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ZUN - Extend Ash ~ Hourai Victim

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Topic Starter
Tenshi-nyan
This beatmap was submitted using in-game submission on Sonntag, 20. Februar 2011 at 19:08:52

Artist: ZUN
Title: Extend Ash ~ Hourai Victim
Source: Touhou
Tags: Fujiwara no Mokou Keine Kamishirasawa Phoenix extra stage 0989596108 Imperishable Night
BPM: 156
Filesize: 3514kb
Play Time: 02:33
Difficulties Available:
  1. 596108's Taiko (4,94 stars, 996 notes)
  2. Easy (2,23 stars, 142 notes)
  3. Hard (4,85 stars, 314 notes)
  4. Lunatic (5 stars, 480 notes)
  5. Normal (3,88 stars, 210 notes)
Download: ZUN - Extend Ash ~ Hourai Victim
Information: Scores/Beatmap Listing
---------------
Status
Easy ---> Done.
Normal ---> Done
Hard -----> Done
Lunatic ----> Done.
And a Taiko diff.

Mod me.
Torran
osu! Timing Help!
  • 1. BPM 156.025 , Offset 40
Starred~!
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


Lunatic

oh, plz never try to follow the music with normal-sample, it hears bad ._.

00:53:872 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - I think the problem in this diff is: a little of it plays like Luntic, others are Hard
02:31:155 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - ^

and I think the arrangement here is little random

plz spend more time on it if you love this song, and I'd like to suggest you make the map that you can play.


Hard

what I want to mention in this diff is, if a slider has more than 2 repeats( > 3 notes ), try not to end it on a red line. this kind of silder 01:01:562 (1) plays bad.

00:22:149 (4,1) - spacing
01:57:798 (4) - 1 more note
01:59:336 (6) - ^
02:00:874 (6) - ^
02:03:950 (4) - ^
02:05:488 (6) - ^
02:07:026 (5) - ^
02:31:155 (1,2) - I think the end of this map should be more exciting than this


Normal

00:19:842 - add a note
00:32:147 - add a note
01:33:862 (1,2,3,4) - it would be better if you make a pattern for them than just stacking
02:07:507 (1) - remove whistle
02:31:155 (3) - bad end ._.


that all 8-)
Topic Starter
Tenshi-nyan
SPOILER

Sandpig wrote:

hi :D

(>'(oo)')> my mod <('(oo)'<)


Lunatic

oh, plz never try to follow the music with normal-sample, it hears bad ._. So better all soft? I dunno really.

00:53:872 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - I think the problem in this diff is: a little of it plays like Luntic, others are Hard
02:31:155 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - ^

Gonna take a closer look at other Lunatic ZUN maps and remap many parts of the map...

and I think the arrangement here is little random For the streams? Or of the entire map? O_o

plz spend more time on it if you love this song, and I'd like to suggest you make the map that you can play. I spent like 10 hours on that single diff T_T


Hard

what I want to mention in this diff is, if a slider has more than 2 repeats( > 3 notes ), try not to end it on a red line. this kind of silder 01:01:562 (1) plays bad. I don't think there are any of those in the map.

00:22:149 (4,1) - spacing
01:57:798 (4) - 1 more note
01:59:336 (6) - ^
02:00:874 (6) - ^
02:03:950 (4) - ^
02:05:488 (6) - ^
02:07:026 (5) - ^
02:31:155 (1,2) - I think the end of this map should be more exciting than this I can't really think of something good for this part. I want to avoid stream in Hard. Made it harder with more repeating sliders, but it might be hard to read IMO.


Normal

00:19:842 - add a note
00:32:147 - add a note
01:33:862 (1,2,3,4) - it would be better if you make a pattern for them than just stacking
02:07:507 (1) - remove whistle
02:31:155 (3) - bad end ._. I actually have to agree with this.

All fixed.


that all 8-)

Thanks for your mod - read the comments to it in the spoierbox pls.

I'll propably remap a couple (or maybe many) parts in my Lunatic diff - maybe some parts in hard too.
wmfchris
I don't heard any Mokou

since lunatic is under remapping, skipped.

[hard]
0:09:268 (1) down 1 grid
0:12:344 (1,2,3) left 1 grid
0:26:571 (2) spacing, right 3 grids
0:34:646 (4) up 1 grid
0:40:414 (1,2) right 1 grid
0:58:871 (3,4) right 1 grid
1:14:251 (2) left 1 grid
1:17:327 (1,2,3) off beat, the pattern should be somehow like this http://puu.sh/wBr
1:33:862 (5,6,7,8) down 1 grid
1:36:938 (7) right 1 grid, rearrange the later notes?
2:31:155 (1,2,3,4) imo it's not appropiate

[Normal]
no error with it, but try to make this easier or make another easier diff since this is 3.7 star...
Topic Starter
Tenshi-nyan
SPOILER

wmfchris wrote:

I don't heard any Mokou

since lunatic is under remapping, skipped.
[hard]
0:09:268 (1) down 1 grid
0:12:344 (1,2,3) left 1 grid
0:26:571 (2) spacing, right 3 grids
0:34:646 (4) up 1 grid
0:40:414 (1,2) right 1 grid
0:58:871 (3,4) right 1 grid
1:14:251 (2) left 1 grid
1:17:327 (1,2,3) off beat, the pattern should be somehow like this http://puu.sh/wBr
1:33:862 (5,6,7,8) down 1 grid
1:36:938 (7) right 1 grid, rearrange the later notes?
2:31:155 (1,2,3,4) imo it's not appropiate

mostly some minor spacing errors. So I take the rest of the map is OK then?

[Normal]
no error with it, but try to make this easier or make another easier diff since this is 3.7 star...
I believe the 1/4 sliders are at fault, but I don't want this map without them. Making an even easier map... meh.

Thank you for your mod.

Remapping Lunatic will take me some time, especially 'cause I'll be busy with upcoming exams. Expect it to be done by the end of next week.
thekillerhjkhjk
[general]

TIMING: BPM: 156.036
OFFSET: 30
dont forget to resnap!
all sound-changing timing sections MUST be at least 1/4 beat before any note they are meant to change.
in the case of two notes being 1/4 beat apart, and only one is to change, 1/8 may be used.

you may need to cut down the mp3 to get rid of all of that unused time

[insane]
00:10:037 (1,2,3) - the amount of repeats in these sliders is counter-intuitive and just about impossible to predict. please change
00:16:189 (1,2) - same with this to a lesser extent. for this one, just take away one repeat from (1), bring (2) back and give it one more repeat
00:37:530 (3) - stack on the end of (1) better
00:53:872 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - this is a bit of an issue, as the music has 1/8's, but your stream is 1/4. i recommend replacing it with one slider, 1/8 beat in length, repeating until the desired time. Also, make the volume slowly increase from 0 to the desired volume along it.
01:02:908 (4) - even out the slider
01:14:636 (4) - stack the end of this slider on (1)
01:15:213 (1) - this spinner is too short. all spinners MUST be long enough for AUTO to get bonus 2000 on it.
01:43:090 (1,2,3,4,5,6,7,8,9) - replace this with a 1/8 repeating slider
01:56:356 (4,5,6,7,8,9,10) - replace this with the following
- 01:56:356 one note here
- 01:56:452 one note here
- 01:56:548 a 1/8 repeating slider until 01:56:933

02:31:155 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - delete notes 14, 15, 16 and 17 and replace them with a 1/8 repeating slider.

[hard]

00:15:805 (2,3,4) - move up one tiny square
01:02:908 (3) - make neater


WAIT WAIT WAIT, did you copy paste half of [insane] in this diff :shock: would you mind at least mixing around the notes??

01:43:090 (6) - change this to a 1/8 repeating slider
01:56:356 (4) - same
02:33:173 (2) - same

[normal]
01:02:908 (2) - this slider again?? neater please
01:43:090 (4) - replace with a repeating 1/8 slider
01:56:164 (3) - same


so much of this map set has been copied from the other difficulties. that is not very creative :? try at least changing slider shapes or mixing around where the notes are.

As you have timing issues, i cannot star your map just yet. please fix stuff and ask for a repost in my queue

remember to say its a repost please
Topic Starter
Tenshi-nyan
SPOILER

thekillerhjkhjk wrote:

[general]

TIMING: BPM: 156.036
OFFSET: 30 Very nice! Sounds perfect now.
dont forget to resnap!
all sound-changing timing sections MUST be at least 1/4 beat before any note they are meant to change.
in the case of two notes being 1/4 beat apart, and only one is to change, 1/8 may be used. Why is that? I'll recheck the timing sections later after everything's done because I can see myself adding more of them in the future.

you may need to cut down the mp3 to get rid of all of that unused time

[insane]
00:10:037 (1,2,3) - the amount of repeats in these sliders is counter-intuitive and just about impossible to predict. please change It isn't that bad...
00:16:189 (1,2) - same with this to a lesser extent. for this one, just take away one repeat from (1), bring (2) back and give it one more repeat
00:37:530 (3) - stack on the end of (1) better
00:53:872 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - this is a bit of an issue, as the music has 1/8's, but your stream is 1/4. i recommend replacing it with one slider, 1/8 beat in length, repeating until the desired time. Also, make the volume slowly increase from 0 to the desired volume along it. I kind of liked those streams. Well it can't be helped if the music's faster.
01:02:908 (4) - even out the slider
01:14:636 (4) - stack the end of this slider on (1)
01:15:213 (1) - this spinner is too short. all spinners MUST be long enough for AUTO to get bonus 2000 on it.
01:43:090 (1,2,3,4,5,6,7,8,9) - replace this with a 1/8 repeating slider
01:56:356 (4,5,6,7,8,9,10) - replace this with the following
- 01:56:356 one note here
- 01:56:452 one note here
- 01:56:548 a 1/8 repeating slider until 01:56:933

02:31:155 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - delete notes 14, 15, 16 and 17 and replace them with a 1/8 repeating slider.

Good changes. Fixed.

[hard]

00:15:805 (2,3,4) - move up one tiny square
01:02:908 (3) - make neater Sexy enough now?


WAIT WAIT WAIT, did you copy paste half of [insane] in this diff :shock: would you mind at least mixing around the notes?? I guess I'm a lazy bastard :(

01:43:090 (6) - change this to a 1/8 repeating slider
01:56:356 (4) - same
02:33:173 (2) - same Combo whores! :p

[normal]
01:02:908 (2) - this slider again?? neater please Made it more sexy.
01:43:090 (4) - replace with a repeating 1/8 slider
01:56:164 (3) - same


so much of this map set has been copied from the other difficulties. that is not very creative :? try at least changing slider shapes or mixing around where the notes are. Well that's what I did but apparantly it wasn't enough.

As you have timing issues, i cannot star your map just yet. please fix stuff and ask for a repost in my queue

remember to say its a repost please

Thanks for your mod! I made some self-modding and added some additional stuff in Lunatic. I'm also thinking about adding REAL hitsounds, because I believe it sounds kinda dull.
wmfchris
mod request :]

[lunatic]
0:06:566 (2) right 1 grid
0:08:489 (2~6) up 1 grid, (7) maybe up 0.5 grid
0:37:329 (2) left 1 grid
0:55:401 (1,2,3) put them in symmetrical position
1:00:208 (3,4) (3) up 1 grid, (4) up 2 grids
1:08:283 (4) left 1 grid
1:12:128 (1~5) uneven spacing
1:26:548 (2) left 1 grid
1:34:623 (3,4) (3) right 2 grids+up 1 grid, (4) down 3 grids
1:39:045 (5,7,9) they should be in symmetrical position
2:32:294 (15) use spinner?

:D~
Topic Starter
Tenshi-nyan
SPOILER

wmfchris wrote:

mod request :]

[lunatic]
0:06:566 (2) right 1 grid
0:08:489 (2~6) up 1 grid, (7) maybe up 0.5 grid woah 0,5 grids!
0:37:329 (2) left 1 grid
0:55:401 (1,2,3) put them in symmetrical position
1:00:208 (3,4) (3) up 1 grid, (4) up 2 grids
1:08:283 (4) left 1 grid
1:12:128 (1~5) uneven spacing ouchies >_<
1:26:548 (2) left 1 grid
1:34:623 (3,4) (3) right 2 grids+up 1 grid, (4) down 3 grids ehhh those numbers don't exist :(
1:39:045 (5,7,9) they should be in symmetrical position how much more symmetrical can this pattern get? I like it that way~
2:32:294 (15) use spinner? hmmm... nope.

:D~

Moar, moar moar! Thank you!
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


looks much better now ^^

Insane

00:16:180 (1) - end it 1/4 earlier and start the next one 1/4 earlier
00:17:718 (1,2,3,4,5,6,7,8,9) - maybe it would be better if you don't stack all of them, by the way, I think they are loud, try using more timing settings to make a transition effect.
00:43:193 (1) - add finish?
00:53:863 (1) - end it 1/8 earlier (on red line)
01:02:900 (6) - you mute a note on this slider, it means this slider doesn't fit this part. try using a single circle on 01:02:900 and making the slider 1/4 shorter and starting it on 01:03:092 (in this way all notes of this slider should be on a white line)
01:37:315 (8,9) - add clap on white line instead of red, the next one you can keep it on red line
01:43:083 (6) - transition effect or use soft-sample
01:47:697 (1) - it plays better if you use a 3-note-slider and one more single circle here
01:53:849 (1) - ^
02:21:535 (1,2,3,4,5) - this stream makes no sense
02:23:842 (1,2,3,4,5) - ^
02:32:494 (15) - start it 1/4 earlier


that's all 8-)
Topic Starter
Tenshi-nyan
SPOILER

Sandpig wrote:

hi :D

(>'(oo)')> my mod <('(oo)'<)


looks much better now ^^ :D

Insane

00:16:180 (1) - end it 1/4 earlier and start the next one 1/4 earlier
00:17:718 (1,2,3,4,5,6,7,8,9) - maybe it would be better if you don't stack all of them, by the way, I think they are loud, try using more timing settings to make a transition effect. I like em better stacked. Nice idea to add a transition effect, I already used some of them - now there's more of them.
00:43:193 (1) - add finish? muted it instead.
00:53:863 (1) - end it 1/8 earlier (on red line) those 1/8s are tiny :(
01:02:900 (6) - you mute a note on this slider, it means this slider doesn't fit this part. try using a single circle on 01:02:900 and making the slider 1/4 shorter and starting it on 01:03:092 (in this way all notes of this slider should be on a white line) nice.
01:37:315 (8,9) - add clap on white line instead of red, the next one you can keep it on red line
01:43:083 (6) - transition effect or use soft-sample
01:47:697 (1) - it plays better if you use a 3-note-slider and one more single circle here
01:53:849 (1) - ^
02:21:535 (1,2,3,4,5) - this stream makes no sense i thought it did. hopefully it makes more sense now.
02:23:842 (1,2,3,4,5) - ^
02:32:494 (15) - start it 1/4 earlier and ofc remove the note yeah yeah


that's all 8-)

The map's getting better and better! Keep up the modding <3
Charles445
Make an easy that's under 3 stars.

Normal
This difficulty has a lot of spacing errors

Hard
00:27:908 Add a note

Lunatic
01:01:362 This jump is pretty nuts
01:08:283 Way too far away

Really not much to say; the map is solid.
wmfchris
1:34:623 (3,4) (3) right 2 grids+up 1 grid, (4) down 3 grids
ok this refer to 1:34:623 (9) right 2 grids
thekillerhjkhjk
01:15:204 (1,1) - the first of these spinners is still illegally short. just condense them into one


also, STAR
al2e10
[Lunatic]
- Spacing problem
00:24:062 (5,6) - Distance!
00:40:597 (4,5) - So far, (Make it closer or new combo for 5)
- Sound
00:27:908 (1,2,3) - You can delete (1,3) or (2) wistle

[Hard]
- Combo problem
01:36:930 (7) - New combo?
01:40:006 (7) - New combo?
01:50:965 (6) - ^

[All]
It is a good map.
But it is a little strange for your [Lunatic].
Whatever. STAR.
Topic Starter
Tenshi-nyan
SPOILER

Charles445 wrote:

Make an easy that's under 3 stars. T_T

Normal
This difficulty has a lot of spacing errors Hmmm... I don't really see that many. For the most part of the map I used 0,8x spacing... only one part in the middle uses 1,0x spacing to make sure it's not too easy...

Hard
00:27:908 Add a note made the slider longer instead

Lunatic
01:01:362 This jump is pretty nuts hmm... maybe you're right. moved 'em closer.
01:08:283 Way too far away no way.

Really not much to say; the map is solid.

al2e10 wrote:

[Lunatic]
- Spacing problem
00:24:062 (5,6) - Distance! ouch.
00:40:597 (4,5) - So far, (Make it closer or new combo for 5) new combo then.
- Sound
00:27:908 (1,2,3) - You can delete (1,3) or (2) wistle

[Hard]
- Combo problem
01:36:930 (7) - New combo?
01:40:006 (7) - New combo?
01:50:965 (6) - ^ the combos can stay.

[All]
It is a good map.
But it is a little strange for your [Lunatic]. no modding for normal? I guess it's alrght then.
Whatever. STAR.

In addition to those changes, I made an easy diff. That should satisfy the noobs.
Sleep Powder
Nice dedication in your map description :P

I've played that stage so much D:

[Easy]

02:23:842 (1) - Remove New Combo


[Normal]

01:09:052 (1) - Remove New Combo
01:44:621 (5) - Add New Combo
02:06:154 (2) - Make the slider look nicer? Align slider start and end horizontally

[Hard]

Couldn't find anything that really needed to be fixed.

[Lunatic]
01:09:437 (1) - Remove New Combo

Overall, you seem to use the same hitsound patterns for all your difficulties. You should add more whistles in the places where your whistle pattern could go.

Starr'd
theMikeAG
I'm loving what you have so far, but there is still a lot of work to be done.

All of this is for easy.
00:20:025 (3) - This note is off beat. Move it 1/2 a beat back. (to the previous red line)
00:26:177 (4) - Same problem as before. Move this slider 1/2 a beat back.
00:32:330 (1) - This repeater simply doesn't work. I suggest you use a pattern like this. http://osu.ppy.sh/ss/41386 (ignore the positioning)
00:34:637 (2) - Shorten this slider to a 1/2 beat.
00:38:482 (1) - This repeater is off beat. Scoot it back 1/2 a beat.
01:02:900 (3) - This repeater starts in the right place, but it ends up one whole beat off. Shrink it.
01:09:052 (4) - Scoot this two squares to the right.
01:09:437 (1) - Scoot this slider one square to the right (so that it stacks).
01:11:551 (2) - Shorten this slider to a 1/2 beat.
01:26:163 (1,2,3) - Scoot these notes up one square.
01:41:545 (1,2,3) - Scoot these notes down one square.
01:56:926 (1) - You might want to consider placing a cymbal on the end of this repeater.
SPOILER
01:59:233 (2) - ^If you took my advice, you might want to put a cymbal on the rebound of this repeater.
02:02:309 (5) - ^If you took those two bits of advice, you might want to put a cymbal on this note too.
02:03:078 (1,2) - ^If you did all of the prior, you might want follow the same pattern with these repeaters.
02:08:269 (2) - ^If you take all of my advice, you might want to put a cymbal on this note also.
02:26:150 (3) - Make this repeater longer (around this size http://osu.ppy.sh/ss/41392).

Whew. I might mod the other difficulties later, but for now, I'm too tired to continue.
I can't wait to see how this develops in the future. Starred.
Topic Starter
Tenshi-nyan
SPOILER

theMikeAG wrote:

I'm loving what you have so far, but there is still a lot of work to be done.

All of this is for easy.
00:20:025 (3) - This note is off beat. Move it 1/2 a beat back. (to the previous red line)
00:26:177 (4) - Same problem as before. Move this slider 1/2 a beat back. I don't think it's off beat. it actually sounds worse when I do that.
00:32:330 (1) - This repeater simply doesn't work. I suggest you use a pattern like this. http://osu.ppy.sh/ss/41386 (ignore the positioning) why wouldn't this work?
00:34:637 (2) - Shorten this slider to a 1/2 beat.
00:38:482 (1) - This repeater is off beat. Scoot it back 1/2 a beat. same as above...
01:02:900 (3) - This repeater starts in the right place, but it ends up one whole beat off. Shrink it. I don't think so.
01:09:052 (4) - Scoot this two squares to the right.
01:09:437 (1) - Scoot this slider one square to the right (so that it stacks).
01:11:551 (2) - Shorten this slider to a 1/2 beat.
01:26:163 (1,2,3) - Scoot these notes up one square.
01:41:545 (1,2,3) - Scoot these notes down one square.
01:56:926 (1) - You might want to consider placing a cymbal on the end of this repeater. well, I don't really know about this. I used normal finishs for this, but I don't quite like it.
02:26:150 (3) - Make this repeater longer (around this size http://osu.ppy.sh/ss/41392). Hmm... Better not.

Whew. I might mod the other difficulties later, but for now, I'm too tired to continue.
I can't wait to see how this develops in the future. Starred.


Thanks for the mod. There were quite a number of suggestions which I don't like so I ignored them.

SPOILER

animask wrote:

Nice dedication in your map description :P

I've played that stage so much D:

[Easy]

02:23:842 (1) - Remove New Combo


[Normal]

01:09:052 (1) - Remove New Combo
01:44:621 (5) - Add New Combo
02:06:154 (2) - Make the slider look nicer? Align slider start and end horizontally

[Hard]

Couldn't find anything that really needed to be fixed.

[Lunatic]
01:09:437 (1) - Remove New Combo

Overall, you seem to use the same hitsound patterns for all your difficulties. You should add more whistles in the places where your whistle pattern could go. Hmm I don't get what you mean D:

Starr'd

All good to go. Thanks.
Verdisphena
Insane:



00:07:720 (9) - New combo
00:08:297 (1) - Delete new combo
00:13:872 (9) - New combo
00:14:449 (1) - Delete new combo
00:25:985 (1) - Make this slider like this
01:27:702 (6) - Add a finish
01:29:240 (5) - ^
01:30:778 (3) - ^
01:31:931 (7) - ^
01:32:316 (1) - ^
01:37:315 (2) - ^
01:37:507 (3) - ^
01:38:084 (5) - ^
01:38:468 (1) - ^
02:07:692 (10) - Make this slider like this

Hard:

01:27:702 (6) - Add a finish
01:29:240 (5) - ^
01:30:778 (3) - ^
01:31:931 (7) - ^
01:32:316 (1) - Add a finish only in the begin of the slider
01:33:854 (5) - New combo
01:36:930 (7) - ^
01:40:006 (7) - ^

Normal:

00:20:409 (5) - Better like this
00:56:939 (1) - Delete new combo
01:02:900 (4) - COPY PASTA!
01:27:317 (4) - Add a finish but only in the finish of the slider
01:28:855 (3) - ^
01:30:778 (3) - Add a finish
01:31:931 (7) - ^
01:32:316 (1) - Add a finish but only in the begin of the slider

Easy:

00:32:330 (1) - Delete new combo
00:38:482 (1) - ^
01:12:321 (3) - New combo

Gl with the map ^u*
Topic Starter
Tenshi-nyan
SPOILER

Verdisphena wrote:

Insane:


I have no idea what this does, but still changed it.

00:07:720 (9) - New combo Hmm I dunno about this...
00:08:297 (1) - Delete new combo
00:13:872 (9) - New combo
00:14:449 (1) - Delete new combo
00:25:985 (1) - Make this slider like this
01:27:702 (6) - Add a finish
01:29:240 (5) - ^
01:30:778 (3) - ^
01:31:931 (7) - ^
01:32:316 (1) - ^
01:37:315 (2) - ^
01:37:507 (3) - ^
01:38:084 (5) - ^
01:38:468 (1) - ^ Added some of them. Some of them were bad, so I left them out.
02:07:692 (10) - Make this slider like this Damn, a perfect wave. I can't get this done D:

Hard:

01:27:702 (6) - Add a finish
01:29:240 (5) - ^
01:30:778 (3) - ^
01:31:931 (7) - ^
01:32:316 (1) - Add a finish only in the begin of the slider
01:33:854 (5) - New combo
01:36:930 (7) - ^
01:40:006 (7) - ^

Normal:

00:20:409 (5) - Better like this
00:56:939 (1) - Delete new combo
01:02:900 (4) - COPY PASTA! uguu~ That's not true~
01:27:317 (4) - Add a finish but only in the finish of the slider
01:28:855 (3) - ^
01:30:778 (3) - Add a finish
01:31:931 (7) - ^
01:32:316 (1) - Add a finish but only in the begin of the slider

Easy:

00:32:330 (1) - Delete new combo
00:38:482 (1) - ^
01:12:321 (3) - New combo

Gl with the map ^u*

Thanks. Have fun with your Kudoso.
endlessHorizon
star~~

I just love this song and the dedication the mapper is showing!
Magicphoenix
Yaho ~
[Overall]
*Großer Teil am Ende wurde nicht gemapped, mp3 bitte kürzen
*unbenutzte .osb löschen ?
*New BG? Der wurd in meiner Erinnerung schon ähm...3-4 mal benutzt? XD wie wärs mit dem : http://img3.imageshack.us/img3/3016/kon ... ootsdr.jpg
*Sliderart könnte noch ein wenig verbessert werden^^
[Easy]

*00:08:105 (3) - diese art von reverse-slidern sollte man nur sehr selten/gar nicht benutzen da sie für ein [Easy] zu schwer sind. Dasselbe bei 00:11:181 , 00:14:257 , ...
wie wär's wenn du die slider so machen würdest : http://puu.sh/yU3
*00:17:718 (1) - sowelche reverse slider bitte in keine [Easy] difficulty^^
*00:43:096 (6) - New Combo?
*[nazi]00:56:939 (1) - zu nah an 00:56:170 (2)
*01:20:011 (3) - New combo? Btw wie wärs wenn du bei so 'ner art von finish-note den Volume ein wenig erhöhen würdest?^^ Klingt IMO besser
*01:43:083 (3) - Auweia^^ ich denke man sollte in [Easy] nicht soo auf details gehen und der reverse slider ist wirklich extrem für eine Easy-diff^^(weiß das du das drrrr-geräusch hervorheben willst aber...du weißt ja :P) Replace mit ein paar Circles?
*01:55:387 (1) - um 1 tick verlängern?

[Normal]
AR -1 ?

*00:42:520 (5) - New Combo
*00:57:708 (6) - ^
*01:17:319 (1) - Slider verkürzen und auf 01:17:704 setzen? Kommt etw. zu schnell nach dem spinner
*01:43:083 (4) - NC?
*01:50:965 (1) - Remove nc?
*01:57:695 (1,2,3) - whistles über die slider ?
*02:06:154 (2) - finish
*02:31:533 (3) - clap
*02:32:302 (5) - ^
*02:33:071 - ^

[Hard]

*00:08:105 (6) - um einen reverse verringern und dann auf 00:08:874 & 00:09:066 circles adden. Finde beim Spielen ist es etwas abgehackt^^
*00:11:181 (6) - ^
*00:14:257 (8) - ^
*00:28:100 (4) - New Combo
*01:02:900 (3) - MCDONAAAAAALDS *hust* ok weiter
*01:09:052 (6) - Add NC, Remove @01:09:437 (2)
*01:50:389 (6) - NC

[Lunatic]

*00:08:489 (7) - NC
*01:02:900 (6) - ^
*01:43:083 (6) - ^[unwichtig]
*01:50:004 (x) - add circle
*01:50:196 (5) - nc
*02:00:771 (5) - ^
*02:01:348 (1) - Remove NC ...lol...
*02:04:424 (1) - Remove NC , NC@02:04:616
*02:05:962 (1) - ^
*01:58:271 (1) - ^
*01:59:810 (1) - ^
*02:26:150 (6) - NC
*02:29:226 (6) - ^


Gogo get this ranked Mr. Landsmann :evil:

~star~~

P.S. : Mokou <3 ;p
Topic Starter
Tenshi-nyan
SPOILER

Magicphoenix wrote:

Yaho ~
[Overall]
*Großer Teil am Ende wurde nicht gemapped, mp3 bitte kürzen
*unbenutzte .osb löschen ?
*New BG? Der wurd in meiner Erinnerung schon ähm...3-4 mal benutzt? XD wie wärs mit dem : http://img3.imageshack.us/img3/3016/kon ... ootsdr.jpg
*Sliderart könnte noch ein wenig verbessert werden^^ ahhh komm schon.
[Easy]

*00:08:105 (3) - diese art von reverse-slidern sollte man nur sehr selten/gar nicht benutzen da sie für ein [Easy] zu schwer sind. Dasselbe bei 00:11:181 , 00:14:257 , ... an den stellen entfernt, aber bei 01:44:621 (1) - forwärts so gelassen
wie wär's wenn du die slider so machen würdest : http://puu.sh/yU3
*00:17:718 (1) - sowelche reverse slider bitte in keine [Easy] difficulty^^ ach man.
*00:43:096 (6) - New Combo?
*[nazi]00:56:939 (1) - zu nah an 00:56:170 (2)
*01:20:011 (3) - New combo? Btw wie wärs wenn du bei so 'ner art von finish-note den Volume ein wenig erhöhen würdest?^^ Klingt IMO besser hmm... nö.
*01:43:083 (3) - Auweia^^ ich denke man sollte in [Easy] nicht soo auf details gehen und der reverse slider ist wirklich extrem für eine Easy-diff^^(weiß das du das drrrr-geräusch hervorheben willst aber...du weißt ja :P) Replace mit ein paar Circles?
*01:55:387 (1) - um 1 tick verlängern?

[Normal]
AR -1 ?

*00:42:520 (5) - New Combo
*00:57:708 (6) - ^
*01:17:319 (1) - Slider verkürzen und auf 01:17:704 setzen? Kommt etw. zu schnell nach dem spinner finde dass kein so großes problem...
*01:43:083 (4) - NC?
*01:50:965 (1) - Remove nc?
*01:57:695 (1,2,3) - whistles über die slider ? das gut oder schlecht? O_o
*02:06:154 (2) - finish
*02:31:533 (3) - clap
*02:32:302 (5) - ^
*02:33:071 - ^

[Hard]

*00:08:105 (6) - um einen reverse verringern und dann auf 00:08:874 & 00:09:066 circles adden. Finde beim Spielen ist es etwas abgehackt^^ ahh gute idee.
*00:11:181 (6) - ^
*00:14:257 (8) - ^
*00:28:100 (4) - New Combo
*01:02:900 (3) - MCDONAAAAAALDS *hust* ok weiter I'm lovin it.
*01:09:052 (6) - Add NC, Remove @01:09:437 (2)
*01:50:389 (6) - NC

[Lunatic]

*00:08:489 (7) - NC
*01:02:900 (6) - ^
*01:43:083 (6) - ^[unwichtig]
*01:50:004 (x) - add circle nope.
*01:50:196 (5) - nc
*02:00:771 (5) - ^
*02:01:348 (1) - Remove NC ...lol...
*02:04:424 (1) - Remove NC , NC@02:04:616
*02:05:962 (1) - ^
*01:58:271 (1) - ^
*01:59:810 (1) - ^
*02:26:150 (6) - NC
*02:29:226 (6) - ^


Gogo get this ranked Mr. Landsmann :evil: RANK NAO!!! GO GO BATs

~star~~

P.S. : Mokou <3 ;p

THX 4 mod. Map's getting much better. There are still some places left in Hard which bug me.
Selee
[General]

Title: Extend Ash ~ Hourai Victim
SPOILER
http://touhou.wikia.com/wiki/%E3%82%A8%E3%82%AF%E3%82%B9%E3%83%86%E3%83%B3%E3%83%89%E3%82%A2%E3%83%83%E3%82%B7%E3%83%A5%E3%80%80%EF%BD%9E_%E8%93%AC%E8%8E%B1%E4%BA%BA#Extra_stage_theme

BPM: 156.00
Offset: 53

BG resize

fix the stack leniency in Lunatic?

Sorry for the delay, I was worn out tired yesterday..

[Easy]

The mapset is fine.

But there are a few things that for you to consider.

First is your new combo pattern. Well, I couldn't understand them, I don't know what

they are based upon, just too random IMO.

Hitsounds are pretty nice between 01:26:207-01:56:977, but the other parts are..hmm

kinda normal...Especially the beginning part, I just don't have that flow feeling...
Just some personal hitsound suggestion:
  • 00:08:130 (3,3) - Remove whistle from repeats
    00:12:361 (1) - Whistle beginning
    00:14:284 (4) - Remove whistle from repeat
    00:15:438 (1) - Remove whistle at begin & end
    00:18:900 (1,3) - Clap
    00:23:515 (2) - ^
    00:23:900 (3) - Clap end
    00:25:053 (2) - Clap
    00:28:515 (2) - Clap end
    00:30:438 (3) - Clap
    Just add some more claps to make more rhythm like. Better adding them at 2nd and 4th

    white line. For example, you can add clap at 00:55:438 (1,2) end and 00:57:361 (2,4)

    or only at 2end and 4.
[Normal]

Same hitsounds thing, don't fill your map with tons hitsounds...

I suggest to eliminate 1/4 & 1/8 sliders from normal. Sounds a little non-sense when the diff is actually filled with 1/2 beats The star rating would also look nicer, lol

  • 00:17:745 (1) - Change 1/4 beats to 1/2 beats?
    00:19:860 (4,5) - Stacking
    00:43:195 (T) - Silence the spinner from here? The next greenline not very necessary.
    01:56:591 (2) - ._. I suggest to eliminate sliders this from normal
    02:03:129 (1) - Remove whistle at 2nd repeat
    02:31:014, 02:31:783, 02:32:360 (T) - Increase the volume for 20%? I can't hear notes... Also I think the volume of starting note should definetily higher than current one.
[Hard]

  • 00:39:091 (2) - Remove whistle?
    01:43:129 (6) - End at 01:43:706? and add a note at 01:43:899?
    Ending part volume ._.
[Lunatic]

The arrangements of notes/sliders seem too random imo.

  • 00:21:976 (4,5,6) - Stacking
    Ending part volume ._.
Well, technically nothing wrong, but the arrangements could be a lot better.
narakucrimson
Hi! My motivation is back, I guess! xD

Here it goes:

[Easy]

14:267 (4) - Spacing. As it is an easy map, I don't believe that this kind of change in the distance snapping would be good... Even if it's not that great. Try keeping it the same.
17:728 (1) - ^
18:881 (1) - ^
34:647 (2) - Move this a little away from 1 (to the left)? So that they don't touch, it looks prettier n.n
43:106 (1) - Remove the new combo
1:20:021 (1) - ^


[Normal]

Slider velocity seems a bit fast to me... But, who knows, it's ok xD

1:43:890 (1) - Hmmm... I would use this in a Normal difficulty. Make it 1/4 long instead of 1/8.
1:56:157 (3) - ^ It would be ok to use them in Hard, but not in Normal...


[Hard] & [Lunatic]

Saw nothing too wrong. Nice deathstreams on Lunatic, btw.


That's all. Here's my star, I believe you deserve it~~
Topic Starter
Tenshi-nyan
SPOILER

narakucrimson wrote:

Hi! My motivation is back, I guess! xD

Here it goes:

[Easy]

14:267 (4) - Spacing. As it is an easy map, I don't believe that this kind of change in the distance snapping would be good... Even if it's not that great. Try keeping it the same. ouch, accidentaly used 0,9 instead of 0.8 spacing. GJ finding this.
17:728 (1) - ^
18:881 (1) - ^
34:647 (2) - Move this a little away from 1 (to the left)? So that they don't touch, it looks prettier n.n actually, it has to get even closer since this was a spacing error T_T
43:106 (1) - Remove the new combo someone tells me to ADD a combo here, than the next comes and tells me to remove it. meh.
1:20:021 (1) - ^


[Normal]

Slider velocity seems a bit fast to me... But, who knows, it's ok xD

1:43:890 (1) - Hmmm... I would use this in a Normal difficulty. Make it 1/4 long instead of 1/8.
1:56:157 (3) - ^ It would be ok to use them in Hard, but not in Normal... sorry, but it sounds better that way. and unless you play taiko, you won't notice the differnce anyway. I don't care about taiko anyway.


[Hard] & [Lunatic]

Saw nothing too wrong. I found some minor mistakes though after another round of self-modding~
Nice deathstreams on Lunatic, btw. they're so deadly, I can't hit them myself.


That's all. Here's my star, I believe you deserve it~~

I'll comment on Selee's mod as soon as it's done. I'll change the title and the BG for now. Timing was adjusted, too. That was quite the trouble since many notes snapping got messed up O_o

@ Selee, please only EDIT your previous post, don't make a new one T_T
Luvdic
Lunatic:
Some sliders could had some better shape, but i guess they are all okay, except a very that i will mention later.

00:38:322 (1,2) - Try to make them look more like this: http://osu.ppy.sh/ss/41621
00:40:629 - Check the timeline http://osu.ppy.sh/ss/41623. And consider changing this part according to it. Lol, timeline could even look like this if you want to make it harder: http://osu.ppy.sh/ss/41624
00:53:899 (1) - Extend it to 00:55:437. You will obviously have to re pattern this part a little bit.
01:02:937 - Check timeline again! http://osu.ppy.sh/ss/41625. And repattern as you see fit. Just remember that these are just suggestions, and so you don't have to do it.
01:17:360 - I guess this is kind of the same as 00:40:629
02:30:053 - Really wonder why you stopped doing the same thing as 02:27:745 (1,2,3,4,5) -
02:31:014 - Consider adding a circle here.

Hard:

00:40:245 - The exact same comment as i did in lunatic. But of course, you're obviously going to make it easier. :T
01:17:168 - Ahem...
02:27:745 (1,2,3) - Ughh... please change them, they are ugly.... :l

Normal:

00:33:322 - Add circle.
01:50:245 (5,1,1) - Im sure that something is wrong with the combo colours :l
01:57:745 (1) - Please, end it at 01:58:514 -
01:59:283 (2) - Please, end it at 02:00:053 -
02:00:822 (3) - Please, start it at 02:00:629 -
02:06:206 (2) - End it at 02:06:783 -
02:07:553 (1) - Move it to 02:07:360 -

Easy:

01:44:284 - Consider adding a circle here.

I guess the rest is... Okay. Main problems i can see is that many patterns that you have, doesn't look really good. Try to make the sliders look prettier, you usually don't need to use so many dots to make a slider pretty, also try to avoid overlapping them so badly, most of the time they just look bad (specially your normal difficulty, there's many objects overlapping badly making them look ugly). Other problem that i see in the map in general is that many things doesn't flow well, now with this mod, i have tried to make it... flow a bit better.

Oh and also i love the hitsounds at around 01:26:207 - . They are sexy :l
Topic Starter
Tenshi-nyan
SPOILER

ErufenRito wrote:

Lunatic:
Some sliders could had some better shape, but i guess they are all okay, except a very that i will mention later.

00:38:322 (1,2) - Try to make them look more like this: http://osu.ppy.sh/ss/41621
00:40:629 - Check the timeline http://osu.ppy.sh/ss/41623. And consider changing this part according to it. Lol, timeline could even look like this if you want to make it harder: http://osu.ppy.sh/ss/41624 second looks better to me.
00:53:899 (1) - Extend it to 00:55:437. You will obviously have to re pattern this part a little bit.
01:02:937 - Check timeline again! http://osu.ppy.sh/ss/41625. And repattern as you see fit. Just remember that these are just suggestions, and so you don't have to do it.
01:17:360 - I guess this is kind of the same as 00:40:629
02:30:053 - Really wonder why you stopped doing the same thing as 02:27:745 (1,2,3,4,5) - continued it ~
02:31:014 - Consider adding a circle here. nope.

Hard:

00:40:245 - The exact same comment as i did in lunatic. But of course, you're obviously going to make it easier. :T yes, easier.
01:17:168 - Ahem...
02:27:745 (1,2,3) - Ughh... please change them, they are ugly.... :l IT'S UGLY! OH MY GOD IT'S UGLY!

Normal: I re-arranged big parts of the map. Should be nicer to the eye now.

00:33:322 - Add circle. I'm not sure about this, but still added.
01:50:245 (5,1,1) - Im sure that something is wrong with the combo colours :l the colours or the combos?
01:57:745 (1) - Please, end it at 01:58:514 -
01:59:283 (2) - Please, end it at 02:00:053 -
02:00:822 (3) - Please, start it at 02:00:629 -
02:06:206 (2) - End it at 02:06:783 -
02:07:553 (1) - Move it to 02:07:360 -

Easy:

01:44:284 - Consider adding a circle here. nope.

I guess the rest is... Okay. Main problems i can see is that many patterns that you have, doesn't look really good. Try to make the sliders look prettier, you usually don't need to use so many dots to make a slider pretty, also try to avoid overlapping them so badly, most of the time they just look bad (specially your normal difficulty, there's many objects overlapping badly making them look ugly). Other problem that i see in the map in general is that many things doesn't flow well, now with this mod, i have tried to make it... flow a bit better.

Oh and also i love the hitsounds at around 01:26:207 - . They are sexy :l what's with the :l face O_o

I'd just like to make clear that I believe that claps don't fit the song except for the part 01:44:669 (1) - to 01:55:438 (1).
It's OK for Easy, but I don't want them in any other diff harder than Easy. The song already does itself a decent job in keeping up a good rythm, and I don't want to destroy this with adding crappy clap sounds. Oh and where possible I'd like to keep the 1/8 and 1/4 sliders in normal. They just sound better than any 1/2 slider and don't make the map harder in any way.


Anyway. Mods away. As it appears that the maps themselves are OK, I'd like to see some advice on patterns. I don't know how to make em delicious. If possible without having to re-arrange the ENTIRE map (Lunatic D:)
Numbers 596108
hi~may i have a taiko diff?
Topic Starter
Tenshi-nyan

0989596108 wrote:

hi~may i have a taiko diff?
If you mean that you may create a Taiko diff, of course you can!

Just post the file in here when you're done.
Numbers 596108
thanks :3
If I am out to do before I upload the background I am looking for days for you
If you can not, then ... I'll give you until Thursday to Sunday: 3
Fight69
Mokou <3

[General]

Uh ? Easy have a different offset ? Fix it

[Hard]

00:40:437 (1,2,3) - Move them 1/4 earlier, then, add a circle at 00:41:591 (you should get something like that : http://puu.sh/Abx )

[Normal]

01:17:745 (1) - This slider don't fit very well with the song IMO, do something like that : http://osu.ppy.sh/ss/42476

[Easy]

Hmm, there is a lot of small sliders with 3-4 reverse arrow, I don't know if it's a good idea, but well, it's a good diff :3

Cool mapset ! I like it :D

~Starz'd !
Topic Starter
Tenshi-nyan

Fight69 wrote:

Mokou <3

[General]

Uh ? Easy have a different offset ? Fix it oh, how did that happen? O_o

[Hard]

00:40:437 (1,2,3) - Move them 1/4 earlier, then, add a circle at 00:41:591 (you should get something like that : http://puu.sh/Abx ) hmm... sounds good.

[Normal]

01:17:745 (1) - This slider don't fit very well with the song IMO, do something like that : http://osu.ppy.sh/ss/42476 Made it like this for now. I'm getting the feeling this Normal's a little too hard though O_o


[Easy]

Hmm, there is a lot of small sliders with 3-4 reverse arrow, I don't know if it's a good idea, but well, it's a good diff :3 I'll let it like this. If you don't get the pattern the first time, you'll get it with your 2nd play.

Cool mapset ! I like it :D

~Starz'd !
Thank you~
LesTrucsRoses
Hard
SPOILER
00:55:437 (1,2,3) - Move these beats around. I can't tell which direction 1 goes in.
01:26:976 (3) - Move 2 gridspaces upwards.
01:43:899 (1,2) - Move 1 gridspace left.

02:31:206 (1,2,3) - Move these beats around. I can't tell which direction 1 goes in.

Lunatic
SPOILER
00:37:553 (3) - Can't see 3 when it's stacked like that.
00:57:360 (3) - Can't see 3 when it's stacked like that.


This map starts off hard, but it gradually becomes easier after the beginning.

Good job.
Numbers 596108
Vass_Bass
Hi~

General
Somebody don't like whire combo colour, i don't know about it

All diffs are good, star
Edit: Oh, sorry for my forgetfulness. star star
Topic Starter
Tenshi-nyan

LesTrucsRose wrote:

Hard
SPOILER
00:55:437 (1,2,3) - Move these beats around. I can't tell which direction 1 goes in.
01:26:976 (3) - Move 2 gridspaces upwards.
01:43:899 (1,2) - Move 1 gridspace left.

02:31:206 (1,2,3) - Move these beats around. I can't tell which direction 1 goes in.

Lunatic
SPOILER
00:37:553 (3) - Can't see 3 when it's stacked like that.
00:57:360 (3) - Can't see 3 when it's stacked like that.


This map starts off hard, but it gradually becomes easier after the beginning.

Good job.
Sorry, that wasn't helpful to me so no Kudosu D:

Thx 0989596108 for your Taiko diff ^^ I just had to crank down the volume a bit (was too loud) and change the format of the BG to JPEG because PNG is too big.

and Bass, looks like you forgot to award me my star D:
lovhin456
Hi ! Here's my mod >w<

General;
- Use these colors ??
Combo1 : 221,143,28
Combo2 : 91,96,130
Combo3 : 251,217,113
Combo4 : 190,16,12

Skin;
- Your comboburst had unnecessary tranparencies, I fixed it >w<

Easy;
- Try to work on your sliders, make them as good as possible ~
- 00:14:283 >> Like here, try to do something like this with the slider points

- 00:15:437 >> One grid right and try to do the same as ^
- 00:19:283 >> Extend to 00:20:053
- 00:25:437 >> Add finish
- 00:26:206 >> Add whistle
- 00:30:822 >> Align the kiai timing section
- 00:32:360 >> This slider too, try to do what I put up there ^^
- 01:07:745 >> Align kiai timing section
- 01:20:053 >> I can barely hear the finish ... try to get the volume up
- 01:56:976 >> This kiai time period doesn't make sense to me
- 02:08:322 >> Move this under (1)

Normal;
- Try to work on your sliders, some are kind of ugly
- Align the kiai timing section and make them start and end on a note
- Work on your patterns too, some make notes overlap each other and some well look kind of messy ...
- 02:07:745 >> Add whistle ??

Hard;
- Try to work on your sliders, some are kind of ugly
- Align the kiai timing section and make them start and end on a note
- Work on your patterns too
- 01:56:591 ~ 02:09:283 >> My fav part of the map <3

Lunatic;
- Try to work on your sliders, some are kind of ugly
- Align the kiai timing section and make them start and end on a note
- Work on your patterns too
- 02:31:206 (1 ~ 14) >> What the ... this doesn't follow anything !! Even for a Lunatic this doesn't makes sense ...

* Star ~

Numbers 596108
lol,tags : "596108" change to "0989596108" please?
and...use your BG ok?i usually use ...the mapper's BG, with their own Taiko BG as the SB, this is a personal habit
Topic Starter
Tenshi-nyan
SPOILER

lovhin456 wrote:

Hi ! Here's my mod >w<

General;
- Use these colors ??
Combo1 : 221,143,28
Combo2 : 91,96,130
Combo3 : 251,217,113
Combo4 : 190,16,12

Skin;
- Your comboburst had unnecessary tranparencies, I fixed it >w<


Easy;
- Try to work on your sliders, make them as good as possible ~
- 00:14:283 >> Like here, try to do something like this with the slider points
[attachment=0:9bdec]thiss.jpg[/attachment:9bdec]
- 00:15:437 >> One grid right and try to do the same as ^
- 00:19:283 >> Extend to 00:20:053
- 00:25:437 >> Add finish
- 00:26:206 >> Add whistle
- 00:30:822 >> Align the kiai timing section
- 00:32:360 >> This slider too, try to do what I put up there ^^
- 01:07:745 >> Align kiai timing section
- 01:20:053 >> I can barely hear the finish ... try to get the volume up hmm no.
- 01:56:976 >> This kiai time period doesn't make sense to me well it makes sense to me
- 02:08:322 >> Move this under (1)

Normal;
- Try to work on your sliders, some are kind of ugly Be a little bit more specific will ya? I think they're OK D:
- Align the kiai timing section and make them start and end on a note
- Work on your patterns too, some make notes overlap each other and some well look kind of messy ... hmmm... I don't know.
- 02:07:745 >> Add whistle ??

Hard;
- Try to work on your sliders, some are kind of ugly
- Align the kiai timing section and make them start and end on a note
- Work on your patterns too
- 01:56:591 ~ 02:09:283 >> My fav part of the map <3

Lunatic;
- Try to work on your sliders, some are kind of ugly
- Align the kiai timing section and make them start and end on a note
- Work on your patterns too
- 02:31:206 (1 ~ 14) >> What the ... this doesn't follow anything !! Even for a Lunatic this doesn't makes sense ... But of course it does follow something.

* Star ~

0989596108 wrote:

lol,tags : "596108" change to "0989596108" please? OK D:
and...use your BG ok?i usually use ...the mapper's BG, with their own Taiko BG as the SB, this is a personal habit
I don't understand what you mean D:
I might slightly overhaul my maps sometime after X-mas. It won't be too much though. With maybe some exceptions, I believe the sliders and patterns are OK... Well, I'll see what happens.

OK so I already did that slight overhaul by now ^_^ , both for Lunatic and Hard. Yaay.
Licnect
HI ~
Some suggest

[Easy]
AR+1 OD+2

[Normal]
00:11:206 [5] right 1 grid

[Hard]
AR.OD+1
00:34:668 [4] right 1 grid
00:57:553 [3] left 1 grid
01:38:129 [4] up 2 grid

[Lunatic]
01:09:860 [2.3.4] spacing? hard to read
01:48:706 [3.4.5] ^
01:54:668 [3.4.5] ^

hmm...can be better
but fine to me
star~
Crimmi
Modding, CrimmiStyle!!

[Easy]

00:14:283 (4) - align with (3)
00:15:437 (1) - Place under (3)
00:24:668 (1,2) - align with (2)
00:55:437 (1) - Straighten this slider
00:56:206 (2) - ^
00:56:976 (1,2,3,4,1,2) make this symmetrical?

[Normal]

00:20:437 (5) - Place under (4)
01:14:544 (1) - Align
01:34:668 (3,1) Align with (4)
01:36:976 (1) - Align with (3)
02:23:899 (1) - New combo?
02:25:822 (2,3,4) - fix this pattern.

[Hard]

Lower AR by -1?

01:11:783 (4) - place under (3)

[596108's Taiko]

It's Good. a Bit Streamy though orz...

[Lunatic]

00:32:553 (3) - Straighten slider please.
00:55:629 (2) - place this somewhere else.
01:19:283 (1,2,3,4,5,6,7,8,9) - Fix this stream.
01:29:668 (6) - Straighten this slider.
02:31:206 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - i PERSONALLY DON'T like this asdfasdfasdfasfasdf stream, fix this.

P.S. Sorry for the Delay, >.>
Star.
Topic Starter
Tenshi-nyan

CrimmiSkye wrote:

Modding, CrimmiStyle!!

[Easy]

00:14:283 (4) - align with (3)
00:15:437 (1) - Place under (3)
00:24:668 (1,2) - align with (2)
00:55:437 (1) - Straighten this slider
00:56:206 (2) - ^
00:56:976 (1,2,3,4,1,2) make this symmetrical?

[Normal]

00:20:437 (5) - Place under (4)
01:14:544 (1) - Align
01:34:668 (3,1) Align with (4)
01:36:976 (1) - Align with (3)
02:23:899 (1) - New combo?
02:25:822 (2,3,4) - fix this pattern.

[Hard]

Lower AR by -1? nah... It's fine.

01:11:783 (4) - place under (3) hell no.

[596108's Taiko]

It's Good. a Bit Streamy though orz...

[Lunatic]

00:32:553 (3) - Straighten slider please.
00:55:629 (2) - place this somewhere else.
01:19:283 (1,2,3,4,5,6,7,8,9) - Fix this stream. what's there to fix?
01:29:668 (6) - Straighten this slider.
02:31:206 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - i PERSONALLY DON'T like this asdfasdfasdfasfasdf stream, fix this. well, I like it. And again, what's here to fix?

P.S. Sorry for the Delay, >.> no need to hurry D: I just thought you'd have forgotten me.
Star.

THX 4 mod!
Leorda
Ohai

Sorry for long mod ;_;

General

1) Your comboburst have a red space, you have to remove it
2) Perhaps, add "extra" and "stage"? Since that song is appear on Extra Stage?
3) You should double-check the spinner for all diff, and make sure ALL the spinner is turn on the new combo. Because you get 300 katu in spinner, if you get 100 point on last combo. Example, you get 100 point in 00:20:716 (4) and then, you get 300 katu in spinner when the spinner metre is full. That is call spinner bug.

Easy
00:24:668 (1,2,3) - Move 1 grid up?
00:34:668 (2) - ^
00:56:206 (2) - Ugly slider
00:57:360 (2,3,4,1) - Move 1 grid down?
02:03:129 (1,2) - Make a slider like this? http://osu.ppy.sh/ss/43055
02:27:745 (1) - Ugly slider
02:30:052 (2) - ^


Normal
AR +3 please

00:17:745 (1) - Remove new combo?
00:20:437 (5) - Not stack perfectly with 00:19:860 (4)
00:25:437 (2) - Make it like this? To make a kawaii blanket combo :3? http://osu.ppy.sh/ss/43062
00:26:014 (1,2) - This slider shape/pattern are odd for me, try making a nice slider shape/pattern to make interesting
00:36:206 (7,8,9) - How about this 3 object make a curve-style like this http://osu.ppy.sh/ss/43064? Since the current combo are curve-style?
01:07:745 (1,2,3,4,5) - Try make it like this? http://osu.ppy.sh/ss/43065
01:32:360 (1,2,3) - The pattern are odd for me :/
01:47:745 (1) - Remove whistle at start and 2nd repeating slider?
01:56:206 (1) - Remove new combo?

Hard

00:23:514 (4,5,6) - Should be like this http://osu.ppy.sh/ss/43066? I think the beat placement you make is makes me little odd, maybe?
00:26:014 (1) - This shape of slider are ugly
00:39:091 (2) - ^

01:02:937 (3) - Ahhhhh, a bouncy slider, but I think better like this http://osu.ppy.sh/ss/43143
02:05:052 (4) - Move 1 grid up?

596108's Taiko

*) Some AIMod detect 12 unsnapped notes, please snap it
*) Make sure all the timing section volume is max, because it's unrankable for Taiko
*) Make sure all the timing points is turn on the "Inherit previous timing settings", since you didn't change the BPM and Offset

Lunatic
00:06:783 (3,1) - Spacing?
00:13:129 (1,2,3,4,5,6,7,8,1,2,3,4,5) - Try make a pattern like this http://osu.ppy.sh/ss/43138
00:39:091 (2) - This is ugly
00:40:630 (1) - ^
00:42:360 (1,2,3,4,5,6,7,8,9) - The stream pattern are strange here.........

01:01:206 (5) - Not stack perfectly with 01:00:822 (4)

Again, sorry for long mod orz
Topic Starter
Tenshi-nyan
SPOILER

Leorda wrote:

Ohai

Sorry for long mod ;_; Longer mods are better 'cus they fix more :p

General

1) Your comboburst have a red space, you have to remove it Where? And even if I'd found it, I dunno how to fix it.
2) Perhaps, add "extra" and "stage"? Since that song is appear on Extra Stage? kk
3) You should double-check the spinner for all diff, and make sure ALL the spinner is turn on the new combo. Because you get 300 katu in spinner, if you get 100 point on last combo. Example, you get 100 point in 00:20:716 (4) and then, you get 300 katu in spinner when the spinner metre is full. That is call spinner bug. If it's a bug then go get it fixed peppy >:(

Easy
00:24:668 (1,2,3) - Move 1 grid up?
00:34:668 (2) - ^
00:56:206 (2) - Ugly slider
00:57:360 (2,3,4,1) - Move 1 grid down?
02:03:129 (1,2) - Make a slider like this? http://osu.ppy.sh/ss/43055
02:27:745 (1) - Ugly slider
02:30:052 (2) - ^


Normal
AR +3 please first, I thought ur crazy. But then it's actually better.

00:17:745 (1) - Remove new combo?
00:20:437 (5) - Not stack perfectly with 00:19:860 (4)
00:25:437 (2) - Make it like this? To make a kawaii blanket combo :3? http://osu.ppy.sh/ss/43062 awww soo kawaii <3
00:26:014 (1,2) - This slider shape/pattern are odd for me, try making a nice slider shape/pattern to make interesting
00:36:206 (7,8,9) - How about this 3 object make a curve-style like this http://osu.ppy.sh/ss/43064? Since the current combo are curve-style?
01:07:745 (1,2,3,4,5) - Try make it like this? http://osu.ppy.sh/ss/43065 nah.
01:32:360 (1,2,3) - The pattern are odd for me :/
01:47:745 (1) - Remove whistle at start and 2nd repeating slider?
01:56:206 (1) - Remove new combo?

Hard

00:23:514 (4,5,6) - Should be like this http://osu.ppy.sh/ss/43066? I think the beat placement you make is makes me little odd, maybe?
00:26:014 (1) - This shape of slider are ugly
00:39:091 (2) - ^

01:02:937 (3) - Ahhhhh, a bouncy slider, but I think better like this http://osu.ppy.sh/ss/43143
02:05:052 (4) - Move 1 grid up?

596108's Taiko

*) Some AIMod detect 12 unsnapped notes, please snap it
*) Make sure all the timing section volume is max, because it's unrankable for Taiko
*) Make sure all the timing points is turn on the "Inherit previous timing settings", since you didn't change the BPM and Offset

Lunatic
00:06:783 (3,1) - Spacing?
00:13:129 (1,2,3,4,5,6,7,8,1,2,3,4,5) - Try make a pattern like this http://osu.ppy.sh/ss/43138
00:39:091 (2) - This is ugly
00:40:630 (1) - ^
00:42:360 (1,2,3,4,5,6,7,8,9) - The stream pattern are strange here.........

01:01:206 (5) - Not stack perfectly with 01:00:822 (4)

Again, sorry for long mod orz
This is ugly, that is ugly T_T I kind of wanna say your face is ugly :O (K, just kidding :p)
Nice mod, thank you very much.

Moar mods. MOAR!!!

I won't touch the Taiko diff unless 56108 tells me to do so. I'd prefer it if you'd update it yourself :3
Kyonko Hizara
:)
Deif
Sorry for the long wait (you know, it's x-mas time lol). Well, well, well... You really like ZUN, great =)

OK, here's my mod (also... long mod is loooooong xD):

[Easy]

- 0.14.091 (4): Move 1 grid left
- 0.32.360 (3): This should start at 0.32.168 and end at 0.33.322
- 0.38.514 (2): ^ at 0.38.322 and end at 0.39.860
- 0.43.129 (1): Remove new combo
- 1.02.937 (3): Try to do a linear or bezier curve, not a weird mix xD Also, try this pattern, i'd fit better with the melody:
- 1.20.053 (1): Remove new combo
- 1.35.437 (4): Add new combo

[Normal]

- 0.42.745 (2): End it at 0.43.033
- 0.43.514 (spin): Should begin at 0.43.129
- 1.20.053 (x): Maybe a spin would fit here instead of a break (end: 1.26.014)

[Hard]

- 0.14.283 (8,9,10): Fix spacing (should be 1.0x)
- 0.17.745 (9): ^
- 0.42.360 (5): End it at 0.43.033
- 0.43.226 (spin): Should begin at 0.43.129
- 1.10.629 (1-4): Fix spacing (should be 1.0x)
- 1.12.168 (1-5): ^
- 1.13.899 (1-4): ^
- 1.17.360 (1-3): Try this pattern:
- 1.20.053 (x): Maybe a spin would fit here instead of a break (end: 1.26.014)
- 1.26.206 (1,...): Spacing 1.1x... Dunno if people would like it
- 2.21.591 (1,...): Spacing 1.2x... If you keep a continuous Distance Snap, it would be more pleasant to play imo

[596108's Taiko] (I'm trying to improve as taiko modder lol)

- 0.34.379 (x): Add note
- 0.34.572 (x): ^
- 0.53.963 (x): ^
- 0.54.027 (x): ^

Hitsounds are OK. This melody doesn't need too many Finish sounds imo

[Lunatic]

- 0.30.822 (1-6): This pattern reminds me one of Shinxyn's "Flutter Girl" lol. Well done ^^
- 1.17.168 (1-3): Try a pattern similar as I told before for [Hard]
- 1.20.053 (x): Maybe a spin would fit here instead of a break (end: 1.26.014)
- 1.54.476 (2-5): Stack or de-stack all of them. I think (2,3,4)---(5) is hard to read
- 1.55.437 (1): Next at 3.07x o.O
- 2.21.591 (1,...): Use distance snap, it'll make this part way better

It's OK to introduce some jumps and also stack some notes, but try to respect Destance Snap. 1.0x would be a perfect base distance

Keep working on it ^^ Star~

Topic Starter
Tenshi-nyan
SPOILER

Deif wrote:

Sorry for the long wait (you know, it's x-mas time lol). Well, well, well... You really like ZUN, great =) No need to hurry, mate ;)

OK, here's my mod (also... long mod is loooooong xD):

[Easy]

- 0.14.091 (4): Move 1 grid left
- 0.32.360 (3): This should start at 0.32.168 and end at 0.33.322 wtf?
- 0.38.514 (2): ^ at 0.38.322 and end at 0.39.860 ^
- 0.43.129 (1): Remove new combo
- 1.02.937 (3): Try to do a linear or bezier curve, not a weird mix xD Also, try this pattern, i'd fit better with the melody: I like this shape. And the pattern is also kinda wierd D:[attachment=1:8866f]Pattern.PNG[/attachment:8866f]
- 1.20.053 (1): Remove new combo
- 1.35.437 (4): Add new combo

[Normal]

- 0.42.745 (2): End it at 0.43.033
- 0.43.514 (spin): Should begin at 0.43.129 wut
- 1.20.053 (x): Maybe a spin would fit here instead of a break (end: 1.26.014) nah. It's a brake. To let the players chill for a second D:

[Hard]

- 0.14.283 (8,9,10): Fix spacing (should be 1.0x)
- 0.17.745 (9): ^
- 0.42.360 (5): End it at 0.43.033
- 0.43.226 (spin): Should begin at 0.43.129
- 1.10.629 (1-4): Fix spacing (should be 1.0x)
- 1.12.168 (1-5): ^
- 1.13.899 (1-4): ^
- 1.17.360 (1-3): Try this pattern: [attachment=0:8866f]Pattern 2.PNG[/attachment:8866f]
- 1.20.053 (x): Maybe a spin would fit here instead of a break (end: 1.26.014)
- 1.26.206 (1,...): Spacing 1.1x... Dunno if people would like it
- 2.21.591 (1,...): Spacing 1.2x... If you keep a continuous Distance Snap, it would be more pleasant to play imo I increased the Distance for a reaon. And I'd like to let it stay like this where possible.

[596108's Taiko] (I'm trying to improve as taiko modder lol) TAIKO!!!! GOGO 596108 D:

- 0.34.379 (x): Add note
- 0.34.572 (x): ^
- 0.53.963 (x): ^
- 0.54.027 (x): ^

Hitsounds are OK. This melody doesn't need too many Finish sounds imo

[Lunatic]

- 0.30.822 (1-6): This pattern reminds me one of Shinxyn's "Flutter Girl" lol. Well done ^^ lol I just played this map today O_o
- 1.17.168 (1-3): Try a pattern similar as I told before for [Hard] nah.
- 1.20.053 (x): Maybe a spin would fit here instead of a break (end: 1.26.014)
- 1.54.476 (2-5): Stack or de-stack all of them. I think (2,3,4)---(5) is hard to read I don't think it's that hard to read.. oh well.
- 1.55.437 (1): Next at 3.07x o.O wut O_o
- 2.21.591 (1,...): Use distance snap, it'll make this part way better well, guess what I did.

It's OK to introduce some jumps and also stack some notes, but try to respect Destance Snap. 1.0x would be a perfect base distance I use 1,0 in the first part of the song. After that it's mostly 1,5. With exception for some patterns. :O

Keep working on it ^^ Star~
Keep working keep working, I personally don't see THAT much stuff in need of improvement D:

Moar mods... moar stars. What else could be improved? That I have to know.
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