it is a great piece of music, sasuga kajiura yuki and kalafina =w=bSiesta- wrote:
wow ... I know this music first in the map ... 0.0
so nice music ... !
it is a great piece of music, sasuga kajiura yuki and kalafina =w=bSiesta- wrote:
wow ... I know this music first in the map ... 0.0
so nice music ... !
THX will fix this one latter. [/quote]Anshi wrote:
[General]
good song~ i love Archer best agree <3
You'd better change ur BG, at least the size of it must be 1024x768 or 800x600 I'll fix it when my internet connection got better.
[Normal]
00:05:766 (1) - the spinner here cant meet the time line. done.
00:22:187 (3,4) - exchange 3 and 4 no, it feels weird when played.
00:53:364 (2) - add a whistle on the head no.
00:54:148 (3) - ^ ^
[Hard]
00:53:364 (2) - add a whistle no.
00:53:756 (4) - ^ on head done, fixed this too on [normal] for consistency
00:54:344 (5) - ^on tail ^
00:55:520 (1,2,3) - i would do it like this no. I'm trying to make it circular so it looked like that
01:05:324 (7) - y change its speed... due to some issues
01:07:285 (1,2) - the distance here is confused... or u make 1 behind 4 →01:07:089 (4) done,
01:19:834 (1,2) - ^ done.
Here is the BG i prepare 4 u
[Luanny PhNyx] wrote:
[Taiko]
-Your patterns are a bit repetitive. You could consider adding some more variations. I'll give you some suggestions to fix that. ...you're right . _ .
-Sometimes video in taiko can be annoying. You can remove video in taiko diff and add a specific background if you want. If you want a background I can make one for you, just send me forum PM. It is up to you. kay.
-The drums are too louder. Change the 100% vol. sections to 80%.
00:11:011 (2,3,1) - kkk is a good variation here and still fits the song.
00:12:677 (3) - k?
00:17:286 (2,3,1) - kkk again
00:18:952 (3) - k again
00:19:638 (1) - k here
00:29:337 - add k here
00:29:540 (4) - delete
00:33:506 - kdk?
00:33:364 (2) - k
00:45:913 - add k here
00:58:265 (2) - k
00:58:854 (2,3,1) - kkk
01:01:599 (2,3,1) - kkd or dkd
01:05:324 (2,3,1) - kkd
01:05:717 (1) - K? (big katsu)
01:07:285 (2,3,1) - kdk
01:12:383 (2,3,1) - kkd
01:14:148 (2,3,1) - dkk
01:17:089 (1) - k
01:17:873 (2,3,1) - kkd
01:18:266 (1) - K (big katsu)
01:19:246 (2) - k
01:19:638 (1) - k
01:23:559 (1,2,3) - kkd
fixed some.
There are only suggestions, you don't need to change it all but is recommended to do at least some more variations. I'll keep that in mind
Good luck
I'll try to make the Easy by myself.. thx anyway~-kevincela- wrote:
Here is the new background
Remember to full submit once you have changed bg!
(no kds)
Oh,and if you need an Easy diff,I can do it without any problems
-kevincela- wrote:
Hi o/
Take all this mod as a bunch of suggestions,since your map is already really good.
[General][Normal]
- fz opy.jpg is 1024x767, while it should be 1024x768. It's just a pixel,but you should resize it. If you can't do it,I'll do it for you! Fixed
- Why don't you use as custom colours for the Normal and Hard diff the ones in the Taiko diff? They fit quite well No.. I guess...
- Please,change the audio lead-in to 2000ms/2s.done.
[Hard]
- There are various unsnapped green lines at
SPOILERI suggest you to snap them correctly! Alldone.. And there;s so many unsnapped timing orz. Better fix it soon00:31:196 -
00:31:294 -
00:32:373 -
00:32:471 -
00:38:656 -
00:38:754 -
00:40:224 -
00:40:322 -
00:46:503 -
00:46:601 -
00:48:071 -- 00:24:932 (2) - You'd better make this shorter by 1/2,to follow properly the singer. It actually fits better than the actual rhythm. If you do this,I suggest you to put a whistle at the repeat,too! done.
- 00:26:501 - Add a note here if you done ^ done.
- 00:54:344 - I highly recommend you to add a note here stacked with the other ones,it fits and sounds really good,and it would be a pretty good little change of rhythm. No. Even though it's true that it sounds really good.. I think it's quite hard for beginners.. I'll think about this..
- 00:45:717 (3) - Unstack this and put it at x:296 y:232? Imho,I think that here it would be better to do so,and i personally think that this flows more naturally. done
- 01:25:128 (2,3) - This configuration actually works pretty good,but what do you think on adding some notes respectively at 01:24:932 - and 01:25:520 - ? Other than fitting more within the rhythm,I think it's actualy funnier to play! done.
Really nice diff and pretty good use of the symmetry. Good work! thxWell,I'm surprised you don't have any ranked maps yet. Starred,and good luck! Thx
- 00:12:775 (4,5) - I think it will be better if you do the symmetry with 00:12:187 (3) - and not with 00:13:756 (7) - ,as it stays pretty good with its reverse slider 00:14:344 (8) -. Here's an example i made for you. done.
- 00:24:148 (9) - As in the bg I see some cymbals being played here,I suggest you to place a finish here. If you like this setting,you can use it in the Normal diff,too! It doesn't fit imo
- 00:30:422 (1) - Same as above,but obviously you should add it at the beginning of the slider ^
- 00:41:403 (4) - Add a new combo here? It really fits good pattern-wise,and it fits rhythm-wise too! done.
- 00:43:756 (4) - Its repeat is hidden by 00:43:364 (2) -'s hitburst,and I'm sure many MATs/BATs will point that out. A possible solution for this is to put 00:43:364 (2) - at x:216 y:360 and 00:43:560 (3) - at x:296 y:360. done.
- 00:47:089 (4,5) - Exchange their position? It's a little thing,but I think it flows better than the actual setting. done.
Awesome diff,pretty good flow and really good use of symmetry! Good job,I like it very much Thx
Wolf wrote:
Hi there ♫
M4M
General
Seems ok.
Easy
00:22:589 (3) - Not perfectly symmetric with 00:21:021 (1) - You can check it for yourself by doing ctrl+h on 00:21:021 (1) If you're trying to keep things perfect here, just simply ctrl+c the first slider and replace it for the current 00:22:589 (3) -
00:50:825 (3) - Placement of this slider on the grid could've been better. How about doing a blanket with 00:49:648 (2) - ? http://puu.sh/1RLqU
00:55:138 (5) - This circle should be moved a grid left so its fading won't appear/look ugly when starting 00:56:315 (1) - In other words, you must make 00:55:138 (5,1) - a stack: http://puu.sh/1RLw9
01:24:550 (1) - Not really necessary this new combo here imo, one combo only doesn't look nice. But if you have your reasons to keep it, it's fine.
Normal
00:19:256 (1,2,3,4) - Spacing looks kinda messed here. Were you trying to use 1.0x or 0.8x?
00:30:040 (5,1,2,3) - A bit repetitive imo. You could have tried making those slider on different positions to improve that. I have reasons to do that. so, no.
01:22:981 (1) - Can you place this on a better position on the grid? The overlap with 01:21:413 (1) - doesn't look nice.
Hard
Wow, this diff is very clear to me, good job here! really? thanks.
01:00:040 (2) - Hmm, the blanket with 00:59:452 (1) - is nice, although, the overlap with 00:59:060 (5) - kinda ruins that slider. Is there by any chance you can move that/those slider somewhere else?
01:26:118 (1) - This should start at 01:25:922 - Just like your previous diffs.
Good luck there!
No. I don't get it.Gezo wrote:
00:11:217 (8) - This slider is copypaste this 00:09:844 (5) - you could do the same pattern as they return to the same place is not played very well
your combocolor (3) and (4) are same..maybe dele one or change one?I'm not using custom combocolor so it's probably from your skin.
Let's go!Legenda wrote:
→ Unrankable, must fix
→ My human doubts, things to consider
→ Tips & Tricks to make your map better!
* → Just comments, not mods.
Naked Lines → Mods.
I know you answered to this before, but could you really consider adding an "Insane" diff again? If you don't want to make itNo.
yourself, can I make a GD instead?PLSPLSPLSPLSPLSPLSPLSPLSPLSPLSPLSPLSPLSPLSPLSPLSPLSPLSPLS