Yunacat wrote:
Where's the Kiai modes (this actually goes for all difficulties)?
Kiai is not required in normal play or Taiko, and I really don't see a spot kiai would fit.
[Easy]
01:17:094 (1) - This Post-Spinner note is not a good idea on an easy. I suggest you lengthen the spinner to the end instead of having the post-spinner notes.
[CTB Jumps]
"T" in the name should probably be lowercase as
Catch
the
Beat is usually referred to as "CtB"
This just seems so freaking impossible to me, I can't make any sort of call on this without seeing an awesome CtB person play this, and beat it well, as the way it is it seems impossible to me. And I just watched a semi-pro CtB player play this, and it took them five tries just to get halfway, and then they never beat it.
[Insane]
00:25:064 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - I hate this, I hate this, I hate this. Did I mention I hate this? (2) and (4) in the first combo don't sync to anything, and (1) syncs up to drums while the rest of the combo ( except (2) and (4)) sync up to the melody. And let's not forget that streams at this speed can kill your fingers so the rest of the map is hard and it's hard to follow the notes at the right speed when they are mapped like this. And the way most streams like this are mapped have very uncreative spacing, just a line of notes, wonderful. /sarcasm The rest of your map has pretty cool spacing, but this, this is just sad.
00:35:064 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - ^ Word for word.
[Taiko]
Nothing really, I'm not a taiko modder.
Overall, I wouldn't bubble your map just because issues I have with it that you probably won't fix as I imagine you'll think they're just fine (and this is fine, everyone has their own opinion) but the map is good enough for me to shoot a star.