nm req (totally not late)
- For the most part I'll be going over some playability aspects that I feel could be improved upon. The map tends to use a lot of antijumps and antiflow patterns at odd places, like 00:29:131 (1,2,3) - where the direction of the flow switches here, while at 00:34:500 (2) - the flow stays in the same direction. Another example is 00:48:710 (1,2,3) - here the flow switches direction unexpectedly, compared to 00:53:763 (1,2,3) - where the direction remains consistent.
- 00:55:184 (1,2) - I think the angle that these notes play is rough. 00:54:711 (2,3,4) - has circular motion, but 1 goes the opposite direction. I think if switching the direction of the flow like this is interesting as you compliment each bar of the song, so I think if you want to implement that you could rearrange these notes to smth like https://puu.sh/yrvrY/acc60fa504.jpg
- 01:01:658 (2,1,2,3) - I think the antijump on 1 makes this more rough to play. https://puu.sh/yrvRm/2335fc921b.jpg Try this arrangement?
- 02:12:829 (1,2,1,2) - I think this is a cool pattern xp. ctrl+g on the white sliders (ctrl+g again on the sliders individually to fix the heads) so the pattern is more flowwy.
- 03:08:937 (1,2,3) - so cleeeeean
- 03:14:126 (6,1,2) - I think this would play better with the positions of 1-2 switched. 1 on the tail, and ctrl+g on the slider afterwards. The pattern isn't as linear now that you incorporated a sharp angle.
- 09:14:126 (3,4) - The antijump to 4 contradicts the direction the player goes in by 1-3. https://puu.sh/yrwpE/5fcabe8ee8.jpg I moved 3 & 4 so it flows nicer.
nice. gl with the map.
- For the most part I'll be going over some playability aspects that I feel could be improved upon. The map tends to use a lot of antijumps and antiflow patterns at odd places, like 00:29:131 (1,2,3) - where the direction of the flow switches here, while at 00:34:500 (2) - the flow stays in the same direction. Another example is 00:48:710 (1,2,3) - here the flow switches direction unexpectedly, compared to 00:53:763 (1,2,3) - where the direction remains consistent.
- 00:55:184 (1,2) - I think the angle that these notes play is rough. 00:54:711 (2,3,4) - has circular motion, but 1 goes the opposite direction. I think if switching the direction of the flow like this is interesting as you compliment each bar of the song, so I think if you want to implement that you could rearrange these notes to smth like https://puu.sh/yrvrY/acc60fa504.jpg
- 01:01:658 (2,1,2,3) - I think the antijump on 1 makes this more rough to play. https://puu.sh/yrvRm/2335fc921b.jpg Try this arrangement?
- 02:12:829 (1,2,1,2) - I think this is a cool pattern xp. ctrl+g on the white sliders (ctrl+g again on the sliders individually to fix the heads) so the pattern is more flowwy.
- 03:08:937 (1,2,3) - so cleeeeean
- 03:14:126 (6,1,2) - I think this would play better with the positions of 1-2 switched. 1 on the tail, and ctrl+g on the slider afterwards. The pattern isn't as linear now that you incorporated a sharp angle.
- 09:14:126 (3,4) - The antijump to 4 contradicts the direction the player goes in by 1-3. https://puu.sh/yrwpE/5fcabe8ee8.jpg I moved 3 & 4 so it flows nicer.
nice. gl with the map.