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himmel feat. YooSanHyakurei - Seraphim [Taiko]

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DarkVortex

Voyage wrote:

SΞCTOR #712
IRC M4M Request Taiko

Collab Oni
  1. 01:34:463 (82) - Change to d, small suggestion if you don't like how it sounds as all kat notes instead. Done
  2. 01:41:491 - This section where you transition from mapping to the vocals to the synth sounds is a bit awkward. It can play much smoother if you stick to the vocals up until this note at 01:42:520, where the synth sounds are more prominent. Done
  3. 02:05:320 (261) - Change to k, the one kat note here kinda interrupts the don sound so having an extra kat note would sound nicer. Done
Thanks for modding! :)
Topic Starter
Aisha

Voyage wrote:

SΞCTOR #712
IRC M4M Request /
Taiko

General Suggestions
  • Genre
  1. The genre is Trancecore, should add that for your tags.
Collab Oni
  1. 00:58:634 (124,125,126) - This triple sounds better as a (k,d,k) instead of being the same pattern like the one before at 00:57:949 (120,121,122).
    Fixed~
  2. 01:04:806 (164,165) - Change to d / 01:05:149 (167) - Change to k, just a different way to map this little part if you feel it plays and sounds better.
    I'm making other changes here
  3. 02:59:663 - I feel you could add some 1/4 triples here for the drums, since it's technically not the calm part after the SV slowdown yet.
    Added a simple don; otherwise it could be overmapped and I like current break
Thanks for modding! :)
:arrow:All updated
Ulqui
[Collab Oni]

frac
00:48:863 - that note sounds like k imo, also fits perfect with the next dkkkd
00:49:376 - considerando que esa no tiene big (cosa rara por el impacto del sonido), es mucho más raro que 00:50:749 - esta nota tenga big. 00:52:120 - 00:53:492 - 00:54:863 - o esas tres. puedes o tranformar la primera nota que mencioné en big o sacar los bigs que mencioné después. En mi opinión es mejor quitar los bigs, porque el dkkkD se vería poco estético y los bigs que van después no tienen mucho sentido, así podrías usar los bigs solo para 01:00:349 - esa parte, donde ahí si tienen sentido. (en español para poder expresarlo bien, supongo).

dark
01:57:691 - 01:57:777 - delete that notes, cuz the sound in that part is similar to 02:00:349 - that part.
02:11:577 - why not add a k?
02:17:491 - sv x0.98 - 02:17:834 - sv x0.96 - 02:18:006 - sv x0.98 - 02:18:091 - sv x1.00 ?

frac
02:23:491 - ahí podrías borrar un par de notas porque se siente la parte del "silencio" y no suenan bien muchas notas ahí.

dark
03:26:920 - delete(?
03:47:491 - fix that inherited point (offset)
03:52:634 - thats similar to 03:55:549 - please remove some notes to represent that... "silence"(? idk, and 04:01:034 - 04:01:377 - that part needs some notes cuz there's no "silence"

frac
04:31:549 - big note para que se consistente con 04:42:520 -

sorry if my english is bad lol
good luck on rank
Sylphi
Sorry for being late.

[Collab Oni]
  1. 00:16:463 (7) - Moving to 00:16:120 following the strong piano sound, would be much better flow in my opinion.
  2. 00:39:263 (29,30,31,32) - 00:44:748 (53,54,55,56) - Current pattern also not bad, but I think, dkdd or dkdk would be more match to the music.
  3. 01:17:492 (256) - k for consistency. looking at a part from 01:11:320 to 01:22:291, only this is different with other similar things.
  4. 02:36:006 (475,476,477,478,479,480,481) - If you follow the pitch, kdkdddk would be better, in my opinion.
  5. 02:45:777 (556) - k for consistency with 02:42:863 (533,534,535). It might be more nice to read the rhythm!
  6. 03:16:120 (688) - How about changing to d for emphasizing next high pitch?
butter0414
hi
via forum PM

[Collab Oni]

  • 00:50:749 (81) - delete finisher? I think this sound isn't that strong

    00:52:120 (89) - ^

    00:53:492 (94) - ^

    00:54:863 (102) - change to d and add k?

    01:03:263 (149) - delete? why don't you make it the same as the neighboring measure?

    01:14:063 (229) - delete finisher? the same reason as the top suggestion

    01:16:806 (251) - ^

    01:19:549 (273) - ^

    02:20:920 (347) - move to 02:21:091 - ? ^

    02:23:577 (368,369,370) - delete? ^

    02:54:091 - add a note? guitar follow

    04:24:777 (413) - move to 04:24:606 - ? guitar follow

    04:35:749 (498) - move to 04:35:577 - ? ^



    01:28:463 (46) - k? emphasizing for the 4/1 kick

    01:29:663 (51) - ^

    01:57:691 (206,207) - delete? kick is stopped

    03:49:806 (166,168) - delete and 03:50:063 (169) - move to 03:50:234 - ? the same reason as the four suggestion above

    03:52:720 (190) - delete? ^
good luck!
Dilectus
M4M from queue
i havent modded taiko in 2 years now but ill ganbatte

  1. 00:11:491 (13,15) - How about changing to Kat because of the pitch changes
  2. 00:17:491 (12,13) - Ctrl+g because the noticable note here is (12) (dont worry about it looking the same as 00:18:006 (14,15,16) - . they're the same melody, just on different octaves)
  3. 00:22:291 (32,33) - ^
  4. 00:38:234 (25) - Don because of pitch change
  5. 00:50:406 - and 00:53:149 - Idk what your intention was to leave out the snare beats here. It feels undermapped.
  6. 01:05:149 (164,165,166,167) - How about [kat_don,don,kat] because you're using kats to emphasize the synthasizer.
  7. 01:06:519 (173,174,175,176) - ^
  8. 01:07:034 (177,178) - Ctrl+g ^
  9. 01:34:291 (81,82,83,84) - [don,don,kat,kat] would follow the vocal better because the only notable change of pitch is on (83)
  10. 01:55:549 (194,195) - Ctrl+g for emphasize on the vocal beat
  11. 02:09:606 (275) - Don because of pitch change
  12. 02:51:091 (593,594,595,596) - These are actually 1/4 if you listen to this without hitsounds.
  13. 03:02:406 - to 03:24:349 - You're missing quite a few vocal beats during this part. It feels undermapped.
  14. 03:26:920 (21) - Because the music halters during this 1/2 beat. You can remove this note just like you've done at 01:13:891 - and 03:32:406 - etc
  15. 03:49:806 (165,167) - I feel like these doesn't quite fit in with the music because it puts no emphasize on the drum kick.
  16. 03:52:549 (185,187,188,189) - ^
Good luck!
DarkVortex

Ulqui wrote:

[Collab Oni]

dark
01:57:691 - 01:57:777 - delete that notes, cuz the sound in that part is similar to 02:00:349 - that part. Done
02:11:577 - why not add a k? Done
02:17:491 - sv x0.98 - 02:17:834 - sv x0.96 - 02:18:006 - sv x0.98 - 02:18:091 - sv x1.00 ? Done but with slightly less SV

dark
03:26:920 - delete(?
03:47:491 - fix that inherited point (offset)
03:52:634 - thats similar to 03:55:549 - please remove some notes to represent that... "silence"(? idk, and 04:01:034 - 04:01:377 - that part needs some notes cuz there's no "silence" I think the vocals are dominant enough to be mapped. Added noted at the latter part though

sorry if my english is bad lol
good luck on rank
Thanks for modding! :)

butter0414 wrote:

hi
via forum PM

[Collab Oni]


  • 01:28:463 (46) - k? emphasizing for the 4/1 kick

    01:29:663 (51) - ^ Good points! Done

    01:57:691 (206,207) - delete? kick is stopped Done

    03:49:806 (166,168) - delete and 03:50:063 (169) - move to 03:50:234 - ? the same reason as the four suggestion above

    03:52:720 (190) - delete? ^ The vocals are dominant enough to be mapped like this imo
good luck!

DavidEd wrote:

M4M from queue
i havent modded taiko in 2 years now but ill ganbatte

  1. 01:34:291 (81,82,83,84) - [don,don,kat,kat] would follow the vocal better because the only notable change of pitch is on (83) Done
  2. 01:55:549 (194,195) - Ctrl+g for emphasize on the vocal beat Done
  3. 02:09:606 (275) - Don because of pitch change Done
  4. 03:26:920 (21) - Because the music halters during this 1/2 beat. You can remove this note just like you've done at 01:13:891 - and 03:32:406 - etc Done
  5. 03:49:806 (165,167) - I feel like these doesn't quite fit in with the music because it puts no emphasize on the drum kick.
  6. 03:52:549 (185,187,188,189) - ^ As like everyone before told me to fix it, I'm gonna fix that now
Good luck!
Thanks for modding! :)
Topic Starter
Aisha

Ulqui wrote:

[Collab Oni]

frac
00:48:863 - that note sounds like k imo, also fits perfect with the next dkkkd
Cambiado
00:49:376 - considerando que esa no tiene big (cosa rara por el impacto del sonido), es mucho más raro que 00:50:749 - esta nota tenga big. 00:52:120 - 00:53:492 - 00:54:863 - o esas tres. puedes o tranformar la primera nota que mencioné en big o sacar los bigs que mencioné después. En mi opinión es mejor quitar los bigs, porque el dkkkD se vería poco estético y los bigs que van después no tienen mucho sentido, así podrías usar los bigs solo para 01:00:349 - esa parte, donde ahí si tienen sentido. (en español para poder expresarlo bien, supongo).
Totalmente de acuerdo, lo cambié :D

frac
02:23:491 - ahí podrías borrar un par de notas porque se siente la parte del "silencio" y no suenan bien muchas notas ahí.
Mmm siento que el vocal es más prioritario independiente del drum, lo dejaré así ya que en los Kiai los longstream ('long' xD) son para el vocal en vez del drum
frac
04:31:549 - big note para que se consistente con 04:42:520 -
Cambié la segunda por nota chica mejor

sorry if my english is bad lol
good luck on rank
Gracias por tu modeo ulquiño <3

Sylphi wrote:

Sorry for being late.

[Collab Oni]
  1. 00:16:463 (7) - Moving to 00:16:120 following the strong piano sound, would be much better flow in my opinion.
    I moved it but I'm not sure if I'm gonna hold it tbh, that pitch is really mappable but it feels a little empty
  2. 00:39:263 (29,30,31,32) - 00:44:748 (53,54,55,56) - Current pattern also not bad, but I think, dkdd or dkdk would be more match to the music.
    I like current one cause I'm not following that much the vocal so drum at emphasizing with d d k d is pretty good imo :P
  3. 01:17:492 (256) - k for consistency. looking at a part from 01:11:320 to 01:22:291, only this is different with other similar things.
    Yeah, fixed
  4. 02:36:006 (475,476,477,478,479,480,481) - If you follow the pitch, kdkdddk would be better, in my opinion.
    Fixed~
  5. 02:45:777 (556) - k for consistency with 02:42:863 (533,534,535). It might be more nice to read the rhythm!
    I think 02:45:777 (556) - it's a real drum sound and low compared to the first one. Also I want to emphasize next K so triple k could rest importance on that one :p
  6. 03:16:120 (688) - How about changing to d for emphasizing next high pitch?
    Done
Thank you for the mod!

butter0414 wrote:

hi
via forum PM

[Collab Oni]

  • 00:50:749 (81) - delete finisher? I think this sound isn't that strong
    00:52:120 (89) - ^
    00:53:492 (94) - ^
    Fixed them above ~
    00:54:863 (102) - change to d and add k?
    I think current electronic sound follow as kat fills better :p
    01:03:263 (149) - delete? why don't you make it the same as the neighboring measure?
    Yeah I was about to, done
    01:14:063 (229) - delete finisher? the same reason as the top suggestion
    01:16:806 (251) - ^
    01:19:549 (273) - ^
    I want to reply with my irc with Vortex about these Finishers:
    IRC
    02:20:920 (347) - move to 02:21:091 - ? ^
    I think the silence here is a good way to let the break :p
    02:23:577 (368,369,370) - delete? ^
    Second comment about it and makes sense... Done ~
    02:54:091 - add a note? guitar follow
    Sounds nice, fixed~
    04:24:777 (413) - move to 04:24:606 - ? guitar follow
    04:35:749 (498) - move to 04:35:577 - ? ^
    I think current pattern is fine considering I'm mostly following drums than Guitar on Kiai :p
good luck!
Thank you for the mod!

DavidEd wrote:

M4M from queue
i havent modded taiko in 2 years now but ill ganbatte

  1. 00:11:491 (13,15) - How about changing to Kat because of the pitch changes
    Changed the first one so letting the second one
  2. 00:17:491 (12,13) - Ctrl+g because the noticable note here is (12) (dont worry about it looking the same as 00:18:006 (14,15,16) - . they're the same melody, just on different octaves)
    I think third pitch on 00:17:663 - is clearly higher than 00:17:491 - and I don't think they are using the same melody. Also two d k d pattern looks... not that good imo
  3. 00:22:291 (32,33) - ^
    Same comment
  4. 00:38:234 (25) - Don because of pitch change
    Done
  5. 00:50:406 - and 00:53:149 - Idk what your intention was to leave out the snare beats here. It feels undermapped.
    I tried not to make it overmapped as you point in, I think for making an ascendant difficulty song it looks nice. Anyways I can understand if there are some comments more about that :p
  6. 01:05:149 (164,165,166,167) - How about [kat_don,don,kat] because you're using kats to emphasize the synthasizer.
    01:05:491 (166,167) - I think they have the same pitch so the current build up to emphasize current descendant melody is great
  7. 01:06:519 (173,174,175,176) - ^
    Other little changes here
  8. 01:07:034 (177,178) - Ctrl+g ^
    Just changed 01:07:205 (177) - this back to don
  9. 02:51:091 (593,594,595,596) - These are actually 1/4 if you listen to this without hitsounds.
    I feel like 1/6 is neccesary cause drum shake :p
  10. 03:02:406 - to 03:24:349 - You're missing quite a few vocal beats during this part. It feels undermapped.
    Fixed~
  11. 03:26:920 (21) - Because the music halters during this 1/2 beat. You can remove this note just like you've done at 01:13:891 - and 03:32:406 - etc
    Ah I made this above :')
Good luck!
Thank you for the mod!
[R]
yo

[Collab Oni]
00:12:177 - delete, sound will more clear
00:18:349 - change kat and 00:18:691 - move 00:18:520 - sounds better
00:19:034 - can delete if mod above applied
01:09:177 - move 01:09:349 - and change kat, there too much ddk
01:30:863 - maybe change don, to give a variety
01:31:549 - ^
01:33:263 - remove finisher, sounds not really loud here
01:33:177 - add note if mod above applied
02:00:263 - move 02:00:091 - and change kat, too much ddk here
02:56:749 - change don, pitchs is different with other kat
03:43:891 - and 03:44:577 - can change don

well maybe just that from me
good luck
DarkVortex

[R] wrote:

yo

[Collab Oni]
01:30:863 - maybe change don, to give a variety Actually I'm fine with ddk ddk ddk which fits the music most
01:31:549 - ^
01:33:263 - remove finisher, sounds not really loud here It feels like a finisher is required here though as it's a new part after all
01:33:177 - add note if mod above applied
02:00:263 - move 02:00:091 - and change kat, too much ddk here Okay
03:43:891 - and 03:44:577 - can change don As above

well maybe just that from me
good luck
Thanks for modding! :)
Aloda
Here's my mod! The map is pretty good already, so this'll probably be a fairly short mod haha

[Collab Oni]
00:09:434 (9) and 00:10:120 (10) are a little awkward to play on the red ticks imo. I think they'd match better with the song and would be more intuitive to play on the following white ticks

Shouldn't 00:43:891 (50) be a finisher for consistency with the other finishers leading up to this (00:38:406 (26) - 00:32:920 (13) - 00:27:434 (1) ) ?

You've gone from consistently having a finisher on every second barline from 01:00:349 - 01:22:291 then suddenly having none between there and 01:33:263 despite there being no significant change to the rhythm until 01:27:777. If you don't want to put finishers at the end of 1/4 patterns, I suggest restructuring this a little so you can have the finishers there, because it does feel pretty strange to go from the consistent finisher use to none like this.

How about changing 04:06:177 (297,298,299,300,301,302,303) to ddkdkkd. It fits a lot better with other patterns you've use to map similar rhythms like at 04:00:349 and 04:03:263 really I just don't like kkkdkkd xd.

Along the same line, how about changing 04:49:891 (606,607,608,609,610) to dkkdd. kkkdd in general stinks.

The map is already really solid, so I didn't end up finding much haha :p Best of luck with the map!
DarkVortex

Aloda wrote:

Here's my mod! The map is pretty good already, so this'll probably be a fairly short mod haha

[Collab Oni]
You've gone from consistently having a finisher on every second barline from 01:00:349 - 01:22:291 then suddenly having none between there and 01:33:263 despite there being no significant change to the rhythm until 01:27:777. If you don't want to put finishers at the end of 1/4 patterns, I suggest restructuring this a little so you can have the finishers there, because it does feel pretty strange to go from the consistent finisher use to none like this. Yeah, that's due to the transition from frac's part to mine. I actually don't want finishers there as there's no particular sound to be mapped. Also frac used finishers to map the choir sounds on 01:00:349 (129) - 01:03:091 (148) - 01:05:834 (169) - etc. but also inconsistently though. ---> Need to discuss that with frac

How about changing 04:06:177 (297,298,299,300,301,302,303) to ddkdkkd. It fits a lot better with other patterns you've use to map similar rhythms like at 04:00:349 and 04:03:263 really I just don't like kkkdkkd xd. lel, I like it xD sorry it fits the pitch really well imo

Along the same line, how about changing 04:49:891 (606,607,608,609,610) to dkkdd. kkkdd in general stinks. okay xD

The map is already really solid, so I didn't end up finding much haha :p Best of luck with the map!
Thanks for modding! :)
Topic Starter
Aisha
Already updated Vortex parts

[R] wrote:

yo

[Collab Oni]
00:12:177 - delete, sound will more clear
I think it sounds so empty and piano follow is nice ~
00:18:349 - change kat and 00:18:691 - move 00:18:520 - sounds better
00:19:034 - can delete if mod above applied
I'm following piano here and same comment I pointed on DavidEd's mod
01:09:177 - move 01:09:349 - and change kat, there too much ddk
Agree, fixed ~
02:56:749 - change don, pitchs is different with other kat
Fixed~
well maybe just that from me
good luck
Thank you for the mod Ron!

Aloda wrote:

Here's my mod! The map is pretty good already, so this'll probably be a fairly short mod haha

[Collab Oni]
00:09:434 (9) and 00:10:120 (10) are a little awkward to play on the red ticks imo. I think they'd match better with the song and would be more intuitive to play on the following white ticks
Well on a first instance I had 00:09:434 (9) - on the last white tick (00:09:263 - ) but by following some comments I feel it's more accurate to make it here cause Piano sound. 00:10:120 (10) - this one is pretty neccesary to have it on here cause Piano is clearly a mappable pitch :p
Shouldn't 00:43:891 (50) be a finisher for consistency with the other finishers leading up to this (00:38:406 (26) - 00:32:920 (13) - 00:27:434 (1) ) ?
I'm mapping the current cello + long vocal sound on here so I made other little changes on here. Thank you for making me review this xD
The map is already really solid, so I didn't end up finding much haha :p Best of luck with the map!
Thanks for the m4m Alodda!
Ozu
hi xfrac~ old memories m4m.
ye im snob =v= anyway congrats BN you wanna to do~ x)


[ Collab Oni ]

00:06:863 (5) - move to 00:06:691 - ? since similar part 00:03:948 (2) - and 00:09:434 (9) - is the offbeat, so for consistency with them.

01:34:291 (81,82,83,84,85,86,87,88) - color like https://osu.ppy.sh/ss/9081077 ? ( 01:34:806 (84) - d and 01:35:149 (85,86) - ctrl g. ). more vocal pitched to me ye =v=

01:37:891 (93,94) - ctrl g? pitch. synth pitch is fit in k d , but since vocal sound is much more louder, follow vocal pitch seems little more better imo.

ye also if above accepted, how to consider 01:38:406 (95,96) - dd ? chord flow and easy for playing.

01:53:491 (183,184,185,186,187,188,189,190,191,192,193) - i think here has much more potential, even fill with some 1/4, like https://osu.ppy.sh/ss/9081115. here is the change part of the song's flow, so give little exciting stream, so that player can feel more fun.

02:04:806 (255) - delete or move to 02:05:663 - ? 02:04:634 (254) - here's high pitch can replace the next bass sound imo.

02:39:863 (509,511) - delete this two? for save 02:40:120 (512,513,514) - here's double kick bass sound =v=

02:50:920 (592,596) - k? dddk dddk

02:58:120 (645) - delete? avoid continued triple pattern and no impacted sound here, so.

03:01:034 (656,657,658,659,660,661,662,663,664,665) - ddddd kkkkk simple!! lolol or 03:01:034 (656,657,658,659,660) - kkddd

03:08:920 - add d? fit both melody and piano to me.

03:13:377 (682) - finisher? Doooooooooom~ howling sound.

04:08:834 - add circle? make little flow.

04:19:891 (369,370,371,372) - kkkd for my pp


and
DarkVortex

404 AccNotFound wrote:

hi xfrac~ old memories m4m.
ye im snob =v= anyway congrats BN you wanna to do~ x)


[ Collab Oni ]

01:34:291 (81,82,83,84,85,86,87,88) - color like https://osu.ppy.sh/ss/9081077 ? ( 01:34:806 (84) - d and 01:35:149 (85,86) - ctrl g. ). more vocal pitched to me ye =v= Hmmm currently it sounds better imo...

01:37:891 (93,94) - ctrl g? pitch. synth pitch is fit in k d , but since vocal sound is much more louder, follow vocal pitch seems little more better imo.

ye also if above accepted, how to consider 01:38:406 (95,96) - dd ? chord flow and easy for playing. Applied both but with ddddk instead

01:53:491 (183,184,185,186,187,188,189,190,191,192,193) - i think here has much more potential, even fill with some 1/4, like https://osu.ppy.sh/ss/9081115. here is the change part of the song's flow, so give little exciting stream, so that player can feel more fun. Yeah but the music dampens here and I think a stream like that would overpower it

02:04:806 (255) - delete or move to 02:05:663 - ? 02:04:634 (254) - here's high pitch can replace the next bass sound imo. The bass is pretty significant though

04:08:834 - add circle? make little flow. Done

04:19:891 (369,370,371,372) - kkkd for my pp Wouldn't increase SR tho and dddd fits better imo
Thanks for modding! :)
Topic Starter
Aisha

404 AccNotFound wrote:

hi xfrac~ old memories m4m.
ye im snob =v= anyway congrats BN you wanna to do~ x)


[ Collab Oni ]

00:06:863 (5) - move to 00:06:691 - ? since similar part 00:03:948 (2) - and 00:09:434 (9) - is the offbeat, so for consistency with them.
Looks nice, fixed
02:39:863 (509,511) - delete this two? for save 02:40:120 (512,513,514) - here's double kick bass sound =v=
I like the current 'longstream' to finish the Kiai and the 'action' I'm following :p
02:50:920 (592,596) - k? dddk dddk
I think current pattern is more accurate :p[/color]
02:58:120 (645) - delete? avoid continued triple pattern and no impacted sound here, so.
I made other changes here above, but prefered to make something harder than easier :p
03:01:034 (656,657,658,659,660,661,662,663,664,665) - ddddd kkkkk simple!! lolol or 03:01:034 (656,657,658,659,660) - kkddd
I followed the second one :3 for the second pattern :3
03:08:920 - add d? fit both melody and piano to me.
Changed my old kat (added from some mod above) to don
03:13:377 (682) - finisher? Doooooooooom~ howling sound.
I'm following vocal more than any other sound here so could feel really strange if I make that D:

and
Thank you for the mod and star :DD
davidminh0111
Hello xfrac, from my queue:
Sorry for late :(

[Collab Oni]
00:05:491: Change to k to fit the pitch

00:07:549: Delete this note since I didn't hear any background instrument. Then, move 00:07:891 to 00:07:720 Plays better imo'

00:33:434: Change to d to make the flow better

00:35:663: Should this be d? Since 00:36:691 has a lot of kkkk

00:49:034: How about kkkkd?

00:50:063 (79, 80): Add Finisher, background instrument is strong

00:55:549: Change to d, low pitch

01:11:491: Remove for consistency?

01:13:549 (226, 227): Ctrl + G? Better flow

01:29:663: dk? Pitch is rising up from here

01:56:663: Isn't this note unnecessary

02:05:491: The vocal's pitch is high change to k

02:20:749 (347, 348): Ctrl + G? The melody's pitch is low in 02:20:749

02:26:234: How about kk?

02:40:634: At least remove this note, plays better imo, it looks weird if you put this note here because the pattern too long

03:01:034: What's the point of the SV changes?

03:18:177: How about ddk?


I said no kudosu while placeholder but nvm xfrac :3

@here a star for mutual :3
yuzu__rinrin
hi! M4M req DM(discord)~ sorry late ;;

good song =w=b
cute voice w

[xfrac part]
  1. 00:31:549 (10,11) - ctrl+g
    high vocal point,
    follow please... ;;

  2. 01:07:034 (176) - k
    The sound of the synth is high.
    117 drum sound also shines. :3

  3. 02:20:577 (347,348,349) - d-d-k
    The pitch of vocal will also increase.
    And d will be appropriate to represent drum.

  4. 02:50:920 (593) - k
    this drum sound dddk.
    But the next dddd can be used as it is to protect flow. :p

  5. 04:33:178 (475,476) - move to 04:33:263 -
    04:31:892 (465,466,467,468,469,470,471,472,473,474) - I want to keep this rhythm pattern.
    I think that the flow of play will also improve.

  6. 02:25:206 (383) - k
    start vocal.
    You can change it to k accordingly.
[DarkVortex part]
  1. 01:38:491 (96) - delete
    For the quiet part.
    I suddenly surprised at the fivelet.
good map, I think high quality map.
good luck~! ><
DarkVortex

davidminh0111 wrote:

Hello xfrac, from my queue:
Sorry for late :(

[Collab Oni]
01:29:663: dk? Pitch is rising up from here True, but dons represent the bass during that part and here's none

01:56:663: Isn't this note unnecessary Fixed

02:05:491: The vocal's pitch is high change to k The pitch is lowering here though imo
Thanks for modding! :)

yuzu__rinrin wrote:

hi! M4M req DM(discord)~ sorry late ;;

good song =w=b
cute voice w

[DarkVortex part]
  1. 01:38:491 (96) - delete Not sure about that as the cymbals are significant enough. Leaving out one would be weird imo
    For the quiet part.
    I suddenly surprised at the fivelet.
good map, I think high quality map.
good luck~! ><
Thanks for modding! :)
Topic Starter
Aisha

davidminh0111 wrote:

Hello xfrac, from my queue:
Sorry for late :(
Hey! Thanks for coming :3

[Collab Oni]
00:05:491: Change to k to fit the pitch
00:07:549: Delete this note since I didn't hear any background instrument. Then, move 00:07:891 to 00:07:720 Plays better imo'
Done but didn't move last note :')
00:33:434: Change to d to make the flow better
It's a clear high note ><
00:35:663: Should this be d? Since 00:36:691 has a lot of kkkk
Same reason as above :p
00:49:034: How about kkkkd?
I really like current dkkkd pattern, it's something different and kkkkd feels so louder
00:50:063 (79, 80): Add Finisher, background instrument is strong
The drum it's way the same as 00:51:434 (84,85) - so holding as smooth as I can. Saving finishers for stronger sounds
00:55:549: Change to d, low pitch
I like current effect it makes by finishing with the same note as 00:56:920 (113) -
01:11:491: Remove for consistency?
01:10:977 (206,207) - These notes make a great unity for the new section (also fit current pitches great)
01:13:549 (226, 227): Ctrl + G? Better flow
It follows melody nice and helps for consistency; I keep finishing patterns with k note :')
02:20:749 (347, 348): Ctrl + G? The melody's pitch is low in 02:20:749
Fixed on this and other parts ~
02:26:234: How about kk?
^ also consistency
02:40:634: At least remove this note, plays better imo, it looks weird if you put this note here because the pattern too long
I felt it nice when I tried your suggestion but I think it's neccesary since there's a clear sound that needs to be mapped ><
03:01:034: What's the point of the SV changes?
Emphasizing there comes a slow part :p
03:18:177: How about ddk?
Done for variation ~

I said no kudosu while placeholder but nvm xfrac :3

@here a star for mutual :3

yuzu__rinrin wrote:

hi! M4M req DM(discord)~ sorry late ;;
Don't worry :'3
good song =w=b
cute voice w

[xfrac part]
  1. 00:31:549 (10,11) - ctrl+g
    high vocal point,
    follow please... ;;
    I think it's nice since 00:32:063 - emphasizes next kat better :')
  2. 01:07:034 (176) - k
    The sound of the synth is high.
    117 drum sound also shines. :3
    Seems fine, fixed~
  3. 02:20:577 (347,348,349) - d-d-k
    The pitch of vocal will also increase.
    And d will be appropriate to represent drum.
    Fixed it above :')
  4. 02:50:920 (593) - k
    this drum sound dddk.
    But the next dddd can be used as it is to protect flow. :p
    I'd pref to stuck it a little simple. If I get other comment about it (it's the second) I'm gonna change maybe ~
  5. 04:33:178 (475,476) - move to 04:33:263 -
    04:31:892 (465,466,467,468,469,470,471,472,473,474) - I want to keep this rhythm pattern.
    I think that the flow of play will also improve.
    Yeah helps at consistency and flow:D
  6. 02:25:206 (383) - k
    start vocal.
    You can change it to k accordingly.
    Feels nice, fixed

good map, I think high quality map.
good luck~! ><
Thank you both for modding baes <3
Zing
Mod from my queue. First time I've modded for a BN; I would appreciate it if you offered some feedback when you are done looking at it. :)

For my mods, green text represents suggestions, yellow are concerns, and red are immediate action points.

COLLAB
SPOILER
When I show you note selections, each character represents a quarter beat.

OVERALL: Adding onto the storyboard who mapped what part would be most helpful as a modder, to see who was responsible for what without having to boss out as frequently.

00:48:862 (71,72,73,74,75,76) - d-kkkkd flows better compared to k-dkkkd like you have

01:15:263 (238,239,240) - Following the last burst, ddk instead of kdk like you have.

01:18:349 (262,263,264,265,266) - ddkdd instead of dkkdd

01:21:263 (286,287,288) - Too many k's on the white and red ticks in a row for my taste. Would help to make this ddk instead of kdk like you have as well.

01:41:834 (108,109,110,111,112) - The object placement here ignores the lyrics entirely, which seems to betray your normal style here. Try d-k-----k-k-d-k instead of d---k---k-k---k like you have.

02:31:377 (436,437,438,439,440) - kdkkd instead of kdkkk like you have.

04:25:548 (417,418,419,420,421,422,423) - Try dkkddkd instead of dkkdkkd like you have.

04:27:434 (434,439) - Try turning these into k's

04:47:149 (583,584,585,586,587,588,589,590,591) - Try kdkkddkdk instead of kdkkdkkdk like you have.

Overall - Not a lot I could come up with. But, you being a BN I expected as much.
Topic Starter
Aisha

Zing wrote:

Mod from my queue. First time I've modded for a BN; I would appreciate it if you offered some feedback when you are done looking at it. :)
Hi! Thank you for coming! Don't worry about BN stuff xD everyone makes mistakes and suggestions are always welcome :')
For my mods, green text represents suggestions, yellow are concerns, and red are immediate action points.

COLLAB
SPOILER
When I show you note selections, each character represents a quarter beat.

OVERALL: Adding onto the storyboard who mapped what part would be most helpful as a modder, to see who was responsible for what without having to boss out as frequently.
After discussing with Vortex we decided it's not neccesary since we're only 2 mappers and part are easy to follow :')
00:48:862 (71,72,73,74,75,76) - d-kkkkd flows better compared to k-dkkkd like you have
Well on a first instance I made d dkkkd and I will be back to this
01:15:263 (238,239,240) - Following the last burst, ddk instead of kdk like you have.
Seems nicer
01:18:349 (262,263,264,265,266) - ddkdd instead of dkkdd
Fixed
01:21:263 (286,287,288) - Too many k's on the white and red ticks in a row for my taste. Would help to make this ddk instead of kdk like you have as well.
I like current kdk cause it emphasizes next stream nice
02:31:377 (436,437,438,439,440) - kdkkd instead of kdkkk like you have.
Nah, it follows nice the vocal already
04:25:548 (417,418,419,420,421,422,423) - Try dkkddkd instead of dkkdkkd like you have.
04:25:891 (421,422,423) - this kkd emphasises last don better imo
04:27:434 (434,439) - Try turning these into k's
They focuses the drum already fine :')

Overall - Not a lot I could come up with. But, you being a BN I expected as much.
Thank you for the mod! All updated~
DarkVortex

Zing wrote:

Mod from my queue. First time I've modded for a BN; I would appreciate it if you offered some feedback when you are done looking at it. :)

For my mods, green text represents suggestions, yellow are concerns, and red are immediate action points.

COLLAB
SPOILER
When I show you note selections, each character represents a quarter beat.

01:41:834 (108,109,110,111,112) - The object placement here ignores the lyrics entirely, which seems to betray your normal style here. Try d-k-----k-k-d-k instead of d---k---k-k---k like you have. The transition to the synth which starts getting more intense is followed better currently imo.

04:47:149 (583,584,585,586,587,588,589,590,591) - Try kdkkddkdk instead of kdkkdkkdk like you have. that kkdkk gives some nice variation though :/

Overall - Not a lot I could come up with. But, you being a BN I expected as much.
Thanks for modding! :)
JUDYDANNY
Hello, from M4M Queue.
"xfrac"
[Oni]
  1. 00:38:234 - remove? feels not good emphasized for next finish.
  2. 00:41:149 - remove finish? there're not appearance as a big accent following the instrumental.
  3. 00:57:263 (113,114,115) - kkd?
    • 00:54:863 (101,102,103,104,105,106,107,108) - →kdkdk-dkd , 00:56:577 (110,111,112,113,114,115) - ddk-kkd
  4. 01:01:549 (136,137) - kd? to following the synthesizer pitch.(*-1)
  5. 01:02:663 - recommend to remove, I think using the 5plet is early(*-2)
  6. 01:07:891 (180,181,182,183,184) - change to (k-ddk)?

    • *-2 5plet seems early, over power imo.
      * pitch seems up, kat-begining flow seems not well followed the instrumental. """ Try to use don-begining flow *-3 """ .
  7. 01:12:691 - d? kat seems too over.
  8. about01:15:263 (235,236,237,238,239,240,241,242,243,244,245,246) - ddk-k-kdddk-kkk
    1. 01:15:263 (235,236,237,238) - change to(k-ddk), to refer there 01:15:091 (234,235) - (*-1) and, to make a consistent with 01:11:663 (207,208,209,210,211,212,213,214,215,216) - 3-1-5 plet flow.
    2. 01:16:292 (244,245,246) - change to (d-k or k-k)? seems over plet 1/4 triple.
  9. 01:17:491 - d, kat seems too over.
  10. 01:17:749 - same.
  11. 01:18:177 - same.
  12. 02:21:777 - d, kat seems too over.
  13. 02:22:463 (361,362) - k-d? refer to there *-3
  14. 02:33:691 - move to 02:33:520 - ? it seems better for variation.
  15. 02:26:235 (393) - d? linked with before kdddk (and, make a conistenc. 02:18:863 - 1st kiai flow kdkkd-kdkkddk)
  16. 02:28:206 - remove, 02:28:463 (409,410) - change to k-d?
    • * 02:28:463 - seems better to same color for drums with 02:28:120 - , 02:28:291 - ,and seems better to different color for vocal with 02:28:634 - .
      *02:28:206 -feels over *-2
  17. 02:35:406 - not d?
  18. 02:39:177 - remove , same as 2:28:206.
  19. 02:40:034 - k? to follow the vocal slar.
  20. 02:40:377 - add, drums still sounds.
  21. 02:40:634 - , 02:40:891 - , 02:43:291 (535,536) - , 02:43:806 - , should remove. Its too long as after kiai ._.
  22. 02:51:606 - , 02:51:863 - same.
  23. 02:55:377 - change to k? distortion guitar sounds cut up.
    :!: 03:01:034 (659,660,661,662,663,664,665,666,667,668) - seems weird the decreasing SV, Should keep 1.0.
    • 1.0→0.9 from 03:02:406 - , 0.9→0.8 from 03:04:463 - seems better.
  24. About 04:30:863 - , 04:41:834 - , 04:42:520 - ,and 04:52:806 - , k plays better as personal opinion.

"Dark"
[Oni]
  1. About 01:41:491 (107,108,109,110,111,112) - k-d-k-kk-k.Suddenly vocal lost... ._.
    1. 01:42:177 - move to 1/2 left, and change to k-d.It should make a consistency (with 01:35:149 (85,86) - , 01:37:891 (93,94) - , 01:40:634 (104,105) - ).
    2. 01:42:349 - , 01:42:863 - add d to follow the vocal.
  2. 01:52:463 - remove finish? to make a conistent with 01:46:977 - ,and 01:49:720 - .
  3. 02:10:634 (281,282) - change to k-d or k-k?
    • * Its not same 1st vocal pitch(02:06:177 - ,02:07:549 - ,02:08:920 - ) with 3rd vocal pitch(02:06:863 - , 02:08:234 - , 02:09:606 - ). It seems better to make a variation imo.
  4. 03:39:777 (98,99) - k-k or k-d? same.
  5. 02:12:863 (292,293) - kd? to follow the snare.
  6. 03:41:834 (107,108,109,110,111,112,113,114,115,116) - dkddkdk-kkd? same as above.
  7. 03:44:749 (126,127,128,129,130,131,132,133,134,135) - change to kkd-k-k-ddkkd?
    • * About 03:44:749 (126,127,128) - , snare sounds, and bass sounds variated.
      * About 03:45:263 - , snare sounds,
      * About 03:45:434 (131,132,133,134,135) - , it seems much better than use kat-begining flow.
  8. 04:09:263 (323,324) - remove the green, 04:09:263 (323,324) - change SV[1.1], 04:09:949 - add green SV[1.0] ? seems weird the decreasing SV.
  9. 04:12:263 - , 04:14:063 - ,04:14:320 - , 04:17:749 - removing seems better to emphasize for calm.
  10. 04:28:120 - change to k? pitch up :3
    :!: 04:59:149 (677,678) - remove, 04:58:634 (672,673,674,675) - remove the green, 04:58:977 - change SV [1.1], 04:59:149 - add SV [1.0] .
    • *seems very weird decreasing sv... ._.
  11. 05:04:463 - cymbal sounds, should add k.
That's all for now!
Try to collect more +2~3mods. I'll be back after that.
Good luck~(¦3[___]
Topic Starter
Aisha

JUDYDANNY wrote:

Hello, from M4M Queue.
o/ Juda
"xfrac"
[Oni]
  1. 00:38:234 - remove? feels not good emphasized for next finish.
  2. 00:41:149 - remove finish? there're not appearance as a big accent following the instrumental.
    done both
  3. 00:57:263 (113,114,115) - kkd?
    • 00:54:863 (101,102,103,104,105,106,107,108) - →kdkdk-dkd , 00:56:577 (110,111,112,113,114,115) - ddk-kkd
    I would like to hold an extense from 00:56:577 (110,111,112) - so making a increase build up to 00:57:949 (116,118,119) - kdk / 00:58:634 (120,122,123) - kkd
  4. 01:01:549 (136,137) - kd? to following the synthesizer pitch.(*-1)
  5. 01:02:663 - recommend to remove, I think using the 5plet is early(*-2)
  6. 01:07:891 (180,181,182,183,184) - change to (k-ddk)?

    • *-2 5plet seems early, over power imo.
      * pitch seems up, kat-begining flow seems not well followed the instrumental. """ Try to use don-begining flow *-3 """ .
    Yeah I can agree with you on these points, fixed~
  7. 01:12:691 - d? kat seems too over.
    fixed
  8. about01:15:263 (235,236,237,238,239,240,241,242,243,244,245,246) - ddk-k-kdddk-kkk
    1. 01:15:263 (235,236,237,238) - change to(k-ddk), to refer there 01:15:091 (234,235) - (*-1) and, to make a consistent with 01:11:663 (207,208,209,210,211,212,213,214,215,216) - 3-1-5 plet flow.
      I think it's not neccesary to be consistent cause both patterns sound different (specially the electronic sound, that I'm following)
    2. 01:16:292 (244,245,246) - change to (d-k or k-k)? seems over plet 1/4 triple.
    Both sounds great, stucking at d k
  9. 01:17:491 - d, kat seems too over.
  10. 01:17:749 - same.
  11. 01:18:177 - same.
  12. 02:21:777 - d, kat seems too over.
    Applied these
  13. 02:22:463 (361,362) - k-d? refer to there *-3
    I think it's mostly about variation so kdd sound really fine. Most important notes are kxd
  14. 02:33:691 - move to 02:33:520 - ? it seems better for variation.
    Yup, I like variation
  15. 02:26:235 (393) - d? linked with before kdddk (and, make a conistenc. 02:18:863 - 1st kiai flow kdkkd-kdkkddk)
    It's already a don D:
  16. 02:28:206 - remove, 02:28:463 (409,410) - change to k-d?
    02:28:034 - removed this instead.
    • * 02:28:463 - seems better to same color for drums with 02:28:120 - , 02:28:291 - ,and seems better to different color for vocal with 02:28:634 - .
      *02:28:206 -feels over *-2
      I made other changes here, should be fine imo
  17. 02:35:406 - not d?
    This is kat D:
  18. 02:39:177 - remove , same as 2:28:206.
    Removed 02:39:006 - for consistency
  19. 02:40:034 - k? to follow the vocal slar.
    Hmmm even both sounds good, kat here is great too
  20. 02:40:377 - add, drums still sounds.
    True, added d
  21. 02:40:634 - , 02:40:891 - , 02:43:291 (535,536) - , 02:43:806 - , should remove. Its too long as after kiai ._.
  22. 02:51:606 - , 02:51:863 - same.
    I made other changes here, should be fine aswell
  23. 02:55:377 - change to k? distortion guitar sounds cut up.
    Done
    :!: 03:01:034 (659,660,661,662,663,664,665,666,667,668) - seems weird the decreasing SV, Should keep 1.0.
    • 1.0→0.9 from 03:02:406 - , 0.9→0.8 from 03:04:463 - seems better.
      Second comment about it, changing them :p
  24. About 04:30:863 - , 04:41:834 - , 04:42:520 - ,and 04:52:806 - , k plays better as personal opinion.
    I like the current drum-follow effect, they're not common patterns so I like them :3

That's all for now!
Try to collect more +2~3mods. I'll be back after that.
Good luck~(¦3[___]
Thank you for the mod! Waiting for Vortex now :')
Aurele
hi! from #modreqs

Collab Oni
*The difficulty name is not bad, but it would be really nice if you'd change it for something that would follow the theme of the song and the song's title. I'd suggest maybe "Celestial" or "Angelic", since the "Seraphim" is a celestial creature from the #bible.
  1. 00:07:891 (6) - Shouldn't this note be moved to 00:07:549 - if you would follow 00:04:806 (3) - ?
  2. 00:19:549 (22,23) - In my opinion, I'd rather switch these two notes as the note (23) should be more high pitched than (22) and if you switch both of them, the note (23) will follow these two notes: 00:20:406 (26,27) -, which both lands on red ticks.
  3. 00:33:434 (14) - I suggest you to change this note for a don instead, as it would follow your consistency starting at the note 00:27:434 (1) -
  4. 02:22:463 (359) - I'd suggest you to replace this don for a kat to emphasize the vocals which you were following with the previous kats.
  5. 02:24:006 (372) - At this point, I feel like there is a lack of intonation. In the song, we can totally hear a drum sound that is similar to where a 'finisher' would be. In this case, I suggest you to add a finish hitsound to this note to emphasize the sound coming from this part.
  6. 02:29:491 (417) - Similar to what I said on 02:24:006 (372) -, there is a loud sound here as well. To keep the consistency from my previous suggestion, I'm suggesting you to add a finish hitsound to this note too. Also, I'd recommend you to delete this note (02:29:577 (418) - ) to make sure the note (417) is greatly emphasized.
  7. 02:42:349 (527,528,529) - I believe you should follow the same idea as 02:40:806 (515,516,517,518) - , but having the last kat moved further away. In this case, take these notes and reverse them with CTRL+G, making it kdd instead. It will also give more intonation with the guitar to these notes: 02:42:691 (530,531,532,533) -
  8. 03:58:291 (229) - This note should be the prolongation of the previous note, which means it would be better if you'd change this note for a kat instead, as it will follow the same 'intonation', if we can say.
  9. 04:53:491 (634) - Looking back at 04:42:520 (548) - , you don't have a kat note and surprisingly, you were following the sounds which you greatly emphasized with 04:41:149 (541,542,543,544,545,546,547) - and 04:52:120 (627,628,629,630,631,632,633) - . If we compare both notes now, one has a simple don, while the other has a kat with a finish hitsound. In this case, to make sure you're keeping a nice consistency, I'd suggest you change the kat from the second note for a don. I would also recommend you to KEEP the finish hitsound of the second note as well, as there is a sound which you can emphasize the finish with, which there is nothing to emphasize on the first note.
Great map! :3c
DarkVortex
Fixed pretty much everything from JUDYDANNY's and Gabe's mods I hope it's fine for you to answer your mods like this lol
Topic Starter
Aisha

Gabe wrote:

hi! from #modreqs
!! I thought that channel was just for spam your map :3 thank you for coming
Collab Oni
*The difficulty name is not bad, but it would be really nice if you'd change it for something that would follow the theme of the song and the song's title. I'd suggest maybe "Celestial" or "Angelic", since the "Seraphim" is a celestial creature from the #bible.
I was thinking about that. Gotta need to discuss with Vortex. Just stucked at it cause I don't want to rest credits to him xD
  1. 00:07:891 (6) - Shouldn't this note be moved to 00:07:549 - if you would follow 00:04:806 (3) - ?
    I would pref to move 00:07:720 - according to your same reason :p
  2. 00:19:549 (22,23) - In my opinion, I'd rather switch these two notes as the note (23) should be more high pitched than (22) and if you switch both of them, the note (23) will follow these two notes: 00:20:406 (26,27) -, which both lands on red ticks.
    Yeah sounds pretty great, fixed~
  3. 00:33:434 (14) - I suggest you to change this note for a don instead, as it would follow your consistency starting at the note 00:27:434 (1) -
    I think 00:33:434 (14) - makes already a good difference between 00:32:920 - and 00:33:949 - pitches. If I make id D d d it will get strange and wont follow pitches that good :c
  4. 02:22:463 (359) - I'd suggest you to replace this don for a kat to emphasize the vocals which you were following with the previous kats.
    Applied
  5. 02:24:006 (372) - At this point, I feel like there is a lack of intonation. In the song, we can totally hear a drum sound that is similar to where a 'finisher' would be. In this case, I suggest you to add a finish hitsound to this note to emphasize the sound coming from this part.
  6. 02:29:491 (417) - Similar to what I said on 02:24:006 (372) -, there is a loud sound here as well. To keep the consistency from my previous suggestion, I'm suggesting you to add a finish hitsound to this note too. Also, I'd recommend you to delete this note (02:29:577 (418) - ) to make sure the note (417) is greatly emphasized.
    I can agree somehow with your suggestion, but I think using only one big note in the Kiai makes it looks weird. I think it's not neccesary and should be good like it is :3. Also I think it gives more liberty to make other patterns than a single note on these :p (variation stuff)
  7. 02:42:349 (527,528,529) - I believe you should follow the same idea as 02:40:806 (515,516,517,518) - , but having the last kat moved further away. In
    this case, take these notes and reverse them with CTRL+G, making it kdd instead. It will also give more intonation with the guitar to these notes: 02:42:691 (530,531,532,533) -
    I only applied 02:42:691 (531,532) - ctrl+g on these cause I think current breaks are nice :p
Great map! :3c
ty :3
Thank you so much for the mod Gabe :3~
Updated mine + vortex parts
Aurele
:3c
Topic Starter
Aisha

Gabe wrote:

:3c
Greatt! c:
JUDYDANNY
once again.
[xfrac]
  1. 00:18:863 (18,19) - boring dkd chain.. and broken the linked with 00:21:777 (29,30,31,32) - kkdd.. should return the ddkk.
  2. again, 00:57:263 (113,114,115) - kkd? its not same sound from before ddk.
  3. 01:15:263 (235,236,237,238) - k-ddk? really werid rhythm there. I dont think its not worried.
  4. 02:27:949 - k? 02:27:777 (404,405,406,407,408,409,410,411,412,413,414) - too much don there, flow seems very weird.
  5. 03:04:463 - move the green to 03:03:777 - . the white bar seems weird because of be different speed.
[Dark]
  1. 01:41:149 - add k, if you wont change the flow there. 01:41:491 (1,2,3,4,5) - .
  2. 03:27:520 - remove ...or move to 03:29:234 - ? 5plet seems over power a bit.
  3. 05:04:463 - should add k
DarkVortex

JUDYDANNY wrote:

once again.

[Dark]
  1. 01:41:149 - add k, if you wont change the flow there. 01:41:491 (1,2,3,4,5) - . Somehow I don't really think a k would fit there...
  2. 03:27:520 - remove ...or move to 03:29:234 - ? 5plet seems over power a bit. Good point, fixed that
  3. 05:04:463 - should add k Here's no distinctive sound for a k and i think leaving that last beat open sounds pretty good to finish the map with as introduces the echo nicely imo
Thanks again for modding! :)
Topic Starter
Aisha

JUDYDANNY wrote:

once again.
[xfrac]
  1. 00:18:863 (18,19) - boring dkd chain.. and broken the linked with 00:21:777 (29,30,31,32) - kkdd.. should return the ddkk.
    ddkk sounds great, applied
  2. again, 00:57:263 (113,114,115) - kkd? its not same sound from before ddk.
    I think 00:56:920 (112,115) - are great emphasized at using kat on them and should be enough imo :p
  3. 01:15:263 (235,236,237,238) - k-ddk? really werid rhythm there. I dont think its not worried.
    Okay, fixing this time
  4. 02:27:949 - k? 02:27:777 (404,405,406,407,408,409,410,411,412,413,414) - too much don there, flow seems very weird.
    Done
  5. 03:04:463 - move the green to 03:03:777 - . the white bar seems weird because of be different speed.
    Fixed
Thank you juda :D. Also added 'Collab' to tags
JUDYDANNY
OK, ready go!
For saving, Rebubbled
Topic Starter
Aisha

JUDYDANNY wrote:

OK, ready go!
For saving, Rebubbled
Thank you so much for the support juda!
Aurele
(╯°□°)╯︵ ┻━┻
DarkVortex
Wew, thank you guys to make this possible! :)
Nishizumi
grats bruh
crim
gratz!! >w<
yuzu__rinrin
gratz~ :)
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