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3L - Macrophylla Parasol

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Topic Starter
Diasios
This beatmap was submitted using in-game submission on mercoledì 25 luglio 2012 at 12:58:13

Artist: 3L
Title: Macrophylla Parasol
Source: Touhou
Tags: makuro fira makurofira parasoru NJK Records ZUN TH10 Fuujinroku Eastern Wind God Chronicles Mountain of Faith MoF Fall Autumnal Waterfall Stage 4 midboss Momiji Inubashiri Pizuya Cell Rising Star godwood YAMAGEN
BPM: 132
Filesize: 10918kb
Play Time: 04:59
Difficulties Available:
  1. Easy (0,61 stars, 124 notes)
  2. Hard (4,95 stars, 564 notes)
  3. Normal (3,06 stars, 278 notes)
  4. Taiko Oni (4,83 stars, 1076 notes)
Download: 3L - Macrophylla Parasol
Information: Scores/Beatmap Listing
---------------
Name: マクロフィラパラソル
Original: フォールオブフォール ~ 秋めく滝
Source: 東方風神録 ~ Mountain of Faith

Vocal: 3L (NJK Records)
Circle: ぴずやの独房 ~ Pizuya's Cell
Album: Rising Star
Release: Comic Market 80

Vocal arrange of MoF's Stage 4 theme, hope you'll enjoy this!
[CSGA]Ar3sgice
hi


General

  1. plz remove countdown ;_;
Storyboard

  1. 03:30:981 - pulse.jpg is wrong... not scaled to entire window
Easy

  1. 01:52:459 (4) - move up 1 grid? blanket looks better (large grid orz)
  2. 02:39:731 (1) - nice slider :3
Normal

  1. 03:44:503 (6) - better add clap
  2. 02:09:958 (6) - ^
  3. 04:24:276 (6) - make blanket better..? last point 3 grids down
  4. 04:22:458 (3) - ^up
Hard

  1. difficulty settings: hp drain or overall difficulty -1 plz...
  2. generally, you used many sliders like 01:12:913 (2) shape, I think this has big curve, so it gives solid flow, but this song is very soft, if you make the sliders like this http://osu.ppy.sh/ss/359817 I think it will give much better flow.
  3. 01:27:004 (1,2,3) - It's better if here is a 3/4 slider and reverse, since 01:27:231 (2) doesn't follow anything significant here
  4. 01:30:640 (1,2,3) - 1/1 slider sounds better here
  5. 01:41:550 (1) - 1/2 slider works better, because it's kind of surprising that this only has one reverse point
  6. 01:54:277 (1,2,3,4,5,6,7) - why not a spinner?
  7. 03:28:822 (1,2,3,4,5,6,7,8) - ^
  8. 02:05:868 (4,5) - as in the kiai, most of the similar parts use the pattern "4 circles + 2 sliders", so why not here?
  9. As this is a Hard diff, you can try to add some 1/4 notes to form 3-note stream, many good parts to add that.
Good luck~
Topic Starter
Diasios
Thank you, [CSGA]Ar3sgice.
Loneight
M4M~


  • "re" is means "remove"
    Black is just suggestion ~OAO , if you don't like , you can skip it
    Blue is recommended to fix
    red is unrankable issue

[Easy]

  1. 02:39:731 (1) - so long slider !! but it okay :3
  2. 04:32:459 (2) - i know why this no NC ,I think it kiai time start ,so need NC >w<

[Normal]

  1. 04:32:458 (2) - same Easy

[Hard]

  1. 02:09:505 (4) - cover completely ?!
  2. 02:09:959 (6) - how about NC ?! there i feel a bit confused when play
  3. 03:44:504 (6) - same 02:09:959 (6) -
  4. 04:30:640 (1,2,3) - there let me confused because distance is same ,time distance not same
  5. 04:44:504 (6) - same 02:09:959 (6) -
good song & good luck~ & good map!!!
but i think it can more use sound :3

sorry to my poor English and poor mod ...
Topic Starter
Diasios
Thank you, l1106188, but I don't want to change anything, sorry.
pimp
hi xxheroxx o/

random mod

general

i gess you already know that but you are not using 30% of the mp3 file..consider shortening it

aibat:
Folder Size This folder's size is 11,3 MB,
which is greater than the allowed size of 10.0 MB without video.



normal

01:57:004 (2) - touching the score
02:02:459 (6) - ^
02:20:640 (5) - ^
03:03:368 (3) - touching the health bar
04:43:368 (4) - ^
04:45:186 (1) - ^

hard

01:29:731 (3) - ctrl+r?
01:30:186 (4) - ^

taiko oni

check aimod 3 unsnapped circles

02:25:186 - This spinner lacks a new combo.
03:59:732 - This spinner lacks a new combo.

thats all

nice map ★ :)
Topic Starter
Diasios
Thank you, pimpG.
Leorda
Long time no see


[General]
* Add "fall of fall autumnal waterfall" into tags, since this song is arrange of フォールオブフォール ~ 秋めく滝


[Easy]
04:32:459 (2) - New combo? Since this note is place at start of kiai?
04:53:368 (1,2,3,4,5,6,7) - 7 combos are long for easy diff.....


[Normal]
* AR +1?

02:24:276 (3) - New combo?
02:24:731 (4) - Add clap?
03:03:367 (3) - The head slider is touch the HP Bar (just to warn you)
03:58:822 (3) - New combo?
03:59:276 (4) - Add clap?
04:32:458 (2) - New combo? Since this note is place at start of kiai?
04:43:367 (4) - The tail slider is touch the HP Bar
04:47:912 (5) - The slider is almost offscreen


[Hard]
* AR +1?

04:30:868 (2,3,4,5) - Move further away from (1). Otherwise players thought that it would be a 1/2 click note in anti-jump pattern
04:33:595 (4) - Reverse this slider for better flow?
04:37:004 (3) - ^


That's my short (?) mod, good luck~
Topic Starter
Diasios

Leorda wrote:

Long time no see Yeah, it's been too long :P


[General]
* Add "fall of fall autumnal waterfall" into tags, since this song is arrange of フォールオブフォール ~ 秋めく滝 Oh yeah, you're right, I totally forgot about it.


[Easy]
04:32:459 (2) - New combo? Since this note is place at start of kiai? I'm not going to change combos in any difficulty: they follow a specific scheme and they are fine as they are now.
04:53:368 (1,2,3,4,5,6,7) - 7 combos are long for easy diff..... X


[Normal]
* AR +1? Hmm... ok.

02:24:276 (3) - New combo? X
02:24:731 (4) - Add clap? No, I think it's fine without it.
03:03:367 (3) - The head slider is touch the HP Bar (just to warn you) I know, but I'm not gonna move it because I want to keep this pattern symmetrical.
03:58:822 (3) - New combo? X
03:59:276 (4) - Add clap? Same as before, I think it's fine without it.
04:32:458 (2) - New combo? Since this note is place at start of kiai? X
04:43:367 (4) - The tail slider is touch the HP Bar Same as before, I want to keep this pattern symmetrical.
04:47:912 (5) - The slider is almost offscreen ^


[Hard]
* AR +1? Done.

04:30:868 (2,3,4,5) - Move further away from (1). Otherwise players thought that it would be a 1/2 click note in anti-jump pattern Eh, I know, I made this spacing on purpose so I'm not gonna change it~
04:33:595 (4) - Reverse this slider for better flow? No, I want to keep this jump.
04:37:004 (3) - ^ ^


That's my short (?) mod, good luck~
Thanks a lot Leo~ :)
NeoRainier
M4M:
Gonna use different colours for standard and taiko:

STANDARD COLOURS:

Blue = hitsounds
Green = patterns
Orange = New Combo
Purple = rhythm changes
Black = general

General:
Those custom hitsounds are really soft to hear, how about a global volume increase? (Maybe just on Kiai zones)

[Easy]:

02:01:550 (4) - Finish note at the end of the slider
02:16:095 (5) - ^Same here
02:19:731 (2) - Finish note
02:21:550 (4) - Finish notes on both top and end of the slider
03:36:095 (4) - Finish note at the end of the slider
03:50:640 (5) - ^Same here
03:54:277 (2) - Finish note
03:56:095 (4) - Finish notes on both top and end of the slider
04:36:095 (6) - Finish note at the end of the slider
04:50:640 (5) - ^Same here
04:54:277 (2,4,6) - Finish notes

04:58:822 (7) - Delete
if you still wanna have a slightly different ending, add a beat at 04:57:459 between the (5) and the (6)

And as the song has got a really nice flow...i don't know where to put my hands other than Hitsounds lol

[Normal]:

02:03:367 (1) - Finish note at the top of the slider
02:05:185 (4) - ^Same here
02:07:003 (1) - ^^here too
02:09:959 (6) - Clap here
02:17:913 (1) - Finish note at the top of the slider
02:19:731 (4) - ^same here
02:21:549 (1) - ^^here too
02:22:458 (2) - finish note both top and end, repeat-clap is ok.
02:24:731 (4) - i saw you already said no to Leorda, but i think that a clap is kinda good here

02:39:731 (1,2,1,2) - How about a different shape for this 4? Like the 02:39:731 (1) - in the box
03:28:822 (3) - The end of this slider as a whistle
03:30:640 to 03:59:731 (2° Kiai part) - same hitsounds as i suggested for the 1° part
04:27:003 (3,4) - End of both sliders should be Whistle
04:30:640 (1) - here a finish note fits well...but it's a bit noisy compared to the "whispered" vocals; maybe try putting a Finish+Whistle at 25%
04:32:458 to 04:59:731 (3° Kiai part) - same hitsounds as suggested before with a slight change at the very end: the slider 04:57:912 (5) - should have the top as a finish and the end as a clap, then 04:59:276 (7) - is again a clap


I can pratically say the same thing for this diff as for the Easy

[Hard]:

01:33:140 (2,3) - How about making the slider (3) with a repeat like this? (i also moved the (2) and positioned the slider in a place where it doesnt' break the flow)
01:57:913 (1,3) - This two could be made i a "wavy" way like this
02:03:368 (1) - Finish Note
02:05:186 (1) - ^same here
02:07:004 (1) - Finish at the top of this slider
02:08:822 (1,5) - Both Finish notes
02:17:913 (1) - Finish Note
02:19:731 (1) - ^same here
02:21:550 (1) - Finish at the top of this slider
02:23:368 (1) - ^Same here

02:47:459 (2) - Change this to make a similar jump as the successive one: here an example

02:54:277 to 03:01:322 - (sorry for the italian) In questa sezione ci sono 4 serie di combo, le prime due sono identiche (beat-beat-beat-slider-slider-beat), mentre quelle dopo sono diverse ([A] beat-beat-beat-beat-slider-slider e [BI] beat-beat-slider-slider-slider); per oscuri motivi mentre la giocavo mi è sembrata un po' fuori luogo , se le facessi tutte e due uguali? Possibilmente entrambe come la [A]
03:07:459 (3,4,5) - You can make progressively bigger jumps
03:30:640 to 03:59:731 (2° Kiai part) - same hitsounds as i suggested for the 1° part
04:27:004 (1,1) - Again, make a "wavier" shape like i suggested at 01:57:913, but obviously bigger :3
04:30:640 (1,2,3,4,5) - Got all 300's on my 1st try, if there's something to be changed it's maybe a new combo here 04:32:231 (5) - instead than here 04:32:459 (1) -
04:32:459 to 04:59:731 (3° Kiai part) - guess what? Same hitsound as the previous parts with a little change to the end: add finish notes to
  • - 04:57:004 (3) -
    - 04:57:913 (1) -
    - 04:58:822 (4) -


Well nice one, it's really "simple" but at the same time enjoyable; i tried to introduce some wave sliders but idk if you'll be able to include them as you generally go for normal 3-point sliders.

[Taiko oni]:

TAIKO COLOURS:

Red = this should be changed
Orange = suggesting a single/double colour change, also Finish Notes
Green = suggesting an alternative pattern,beat positioning
Black = general

01:38:822 (1,1,1,1,1,1,1) - from dkdkd k d -> dkdk kk d (in red because it keeps the same rhythm as before)
01:40:640 (1,2,3,4,1,2,3,4,1,2,1) - from ddddkkkkddk -> ddkkddkkddk
01:47:459 (1,1,1,2,1) - from d kdd k -> k dd dk
02:10:300 (1) - put a d here
01:54:959 (4,5,6,7,8) - from d d d d d -> dddkd k d
02:23:368 (1,2) - kk -> KK
02:24:277 (1,1) - instead of k d -> d d k
03:22:004 (1,1,1,2,1) - free to keep the pattern you have or the suggested one at 01:47:459 (there aren't the same sounds as before)
03:29:504 (4,5,6,7,8) - if you have changed also 01:54:959 (4,5,6,7,8), do the same thing; if you haven't...leave it as it is

03:44:845 (1) - put a d here
03:57:913 (1,2) - kk -> KK
03:58:822 (1,1) - if you have changed also 02:24:277 (1,1) do the same thing.
04:24:959 (1) - adding a d here isn't so bad at all
04:45:186 (1) - Finish note.....i know that the song is slow and that it fits well, but i don't think it's rankable (i can press that easily, but rules are rules)

Kinda easy for being an oni, still it will be fun DTing it :3


Ok i'm done, going to bed cause it's very late lol
Topic Starter
Diasios
Grazie, NeoRainier.
Dusty
i heard this song in #modreqs and it was really catchy so here's (my attempt) at a mod

[Hard]
04:32:459 (1) - is there a reason why this has a NC where Easy and Normal doesn't?

Everything else is A-OKAmazing so here's a star!
Topic Starter
Diasios
Thank you, Dusty, but I don't want to change that, sorry.

As I already said to Leorda, combos follow a specific scheme:

Easy - NC every 4 big white ticks.
Normal - NC every 2 big white ticks.
Hard - NC every 1 big white tick.
riffy
hi!

[General]
clear~

[Storyboard]
is it really ok?

[Taiko Oni]
i'm not sure but it would be nice to fix spinner new combo bugs
02:25:186 (2) - here
03:59:731 (2) - and here.
not a big problem bt won't take too much time to put NC here, huh?

[Hard]
02:25:185 (1) - clap?
03:59:731 (1) - ^
04:30:640 (1,2,-3,4) - separate them somehow. it feels a bit wrong now
04:59:731 (1) - clap - _-

[Normal]
AR -1
04:30:640 (1,2) - maybe map this part? sounds empty here

[Easy]
uh.. nothing to say, sorry. This diff looks perfect for me

~~~~~~~~~~~~~~~~~

map is perfect! here's my star
Topic Starter
Diasios
Thank you, -Bakari-.
Kawayi Rika
Hello ~ xxheroxx ~ :)

M4M for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Pls remove countdown in all diff,really no need for this song.

[Hard]


  1. 00:33:364 (2) - Try Ctrl+R this slider,flow much better.
  2. 03:27:913 (3) - ^
  3. 04:30:640 (1,2,3,4,5) - Pls don't use same spacing here,really confused.

[Normal]


  1. AR-1 much better play with beginner.
  2. 04:43:367 (4) - Move this slider,almost touch HP bar.

That's all ~ Nice mapset and song ~

Call me back recheck ~ when you are ready ~
;)
Topic Starter
Diasios

Kawayi Rika wrote:

Hello ~ xxheroxx ~ :)

M4M for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Pls remove countdown in all diff,really no need for this song. Hmm... oh well, ok.

[Hard]


  1. 00:33:364 (2) - Try Ctrl+R this slider,flow much better. Umh... there's nothing there :? Bug?
  2. 03:27:913 (3) - ^ Ok.
  3. 04:30:640 (1,2,3,4,5) - Pls don't use same spacing here,really confused. As I already said to Leorda, I made this spacing on purpose; I know that it may be confusing for some people but I'm not gonna change anything, this pattern is fine as it is now.

[Normal]


  1. AR-1 much better play with beginner. Done.
  2. 04:43:367 (4) - Move this slider,almost touch HP bar. Done.

That's all ~ Nice mapset and song ~

Call me back recheck ~ when you are ready ~
;)

Thank you~
Kawayi Rika
OK ~ Looks better now ~

Good luck with rank ~


Topic Starter
Diasios
Thanks again! :)
Andrea
[Easy]

This difficulty lacks hitsounds, add some at least.


04:32:459 (2) - I'd prefer if you add a new combo here.

[Normal]

04:32:458 (2) - Same as Easy.

[Hard]

04:28:822 (1) - This new combo is not necessary here.

[Taiko Oni]

Center the difficulty settings.

Do not use custom hitsounds on Taiko difficulty.


Good job!
Topic Starter
Diasios

Andrea wrote:

[Easy]

This difficulty lacks hitsounds, add some at least.
I think it's better without them.

04:32:459 (2) - I'd prefer if you add a new combo here. As I already said before, combos follow a specific scheme so I'm not going to change them.

[Normal]

04:32:458 (2) - Same as Easy. X

[Hard]

04:28:822 (1) - This new combo is not necessary here. X

[Taiko Oni]

Center the difficulty settings.
Ok.

Do not use custom hitsounds on Taiko difficulty. Uhm... ok.

Good job!

Grazie~
Andrea
Let's go :>

Ranked~
BeatofIke
Congrats~
Sekai

BeatofIke wrote:

Congrats~
Darksonic
Good job, I liked this.
YTYuyu
omg i haven't seen a rank from you in a while o.o. congratz on the rank ;)
Topic Starter
Diasios
Thank you guys :)
Kurokami
Thanks Andrea. \o/
Grats for the rank. :3
[CSGA]Ar3sgice
amamiya yuko's map www
pimp
hey..ranked already *0*

congratz :)
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