PEOPLE SHOULD JUST STOP COMPLAINING ABOUT THE NEW PP BALANCE UPDATE JUST BECAUSE THEY LOST RANKS. JUST GET GOOD.
Zelzatter Zero wrote:
YOU ARE THE ONE WHO STOLE MY IDENTITY. GIVE IT BACK D:<<<<<
HOW LONG ARE YOU GUYS GONNA FIGHT FOR?eblf2013 wrote:
GIVE ME BACK MINE!
I CAN'T CHANGE TRUTH.HardcorePlayer wrote:
H IS THE BEST LETTER
CHANGE MY MIND
UNTIL EBLF CONFESS THE TRUTHz0z wrote:
Zelzatter Zero wrote:
YOU ARE THE ONE WHO STOLE MY IDENTITY. GIVE IT BACK D:<<<<<HOW LONG ARE YOU GUYS GONNA FIGHT FOR?eblf2013 wrote:
GIVE ME BACK MINE!
YOU TWO CHILL THE FUCK OUT OR IMMA HAVE TO SHOOT BOTH OF YALLZelzatter Zero wrote:
UNTIL EBLF CONFESS THE TRUTHz0z wrote:
Zelzatter Zero wrote:
YOU ARE THE ONE WHO STOLE MY IDENTITY. GIVE IT BACK D:<<<<<HOW LONG ARE YOU GUYS GONNA FIGHT FOR?eblf2013 wrote:
GIVE ME BACK MINE!
GREAT IDEA MEOW! TIME TO UNLOCK MY VAULT OF NUKES AGAIN!Cerno wrote:
YOU TWO CHILL THE FUCK OUT OR IMMA HAVE TO SHOOT BOTH OF YALLZelzatter Zero wrote:
UNTIL EBLF CONFESS THE TRUTHz0z wrote:
Zelzatter Zero wrote:
YOU ARE THE ONE WHO STOLE MY IDENTITY. GIVE IT BACK D:<<<<<HOW LONG ARE YOU GUYS GONNA FIGHT FOR?eblf2013 wrote:
GIVE ME BACK MINE!
VOID* PTR = 0XA800;
INT VALUE = (INT*) *PTR;
INT VALUE = 2;
INT MEM = &VALUE;
INT X = 5 INT* Y = &X *Y = 7;
DON'T GET WHENEVER YOU BOTH WEREN'T CALLED.YyottaCat wrote:
GREAT IDEA MEOW! TIME TO UNLOCK MY VAULT OF NUKES AGAIN!Cerno wrote:
YOU TWO CHILL THE FUCK OUT OR IMMA HAVE TO SHOOT BOTH OF YALLZelzatter Zero wrote:
UNTIL EBLF CONFESS THE TRUTHz0z wrote:
Zelzatter Zero wrote:
YOU ARE THE ONE WHO STOLE MY IDENTITY. GIVE IT BACK D:<<<<<HOW LONG ARE YOU GUYS GONNA FIGHT FOR?eblf2013 wrote:
GIVE ME BACK MINE!
HOLY SHEET THANKS ABRAKERabraker wrote:
POINTERS ARE JUST MEMORY ADDRESSES
SAY YOU WANT TO POINT TO A MEMORY LOCATION:VOID* PTR = 0XA800;
POINTS TO THE DATA LOCATED IN MEMORY ADDRESS 0XA800. YOU CAN ACCESS THAT DATA LIKE SO:INT VALUE = (INT*) *PTR;
YOU EXTRACT VALUE FROM MEMORY ADDRESS BY DOING "*PTR". IT BEING TYPE *VOID MEANS THE DATA YOU EXTRACT FROM THAT MEMORY LOCATION IS A WILDCARD. YOU WILL NEED TO TELL THE TYPE OF THE DATA YOU ARE EXTRACTING. THIS IS WHERE THE (INT*) TYPECASTING COMES IN - YOU TELL IT YOU WANT TO EXTRACT AN INT FROM THAT MEMORY LOCATION. WELL THEN THE REST IS SIMPLE, THAT DATA GETS STORED IN THE "VALUE" VARIABLE.
OF COURSE IF YOU TRY TO RUN THAT CODE IT WILL CRASH BECAUSE WINDOWS OR WHATEVER OS YOU USE GETS REALLY MAD WHEN YOU TRY TO ACCESS MEMORY LOCATIONS IT DOESNT APPROVE YOU OF ACCESSING. THE MEMORY LOCATIONS IT DOES APPROVE OF YOU ACCESSING ARE THE ONES WHERE VARIABLES YOU DECLARE ARE STORED IN.
SO SAY YOU HAVEINT VALUE = 2;
THEN YOU CAN GET THE MEMORY LOCATION WHERE THAT 2 IS STORED IN BY DOINGINT MEM = &VALUE;
"&VALUE" IS HOW YOU EXTRACT A MEMORY ADDRESS FROM A VALUE. NOTICE THE PATTERN? *X IS EXTRACTING VALUE FROM MEMORY ADDRESS, AND &X IS EXTRACTING MEMORY ADDRESS FROM VALUE. AND YES, DOING *&X IS BASICALLY LIKE DOING X + 2 - 2, IT CANCELS OUT.
KNOWING ALL THIS YOU CAN DO SOME PRETTY NEAT STUFF LIKE:INT X = 5 INT* Y = &X *Y = 7;
AND GUESS WHAT? X IS NOW 7! THAT'S BECAUSE WE MADE Y POINT TO THE MEMORY LOCATION WHERE X IS, AND THEN WE CHANGED THE VALUE OF THE DATA IN THAT MEMORY LOCATION TO A 7 THROUGH Y.
SO WHY USE POINTERS? BECAUSE WHEN YOU ASSIGN THINGS, YOU ARE COPYING DATA. IMAGINE PASSING IMAGE DATA TO A FUNCTION THAT IS SEVERAL MB IS SIZE. IT WILL LAG THE SHIT OUT OF YOUR COMPUTER BECAUSE YOU ARE GOING TO BE COPYING THAT DATA. INSTEAD, YOU PASS ITS MEMORY LOCATION AND ONLY END UP COPYING THE MEMORY LOCATION VALUE. THAT FUNCTION CAN THEN ACCESS BITS AND PIECES OF THAT IMAGE DATA USING THE MEMORY LOCATION IT IS STORED IN.
GIMME BACK MINE GODAMMIT D:<eblf2013 wrote:
DON'T GET WHENEVER YOU BOTH WEREN'T CALLED.
NO, YOU.Zelzatter Zero wrote:
GIMME BACK MINE GODAMMIT D:<eblf2013 wrote:
DON'T GET WHENEVER YOU BOTH WEREN'T CALLED.
NO YOU D:<eblf2013 wrote:
NO, YOU.Zelzatter Zero wrote:
GIMME BACK MINE GODAMMIT D:<eblf2013 wrote:
DON'T GET WHENEVER YOU BOTH WEREN'T CALLED.
INTERESTINGabraker wrote:
POINTERS ARE JUST MEMORY ADDRESSES
SAY YOU WANT TO POINT TO A MEMORY LOCATION:VOID* PTR = 0XA800;
POINTS TO THE DATA LOCATED IN MEMORY ADDRESS 0XA800. YOU CAN ACCESS THAT DATA LIKE SO:INT VALUE = (INT*) *PTR;
YOU EXTRACT VALUE FROM MEMORY ADDRESS BY DOING "*PTR". IT BEING TYPE *VOID MEANS THE DATA YOU EXTRACT FROM THAT MEMORY LOCATION IS A WILDCARD. YOU WILL NEED TO TELL THE TYPE OF THE DATA YOU ARE EXTRACTING. THIS IS WHERE THE (INT*) TYPECASTING COMES IN - YOU TELL IT YOU WANT TO EXTRACT AN INT FROM THAT MEMORY LOCATION. WELL THEN THE REST IS SIMPLE, THAT DATA GETS STORED IN THE "VALUE" VARIABLE.
OF COURSE IF YOU TRY TO RUN THAT CODE IT WILL CRASH BECAUSE WINDOWS OR WHATEVER OS YOU USE GETS REALLY MAD WHEN YOU TRY TO ACCESS MEMORY LOCATIONS IT DOESNT APPROVE YOU OF ACCESSING. THE MEMORY LOCATIONS IT DOES APPROVE OF YOU ACCESSING ARE THE ONES WHERE VARIABLES YOU DECLARE ARE STORED IN.
SO SAY YOU HAVEINT VALUE = 2;
THEN YOU CAN GET THE MEMORY LOCATION WHERE THAT 2 IS STORED IN BY DOINGINT MEM = &VALUE;
"&VALUE" IS HOW YOU EXTRACT A MEMORY ADDRESS FROM A VALUE. NOTICE THE PATTERN? *X IS EXTRACTING VALUE FROM MEMORY ADDRESS, AND &X IS EXTRACTING MEMORY ADDRESS FROM VALUE. AND YES, DOING *&X IS BASICALLY LIKE DOING X + 2 - 2, IT CANCELS OUT.
KNOWING ALL THIS YOU CAN DO SOME PRETTY NEAT STUFF LIKE:INT X = 5 INT* Y = &X *Y = 7;
AND GUESS WHAT? X IS NOW 7! THAT'S BECAUSE WE MADE Y POINT TO THE MEMORY LOCATION WHERE X IS, AND THEN WE CHANGED THE VALUE OF THE DATA IN THAT MEMORY LOCATION TO A 7 THROUGH Y.
SO WHY USE POINTERS? BECAUSE WHEN YOU ASSIGN THINGS, YOU ARE COPYING DATA. IMAGINE PASSING IMAGE DATA TO A FUNCTION THAT IS SEVERAL MB IS SIZE. IT WILL LAG THE SHIT OUT OF YOUR COMPUTER BECAUSE YOU ARE GOING TO BE COPYING THAT DATA. INSTEAD, YOU PASS ITS MEMORY LOCATION AND ONLY END UP COPYING THE MEMORY LOCATION VALUE. THAT FUNCTION CAN THEN ACCESS BITS AND PIECES OF THAT IMAGE DATA USING THE MEMORY LOCATION IT IS STORED IN.
AHeblf2013 wrote:
SEEMS LIKE SO.ClevelandsMyBro wrote:
AHeblf2013 wrote:
SO YOU ALSO USED TO INHERIT THE LEGENDARY?
NOYyottaCat wrote:
CAN YOU TWO JUST STOP?
>:/Zelzatter Zero wrote:
NOYyottaCat wrote:
CAN YOU TWO JUST STOP?
WE'LL KEEP UNTIL HE STOPS.Zelzatter Zero wrote:
NOYyottaCat wrote:
CAN YOU TWO JUST STOP?
NO, WHEN YOU STOP.eblf2013 wrote:
WE'LL KEEP UNTIL HE STOPS.Zelzatter Zero wrote:
NOYyottaCat wrote:
CAN YOU TWO JUST STOP?
YOU SAID IT.pentaqola wrote:
THEY WILL NEVER STOP UNTIL THE FINALE
YOU SAID IT.pentaqola wrote:
THEY WILL NEVER STOP UNTIL THE FINALE
WOOOOOOOOOO.nedd83 wrote:
LET'S GOOOOOOO NEDD83 OFFICIALLY 5 DIGIT ERIRICHAMP