Aimer - Brave Shine (TV size)

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Hadis
I really like this mapset and tried to write a mod for it...but utterly failed.
Sry Saut :|
FlobuFlobs
2015-04-06 17:39 FlobuFlobs: ACTION is editing [http://osu.ppy.sh/b/674770 Aimer - Brave Shine [Easy]]
2015-04-06 17:39 FlobuFlobs: 00:00:606 -
2015-04-06 17:39 FlobuFlobs: die green line kann man löschen
2015-04-06 17:39 FlobuFlobs: und die red line vol ändern
2015-04-06 17:40 Saut: oh ja
2015-04-06 17:40 Saut: take all my kds
2015-04-06 17:40 FlobuFlobs: xD
2015-04-06 17:41 FlobuFlobs: naja xD
2015-04-06 17:41 FlobuFlobs: ich bleib fern von den low diffs
2015-04-06 17:41 FlobuFlobs: lol
2015-04-06 17:41 Saut: why
2015-04-06 17:41 FlobuFlobs: weil ich die nie modde
2015-04-06 17:41 Saut: mir ists recht D:
2015-04-06 17:41 FlobuFlobs: weil ichs nicht kann xD
2015-04-06 17:41 Saut: okk
2015-04-06 17:42 Saut: mach was du kannst
2015-04-06 17:42 Saut: :>
2015-04-06 17:42 FlobuFlobs: 00:09:027 (1) - mach ein größeren jump daraus?
2015-04-06 17:42 FlobuFlobs: ist ziemlich laut
2015-04-06 17:42 FlobuFlobs: mind soviel wie 00:08:325 (2) -
2015-04-06 17:42 FlobuFlobs: 00:08:325 (2) - ist sogar leiser xD
2015-04-06 17:43 Saut: so? http://puu.sh/h3EUM/5be445255f.jpg
2015-04-06 17:44 FlobuFlobs: yoa
2015-04-06 17:44 Saut: weißt du wieso das preview spinnt?
2015-04-06 17:44 Saut: auf der homepage wird einfach nichts abgespielt
2015-04-06 17:44 FlobuFlobs: 00:12:886 (5) - warum hat den der nen white corner lol aber ist auch egal xD
2015-04-06 17:44 FlobuFlobs: kp
2015-04-06 17:44 FlobuFlobs: passiert
2015-04-06 17:45 Saut: wie white corner
2015-04-06 17:45 FlobuFlobs: 00:12:886 (5) - mach ihn zu 1/1 ?
2015-04-06 17:45 FlobuFlobs: 00:11:834 (1) - hast hier auch gemacht bei der langen note im lied
2015-04-06 17:46 Saut: oh joa
2015-04-06 17:46 Saut: sieht schön hässlich aus wenn ich ihn runterziehe
2015-04-06 17:46 Saut: forme bisschen um
2015-04-06 17:46 Saut: den hier find ich immer schön
2015-04-06 17:46 Saut: http://puu.sh/h3F63/834b60c9d3.jpg
2015-04-06 17:46 Saut: aber ic hhau den zu oft raus oder?
2015-04-06 17:47 FlobuFlobs: ansichtssache
2015-04-06 17:47 FlobuFlobs: mich störts nicht
2015-04-06 17:47 FlobuFlobs: lol
2015-04-06 17:47 Saut: okay
2015-04-06 17:50 FlobuFlobs: rest ist eig ganz gut
2015-04-06 17:50 FlobuFlobs: in normal wieder die green line
2015-04-06 17:50 Saut: "ganz gut" ist aus deinem mund schon mehr heheheh
2015-04-06 17:51 FlobuFlobs: xD
2015-04-06 17:51 Saut: wtf deutsch
2015-04-06 17:51 Saut: ist schon mehr als ich wollte
2015-04-06 17:51 FlobuFlobs: versteh es trotzdem lol
2015-04-06 17:51 FlobuFlobs: kann nicht mekern
2015-04-06 17:51 FlobuFlobs: lol
2015-04-06 17:51 FlobuFlobs: naja vllt ar8 auf ner hard mit 171 bpm
2015-04-06 17:51 FlobuFlobs: xD
2015-04-06 17:52 Saut: zu viel?
2015-04-06 17:52 FlobuFlobs: find schon
2015-04-06 17:52 Saut: ich hab aber stackssss
2015-04-06 17:52 FlobuFlobs: 171 ist low bpm
2015-04-06 17:52 Saut: ich probier mal auf ar7.5
2015-04-06 17:52 FlobuFlobs: yo
2015-04-06 17:52 FlobuFlobs: passt dann auch eher zu den 2er jump in ar bei den diffs
2015-04-06 17:53 FlobuFlobs: hätte die insane auch ar8 gemacht
2015-04-06 17:53 FlobuFlobs: aber nur weil ich diesen old style mag mit ar8 xD
2015-04-06 17:53 Saut: oh no
2015-04-06 17:53 Saut: vergiss es
2015-04-06 17:53 FlobuFlobs: od auf hard -> 6 ?
2015-04-06 17:53 FlobuFlobs: steigt dann auch per diff um 2
2015-04-06 17:54 Saut: ich mach ar7.5und od6.5
2015-04-06 17:54 Saut: erstmal
2015-04-06 17:54 FlobuFlobs: kay
2015-04-06 17:54 Saut: wenn wirklich heulsusen kommen kann ich es noch ändern
2015-04-06 17:56 FlobuFlobs: 00:19:202 (3) - ich weiß nicht ob der mit hr die hp bar overlapped
2015-04-06 17:57 FlobuFlobs: ist knapp xD
2015-04-06 17:57 FlobuFlobs: ACTION is editing [http://osu.ppy.sh/b/674771 Aimer - Brave Shine [Hard]]
2015-04-06 17:57 FlobuFlobs: overlapped bestimmt mit diesen hitmeter
2015-04-06 17:58 FlobuFlobs: 00:37:097 (1) - qq
2015-04-06 17:58 FlobuFlobs: 00:35:167 (4) -
2015-04-06 17:58 Saut: achja den gibts ja auch noch
2015-04-06 17:58 FlobuFlobs: 01:01:483 (3) -
2015-04-06 17:58 FlobuFlobs: 01:18:149 (2) -
2015-04-06 17:58 FlobuFlobs: lol
2015-04-06 18:00 FlobuFlobs: ACTION is editing [http://osu.ppy.sh/b/674770 Aimer - Brave Shine [Easy]]
2015-04-06 18:00 FlobuFlobs: 00:05:518 - weg
2015-04-06 18:00 FlobuFlobs: 00:06:220 - dito
2015-04-06 18:00 FlobuFlobs: green lines
2015-04-06 18:01 FlobuFlobs: normal das selbe
2015-04-06 18:01 FlobuFlobs: hard auch xD
2015-04-06 18:02 FlobuFlobs: warum hat ein easy als einzige nen break
2015-04-06 18:02 FlobuFlobs: und die insane als einzige nen break in der kiai
2015-04-06 18:03 Saut: soooo
2015-04-06 18:03 Saut: musste was machen back
2015-04-06 18:05 Saut: kiai break schon geändert
2015-04-06 18:05 Saut: kp dachte die beginner können ne verschnaufpause gebrauchen
2015-04-06 18:05 FlobuFlobs: bei ner tv size? xD
2015-04-06 18:05 Saut: hey sie sind sensible
2015-04-06 18:05 Saut: jaja ich map das noch
2015-04-06 18:05 FlobuFlobs: naja wenn die bats das zulassen xD
2015-04-06 18:05 Saut: ich war nur faul
2015-04-06 18:09 FlobuFlobs: glaub das wars mit dem zeug was ich ausn finger zaubern kann xD
2015-04-06 18:10 Saut: thxxxxx
2015-04-06 18:10 Saut: take all kds

Fixxed:
- Unnecesarry Green lines
- Adjust AR on Hard
- Added some jump and abit consistency Pattern in Insane
- Fixxed inconsistency in kiai in spread
- Fixxed Overlapping object with HP bar / hitmeter
- Added Tags afterwards
-Tochi
Hi

  • General

  1. Fine i guess.
  • Insane

  1. 00:25:255 (5) - Delete and stack 00:25:167 (4) - 00:25:342 (5) 's head or something, there's no need for the extra circle.
  2. Good, good.
  • Hard

  1. NC here 00:07:623 (5) - instead of here 00:07:798 (1) -
  2. 01:05:167 (1) - Curve a little bit like:
  • Normal

  1. Looks fantastic! o-o
  • Easy

  1. 00:15:167 (2) - Move to 00:15:342 - ? New players might get confused.
  2. 00:20:255 (1) - Replace it with a circle:
  3. 00:25:869 (1) - Do the same as 00:20:255 (1) - if you changed it before.
  4. 00:31:483 (1) - I think it's fits much better here, idk why.
  5. 00:37:097 (1) - Do the same as 00:25:869 (1) -
  • Feedback



    Good map, good luck!
Meyrink
Hi ! quick mod ! i'm kinda tired ;-;

General
  1. Disable wide screen support in all diffs ! u don't have SB
  2. go look for video ! it's TV size DOOD
  3. Easy have a lot of 1/2 rhythms i suggest to simplify them and minimize the number of them
Easy
  1. 00:07:798 (2) - Why there anchors in slider End ?
  2. 00:10:430 - here also u can change rhythm to http://puu.sh/h3GAa/49067a52c9.jpg
  3. 00:14:641 (1,2) - merge those in 1 slider and end it here 00:15:342 - !http://puu.sh/h3GDZ/ab01218423.jpg
  4. 00:15:167 (2) - Move this to next white tick ! also it's hard 1/2 for easy diff ! just move it and snap ds http://puu.sh/h3B73/f339028788.jpg
  5. 00:18:676 (2,3) - same ! avoid 1/2 by using this rhythm http://puu.sh/h3Bby/ea6d37a353.jpg
  6. 00:24:290 (2,3) - ^
  7. 00:20:255 (1) - suggest to keep rhytm same as 00:17:448 (1) - 00:23:062 (1) - and 00:28:676 (1) - ! consistency is important in low diffs imo !
  8. 00:33:062 (3) - reverse don't rllu fit there imo , maybe cuz of 00:33:763 - same for 00:21:834 (2) -
  9. 00:52:360 (2,3) - change to this ! http://puu.sh/h3GRE/5b5f2b99ed.jpg ?
  10. 00:57:798 (2,3) - Make these into 1 long slider ? http://puu.sh/h3GVx/4b5b87da0a.jpg
  11. 01:00:255 (2,3) - ^ merge into 1 slider
  12. there's a lot ;_; so i'll jump to normal !
Normal
  1. 00:06:921 - u skipped a good beat here ! try this rhythm ? http://puu.sh/h3H4b/6c64d10000.jpg
  2. 00:15:342 - i suggest this one ! http://puu.sh/h3H9c/1a36e7380a.jpg ! placement can be done like this ! http://puu.sh/h3HaK/de4572131e.jpgthen just put next circle 1/2 and move 00:17:097 (6) - a bit in top !
  3. 00:31:834 (2,3) - stack better imo it look pretty hard !
  4. 00:37:798 - skipped beat ;_; ! whyyyyyyyy ! move the reverse 1/2 forward and add circle ! http://puu.sh/h3Hme/1e7922064d.jpg
  5. 00:48:851 (2,4) - this stack may be dangerous
  6. 01:14:290 (2,3) - lol ! turn that to 1/2 slider lmao !
Hard
  1. 00:03:939 (1) - Remove NC ! ?
  2. 00:28:149 (3,4,5) - i don't thing this distance is really good ! make 00:28:149 (3,4,5) - close and 00:28:500 (5,1) - far ! cuz 00:28:676 - strong !
  3. 01:17:448 (1) - CTRL+G ! Op
Shiratu
Shitmod because you forced me to :^)


  • [Easy]
  1. 01:02:360 (1) - I'd prefer a simple curved slider
  2. 01:07:974 (1) - Add Finish at beginning and clap at end
  3. 01:13:588 (1) - Remove clap and add on 01:14:290 (2) -
  4. 01:14:816 (3) - Clap at end
  5. 01:17:097 (2) - Finish on end, clap at beginning
  6. 01:19:202 (1) - Finish
  7. 01:24:114 (1) - Clap on start
  8. 01:24:816 (2) - Finish

  • [Normal]
  1. Unsnapped object, chek aimod
  2. 00:22:535 (5) - Clap on end instead of beginning

  • [Hard]
  1. 00:06:220 (1,2) - Ugly stack
  2. 00:10:430 (1) - 1/2 slider with clap at end sounds better
  3. 00:39:904 (1,2,3) - , 00:42:711 (1,2,3) - and 00:45:518 (1,2,3) - would be better as 1/2 sliders
  4. 01:17:448 (1) - sounds better

  • [Insane]
  1. 00:25:255 (5) - doesn't fit there imo
  2. 00:46:220 (5,6,7,8) - better

Nice mapset!
Topic Starter
Saut

pkhg wrote:

hiya

[General]
Disable Widescreen support oh
00:00:606 - change the volume of the red line to 25% and delete the green line on normal & easy diffs yea fixed them

[Easy]

00:05:518 - 00:06:220 - delete green lines yup
I dont like the break :/ removed the break here and spammed some 1/1 sliders with some variation

[Normal]

00:05:518 - 00:06:220 - delete green lines yup
00:52:888 (6) - Unsnapped yup


[Hard]

00:06:220 (1,2) - unstack them, its a bit confusing imo tried to fix stuff here, feels better now
01:05:167 (1) - clap on tail oh yea

[Insane]

00:00:606 (1,2,3,4,5,1,2,3,4,5,6,7,1,2,1,2,3,4,1,1,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,1,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,7,8,1,2,1,2,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,8,9,1,2,3,1,2,3,4,5,6,7,1,2,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,1,2,1,2,3,4) - this pattern is cool <3 lmao glad you like it - thats my favorite pattern

cool mapset >.o thxxxx
i love the song <3

-Tochi wrote:

Hi

  • General

  1. Fine i guess.
  • Insane

  1. 00:25:255 (5) - Delete and stack 00:25:167 (4) - 00:25:342 (5) 's head or something, there's no need for the extra circle. i think both is possible, since i can hear something in the instrumentals - and i love that tripple heh
  2. Good, good.
  • Hard

  1. NC here 00:07:623 (5) - instead of here 00:07:798 (1) - yeaok
  2. 01:05:167 (1) - Curve a little bit like: yeaaok
  • Normal

  1. Looks fantastic! o-o
  • Easy

  1. 00:15:167 (2) - Move to 00:15:342 - ? New players might get confused. good idea
  2. 00:20:255 (1) - Replace it with a circle:
  3. 00:25:869 (1) - Do the same as 00:20:255 (1) - if you changed it before.
  4. 00:31:483 (1) - I think it's fits much better here, idk why.
  5. 00:37:097 (1) - Do the same as 00:25:869 (1) -
    gonna think about this
  • Feedback



    Good map, good luck! thx thx

Meyrink wrote:

Hi ! quick mod ! i'm kinda tired ;-;

General
  1. Disable wide screen support in all diffs ! u don't have SB oh yea
  2. go look for video ! it's TV size DOOD already done >:]]]]
  3. Easy have a lot of 1/2 rhythms i suggest to simplify them and minimize the number of them
Easy
  1. 00:07:798 (2) - Why there anchors in slider End ? removed one
  2. 00:10:430 - here also u can change rhythm to http://puu.sh/h3GAa/49067a52c9.jpg good idea
  3. 00:14:641 (1,2) - merge those in 1 slider and end it here 00:15:342 - !http://puu.sh/h3GDZ/ab01218423.jpg found a better way
  4. 00:15:167 (2) - Move this to next white tick ! also it's hard 1/2 for easy diff ! just move it and snap ds http://puu.sh/h3B73/f339028788.jpg
  5. 00:18:676 (2,3) - same ! avoid 1/2 by using this rhythm http://puu.sh/h3Bby/ea6d37a353.jpg
  6. 00:24:290 (2,3) - ^
  7. 00:20:255 (1) - suggest to keep rhytm same as 00:17:448 (1) - 00:23:062 (1) - and 00:28:676 (1) - ! consistency is important in low diffs imo !
  8. 00:33:062 (3) - reverse don't rllu fit there imo , maybe cuz of 00:33:763 - same for 00:21:834 (2) -
  9. 00:52:360 (2,3) - change to this ! http://puu.sh/h3GRE/5b5f2b99ed.jpg ?
  10. 00:57:798 (2,3) - Make these into 1 long slider ? http://puu.sh/h3GVx/4b5b87da0a.jpg
  11. 01:00:255 (2,3) - ^ merge into 1 slider
  12. there's a lot ;_; so i'll jump to normal !
fixed everything here

Normal
  1. 00:06:921 - u skipped a good beat here ! try this rhythm ? http://puu.sh/h3H4b/6c64d10000.jpg
  2. 00:15:342 - i suggest this one ! http://puu.sh/h3H9c/1a36e7380a.jpg ! placement can be done like this ! http://puu.sh/h3HaK/de4572131e.jpgthen just put next circle 1/2 and move 00:17:097 (6) - a bit in top !
  3. 00:31:834 (2,3) - stack better imo it look pretty hard !
  4. 00:37:798 - skipped beat ;_; ! whyyyyyyyy ! move the reverse 1/2 forward and add circle ! http://puu.sh/h3Hme/1e7922064d.jpg
  5. 00:48:851 (2,4) - this stack may be dangerous
  6. 01:14:290 (2,3) - lol ! turn that to 1/2 slider lmao !
fxied everything except of stacks

Hard
  1. 00:03:939 (1) - Remove NC ! ?
  2. 00:28:149 (3,4,5) - i don't thing this distance is really good ! make 00:28:149 (3,4,5) - close and 00:28:500 (5,1) - far ! cuz 00:28:676 - strong !
  3. 01:17:448 (1) - CTRL+G ! Op
fixed everything

thanks for modding - shiratu later on

pretty much fixed everything shiratu mentioned - except the 1/2 sliders in hard and the 2nd point in insane - thx for modding
andkiller29
nice map bro great work
Mao
*Insert sweet comment here*
Nwolf

Mao wrote:

*Insert sweet comment here*
Topic Starter
Saut
nwolf der einzig wahre der es verstanden hat
Moway
shoop da whoop

I'm of the opinion that the spread is fine.

12:01 Saut: yo moway, got some time for a quick mod? .-.
12:02 Moway: sure
12:02 Saut: great
12:02 *Saut is editing [http://osu.ppy.sh/b/674696 Aimer - Brave Shine [Insane]]
12:02 Saut: super awesome new fate opening
12:02 Moway: oh cool
12:02 Saut: chloe texted me "i will rank first"
12:02 Moway: 8)
12:02 Saut: now im here searching mods hah
12:02 Moway: sounds cool
12:03 Moway: will you be around for a bit?
12:03 Saut: yea
12:03 Moway: could IRC if you want then
12:03 Saut: ok sure
12:03 Saut: post later on for kds and sp
12:04 Moway: aight
12:06 Moway: Easy
12:06 Moway: 00:39:202 (4) - nazi blanket mod, move up a bit
12:07 Saut: oh yeaok
12:07 Moway: 00:53:237 (3,4,1) - maybe instead (3,4) being a straight line from (2), have it sort of curve more? I think that might flow a bit better
12:08 Moway: http://puu.sh/h3Ser/7eb7dabe5a.jpg
12:08 Moway: something like that
12:08 Saut: makes sense oke
12:08 Saut: did this quite often
12:09 Saut: i really dont like mapping normal or easy diffs
12:10 Saut: i just place stuff and done
12:10 Moway: 01:02:360 (1) - maybe less bend at the end so the slider head doesn't overlap with the slider tick
12:10 Moway: dunno, seems pretty solid to me
12:11 Moway: 01:16:395 (1) - maybe line this up more with the end of 01:15:518 (4)
12:11 Saut: http://puu.sh/h3St8/2626f56f72.jpg
12:11 Moway: yeah
12:13 Saut: like this or am i getting it wrong http://puu.sh/h3Sz3/2e95e1d017.jpg
12:13 Moway: yeah, that's good
12:14 Saut: also
12:14 Saut: 00:40:255 -
12:14 Saut: probably gonna remove the break
12:15 Moway: ok
12:15 Moway: easy seemed pretty good, you handled the polarity stuff pretty well I think
12:16 Moway: aibat is suggesting longer audio leadin, dunno if you care about that or not, right now it's 606 ms, probably could be more
12:16 Saut: mhmm adding 1000ms?
12:16 Moway: yeah, that would probably be enough
12:19 Moway: normal
12:20 Moway: 00:07:798 (4,5,1) - flow here seems a bit awkward since it's a mostly horizontal straight line flow into a mostly vertical straight flow
12:20 Moway: trying to figure out a good way to change it
12:21 Saut: hmm
12:21 Saut: http://puu.sh/h3Tbv/dd33535541.jpg
12:21 Saut: this doesnt really change anything
12:21 Saut: got a better solution?
12:21 Moway: that was actually waht i was about to suggest lol
12:22 Moway: like
12:22 Moway: exactly
12:22 Saut: hah
12:22 Saut: okay gonna keep it
12:22 Moway: my push
12:22 Moway: http://puu.sh/h3Tfo/9d954286b3.jpg
12:22 Moway: :]
12:23 Saut: D:
12:23 Moway: 00:20:255 (1) - whistle instaed of clap here
12:23 Moway: maybe a clap on the tail
12:24 Saut: oh yea
12:24 Saut: gonna fix this in every diff
12:24 Moway: 00:27:974 (6,7,1) - maybe bring these objects up a bit so that the flow from (5) is a little less sharp
12:26 Saut: this should be better http://puu.sh/h3Txq/0df9802f98.jpg
12:26 Moway: yeah, taht looks good
12:27 Moway: 00:41:658 (2) - maybe to better follow the vocal, move this to 00:41:483 and add a circle at 00:42:009
12:29 Saut: let me test
12:29 Saut: yea seems to be easier
12:29 Saut: http://puu.sh/h3TN7/739f011bd6.jpg
12:29 Moway: sweet
12:30 Moway: 00:53:939 (1) - I was thinking about this on the easy diff also, but this seems a bit loud suddenly. Maybe decrease the volume here. Also, center the slider for fun :)
12:31 Moway: 01:05:342 (2) - think this is missing a clap on the head
12:32 Saut: ok 60% seems fine
12:32 Saut: also centered the slider
12:32 Saut: enjoy it
12:32 Moway: :)
12:33 Saut: dam yea there should be a clap
12:33 Saut: gonna fix in every diff
12:34 Moway: 01:04:816 - i kind of would like a circle here for the vocal, but I can understand if you want to keep it as it is
12:35 Saut: nah circle here is lovely
12:35 Saut: i hope this isnt too hard
12:36 Moway: depends on the hard maybe
12:36 Moway: you might have to trim a bit on the 1/2 since there isn't any in the easy diff, but I thought it seemed OK
12:36 Moway: just based on star rating and object count
12:37 Saut: i had some 1/2 stuff in the easy
12:37 Saut: after some mods i removed them heh
12:39 Moway: Hard
12:39 Moway: 00:35:518 (1) - move the slider end up a bit for a better blanket on that other slider
12:40 Saut: okk
12:40 Saut: is this blanking now? http://puu.sh/h3UxQ/c77f155c9a.jpg
12:41 Saut: for some reason
12:41 Saut: i struggle with sliderblankets
12:41 Saut: its hard to see for me
12:41 Moway: it is for me too, i've been trying to work on it more
12:41 Moway: just move it really close to the other slider so that the edges are overlapping
12:42 Moway: if the inner edge of the outside slider matches with the outer edge of the inner slider, then it'll blanket well
12:42 Moway: if that makes sense
12:44 Saut: wow i feel extremly dumb because this should be obvious
12:44 Saut: okay should be fine noww
12:44 Moway: nice
12:44 Moway: 00:44:114 (3,4) - I think switching these objects around matches the music a bit better
12:45 Moway: so slider then circle
12:47 Saut: yup vocal
12:48 Moway: 01:03:939 (1,2) - similar thing here, I like the slider on 01:03:939 with that drum so that you can have another click at 01:04:290 - with that drum
12:49 Moway: hmm
12:49 Moway: nvm
12:49 Moway: ignore
12:50 Saut: uh ok
12:51 Moway: 01:17:448 (1) - what do you think about a circle and a 1/1 slider here instead?
12:52 Moway: circle for the finish sound and the 1/1 slider after for the vocal
12:53 Saut: i like that
12:54 Saut: cmon puush
12:54 Saut: http://puu.sh/h3VvR/0022ec1efe.jpg
12:56 Moway: that's it for Hard I think
12:56 Saut: ok great
12:57 Moway: AFter looking through that, the spread e>n>h seems OK to me
12:57 Moway: have to see what BNs think I guess
12:57 Saut: yup
13:00 Moway: insane
13:00 Moway: 00:53:062 (4,5) - I kind of miss a triplet here, maybe make (4) a 1/4 slider aimed down at (5)
13:01 Moway: trying to figure out a good way to incorporate that without messing with your jump pattern
13:01 Saut: i can change the pattern
13:04 Saut: not sure if this is good - previous pattern was probably better
13:04 Saut: http://puu.sh/h3WkD/19377b5c49.jpg
13:06 Moway: I think you can use the old pattern with a bit of adjustment
13:06 Moway: i'll send a code for you to try
13:06 Saut: ok
13:06 Moway: well its not much of an adjustment
13:09 Moway: http://puu.sh/h3WMT/d1604258dd.txt
13:11 Saut: yea that seems fine
13:11 Saut: changed it a little bit
13:12 Moway: oh i accidentally left off the stacked circlea t the end lol
13:12 Moway: but yeah
13:13 Saut: i keep it unstacked
13:13 Saut: since its an insane the these are both strong drums
13:15 Moway: 01:19:202 (1) - I like a bit more curve on this because it helps emphasize the strong jump downward from (9)
13:16 Saut: dont want to curve it too much
13:16 Saut: http://puu.sh/h3Xi9/b61dcffa10.jpg
13:16 Saut: is this fine?
13:16 Moway: yeah i figured since you had the straight line (3) there
13:16 Moway: yeah, I think so
13:17 Moway: Seemed pretty clean overall
13:17 Moway: The one thing would be hitsounding in the section 00:39:904 - 00:51:132
13:18 Saut: how2hitsound
13:18 Moway: Not sure if you're a fan of soft hitwhistles or not, but they work well for parts like that
13:18 Moway: it's probably acceptable without, but I think some hitsounding would add some cool stuff to that part
13:19 Saut: im not sure how i am supposed to set the hitsounds here
13:19 Saut: without spamming
13:19 Moway: i'll try something and see how you like it
13:19 Saut: great ;-;
13:26 Moway: http://puu.sh/h3Y4N/61864947f2.txt
13:27 Moway: you'll have to put on the default soft hitset or whatever to make the whistles not be bass drums
13:29 Saut: oh you focused on that one sound
13:30 Moway: yeah, it's just a little something in there
13:30 Saut: clever seems good for me
13:30 Moway: so it's just not whistles everywhere
13:30 Saut: i will keep it
13:30 Moway: cool :)
13:30 Saut: have you got a good fitting hitwhistle?
13:31 Saut: i will try some out
13:31 Moway: I think the default one is ok here, there's probably a better option
13:33 Saut: well okay the whistles i tried seem awkward
13:33 Saut: so i keep the default ones
13:35 Moway: I guess for tags
13:35 Moway: type-moon notes aniplex
13:36 Moway: eme
13:38 Moway: i guess just make "type moon" into "type-moon"
13:38 Saut: oke
13:38 Saut: eme?
13:39 Moway: actually not sure
13:39 Moway: nvm, I guess that' just pronunciation guide?
13:39 Moway: Aimer (エメ Eme?, [eme]) is a Japanese recording artist signed to Defstar Records and attached to the talent agency Fourseam.
13:39 Moway: oh
13:39 Moway: that's some japanese character font thing
13:39 Saut: oh
13:40 Moway: she seems to have it on her twitter
13:40 Saut: okay then i will add it
13:41 Moway: she has interesting twitter activity :)
13:41 Saut: link me
13:41 Moway: waot mever ,omd tjat
13:41 Moway: ----
13:42 Moway: wait never mind
13:42 Moway: that's a fan twitter
13:42 Saut: oh
13:42 Moway: regardless, I think that eme is a real thing
13:42 Saut: i think adding this shouldnt be a problem
13:42 Saut: i can ask oko he knows stuff
13:43 Moway: it seems like a lot of her fans call her "eme"
13:43 Moway: i'm diving deep into the world of aimer fan twitter accounts
Topic Starter
Saut
thanks for supporting this, guys :>
Keada
This map so good <3 Love it! ヽ༼◕ل͜◕༽ノ pleasu ranked or else ༼ຈل͜├┬┴┬┴
Antares-
mainly suggestions, because map is really good

[General]

fiiine I think

[Insane]

00:03:413 (1,2) - IMO plays better as slider (also consider changing additions on drum instead of samples?)

00:04:465 - you can hear sound here. you should drop hitcircle here, it just plays better for me

00:04:816 (1) - that slider, well I understand why have you put it here, but still I think it's better to use 5 hitcircles just like last combo, your decision

00:10:430 (1,2,3) - long slider IMO

00:13:413 (1,1,2,3) - between 1-1 clearly sound, I would go sth like this (http://puu.sh/h43rN/4504f86904.jpg), drop clap on 1 then and put on sliders

00:16:746 (5,6) - slider? going with vocals ^^

- that slower part really good -

00:57:974 (5)
01:03:588 (5)
01:09:202 (5) - IMO no reason to stop here, maybe go with slider -> hitcircle under it instead - still your map, your decision

[Hard]

AR 7.5? it's not really slow song, you could just go with 8

00:03:939 (3,4,5,1) - the same missing circle like Insane

00:06:220 (1,2) - start slider from 1? and just drop circle?

00:12:886 (4,1,1,2,3,4) - it plays really weird, I would try with sliders here (http://puu.sh/h45Mp/7eda924f1b.jpg)
I mean that pause with overlap is eh + those three hitcircles don't go well with rhythm I think, also changing second slider into hitcircles plays better

00:57:974 (4)
01:03:588 (4) - well the same thing like Insane, but it's Hard so plays fine IMO, still if you would change this in Insane, you should be consistant

[Normal]

01:19:202 (1)
01:24:816 (1) - maybe move spinner to drop those hitcircles?

so missed sounds in the music D: (fkin newbs :( )

[Easy]

00:25:869 (1,2)
00:37:097 (1,2) - repeating pattern x.x try to rotate or something

01:19:202 (1)
01:24:816 (1) - the same as Normal


good luck with ranking this, mate
My Name Is R
Hi... an useless mod over here :V

BEAUTIFUL :')
00:45:518 (1,2) - maybe put these in the same direction? (https://osu.ppy.sh/ss/2983027) they look better imo
00:47:272 (4,5) - https://osu.ppy.sh/ss/2983030 If you don't like it, i's just that I don't like a lot this kind of patterns :V
00:50:430 (4) - you can move this to x:348 y:76 and 00:50:781 (5,1) - to x:268 y:128 so 00:50:430 (4) - won't be behind the slider
00:29:202 (2) - move the tail a little bit to the right, so 00:28:676 (1,2) - are completely at the same distance https://osu.ppy.sh/ss/2983054
00:56:044 I think you can put a circle there (imo)
01:00:255 (3,1) - this blanket looks a little weird, maybe you can fix it (or I'm really getting blind D;)

Really nice map (I don't have kudosu to give you a star u.u)... Hope this helps you

GL! ;)
Glasses
YOU'RE GONNA MAKE IT!




+3 Stars
clayton

General

  1. I don't really know what I think about that break in the kiai time... It works, but it just seems kinda random. If anyone else comments on that, I'd consider changing it.

Hard

  1. 00:03:763 & 00:04:465 Add circles.
  2. 00:13:237 & 00:13:588 ^
  3. 00:16:746 I think it would make more sense to add a circle here and end the repeating slider at 00:16:570. You might not agree, though.
  4. 01:17:448 (1) Remove NC and place a NC on the next slider.

Insane

  1. 00:04:465 Add a circle here, probably at 470x146y.
  2. 00:10:430 (1) Consider making this a slider, because every other note like this is a slider in the map.
  3. 00:10:781 (3) This note is kinda quiet so maybe make that the slider end of the last note (maybe make a repeating slider out of 00:10:430 (1,2,3)?).
  4. 00:13:588 Add a circle here, probably at 423x302y.
  5. 00:25:255 (5) This is extremely quiet in the song, so I'd consider removing it.
  6. 00:28:325 (8,9) The ends of these sliders are mapped to pretty much nothing. I'd make them both circles instead.
  7. 00:46:571 (7,8) Possibly make this a slider, because you're mapping to the vocals here.
  8. There are some places where I think you could put beats, but you stayed consistent and it goes with the map so I didn't list those.
Sorry for the kinda short mod; there wasn't a lot I wanted to change! Overall, an amazing map. Shot 2 stars!
Rook
Really nice map :D
Great job!
Topic Starter
Saut

Alexefer wrote:

[Insane]

00:03:413 (1,2) - IMO plays better as slider (also consider changing additions on drum instead of samples?) i think both is possible, but i prefere my version since both beats are strong

00:04:465 - you can hear sound here. you should drop hitcircle here, it just plays better for me gonna think about this one - i like to set an emphasize on the strong beats before and after

00:04:816 (1) - that slider, well I understand why have you put it here, but still I think it's better to use 5 hitcircles just like last combo, your decision focus on whooooshhhh

00:10:430 (1,2,3) - long slider IMO meh, i understand a long slier would be possible but i like dem beats/color]

00:13:413 (1,1,2,3) - between 1-1 clearly sound, I would go sth like this (http://puu.sh/h43rN/4504f86904.jpg), drop clap on 1 then and put on sliders

00:16:746 (5,6) - slider? going with vocals ^^ pshhh, dont destroy that beautiful jump, the vocal is breathing not sure if that important :D

- that slower part really good -

00:57:974 (5)
01:03:588 (5)
01:09:202 (5) - IMO no reason to stop here, maybe go with slider -> hitcircle under it instead - still your map, your decision stops are sexy

[Hard]

AR 7.5? it's not really slow song, you could just go with 8 yea ar8 feels better, fair point

00:03:939 (3,4,5,1) - the same missing circle like Insane ^

00:06:220 (1,2) - start slider from 1? and just drop circle?removed the circle here

00:12:886 (4,1,1,2,3,4) - it plays really weird, I would try with sliders here (http://puu.sh/h45Mp/7eda924f1b.jpg)
I mean that pause with overlap is eh + those three hitcircles don't go well with rhythm I think, also changing second slider into hitcircles plays better tried to fix this part

00:57:974 (4)
01:03:588 (4) - well the same thing like Insane, but it's Hard so plays fine IMO, still if you would change this in Insane, you should be consistant

[Normal]

01:19:202 (1)
01:24:816 (1) - maybe move spinner to drop those hitcircles? not sure what you mean here, i like boom

so missed sounds in the music D: (fkin newbs :( )

[Easy]

00:25:869 (1,2)
00:37:097 (1,2) - repeating pattern x.x try to rotate or something i think repeating pattern are good for beginners

01:19:202 (1)
01:24:816 (1) - the same as Normal


good luck with ranking this, mate thanks mate

sumaru100 wrote:

NORMAL
00:45:518 (1,2) - maybe put these in the same direction? (https://osu.ppy.sh/ss/2983027) they look better imo fixed stuff here
00:47:272 (4,5) - https://osu.ppy.sh/ss/2983030 If you don't like it, i's just that I don't like a lot this kind of patterns :V ^
00:50:430 (4) - you can move this to x:348 y:76 and 00:50:781 (5,1) - to x:268 y:128 so 00:50:430 (4) - won't be behind the slider[ good idea

HARD
00:29:202 (2) - move the tail a little bit to the right, so 00:28:676 (1,2) - are completely at the same distance https://osu.ppy.sh/ss/2983054 okk
00:56:044 I think you can put a circle there (imo) possible but not necessary imo
01:00:255 (3,1) - this blanket looks a little weird, maybe you can fix it (or I'm really getting blind D;) nah, im the blind one here


Really nice map (I don't have kudosu to give you a star u.u)... Hope this helps you helped a lot thanks!

GL! ;)

Cl8n wrote:

General

  1. I don't really know what I think about that break in the kiai time... It works, but it just seems kinda random. If anyone else comments on that, I'd consider changing it. will keep that in mind

Hard

  1. 00:03:763 & 00:04:465 Add circles. not necessary imo
  2. 00:13:237 & 00:13:588 ^
  3. 00:16:746 I think it would make more sense to add a circle here and end the repeating slider at 00:16:570. You might not agree, though. yup changed stuff here
  4. 01:17:448 (1) Remove NC and place a NC on the next slider. not sure at this one, i changed it for now but i will try to get a third opinion

Insane

  1. 00:04:465 Add a circle here, probably at 470x146y.
  2. 00:10:430 (1) Consider making this a slider, because every other note like this is a slider in the map. makes sense, marked it will change this one
  3. 00:10:781 (3) This note is kinda quiet so maybe make that the slider end of the last note (maybe make a repeating slider out of 00:10:430 (1,2,3)?).
  4. 00:13:588 Add a circle here, probably at 423x302y.
  5. 00:25:255 (5) This is extremely quiet in the song, so I'd consider removing it. probably the 5th time i hear this so yeaok removed
  6. 00:28:325 (8,9) The ends of these sliders are mapped to pretty much nothing. I'd make them both circles instead.
  7. 00:46:571 (7,8) Possibly make this a slider, because you're mapping to the vocals here. makes sense
  8. There are some places where I think you could put beats, but you stayed consistent and it goes with the map so I didn't list those.

Sorry for the kinda short mod; there wasn't a lot I wanted to change! Overall, an amazing map. Shot 2 stars and favorited! thanks mate

thanks for modding this guys!
pkhg
teach me how to get mods and attention ;w;
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