note.

[Insane]
00:15:548 - Add a spinner?
00:48:168 (4,12) - This whole stream seems to be completely out of place, I'd rather have notes that go with the vocals here.
00:55:786 (1,2,3,4,5) - The distance is a little too long, shorten it a bit. (Or maybe I just suck at jumps too much).
00:50:786 (7) - This note is just mean.
00:57:929 - The distances between notes in the streams
01:17:215 - Are TOO big.

Maybe this is just my opinion but, the whole "Kiai Time" part seems kinda off.
Some bits aren't even going with the flow of the music. Look over it, I think it needs some work.

Good luck^^
Topic Starter
aonkub555

Bear wrote:

Hello, this is my first time modding but I hope I'll be of any help.

[Hard]
00:15:548 (1) - After this spinner you should put something that goes along with the drums in the music like you did in the Insane diff, the break is really boring.
01:10:548 (11,12,13) - These three notes are a little too cramped, when I first played it I thought there were 4 notes. Try moving them a bit.
01:16:381 (4,5) - Change the 4th note so that it points upward and delete the 5th note.

[Insane]
00:15:548 - Add a spinner?
00:48:168 (4,12) - This whole stream seems to be completely out of place, I'd rather have notes that go with the vocals here.
00:55:786 (1,2,3,4,5) - The distance is a little too long, shorten it a bit. (Or maybe I just suck at jumps too much).
00:50:786 (7) - This note is just mean.
00:57:929 - The distances between notes in the streams
01:17:215 - Are TOO big.

Maybe this is just my opinion but, the whole "Kiai Time" part seems kinda off.
Some bits aren't even going with the flow of the music. Look over it, I think it needs some work.

Good luck^^
thank you for modding :) sorry i'm reply late.
i'll fix it all :D
Necturion
This is my first time modding sooo please excuse me for some errors I might make.
I tested all the maps and could not find any big mistakes. I think you can send it to pending beatmaps now! :) Nice song BTW!!
Topic Starter
aonkub555

Mono98 wrote:

This is my first time modding sooo please excuse me for some errors I might make.
I tested all the maps and could not find any big mistakes. I think you can send it to pending beatmaps now! :) Nice song BTW!!

Maybe i have not send to pending soon because i'll fine who to remake GD osu in some diff :)
HabiHolic
sorry late T.T

Guest diff (Hard) done!

Habi's Hrad
osu file format v12

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Title:Tatta Hitotsu no Omoi (TV Size)
TitleUnicode:たった1つの想い (TV Size)
Artist:KOKIA
ArtistUnicode:KOKIA
Creator:aonkub555
Version:Habi's Hard
Source:GUNSLINGER GIRL -IL TEATRINO-
Tags:opening
BeatmapID:0
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Topic Starter
aonkub555

HabiHolic wrote:

sorry late T.T

Guest diff (Hard) done!

Habi's Hrad
osu file format v12

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Title:Tatta Hitotsu no Omoi (TV Size)
TitleUnicode:たった1つの想い (TV Size)
Artist:KOKIA
ArtistUnicode:KOKIA
Creator:aonkub555
Version:Habi's Hard
Source:GUNSLINGER GIRL -IL TEATRINO-
Tags:opening
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BeatmapSetID:-1

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376,168,30303,6,0,P|316:200|236:188,1,150,0|8,0:0|0:0,0:0:0:0:
168,120,31017,1,0,0:0:0:0:
168,120,31136,2,0,P|116:116|60:148,1,112.5
28,232,31731,2,0,L|32:320,1,75,8|0,0:0|0:0,0:0:0:0:
120,356,32208,2,0,B|188:332|188:332|264:344,1,150,0|8,0:0|0:0,0:0:0:0:
296,256,32922,1,0,0:0:0:0:
296,256,33160,2,0,L|180:240,2,112.5,0|0|8,0:0|0:0|0:0,0:0:0:0:
380,300,34112,6,0,P|448:272|480:200,1,150,0|8,0:0|0:0,0:0:0:0:
448,116,34827,1,0,0:0:0:0:
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64,132,36017,2,0,P|56:216|88:280,1,150,0|8,0:0|0:0,0:0:0:0:
160,340,36731,1,0,0:0:0:0:
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380,228,37922,6,0,P|400:156|380:72,1,150,0|8,0:0|0:0,0:0:0:0:
300,36,38636,2,0,B|236:32|236:32|208:64|156:56,1,150
64,44,39351,1,8,0:0:0:0:
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96,296,40065,1,0,0:0:0:0:
96,296,40184,2,0,P|152:288|200:324,1,112.5,0|8,0:0|0:0,0:0:0:0:
288,356,40779,2,0,L|376:348,1,75
452,304,41255,2,0,B|480:268|480:268|468:160,1,150,8|0,0:0|0:0,0:0:0:0:
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176,336,44351,1,0,0:0:0:0:
252,276,44589,2,0,L|336:272,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
252,276,45303,1,0,0:0:0:0:
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104,128,50065,1,0,0:0:0:0:
196,80,50303,2,0,P|188:48|156:12,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
196,180,51017,2,0,P|248:180|336:128,1,150
408,68,51731,1,8,0:0:0:0:
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484,128,55779,1,0,0:0:0:0:
484,128,56017,2,0,L|492:208,1,75
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348,296,56970,6,0,P|284:280|212:320,1,150,4|8,0:0|0:0,0:0:0:0:
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132,348,57922,2,0,L|48:340,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
140,260,58636,2,0,B|64:248|64:248|16:188,1,150
60,96,59351,1,8,0:0:0:0:
60,96,59589,2,0,P|116:56|200:60,1,150
288,88,60303,2,0,L|368:80,1,75,8|0,0:0|0:0,0:0:0:0:
360,168,60779,6,0,P|416:220|488:208,2,150,0|8|0,0:0|0:0|0:0,0:0:0:0:
444,136,61970,1,0,0:0:0:0:
444,136,62208,1,8,0:0:0:0:
360,168,62446,2,0,L|208:180,1,150
112,156,63160,2,0,P|104:196|112:236,1,75,8|0,0:0|0:0,0:0:0:0:
104,324,63636,2,0,P|144:332|192:324,1,75
248,272,64112,1,8,0:0:0:0:
336,248,64351,1,0,0:0:0:0:
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380,324,65303,1,0,0:0:0:0:
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48,44,67922,1,8,0:0:0:0:
8,132,68160,1,0,0:0:0:0:
40,212,68398,6,0,P|40:264|104:348,1,150,0|8,0:0|0:0,0:0:0:0:
184,352,69112,1,0,0:0:0:0:
184,352,69351,2,0,P|232:328|336:336,1,150,0|8,0:0|0:0,0:0:0:0:
412,296,70065,1,0,0:0:0:0:
412,296,70303,2,0,P|484:256|476:112,1,225
412,60,71255,2,0,L|328:64,1,75
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156,36,72208,6,0,P|108:88|24:80,1,150,4|8,0:0|0:0,0:0:0:0:
8,168,72922,1,0,0:0:0:0:
8,168,73160,2,0,L|16:244,1,75
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420,88,75541,2,0,L|344:96,1,75,8|0,0:0|0:0,0:0:0:0:
185,47,76017,2,0,L|260:40,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
112,112,76731,6,0,P|120:168|72:256,1,150
36,336,77446,1,8,0:0:0:0:
124,360,77684,2,0,P|228:348|320:264,1,225,0|8,0:0|0:0,0:0:0:0:
328,172,78636,1,0,0:0:0:0:
388,92,78874,2,0,P|448:84|496:116,2,112.5,0|0|8,0:0|0:0|0:0,0:0:0:0:
296,32,79827,6,0,P|224:108|32:100,1,300,4|8,0:0|0:0,0:0:0:0:
20,232,81255,1,8,0:0:0:0:
108,332,81731,2,0,P|180:256|372:264,1,300,4|8,0:0|0:0,0:0:0:0:
468,220,83160,1,0,0:0:0:0:
468,220,83398,2,0,L|472:136,1,75,0|8,0:0|0:0,0:0:0:0:
256,192,83874,12,0,85065,0:0:0:0:
256,192,85541,12,0,89351,0:0:0:0:
Godd job! Habichan~ :)
-xNaCLx-
Taiko Mod from my queue >.0

As requested, i'll only mod oni.

[Oni]
First, i would like to mention that we wont use finishes in 1/4 streams, and it's unrankable. So you may want to delete these finishes:
00:37:930 (16)
00:51:262 (19)
00:55:072 (37)
00:56:977 (49)
00:58:881 (6)

Yup, so let's move on to the actual mod.
00:34:120 (1) - this spinner is quite short so i would rather put notes here. e.g. k ddk d d

00:45:549 (1) - please shorten the spinner and add a d at 00:47:453. as we wont hear the sound of the end of the spinner in taiko. this would make it sounds better.

00:54:596 (35) - k , as this is a hard beat compare to 34 and 36, this would sounds better.

01:07:453 - add a k here to fit the high density of whole kiai time

01:08:405 (57,76,85) - add Finish on all of them as 01:10:310 (66). This pattern sounds perfect to me and fits the music.

01:15:429 - add d , as the d k d k d k pattern is quite odd and this could fit the music and emphasize the upcoming hard beat.

That's all :3 good luck
Topic Starter
aonkub555

NewibornCLivee wrote:

Taiko Mod from my queue >.0

As requested, i'll only mod oni.

[Oni]
First, i would like to mention that we wont use finishes in 1/4 streams, and it's unrankable. So you may want to delete these finishes:
00:37:930 (16)
00:51:262 (19)
00:55:072 (37)
00:56:977 (49)
00:58:881 (6)

Yup, so let's move on to the actual mod.
00:34:120 (1) - this spinner is quite short so i would rather put notes here. e.g. k ddk d d

00:45:549 (1) - please shorten the spinner and add a d at 00:47:453. as we wont hear the sound of the end of the spinner in taiko. this would make it sounds better.

00:54:596 (35) - k , as this is a hard beat compare to 34 and 36, this would sounds better.

01:07:453 - add a k here to fit the high density of whole kiai time

01:08:405 (57,76,85) - add Finish on all of them as 01:10:310 (66). This pattern sounds perfect to me and fits the music.

01:15:429 - add d , as the d k d k d k pattern is quite odd and this could fit the music and emphasize the upcoming hard beat.

That's all :3 good luck
I agree that i should fix as you Recommend in all
Thank you~ NewibornCLivee. your mod is very useful :)
smallboat
Hi,aonkub555,In-game mod req.

  1. Red words: Should be fix it.
  2. Blue words : I recommended suggestion.
  3. Black words : In my personal opinion.

[General]

There are inconsistencies in combo colours.(Insane diff)

TitleUnicode inconsistencies,(Check taiko muzukashii title.)

Combo "2" color is similar to the backgrounds .

[Easy] The object isn't snapped:
00:04:351 (3) - Too close,try it: 00:57:929 (4,2,4) - Can be symmetry.
01:06:500 (3,1) - ^
01:25:072 (5) - Away from the center of the last point. Too far.

[Normal] The object isn't snapped:
00:00:548 (1) - Too long, try reduce it? 00:11:970 (1,2,3) - 00:26:977 (1,2,3) - 00:43:644 (5) - Blanket (6).
00:48:882 (1) - Stack crooked off.
00:55:072 (4) - Suggest use arc slider.
00:56:977 (4) - Blanket 00:57:691 (1) .
01:01:500 (1) - Blanket crooked off.
01:06:977 (3) - Why not stack the 01:05:548 (1) slider end?
01:23:643 (1,2) - Delete,change slider (Because 01:21:738 (6) -is the same rhythm.)

[Habi's Hard] Kiai not snapped:
Suggest add 10% sound.(25% to "35%")

01:25:541 (1) - Spinner end sound should add a green line 10% volume? (Feel shouldn"t have sound.)


[Insane] Look insane diff, you forgot insert the last red line.(01:25:548)
A lot of error:
00:01:970 (4) - DS
00:19:231 (2) - Unrankable.
00:19:946 (6,7,8,9,10,11,12,13) - This part place is not good,suggest replace.
00:25:311 (7,8,9,10) - This part place is not good,suggest replace.
00:26:501 (1,3) - Can be symmetry.
00:27:811 (4,5) - Be a arc with slider end?
00:28:406 (7) - NC
00:30:311 (13) - ^
00:32:215 (18) - ^
00:35:787 (1,2) - Can be symmetry.
00:41:263 (11,12,1) - 00:55:786 (1,2,3,4) - 00:58:405 (10) - (132|220)
01:05:548 (1) - NC
01:09:358 (1,2,3,4,5,6) -
SPOILER
http://puu.sh/5g4Q6.jpg
01:16:262 (8,9) - Suggest stack.
01:16:619 (10) - ^
01:18:405 (4) - Stack 01:17:929 (3) slider end.

[Other]

1.If you have any mod above problems, you can PM or in-game to me.
2.Hope to you improved.
3.Hope my mod is useful to you.
Topic Starter
aonkub555

smallboat wrote:

Hi,aonkub555,In-game mod req.

  1. Red words: Should be fix it.
  2. Blue words : I recommended suggestion.
  3. Black words : In my personal opinion.

[General]

There are inconsistencies in combo colours.(Insane diff)

TitleUnicode inconsistencies,(Check taiko muzukashii title.)

Combo "2" color is similar to the backgrounds .

[Easy] The object isn't snapped:
00:04:351 (3) - Too close,try it: 00:57:929 (4,2,4) - Can be symmetry.
01:06:500 (3,1) - ^
01:25:072 (5) - Away from the center of the last point. Too far.

[Normal] The object isn't snapped:
00:00:548 (1) - Too long, try reduce it? 00:11:970 (1,2,3) - 00:26:977 (1,2,3) - 00:43:644 (5) - Blanket (6).
00:48:882 (1) - Stack crooked off.
00:55:072 (4) - Suggest use arc slider.
00:56:977 (4) - Blanket 00:57:691 (1) .
01:01:500 (1) - Blanket crooked off.
01:06:977 (3) - Why not stack the 01:05:548 (1) slider end?
01:23:643 (1,2) - Delete,change slider (Because 01:21:738 (6) -is the same rhythm.)

[Habi's Hard] Kiai not snapped:
Suggest add 10% sound.(25% to "35%")

01:25:541 (1) - Spinner end sound should add a green line 10% volume? (Feel shouldn"t have sound.)


[Insane] Look insane diff, you forgot insert the last red line.(01:25:548)
A lot of error:
00:01:970 (4) - DS
00:19:231 (2) - Unrankable.
00:19:946 (6,7,8,9,10,11,12,13) - This part place is not good,suggest replace.
00:25:311 (7,8,9,10) - This part place is not good,suggest replace.
00:26:501 (1,3) - Can be symmetry.
00:27:811 (4,5) - Be a arc with slider end?
00:28:406 (7) - NC
00:30:311 (13) - ^
00:32:215 (18) - ^
00:35:787 (1,2) - Can be symmetry.
00:41:263 (11,12,1) - 00:55:786 (1,2,3,4) - 00:58:405 (10) - (132|220)
01:05:548 (1) - NC
01:09:358 (1,2,3,4,5,6) -
SPOILER
http://puu.sh/5g4Q6.jpg
01:16:262 (8,9) - Suggest stack.
01:16:619 (10) - ^
01:18:405 (4) - Stack 01:17:929 (3) slider end.

[Other]

1.If you have any mod above problems, you can PM or in-game to me.
2.Hope to you improved.
3.Hope my mod is useful to you.

thank you to help me , smallboat~
in case muzukashii and hard diff, w'll tell nardo and habi to fix them later :3
your mod is very useful for me :)
HabiHolic
all Fixed~

SPOILER
osu file format v12

[General]
AudioFilename: Tatta Hitotsu no Omoi (TV Size).mp3
AudioLeadIn: 1500
PreviewTime: 48112
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 6263,14835
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Tatta Hitotsu no Omoi (TV Size)
TitleUnicode:たった1つの想い (TV Size)
Artist:KOKIA
ArtistUnicode:KOKIA
Creator:aonkub555
Version:Habi's Hard
Source:GUNSLINGER GIRL -IL TEATRINO-
Tags:opening
BeatmapID:229078
BeatmapSetID:80665

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
Video,0,"Tatta Hitotsu no Omoi (TV Size).avi"
0,0,"TAPETUS.pl.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1732,476.190476190476,4,2,0,25,1,0
49351,-100,4,2,0,45,0,1
79827,-100,4,2,0,45,0,0
89351,-100,4,2,0,10,0,0


[Colours]
Combo1 : 255,213,170
Combo2 : 210,233,255
Combo3 : 217,217,236
Combo4 : 255,217,217
Combo5 : 187,187,255

[HitObjects]
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120,168,2684,2,0,L|112:88,1,75
192,32,3160,1,2,0:0:0:0:
276,80,3398,2,0,P|336:88|384:64,1,112.5
412,48,3874,2,0,L|416:128,1,75,0|2,0:0|0:0,0:0:0:0:
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8,40,5541,2,0,P|76:72|152:40,1,150,0|2,0:0|0:0,0:0:0:0:
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168,96,25303,1,0,0:0:0:0:
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296,344,29112,1,0,0:0:0:0:
296,344,29351,2,0,L|372:340,1,75
498,252,29827,2,0,L|424:256,1,75,8|0,0:0|0:0,0:0:0:0:
376,168,30303,6,0,P|316:200|236:188,1,150,0|8,0:0|0:0,0:0:0:0:
168,120,31017,1,0,0:0:0:0:
168,120,31136,2,0,P|116:116|60:148,1,112.5
28,232,31731,2,0,L|32:320,1,75,8|0,0:0|0:0,0:0:0:0:
120,356,32208,2,0,B|188:332|188:332|264:344,1,150,0|8,0:0|0:0,0:0:0:0:
296,256,32922,1,0,0:0:0:0:
296,256,33160,2,0,L|180:240,2,112.5,0|0|8,0:0|0:0|0:0,0:0:0:0:
380,300,34112,6,0,P|448:272|480:200,1,150,0|8,0:0|0:0,0:0:0:0:
448,116,34827,1,0,0:0:0:0:
384,44,35065,2,0,P|344:36|308:40,1,75
220,80,35541,2,0,P|184:88|140:84,1,75,8|0,0:0|0:0,0:0:0:0:
64,132,36017,2,0,P|56:216|88:280,1,150,0|8,0:0|0:0,0:0:0:0:
160,340,36731,1,0,0:0:0:0:
248,296,36970,2,0,L|332:292,1,75
480,200,37446,2,0,L|396:204,1,75,8|0,0:0|0:0,0:0:0:0:
392,216,37803,1,0,0:0:0:0:
380,228,37922,6,0,P|400:156|380:72,1,150,0|8,0:0|0:0,0:0:0:0:
300,36,38636,2,0,B|236:32|236:32|208:64|156:56,1,150
64,44,39351,1,8,0:0:0:0:
24,132,39589,2,0,L|32:212,1,75
96,296,40065,1,0,0:0:0:0:
96,296,40184,2,0,P|152:288|200:324,1,112.5,0|8,0:0|0:0,0:0:0:0:
288,356,40779,2,0,L|376:348,1,75
452,304,41255,2,0,B|480:268|480:268|468:160,1,150,8|0,0:0|0:0,0:0:0:0:
408,88,41970,1,0,0:0:0:0:
408,88,42208,1,8,0:0:0:0:
312,56,42446,6,0,P|264:80|168:64,1,150
76,40,43160,1,8,0:0:0:0:
32,120,43398,1,0,0:0:0:0:
32,212,43636,2,0,P|32:264|88:348,1,150,0|8,0:0|0:0,0:0:0:0:
176,336,44351,1,0,0:0:0:0:
252,276,44589,2,0,L|336:272,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
252,276,45303,1,0,0:0:0:0:
256,192,45541,12,0,48874,0:0:0:0:
52,344,49351,6,0,P|32:300|44:196,1,150,4|8,0:0|0:0,0:0:0:0:
104,128,50065,1,0,0:0:0:0:
196,80,50303,2,0,P|188:48|156:12,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
196,180,51017,2,0,P|248:180|336:128,1,150
408,68,51731,1,8,0:0:0:0:
472,144,51970,2,0,P|488:208|476:292,1,150
408,360,52684,2,0,L|328:348,1,75,8|0,0:0|0:0,0:0:0:0:
292,256,53160,6,0,P|236:300|160:288,1,150,0|8,0:0|0:0,0:0:0:0:
8,196,53874,2,0,P|64:152|140:164,1,150,0|0,0:0|0:0,0:0:0:0:
137,162,54589,1,8,0:0:0:0:
224,108,54827,2,0,P|288:128|424:44,1,225,0|8,0:0|0:0,0:0:0:0:
484,128,55779,1,0,0:0:0:0:
484,128,56017,2,0,L|492:208,1,75
440,272,56493,1,8,0:0:0:0:
348,296,56731,1,0,0:0:0:0:
348,296,56970,6,0,P|284:280|212:320,1,150,4|8,0:0|0:0,0:0:0:0:
132,348,57684,1,0,0:0:0:0:
132,348,57922,2,0,L|48:340,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
140,260,58636,2,0,B|64:248|64:248|16:188,1,150
60,96,59351,1,8,0:0:0:0:
60,96,59589,2,0,P|116:56|200:60,1,150
288,88,60303,2,0,L|368:80,1,75,8|0,0:0|0:0,0:0:0:0:
360,168,60779,6,0,P|416:220|488:208,2,150,0|8|0,0:0|0:0|0:0,0:0:0:0:
444,136,61970,1,0,0:0:0:0:
444,136,62208,1,8,0:0:0:0:
360,168,62446,2,0,L|208:180,1,150
112,156,63160,2,0,P|104:196|112:236,1,75,8|0,0:0|0:0,0:0:0:0:
104,324,63636,2,0,P|144:332|192:324,1,75
248,272,64112,1,8,0:0:0:0:
336,248,64351,1,0,0:0:0:0:
336,248,64589,6,0,P|416:244|472:296,1,150,0|8,0:0|0:0,0:0:0:0:
380,324,65303,1,0,0:0:0:0:
380,324,65541,2,0,L|432:176,1,150,0|8,0:0|0:0,0:0:0:0:
484,112,66255,2,0,P|456:80|352:56,1,150
272,96,66970,1,8,0:0:0:0:
272,96,67208,2,0,B|216:88|216:88|168:120|124:92,1,150
48,44,67922,1,8,0:0:0:0:
8,132,68160,1,0,0:0:0:0:
40,212,68398,6,0,P|40:264|104:348,1,150,0|8,0:0|0:0,0:0:0:0:
184,352,69112,1,0,0:0:0:0:
184,352,69351,2,0,P|232:328|336:336,1,150,0|8,0:0|0:0,0:0:0:0:
412,296,70065,1,0,0:0:0:0:
412,296,70303,2,0,P|484:256|476:112,1,225
412,60,71255,2,0,L|328:64,1,75
248,32,71731,1,8,0:0:0:0:
156,36,71970,1,0,0:0:0:0:
156,36,72208,6,0,P|108:88|24:80,1,150,4|8,0:0|0:0,0:0:0:0:
8,168,72922,1,0,0:0:0:0:
8,168,73160,2,0,L|16:244,1,75
40,332,73636,1,8,0:0:0:0:
128,284,73874,2,0,P|204:272|268:312,1,150
360,344,74589,1,8,0:0:0:0:
432,288,74827,2,0,P|480:228|488:148,1,150
420,88,75541,2,0,L|344:96,1,75,8|0,0:0|0:0,0:0:0:0:
185,47,76017,2,0,L|260:40,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
112,112,76731,6,0,P|120:168|72:256,1,150
36,336,77446,1,8,0:0:0:0:
124,360,77684,2,0,P|228:348|320:264,1,225,0|8,0:0|0:0,0:0:0:0:
328,172,78636,1,0,0:0:0:0:
388,92,78874,2,0,P|448:84|496:116,2,112.5,0|0|8,0:0|0:0|0:0,0:0:0:0:
296,32,79827,6,0,P|224:108|32:100,1,300,4|8,0:0|0:0,0:0:0:0:
20,232,81255,1,8,0:0:0:0:
108,332,81731,2,0,P|180:256|372:264,1,300,4|8,0:0|0:0,0:0:0:0:
468,220,83160,1,0,0:0:0:0:
468,220,83398,2,0,L|472:136,1,75,0|8,0:0|0:0,0:0:0:0:
256,192,83874,12,0,85065,0:0:0:0:
256,192,85541,12,0,89351,0:0:0:0:
Nardoxyribonucleic

smallboat wrote:

Hi,aonkub555,In-game mod req.

  1. Red words: Should be fix it.
  2. Blue words : I recommended suggestion.
  3. Black words : In my personal opinion.

[General]

There are inconsistencies in combo colours.(Insane diff)

TitleUnicode inconsistencies,(Check taiko muzukashii title.) fixed. Also after IRC with aonkub, he renamed his taiko diff as Oni.

Combo "2" color is similar to the backgrounds .
Thanks for your mod~ :)
lolia
Hi. req from In-game

[Easy]

00:04:351 (3) - end at 00:05:541 -
00:06:255 (4) - end at 00:07:446 -
00:30:311 (5) - NC
00:30:787 (1) - remove NC
00:40:787 (1) - ^
00:41:739 (3) - NC
00:44:120 (1) - remove NC?
00:56:024 (1) - remove NC
00:56:977 (3) - NC
01:00:310 (1) - remove NC
01:01:738 (2) - NC
01:08:405 (5) - ^
01:12:215 (9) - ^
01:15:072 (1) - remove NC
01:16:024 (3) - NC
01:18:881 (1) - remove NC
01:19:834 (3) - NC
01:21:738 (1) - remove NC
01:23:167 (1) - ^
01:23:643 (2) - NC

[Normal]

offset : 1732
CS-1 and SV is fast I think.,,,

00:09:112 (3,4,5,6) - hmm...like this?


00:26:501 (6) - NC
00:26:977 (1) - remove NC
00:29:834 (6) - finish on tail
00:48:882 (1) - ^
00:49:834 (2) - NC
00:50:310 (1) - remove NC
00:51:977 (1) - ^
00:53:167 (3) - NC
00:54:119 (1) - remove NC
00:55:786 (1) - ^
00:56:977 (4) - NC
00:56:977 (4,1,2) - this pattern is so hard for Normal I think
00:57:691 (1) - remove NC
00:59:596 (1) - ^
01:00:786 (3) - NC
01:01:500 (1) - remove NC
01:03:643 (1) - ^
01:05:072 (4) - NC
01:05:548 (1) - remove NC
01:07:215 (1) - ^
01:08:405 (3) - NC
01:09:119 (1) - remove NC
01:11:024 (1) - ^
01:12:215 (3) - NC
01:14:834 (1) - remove NC
01:16:262 (3) - NC
01:16:500 (1) - remove NC
01:23:643 (10) - NC
01:30:309 - add a greenline sound 5%


[Habi's Hard]

Widescreen Support : 음..아직 늅매퍼라 잘은 모르지만 스토리보드 안쓰면 이거 체크해제해야한다고 들은듯하네요..

00:04:351 (1) - remove NC
00:05:541 (9) - NC
00:08:398 (1) - remove NC
00:09:112 (11) - NC
00:11:970 (1) - remove NC
00:13:160 (4) - NC
00:16:017 (1) - remove NC
00:20:779 (1) - 첫부분 피니시
00:41:255 (8) - 끝부분 피니시?
00:41:970 (9) - NC
00:42:446 (1) - remove NC
00:45:541 (1) - 클랩?
00:53:160 (1) - 첫부분 피니시
01:00:779 (1) - ^
01:04:589 (1) - ^
01:16:017 (9) - NC
01:16:731 (1) - remove NC
01:23:874 (1) - 음,,,사운드 작게 하고 클랩 넣는건 어떤가요?

Now, 01 : 33...I'm sleepy so I can't modding Insane diff. Sorry ... :(
Xinely
yo from m4m here




  • General
    offset 65. because there is a object before red line. currently unrankable
    http://puu.sh/5i7Xe.png fix these pls, really unrankable
    Combo 2 so close with combo 1. better if you remove one of them


  • Easy
    00:02:446 (2) - move to 00:02:684 - for following vocal properly
    00:08:160 (5) - same too, move to 00:08:398 -
    00:04:351 (3,5) - those sliders really need NC because music is changed
    00:15:541 (1) - finish because cymbal
    00:26:025 (5) - inconsistency spacing (1,07x), must be use 1,0x
    00:30:787 (1) - 84,196 for have same flow with previous, also fix spacing 00:31:739 (2) - this slider (put at 96,48) if you agree with this one
    00:37:930 (1) - consistency spacing pls (:
    00:42:691 (4) - straight slider like 00:41:739 (3) - for better flow
    00:49:834 (2) - SV change really not recommended for Easy diff, well just saying for your next map ~
    00:50:310 (3) - no need finish on tail since no cymbal at that time
    00:53:643 (1,3) - stacked together pls, much better (:
    00:57:929 (4) - no need finish on head since no cymbal at that time
    01:06:024 (2) - 164,296 for natural flow
    01:08:405 (5) - need NC, too long combo
    01:12:215 (9) - ^ , and finish pls, cymbal so loud here
    01:10:786 (7) - better if you try to up this slider. almost offscreen imo
    01:16:977 (4) - 440,104 for better flow?
    01:25:072 (5) - clap for consistency with 01:23:167 (1) -


  • Normal
    00:05:541 (2,3,4,5) - completely unrankable because spacing change here, altho 1/2. spacing must be consisten each others
    00:10:779 (5,6) - swap whistle here. i mean (5) no whistle and add whistle in (6)'s head. sounds better
    00:13:160 (3,4) - remove (3) and (4) start at 00:13:160 - . easier imo
    00:15:541 (1) - maybe increase 10% here, i can't hear finish properly
    00:22:692 - you need around 30% volume here.. too low. very low
    00:41:977 (2) - remove, too hard for normal
    00:44:596 (6,7) - NC coz different music+vocal
    00:54:119 (1) - inconsistency spacing (1,07x)
    00:56:977 (4,2) - this overlap so ugly and make confuse ;-;
    01:03:643 (1,3) - unstack. much better
    01:13:405 (5) - inconsistency spacing 1,17x
    01:20:310 (2,3,4,5) - this pattern, for my opinion its kinda make confuse
    01:21:738 (6) - need NC, too long
    01:25:548 (1) - end at 01:29:833 - for consistency with Easy diff


  • Hard
    00:05:541 (3) - add whistle on head for consistency with 00:01:732 - it feel empty w/o hitsound btw
    00:09:827 (5) - have better flow if you did a curve here, http://puu.sh/5iy0u.jpg
    00:11:017 (8,9) - swap whistle, i mean (8)'s tail have whistle and (9) no whistle. it sounds better
    00:20:779 (1) - finish on head, cymbal appear in that time
    00:22:208 (6,1) - 1/4 jump here kinda hard ><
    00:30:303 (1) - loud piano sound here, add finish or at least whistle?
    00:34:112 (1) - here too ^
    00:37:922 (1) - loud bass and piano here, finish
    00:41:255 (8) - finish on tail, i guess you know why
    00:45:541 (1) - spinner should be end in 00:47:922 - because music changed here
    00:53:160 (1) - finish on head, feel the cymbal
    01:00:779 (1) - same as above
    01:04:589 (1) - here too, so loud cymbal btw
    01:06:255 (4) - err, hear the cymbal in 01:06:493 - , so loud here until i no need use 25% to hear the cymbal. obviously you can't skip this time, must be mapped
    01:08:398 (1) - finish on head
    01:10:303 (5) - ^
    01:13:874 (5) - similar as i mean in 01:06:255 (4) -
    01:16:017 (9) - finish on head
    01:17:684 (3) - here too, a loud cymbal in 01:17:922 - , don't skip this time
    01:21:731 (3) - tbh, no need finish on head. hear the whitetick 01:21:731 - , only piano sound and not really loud
    01:23:398 (5) - and here, finish on tail.. bass, cymbal so loud here
    Rhythm and placement are fine but need hard work for hitsound


  • Insane
    00:03:398 (6) - NC pls, too long combo
    00:05:065 (8,9) - this rhythm completely odd to hear cause didn't follow anything, try to use follow vocal instead, http://puu.sh/5iziG.jpg
    note : (1) start on 00:05:065 -
    00:10:065 (5) - obviously need NC because different pattern
    00:11:017 (8) - anti jump? conisistency spacing better here
    00:11:970 (9) - NC cause different pattern
    00:18:874 (1) - finish on head, cymbal here
    00:20:184 (8,10) - make sure stacked with perfectly
    00:20:779 (13) - it's so low but there is cymbal on head
    00:23:406 (2,3) - 1/4 2,0x spacing dafuq
    00:30:311 (1) - so empty w/o hitsound while piano sound so loud here
    Okay, ur pattern actually fun to play but its not really fit with song since this song feel so sad ><

Good Luck ~
Topic Starter
aonkub555

Karia wrote:

Hi. req from In-game

[Easy]

00:04:351 (3) - end at 00:05:541 -
00:06:255 (4) - end at 00:07:446 -
00:30:311 (5) - NC
00:30:787 (1) - remove NC
00:40:787 (1) - ^
00:41:739 (3) - NC
00:44:120 (1) - remove NC?
00:56:024 (1) - remove NC
00:56:977 (3) - NC
01:00:310 (1) - remove NC
01:01:738 (2) - NC
01:08:405 (5) - ^
01:12:215 (9) - ^
01:15:072 (1) - remove NC
01:16:024 (3) - NC
01:18:881 (1) - remove NC
01:19:834 (3) - NC
01:21:738 (1) - remove NC
01:23:167 (1) - ^
01:23:643 (2) - NC

[Normal]

offset : 1732
CS-1 and SV is fast I think.,,,

00:09:112 (3,4,5,6) - hmm...like this?


00:26:501 (6) - NC
00:26:977 (1) - remove NC
00:29:834 (6) - finish on tail
00:48:882 (1) - ^
00:49:834 (2) - NC
00:50:310 (1) - remove NC
00:51:977 (1) - ^
00:53:167 (3) - NC
00:54:119 (1) - remove NC
00:55:786 (1) - ^
00:56:977 (4) - NC
00:56:977 (4,1,2) - this pattern is so hard for Normal I think
00:57:691 (1) - remove NC
00:59:596 (1) - ^
01:00:786 (3) - NC
01:01:500 (1) - remove NC
01:03:643 (1) - ^
01:05:072 (4) - NC
01:05:548 (1) - remove NC
01:07:215 (1) - ^
01:08:405 (3) - NC
01:09:119 (1) - remove NC
01:11:024 (1) - ^
01:12:215 (3) - NC
01:14:834 (1) - remove NC
01:16:262 (3) - NC
01:16:500 (1) - remove NC
01:23:643 (10) - NC
01:30:309 - add a greenline sound 5%


[Habi's Hard]

Widescreen Support : 음..아직 늅매퍼라 잘은 모르지만 스토리보드 안쓰면 이거 체크해제해야한다고 들은듯하네요..

00:04:351 (1) - remove NC
00:05:541 (9) - NC
00:08:398 (1) - remove NC
00:09:112 (11) - NC
00:11:970 (1) - remove NC
00:13:160 (4) - NC
00:16:017 (1) - remove NC
00:20:779 (1) - 첫부분 피니시
00:41:255 (8) - 끝부분 피니시?
00:41:970 (9) - NC
00:42:446 (1) - remove NC
00:45:541 (1) - 클랩?
00:53:160 (1) - 첫부분 피니시
01:00:779 (1) - ^
01:04:589 (1) - ^
01:16:017 (9) - NC
01:16:731 (1) - remove NC
01:23:874 (1) - 음,,,사운드 작게 하고 클랩 넣는건 어떤가요?

Now, 01 : 33...I'm sleepy so I can't modding Insane diff. Sorry ... :(
thank you for modding Karia~ :)
Topic Starter
aonkub555

Xinely wrote:

yo from m4m here




  • General
    offset 65. because there is a object before red line. currently unrankable
    http://puu.sh/5i7Xe.png fix these pls, really unrankable
    Combo 2 so close with combo 1. better if you remove one of them


  • Easy
    00:02:446 (2) - move to 00:02:684 - for following vocal properly
    00:08:160 (5) - same too, move to 00:08:398 -
    00:04:351 (3,5) - those sliders really need NC because music is changed
    00:15:541 (1) - finish because cymbal
    00:26:025 (5) - inconsistency spacing (1,07x), must be use 1,0x
    00:30:787 (1) - 84,196 for have same flow with previous, also fix spacing 00:31:739 (2) - this slider (put at 96,48) if you agree with this one
    00:37:930 (1) - consistency spacing pls (:
    00:42:691 (4) - straight slider like 00:41:739 (3) - for better flow
    00:49:834 (2) - SV change really not recommended for Easy diff, well just saying for your next map ~
    00:50:310 (3) - no need finish on tail since no cymbal at that time
    00:53:643 (1,3) - stacked together pls, much better (:
    00:57:929 (4) - no need finish on head since no cymbal at that time
    01:06:024 (2) - 164,296 for natural flow
    01:08:405 (5) - need NC, too long combo
    01:12:215 (9) - ^ , and finish pls, cymbal so loud here
    01:10:786 (7) - better if you try to up this slider. almost offscreen imo
    01:16:977 (4) - 440,104 for better flow?
    01:25:072 (5) - clap for consistency with 01:23:167 (1) -


  • Normal
    00:05:541 (2,3,4,5) - completely unrankable because spacing change here, altho 1/2. spacing must be consisten each others
    00:10:779 (5,6) - swap whistle here. i mean (5) no whistle and add whistle in (6)'s head. sounds better
    00:13:160 (3,4) - remove (3) and (4) start at 00:13:160 - . easier imo
    00:15:541 (1) - maybe increase 10% here, i can't hear finish properly
    00:22:692 - you need around 30% volume here.. too low. very low
    00:41:977 (2) - remove, too hard for normal
    00:44:596 (6,7) - NC coz different music+vocal
    00:54:119 (1) - inconsistency spacing (1,07x)
    00:56:977 (4,2) - this overlap so ugly and make confuse ;-;
    01:03:643 (1,3) - unstack. much better
    01:13:405 (5) - inconsistency spacing 1,17x
    01:20:310 (2,3,4,5) - this pattern, for my opinion its kinda make confuse
    01:21:738 (6) - need NC, too long
    01:25:548 (1) - end at 01:29:833 - for consistency with Easy diff


  • Hard
    00:05:541 (3) - add whistle on head for consistency with 00:01:732 - it feel empty w/o hitsound btw
    00:09:827 (5) - have better flow if you did a curve here, http://puu.sh/5iy0u.jpg
    00:11:017 (8,9) - swap whistle, i mean (8)'s tail have whistle and (9) no whistle. it sounds better
    00:20:779 (1) - finish on head, cymbal appear in that time
    00:22:208 (6,1) - 1/4 jump here kinda hard ><
    00:30:303 (1) - loud piano sound here, add finish or at least whistle?
    00:34:112 (1) - here too ^
    00:37:922 (1) - loud bass and piano here, finish
    00:41:255 (8) - finish on tail, i guess you know why
    00:45:541 (1) - spinner should be end in 00:47:922 - because music changed here
    00:53:160 (1) - finish on head, feel the cymbal
    01:00:779 (1) - same as above
    01:04:589 (1) - here too, so loud cymbal btw
    01:06:255 (4) - err, hear the cymbal in 01:06:493 - , so loud here until i no need use 25% to hear the cymbal. obviously you can't skip this time, must be mapped
    01:08:398 (1) - finish on head
    01:10:303 (5) - ^
    01:13:874 (5) - similar as i mean in 01:06:255 (4) -
    01:16:017 (9) - finish on head
    01:17:684 (3) - here too, a loud cymbal in 01:17:922 - , don't skip this time
    01:21:731 (3) - tbh, no need finish on head. hear the whitetick 01:21:731 - , only piano sound and not really loud
    01:23:398 (5) - and here, finish on tail.. bass, cymbal so loud here
    Rhythm and placement are fine but need hard work for hitsound


  • Insane
    00:03:398 (6) - NC pls, too long combo
    00:05:065 (8,9) - this rhythm completely odd to hear cause didn't follow anything, try to use follow vocal instead, http://puu.sh/5iziG.jpg
    note : (1) start on 00:05:065 -
    00:10:065 (5) - obviously need NC because different pattern
    00:11:017 (8) - anti jump? conisistency spacing better here
    00:11:970 (9) - NC cause different pattern
    00:18:874 (1) - finish on head, cymbal here
    00:20:184 (8,10) - make sure stacked with perfectly
    00:20:779 (13) - it's so low but there is cymbal on head
    00:23:406 (2,3) - 1/4 2,0x spacing dafuq
    00:30:311 (1) - so empty w/o hitsound while piano sound so loud here
    Okay, ur pattern actually fun to play but its not really fit with song since this song feel so sad ><

Good Luck ~
thank you in advance Xinely~
the mod is very high quality
HabiHolic
SPOILER
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TitleUnicode:たった1つの想い (TV Size)
Artist:KOKIA
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Creator:aonkub555
Version:Habi's Hard
Source:GUNSLINGER GIRL -IL TEATRINO-
Tags:opening
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TitleUnicode:たった1つの想い (TV Size)
Artist:KOKIA
ArtistUnicode:KOKIA
Creator:aonkub555
Version:Nardo's Muzukashii
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256,192,14826,1,0,0:0:0:0:
256,192,15184,1,0,0:0:0:0:
256,192,15303,1,0,0:0:0:0:
256,192,16017,1,8,0:0:0:0:
256,192,16374,1,8,0:0:0:0:
256,192,16731,1,0,0:0:0:0:
256,192,16969,12,0,22207,0:0:0:0:
256,192,22684,5,4,0:0:0:0:
256,192,23168,5,8,0:0:0:0:
256,192,23406,1,0,0:0:0:0:
256,192,23525,1,0,0:0:0:0:
256,192,23882,1,0,0:0:0:0:
256,192,24120,1,8,0:0:0:0:
256,192,24358,1,8,0:0:0:0:
256,192,24596,1,0,0:0:0:0:
256,192,25072,1,8,0:0:0:0:
256,192,25549,1,0,0:0:0:0:
256,192,25787,1,0,0:0:0:0:
256,192,26025,1,8,0:0:0:0:
256,192,26263,1,0,0:0:0:0:
256,192,26501,1,0,0:0:0:0:
256,192,26977,1,8,0:0:0:0:
256,192,27215,1,0,0:0:0:0:
256,192,27334,1,0,0:0:0:0:
256,192,27692,1,0,0:0:0:0:
256,192,27930,1,8,0:0:0:0:
256,192,28168,1,0,0:0:0:0:
256,192,28406,1,0,0:0:0:0:
256,192,28882,1,8,0:0:0:0:
256,192,29358,1,0,0:0:0:0:
256,192,29596,1,0,0:0:0:0:
256,192,29834,1,8,0:0:0:0:
256,192,30072,1,8,0:0:0:0:
256,192,30311,1,0,0:0:0:0:
256,192,30787,1,8,0:0:0:0:
256,192,31025,1,0,0:0:0:0:
256,192,31144,1,0,0:0:0:0:
256,192,31501,1,0,0:0:0:0:
256,192,31739,1,8,0:0:0:0:
256,192,31977,1,8,0:0:0:0:
256,192,32215,1,0,0:0:0:0:
256,192,32691,1,8,0:0:0:0:
256,192,33168,1,0,0:0:0:0:
256,192,33406,1,0,0:0:0:0:
256,192,33644,1,8,0:0:0:0:
256,192,33882,1,0,0:0:0:0:
256,192,34120,1,0,0:0:0:0:
256,192,34596,1,8,0:0:0:0:
256,192,34834,1,0,0:0:0:0:
256,192,35311,1,0,0:0:0:0:
256,192,35549,1,8,0:0:0:0:
256,192,36025,1,0,0:0:0:0:
256,192,36263,1,0,0:0:0:0:
256,192,36501,1,8,0:0:0:0:
256,192,36739,1,8,0:0:0:0:
256,192,36977,1,0,0:0:0:0:
256,192,37215,1,0,0:0:0:0:
256,192,37453,1,8,0:0:0:0:
256,192,37930,1,4,0:0:0:0:
256,192,38168,1,0,0:0:0:0:
256,192,38287,1,0,0:0:0:0:
256,192,38406,1,8,0:0:0:0:
256,192,38644,1,0,0:0:0:0:
256,192,39120,1,0,0:0:0:0:
256,192,39358,1,8,0:0:0:0:
256,192,39596,1,0,0:0:0:0:
256,192,39834,1,0,0:0:0:0:
256,192,40072,1,8,0:0:0:0:
256,192,40191,1,0,0:0:0:0:
256,192,40311,1,8,0:0:0:0:
256,192,40549,1,0,0:0:0:0:
256,192,40787,1,8,0:0:0:0:
256,192,41025,1,0,0:0:0:0:
256,192,41263,1,8,0:0:0:0:
256,192,41739,1,4,0:0:0:0:
256,192,41977,1,0,0:0:0:0:
256,192,42215,1,8,0:0:0:0:
256,192,42453,1,0,0:0:0:0:
256,192,42930,1,0,0:0:0:0:
256,192,43168,1,8,0:0:0:0:
256,192,43406,1,0,0:0:0:0:
256,192,43644,1,0,0:0:0:0:
256,192,44120,1,8,0:0:0:0:
256,192,44596,1,0,0:0:0:0:
256,192,44834,1,0,0:0:0:0:
256,192,45072,1,8,0:0:0:0:
256,192,45311,1,0,0:0:0:0:
256,192,45549,1,0,0:0:0:0:
256,192,46025,1,8,0:0:0:0:
256,192,46263,1,0,0:0:0:0:
256,192,46739,1,0,0:0:0:0:
256,192,46977,1,8,0:0:0:0:
256,192,47215,1,0,0:0:0:0:
256,192,47453,12,0,48882,0:0:0:0:
256,192,49358,5,4,0:0:0:0:
256,192,49715,1,0,0:0:0:0:
256,192,49834,1,8,0:0:0:0:
256,192,50072,1,0,0:0:0:0:
256,192,50548,1,0,0:0:0:0:
256,192,50786,1,8,0:0:0:0:
256,192,51262,1,0,0:0:0:0:
256,192,51500,1,0,0:0:0:0:
256,192,51619,1,0,0:0:0:0:
256,192,51738,1,8,0:0:0:0:
256,192,51977,1,0,0:0:0:0:
256,192,52453,1,0,0:0:0:0:
256,192,52691,1,8,0:0:0:0:
256,192,52929,1,0,0:0:0:0:
256,192,53167,1,4,0:0:0:0:
256,192,53643,1,8,0:0:0:0:
256,192,53881,1,0,0:0:0:0:
256,192,54358,1,0,0:0:0:0:
256,192,54596,1,8,0:0:0:0:
256,192,55072,1,4,0:0:0:0:
256,192,55310,1,0,0:0:0:0:
256,192,55548,1,8,0:0:0:0:
256,192,55786,1,0,0:0:0:0:
256,192,56024,1,0,0:0:0:0:
256,192,56262,1,0,0:0:0:0:
256,192,56500,1,8,0:0:0:0:
256,192,56977,1,4,0:0:0:0:
256,192,57334,1,0,0:0:0:0:
256,192,57453,1,8,0:0:0:0:
256,192,57691,1,0,0:0:0:0:
256,192,58167,1,0,0:0:0:0:
256,192,58405,1,8,0:0:0:0:
256,192,58643,1,8,0:0:0:0:
256,192,58762,1,8,0:0:0:0:
256,192,58881,1,0,0:0:0:0:
256,192,59238,1,0,0:0:0:0:
256,192,59358,1,8,0:0:0:0:
256,192,59596,1,0,0:0:0:0:
256,192,59834,1,0,0:0:0:0:
256,192,60072,1,0,0:0:0:0:
256,192,60310,1,8,0:0:0:0:
256,192,60548,1,8,0:0:0:0:
256,192,60786,1,4,0:0:0:0:
256,192,61024,1,8,0:0:0:0:
256,192,61143,1,0,0:0:0:0:
256,192,61381,1,0,0:0:0:0:
256,192,61500,1,8,0:0:0:0:
256,192,61977,1,0,0:0:0:0:
256,192,62215,1,8,0:0:0:0:
256,192,62453,1,0,0:0:0:0:
256,192,62691,1,4,0:0:0:0:
256,192,62929,1,0,0:0:0:0:
256,192,63048,1,0,0:0:0:0:
256,192,63167,1,8,0:0:0:0:
256,192,63405,1,8,0:0:0:0:
256,192,63643,1,0,0:0:0:0:
256,192,63881,1,0,0:0:0:0:
256,192,64119,1,8,0:0:0:0:
256,192,64596,1,4,0:0:0:0:
256,192,64953,1,0,0:0:0:0:
256,192,65072,1,8,0:0:0:0:
256,192,65310,1,0,0:0:0:0:
256,192,65786,1,0,0:0:0:0:
256,192,66024,1,8,0:0:0:0:
256,192,66262,1,0,0:0:0:0:
256,192,66500,1,4,0:0:0:0:
256,192,66738,1,0,0:0:0:0:
256,192,66858,1,0,0:0:0:0:
256,192,66977,1,8,0:0:0:0:
256,192,67215,1,0,0:0:0:0:
256,192,67691,1,0,0:0:0:0:
256,192,67929,1,8,0:0:0:0:
256,192,68167,1,0,0:0:0:0:
256,192,68405,1,4,0:0:0:0:
256,192,68643,1,8,0:0:0:0:
256,192,68762,1,0,0:0:0:0:
256,192,68881,1,8,0:0:0:0:
256,192,69119,1,8,0:0:0:0:
256,192,69358,1,0,0:0:0:0:
256,192,69596,1,0,0:0:0:0:
256,192,69834,1,8,0:0:0:0:
256,192,70072,1,0,0:0:0:0:
256,192,70310,1,4,0:0:0:0:
256,192,70786,1,8,0:0:0:0:
256,192,71024,1,0,0:0:0:0:
256,192,71262,1,0,0:0:0:0:
256,192,71500,1,0,0:0:0:0:
256,192,71738,1,8,0:0:0:0:
256,192,72215,1,4,0:0:0:0:
256,192,72691,1,8,0:0:0:0:
256,192,72929,1,0,0:0:0:0:
256,192,73167,1,8,0:0:0:0:
256,192,73405,1,0,0:0:0:0:
256,192,73643,1,0,0:0:0:0:
256,192,74119,1,4,0:0:0:0:
256,192,74596,1,8,0:0:0:0:
256,192,74834,1,0,0:0:0:0:
256,192,75310,1,0,0:0:0:0:
256,192,75548,1,8,0:0:0:0:
256,192,75786,1,0,0:0:0:0:
256,192,76024,1,0,0:0:0:0:
256,192,76262,1,8,0:0:0:0:
256,192,76381,1,8,0:0:0:0:
256,192,76500,1,8,0:0:0:0:
256,192,76738,1,0,0:0:0:0:
256,192,77215,1,0,0:0:0:0:
256,192,77453,1,8,0:0:0:0:
256,192,77691,1,0,0:0:0:0:
256,192,77929,1,4,0:0:0:0:
256,192,78405,1,0,0:0:0:0:
256,192,78643,1,0,0:0:0:0:
256,192,78881,1,8,0:0:0:0:
256,192,79238,1,8,0:0:0:0:
256,192,79596,1,0,0:0:0:0:
256,192,79834,1,4,0:0:0:0:
256,192,80310,1,8,0:0:0:0:
256,192,80548,1,0,0:0:0:0:
256,192,81024,1,0,0:0:0:0:
256,192,81262,1,8,0:0:0:0:
256,192,81738,1,0,0:0:0:0:
256,192,82215,1,8,0:0:0:0:
256,192,82453,1,0,0:0:0:0:
256,192,82929,1,0,0:0:0:0:
256,192,83167,1,8,0:0:0:0:
256,192,83643,1,4,0:0:0:0:
256,192,83881,1,0,0:0:0:0:
256,192,84119,1,8,0:0:0:0:
256,192,84357,1,0,0:0:0:0:
256,192,84834,1,0,0:0:0:0:
256,192,85072,1,8,0:0:0:0:
256,192,85310,1,0,0:0:0:0:
256,192,85548,1,4,0:0:0:0:
JUDYDANNY
Hello~ aonkub~ , Nardo~~ :3
Here's a Taiko Mod via My Takio Moding Queue
I am glad if it becomes helpful. :)

[first, and General]

  • My mod is for suggetions. if you dont like, ignore please.
    ~Taiko~
    d is Red Note.
    k is Blue Note.
    and, D , K is Big Notes .. d,k.
  1. Timings
    Make Same...? Sampleset ...


    “+ ?” is I like pattern (※example→ add? , remove?)
[Nardo's Muzukashii]
  1. 00:39:588 (58,59,60,61,62) – 58 →delete … and 60~62 →ddk? or kkk?
  2. 01:08:397 (74,75,76,77) – ddk? or kkk?
  3. 00:45:303 (79) – k cause hearing vocal and little being able to follow 00:45:541 (80) – hihat? (High pitch drums)
  4. 01:10:064 (82) – k is the best follow anything
  5. 01:25:540 (132) – K? if you like….
[Oni]
  1. 00:28:168 (20) – d?
  2. 01:09:834 (65,66) – kd?
  3. 01:16:977 (103,104,105,) –
    kkdk is better cause 01:16:738 (102,103,104) – slur hearing vocal .(same 01:01:500 (21,22,23) - )
    and...
  4. 00:55:667 (41) – delete? …or if you like , move ? to 00:56:143 –
  5. 01:05:191 (41) -^
    (these moving suggestion makes to (more) impress
    1st pharse 1/4streams 00:49:358 (9) - ~ →dd~~,
    2nd pharse 1/4streams 00:56:977 (49) - ~ → kk~~
    3rd ~~ →d~~~)

That’s all! I thank you for reading it through ;)
Good Luck! :D
Topic Starter
aonkub555

JUDYDANNY wrote:

Hello~ aonkub~ , Nardo~~ :3
Here's a Taiko Mod via My Takio Moding Queue
I am glad if it becomes helpful. :)

[first, and General]

  • My mod is for suggetions. if you dont like, ignore please.
    ~Taiko~
    d is Red Note.
    k is Blue Note.
    and, D , K is Big Notes .. d,k.
  1. Timings
    Make Same...? Sampleset ...


    “+ ?” is I like pattern (※example→ add? , remove?)
[Nardo's Muzukashii]
  1. 00:39:588 (58,59,60,61,62) – 58 →delete … and 60~62 →ddk? or kkk?
  2. 01:08:397 (74,75,76,77) – ddk? or kkk?
  3. 00:45:303 (79) – k cause hearing vocal and little being able to follow 00:45:541 (80) – hihat? (High pitch drums)
  4. 01:10:064 (82) – k is the best follow anything
  5. 01:25:540 (132) – K? if you like….
[Oni]
  1. 00:28:168 (20) – d?
  2. 01:09:834 (65,66) – kd?
  3. 01:16:977 (103,104,105,) –
    kkdk is better cause 01:16:738 (102,103,104) – slur hearing vocal .(same 01:01:500 (21,22,23) - )
    and...
  4. 00:55:667 (41) – delete? …or if you like , move ? to 00:56:143 –
  5. 01:05:191 (41) -^
    (these moving suggestion makes to (more) impress
    1st pharse 1/4streams 00:49:358 (9) - ~ →dd~~,
    2nd pharse 1/4streams 00:56:977 (49) - ~ → kk~~
    3rd ~~ →d~~~)

That’s all! I thank you for reading it through ;)
Good Luck! :D

thank you for modding JUDYDANNY~
Nardoxyribonucleic

JUDYDANNY wrote:

Hello~ aonkub~ , Nardo~~ :3 Hello JuDa~~ :3
Here's a Taiko Mod via My Takio Moding Queue
I am glad if it becomes helpful. :)

[first, and General]

  • My mod is for suggetions. if you dont like, ignore please.
    ~Taiko~
    d is Red Note.
    k is Blue Note.
    and, D , K is Big Notes .. d,k.
  1. Timings
    Make Same...? Sampleset ...


    “+ ?” is I like pattern (※example→ add? , remove?)
[Nardo's Muzukashii]
  1. 00:39:588 (58,59,60,61,62) – 58 →delete … and 60~62 →ddk? or kkk? retained 58, 60~62 changed to ddk
  2. 01:08:397 (74,75,76,77) – ddk? or kkk? changed to kkk
  3. 00:45:303 (79) – k cause hearing vocal and little being able to follow 00:45:541 (80) – hihat? (High pitch drums) Good.
  4. 01:10:064 (82) – k is the best follow anything fixed
  5. 01:25:540 (132) – K? if you like…. no change

That’s all! I thank you for reading it through ;)
Good Luck! :D
Thanks for your mod~ :)
http://puu.sh/5jMKB
lkx_Shore
[General]
Hi

[Insane]
...this song is so peaceful,but why this map so jump?...sad;-;
00:10:303 (2) - Change into 1/2 slider and add note in 00:10:779 - ?
00:22:692 (10) - you change SV,plz add Nc
00:25:906 - plz beat vocal
00:35:787 (1,2) - don't start in red line here...
00:41:263 (11) - add clap at the slider head
00:47:691 (1,2,3,4,5,6,7,1) - i don't think this is a good pattern,because music is not in high spirits..
00:50:786 (5) - add clap
01:00:786 (5) - don't use reverse slider,and add note in 01:01:143 -
01:03:167 (1) - add clap

[Easy]
use the same distance plz.like 1.0x
00:04:350 (1) - end in 00:05:541 -
00:57:929 (4) - remove finish at the slider head
00:59:358 (1) - add clap at the slider head
01:03:167 (4) - add clap at the slider head,remove clap at the slider tail
01:07:453 (4) - remove finish at the slider head
01:11:738 (4) - add clap

[Normal]
00:43:644 (4,1) - plz don't overlap

[Habi's Hard]
00:01:255 - add note here?
00:54:834 (4) - end in 00:55:310 - and add note in 00:55:548 - ?
01:10:310 (5) - same ^
01:17:691 (3) - ^

[Other]
hope it helpful with you
Goodluck
Topic Starter
aonkub555
Thank you for modding~ lkx_Shore

yeah, this song is very peaceful and sadly so until hard to make fun , consist scene animation have action shooting , then i try to make it excite :)
regenz
:) IRC mod
SPOILER
16:01 aonkub555: หวัดดีคับคุณregenz ช่วยม็อดแมพให้ได้ไหมคับ
16:01 regenz: ตอนนี้ยังไม่ว่างเลยอะครับ
16:01 regenz: เพลงไหนหรอ
16:02 *aonkub555 is listening to [http://osu.ppy.sh/b/231775 KOKIA - Tatta Hitotsu no Omoi (TV Size)]
16:02 aonkub555: นี่อะ
16:02 regenz: คนทำฮาดนี่ฝรั่งเปล่า
16:03 aonkub555: น่าจะเกาหลีมั้ง
16:03 regenz: ตอนนี้ยังไม่ว่างนะเดี๋ยวทำอย่างอื่นอยู่เดี๋ยวเสร็จแล้วจะดูให้
16:04 aonkub555: ไม่เป็นไรคับ
17:14 regenz: กินข้าวก่อนนะเดวดูให้
17:14 aonkub555: ok~
17:32 aonkub555: รอแปบนะครับ เดี๋ยวผมอัพโหลดแมพแปบนะครับ ตะกี้เพิ่งเห็นคนมาม็อดให้
17:33 regenz: ได้ๆๆ
17:33 regenz: ถ้ามีแก้ไฟล์ในเพลง
17:33 regenz: บอกนะต้องรีโหลด
17:46 regenz: เสร็จยังอัพเเดท
17:50 aonkub555: อัพเดทไม่ได้เลยอะ มันค้างที่creating preview
17:50 aonkub555: = =
17:51 regenz: เดวลองก่อนนะ
17:51 aonkub555: เห็นว่าเวิพล่มยุอะ
17:51 aonkub555: ได้ๆ
17:53 regenz: เป็นเหมือนกัน
17:57 regenz: ไม่ได้กันหลายคนเลย
17:57 regenz: ม๊อดก่อนได้เปล่า
17:57 regenz: หรือยกยอด
17:57 aonkub555: ok~
17:57 regenz: รอเซิฟดีก่อน
17:58 aonkub555: ถ้าอัพเดทแล้วมาดูให้อีกได้ป่าว
18:01 regenz: โดดน่าเกลียดจริงๆ
18:02 regenz: เล่นไม่ได้หรอก Ar7
18:05 aonkub555: ตรงไหนที่น่าเกลียดล่ะ
18:05 regenz: แทบทั้งหมดเลยอะ
18:05 regenz: คือ overmap โคตรๆๆๆๆๆๆ
18:06 regenz: ถ้าจะเอาแนวนี้จริงๆยังไงก็ต้อง AR9
18:06 regenz: ar 7 เล่นไม่ได้แน่นอน
18:08 regenz: โดดเยอะ แล้ว AR 7 ตาจะลาย
18:08 aonkub555: ผมว่าar9นี่ไม่ไหวมากกว่าอะ มันมองไม่ทันเลย
18:08 aonkub555: โฟล่ไวเกิน
18:08 aonkub555: โผล่
18:08 regenz: หรอ ar9 ผ่านนะ
18:08 regenz: แต่ ar7 ตาย
18:09 aonkub555: กำ= = ผมว่าเพ่โหดเกินไปแล้วอะ
18:09 regenz: โห
18:09 regenz: กากแล้วนะ
18:10 regenz: อ้อ
18:10 regenz: สำคัญเลย
18:10 regenz: เสียง hitsound เบาเกินนะ
18:10 regenz: กดแล้วไม่ออกอะไรเลย
18:11 aonkub555: ปรับเป็นเท่าไหร่ดีล่ะ
18:12 regenz: เดี๋ยวนะกำลังลอง
18:12 regenz: วางโน๊ต
18:14 regenz: ุ65 อย่างต่ำ
18:15 regenz: เดี๋ยวจะให้ใส่เสียงกลองเพิ่ม
18:15 regenz: ทำ custom hitsound เป็นไหม
18:15 aonkub555: ไม่เป็นอะ
18:15 regenz: โอเค
18:15 regenz: เดี๋ยวสอนให้
18:16 regenz: แปปนึงนะ
18:16 aonkub555: ที่มันต้องหาไฟล์เสียงรึป่าวปะ
18:16 regenz: อาแค่ท่อนฮุคนี่แหละ
18:16 regenz: ใช่
18:16 regenz: เดี๋ยวหาให้
18:23 regenz: http://puu.sh/5jT70.rar
18:23 regenz: โหลดแล้ว
18:23 regenz: เเอาไฟล์
18:24 regenz: ไปใส่ไว้ที่โฟลเดอร์นะ
18:25 aonkub555: โฟร์เดอร์ของแมพเหรอ
18:25 regenz: ใช่
18:25 regenz: ที่ใส่พวก สกินน่ะ
18:25 regenz: http://puu.sh/5jTag.png ยัดลงไปในรูปเลย
18:25 regenz: เอา ไฟล์ rar ออกด้วย (ลืม)
18:27 aonkub555: ok ใส่ละ
18:27 regenz: http://puu.sh/5jTdA.png
18:27 regenz: ปรับเสียงตรงที่มีรูปดาวนะ
18:28 regenz: เอาเป็น 95 เปอ
18:28 regenz: แล้ว ไปเลือก sample set ให้เป็น custom 2
18:29 regenz: เสร็จละบอก
18:30 aonkub555: เลือกsample setอันไหนล่ะ normal soft drum
18:30 regenz: soft
18:31 regenz: ตามรูป
18:31 regenz: แล้วเลือกช่อง 2
18:31 aonkub555: เรียบร้อย
18:31 regenz: แล้วใส่เสียงนะ
18:31 regenz: แคลป
18:31 regenz: ให้ใส่ ที่ บีท 2 4 ของห้องเพลง
18:31 regenz: http://puu.sh/5jTlN.jpg
18:32 regenz: เส้นขาวใหญ่คือ 1
18:32 regenz: ขาวเล็ก คือ 2 3 4
18:33 aonkub555: ใส่แคฟขาวเว้นขาวสินะ
18:33 regenz: ใช่
18:33 regenz: ใส่ให้หมดเลยนะ
18:33 regenz: เส้นขาวใหญ่ใส่ เสียงฉาบ
18:33 regenz: ต้องคอยฟังนะ
18:33 regenz: บางทีไม่มี
18:33 regenz: แต่ส่วนมากจะไปลงเส้นนั้น
18:34 regenz: เสียงแคลปเปลี่ยนยังล่ะ
18:35 regenz: 01:08:405 (3,4) - ในกรณีตัวนี้
18:35 regenz: มันวางไม่ได้
18:35 regenz: ไม่ต้องไปใส่นะ
18:35 regenz: ถ้าไปใส่ตรง เส้นฟ้า
18:35 regenz: จะแย่กว่าไม่ใส่
18:35 regenz: 01:09:596 (2) - พวกที่ลงเส้นแดงแบบนี้อย่าลืมเอาเสียงออกด้วย
18:36 aonkub555: เปลี่ยนเป็นเสียงกลองอ่ะ
18:36 regenz: ใช่นั่นแหละถูกแล้ว
18:38 regenz: เสียงนะ
18:39 regenz: เริ่มเพลง ถึง 00:15:303 50
18:39 regenz: เริ่มเพลง ถึง 00:15:303 ห้าสิบ
18:39 regenz: เริ่มเพลง ถึง 00:15:303
18:39 regenz: 50
18:39 regenz: ท่อนฮุค 95
18:39 regenz: นอกนั้น 80
18:41 regenz: เสร็จแล้วบอกนะ
18:42 aonkub555: ไอืม
18:43 regenz: ต่อไปเสียงวิสเทิล
18:43 regenz: เสียงกิ๊กน่ะ
18:43 regenz: เซพดิฟแยกไว้ก่อนนะ
18:43 regenz: เซพแยกไว้เลยเดี๋ยวไม่ถูกใจ
18:50 regenz: มันลากยาวๆๆแก้ทีละหลายๆเส้นได้นะ
18:50 regenz: ไม่ต้องกดทำทีละเส้น
18:50 regenz: มันนาน
18:53 aonkub555: กดตรงไหนอะ แบบนั้น
18:53 regenz: ก็กด คลิกเลือกมาสัก จุด
18:53 regenz: แล้วกด shift
18:53 regenz: ค้าง
18:53 regenz: แล้วคลิกซ้ายไปอีกจุด
18:53 regenz: มันก็จะรวบทุกเเส้น
18:54 regenz: ที่เลือก
18:54 aonkub555: อ่อ
18:54 aonkub555: เข้าใจล่ะ ลืมไปอะ ว่ามีวิธีนี้
18:54 aonkub555: = =
18:54 regenz: ก็ว่านานจัด
18:54 regenz: 55
18:54 aonkub555: โอเค แก้หมดละ
18:56 aonkub555: เพราะงี้แหละ เลยเป็นแมพเปอร์เก่งๆไม่ได้ซักที ทำไปซักพักก็ลืมสูตรหมด = =
18:56 regenz: ทำบ่อยๆ
18:56 regenz: เซพอีกดิฟยัง
18:56 regenz: จะได้ให้คำแนะนำเรื่องเสียง
18:57 regenz: เซพซ้ำเป็น insane 2
18:57 regenz: เเลย
18:57 aonkub555: เซพแล้ว~
18:57 aonkub555: ชื่อดิฟ ฝกดถ
18:58 regenz: ช่วงแรก
18:59 regenz: เสียงมันเงียบๆๆ
18:59 regenz: ที่มีแต่โวคอลน่ะ
18:59 regenz: ใส้ วิสเทิลได้
18:59 regenz: ซอฟ
18:59 regenz: 00:00:541 (1,2,3) - ใส่วิสเทิลที่หัวหมด
18:59 regenz: ใส่ตามไปก่อนนะ
18:59 regenz: ยังไงก็ดิฟทดสอบ
19:00 regenz: 00:02:684 (5) - ใส่หัวกับหาง
19:00 regenz: 00:03:874 (2) - หัว
19:02 regenz: 00:03:874 (2) - ตรงกลางด้วย หางด้วย
19:02 regenz: 00:05:064 (3) - หัวหาง
19:03 regenz: 00:05:541 (4,5,6) - เฉพาะ หัว
19:03 regenz: 00:06:255 (6) - หาง
19:03 aonkub555: ขอโทษครับ ตอนนี้ผมมีเรื่องด่วนต้องออกเกมทันที ถ้ายังไงก็ม็อดไว้ในกระทู้ผมทีนะ ขอบคุณครับ
19:03 regenz: โอเค
ต่อนะ ใส่ตามนี้

00:06:969 (7) -
00:07:207 (8) - หัว
00:07:684 (9) - หัวหาง
00:08:398 (1) - มีอยู่แล้ว
00:08:636 (2,3) -
00:09:112 (4) - หัวหาง
00:10:303 (2) - หัวหาง
00:11:017 (4) - หัวหาง
00:12:684 (2,3) - หัว
00:13:517 (4) - หัว กลาง หาง
00:14:588 (5) -
00:14:826 (6) - หัวหาง

แล้วก็ AR + 1 อย่างต่ำขอ 8 7 เล่นไม่ได้จริงๆเพราะว่า มันช้าไปแล้วโน๊ตเยอะๆ จั้มเยอะๆ มันจะตาลาย

00:22:692 (1) - หลังจากตรงนี้ก็อย่าลืมใส่เสียงแคลปตามที่บอก (เสียงกลอง)
01:25:786 (1) - เพิ่มเส้นเสียงตรงนี้ทำให้ สปินเสียงเบาลง (เท่าไหร่ก็ได้ตามใจ)
ใส่ HabiHolic ใน tags ด้วยนะ ทุกดิฟเลย เพราะมีเกสดิฟ
เท่านี้พอก่อน
Luvdic
Hello, from m4m

[General]

You should check out AIMOD, and fix the issue related to this: http://puu.sh/5k5pS.png all diffs within the same mapset should have the same uninherited timing sections

[Insane]


Overall, pretty inconsistent map, I didnt really enjoyed it. Just a personal opinion, not like you asked for it anyways.

00:14:826 (6) - This slider should end at 00:15:184 -
00:22:692 (1,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5) - What happened to the hitsound of these objects? Please consider adding at least a clap every 2/4 and 4/4 of the rhythm
01:00:786 (5) - The rhythm of this should be similar to this 01:08:405 (3,4) - i have no idea why you mapped it like this.

[Hard]

00:01:731 (1) - This slider should start at 00:01:493 -
00:02:207 - If you do the above, then add a note here

[Normal]

Your chorus in this diff is a bit hard, almost as hard as your hard diff, i would recommend you to tone it down a little bit, and make it more in the middle ground between your hard and easy

00:11:017 (6) - Object offscreen http://osu.ppy.sh/ss/1105978, a big big big no, move it up
01:15:548 (2) - This is also... a bit offscreen, move it a bit more to the right
Topic Starter
aonkub555

regenz wrote:

:) IRC mod
SPOILER
16:01 aonkub555: หวัดดีคับคุณregenz ช่วยม็อดแมพให้ได้ไหมคับ
16:01 regenz: ตอนนี้ยังไม่ว่างเลยอะครับ
16:01 regenz: เพลงไหนหรอ
16:02 *aonkub555 is listening to [http://osu.ppy.sh/b/231775 KOKIA - Tatta Hitotsu no Omoi (TV Size)]
16:02 aonkub555: นี่อะ
16:02 regenz: คนทำฮาดนี่ฝรั่งเปล่า
16:03 aonkub555: น่าจะเกาหลีมั้ง
16:03 regenz: ตอนนี้ยังไม่ว่างนะเดี๋ยวทำอย่างอื่นอยู่เดี๋ยวเสร็จแล้วจะดูให้
16:04 aonkub555: ไม่เป็นไรคับ
17:14 regenz: กินข้าวก่อนนะเดวดูให้
17:14 aonkub555: ok~
17:32 aonkub555: รอแปบนะครับ เดี๋ยวผมอัพโหลดแมพแปบนะครับ ตะกี้เพิ่งเห็นคนมาม็อดให้
17:33 regenz: ได้ๆๆ
17:33 regenz: ถ้ามีแก้ไฟล์ในเพลง
17:33 regenz: บอกนะต้องรีโหลด
17:46 regenz: เสร็จยังอัพเเดท
17:50 aonkub555: อัพเดทไม่ได้เลยอะ มันค้างที่creating preview
17:50 aonkub555: = =
17:51 regenz: เดวลองก่อนนะ
17:51 aonkub555: เห็นว่าเวิพล่มยุอะ
17:51 aonkub555: ได้ๆ
17:53 regenz: เป็นเหมือนกัน
17:57 regenz: ไม่ได้กันหลายคนเลย
17:57 regenz: ม๊อดก่อนได้เปล่า
17:57 regenz: หรือยกยอด
17:57 aonkub555: ok~
17:57 regenz: รอเซิฟดีก่อน
17:58 aonkub555: ถ้าอัพเดทแล้วมาดูให้อีกได้ป่าว
18:01 regenz: โดดน่าเกลียดจริงๆ
18:02 regenz: เล่นไม่ได้หรอก Ar7
18:05 aonkub555: ตรงไหนที่น่าเกลียดล่ะ
18:05 regenz: แทบทั้งหมดเลยอะ
18:05 regenz: คือ overmap โคตรๆๆๆๆๆๆ
18:06 regenz: ถ้าจะเอาแนวนี้จริงๆยังไงก็ต้อง AR9
18:06 regenz: ar 7 เล่นไม่ได้แน่นอน
18:08 regenz: โดดเยอะ แล้ว AR 7 ตาจะลาย
18:08 aonkub555: ผมว่าar9นี่ไม่ไหวมากกว่าอะ มันมองไม่ทันเลย
18:08 aonkub555: โฟล่ไวเกิน
18:08 aonkub555: โผล่
18:08 regenz: หรอ ar9 ผ่านนะ
18:08 regenz: แต่ ar7 ตาย
18:09 aonkub555: กำ= = ผมว่าเพ่โหดเกินไปแล้วอะ
18:09 regenz: โห
18:09 regenz: กากแล้วนะ
18:10 regenz: อ้อ
18:10 regenz: สำคัญเลย
18:10 regenz: เสียง hitsound เบาเกินนะ
18:10 regenz: กดแล้วไม่ออกอะไรเลย
18:11 aonkub555: ปรับเป็นเท่าไหร่ดีล่ะ
18:12 regenz: เดี๋ยวนะกำลังลอง
18:12 regenz: วางโน๊ต
18:14 regenz: ุ65 อย่างต่ำ
18:15 regenz: เดี๋ยวจะให้ใส่เสียงกลองเพิ่ม
18:15 regenz: ทำ custom hitsound เป็นไหม
18:15 aonkub555: ไม่เป็นอะ
18:15 regenz: โอเค
18:15 regenz: เดี๋ยวสอนให้
18:16 regenz: แปปนึงนะ
18:16 aonkub555: ที่มันต้องหาไฟล์เสียงรึป่าวปะ
18:16 regenz: อาแค่ท่อนฮุคนี่แหละ
18:16 regenz: ใช่
18:16 regenz: เดี๋ยวหาให้
18:23 regenz: http://puu.sh/5jT70.rar
18:23 regenz: โหลดแล้ว
18:23 regenz: เเอาไฟล์
18:24 regenz: ไปใส่ไว้ที่โฟลเดอร์นะ
18:25 aonkub555: โฟร์เดอร์ของแมพเหรอ
18:25 regenz: ใช่
18:25 regenz: ที่ใส่พวก สกินน่ะ
18:25 regenz: http://puu.sh/5jTag.png ยัดลงไปในรูปเลย
18:25 regenz: เอา ไฟล์ rar ออกด้วย (ลืม)
18:27 aonkub555: ok ใส่ละ
18:27 regenz: http://puu.sh/5jTdA.png
18:27 regenz: ปรับเสียงตรงที่มีรูปดาวนะ
18:28 regenz: เอาเป็น 95 เปอ
18:28 regenz: แล้ว ไปเลือก sample set ให้เป็น custom 2
18:29 regenz: เสร็จละบอก
18:30 aonkub555: เลือกsample setอันไหนล่ะ normal soft drum
18:30 regenz: soft
18:31 regenz: ตามรูป
18:31 regenz: แล้วเลือกช่อง 2
18:31 aonkub555: เรียบร้อย
18:31 regenz: แล้วใส่เสียงนะ
18:31 regenz: แคลป
18:31 regenz: ให้ใส่ ที่ บีท 2 4 ของห้องเพลง
18:31 regenz: http://puu.sh/5jTlN.jpg
18:32 regenz: เส้นขาวใหญ่คือ 1
18:32 regenz: ขาวเล็ก คือ 2 3 4
18:33 aonkub555: ใส่แคฟขาวเว้นขาวสินะ
18:33 regenz: ใช่
18:33 regenz: ใส่ให้หมดเลยนะ
18:33 regenz: เส้นขาวใหญ่ใส่ เสียงฉาบ
18:33 regenz: ต้องคอยฟังนะ
18:33 regenz: บางทีไม่มี
18:33 regenz: แต่ส่วนมากจะไปลงเส้นนั้น
18:34 regenz: เสียงแคลปเปลี่ยนยังล่ะ
18:35 regenz: 01:08:405 (3,4) - ในกรณีตัวนี้
18:35 regenz: มันวางไม่ได้
18:35 regenz: ไม่ต้องไปใส่นะ
18:35 regenz: ถ้าไปใส่ตรง เส้นฟ้า
18:35 regenz: จะแย่กว่าไม่ใส่
18:35 regenz: 01:09:596 (2) - พวกที่ลงเส้นแดงแบบนี้อย่าลืมเอาเสียงออกด้วย
18:36 aonkub555: เปลี่ยนเป็นเสียงกลองอ่ะ
18:36 regenz: ใช่นั่นแหละถูกแล้ว
18:38 regenz: เสียงนะ
18:39 regenz: เริ่มเพลง ถึง 00:15:303 50
18:39 regenz: เริ่มเพลง ถึง 00:15:303 ห้าสิบ
18:39 regenz: เริ่มเพลง ถึง 00:15:303
18:39 regenz: 50
18:39 regenz: ท่อนฮุค 95
18:39 regenz: นอกนั้น 80
18:41 regenz: เสร็จแล้วบอกนะ
18:42 aonkub555: ไอืม
18:43 regenz: ต่อไปเสียงวิสเทิล
18:43 regenz: เสียงกิ๊กน่ะ
18:43 regenz: เซพดิฟแยกไว้ก่อนนะ
18:43 regenz: เซพแยกไว้เลยเดี๋ยวไม่ถูกใจ
18:50 regenz: มันลากยาวๆๆแก้ทีละหลายๆเส้นได้นะ
18:50 regenz: ไม่ต้องกดทำทีละเส้น
18:50 regenz: มันนาน
18:53 aonkub555: กดตรงไหนอะ แบบนั้น
18:53 regenz: ก็กด คลิกเลือกมาสัก จุด
18:53 regenz: แล้วกด shift
18:53 regenz: ค้าง
18:53 regenz: แล้วคลิกซ้ายไปอีกจุด
18:53 regenz: มันก็จะรวบทุกเเส้น
18:54 regenz: ที่เลือก
18:54 aonkub555: อ่อ
18:54 aonkub555: เข้าใจล่ะ ลืมไปอะ ว่ามีวิธีนี้
18:54 aonkub555: = =
18:54 regenz: ก็ว่านานจัด
18:54 regenz: 55
18:54 aonkub555: โอเค แก้หมดละ
18:56 aonkub555: เพราะงี้แหละ เลยเป็นแมพเปอร์เก่งๆไม่ได้ซักที ทำไปซักพักก็ลืมสูตรหมด = =
18:56 regenz: ทำบ่อยๆ
18:56 regenz: เซพอีกดิฟยัง
18:56 regenz: จะได้ให้คำแนะนำเรื่องเสียง
18:57 regenz: เซพซ้ำเป็น insane 2
18:57 regenz: เเลย
18:57 aonkub555: เซพแล้ว~
18:57 aonkub555: ชื่อดิฟ ฝกดถ
18:58 regenz: ช่วงแรก
18:59 regenz: เสียงมันเงียบๆๆ
18:59 regenz: ที่มีแต่โวคอลน่ะ
18:59 regenz: ใส้ วิสเทิลได้
18:59 regenz: ซอฟ
18:59 regenz: 00:00:541 (1,2,3) - ใส่วิสเทิลที่หัวหมด
18:59 regenz: ใส่ตามไปก่อนนะ
18:59 regenz: ยังไงก็ดิฟทดสอบ
19:00 regenz: 00:02:684 (5) - ใส่หัวกับหาง
19:00 regenz: 00:03:874 (2) - หัว
19:02 regenz: 00:03:874 (2) - ตรงกลางด้วย หางด้วย
19:02 regenz: 00:05:064 (3) - หัวหาง
19:03 regenz: 00:05:541 (4,5,6) - เฉพาะ หัว
19:03 regenz: 00:06:255 (6) - หาง
19:03 aonkub555: ขอโทษครับ ตอนนี้ผมมีเรื่องด่วนต้องออกเกมทันที ถ้ายังไงก็ม็อดไว้ในกระทู้ผมทีนะ ขอบคุณครับ
19:03 regenz: โอเค
ต่อนะ ใส่ตามนี้

00:06:969 (7) -
00:07:207 (8) - หัว
00:07:684 (9) - หัวหาง
00:08:398 (1) - มีอยู่แล้ว
00:08:636 (2,3) -
00:09:112 (4) - หัวหาง
00:10:303 (2) - หัวหาง
00:11:017 (4) - หัวหาง
00:12:684 (2,3) - หัว
00:13:517 (4) - หัว กลาง หาง
00:14:588 (5) -
00:14:826 (6) - หัวหาง

แล้วก็ AR + 1 อย่างต่ำขอ 8 7 เล่นไม่ได้จริงๆเพราะว่า มันช้าไปแล้วโน๊ตเยอะๆ จั้มเยอะๆ มันจะตาลาย

00:22:692 (1) - หลังจากตรงนี้ก็อย่าลืมใส่เสียงแคลปตามที่บอก (เสียงกลอง)
01:25:786 (1) - เพิ่มเส้นเสียงตรงนี้ทำให้ สปินเสียงเบาลง (เท่าไหร่ก็ได้ตามใจ)
ใส่ HabiHolic ใน tags ด้วยนะ ทุกดิฟเลย เพราะมีเกสดิฟ
เท่านี้พอก่อน
แก้ตามที่บอกเรียบร้อย ขอบคุณที่ม็อดให้ครับ :) วันนั้นต้องขอโทษจริงๆที่หายไป :o
Topic Starter
aonkub555

Xanandra wrote:

Hello, from m4m

[General]

You should check out AIMOD, and fix the issue related to this: http://puu.sh/5k5pS.png all diffs within the same mapset should have the same uninherited timing sections

[Insane]


Overall, pretty inconsistent map, I didnt really enjoyed it. Just a personal opinion, not like you asked for it anyways.

00:14:826 (6) - This slider should end at 00:15:184 -
00:22:692 (1,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5) - What happened to the hitsound of these objects? Please consider adding at least a clap every 2/4 and 4/4 of the rhythm
01:00:786 (5) - The rhythm of this should be similar to this 01:08:405 (3,4) - i have no idea why you mapped it like this.

[Hard]

00:01:731 (1) - This slider should start at 00:01:493 -
00:02:207 - If you do the above, then add a note here

[Normal]

Your chorus in this diff is a bit hard, almost as hard as your hard diff, i would recommend you to tone it down a little bit, and make it more in the middle ground between your hard and easy

00:11:017 (6) - Object offscreen http://osu.ppy.sh/ss/1105978, a big big big no, move it up
01:15:548 (2) - This is also... a bit offscreen, move it a bit more to the right
thank for modding Xanandra~ sorry for reply late :o

Soon.. i'll find to make normal diff to be easier :)
Topic Starter
aonkub555
Update~
Oriance
Yo, from my Queue.

Easy
Overall I feel that you should tweak the sliders into different patterns. Just seeing it in a straight line doesn't look good in my eyes. Also I feel like you should add a little more space between each note, its too close in my opinion.

Also I am assuming that you are following the vocals.

00:00:541 (1) - Don't really know, but I find the ending of it very awkward. Extend to 00:01:969.
00:04:350 (1) - Sound strange for me, reduce to 00:05:541 if you want.
00:10:064 (2) - Move to 00:10:515
00:15:541 - Very awkward placement, move to 00:16:969 and reduce it to 00:18:874. Then try adding a slider at 00:16:017 to 00:16:493
00:25:072 (4) - Between these long sliders you should add a clap for consistency. PM me In-game if you need help on this
00:26:501 (5) - Hit finish?
00:34:120 - Should do something else other than a slider, it feels out of place.
00:43:168 (4) - Clap on tail
00:44:120 (5) - ^
01:11:262 (3) - Remove hit Finish
01:25:548 - Consider reducing this spinner.

Normal
Is it just me, or is this pretty difficult?
00:02:445 (3) - Move slider to 00:03:398
00:10:064 (4) - Move to 00:10:303 and remove the circle after it.
00:15:541 - Very awkward placement, move to 00:16:969 and reduce it to 00:18:874
00:26:501 - Finish
00:30:311 - ^
00:34:120 - Should do something else other than a slider, it feels out of place.
00:50:310 - In my opinion having a slider speed change is very difficult for beginners. Consider changing it back to normal.
00:56:024 - Remove finish
00:57:929 - Move the slider, having it behind the previous slider is confusing on normal. Also remove the finish.
01:16:977 - Remove Finish
01:17:929 - Finish
01:19:834 - Finish
01:23:643 - Finish

I haven't found anything wrong on Hard except some missing hitsounds, and I can't really do insane. If you want I can do hitsounds on it, but right overall the beatmap seems pretty inconsistent. I wish you good luck though
Topic Starter
aonkub555

Oriance wrote:

Yo, from my Queue.

Easy
Overall I feel that you should tweak the sliders into different patterns. Just seeing it in a straight line doesn't look good in my eyes. Also I feel like you should add a little more space between each note, its too close in my opinion.

Also I am assuming that you are following the vocals.

00:00:541 (1) - Don't really know, but I find the ending of it very awkward. Extend to 00:01:969.
00:04:350 (1) - Sound strange for me, reduce to 00:05:541 if you want.
00:10:064 (2) - Move to 00:10:515
00:15:541 - Very awkward placement, move to 00:16:969 and reduce it to 00:18:874. Then try adding a slider at 00:16:017 to 00:16:493
00:25:072 (4) - Between these long sliders you should add a clap for consistency. PM me In-game if you need help on this
00:26:501 (5) - Hit finish?
00:34:120 - Should do something else other than a slider, it feels out of place.
00:43:168 (4) - Clap on tail
00:44:120 (5) - ^
01:11:262 (3) - Remove hit Finish
01:25:548 - Consider reducing this spinner.

Normal
Is it just me, or is this pretty difficult?
00:02:445 (3) - Move slider to 00:03:398
00:10:064 (4) - Move to 00:10:303 and remove the circle after it.
00:15:541 - Very awkward placement, move to 00:16:969 and reduce it to 00:18:874
00:26:501 - Finish
00:30:311 - ^
00:34:120 - Should do something else other than a slider, it feels out of place.
00:50:310 - In my opinion having a slider speed change is very difficult for beginners. Consider changing it back to normal.
00:56:024 - Remove finish
00:57:929 - Move the slider, having it behind the previous slider is confusing on normal. Also remove the finish.
01:16:977 - Remove Finish
01:17:929 - Finish
01:19:834 - Finish
01:23:643 - Finish

I haven't found anything wrong on Hard except some missing hitsounds, and I can't really do insane. If you want I can do hitsounds on it, but right overall the beatmap seems pretty inconsistent. I wish you good luck though
Hi~ Oriance
in your moded , i agree in some case
and thank you for modding :)
HabiHolic

lkx_Shore wrote:

[General]
Hi

[Habi's Hard]
00:01:255 - add note here? Why?
00:54:834 (4) - end in 00:55:310 - and add note in 00:55:548 - ? no. i don't like patten
01:10:310 (5) - same ^ / ^
01:17:691 (3) - ^ / ^

Goodluck

Xanandra wrote:

Hello, from m4m

[Hard]

00:01:731 (1) - This slider should start at 00:01:493 - / Hmm... no thanks
00:02:207 - If you do the above, then add a note here / no. bad...
All No Fixed
Gamu
Hello~

nice song and map <3


But, There is a bit of a problem...



An error has occurred in the title. You should fix it.
-Neipezi
hi for my queues

[General]
- this will give you a good quality video.Download
- bpm offset -165 change. delete all else bpm
- Title a "ใใฃใ๏ผ‘ใคใฎๆณใ (TV Size)" there was an error. change

[Easy]
00:20:779 - 00:22:207 - add a combo here this
00:43:168 - clap add
00:48:406 (1) - whistle add
00:48:882 (2) - clap add
00:59:358 (1) - NC remove

[Normal]
00:04:350 (1) - NC remove
00:06:255 (1,1) - ^
00:52:691 (2) - object's end is not snapped
00:57:929 - finish remove
01:03:643 (1,2) - can be confusing for beginners.

[Habi's Hard]
넌 내가 모딩만하면 니 겟난이 있냐 >:(
01:00:786 (1) - 앞에 피니시 추가
01:04:596 (1) - ^
01:08:405 (1) - 앞에 휘슬 추가
01:10:310 (5) - 앞에 피니시 추가
01:19:238 - 휘슬 추가
01:23:167 (4) - 클랩 추가
01:19:834 (1,3,5) - 크랩도 대충 해놨네 왜 크랩선에 안맞추고 드럼선에 맞추냐?

[Drama]
00:13:517 (4) - unrank
00:18:874 (1) - add slide after finish earlier, finish later deleted 00:20:779 (13) -
00:20:779 (13,1) - NC change
00:22:692 - whistle add?
00:26:501 - ^
00:36:501 - clap add
00:39:834 (6) - NC add
00:43:644 (6) - ^?
00:47:930 (2,6) - clap add
00:48:644 (5,7) - whistle add (this vocal)
00:52:691 - clap add
00:55:786 (1,2,3,4) - wow, jump..
01:06:024 (1) - NC remove

good lucky~/
Topic Starter
aonkub555

-Gamu- wrote:

Hello~

nice song and map <3


But, There is a bit of a problem...



An error has occurred in the title. You should fix it.

Thank you for modding~ -Gamu- :D , fix it complete
Topic Starter
aonkub555

-Kirito wrote:

hi for my queues

[General]
- this will give you a good quality video.Download Oh thank you , it's very good quality video , but the brightness look dark a litter bit~
- bpm offset -165 change. delete all else bpm
- Title a "ใใฃใ๏ผ‘ใคใฎๆณใ (TV Size)" there was an error. change fix now

[Easy]
00:20:779 - 00:22:207 - add a combo here this
00:43:168 - clap add
00:48:406 (1) - whistle add
00:48:882 (2) - clap add
00:59:358 (1) - NC remove

[Normal]
00:04:350 (1) - NC remove
00:06:255 (1,1) - ^
00:52:691 (2) - object's end is not snapped fix now
00:57:929 - finish remove
01:03:643 (1,2) - can be confusing for beginners. okey~ fix

[Habi's Hard]
넌 내가 모딩만하면 니 겟난이 있냐 >:(
01:00:786 (1) - 앞에 피니시 추가
01:04:596 (1) - ^
01:08:405 (1) - 앞에 휘슬 추가
01:10:310 (5) - 앞에 피니시 추가
01:19:238 - 휘슬 추가
01:23:167 (4) - 클랩 추가
01:19:834 (1,3,5) - 크랩도 대충 해놨네 왜 크랩선에 안맞추고 드럼선에 맞추냐?

[Drama]
00:13:517 (4) - unrank Hm... i'm not sure about it , but i have been ask bat for about it , the bat say it's okey
00:18:874 (1) - add slide after finish earlier, finish later deleted 00:20:779 (13) -
00:20:779 (13,1) - NC change
00:22:692 - whistle add? maybe i rather should finish because i hear sound cymbals
00:26:501 - ^
00:36:501 - clap add
00:39:834 (6) - NC add
00:43:644 (6) - ^?
00:47:930 (2,6) - clap add
00:48:644 (5,7) - whistle add (this vocal)
00:52:691 - clap add
00:55:786 (1,2,3,4) - wow, jump..
01:06:024 (1) - NC remove

good lucky~/
Thank you very nuch~ -Kirito :) , All fix done~
Topic Starter
aonkub555
Update~
tutuhaha
Hi~ o(* ̄▽ ̄*)ブ
Look at Drama diff and fix title problem please ←_←....
[Drama]
00:02:684 (5) - add whistle at middle
00:05:064 (3,4) - already touch HP so move down litter bit
00:09:112 (4) - ^
00:08:398 (1,2,3) - try to use more close space
00:13:160 (3) - whistle at the end
tyr to use 30% volume after 00:15:541 (1) -
00:18:874 (1) - delete finish or use low volume and add finish at begin
00:21:255 (3,4) - hard to read try to use smooth slider and close space
https://osu.ppy.sh/ss/1127017
something like this ._.^
00:25:549 (8) - some rhythm like this will work better
https://osu.ppy.sh/ss/1127022
00:29:120 (2) - https://osu.ppy.sh/ss/1127024 【just look at rhythm】
00:32:930 (2) - https://osu.ppy.sh/ss/1127025 【just look at rhythm】
00:48:168 (3,4) - too far
00:56:262 (3,4) - too far
01:00:786 (5) - finish
01:06:024 (2) - already touch HP so move down litter bit
01:08:405 (3) - finish delete clap
beautiful song, shouldn’t have too much big jump

[Hard]
01:21:262 (2) - https://osu.ppy.sh/ss/1127043 some rhythm like this well be funny :DDD

[Normal]
00:10:064 (x) - add note
00:12:445 (2) - some rhythm like this https://osu.ppy.sh/ss/1127047
now just too hard
00:51:738 (3,1,2) - space
00:56:024 (2) - delete finish
01:03:643 (1,2,3) - use same space like before
01:06:977 (3,1,2,3,1,1,2,1,2,3,4,5,6,1,2,3,4,5,6,7) - ^
01:20:786 (3,4,5) - ^
01:22:691 (2,3,4) - ^
01:24:596 (6,7,8) - ^

[Easy]
00:04:350 (1) - end at 00:05:541
00:10:303 (2) - move 2 to here
00:13:160 (3) - https://osu.ppy.sh/ss/1127056 rhythm
Topic Starter
aonkub555

tutuhaha wrote:

Hi~ o(* ̄▽ ̄*)ブ
Look at Drama diff and fix title problem please ←_←....
[Drama]
00:02:684 (5) - add whistle at middle
00:05:064 (3,4) - already touch HP so move down litter bit
00:09:112 (4) - ^
00:08:398 (1,2,3) - try to use more close space
00:13:160 (3) - whistle at the end
tyr to use 30% volume after 00:15:541 (1) -
00:18:874 (1) - delete finish or use low volume and add finish at begin
00:21:255 (3,4) - hard to read try to use smooth slider and close space
https://osu.ppy.sh/ss/1127017
something like this ._.^
00:25:549 (8) - some rhythm like this will work better
https://osu.ppy.sh/ss/1127022
00:29:120 (2) - https://osu.ppy.sh/ss/1127024 【just look at rhythm】
00:32:930 (2) - https://osu.ppy.sh/ss/1127025 【just look at rhythm】
00:48:168 (3,4) - too far
00:56:262 (3,4) - too far
01:00:786 (5) - finish
01:06:024 (2) - already touch HP so move down litter bit
01:08:405 (3) - finish delete clap
beautiful song, shouldn’t have too much big jump

[Hard]
01:21:262 (2) - https://osu.ppy.sh/ss/1127043 some rhythm like this well be funny :DDD

[Normal]
00:10:064 (x) - add note
00:12:445 (2) - some rhythm like this https://osu.ppy.sh/ss/1127047
now just too hard
00:51:738 (3,1,2) - space
00:56:024 (2) - delete finish
01:03:643 (1,2,3) - use same space like before
01:06:977 (3,1,2,3,1,1,2,1,2,3,4,5,6,1,2,3,4,5,6,7) - ^
01:20:786 (3,4,5) - ^
01:22:691 (2,3,4) - ^
01:24:596 (6,7,8) - ^

[Easy]
00:04:350 (1) - end at 00:05:541
00:10:303 (2) - move 2 to here
00:13:160 (3) - https://osu.ppy.sh/ss/1127056 rhythm
Thank you for modding tutuhaha~ your mod is very very good :)
Umi
Hi hi sorry for delay >3</

Easy

- 00:11:969 (1,2) - should be a slider instead, kinda hard to catch for beginner
- 01:18:881 (1,2,3) - no hiden note in easy diff hard to read for beginner
- 01:19:834 (3,4,5) - what about relace by one slider instead, to follow the voice ?
- 01:23:643 (2,3,4) - ^

Normal

- 00:02:445 (3,5) - avoid this kind of overlap
- 00:13:160 (3) - move to x:312,y:164 for a better flow
- 00:13:874 (4,5,6) - better like this
- 00:26:977 (1,4) - i feel kinda uncomfortable with these sliders's shape, what about simple shape like you did in the rest of the map ?
- 00:32:215 (3,4) - blanket ?
- 01:20:310 (2,3,4,5) - this really confused move the (4) somewhere else plz

Habi's Hard

- 00:57:691 (2,3,4) - nazi but make them parallel
- 01:00:310 (7) - make a curve ? and then blanket with 01:00:786 (1) - ?
- 01:16:024 (9,1) - swap NC
- good hard :3

Drama

- 00:00:541 - to 00:15:303 - you should reduce the volum by 20 or 25%, the sliderslide is too noisy imo
- 00:27:811 (4) - replace by 2 note it play better
- 00:31:144 (1) - remove NC
- 00:32:930 (2,3,4) - stack them
- 00:41:263 (11,12,1) - use the same DS 00:40:311 (8,9,10) - ?
- 00:56:977 (7) - NC
- 01:00:548 (4,5) - reduce a bit the spacing between them
- 01:12:929 (1) - remove NC

that's all for me :3 good luck o/
HabiHolic

-Kirito wrote:

hi for my queues

[Habi's Hard]
넌 내가 모딩만하면 니 겟난이 있냐 >:( /ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
01:00:786 (1) - 앞에 피니시 추가 / 수정
01:04:596 (1) - ^ / ^
01:08:405 (1) - 앞에 휘슬 추가 / 어색해서 안고침
01:10:310 (5) - 앞에 피니시 추가 / ㅇㅇ
01:19:238 - 휘슬 추가 / ㅇㅇ
01:23:167 (4) - 클랩 추가 / ㅇㅇ
01:19:834 (1,3,5) - 크랩도 대충 해놨네 왜 크랩선에 안맞추고 드럼선에 맞추냐? / 슬라 힛사 제거했음

good lucky~/

tutuhaha wrote:

Hi~ o(* ̄▽ ̄*)ブ

[Hard]
01:21:262 (2) - https://osu.ppy.sh/ss/1127043 some rhythm like this well be funny :DDD / Don't like patten No Fixed

-Umi- wrote:

Hi hi sorry for delay >3</

Habi's Hard

- 00:57:691 (2,3,4) - nazi but make them parallel / no
- 01:00:310 (7) - make a curve ? and then blanket with 01:00:786 (1) - ? / Ok!
- 01:16:024 (9,1) - swap NC / Ok!
- good hard :3 / Thanks!!
Thanks mod~ Fixed~

SPOILER
osu file format v12

[General]
AudioFilename: Tatta Hitotsu no Omoi (TV Size).mp3
AudioLeadIn: 1500
PreviewTime: 48112
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Tatta Hitotsu no Omoi (TV Size)
TitleUnicode:たった1つの想い (TV Size)
Artist:KOKIA
ArtistUnicode:KOKIA
Creator:aonkub555
Version:Habi's Hard
Source:GUNSLINGER GIRL -IL TEATRINO-
Tags:opening HabiHolic Nardoxyribonucleic
BeatmapID:229078
BeatmapSetID:80665

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
Video,0,"Tatta Hitotsu no Omoi (TV Size).avi"
0,0,"TAPETUS.pl.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
65,476.190476190476,4,2,0,25,1,0
11017,-100,4,2,0,25,0,0
11493,-100,4,2,0,25,0,0
19112,-100,4,2,0,25,0,0
20779,-100,4,2,0,25,0,0
21017,-100,4,2,0,25,0,0
22684,-100,4,2,0,25,0,0
22692,476.190476190476,4,2,0,25,1,0
23525,-100,4,2,0,25,0,0
26263,-100,4,2,0,25,0,0
30311,-100,4,2,0,25,0,0
35549,-100,4,2,0,25,0,0
41739,-100,4,2,0,25,0,0
42453,-100,4,2,0,25,0,0
42930,-100,4,2,0,25,0,0
45549,-100,4,2,0,25,0,0
49358,476.190476190476,4,2,0,25,1,0
49358,-100,4,2,0,45,0,1
49839,-100,4,2,0,45,0,1
78881,-100,4,2,0,45,0,1
79834,-100,4,2,0,45,0,0
85065,-100,4,2,0,45,0,0
85548,476.190476190476,4,2,0,25,1,0
89357,-100,4,2,0,10,0,0


[Colours]
Combo1 : 255,213,170
Combo2 : 210,233,255
Combo3 : 217,217,236
Combo4 : 255,217,217
Combo5 : 187,187,255

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Topic Starter
aonkub555

-Umi- wrote:

Hi hi sorry for delay >3</

Easy

- 00:11:969 (1,2) - should be a slider instead, kinda hard to catch for beginner
- 01:18:881 (1,2,3) - no hiden note in easy diff hard to read for beginner
- 01:19:834 (3,4,5) - what about relace by one slider instead, to follow the voice ?
- 01:23:643 (2,3,4) - ^

Normal

- 00:02:445 (3,5) - avoid this kind of overlap
- 00:13:160 (3) - move to x:312,y:164 for a better flow
- 00:13:874 (4,5,6) - better like this
- 00:26:977 (1,4) - i feel kinda uncomfortable with these sliders's shape, what about simple shape like you did in the rest of the map ?
- 00:32:215 (3,4) - blanket ?
- 01:20:310 (2,3,4,5) - this really confused move the (4) somewhere else plz

Habi's Hard

- 00:57:691 (2,3,4) - nazi but make them parallel
- 01:00:310 (7) - make a curve ? and then blanket with 01:00:786 (1) - ?
- 01:16:024 (9,1) - swap NC
- good hard :3

Drama

- 00:00:541 - to 00:15:303 - you should reduce the volum by 20 or 25%, the sliderslide is too noisy imo
- 00:27:811 (4) - replace by 2 note it play better
- 00:31:144 (1) - remove NC
- 00:32:930 (2,3,4) - stack them
- 00:41:263 (11,12,1) - use the same DS 00:40:311 (8,9,10) - ?
- 00:56:977 (7) - NC
- 01:00:548 (4,5) - reduce a bit the spacing between them
- 01:12:929 (1) - remove NC

that's all for me :3 good luck o/
Thank you for Modding~ -Umi- :) All fixed done
Topic Starter
aonkub555
Update~
Backstep
mod as your request~

Easy
- เอิ่ม spacing ดิฟง่ายสุดช่วงต้นเพลงทำไมมันแกว่งจังเลยหว่า 0.75, 1.00, 1.50 เลือกเอาอย่างใดอย่างหนึ่งครับ - -" (แนะนำให้เหมือนทั้งเพลง คือ 1.00)
00:20:779 (1) - ใส่เสียง finish หน้าสไลด์จะเข้ากับเพลง
00:23:168 (G) - เส้นเขียวนี้ลดเสียงเหลือ 30% ก็พอแล้ว พอฟังเสียง clap แล้วมันดังหนวกหูไงก็ไม่รู้ D:
00:24:596 (4) - ใส่เสียง whistle หน้าสไลด์
00:26:025 (5) - ใส่เสียง whistle หลังสไลด์
00:31:739 (2) - ^
00:39:834 (4) - ใส่เสียง whistle หน้าสไลด์
00:42:691 (4) - เอา clap หน้าสไลด์ออก
00:43:644 (5) - ใส่เสียง whistle หน้าสไลด์
00:50:310 (3) - หลังสไลด์ใส่ finish จะเข้ากว่านะ
01:04:119 (5) - ลืม clap.
01:25:548 (R) - ลบเส้นแดงออกใส่เส้นเขียวแทน (เส้นแดงส่วนใหญ่ใช้ในกรณีที่เพลงมี BPM แกว่งหลายค่า -3-)

Normal
00:04:350 (5) - New combo
00:05:541 (6) - ใส่เสียง whistle หน้าสไลด์
00:06:255 (7) - ^
00:08:160 (1) - ลบโน้ตตัวนี้ออก แล้ว New combo (2) เพราะตัวนี้ไม่มีเสียงอะไรเลยทั้งคนร้องทั้งดนตรี
00:23:168 (2) - เอา whistle ออก
00:26:501 (6) - ใส่ whistle
00:28:406 (4) - หน้าสไลด์ whistle หลังสไลด์ clap
00:29:834 (6) - หลังสไลด์ finish.
00:32:215 (9) - หน้าสไลด์ whistle หลังสไลด์ clap
00:42:215 (2) - ไม่ทาบ (4) owo
01:09:834 (1) - ลืม clap หน้าสไลด์
01:10:310 (2) - อันนี้ลืม clap หลังสไลด์
01:18:881 (1) - ท้ายสไลด์ finish.
01:23:643 (5) - ใส่ finish หน้าสไลด์
01:25:548 (R) - เหมือน Easy

Hard
00:18:874 (1) - spin ตัวนี้เริ่มตรง 00:18:636 แล้วจบที่เดิม
00:30:311 (1) - ใส่เสียง finish หน้าสไลด์
00:40:191 (6) - เอา clap ออก = =
01:08:405 (1) - ใส่เสียง finish หน้าสไลด์
01:16:024 (1) - ^
01:25:548 (R) - เหมือน Easy
** ดิฟนี้ดีแล้ว -w-

Drama
00:18:874 (1) - หลงจังหวะแล้วนาย ใส่เสียง finish หน้าสไลด์สิ - -
00:19:112, 00:20:779, 00:21:017 (G) - ลบเส้นเขียวให้หมดเลย (ไม่จำเป็น)
00:35:549 (G) - หลังเส้นเขียวนี้จบจนสปินหน้าให้ใช้เสียง 50% พอแล้วครับ
01:18:881 (G) - หลัง kiai ใช้แค่ 30-50% ก็พอแล้ว เพราะกะทำช่วงเพลงช้า (สไลด์ความเร็วต่ำลง)
01:25:548 (R) - เหมือน Easy
** โดยรวมก็โอแล้วนะดิฟนี้

โชคดี -w-
HabiHolic
translated to aonkub555's IRC via Fixed~

SPOILER
osu file format v12

[General]
AudioFilename: Tatta Hitotsu no Omoi (TV Size).mp3
AudioLeadIn: 1500
PreviewTime: 48112
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Tatta Hitotsu no Omoi (TV Size)
TitleUnicode:たった1つの想い (TV Size)
Artist:KOKIA
ArtistUnicode:KOKIA
Creator:aonkub555
Version:Habi's Hard
Source:GUNSLINGER GIRL -IL TEATRINO-
Tags:opening HabiHolic Nardoxyribonucleic
BeatmapID:229078
BeatmapSetID:80665

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:2

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[Colours]
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Combo2 : 210,233,255
Combo3 : 217,217,236
Combo4 : 255,217,217
Combo5 : 187,187,255

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256,192,83881,12,0,85072,0:0:0:0:
256,192,85548,12,0,89357,0:0:0:0:
Topic Starter
aonkub555

Backstep wrote:

mod as your request~

Easy
- เอิ่ม spacing ดิฟง่ายสุดช่วงต้นเพลงทำไมมันแกว่งจังเลยหว่า 0.75, 1.00, 1.50 เลือกเอาอย่างใดอย่างหนึ่งครับ - -" (แนะนำให้เหมือนทั้งเพลง คือ 1.00)
00:20:779 (1) - ใส่เสียง finish หน้าสไลด์จะเข้ากับเพลง
00:23:168 (G) - เส้นเขียวนี้ลดเสียงเหลือ 30% ก็พอแล้ว พอฟังเสียง clap แล้วมันดังหนวกหูไงก็ไม่รู้ D:
00:24:596 (4) - ใส่เสียง whistle หน้าสไลด์
00:26:025 (5) - ใส่เสียง whistle หลังสไลด์
00:31:739 (2) - ^
00:39:834 (4) - ใส่เสียง whistle หน้าสไลด์
00:42:691 (4) - เอา clap หน้าสไลด์ออก
00:43:644 (5) - ใส่เสียง whistle หน้าสไลด์
00:50:310 (3) - หลังสไลด์ใส่ finish จะเข้ากว่านะ
01:04:119 (5) - ลืม clap.
01:25:548 (R) - ลบเส้นแดงออกใส่เส้นเขียวแทน (เส้นแดงส่วนใหญ่ใช้ในกรณีที่เพลงมี BPM แกว่งหลายค่า -3-)

Normal
00:04:350 (5) - New combo
00:05:541 (6) - ใส่เสียง whistle หน้าสไลด์
00:06:255 (7) - ^
00:08:160 (1) - ลบโน้ตตัวนี้ออก แล้ว New combo (2) เพราะตัวนี้ไม่มีเสียงอะไรเลยทั้งคนร้องทั้งดนตรี
00:23:168 (2) - เอา whistle ออก
00:26:501 (6) - ใส่ whistle
00:28:406 (4) - หน้าสไลด์ whistle หลังสไลด์ clap
00:29:834 (6) - หลังสไลด์ finish.
00:32:215 (9) - หน้าสไลด์ whistle หลังสไลด์ clap
00:42:215 (2) - ไม่ทาบ (4) owo
01:09:834 (1) - ลืม clap หน้าสไลด์
01:10:310 (2) - อันนี้ลืม clap หลังสไลด์
01:18:881 (1) - ท้ายสไลด์ finish.
01:23:643 (5) - ใส่ finish หน้าสไลด์
01:25:548 (R) - เหมือน Easy

Hard
00:18:874 (1) - spin ตัวนี้เริ่มตรง 00:18:636 แล้วจบที่เดิม
00:30:311 (1) - ใส่เสียง finish หน้าสไลด์
00:40:191 (6) - เอา clap ออก = =
01:08:405 (1) - ใส่เสียง finish หน้าสไลด์
01:16:024 (1) - ^
01:25:548 (R) - เหมือน Easy
** ดิฟนี้ดีแล้ว -w-

Drama
00:18:874 (1) - หลงจังหวะแล้วนาย ใส่เสียง finish หน้าสไลด์สิ - -
00:19:112, 00:20:779, 00:21:017 (G) - ลบเส้นเขียวให้หมดเลย (ไม่จำเป็น)
00:35:549 (G) - หลังเส้นเขียวนี้จบจนสปินหน้าให้ใช้เสียง 50% พอแล้วครับ
01:18:881 (G) - หลัง kiai ใช้แค่ 30-50% ก็พอแล้ว เพราะกะทำช่วงเพลงช้า (สไลด์ความเร็วต่ำลง)
01:25:548 (R) - เหมือน Easy
** โดยรวมก็โอแล้วนะดิฟนี้

โชคดี -w-
okey~ , will fix in some case , thank you Backstep :)
Avishay
Hi! From your queue, I'm not the best modder but hopefully you'll be satisfied!


Easy
00:53:405 (2) - I suggest moving the slider like in the image below, some screens have not that great resolutions (like mine) and the slider ended in awkward place at the edge for me, but if you move it to there it will have a great flow as well with this part.

Normal
00:30:787 - NC
00:56:977 - Isn't this pattern confusing for beginners? They could think this is one slider somewhat and maybe not even notice the circle.

Drama
00:10:303 - CTRL + G
00:21:850 (4,5) - I think you can rotate them a bit to make a better flow, like that:

00:58:881 - CTRL + G (?) and the slider is not straight, I don't know if you wanted it to be straight, but I'm just making sure you know it is not :)
01:01:500(7) - Try changing the straight slider to a wave slider, I like it much more

I'm really sorry if you think I didn't find enough things to mod, and that's because your map is really good in my opinion and I hope it will get ranked soon because I really like the song and the map is great! Good luck :)
Topic Starter
aonkub555

iTZAvishay wrote:

Hi! From your queue, I'm not the best modder but hopefully you'll be satisfied!


Easy
00:53:405 (2) - I suggest moving the slider like in the image below, some screens have not that great resolutions (like mine) and the slider ended in awkward place at the edge for me, but if you move it to there it will have a great flow as well with this part.

Normal
00:30:787 - NC
00:56:977 - Isn't this pattern confusing for beginners? They could think this is one slider somewhat and maybe not even notice the circle.

Drama
00:10:303 - CTRL + G
00:21:850 (4,5) - I think you can rotate them a bit to make a better flow, like that:

00:58:881 - CTRL + G (?) and the slider is not straight, I don't know if you wanted it to be straight, but I'm just making sure you know it is not :)
01:01:500(7) - Try changing the straight slider to a wave slider, I like it much more

I'm really sorry if you think I didn't find enough things to mod, and that's because your map is really good in my opinion and I hope it will get ranked soon because I really like the song and the map is great! Good luck :)


i'll fix in some case , okey~ let's mod your map
Silver Crow
Hi~

Drama Diff

General:
1.can spend more times on the hitsound, i thought it is too loud in many places

2.by the KIAI time the speed up too much, just suggest to use another


00:00:541 - ~ 00:15:422 - make the Vol. down to 20 or 25 maybe?
00:29:715 (4) - remove the clap?
00:33:525 (5) - ^
00:33:168 (4,5,6) - think about the shape
00:47:691 (1,2,3,4,5,6,7) - not jump like this, so strange
01:00:786 (5,6) - the distance here maybe think about it o:?
01:09:358 (5,6,7,8) - cahnge like this (http://osu.ppy.sh/ss/1144385)? remove the clap from 5, add finish on 6, and add clap on 9
01:13:167 (6,7,8) - make these three into triangle O:?

---KIAI TIME'S part----
I thought this part your map start to insane(?)
mabe you would like to make a carzy jump, i'll say that maybe you should do these jumps on another song(map)

Just suggest, because i dont think the song with these kind of jump

01:21:024 (5) - maybe makes the slider shape just like this(01:21:738 (9) - ) :P?

Habi's Hard

01:10:310 (5) - this slider change like this ?
01:18:881 (6) - NC?(bec of the speed change

Love this Diff <3

fine end by here, i cannot mod the easy and normal sorry ;w;

Good luck!!!
-Teina-
[Drama]
open
00:03:398 (1) - move to X:250 Y:133

00:09:112 (4) - ^
00:26:501 (1) - move note X:-20
00:37:453 (5) - move not Y:+7
00:58:881 (6) - move to left
01:13:405 (7) - move note to X:348 Y:232 (suggest only)

Sorry I don't how to mod easier diffs.
I would ask my friend to mod your map~
Hope can help you~
Topic Starter
aonkub555

Silver Crow wrote:

Hi~

Drama Diff

General:
1.can spend more times on the hitsound, i thought it is too loud in many places

2.by the KIAI time the speed up too much, just suggest to use another


00:00:541 - ~ 00:15:422 - make the Vol. down to 20 or 25 maybe?
00:29:715 (4) - remove the clap? good fix
00:33:525 (5) - ^ fix~
00:33:168 (4,5,6) - think about the shape
00:47:691 (1,2,3,4,5,6,7) - not jump like this, so strange not fix , i like pattern this
01:00:786 (5,6) - the distance here maybe think about it o:?
01:09:358 (5,6,7,8) - cahnge like this (http://osu.ppy.sh/ss/1144385)? remove the clap from 5, add finish on 6, and add clap on 9 not fix , pattern not look pretty
01:13:167 (6,7,8) - make these three into triangle O:? no fix

---KIAI TIME'S part----
I thought this part your map start to insane(?)
mabe you would like to make a carzy jump, i'll say that maybe you should do these jumps on another song(map)

Just suggest, because i dont think the song with these kind of jump

01:21:024 (5) - maybe makes the slider shape just like this(01:21:738 (9) - ) :P? okey~ fix

Habi's Hard

01:10:310 (5) - this slider change like this ?
01:18:881 (6) - NC?(bec of the speed change

Love this Diff <3

fine end by here, i cannot mod the easy and normal sorry ;w;

Good luck!!!
thank you! Silver Crow , it's can help me :)
Topic Starter
aonkub555

tellertheworld wrote:

[Drama]
open
00:03:398 (1) - move to X:250 Y:133

00:09:112 (4) - ^
00:26:501 (1) - move note X:-20 fix
00:37:453 (5) - move not Y:+7 no fix , but your mod i can get some idea to manage note this
00:58:881 (6) - move left what...
01:13:405 (7) - move note to X:348 Y:232 (suggest only)

Sorry I don't how to mod easier diffs.
I would ask my friend to mod your map~
Hope can help you~
i will fix in some case , thank you tellertheworld~
-Teina-

aonkub555 wrote:

tellertheworld wrote:

[Drama]
00:58:881 (6) - move left what...
i will fix in some case , thank you tellertheworld~

Sorry ,like this~
AlexaBM
hi~ from M4M queue
Beautiful song <3

  • [Easy]
  1. 00:00:779 (1,2) - Slider (1) is too near from HP bar, put it down a bit.
    I understand you follow the lyrics, but it'll be easier for beginners if you'll begin slider (1) at 00:00:779 - and stop it at 00:01:731 -
    Slider (2) start at 00:02:684 - finish at 00:03:636 -
  2. 00:04:350 (1) - The same as ^ start at 00:04:588 - end at 00:05:541 -
  3. 00:06:493 (2) - start at 00:06:493 - end at 00:07:684 -
  4. 00:10:303 (2) - do it so
  5. 00:11:969 (3,4) - you can do them more rounded to get smth like this
  6. 00:24:596 (4) - Ctrl+g. I know if you'll do this, you should remap a bit this part, but it would be better with ctrl+g, because of better flow.
  7. 00:34:120 (1) - spinner end at 00:36:025 - . I want so because this spinner is too small for Easy diff
  8. 00:47:930 - ^
  9. 00:56:024 (1) - Remove NC and add NC to 00:56:977 -
  10. 01:09:358 (2,3) - Bad overlap, put (3) down a bit
  11. 01:17:929 (6,2) - ^
  • [Normal]
  1. 00:08:160 (1,2,3) - would be better if you'll do smth like this http://puu.sh/5CSBp.jpg
  2. 00:10:064 (4,5) - ?
  3. 00:38:406 (2,3) - ?
  4. 00:57:691 (1,2) - it don't looks well, pull them apart
  5. 01:05:548 (1) - put the red point on the middle of the slider
  6. 01:09:834 (1) - remove NC

  • [Habi's Hard]
  1. 00:22:207 (6,1) - maybe put (6) lower than (1)?
  • [Drama]
  1. 00:00:541 (1,2) - remove whistles from sliders and add them to the beginnings and endings of sliders (it's different things)
  2. 00:09:112 (4) - ctrl+g for better flow
  3. 00:19:945 (6) - NC?
  4. 00:56:262 (3,4,5) - it's too big jump for such a calm song
GL~
Dariano
Great map! I loved it. Hope this gets ranked soon.

[Drama]

00:51:024 (6,7) - The distance between these two, are different from the others in the whole map.
00:54:834 (7,8,9) - I think the distances are uneven, 8 and 9 are too close.
01:18:643 (5,6,7,8,9) - This looks strange, I think that stream is too far from the slider.
01:21:024 (5,6,7,8) - Same as above. For instance, this is better 01:19:834 (11,1,2,3,4) -
00:29:715 (4,5) - The clap sound should be in the beginning of the slider instead of that circle.

[Habi's hard]

00:16:374 (2) - I don't think that needs the whistle sound, since it is not on a red tick.

[Normal]

No issues were found.

[Easy]

01:10:786 (3) - Move this down a little bit, like this http://puu.sh/5CZ7W.jpg since the overlap looks ugly.
01:18:881 (1,2,3) - The 2 and 3 are too close, aren't they?
Topic Starter
aonkub555

AlexaBM wrote:

hi~ from M4M queue
Beautiful song <3

  • [Easy]
  1. 00:00:779 (1,2) - Slider (1) is too near from HP bar, put it down a bit.
    I understand you follow the lyrics, but it'll be easier for beginners if you'll begin slider (1) at 00:00:779 - and stop it at 00:01:731 -
    Slider (2) start at 00:02:684 - finish at 00:03:636 -
  2. 00:04:350 (1) - The same as ^ start at 00:04:588 - end at 00:05:541 -
  3. 00:06:493 (2) - start at 00:06:493 - end at 00:07:684 -
  4. 00:10:303 (2) - do it so
  5. 00:11:969 (3,4) - you can do them more rounded to get smth like this
  6. 00:24:596 (4) - Ctrl+g. I know if you'll do this, you should remap a bit this part, but it would be better with ctrl+g, because of better flow.
  7. 00:34:120 (1) - spinner end at 00:36:025 - . I want so because this spinner is too small for Easy diff
  8. 00:47:930 - ^
  9. 00:56:024 (1) - Remove NC and add NC to 00:56:977 -
  10. 01:09:358 (2,3) - Bad overlap, put (3) down a bit
  11. 01:17:929 (6,2) - ^
  • [Normal]
  1. 00:08:160 (1,2,3) - would be better if you'll do smth like this http://puu.sh/5CSBp.jpg
  2. 00:10:064 (4,5) - ?
  3. 00:38:406 (2,3) - ?
  4. 00:57:691 (1,2) - it don't looks well, pull them apart
  5. 01:05:548 (1) - put the red point on the middle of the slider
  6. 01:09:834 (1) - remove NC

  • [Habi's Hard]
  1. 00:22:207 (6,1) - maybe put (6) lower than (1)?
  • [Drama]
  1. 00:00:541 (1,2) - remove whistles from sliders and add them to the beginnings and endings of sliders (it's different things)
  2. 00:09:112 (4) - ctrl+g for better flow
  3. 00:19:945 (6) - NC?
  4. 00:56:262 (3,4,5) - it's too big jump for such a calm song
GL~
Thank for modding~ will fix in some case :)
BTW your map will mod in tomorrow~
Topic Starter
aonkub555

darkguydari wrote:

Great map! I loved it. Hope this gets ranked soon.

[Drama]

00:51:024 (6,7) - The distance between these two, are different from the others in the whole map.
00:54:834 (7,8,9) - I think the distances are uneven, 8 and 9 are too close.
01:18:643 (5,6,7,8,9) - This looks strange, I think that stream is too far from the slider.
01:21:024 (5,6,7,8) - Same as above. For instance, this is better 01:19:834 (11,1,2,3,4) -
00:29:715 (4,5) - The clap sound should be in the beginning of the slider instead of that circle. good fix

[Habi's hard]

00:16:374 (2) - I don't think that needs the whistle sound, since it is not on a red tick.

[Normal]

No issues were found.

[Easy]

01:10:786 (3) - Move this down a little bit, like this http://puu.sh/5CZ7W.jpg since the overlap looks ugly. fix
01:18:881 (1,2,3) - The 2 and 3 are too close, aren't they?
thank for modding~ it can help me :)
agentdark1706
im one of ur mods... from ur queue

DS= distance snap

[easy]

01:21:738 (1) - DS .... its 1.14x away...

not much to mod here.... (is quite perfect here)

[normal]

is too perfect for my modding skills ....

[ drama ]

quite perfect cant see a thing in it....






well in general ... if i had any kudosu to spare i would shoot u a star... :? (saving the only 1 i have left)


ill ask -APXH if he can mod u ... ( he is more pro than me just that he works in multiple proyects at the same time )
Topic Starter
aonkub555

agentdark1706 wrote:

im one of ur mods... from ur queue

DS= distance snap

[easy]

01:21:738 (1) - DS .... its 1.14x away... good fix~

not much to mod here.... (is quite perfect here)

[normal]

is too perfect for my modding skills ....

[ drama ]

quite perfect cant see a thing in it....






well in general ... if i had any kudosu to spare i would shoot u a star... :? (saving the only 1 i have left)


ill ask -APXH if he can mod u ... ( he is more pro than me just that he works in multiple proyects at the same time )

thank you~ agentdark1706 , even if you will mod just a little bit but it can help me :)
Frostmourne
เช็คแล้วนะ

General
เปลี่ยนชื่อดิฟจาก Drama เป็น Insane เพราะกฎเกี่ยวกับชื่อดิฟเปลี่ยนแล้ว

Easy
ลด OD ให้เหลือ 2 จาก 3 เพราะว่า Normal diff มัน 3 อยู่
00:00:541 (1,2,1) - ระยะตรงนี้ควรเป็น 1.0x (ประมาณ) ให้หมด แบบนี้ยังใช้ไม่ได้
00:24:596 (4,5) - clap หาง slider สองตัวนี้
00:26:501 (1) - เปลี่ยนไป clap ที่หางแทนหัว (เอาหัวออก)
00:30:311 (6) - new combo
00:30:787 (2) - clap หัวแทนหาง
00:31:739 (3) - ^
00:43:644 (5) - new combo
01:19:357 (2,3) - ซ้อนอยู่ด้านใต้สไลเดอร์ 01:17:929 (6) - แบบนี้ไม่ได้ใน Easy diff
เปลี่ยนเป็นแบบอื่น
01:19:834 (3) - finish หัวสไลเดอร์แล้ว clap หาง slider
01:23:643 (2) - finish หัวสไลเดอร์

Normal
เป็น Normal ที่ค่อนข้างยากกว่า Normal นะ, ถ้าทำแมพอื่นๆ เอาให้มันง่ายกว่านี้นิดหน่อย
00:10:303 (5,6) - แก้ระยะห่างสองตัวนี้
01:09:119 (1) - เอา new combo ตรงนี้ออก
01:09:834 (5) - ^

Habi's Hard
00:05:541 (3) - no need to make a big jump here, ctrl+g this slider to change the direction
00:37:930 (1) - finish start
00:41:977 (9) - new combo
00:42:453 (1) - remove new combo

Drama
AR8, ไม่ได้ฟองแน่นอนถ้าแมพนี้ยัง AR9 อยู่
มันไม่จำเป็นว่าจะต้องใช้ AR9 แล้วใช้ spacing ห่างๆขนาดนั้นตลอดทั้งเพลง
00:00:541 (1) - ไปจนถึง 00:15:303 (7) -
ให้ใช้ spacing 1.0 ทั้งหมด (ยกเว้น symmetry อย่าง 00:12:684 (2,3) - )
00:18:874 (1,2,3,4,5) - ไว้ด้านนี้เล่นสบายกว่า
00:32:930 (2,3) - พวก stream ระยะห่างๆแบบนี้ , ทำให้มันแคบๆลงกว่าเดิมก็ไม่เสียหาย (ไม่ใช่แค่สองตัวนี้ แต่หมายถึงโดยรวมทั้งแมพ)
00:36:977 (3,4,5,6) - jump ตรงนี้ใหญ่เกินไป
00:43:644 (6) - เอาขึ้นมาซัก x:216 y:356 แล้วก็ new combo จะได้ไม่ห่างจาก 00:44:834 (2) - มากเกินไป
00:47:930 (2) - clap
00:48:168 (3) - whistle
00:47:691 (1,2,3,4,5,6,7) - jump ใหญ่ไป
ท่อน kiai ยังไม่โอเคนะ หลักๆคือ slider ทั้ง kiai มันเร็วเกินไป เลยทำให้ระยะห่างทั้งหมด มันต้องห่างกันขนาดนั้น
แนะนำให้เปลี่ยนความเร็วของ slider ใน kiai เลย (ต้อง resnap พวก slider หมด) แล้วแก้ระยะห่างของโน้ตให้ไม่ไกลจนเกินไป
00:54:596 (6) - ลงซักแถวๆนี้ มันจะโดดไป 7 สบายกว่า
00:56:262 (3,4) - jump ไกลไป
01:00:072 (2,3,4) - jump ไกลไป (แต่ลองสังเกตจากเพลง ว่ามันเหมือนออกเสียงดังกว่าท่อนอื่น โดดเลยโอเค, แต่อยากให้ลดระยะมากกว่านี้)
01:11:262 (1,2,3) - อยู่ๆระยะก็ลดไปแบบนี้ มันงงมาก, เหมือนกับ 01:08:762 (4,5) -
01:14:834 (1,2,3,4,5,6,7) - jump ไกลไป
01:18:405 (4) - ไว้ที่อื่นที่ไม่ได้อยู่ใต้ slider อันนี้
01:21:738 (9) - clap แค่ตรง 01:22:215 พอ

ยังไม่โอเคนะโดยรวม (Insane เป็นหลัก)
หลักๆอยู่ที่ความเร็วของ slider, ถ้ามันเร็วแบบนั้น, ระยะห่างมันจะไกลตาม
เพลงนี้ไม่ได้ทำไว้ให้เล่นกับ AR9 เพราะฉะนั้น AR8 แล้วความเร็ว slider กับระยะห่างที่ลดลงจึงจำเป็น
Topic Starter
aonkub555

Frostmourne wrote:

เช็คแล้วนะ

General
เปลี่ยนชื่อดิฟจาก Drama เป็น Insane เพราะกฎเกี่ยวกับชื่อดิฟเปลี่ยนแล้ว

Easy
ลด OD ให้เหลือ 2 จาก 3 เพราะว่า Normal diff มัน 3 อยู่
00:00:541 (1,2,1) - ระยะตรงนี้ควรเป็น 1.0x (ประมาณ) ให้หมด แบบนี้ยังใช้ไม่ได้
00:24:596 (4,5) - clap หาง slider สองตัวนี้
00:26:501 (1) - เปลี่ยนไป clap ที่หางแทนหัว (เอาหัวออก)
00:30:311 (6) - new combo
00:30:787 (2) - clap หัวแทนหาง
00:31:739 (3) - ^
00:43:644 (5) - new combo
01:19:357 (2,3) - ซ้อนอยู่ด้านใต้สไลเดอร์ 01:17:929 (6) - แบบนี้ไม่ได้ใน Easy diff
เปลี่ยนเป็นแบบอื่น
01:19:834 (3) - finish หัวสไลเดอร์แล้ว clap หาง slider
01:23:643 (2) - finish หัวสไลเดอร์

Normal
เป็น Normal ที่ค่อนข้างยากกว่า Normal นะ, ถ้าทำแมพอื่นๆ เอาให้มันง่ายกว่านี้นิดหน่อย
00:10:303 (5,6) - แก้ระยะห่างสองตัวนี้
01:09:119 (1) - เอา new combo ตรงนี้ออก
01:09:834 (5) - ^

Habi's Hard
00:05:541 (3) - no need to make a big jump here, ctrl+g this slider to change the direction
00:37:930 (1) - finish start
00:41:977 (9) - new combo
00:42:453 (1) - remove new combo

Drama
AR8, ไม่ได้ฟองแน่นอนถ้าแมพนี้ยัง AR9 อยู่
มันไม่จำเป็นว่าจะต้องใช้ AR9 แล้วใช้ spacing ห่างๆขนาดนั้นตลอดทั้งเพลง
00:00:541 (1) - ไปจนถึง 00:15:303 (7) -
ให้ใช้ spacing 1.0 ทั้งหมด (ยกเว้น symmetry อย่าง 00:12:684 (2,3) - )
00:18:874 (1,2,3,4,5) - ไว้ด้านนี้เล่นสบายกว่า
00:32:930 (2,3) - พวก stream ระยะห่างๆแบบนี้ , ทำให้มันแคบๆลงกว่าเดิมก็ไม่เสียหาย (ไม่ใช่แค่สองตัวนี้ แต่หมายถึงโดยรวมทั้งแมพ)
00:36:977 (3,4,5,6) - jump ตรงนี้ใหญ่เกินไป
00:43:644 (6) - เอาขึ้นมาซัก x:216 y:356 แล้วก็ new combo จะได้ไม่ห่างจาก 00:44:834 (2) - มากเกินไป
00:47:930 (2) - clap
00:48:168 (3) - whistle
00:47:691 (1,2,3,4,5,6,7) - jump ใหญ่ไป
ท่อน kiai ยังไม่โอเคนะ หลักๆคือ slider ทั้ง kiai มันเร็วเกินไป เลยทำให้ระยะห่างทั้งหมด มันต้องห่างกันขนาดนั้น
แนะนำให้เปลี่ยนความเร็วของ slider ใน kiai เลย (ต้อง resnap พวก slider หมด) แล้วแก้ระยะห่างของโน้ตให้ไม่ไกลจนเกินไป
00:54:596 (6) - ลงซักแถวๆนี้ มันจะโดดไป 7 สบายกว่า
00:56:262 (3,4) - jump ไกลไป
01:00:072 (2,3,4) - jump ไกลไป (แต่ลองสังเกตจากเพลง ว่ามันเหมือนออกเสียงดังกว่าท่อนอื่น โดดเลยโอเค, แต่อยากให้ลดระยะมากกว่านี้)
01:11:262 (1,2,3) - อยู่ๆระยะก็ลดไปแบบนี้ มันงงมาก, เหมือนกับ 01:08:762 (4,5) -
01:14:834 (1,2,3,4,5,6,7) - jump ไกลไป
01:18:405 (4) - ไว้ที่อื่นที่ไม่ได้อยู่ใต้ slider อันนี้
01:21:738 (9) - clap แค่ตรง 01:22:215 พอ

ยังไม่โอเคนะโดยรวม (Insane เป็นหลัก)
หลักๆอยู่ที่ความเร็วของ slider, ถ้ามันเร็วแบบนั้น, ระยะห่างมันจะไกลตาม
เพลงนี้ไม่ได้ทำไว้ให้เล่นกับ AR9 เพราะฉะนั้น AR8 แล้วความเร็ว slider กับระยะห่างที่ลดลงจึงจำเป็น
Thank you! Frostmourne
Topic Starter
aonkub555
Update~
HabiHolic
All Fixed~~

SPOILER
osu file format v12

[General]
AudioFilename: Tatta Hitotsu no Omoi (TV Size).mp3
AudioLeadIn: 1500
PreviewTime: 48112
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Tatta Hitotsu no Omoi (TV Size)
TitleUnicode:たった1つの想い (TV Size)
Artist:KOKIA
ArtistUnicode:KOKIA
Creator:aonkub555
Version:Habi's Hard
Source:GUNSLINGER GIRL -IL TEATRINO-
Tags:opening HabiHolic Nardoxyribonucleic
BeatmapID:229078
BeatmapSetID:80665

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:2

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89357,-100,4,2,0,10,0,0


[Colours]
Combo1 : 255,213,170
Combo2 : 210,233,255
Combo3 : 217,217,236
Combo4 : 255,217,217
Combo5 : 187,187,255

[HitObjects]
72,244,1731,2,0,P|152:252|200:204,1,150,2|2,0:0|0:0,0:0:0:0:
120,168,2445,1,0,0:0:0:0:
120,168,2684,2,0,L|112:88,1,75
192,32,3160,1,2,0:0:0:0:
276,80,3398,2,0,P|336:88|384:64,1,112.5
412,48,3874,2,0,L|416:128,1,75,0|2,0:0|0:0,0:0:0:0:
396,232,4350,6,0,P|336:268|260:232,1,150
216,168,5064,2,0,L|224:84,1,75,2|0,0:0|0:0,0:0:0:0:
144,48,5541,2,0,P|78:16|8:39,1,150,0|2,0:0|0:0,0:0:0:0:
72,112,6255,1,0,0:0:0:0:
72,112,6374,1,0,0:0:0:0:
72,112,6493,2,0,L|80:192,1,75
60,288,6969,1,2,0:0:0:0:
152,328,7207,2,0,P|232:336|288:288,1,150
328,216,7922,2,0,L|320:136,1,75,2|0,0:0|0:0,0:0:0:0:
368,64,8398,5,0,0:0:0:0:
480,112,8636,1,0,0:0:0:0:
368,64,8874,1,2,0:0:0:0:
480,112,9112,2,0,P|492:184|488:268,1,150
440,340,9826,2,0,L|364:348,1,75,2|0,0:0|0:0,0:0:0:0:
288,296,10303,1,0,0:0:0:0:
288,296,10541,2,0,P|252:292|212:304,1,75,0|2,0:0|0:0,0:0:0:0:
184,208,11017,2,0,P|120:248|44:232,1,150
104,164,11731,1,2,0:0:0:0:
104,164,11969,6,0,P|84:104|104:20,1,150
184,52,12684,1,2,0:0:0:0:
256,116,12922,1,0,0:0:0:0:
352,136,13160,2,0,P|420:128|468:64,1,150,0|2,0:0|0:0,0:0:0:0:
256,116,13874,2,0,P|268:192|336:224,1,150
424,240,14588,1,2,0:0:0:0:
468,320,14826,2,0,P|408:352|328:340,1,150
260,272,15541,2,0,L|184:280,1,75,2|0,0:0|0:0,0:0:0:0:
37,203,16017,6,0,L|112:196,1,75,0|0,0:0|0:0,0:0:0:0:
128,152,16374,2,0,P|180:176|240:156,1,112.5,2|0,0:0|0:0,0:0:0:0:
256,192,16969,12,0,18398,0:0:0:0:
256,192,18636,12,0,20303,0:0:0:0:
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52,272,21255,2,0,L|8:264,2,37.5
144,252,21731,1,0,0:0:0:0:
144,252,21850,1,0,0:0:0:0:
144,252,21969,1,0,0:0:0:0:
216,192,22207,2,0,L|208:148,3,37.5
244,224,22692,6,0,P|280:212|324:216,1,75,4|0,0:0|0:0,0:0:0:0:
456,300,23168,2,0,P|420:312|376:308,1,75,8|0,0:0|0:0,0:0:0:0:
352,336,23525,2,0,P|300:320|240:332,1,112.5
156,332,24120,1,8,0:0:0:0:
68,304,24358,1,0,0:0:0:0:
40,216,24596,2,0,B|56:140|56:140|32:68,1,150,0|8,0:0|0:0,0:0:0:0:
168,96,25311,1,0,0:0:0:0:
148,184,25549,2,0,B|132:260|132:260|156:332,1,150,0|8,0:0|0:0,0:0:0:0:
256,356,26263,1,0,0:0:0:0:
348,308,26501,6,0,L|432:304,1,75
504,212,26977,2,0,L|408:212,1,75,8|0,0:0|0:0,0:0:0:0:
396,172,27334,2,0,P|336:200|280:188,1,112.5
216,132,27930,1,8,0:0:0:0:
192,48,28168,1,0,0:0:0:0:
216,132,28406,2,0,P|200:208|232:276,1,150,0|8,0:0|0:0,0:0:0:0:
296,344,29120,1,0,0:0:0:0:
296,344,29358,2,0,L|372:340,1,75
498,252,29834,2,0,L|424:256,1,75,8|0,0:0|0:0,0:0:0:0:
376,168,30311,6,0,P|316:200|236:188,1,150,4|8,0:0|0:0,0:0:0:0:
168,120,31025,1,0,0:0:0:0:
168,120,31144,2,0,P|116:116|60:148,1,112.5
28,232,31739,2,0,L|32:320,1,75,8|0,0:0|0:0,0:0:0:0:
120,356,32215,2,0,B|188:332|188:332|264:344,1,150,0|8,0:0|0:0,0:0:0:0:
296,256,32930,1,0,0:0:0:0:
296,256,33168,2,0,L|180:240,2,112.5,0|0|8,0:0|0:0|0:0,0:0:0:0:
380,300,34120,6,0,P|448:272|480:200,1,150,0|8,0:0|0:0,0:0:0:0:
448,116,34834,1,0,0:0:0:0:
384,44,35072,2,0,P|344:36|308:40,1,75
220,80,35549,2,0,P|184:88|140:84,1,75,8|0,0:0|0:0,0:0:0:0:
64,132,36025,2,0,P|56:216|88:280,1,150,0|8,0:0|0:0,0:0:0:0:
160,340,36739,1,0,0:0:0:0:
248,296,36977,2,0,L|332:292,1,75
480,200,37453,2,0,L|396:204,1,75,8|0,0:0|0:0,0:0:0:0:
392,216,37811,1,0,0:0:0:0:
380,228,37930,6,0,P|400:156|380:72,1,150,4|8,0:0|0:0,0:0:0:0:
300,36,38644,2,0,B|236:32|236:32|208:64|156:56,1,150
64,44,39358,1,8,0:0:0:0:
24,132,39596,2,0,L|32:212,1,75
96,296,40072,1,0,0:0:0:0:
96,296,40191,2,0,P|152:288|200:324,1,112.5,0|0,0:0|0:0,0:0:0:0:
288,356,40787,2,0,L|376:348,1,75
452,304,41263,2,0,B|480:268|480:268|468:164,1,150,8|4,0:0|0:0,0:0:0:0:
408,88,41977,5,0,0:0:0:0:
408,88,42215,1,8,0:0:0:0:
312,56,42453,2,0,P|264:80|168:64,1,150
76,40,43168,1,8,0:0:0:0:
32,120,43406,1,0,0:0:0:0:
32,212,43644,2,0,P|32:264|88:348,1,150,0|8,0:0|0:0,0:0:0:0:
176,336,44358,1,0,0:0:0:0:
252,276,44596,2,0,L|336:272,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
252,276,45311,1,0,0:0:0:0:
256,192,45549,12,0,48882,0:0:0:0:
52,344,49358,6,0,P|32:300|44:196,1,150,4|8,0:0|0:0,0:0:0:0:
104,128,50072,1,0,0:0:0:0:
196,80,50310,2,0,P|188:48|156:12,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
196,180,51024,2,0,P|248:180|336:128,1,150
408,68,51738,1,8,0:0:0:0:
472,144,51977,2,0,P|488:208|476:292,1,150
408,360,52691,2,0,L|328:348,1,75,8|0,0:0|0:0,0:0:0:0:
292,256,53167,6,0,P|236:300|160:288,1,150,4|8,0:0|0:0,0:0:0:0:
8,196,53881,2,0,P|64:152|140:164,1,150,0|0,0:0|0:0,0:0:0:0:
137,162,54596,1,8,0:0:0:0:
224,108,54834,2,0,P|288:128|424:44,1,225,0|8,0:0|0:0,0:0:0:0:
484,128,55786,1,0,0:0:0:0:
484,128,56024,2,0,L|492:208,1,75
440,272,56500,1,8,0:0:0:0:
348,296,56738,1,0,0:0:0:0:
348,296,56977,6,0,P|284:280|212:320,1,150,4|8,0:0|0:0,0:0:0:0:
132,348,57691,1,0,0:0:0:0:
132,348,57929,2,0,L|48:340,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
140,260,58643,2,0,B|64:248|64:248|16:188,1,150
60,96,59358,1,8,0:0:0:0:
60,96,59596,2,0,P|136:100|200:60,1,150
288,92,60310,6,0,P|320:76|360:72,1,75,8|0,0:0|0:0,0:0:0:0:
360,168,60786,2,0,P|416:220|488:208,2,150,4|8|0,0:0|0:0|0:0,0:0:0:0:
444,136,61977,1,0,0:0:0:0:
444,136,62215,1,8,0:0:0:0:
360,168,62453,2,0,L|208:180,1,150
112,156,63167,2,0,P|104:196|112:236,1,75,8|0,0:0|0:0,0:0:0:0:
104,324,63643,2,0,P|144:332|192:324,1,75
248,272,64119,1,8,0:0:0:0:
336,248,64357,1,0,0:0:0:0:
336,248,64596,6,0,P|416:244|472:296,1,150,4|8,0:0|0:0,0:0:0:0:
380,324,65310,1,0,0:0:0:0:
380,324,65548,2,0,L|432:176,1,150,0|8,0:0|0:0,0:0:0:0:
484,112,66262,2,0,P|456:80|352:56,1,150
272,96,66977,1,8,0:0:0:0:
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48,44,67929,1,8,0:0:0:0:
8,132,68167,1,0,0:0:0:0:
40,212,68405,6,0,P|40:264|104:348,1,150,4|8,0:0|0:0,0:0:0:0:
184,352,69119,1,0,0:0:0:0:
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412,296,70072,1,0,0:0:0:0:
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412,60,71262,2,0,L|328:64,1,75
248,32,71738,1,8,0:0:0:0:
156,36,71977,1,0,0:0:0:0:
156,36,72215,6,0,P|108:88|24:80,1,150,4|8,0:0|0:0,0:0:0:0:
8,168,72929,1,0,0:0:0:0:
8,168,73167,2,0,L|16:244,1,75
40,332,73643,1,8,0:0:0:0:
128,284,73881,2,0,P|204:272|268:312,1,150
360,344,74596,1,8,0:0:0:0:
432,288,74834,2,0,P|480:228|488:148,1,150
420,88,75548,2,0,L|344:96,1,75,8|0,0:0|0:0,0:0:0:0:
185,47,76024,6,0,L|260:40,2,75,4|0|8,0:0|0:0|0:0,0:0:0:0:
112,112,76738,2,0,P|120:168|72:256,1,150
36,336,77453,1,8,0:0:0:0:
124,360,77691,2,0,P|228:348|320:264,1,225,0|8,0:0|0:0,0:0:0:0:
328,172,78643,1,0,0:0:0:0:
388,92,78881,2,0,P|448:84|496:116,2,112.5,0|2|8,0:0|0:0|0:0,0:0:0:0:
296,32,79834,6,0,P|224:108|32:100,1,300,4|0,0:0|0:0,0:0:0:0:
20,232,81262,1,8,0:0:0:0:
108,332,81738,2,0,P|180:256|372:264,1,300,0|0,0:0|0:0,0:0:0:0:
468,220,83167,1,8,0:0:0:0:
468,220,83405,2,0,L|472:136,1,75,0|4,0:0|0:0,0:0:0:0:
256,192,83881,12,0,85072,0:0:0:0:
256,192,85548,12,0,89357,0:0:0:0:
OmgHahaLOLxD
Easy

00:42:691 (4) - Straight sliders don't need any extra nodes!

Normal

01:10:310 (2) - The 2nd node from the left is not needed, you should refine this one.
( or make it look more like 00:38:644 (2) - from your Hard difficulty!)

General Notes

Didn't find anything wrong with Hard or intense(sorry can only mod normal osu! :( ).
Song is very refined, the spinner is really good, maybe try something with the hit notes?
I like how fluent it was to play( and try to find anything wrong with it :| ).
But that's really good. So GL in the near future with your beat map! :D
Raisa12
Mod~
[Easy]
00:13:874 I think here they would listen well add whistle
00:11:969 add whistle only at the end of the slider
[Normal]
00:14:826 I think they would listen right here only add whistle at the end of the slider
00:44:596 add whistle only head slider
Okay all that is in my opinion I'm not as good modder ._.
Topic Starter
aonkub555

OstrichSupreme wrote:

Easy

00:42:691 (4) - Straight sliders don't need any extra nodes! no change

Normal

01:10:310 (2) - The 2nd node from the left is not needed, you should refine this one.
( or make it look more like 00:38:644 (2) - from your Hard difficulty!) ok fixed~

General Notes

Didn't find anything wrong with Hard or intense(sorry can only mod normal osu! :( ).
Song is very refined, the spinner is really good, maybe try something with the hit notes?
I like how fluent it was to play( and try to find anything wrong with it :| ).
But that's really good. So GL in the near future with your beat map! :D
Topic Starter
aonkub555

Raisa12 wrote:

Mod~
[Easy]
00:13:874 I think here they would listen well add whistle fixed~
00:11:969 add whistle only at the end of the slider fixed~
[Normal]
00:14:826 I think they would listen right here only add whistle at the end of the slider fixed~
00:44:596 add whistle only head slider fixed~
Okay all that is in my opinion I'm not as good modder ._.
Topic Starter
aonkub555
thank! OstrichSupreme and Raisa12
i'll mod you two soon~
Unusual-bot
hi, here i am new modder trying to mod your map. i will only mod the map you made, not GD or collab
and wow, GSG, like the song so much :)
ok then let's start

Easy
SPOILER
00:13:160 (4,5) - blanket properly
00:29:358 (5,1) - ^
00:31:739 (3,4,5) - why don't you change 5 position?

00:59:358 (6,1) - blanket properly?

Normal
SPOILER
00:29:834 (6,1) - blanket 1 to 6?
00:40:787 (4,1) - make 4 more curby and blanket 1 properly
01:00:310 (2) - x:92 y:132
01:06:977 (3,1) - blanket properly
01:07:215 (1,2,3) - make this into stright line
01:12:929 (5,6) - blanket the reverse arrow properly
01:17:215 (5,6) - x:360 y:128

Insane
SPOILER
01:01:500 (7) - x:300 y:288
01:10:310 (9) - x:244 y:36

ok that's all from me,sorry if i'm too picky or make some mistakes. i'm new modder :D
good luckwith your map, and i hope it will be ranked soon, really2 like the map :D
Topic Starter
aonkub555

K4zuya K wrote:

hi, here i am new modder trying to mod your map. i will only mod the map you made, not GD or collab
and wow, GSG, like the song so much :)
ok then let's start

Easy
SPOILER
00:13:160 (4,5) - blanket properly ok fix
00:29:358 (5,1) - ^
00:31:739 (3,4,5) - why don't you change 5 position?

00:59:358 (6,1) - blanket properly?

Normal
SPOILER
00:29:834 (6,1) - blanket 1 to 6?
00:40:787 (4,1) - make 4 more curby and blanket 1 properly
01:00:310 (2) - x:92 y:132
01:06:977 (3,1) - blanket properly
01:07:215 (1,2,3) - make this into stright line
01:12:929 (5,6) - blanket the reverse arrow properly
01:17:215 (5,6) - x:360 y:128

Insane
SPOILER
01:01:500 (7) - x:300 y:288
01:10:310 (9) - x:244 y:36

ok that's all from me,sorry if i'm too picky or make some mistakes. i'm new modder :D
good luckwith your map, and i hope it will be ranked soon, really2 like the map :D
thank for modding~ and i wil mod you soon
Jekate
hi M4M

[General]
  1. i think you don't need three red timing points since the bpm doesn't change and all you need is a proper offset, to make it simple BPM is 126 and offset 1,735 or you can find an expert on timing section to check your map
  2. since the song is fade away, i sugest you to gradually lower the sound on this spinner
    SPOILER
    01:25:548 - 40%
    01:26:500 - 35%
    01:26:977 - 30%
    01:27:453 - 25%
    01:27:929 - 20%
    01:28:405 - 15%
    01:28:881 - 10%
    01:29:834 - 5%
[Easy]
  1. 00:52:215 (5) - it will be better if it have same curve with this one 00:50:310 (3) -
  2. 01:16:024 (3,4,6) - bad flow and ovarlap not good, you can ctrl+h this 01:16:024 (3) - to make it better
[Normal]
  1. 00:26:977 (1,2,3,4) - looks very crowded lol
  2. 00:30:787 (1,2,3) - ^
  3. 00:54:119 (1) - Delete?
  4. 01:20:786 (3,1) - bad overlap
[Habi's Hard]
  1. 00:37:930 (1) - 00:26:501 (1) - 00:34:120 (1) - add finish on head?
  2. 00:41:977 (9) - NC?
  3. 00:42:453 (1) - delete NC
  4. 01:00:310 (1) - delete NC?
  5. 01:00:786 (2) - NC?
[Insane]
  1. 00:32:215 (1) - is that slider not out of the screen?
    00:40:191 (7,8,9,10,11) - prety crowded and make me confuse
  2. 01:19:000 (6,7,8,9) - stream prety close, why not spread it out like this stream 00:22:088 (6,7,8,9,10) - for refrence
  3. 01:25:072 (7,8,9,10,11) - ^
  4. 01:24:119 (1,2,3,4,5) - ^
  5. 01:20:429 (1,2,3,4) - ^
  6. 01:21:381 (6,7,8,9) - ^
  7. 01:22:334 (1,2,3,4) - ^
that's all~

my map: https://osu.ppy.sh/s/134296
thanks :D
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