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posted
This beatmap was submitted using in-game submission on Friday, August 18, 2017 at 2:19:29 PM

Artist: Camellia feat. Nanahira
Title: PAPAYAPA BASS
Source: beatmania IIDX 24 SINOBUZ
Tags: mondo groove basshouse vocal Konami bemani Japanese Lasse LMT
BPM: 147
Filesize: 3483kb
Play Time: 01:59
Difficulties Available:
  1. Lasse's Another (4.26 stars, 546 notes)
  2. LMT's Hyper (3.27 stars, 368 notes)
  3. Normal (1.84 stars, 182 notes)
  4. Papayapa! (5.18 stars, 600 notes)


Download: Camellia feat. Nanahira - PAPAYAPA BASS
Information: Scores/Beatmap Listing
---------------
Papayapa!

Mania set by CommandoBlack.
Old diff here.

Done.

Hard by LMT
Insane by Lasse
---
Background
posted
nazi mod uwu
21:25 Jakomo73: 00:30:007 (7) - whistle here seems kind of random and dont remember hearing others later, but i may be wrong
21:25 Miryle: eh?
21:25 Jakomo73: tfw people get salty at the #modhelp mods :^(
21:25 Miryle: whistle?
21:25 Miryle: i don't have a whistle tehre
21:25 Miryle: o-o
21:25 Jakomo73: oh wtf i mustve misclicked or something
21:26 Miryle: yeah xD
21:28 Miryle: be as nazi as you want
21:28 Miryle: literally point out
21:28 Miryle: every single thing that bothers you
21:28 Miryle: even if it's just preference
21:28 Jakomo73: kk, sorry i just dont like being nazi usually cause i know most people hate it :P
21:29 Miryle: i for one appreciate it lol
21:29 Jakomo73: 01:57:762 (4,5,6) - this should have a smaller ds since you used that pattern of gradually smaller ds a lot earlier
21:29 Jakomo73: and you should make it straight using same x axis then curve it D:
21:30 Miryle: o right
21:31 Jakomo73: 00:18:783 (6) - i got triggered the end wasnt on the same location as either 2 or 3
21:31 Miryle: okay changed both
21:31 Miryle: eh why not
21:31 Miryle: fixed
21:31 Miryle: 00:17:966 (3,5) - also made these parallel
21:32 Miryle: or rather the same line
21:32 Jakomo73: 00:31:436 (2) - should rotate this more imo to point upwards towards next note
21:32 Miryle: kk done that
21:33 Jakomo73: 00:20:823 (1,2,3,4,5) - these should be rotated a tiny bit to make the beginning of 1 more natural feeling (aka straighter), as the player puts power backwards yada yada
21:34 Jakomo73: 00:24:089 (1,5) - should put these on same location imo unless you think it would hinder reading
21:35 Miryle: for :20 i rotated and repositioned some stuff
21:35 Miryle: looks better, plays better
21:35 Jakomo73: kk :)
21:35 Miryle: agreed to last point too, fixed~
21:36 Jakomo73: 00:37:762 (4,5,6) - not straight line again :P (rotate -7 degrees to get them in a line)
21:36 Miryle: not supposed to be a straight line :3
21:36 Miryle: would look weird if it were imo
21:36 Miryle: 00:38:170 (7,8,9) - spaced this out a bit further from there tho
21:37 Miryle: it's basically overlapping lol
21:37 Jakomo73: 00:40:823 (1,2) - should make these same slider but ctrl g imo
21:37 Jakomo73: 00:42:660 (4,5,6) - feel like this is too sharp of a curve (maybe putting 5 in more?)
21:37 Miryle: done
21:38 Miryle: fixed
21:38 Miryle: 00:42:864 (6,7) - also made blanket
21:38 Jakomo73: 00:47:354 (1,2) - imo you should do [https://osu.ppy.sh/ss/6502197 this] instead for ~flow~
21:38 Jakomo73: (sorry i like really circular flow lol)
21:39 Miryle: why not
21:39 Miryle: fix
21:39 Miryle: ed
21:40 Jakomo73: 00:49:803 (1) - also use an approach circle to make this slightly more circular (plus free blanket spot if you need it :P)
21:40 Jakomo73: 01:11:231 (6,2) - triggered tbh
21:41 Miryle: https://puu.sh/s7VAs/658056e350.png mastery
21:41 Miryle: I am blanket master
21:41 Miryle: thank yukiyo
21:41 Miryle: also moved the 2
21:42 Jakomo73: i use 2 points instead of 1 for those bezier sliders, so hard to get otherwise lol
21:42 Jakomo73: 01:20:823 (4) - should put directly onto 1's path imo
21:42 Jakomo73: 01:25:211 (5) - this is offscreen
21:42 Miryle: done
21:42 Miryle: eh?
21:42 Miryle: no it isn't o.o
21:42 Miryle: it's smack in the middle
21:43 Jakomo73: ahhh i mightve messed something up again lol
21:43 Miryle: xD
21:43 Jakomo73: yep i did xd
21:43 Jakomo73: 01:25:211 (5,6,7) - i would have 6 and 7 ctrl + g cause ~circular~ but just preference
21:44 Jakomo73: 01:42:048 (9) - i like this btw
21:45 Jakomo73: ok thats like all the remotely nazi things i can find :P
21:45 Miryle: changed the first
21:45 Miryle: and ty for liking the slider
21:45 Miryle: LOL
21:45 Jakomo73: i really like the map alltogether <3
21:45 Miryle: yay
21:46 Miryle: idk post on thread and get kudos
21:46 Miryle: i might make a mapset
21:46 Jakomo73: if i dont overwork myself with sb stuff i might make a gd if u do ^^
posted

Jakomo73 wrote:

nazi mod uwu
21:25 Jakomo73: 00:30:007 (7) - whistle here seems kind of random and dont remember hearing others later, but i may be wrong
21:25 Miryle: eh?
21:25 Jakomo73: tfw people get salty at the #modhelp mods :^(
21:25 Miryle: whistle?
21:25 Miryle: i don't have a whistle tehre
21:25 Miryle: o-o
21:25 Jakomo73: oh wtf i mustve misclicked or something
21:26 Miryle: yeah xD
21:28 Miryle: be as nazi as you want
21:28 Miryle: literally point out
21:28 Miryle: every single thing that bothers you
21:28 Miryle: even if it's just preference
21:28 Jakomo73: kk, sorry i just dont like being nazi usually cause i know most people hate it :P
21:29 Miryle: i for one appreciate it lol
21:29 Jakomo73: 01:57:762 (4,5,6) - this should have a smaller ds since you used that pattern of gradually smaller ds a lot earlier
21:29 Jakomo73: and you should make it straight using same x axis then curve it D:
21:30 Miryle: o right
21:31 Jakomo73: 00:18:783 (6) - i got triggered the end wasnt on the same location as either 2 or 3
21:31 Miryle: okay changed both
21:31 Miryle: eh why not
21:31 Miryle: fixed
21:31 Miryle: 00:17:966 (3,5) - also made these parallel
21:32 Miryle: or rather the same line
21:32 Jakomo73: 00:31:436 (2) - should rotate this more imo to point upwards towards next note
21:32 Miryle: kk done that
21:33 Jakomo73: 00:20:823 (1,2,3,4,5) - these should be rotated a tiny bit to make the beginning of 1 more natural feeling (aka straighter), as the player puts power backwards yada yada
21:34 Jakomo73: 00:24:089 (1,5) - should put these on same location imo unless you think it would hinder reading
21:35 Miryle: for :20 i rotated and repositioned some stuff
21:35 Miryle: looks better, plays better
21:35 Jakomo73: kk :)
21:35 Miryle: agreed to last point too, fixed~
21:36 Jakomo73: 00:37:762 (4,5,6) - not straight line again :P (rotate -7 degrees to get them in a line)
21:36 Miryle: not supposed to be a straight line :3
21:36 Miryle: would look weird if it were imo
21:36 Miryle: 00:38:170 (7,8,9) - spaced this out a bit further from there tho
21:37 Miryle: it's basically overlapping lol
21:37 Jakomo73: 00:40:823 (1,2) - should make these same slider but ctrl g imo
21:37 Jakomo73: 00:42:660 (4,5,6) - feel like this is too sharp of a curve (maybe putting 5 in more?)
21:37 Miryle: done
21:38 Miryle: fixed
21:38 Miryle: 00:42:864 (6,7) - also made blanket
21:38 Jakomo73: 00:47:354 (1,2) - imo you should do [https://osu.ppy.sh/ss/6502197 this] instead for ~flow~
21:38 Jakomo73: (sorry i like really circular flow lol)
21:39 Miryle: why not
21:39 Miryle: fix
21:39 Miryle: ed
21:40 Jakomo73: 00:49:803 (1) - also use an approach circle to make this slightly more circular (plus free blanket spot if you need it :P)
21:40 Jakomo73: 01:11:231 (6,2) - triggered tbh
21:41 Miryle: https://puu.sh/s7VAs/658056e350.png mastery
21:41 Miryle: I am blanket master
21:41 Miryle: thank yukiyo
21:41 Miryle: also moved the 2
21:42 Jakomo73: i use 2 points instead of 1 for those bezier sliders, so hard to get otherwise lol
21:42 Jakomo73: 01:20:823 (4) - should put directly onto 1's path imo
21:42 Jakomo73: 01:25:211 (5) - this is offscreen
21:42 Miryle: done
21:42 Miryle: eh?
21:42 Miryle: no it isn't o.o
21:42 Miryle: it's smack in the middle
21:43 Jakomo73: ahhh i mightve messed something up again lol
21:43 Miryle: xD
21:43 Jakomo73: yep i did xd
21:43 Jakomo73: 01:25:211 (5,6,7) - i would have 6 and 7 ctrl + g cause ~circular~ but just preference
21:44 Jakomo73: 01:42:048 (9) - i like this btw
21:45 Jakomo73: ok thats like all the remotely nazi things i can find :P
21:45 Miryle: changed the first
21:45 Miryle: and ty for liking the slider
21:45 Miryle: LOL
21:45 Jakomo73: i really like the map alltogether <3
21:45 Miryle: yay
21:46 Miryle: idk post on thread and get kudos
21:46 Miryle: i might make a mapset
21:46 Jakomo73: if i dont overwork myself with sb stuff i might make a gd if u do ^^


is good mod changed most things and stuff yay
posted
osu! needs more nazimods
2016-11-07 00:15 Miryle: ACTION is listening to [https://osu.ppy.sh/b/1123616 Camellia - Papayapa Bass feat. Nanahira]
2016-11-07 00:21 Yukiyo: 00:04:089 (4,1) - BLANKET
2016-11-07 00:21 Yukiyo: 00:05:721 (2,1) - ^
2016-11-07 00:21 Yukiyo: 00:08:783 (6,1) - ^
2016-11-07 00:21 Yukiyo: 00:09:395 (1,2) - ^
2016-11-07 00:22 Yukiyo: 00:14:293 (1,2) - ^
2016-11-07 00:22 Miryle: 00:09:803 (2) -
2016-11-07 00:22 Yukiyo: 00:09:395 (1,3) -
2016-11-07 00:23 Yukiyo: 00:15:007 (5,6) -
2016-11-07 00:23 Yukiyo: 00:15:925 (1,2) -
2016-11-07 00:23 Yukiyo: 00:16:946 (5) - NC?
2016-11-07 00:23 Yukiyo: 00:17:864 (2,5) - BLANKET
2016-11-07 00:24 Yukiyo: 00:19:191 (1,2) - ????
2016-11-07 00:24 Yukiyo: 00:19:191 (1,4) - Ü
2016-11-07 00:24 Yukiyo: *
2016-11-07 00:24 Yukiyo: 00:20:823 (1,2) -
2016-11-07 00:25 Yukiyo: 00:22:456 (1,2) -
2016-11-07 00:25 Yukiyo: 00:23:272 (4,6) -
2016-11-07 00:25 Yukiyo: 00:24:293 (2,4) -
2016-11-07 00:26 Yukiyo: 00:24:089 (1,3) -
2016-11-07 00:26 Yukiyo: 00:24:089 (1,4) - touching
2016-11-07 00:26 Yukiyo: 00:23:680 (6,3) - stack
2016-11-07 00:26 Yukiyo: 00:25:517 (6,1) - HOYL PLS
2016-11-07 00:27 Yukiyo: 00:29:701 (6,7) - Why not same slider???? for gud blanket
2016-11-07 00:28 Yukiyo: 00:37:150 (1,2) - BLANKET
2016-11-07 00:28 Yukiyo: 00:44:803 (5,6) - blanket?
2016-11-07 00:29 Yukiyo: 00:45:619 (2,6) - Pixelblanket
2016-11-07 00:29 Yukiyo: 00:46:538 (7,1) - blanket
2016-11-07 00:30 Yukiyo: 00:47:558 (2,5) -
2016-11-07 00:30 Yukiyo: ?
2016-11-07 00:30 Yukiyo: 00:48:374 (6,1) - pixel
2016-11-07 00:30 Yukiyo: 00:48:578 (1,3) - touching?
2016-11-07 00:31 Yukiyo: 00:14:293 (1,2) - 1/4 gap 00:15:007 (5,6) - 1/2 gap but same blanket distance
2016-11-07 00:33 Yukiyo: 00:52:048 (2) - Three sounds here xd
2016-11-07 00:35 Miryle: 00:53:374 (8) -
2016-11-07 00:35 Miryle: THIS IS YOUR GHIMMICK
2016-11-07 00:35 Yukiyo: "GHIMMICK"
2016-11-07 00:35 Miryle: typo ok
2016-11-07 00:35 Miryle: fuck off
2016-11-07 00:35 Yukiyo: 01:00:007 (1,2) -
2016-11-07 00:36 Yukiyo: 01:03:272 (1,2) -
2016-11-07 00:36 Yukiyo: 01:07:762 (5,1) -
2016-11-07 00:37 Yukiyo: 01:05:721 (4,5) - fix distance
2016-11-07 00:37 Yukiyo: ver yhard to hit
2016-11-07 00:37 Yukiyo: even fo rme
2016-11-07 00:37 Yukiyo: also not representing the real rhythm
2016-11-07 00:37 Yukiyo: by distance
2016-11-07 00:38 Yukiyo: 01:08:170 (1,3) -
2016-11-07 00:38 Yukiyo: 01:12:456 (4,2) -
2016-11-07 00:39 Yukiyo: 01:17:048 (8,1) - pls
2016-11-07 00:39 Yukiyo: keep same distance?
2016-11-07 00:39 Yukiyo: 01:19:191 (1,2,3,4,1) - HW?
2016-11-07 00:39 Yukiyo: 01:24:497 (1,5) - stack?
2016-11-07 00:40 Yukiyo: 01:31:027 (1,2) -
2016-11-07 00:40 Yukiyo: 01:32:660 (1,3) -
2016-11-07 00:40 Yukiyo: 01:34:293 (1,3) -
2016-11-07 00:40 Yukiyo: 01:35:517 (6,1) -
2016-11-07 00:40 Yukiyo: 01:44:293 (2,4) -
2016-11-07 00:40 Yukiyo: 01:47:354 (1,2) -
2016-11-07 00:41 Yukiyo: 01:50:619 (1,2) -
2016-11-07 00:41 Yukiyo: 01:52:252 (1,3,5) - same blanket spacign
2016-11-07 00:41 Miryle: 01:17:048 (8,1) -
2016-11-07 00:41 Yukiyo: 01:19:191 (1,2,3,4,1) -
2016-11-07 00:42 Yukiyo: 01:52:252 (1,3) -
2016-11-07 00:42 Yukiyo: 01:53:476 (7,8) - ?
2016-11-07 00:42 Yukiyo: 01:56:742 (7,1) -
2016-11-07 00:42 Yukiyo: 01:59:089 (1,2,1,2) - BLUE TICK °^°//
2016-11-07 00:42 Yukiyo: I love it
2016-11-07 00:42 Yukiyo: done
2016-11-07 00:43 Yukiyo: ima post
posted

Yukiyo wrote:

osu! needs more nazimods
2016-11-07 00:15 Miryle: ACTION is listening to [https://osu.ppy.sh/b/1123616 Camellia - Papayapa Bass feat. Nanahira]
2016-11-07 00:21 Yukiyo: 00:04:089 (4,1) - BLANKET
2016-11-07 00:21 Yukiyo: 00:05:721 (2,1) - ^
2016-11-07 00:21 Yukiyo: 00:08:783 (6,1) - ^
2016-11-07 00:21 Yukiyo: 00:09:395 (1,2) - ^
2016-11-07 00:22 Yukiyo: 00:14:293 (1,2) - ^
2016-11-07 00:22 Miryle: 00:09:803 (2) -
2016-11-07 00:22 Yukiyo: 00:09:395 (1,3) -
2016-11-07 00:23 Yukiyo: 00:15:007 (5,6) -
2016-11-07 00:23 Yukiyo: 00:15:925 (1,2) -
2016-11-07 00:23 Yukiyo: 00:16:946 (5) - NC?
2016-11-07 00:23 Yukiyo: 00:17:864 (2,5) - BLANKET
2016-11-07 00:24 Yukiyo: 00:19:191 (1,2) - ????
2016-11-07 00:24 Yukiyo: 00:19:191 (1,4) - Ü
2016-11-07 00:24 Yukiyo: *
2016-11-07 00:24 Yukiyo: 00:20:823 (1,2) -
2016-11-07 00:25 Yukiyo: 00:22:456 (1,2) -
2016-11-07 00:25 Yukiyo: 00:23:272 (4,6) -
2016-11-07 00:25 Yukiyo: 00:24:293 (2,4) -
2016-11-07 00:26 Yukiyo: 00:24:089 (1,3) -
2016-11-07 00:26 Yukiyo: 00:24:089 (1,4) - touching
2016-11-07 00:26 Yukiyo: 00:23:680 (6,3) - stack
2016-11-07 00:26 Yukiyo: 00:25:517 (6,1) - HOYL PLS
2016-11-07 00:27 Yukiyo: 00:29:701 (6,7) - Why not same slider???? for gud blanket
2016-11-07 00:28 Yukiyo: 00:37:150 (1,2) - BLANKET
2016-11-07 00:28 Yukiyo: 00:44:803 (5,6) - blanket?
2016-11-07 00:29 Yukiyo: 00:45:619 (2,6) - Pixelblanket
2016-11-07 00:29 Yukiyo: 00:46:538 (7,1) - blanket
2016-11-07 00:30 Yukiyo: 00:47:558 (2,5) -
2016-11-07 00:30 Yukiyo: ?
2016-11-07 00:30 Yukiyo: 00:48:374 (6,1) - pixel
2016-11-07 00:30 Yukiyo: 00:48:578 (1,3) - touching?
2016-11-07 00:31 Yukiyo: 00:14:293 (1,2) - 1/4 gap 00:15:007 (5,6) - 1/2 gap but same blanket distance
2016-11-07 00:33 Yukiyo: 00:52:048 (2) - Three sounds here xd
2016-11-07 00:35 Miryle: 00:53:374 (8) -
2016-11-07 00:35 Miryle: THIS IS YOUR GHIMMICK
2016-11-07 00:35 Yukiyo: "GHIMMICK"
2016-11-07 00:35 Miryle: typo ok
2016-11-07 00:35 Miryle: fuck off
2016-11-07 00:35 Yukiyo: 01:00:007 (1,2) -
2016-11-07 00:36 Yukiyo: 01:03:272 (1,2) -
2016-11-07 00:36 Yukiyo: 01:07:762 (5,1) -
2016-11-07 00:37 Yukiyo: 01:05:721 (4,5) - fix distance
2016-11-07 00:37 Yukiyo: ver yhard to hit
2016-11-07 00:37 Yukiyo: even fo rme
2016-11-07 00:37 Yukiyo: also not representing the real rhythm
2016-11-07 00:37 Yukiyo: by distance
2016-11-07 00:38 Yukiyo: 01:08:170 (1,3) -
2016-11-07 00:38 Yukiyo: 01:12:456 (4,2) -
2016-11-07 00:39 Yukiyo: 01:17:048 (8,1) - pls
2016-11-07 00:39 Yukiyo: keep same distance?
2016-11-07 00:39 Yukiyo: 01:19:191 (1,2,3,4,1) - HW?
2016-11-07 00:39 Yukiyo: 01:24:497 (1,5) - stack?
2016-11-07 00:40 Yukiyo: 01:31:027 (1,2) -
2016-11-07 00:40 Yukiyo: 01:32:660 (1,3) -
2016-11-07 00:40 Yukiyo: 01:34:293 (1,3) -
2016-11-07 00:40 Yukiyo: 01:35:517 (6,1) -
2016-11-07 00:40 Yukiyo: 01:44:293 (2,4) -
2016-11-07 00:40 Yukiyo: 01:47:354 (1,2) -
2016-11-07 00:41 Yukiyo: 01:50:619 (1,2) -
2016-11-07 00:41 Yukiyo: 01:52:252 (1,3,5) - same blanket spacign
2016-11-07 00:41 Miryle: 01:17:048 (8,1) -
2016-11-07 00:41 Yukiyo: 01:19:191 (1,2,3,4,1) -
2016-11-07 00:42 Yukiyo: 01:52:252 (1,3) -
2016-11-07 00:42 Yukiyo: 01:53:476 (7,8) - ?
2016-11-07 00:42 Yukiyo: 01:56:742 (7,1) -
2016-11-07 00:42 Yukiyo: 01:59:089 (1,2,1,2) - BLUE TICK °^°//
2016-11-07 00:42 Yukiyo: I love it
2016-11-07 00:42 Yukiyo: done
2016-11-07 00:43 Yukiyo: ima post


voice chat fixed all blankets and that screwed up stream was changed ty bae <3
posted
FOR THE RECORDS NO KDS
2016-11-07 00:54 Yukiyo: 00:28:170 (2,1) - 
2016-11-07 00:54 Yukiyo: 00:30:211 (3,1) - pixel
2016-11-07 00:54 Yukiyo: 00:36:742 (3,2) -
2016-11-07 00:54 Yukiyo: 00:36:742 (3,1) -
2016-11-07 00:54 Yukiyo: 00:37:966 (2,1) -
2016-11-07 00:54 Yukiyo: 00:38:783 (1,2) -
2016-11-07 00:55 Yukiyo: 00:39:599 (2,1) -
2016-11-07 00:55 Yukiyo: 00:43:272 (3,1) -
2016-11-07 00:55 Yukiyo: 00:44:905 (3,1) -
2016-11-07 00:55 Yukiyo: 00:46:129 (2,1) -
2016-11-07 00:55 Yukiyo: 00:46:946 (1,2) -
2016-11-07 00:55 Yukiyo: 00:50:619 (2,3) -
2016-11-07 00:55 Yukiyo: 00:50:619 (2,1) -
2016-11-07 00:55 Yukiyo: 00:51:844 (1,2) -
2016-11-07 00:55 Yukiyo: 01:00:007 (1,2) -
2016-11-07 00:56 Yukiyo: 01:13:068 (1,1) -
2016-11-07 00:56 Yukiyo: 01:21:231 (1,2) -
2016-11-07 00:57 Yukiyo: 01:28:987 (3,1) -
2016-11-07 00:57 Yukiyo: 01:30:211 (2,1) -
2016-11-07 00:57 Yukiyo: 01:30:211 (2,1) -
2016-11-07 00:57 Yukiyo: 01:35:925 (1,2) -
2016-11-07 00:57 Yukiyo: 01:36:844 (1,1) -
2016-11-07 00:57 Yukiyo: 01:48:170 (2,1) -
2016-11-07 00:57 Yukiyo: 01:49:803 (2,1) -
2016-11-07 00:58 Yukiyo: 01:51:436 (2,1) -
posted
For the record the above mod is strictly blankets.
posted
Im gya
2016-11-06 21:54 Miryle: roast my map pls
2016-11-06 21:55 C00L: you have to give me it first
2016-11-06 21:55 Miryle: ACTION is listening to [https://osu.ppy.sh/b/1123616 Camellia - Papayapa Bass feat. Nanahira]
2016-11-06 21:55 Miryle: roast it super hard
2016-11-06 21:55 C00L: o
2016-11-06 21:55 C00L: dat bg doe
2016-11-06 21:56 C00L: *ROASTED*
2016-11-06 21:56 Miryle: LOL
2016-11-06 21:56 C00L: 100:01:232 (1) -
2016-11-06 21:56 C00L: 00:01:232 (1) -
2016-11-06 21:56 C00L: not even on even cooridnated
2016-11-06 21:56 C00L: *ROASTED*
2016-11-06 21:56 Miryle: LMAO
2016-11-06 21:56 Miryle: im not monstrata ok
2016-11-06 21:57 C00L: 00:24:293 (2,4) -
2016-11-06 21:57 C00L: not even blanket weeb
2016-11-06 21:57 C00L: 00:24:293 (2,4) -
2016-11-06 21:57 C00L: *ROASTED*
2016-11-06 21:57 C00L: 00:26:129 (2,3) -
2016-11-06 21:57 C00L: ugly overlap
2016-11-06 21:57 C00L: kys
2016-11-06 21:57 C00L: *ROASTED*
2016-11-06 21:58 C00L: did you map this btw?
2016-11-06 21:58 Miryle: no that's totally not my name as creator
2016-11-06 21:58 C00L: i mean
2016-11-06 21:58 Miryle: blanket fixed btw ty <3
2016-11-06 21:58 C00L: it could be gd
2016-11-06 21:58 C00L: xd
2016-11-06 21:58 Miryle: no it's
2016-11-06 21:58 Miryle: all mine
2016-11-06 21:59 C00L: looking good
2016-11-06 21:59 C00L: looks like shiirns bumfucking u is doing its job :3
2016-11-06 21:59 Miryle: he literally
2016-11-06 21:59 Miryle: hasn't even lectured me yet
2016-11-06 21:59 Miryle: LOL
2016-11-06 21:59 C00L: o
2016-11-06 21:59 Miryle: HE JUST SAID SOME RANDOM THINGS
2016-11-06 22:00 Miryle: HE MAPPED LIKE 3 SONGS
2016-11-06 22:00 Miryle: I'm just here like
2016-11-06 22:00 Miryle: "so there's this mentorship program"
2016-11-06 22:00 C00L: d
2016-11-06 22:00 C00L: 01:12:660 (5) -
2016-11-06 22:00 Miryle: nah jk he's pretty cool
2016-11-06 22:00 C00L: rotate by -70
2016-11-06 22:00 C00L: he seems cool tbh
2016-11-06 22:01 C00L: b
2016-11-06 22:01 C00L: r
2016-11-06 22:01 C00L: b
2016-11-06 22:01 Miryle: o
2016-11-06 22:01 Miryle: k
2016-11-06 22:01 Miryle: also rotated
2016-11-06 22:04 C00L: diff looking good
2016-11-06 22:04 C00L: in advance try to keep constant ds
2016-11-06 22:04 C00L: 00:04:089 (3) -
2016-11-06 22:04 C00L: d
2016-11-06 22:05 Miryle: wtf
2016-11-06 22:05 Miryle: didn't mean for that
2016-11-06 22:05 Miryle: i did intend for constant ds tho
2016-11-06 22:07 Miryle: all ds errors fixed yay
2016-11-06 22:07 C00L: yay
2016-11-06 22:08 Miryle: same for normal some weird mis-timed note lel
2016-11-06 22:08 Miryle: is that really it tho
2016-11-06 22:08 Miryle: i expected more roasting wtf
2016-11-06 22:08 C00L: yea
2016-11-06 22:08 C00L: i like the diff
2016-11-06 22:08 C00L: also
2016-11-06 22:08 C00L: well
2016-11-06 22:08 C00L: the only thing i would change is just polish up some flow
2016-11-06 22:09 C00L: ie
2016-11-06 22:09 C00L: rotate stuff
2016-11-06 22:09 Miryle: can i ask
2016-11-06 22:09 Miryle: where
2016-11-06 22:09 Miryle: cuz imo map flows pretty nicely
2016-11-06 22:09 Miryle: idk where to check for changes
2016-11-06 22:09 C00L: ugh
2016-11-06 22:09 C00L: sure
2016-11-06 22:09 C00L: it does flow well
2016-11-06 22:09 Miryle: you don't have to ;-;
2016-11-06 22:09 C00L: im not saying it doesnt
2016-11-06 22:09 C00L: its just to make it :ok_hand:
2016-11-06 22:10 Miryle: oh ok
2016-11-06 22:10 C00L: 00:20:211 (5,6) -
2016-11-06 22:10 C00L: like
2016-11-06 22:10 C00L: here for example
2016-11-06 22:10 C00L: the slider (5) is pointing towards the sldier end
2016-11-06 22:10 C00L: which is eh
2016-11-06 22:10 C00L: imo
2016-11-06 22:10 Miryle: is blanket tho
2016-11-06 22:10 C00L: https://osu.ppy.sh/ss/6510241
2016-11-06 22:10 Miryle: ;-;
2016-11-06 22:10 C00L: so like a small change like that would fix
2016-11-06 22:10 C00L: yea
2016-11-06 22:10 C00L: but
2016-11-06 22:11 C00L: flow>blanket dawgh
2016-11-06 22:11 Miryle: ruins aesthetic ;-;
2016-11-06 22:11 Miryle: blanket > everything :^)
2016-11-06 22:11 Miryle: -yukistrata 2k20
2016-11-06 22:11 C00L: it doesnt ruin aethetics what
2016-11-06 22:11 C00L: ikr
2016-11-06 22:11 Miryle: anything besides things like that tho
2016-11-06 22:11 Miryle: i'd rather keep it ;-;
2016-11-06 22:11 C00L: "could you point out
2016-11-06 22:11 C00L: xddddddddddd
2016-11-06 22:12 Miryle: well i mean
2016-11-06 22:12 Miryle: 00:23:680 (6,7) -
2016-11-06 22:12 Miryle: like this maybe
2016-11-06 22:12 C00L: 00:28:783 (5) -
2016-11-06 22:12 C00L: ctrl gslider end ends on other side
2016-11-06 22:12 C00L: so naiz flow
2016-11-06 22:12 C00L: d
2016-11-06 22:12 C00L: no real strong beat
2016-11-06 22:12 C00L: so no need for jump
2016-11-06 22:12 C00L: :D
2016-11-06 22:12 Miryle: o
2016-11-06 22:12 Miryle: i like
2016-11-06 22:12 Miryle: changed
2016-11-06 22:13 C00L: 00:32:048 (5) -
2016-11-06 22:13 C00L: u could move this up
2016-11-06 22:13 C00L: by like
2016-11-06 22:13 C00L: a little
2016-11-06 22:13 C00L: https://osu.ppy.sh/ss/6510264
2016-11-06 22:13 Miryle: done
2016-11-06 22:13 Miryle: idk why but done lel
2016-11-06 22:13 C00L: as in slider end
2016-11-06 22:13 Miryle: oh
2016-11-06 22:13 C00L: becuz
2016-11-06 22:13 C00L: like
2016-11-06 22:13 C00L: flow
2016-11-06 22:13 Miryle: i ctrl+g because
2016-11-06 22:13 C00L: d
2016-11-06 22:13 Miryle: flow
2016-11-06 22:13 C00L: no
2016-11-06 22:13 C00L: dont ctrl g
2016-11-06 22:14 C00L: since theres strong sound on next slider
2016-11-06 22:14 Miryle: oh okay
2016-11-06 22:14 Miryle: oh yeah true
2016-11-06 22:14 Miryle: okay just moved it up
2016-11-06 22:14 C00L: 00:45:109 (6) -
2016-11-06 22:14 C00L: you could make this 2 1/8 sliders
2016-11-06 22:14 C00L: to make sounds stand out more
2016-11-06 22:14 C00L: except using the same repeat slider
2016-11-06 22:15 C00L: for the same sound as 00:44:599 (4) -
2016-11-06 22:15 C00L: which is different
2016-11-06 22:15 C00L: blah blah
2016-11-06 22:15 C00L: https://osu.ppy.sh/ss/6510283
2016-11-06 22:15 Miryle: k done
2016-11-06 22:16 C00L: 00:53:374 (8) -
2016-11-06 22:16 C00L: dont end sliders on strong beats :(
2016-11-06 22:16 C00L: http://osu.ppy.sh/ss/6510298
2016-11-06 22:16 Miryle: originally i didn't
2016-11-06 22:17 Miryle: but adding a circle would be weird
2016-11-06 22:17 Miryle: hm
2016-11-06 22:17 C00L: why would it be weird?
2016-11-06 22:17 C00L: its not werid trust me
2016-11-06 22:17 Miryle: idk
2016-11-06 22:17 Miryle: changed
2016-11-06 22:17 Miryle: LOL
2016-11-06 22:17 C00L: ;0
2016-11-06 22:17 Miryle: i don't have a good enough reason ._.
2016-11-06 22:17 Miryle: so i'll take your suggestion
2016-11-06 22:17 C00L: XD
2016-11-06 22:17 C00L: 01:05:721 (4) -
2016-11-06 22:17 C00L: make this face 5
2016-11-06 22:18 Miryle: done
2016-11-06 22:18 C00L: 01:19:599 (1) -
2016-11-06 22:18 C00L: wy no make long repeat slider
2016-11-06 22:18 C00L: except of 2 circles
2016-11-06 22:18 C00L: would be funner to play
2016-11-06 22:19 C00L: rather than delay
2016-11-06 22:19 C00L: https://osu.ppy.sh/ss/6510308
2016-11-06 22:19 C00L: quick slider you could make it more interesting
2016-11-06 22:19 Miryle: that i disagree with
2016-11-06 22:19 Miryle: this is gonna sound
2016-11-06 22:19 Miryle: gya as fuck
2016-11-06 22:19 Miryle: but it sounds like a "chu" kissy sound
2016-11-06 22:19 Miryle: so I just want
2016-11-06 22:19 Miryle: small taps
2016-11-06 22:20 C00L: huh
2016-11-06 22:20 C00L: o shit
2016-11-06 22:21 C00L: yukiyo is mapping same song as u
2016-11-06 22:21 C00L: what a copycat
2016-11-06 22:21 Miryle: i got him to blanket mod it
2016-11-06 22:21 Miryle: he liked the song
2016-11-06 22:21 Miryle: so he's mapping a gimmick map
2016-11-06 22:21 Miryle: also savelog
2016-11-06 22:21 Miryle: post it for kds
2016-11-06 22:21 Miryle: m8
posted

C00L wrote:

Im gya
2016-11-06 21:54 Miryle: roast my map pls
2016-11-06 21:55 C00L: you have to give me it first
2016-11-06 21:55 Miryle: ACTION is listening to [https://osu.ppy.sh/b/1123616 Camellia - Papayapa Bass feat. Nanahira]
2016-11-06 21:55 Miryle: roast it super hard
2016-11-06 21:55 C00L: o
2016-11-06 21:55 C00L: dat bg doe
2016-11-06 21:56 C00L: *ROASTED*
2016-11-06 21:56 Miryle: LOL
2016-11-06 21:56 C00L: 100:01:232 (1) -
2016-11-06 21:56 C00L: 00:01:232 (1) -
2016-11-06 21:56 C00L: not even on even cooridnated
2016-11-06 21:56 C00L: *ROASTED*
2016-11-06 21:56 Miryle: LMAO
2016-11-06 21:56 Miryle: im not monstrata ok
2016-11-06 21:57 C00L: 00:24:293 (2,4) -
2016-11-06 21:57 C00L: not even blanket weeb
2016-11-06 21:57 C00L: 00:24:293 (2,4) -
2016-11-06 21:57 C00L: *ROASTED*
2016-11-06 21:57 C00L: 00:26:129 (2,3) -
2016-11-06 21:57 C00L: ugly overlap
2016-11-06 21:57 C00L: kys
2016-11-06 21:57 C00L: *ROASTED*
2016-11-06 21:58 C00L: did you map this btw?
2016-11-06 21:58 Miryle: no that's totally not my name as creator
2016-11-06 21:58 C00L: i mean
2016-11-06 21:58 Miryle: blanket fixed btw ty <3
2016-11-06 21:58 C00L: it could be gd
2016-11-06 21:58 C00L: xd
2016-11-06 21:58 Miryle: no it's
2016-11-06 21:58 Miryle: all mine
2016-11-06 21:59 C00L: looking good
2016-11-06 21:59 C00L: looks like shiirns bumfucking u is doing its job :3
2016-11-06 21:59 Miryle: he literally
2016-11-06 21:59 Miryle: hasn't even lectured me yet
2016-11-06 21:59 Miryle: LOL
2016-11-06 21:59 C00L: o
2016-11-06 21:59 Miryle: HE JUST SAID SOME RANDOM THINGS
2016-11-06 22:00 Miryle: HE MAPPED LIKE 3 SONGS
2016-11-06 22:00 Miryle: I'm just here like
2016-11-06 22:00 Miryle: "so there's this mentorship program"
2016-11-06 22:00 C00L: d
2016-11-06 22:00 C00L: 01:12:660 (5) -
2016-11-06 22:00 Miryle: nah jk he's pretty cool
2016-11-06 22:00 C00L: rotate by -70
2016-11-06 22:00 C00L: he seems cool tbh
2016-11-06 22:01 C00L: b
2016-11-06 22:01 C00L: r
2016-11-06 22:01 C00L: b
2016-11-06 22:01 Miryle: o
2016-11-06 22:01 Miryle: k
2016-11-06 22:01 Miryle: also rotated
2016-11-06 22:04 C00L: diff looking good
2016-11-06 22:04 C00L: in advance try to keep constant ds
2016-11-06 22:04 C00L: 00:04:089 (3) -
2016-11-06 22:04 C00L: d
2016-11-06 22:05 Miryle: wtf
2016-11-06 22:05 Miryle: didn't mean for that
2016-11-06 22:05 Miryle: i did intend for constant ds tho
2016-11-06 22:07 Miryle: all ds errors fixed yay
2016-11-06 22:07 C00L: yay
2016-11-06 22:08 Miryle: same for normal some weird mis-timed note lel
2016-11-06 22:08 Miryle: is that really it tho
2016-11-06 22:08 Miryle: i expected more roasting wtf
2016-11-06 22:08 C00L: yea
2016-11-06 22:08 C00L: i like the diff
2016-11-06 22:08 C00L: also
2016-11-06 22:08 C00L: well
2016-11-06 22:08 C00L: the only thing i would change is just polish up some flow
2016-11-06 22:09 C00L: ie
2016-11-06 22:09 C00L: rotate stuff
2016-11-06 22:09 Miryle: can i ask
2016-11-06 22:09 Miryle: where
2016-11-06 22:09 Miryle: cuz imo map flows pretty nicely
2016-11-06 22:09 Miryle: idk where to check for changes
2016-11-06 22:09 C00L: ugh
2016-11-06 22:09 C00L: sure
2016-11-06 22:09 C00L: it does flow well
2016-11-06 22:09 Miryle: you don't have to ;-;
2016-11-06 22:09 C00L: im not saying it doesnt
2016-11-06 22:09 C00L: its just to make it :ok_hand:
2016-11-06 22:10 Miryle: oh ok
2016-11-06 22:10 C00L: 00:20:211 (5,6) -
2016-11-06 22:10 C00L: like
2016-11-06 22:10 C00L: here for example
2016-11-06 22:10 C00L: the slider (5) is pointing towards the sldier end
2016-11-06 22:10 C00L: which is eh
2016-11-06 22:10 C00L: imo
2016-11-06 22:10 Miryle: is blanket tho
2016-11-06 22:10 C00L: https://osu.ppy.sh/ss/6510241
2016-11-06 22:10 Miryle: ;-;
2016-11-06 22:10 C00L: so like a small change like that would fix
2016-11-06 22:10 C00L: yea
2016-11-06 22:10 C00L: but
2016-11-06 22:11 C00L: flow>blanket dawgh
2016-11-06 22:11 Miryle: ruins aesthetic ;-;
2016-11-06 22:11 Miryle: blanket > everything :^)
2016-11-06 22:11 Miryle: -yukistrata 2k20
2016-11-06 22:11 C00L: it doesnt ruin aethetics what
2016-11-06 22:11 C00L: ikr
2016-11-06 22:11 Miryle: anything besides things like that tho
2016-11-06 22:11 Miryle: i'd rather keep it ;-;
2016-11-06 22:11 C00L: "could you point out
2016-11-06 22:11 C00L: xddddddddddd
2016-11-06 22:12 Miryle: well i mean
2016-11-06 22:12 Miryle: 00:23:680 (6,7) -
2016-11-06 22:12 Miryle: like this maybe
2016-11-06 22:12 C00L: 00:28:783 (5) -
2016-11-06 22:12 C00L: ctrl gslider end ends on other side
2016-11-06 22:12 C00L: so naiz flow
2016-11-06 22:12 C00L: d
2016-11-06 22:12 C00L: no real strong beat
2016-11-06 22:12 C00L: so no need for jump
2016-11-06 22:12 C00L: :D
2016-11-06 22:12 Miryle: o
2016-11-06 22:12 Miryle: i like
2016-11-06 22:12 Miryle: changed
2016-11-06 22:13 C00L: 00:32:048 (5) -
2016-11-06 22:13 C00L: u could move this up
2016-11-06 22:13 C00L: by like
2016-11-06 22:13 C00L: a little
2016-11-06 22:13 C00L: https://osu.ppy.sh/ss/6510264
2016-11-06 22:13 Miryle: done
2016-11-06 22:13 Miryle: idk why but done lel
2016-11-06 22:13 C00L: as in slider end
2016-11-06 22:13 Miryle: oh
2016-11-06 22:13 C00L: becuz
2016-11-06 22:13 C00L: like
2016-11-06 22:13 C00L: flow
2016-11-06 22:13 Miryle: i ctrl+g because
2016-11-06 22:13 C00L: d
2016-11-06 22:13 Miryle: flow
2016-11-06 22:13 C00L: no
2016-11-06 22:13 C00L: dont ctrl g
2016-11-06 22:14 C00L: since theres strong sound on next slider
2016-11-06 22:14 Miryle: oh okay
2016-11-06 22:14 Miryle: oh yeah true
2016-11-06 22:14 Miryle: okay just moved it up
2016-11-06 22:14 C00L: 00:45:109 (6) -
2016-11-06 22:14 C00L: you could make this 2 1/8 sliders
2016-11-06 22:14 C00L: to make sounds stand out more
2016-11-06 22:14 C00L: except using the same repeat slider
2016-11-06 22:15 C00L: for the same sound as 00:44:599 (4) -
2016-11-06 22:15 C00L: which is different
2016-11-06 22:15 C00L: blah blah
2016-11-06 22:15 C00L: https://osu.ppy.sh/ss/6510283
2016-11-06 22:15 Miryle: k done
2016-11-06 22:16 C00L: 00:53:374 (8) -
2016-11-06 22:16 C00L: dont end sliders on strong beats :(
2016-11-06 22:16 C00L: http://osu.ppy.sh/ss/6510298
2016-11-06 22:16 Miryle: originally i didn't
2016-11-06 22:17 Miryle: but adding a circle would be weird
2016-11-06 22:17 Miryle: hm
2016-11-06 22:17 C00L: why would it be weird?
2016-11-06 22:17 C00L: its not werid trust me
2016-11-06 22:17 Miryle: idk
2016-11-06 22:17 Miryle: changed
2016-11-06 22:17 Miryle: LOL
2016-11-06 22:17 C00L: ;0
2016-11-06 22:17 Miryle: i don't have a good enough reason ._.
2016-11-06 22:17 Miryle: so i'll take your suggestion
2016-11-06 22:17 C00L: XD
2016-11-06 22:17 C00L: 01:05:721 (4) -
2016-11-06 22:17 C00L: make this face 5
2016-11-06 22:18 Miryle: done
2016-11-06 22:18 C00L: 01:19:599 (1) -
2016-11-06 22:18 C00L: wy no make long repeat slider
2016-11-06 22:18 C00L: except of 2 circles
2016-11-06 22:18 C00L: would be funner to play
2016-11-06 22:19 C00L: rather than delay
2016-11-06 22:19 C00L: https://osu.ppy.sh/ss/6510308
2016-11-06 22:19 C00L: quick slider you could make it more interesting
2016-11-06 22:19 Miryle: that i disagree with
2016-11-06 22:19 Miryle: this is gonna sound
2016-11-06 22:19 Miryle: gya as fuck
2016-11-06 22:19 Miryle: but it sounds like a "chu" kissy sound
2016-11-06 22:19 Miryle: so I just want
2016-11-06 22:19 Miryle: small taps
2016-11-06 22:20 C00L: huh
2016-11-06 22:20 C00L: o shit
2016-11-06 22:21 C00L: yukiyo is mapping same song as u
2016-11-06 22:21 C00L: what a copycat
2016-11-06 22:21 Miryle: i got him to blanket mod it
2016-11-06 22:21 Miryle: he liked the song
2016-11-06 22:21 Miryle: so he's mapping a gimmick map
2016-11-06 22:21 Miryle: also savelog
2016-11-06 22:21 Miryle: post it for kds
2016-11-06 22:21 Miryle: m8


fixed blankets and some flow changes, rotated some stuff and got roasted a couple times

11/10 mod
posted
Its dangerous to go alone. Here take that star with you!
posted

Zunv wrote:

Its dangerous to go alone. Here take that star with you!


-treasures it-

Thank you!~
posted
Insane

  1. 00:37:150 (1) - End the slider at 00:37:354 - and add a circle after it.
  2. 00:38:374 (9) - This slider should end here 00:38:578 - with the vocal.
  3. 00:38:783 (1) - Same here, make slider shorter and add a circle
  4. 00:39:599 (5,6) - What about this? http://puu.sh/sb0sF/5681747ba5.jpg

The rest seems good.

Papayapa!

  1. 00:26:129 (2,3) - Blanket can be better
  2. 00:29:599 (5,6) - Try this: http://puu.sh/saZQh/f0c7508789.jpg
  3. 00:42:354 (2,3,4,5,6,7,8,9,10) - Beginning from here, try this: http://puu.sh/saZai/b6caec77ae.jpg
  4. 00:43:680 (1) - Try ending this slider here 00:43:885
  5. 00:46:946 (1) - and this here 00:47:150
  6. 00:49:191 (4,5) - Slider comes first and then the circle.
  7. 01:19:599 (1) - You can make that distance for the end of the stream, but can be prettier, maybe here? 308 104

And that's it, map seems great :)
posted

miradzin wrote:

Insane

  1. 00:37:150 (1) - End the slider at 00:37:354 - and add a circle after it. - Done!~
  2. 00:38:374 (9) - This slider should end here 00:38:578 - with the vocal. - Done!~
  3. 00:38:783 (1) - Same here, make slider shorter and add a circle. - Done!~
  4. 00:39:599 (5,6) - What about this? http://puu.sh/sb0sF/5681747ba5.jpg Kinda wanna keep the same rhythm going, I know it’s more than one sound, but I’m content with skipping it.

The rest seems good. - Yay!

Papayapa!
  1. 00:26:129 (2,3) - Blanket can be better – Yes it can.~
  2. 00:29:599 (5,6) - Try this: http://puu.sh/saZQh/f0c7508789.jpgVocals start on blue tick, so keeping it how it is.
  3. 00:42:354 (2,3,4,5,6,7,8,9,10) - Beginning from here, try this: http://puu.sh/saZai/b6caec77ae.jpg - asdfasdfasdf changed a lot of this section.
  4. 00:43:680 (1) - Try ending this slider here 00:43:885 – I think it’s fine how it is atm.
  5. 00:46:946 (1) - and this here 00:47:150 – ^
  6. 00:49:191 (4,5) - Slider comes first and then the circle. - I don’t think so, sorry. Keeping it as it is.
  7. 01:19:599 (1) - You can make that distance for the end of the stream, but can be prettier, maybe here? 308 104 – It’s fine how it is. It’s continuing the curve so I’d rather keep it a consistent curve.

And that's it, map seems great :)


Thank you for your mod!~
posted
for the mania diff, like the 4* one orz (called insane right?)

overall the usage of the jacks in the wub section felt really overdone due to there being no sound that is exactly the same as the one before, eventhough it might be the one wub sample, since the pitches change maybe the patterns should too.


okbye
posted

HighTec wrote:

for the mania diff, like the 4* one orz (called insane right?)

overall the usage of the jacks in the wub section felt really overdone due to there being no sound that is exactly the same as the one before, eventhough it might be the one wub sample, since the pitches change maybe the patterns should too.


okbye


They're good no worries ;) To the vocal & bass. I have them there to be fun & comfortable
posted
lol, metadata gold
It's all WRONG.

I guess you don't know about music genre stuffs, because not all Camellia's songs are dubstep
so this is a metadata help:

Artist: かめりあ feat. ななひら
Romanised Artist: Camellia feat. Nanahira
Title: PAPAYAPA BASS
Romanised Title: PAPAYAPA BASS

Source: beatmania IIDX 24 SINOBUZ

Tags: also wrong, remove "dubstep j-core"
Add: MONDO GROOVE BASSHOUSE
More tags: KONAMI BEMANI

In-game srceenshot:



With that sum-ed up, good luck then.
posted

Kuo Kyoka wrote:

lol, metadata gold
It's all WRONG.

I guess you don't know about music genre stuffs, because not all Camellia's songs are dubstep
so this is a metadata help:

Artist: かめりあ feat. ななひら
Romanised Artist: Camellia feat. Nanahira
Title: PAPAYAPA BASS
Romanised Title: PAPAYAPA BASS

Source: beatmania IIDX 24 SINOBUZ

Tags: also wrong, remove "dubstep j-core"
Add: MONDO GROOVE BASSHOUSE
More tags: KONAMI BEMANI

In-game srceenshot:



With that sum-ed up, good luck then.


Metadata was never my strongest suit, so thanks for correcting it. Hopefully it's fixed now.
posted
Hey, m4m :3

Insane:



00:01:232 (1,2) - This is really not intuitive to play because white tick is skipped by the slider end, and then you force player to continue from blue tick. Below I posted a proper fix that does not make any problems with consistency, 00:01:232 (1) - need to end on blue tick, 00:01:742 (2) - has to go from white tick and add a note on 00:01:946 - to complete the pattern

00:14:803 (3) - What's with this spacing? You followed the vocals that doesn't get such a drastic change to force you to use such a big spacing difference. It's 2,73x on previous slider and 0,99x on the note. All three objects are 1/4 without longer breaks or anything :/ Also I don't really know if that 00:14:803 (3,4) - overlap looks good ~~

00:24:089 (1,2) - They are too close to each other, break between them might not be noticed with such a small spacing

00:26:129 (2) - NC here (it's right after SV change)

00:37:150 (1,2,3,4,5,6,7,8,9) - The flow here is a problem. During this pattern player does not really go anywhere during a pretty intese song's part, I suggest not to stack them, but to keep the flow going right direction with every object.

00:39:599 (6,7,8) - Now this is unreadable, 00:39:599 (6,7) - is a 1/4 pattern without any gaps, and then there comes 00:40:007 (8) - with one 1/4 tick gap, and spacing between these 3 is equal, move 00:39:803 (7) - closer to 00:39:599 (6) - so people know there is a pause.

01:05:721 (4,5,6,7) - Triple and slider need some more space here, right now it looks like

01:23:476 (3) - I know it looks cool with the wobble, but it would look even better if you made a blanket here! :D Flip this slider the way shown below, curve the slider's tick I left an arrow on on the screenshot and blanket it with 01:24:089 (5) - I think it would look really nice :3

01:46:538 (3,4,5,6) - I don't like this flow, maybe move 01:46:844 (5,6) - to the left direction so the flow keeps moving?

That's it, GL c:
posted

deadpon3 wrote:

Hey, m4m :3

Insane:



00:01:232 (1,2) - This is really not intuitive to play because white tick is skipped by the slider end, and then you force player to continue from blue tick. Below I posted a proper fix that does not make any problems with consistency, 00:01:232 (1) - need to end on blue tick, 00:01:742 (2) - has to go from white tick and add a note on 00:01:946 - to complete the pattern

Fixed the above.~

00:14:803 (3) - What's with this spacing? You followed the vocals that doesn't get such a drastic change to force you to use such a big spacing difference. It's 2,73x on previous slider and 0,99x on the note. All three objects are 1/4 without longer breaks or anything :/ Also I don't really know if that 00:14:803 (3,4) - overlap looks good ~~ - I think I fixed it.~

00:24:089 (1,2) - They are too close to each other, break between them might not be noticed with such a small spacing – Fixed!

00:26:129 (2) - NC here (it's right after SV change) – NC’d 00:26:946 (1) – instead, I like the NC there.

00:37:150 (1,2,3,4,5,6,7,8,9) - The flow here is a problem. During this pattern player does not really go anywhere during a pretty intese song's part, I suggest not to stack them, but to keep the flow going right direction with every object. - Changed.~

00:39:599 (6,7,8) - Now this is unreadable, 00:39:599 (6,7) - is a 1/4 pattern without any gaps, and then there comes 00:40:007 (8) - with one 1/4 tick gap, and spacing between these 3 is equal, move 00:39:803 (7) - closer to 00:39:599 (6) - so people know there is a pause. Fixed!~

01:05:721 (4,5,6,7) - Triple and slider need some more space here, right now it looks like

Fixed the above!~

01:23:476 (3) - I know it looks cool with the wobble, but it would look even better if you made a blanket here! :D Flip this slider the way shown below, curve the slider's tick I left an arrow on on the screenshot and blanket it with 01:24:089 (5) - I think it would look really nice :3

Trivial matter, but okay.~

01:46:538 (3,4,5,6) - I don't like this flow, maybe move 01:46:844 (5,6) - to the left direction so the flow keeps moving?

Did something else, ctrl+g’d 01:46:844 (5,6) – and made it move backwards. Is better now I think.~

That's it, GL c:


Yay! Useful mod. :3 Thanks!
posted
Crappy mod inc, brace urselves

Papayapa!

00:46:742 (8) - pls move it down a bit for better flow, it already isn't stacked on the slider so it overlaps atm anyways.
01:07:354 (3,4,5,6) - Place like this, flows better imo.
01:18:987 (8,1) - place spaced stream more to the right for better flow, this feels choppy
01:59:905 (1) - would nc this

Insane

Most of this is flow
00:02:456 (2) - place few pixels to the left
00:02:660 (3) - place at x426, y304
^flows better imo
00:26:129 (2) - nc?
01:04:905 (1) - remove nc and nc here 01:05:109 (2) - ?
01:59:089 (2,3,1,2) - would place these at x480, 748 / x456 y296 / x83 y121 / x384, y304 respectively, seems more fun and flows better imo

This was my crappy mod gl on map :D
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