I don't think I know of a vertical scrolling rhythm game that triggers an arbitrary sound when you hit a note on the receptor
DDR and all associated knockoffs (such as ITG, StepMania, FFR, FTB) do not use hitsounds at all
IIDX and BMS use keysounding (dat human sequencer), but that is not the same as hitsounding at all
for osu standard, whatever, I don't play standard at all so I couldn't care less about ranking maps in that playstyle, but it seems that, in order to get a map ranked for osu!mania, you are required to use manually placed hitsounds
what is the purpose of hitsounds, and if you play with hitsounds on, why?
DDR and all associated knockoffs (such as ITG, StepMania, FFR, FTB) do not use hitsounds at all
IIDX and BMS use keysounding (dat human sequencer), but that is not the same as hitsounding at all
for osu standard, whatever, I don't play standard at all so I couldn't care less about ranking maps in that playstyle, but it seems that, in order to get a map ranked for osu!mania, you are required to use manually placed hitsounds
what is the purpose of hitsounds, and if you play with hitsounds on, why?