forum

Kalafina - to the beginning (TV Size) [Osu|Taiko]

posted
Total Posts
86
Topic Starter
nanda2009
This beatmap was submitted using in-game submission on 21 Juli 2013 at 12:00:08

Artist: Kalafina
Title: to the beginning (TV Size)
Source: Fate/Zero
Tags: taiko type-moon Fate Zero Kajiura Yuki opening
BPM: 153
Filesize: 10807kb
Play Time: 01:25
Difficulties Available:
  1. Easy (1,65 stars, 72 notes)
  2. Futsuu (3,7 stars, 186 notes)
  3. Hard (4,88 stars, 199 notes)
  4. Muzukashii (4,8 stars, 315 notes)
  5. Normal (3,1 stars, 104 notes)
Download: Kalafina - to the beginning (TV Size)
Download: Kalafina - to the beginning (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Kajiura Yuki best gurl





Oh right, thanks for modders.
Athena Tennos
A-tan's mod.....M4M~

[General]
♪~
Background
*FZ OP.jpg is 826 x 586, which differs from the recommended size of 1024 x 768 or 800 x 600.

[Hard]
00:02:187 (2) - volume reduction to 5%?~
00:21:991 - add note?~
00:23:168 - ^
00:27:873 - ~00:28:658 - ~00:29:442 - ^~
00:32:971 (1,2,3) - change to slider?~then 00:33:364 (4) - change to 2 note~xD~~~JUST suggestion~
00:57:873 - nc?~
01:10:422 - ^~

[Normal]
00:26:893 (3) - 1 gird up~distance not uniform~
00:38:266 (3,4,1) - distance not uniform......just move 4 and 1 to left is ok~xD
00:50:815 (3,4,1) - ^.....if u are disposed to this....just ignore me=_=~
00:02:775 - i think u can reduction volume to this time point~.....or add note to 00:02:971 -~~~or lengthen slider~ hmmm.....but Thus slider form.......i just feel a little off~
00:32:971 (4) - ..........idk how to change...but feel not too good....just move to 00:32:775 - ?~

Very nice mapset~
Star~☆♪~
Good Luck~
GiNa
Title: to the beginning (TV Size)
I believe this is TV Size, so you have to add it
Read this carefully to change the title, viewtopic.php?f=56&t=24443

Tags: type moon type-moon stay night Fate Zero 2 OP 2012 Kajiura Yuki ufotable
Remove "Type Moon" because "Type-Moon" is enough already
Also, remove "stay night 2 OP 2012 ufotable"
Stay Night doesn't related to Fate/Zero, they are talking about completely different stories
Other ones are just useless when searching them
Add "opening" in Tags.
Topic Starter
nanda2009
SPOILER

Athena Tennos wrote:

A-tan's mod.....M4M~

[General]
♪~
Background
*FZ OP.jpg is 826 x 586, which differs from the recommended size of 1024 x 768 or 800 x 600. done.

[Hard]
00:02:187 (2) - volume reduction to 5%?~ no.
00:21:991 - add note?~ no, I guess...
00:23:168 - ^ ^
00:27:873 - ~00:28:658 - ~00:29:442 - ^~ ^
00:32:971 (1,2,3) - change to slider?~then 00:33:364 (4) - change to 2 note~xD~~~JUST suggestion~ no. doesn't follow the rhythm imo
00:57:873 - nc?~ no. feels weird . .
01:10:422 - ^~ ^ . _ .

[Normal]
00:26:893 (3) - 1 gird up~distance not uniform~ done.
00:38:266 (3,4,1) - distance not uniform......just move 4 and 1 to left is ok~xD done, I guess..
00:50:815 (3,4,1) - ^.....if u are disposed to this....just ignore me=_=~ ^
00:02:775 - i think u can reduction volume to this time point~.....or add note to 00:02:971 -~~~or lengthen slider~ hmmm.....but Thus slider form.......i just feel a little off~ err... I don't get it . .
00:32:971 (4) - ..........idk how to change...but feel not too good....just move to 00:32:775 - ?~ ok.

Very nice mapset~
Star~☆♪~ thx.
Good Luck~ [/color]

SPOILER

GiNa wrote:

Title: to the beginning (TV Size)
I believe this is TV Size, so you have to add it I forgot about that, will change it tonight.
Read this carefully to change the title, viewtopic.php?f=56&t=24443

Tags: type moon type-moon stay night Fate Zero 2 OP 2012 Kajiura Yuki ufotable
Remove "Type Moon" because "Type-Moon" is enough already done.
Also, remove "stay night 2 OP 2012 ufotable"
Stay Night doesn't related to Fate/Zero, they are talking about completely different stories done.
Other ones are just useless when searching them
Add "opening" in Tags. done.

Thx~

some fix will be fixed later due to internet connections / woohoo \
Lizellota
Hi~ m4m owo

[Hard]

00:02:187 (2) - try this? -> http://puu.sh/FuJo it sounds better
(if you added ^, 00:02:971 - add whistle)
00:12:187 (3,4) - try this? http://puu.sh/FuM4
(if you added ^, 00:12:775 - add clap, 00:13:560 - add clap)

00:20:030 - remove clap
00:20:226 - ^
00:20:422 - add clap
00:29:442 - add note here?
01:08:069 (3) - maybe add finish?
01:20:619 (3) - ^
01:24:736 - add note
01:24:932 - ^
01:25:520 - ^

[Normal]

Fine for me >w<

Good luck~~ i love that song >w<
Topic Starter
nanda2009
SPOILER

KersiTyan wrote:

Hi~ m4m owo

[Hard]

00:02:187 (2) - try this? -> http://puu.sh/FuJo it sounds better done
(if you added ^, 00:02:971 - add whistle) done
00:12:187 (3,4) - try this? http://puu.sh/FuM4 done
(if you added ^, 00:12:775 - add clap, 00:13:560 - add clap) done

00:20:030 - remove clap no. I set it like that because it follows the drums in the song.
00:20:226 - ^ done.
00:20:422 - add clap no.
00:29:442 - add note here? err... I don't get it, It'll get collided with 00:20:422 (3) if I do so
01:08:069 (3) - maybe add finish? done
01:20:619 (3) - ^ ^
01:24:736 - add note done
01:24:932 - ^ ^
01:25:520 - ^^

[Normal]

Fine for me >w< thx >w<

Good luck~~ i love that song >w< thx >w< / me too \ >w< /

thx :D
Siesta-_old
wow ... I know this music first in the map ... 0.0

so nice music ... !
Topic Starter
nanda2009

Siesta- wrote:

wow ... I know this music first in the map ... 0.0

so nice music ... !
it is a great piece of music, sasuga kajiura yuki and kalafina =w=b
Anshi_old
[General]
good song~ :) i love Archer best ;) ;) ;)

You'd better change ur BG, at least the size of it must be 1024x768 or 800x600

[Normal]

00:05:766 (1) - the spinner here cant meet the time line.
00:22:187 (3,4) - exchange 3 and 4
00:53:364 (2) - add a whistle on the head
00:54:148 (3) - ^



[Hard]

00:53:364 (2) - add a whistle
00:53:756 (4) - ^ on head
00:54:344 (5) - ^on tail
00:55:520 (1,2,3) - i would do it like this
01:05:324 (7) - y change its speed...
01:07:285 (1,2) - the distance here is confused... or u make 1 behind 4 →01:07:089 (4)
01:19:834 (1,2) - ^


Here is the BG i prepare 4 u
[Luanny]
[Taiko]

-Your patterns are a bit repetitive. You could consider adding some more variations. I'll give you some suggestions to fix that.
-Sometimes video in taiko can be annoying. You can remove video in taiko diff and add a specific background if you want. If you want a background I can make one for you, just send me forum PM. It is up to you.
-The drums are too louder. Change the 100% vol. sections to 80%.

00:11:011 (2,3,1) - kkk is a good variation here and still fits the song.
00:12:677 (3) - k?
00:17:286 (2,3,1) - kkk again
00:18:952 (3) - k again
00:19:638 (1) - k here
00:29:337 - add k here
00:29:540 (4) - delete
00:33:506 - kdk?
00:33:364 (2) - k
00:45:913 - add k here
00:58:265 (2) - k
00:58:854 (2,3,1) - kkk
01:01:599 (2,3,1) - kkd or dkd
01:05:324 (2,3,1) - kkd
01:05:717 (1) - K? (big katsu)
01:07:285 (2,3,1) - kdk
01:12:383 (2,3,1) - kkd
01:14:148 (2,3,1) - dkk
01:17:089 (1) - k
01:17:873 (2,3,1) - kkd
01:18:266 (1) - K (big katsu)
01:19:246 (2) - k
01:19:638 (1) - k
01:23:559 (1,2,3) - kkd

There are only suggestions, you don't need to change it all but is recommended to do at least some more variations.
Good luck
Topic Starter
nanda2009
oh god graveyarded..


...reviving..



Anshi wrote:

[General]
good song~ :) i love Archer best ;) ;) ;) agree <3

You'd better change ur BG, at least the size of it must be 1024x768 or 800x600 I'll fix it when my internet connection got better.

[Normal]

00:05:766 (1) - the spinner here cant meet the time line. done.
00:22:187 (3,4) - exchange 3 and 4 no, it feels weird when played.
00:53:364 (2) - add a whistle on the head no.
00:54:148 (3) - ^ ^



[Hard]

00:53:364 (2) - add a whistle no.
00:53:756 (4) - ^ on head done, fixed this too on [normal] for consistency
00:54:344 (5) - ^on tail ^
00:55:520 (1,2,3) - i would do it like this no. I'm trying to make it circular so it looked like that
01:05:324 (7) - y change its speed... due to some issues
01:07:285 (1,2) - the distance here is confused... or u make 1 behind 4 →01:07:089 (4) done,
01:19:834 (1,2) - ^ done.


Here is the BG i prepare 4 u
THX :D will fix this one latter. [/quote]



[Luanny PhNyx] wrote:

[Taiko]

-Your patterns are a bit repetitive. You could consider adding some more variations. I'll give you some suggestions to fix that. ...you're right . _ .
-Sometimes video in taiko can be annoying. You can remove video in taiko diff and add a specific background if you want. If you want a background I can make one for you, just send me forum PM. It is up to you. kay.
-The drums are too louder. Change the 100% vol. sections to 80%.

00:11:011 (2,3,1) - kkk is a good variation here and still fits the song.
00:12:677 (3) - k?
00:17:286 (2,3,1) - kkk again
00:18:952 (3) - k again
00:19:638 (1) - k here
00:29:337 - add k here
00:29:540 (4) - delete
00:33:506 - kdk?
00:33:364 (2) - k
00:45:913 - add k here
00:58:265 (2) - k
00:58:854 (2,3,1) - kkk
01:01:599 (2,3,1) - kkd or dkd
01:05:324 (2,3,1) - kkd
01:05:717 (1) - K? (big katsu)
01:07:285 (2,3,1) - kdk
01:12:383 (2,3,1) - kkd
01:14:148 (2,3,1) - dkk
01:17:089 (1) - k
01:17:873 (2,3,1) - kkd
01:18:266 (1) - K (big katsu)
01:19:246 (2) - k
01:19:638 (1) - k
01:23:559 (1,2,3) - kkd

fixed some.

There are only suggestions, you don't need to change it all but is recommended to do at least some more variations. I'll keep that in mind
Good luck

thx :d




I'll fix the BG problem later, having problem on my internet connection :D

wait 4 me =w=


changelog :

  1. some fix for [Hard] and [Normal]
  2. new BG is ready thx to Anshi
-kevincela-
Hi o/
Take all this mod as a bunch of suggestions,since your map is already really good.

[General]

  1. fz opy.jpg is 1024x767, while it should be 1024x768. It's just a pixel,but you should resize it. If you can't do it,I'll do it for you!
  2. Why don't you use as custom colours for the Normal and Hard diff the ones in the Taiko diff? They fit quite well :D
  3. Please,change the audio lead-in to 2000ms/2s.
[Normal]

  1. There are various unsnapped green lines at
    SPOILER
    00:31:196 -
    00:31:294 -
    00:32:373 -
    00:32:471 -
    00:38:656 -
    00:38:754 -
    00:40:224 -
    00:40:322 -
    00:46:503 -
    00:46:601 -
    00:48:071 -
    I suggest you to snap them correctly!
  2. 00:24:932 (2) - You'd better make this shorter by 1/2,to follow properly the singer. It actually fits better than the actual rhythm. If you do this,I suggest you to put a whistle at the repeat,too!
  3. 00:26:501 - Add a note here if you done ^
  4. 00:54:344 - I highly recommend you to add a note here stacked with the other ones,it fits and sounds really good,and it would be a pretty good little change of rhythm.
  5. 00:45:717 (3) - Unstack this and put it at x:296 y:232? Imho,I think that here it would be better to do so,and i personally think that this flows more naturally.
  6. 01:25:128 (2,3) - This configuration actually works pretty good,but what do you think on adding some notes respectively at 01:24:932 - and 01:25:520 - ? Other than fitting more within the rhythm,I think it's actualy funnier to play!
    Really nice diff and pretty good use of the symmetry. Good work!
[Hard]

  1. 00:12:775 (4,5) - I think it will be better if you do the symmetry with 00:12:187 (3) - and not with 00:13:756 (7) - ,as it stays pretty good with its reverse slider 00:14:344 (8) -. Here's an example i made for you.
  2. 00:24:148 (9) - As in the bg I see some cymbals being played here,I suggest you to place a finish here. If you like this setting,you can use it in the Normal diff,too!
  3. 00:30:422 (1) - Same as above,but obviously you should add it at the beginning of the slider
  4. 00:41:403 (4) - Add a new combo here? It really fits good pattern-wise,and it fits rhythm-wise too!
  5. 00:43:756 (4) - Its repeat is hidden by 00:43:364 (2) -'s hitburst,and I'm sure many MATs/BATs will point that out. A possible solution for this is to put 00:43:364 (2) - at x:216 y:360 and 00:43:560 (3) - at x:296 y:360.
  6. 00:47:089 (4,5) - Exchange their position? It's a little thing,but I think it flows better than the actual setting.
    Awesome diff,pretty good flow and really good use of symmetry! Good job,I like it very much :D
Well,I'm surprised you don't have any ranked maps yet. Starred,and good luck! :D
Topic Starter
nanda2009
Thx -kevincela- :D

Will fix it later when I'm at home~


As for the BG.. can you make it for me * . *?? Thx :D
-kevincela-
Here is the new background

Remember to full submit once you have changed bg!
(no kds)

Oh,and if you need an Easy diff,I can do it without any problems :D
Topic Starter
nanda2009

-kevincela- wrote:

Here is the new background

Remember to full submit once you have changed bg!
(no kds)

Oh,and if you need an Easy diff,I can do it without any problems :D
I'll try to make the Easy by myself.. thx anyway~ :D

..Err.. It's still 1024*767
Topic Starter
nanda2009

-kevincela- wrote:

Hi o/
Take all this mod as a bunch of suggestions,since your map is already really good.

[General]

  1. fz opy.jpg is 1024x767, while it should be 1024x768. It's just a pixel,but you should resize it. If you can't do it,I'll do it for you! Fixed
  2. Why don't you use as custom colours for the Normal and Hard diff the ones in the Taiko diff? They fit quite well :D No.. I guess...
  3. Please,change the audio lead-in to 2000ms/2s.done.
[Normal]

  1. There are various unsnapped green lines at
    SPOILER
    00:31:196 -
    00:31:294 -
    00:32:373 -
    00:32:471 -
    00:38:656 -
    00:38:754 -
    00:40:224 -
    00:40:322 -
    00:46:503 -
    00:46:601 -
    00:48:071 -
    I suggest you to snap them correctly! Alldone.. And there;s so many unsnapped timing orz. Better fix it soon
  2. 00:24:932 (2) - You'd better make this shorter by 1/2,to follow properly the singer. It actually fits better than the actual rhythm. If you do this,I suggest you to put a whistle at the repeat,too! done.
  3. 00:26:501 - Add a note here if you done ^ done.
  4. 00:54:344 - I highly recommend you to add a note here stacked with the other ones,it fits and sounds really good,and it would be a pretty good little change of rhythm. No. Even though it's true that it sounds really good.. I think it's quite hard for beginners.. I'll think about this..
  5. 00:45:717 (3) - Unstack this and put it at x:296 y:232? Imho,I think that here it would be better to do so,and i personally think that this flows more naturally. done
  6. 01:25:128 (2,3) - This configuration actually works pretty good,but what do you think on adding some notes respectively at 01:24:932 - and 01:25:520 - ? Other than fitting more within the rhythm,I think it's actualy funnier to play! done.
    Really nice diff and pretty good use of the symmetry. Good work! thx :D
[Hard]

  1. 00:12:775 (4,5) - I think it will be better if you do the symmetry with 00:12:187 (3) - and not with 00:13:756 (7) - ,as it stays pretty good with its reverse slider 00:14:344 (8) -. Here's an example i made for you. done.
  2. 00:24:148 (9) - As in the bg I see some cymbals being played here,I suggest you to place a finish here. If you like this setting,you can use it in the Normal diff,too! It doesn't fit imo
  3. 00:30:422 (1) - Same as above,but obviously you should add it at the beginning of the slider ^
  4. 00:41:403 (4) - Add a new combo here? It really fits good pattern-wise,and it fits rhythm-wise too! done.
  5. 00:43:756 (4) - Its repeat is hidden by 00:43:364 (2) -'s hitburst,and I'm sure many MATs/BATs will point that out. A possible solution for this is to put 00:43:364 (2) - at x:216 y:360 and 00:43:560 (3) - at x:296 y:360. done.
  6. 00:47:089 (4,5) - Exchange their position? It's a little thing,but I think it flows better than the actual setting. done.
    Awesome diff,pretty good flow and really good use of symmetry! Good job,I like it very much :D Thx :D
Well,I'm surprised you don't have any ranked maps yet. Starred,and good luck! :D Thx :D

Thank You~
wcx19911123
here's your ticket

[General]
need an Easy diff, or the diff spread is incompleted
lead-in 1500 is enough, 2000 is a bit large
offset is a bit off, 629(+10) is better imo

[Normal]
00:02:775 - I don't know what is this sldier end following, end at 00:02:579 - or 00:02:971 - sound much better. maybe you need to remap a few parts if you still want to keep symmetrical patterns
00:21:795 (2) - move it up a bit, to make the arc looks better plz
00:28:854 (3) - ^, yep do something like this one
01:24:932 (2,3) - here's no reason to add jump here, please use 0.8x spacing as what you did before this one
01:25:913 - I suggest spinner start at here, fit the song better

[Hard]
00:07:481 (2,3) - sliders repeat different times is hard to read/play, at least you should make them start at same beat(both start at white line, or red line)
00:17:089 (7) - this slider is a bit off, here's my suggestions: delete 00:16:893 (6) - and move this slider to 00:16:893 - , then add a note at 00:17:873 -
00:58:658 (4,5) - why anti-jump at here? they don't fit the song imo
01:05:324 (7) - why slow down here.. don't fit the song
there're many anti-jump stuffs in this diff, I won't point them all out, but they need to be fixed imo if they don't fit the song
01:26:109 - use soft hitsound here, sound better

[Overall]
need an Easy
Hard diff seems need much more works

that's all for now
Topic Starter
nanda2009
fixed a bit..

updated, will make an easy..

yay
tetsutaro
Sorry it's been a long time since you requested, but here is the mod for my modding queue
Advertisement: Now we are doing it in a new style! Come check it out!

[General]
:idea: A consistent array of great blankets. Personally I suck at locating notes so I admire ppl who can create such awesome sliders and patterns.
:idea: Taiko difficulties do not have videos. If intended then it's alright.
:!: Resnap all notes.

[Taiko Futsuu] I rate this map to be 6* Futsuu. Do tell if you didn't intend to have this rating.
00:02:187 (4,5,6) - This allocation is not supported by the background or the vocal. Change to four notes on white ticks.
i.e.
00:02:187 (4) - k
00:02:589 (5) - k
00:02:981 (6) - k
00:03:364 (7) - k
00:19:246 (21) - small
00:21:011 (26,27,28,29,30,31,32,33,34) - Too much, not supported by vocal. Suggests to change to the following
suggestion
00:21:021 (26) - d

00:21:413 (27) - k
00:21:609 (28) - k

00:22:197 (29) - k


00:22:589 (30) - d

00:22:981 (31) - k
00:23:178 (32) - k
00:24:148 (36) - small d
00:24:932 (37,38,39) - Too less, not supported by vocal. Suggests to change to the following
suggestion
00:24:746 (37) - k
00:24:942 (38) - k

00:25:334 (39) - k
00:25:530 (40) - k

00:25:923 (41) - k
00:27:285 (43,44,45,46,47,48,49,50,51) - as above
01:08:854 (133) onwards - Follow the previous few bars. It is better to follow the vocal if you had done so in an iteration before.

[Taiko Oni] I rate this 7* Oni.
00:02:197 (2) - k
00:02:589 (3) - d
00:02:785 (4) - d

01:14:158 (2,3,1) - A very awkward dkk, where the previous iteration are all ddk. Change.

[Hard]
00:01:217 (2,3,4) - Could you silence the ticks for these 3 sliders?
00:57:491 (3) - Fix shape. It's a little bit off compared with the (1) before it.
01:10:040 (3) - And similar if you copy-pasted this one.

[Normal]
00:00:629 (1,4) - Could you silence the ticks?
00:19:060 (4) - One red tick earlier to follow the background.
01:03:177 (1) - Try removing the two red dots and keeping the blanket. This may mean having to move a bit for (2) (3) and (4) before it.

[Easy]
00:22:589 (3) - Fix shape to make it more symmetric.
00:58:667 - add note here.
01:11:216 - and here.
01:24:550 (1) - Slience the ticks?

And that's it. Fix these and call for rechecks for the extra star.
Topic Starter
nanda2009
fixed a bit . thx tetsutaro. :3

Also, I have exam so idk if I could keep checking on this map. Just hope it won't fall to Graveyard.
Coro
Taiko mod~
All are suggestion unless in red.

[General]
Use default hitsounds
Disable countdown and letterboxing

[Taiko Futsuu]
01:02:589 - k

[Taiko Oni]
no problems~
Topic Starter
nanda2009
fixed.. thanks.
Cuvelia
H i , from#modreqs , Taiko modding .

These are all suggestion. If you don't like them , you could ignore .

| d = don | k = kat | D = BIG DON | K = BIG KAT | re = remove |
 
[ Taiko Futsuu]
  1. HP Drain 4 ?
  2. OD 4 ?
     
  3. 00:19:648 - add a d
  4. 00:42:785 (79) - k
  5. 01:24:550 (167,168,169) - maybe a D D K ?
[ Taiko Oni]
  1. HP Drain 6 ?
  2. OD 6 ?
     
  3. 00:02:197 - add a k
  4. 00:02:589 - add a k
  5. 00:23:570 (2) - k
  6. 00:26:119 - add a d
  7. 00:29:354 (2) - combo colour error ? use k ?
  8. 00:29:648 - 00:30:040 - maybe a kdddk ?
  9. 00:30:236 - add a d ?
  10. 00:30:432 (3) - k
  11. 00:39:256 - add a d
  12. 01:08:471 (1) - k
  13. 01:24:550 (1,1,1) - maybe a D D K ?
 
good luck .
Topic Starter
nanda2009
Thanks for your suggestions, Cuvelia..

updated
787B
Hi there ♫
M4M

General
Seems ok.

Easy
00:22:589 (3) - Not perfectly symmetric with 00:21:021 (1) - You can check it for yourself by doing ctrl+h on 00:21:021 (1) If you're trying to keep things perfect here, just simply ctrl+c the first slider and replace it for the current 00:22:589 (3) -
00:50:825 (3) - Placement of this slider on the grid could've been better. How about doing a blanket with 00:49:648 (2) - ? http://puu.sh/1RLqU
00:55:138 (5) - This circle should be moved a grid left so its fading won't appear/look ugly when starting 00:56:315 (1) - In other words, you must make 00:55:138 (5,1) - a stack: http://puu.sh/1RLw9
01:24:550 (1) - Not really necessary this new combo here imo, one combo only doesn't look nice. But if you have your reasons to keep it, it's fine.

Normal
00:19:256 (1,2,3,4) - Spacing looks kinda messed here. Were you trying to use 1.0x or 0.8x?
00:30:040 (5,1,2,3) - A bit repetitive imo. You could have tried making those slider on different positions to improve that.
01:22:981 (1) - Can you place this on a better position on the grid? The overlap with 01:21:413 (1) - doesn't look nice.

Hard
Wow, this diff is very clear to me, good job here!
01:00:040 (2) - Hmm, the blanket with 00:59:452 (1) - is nice, although, the overlap with 00:59:060 (5) - kinda ruins that slider. Is there by any chance you can move that/those slider somewhere else?
01:26:118 (1) - This should start at 01:25:922 - Just like your previous diffs.

Good luck there!
Topic Starter
nanda2009

Wolf wrote:

Hi there ♫
M4M

General
Seems ok.

Easy
00:22:589 (3) - Not perfectly symmetric with 00:21:021 (1) - You can check it for yourself by doing ctrl+h on 00:21:021 (1) If you're trying to keep things perfect here, just simply ctrl+c the first slider and replace it for the current 00:22:589 (3) -
00:50:825 (3) - Placement of this slider on the grid could've been better. How about doing a blanket with 00:49:648 (2) - ? http://puu.sh/1RLqU
00:55:138 (5) - This circle should be moved a grid left so its fading won't appear/look ugly when starting 00:56:315 (1) - In other words, you must make 00:55:138 (5,1) - a stack: http://puu.sh/1RLw9
01:24:550 (1) - Not really necessary this new combo here imo, one combo only doesn't look nice. But if you have your reasons to keep it, it's fine.

Normal
00:19:256 (1,2,3,4) - Spacing looks kinda messed here. Were you trying to use 1.0x or 0.8x?
00:30:040 (5,1,2,3) - A bit repetitive imo. You could have tried making those slider on different positions to improve that. I have reasons to do that. so, no.
01:22:981 (1) - Can you place this on a better position on the grid? The overlap with 01:21:413 (1) - doesn't look nice.

Hard
Wow, this diff is very clear to me, good job here! really? thanks.
01:00:040 (2) - Hmm, the blanket with 00:59:452 (1) - is nice, although, the overlap with 00:59:060 (5) - kinda ruins that slider. Is there by any chance you can move that/those slider somewhere else?
01:26:118 (1) - This should start at 01:25:922 - Just like your previous diffs.

Good luck there!

done. updated. thanks.
ReySHeL
hi
from modreq
Taiko mod :3

[Taiko Futsuu]
  1. 00:14:158 (11) - d
  2. 00:18:276 (19) - k

[Taiko Oni]
  1. 00:02:197 - add k
  2. 00:14:550 - kkd
  3. 00:30:236 (3) - k
good luck!
Topic Starter
nanda2009
thanks ReySHel.


updated
show more
Please sign in to reply.

New reply