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Aimer - Brave Shine (TV size)

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Total Posts
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Topic Starter
Saut
This beatmap was submitted using in-game submission on Mittwoch, 20. Mai 2015 at 23:10:16

Artist: Aimer
Title: Brave Shine (TV size)
Source: Fate/stay night [Unlimited Blade Works]
Tags: エメ eme aimerrhythm 2nd Season opening type-moon フェイト/ステイナイト DefSTAR RECORDS notes aniplex saber ufotable Hisashi Koyama Kenji Tamai Shogo Ohnishi
BPM: 85,5
Filesize: 19380kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1,49 stars, 96 notes)
  2. Hard (3,34 stars, 264 notes)
  3. Insane (4,4 stars, 361 notes)
  4. Normal (2,1 stars, 165 notes)
Download: Aimer - Brave Shine (TV size)
Download: Aimer - Brave Shine (TV size) (no video)
Information: Scores/Beatmap Listing
---------------


artist / bg source
XanderJayNix
Fateeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee bitchesssssssss
nata
GUTES LIED, GUTE MAP HYPE
pkhg
hiya

[General]
Disable Widescreen support
00:00:606 - change the volume of the red line to 25% and delete the green line on normal & easy diffs

[Easy]

00:05:518 - 00:06:220 - delete green lines
I dont like the break :/

[Normal]

00:05:518 - 00:06:220 - delete green lines
00:52:888 (6) - Unsnapped


[Hard]

00:06:220 (1,2) - unstack them, its a bit confusing imo
01:05:167 (1) - clap on tail

[Insane]

00:00:606 (1,2,3,4,5,1,2,3,4,5,6,7,1,2,1,2,3,4,1,1,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,1,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,7,8,1,2,1,2,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,8,9,1,2,3,1,2,3,4,5,6,7,1,2,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,1,2,1,2,3,4) - this pattern is cool <3

cool mapset >.o
i love the song <3
Pasche89
I think this is a very good Mapset!
Tobimay
Amazing Mapset :)
Hadis
I really like this mapset and tried to write a mod for it...but utterly failed.
Sry Saut :|
FlobuFlobs
SPOILER
2015-04-06 17:39 FlobuFlobs: ACTION is editing [http://osu.ppy.sh/b/674770 Aimer - Brave Shine [Easy]]
2015-04-06 17:39 FlobuFlobs: 00:00:606 -
2015-04-06 17:39 FlobuFlobs: die green line kann man löschen
2015-04-06 17:39 FlobuFlobs: und die red line vol ändern
2015-04-06 17:40 Saut: oh ja
2015-04-06 17:40 Saut: take all my kds
2015-04-06 17:40 FlobuFlobs: xD
2015-04-06 17:41 FlobuFlobs: naja xD
2015-04-06 17:41 FlobuFlobs: ich bleib fern von den low diffs
2015-04-06 17:41 FlobuFlobs: lol
2015-04-06 17:41 Saut: why
2015-04-06 17:41 FlobuFlobs: weil ich die nie modde
2015-04-06 17:41 Saut: mir ists recht D:
2015-04-06 17:41 FlobuFlobs: weil ichs nicht kann xD
2015-04-06 17:41 Saut: okk
2015-04-06 17:42 Saut: mach was du kannst
2015-04-06 17:42 Saut: :>
2015-04-06 17:42 FlobuFlobs: 00:09:027 (1) - mach ein größeren jump daraus?
2015-04-06 17:42 FlobuFlobs: ist ziemlich laut
2015-04-06 17:42 FlobuFlobs: mind soviel wie 00:08:325 (2) -
2015-04-06 17:42 FlobuFlobs: 00:08:325 (2) - ist sogar leiser xD
2015-04-06 17:43 Saut: so? http://puu.sh/h3EUM/5be445255f.jpg
2015-04-06 17:44 FlobuFlobs: yoa
2015-04-06 17:44 Saut: weißt du wieso das preview spinnt?
2015-04-06 17:44 Saut: auf der homepage wird einfach nichts abgespielt
2015-04-06 17:44 FlobuFlobs: 00:12:886 (5) - warum hat den der nen white corner lol aber ist auch egal xD
2015-04-06 17:44 FlobuFlobs: kp
2015-04-06 17:44 FlobuFlobs: passiert
2015-04-06 17:45 Saut: wie white corner
2015-04-06 17:45 FlobuFlobs: 00:12:886 (5) - mach ihn zu 1/1 ?
2015-04-06 17:45 FlobuFlobs: 00:11:834 (1) - hast hier auch gemacht bei der langen note im lied
2015-04-06 17:46 Saut: oh joa
2015-04-06 17:46 Saut: sieht schön hässlich aus wenn ich ihn runterziehe
2015-04-06 17:46 Saut: forme bisschen um
2015-04-06 17:46 Saut: den hier find ich immer schön
2015-04-06 17:46 Saut: http://puu.sh/h3F63/834b60c9d3.jpg
2015-04-06 17:46 Saut: aber ic hhau den zu oft raus oder?
2015-04-06 17:47 FlobuFlobs: ansichtssache
2015-04-06 17:47 FlobuFlobs: mich störts nicht
2015-04-06 17:47 FlobuFlobs: lol
2015-04-06 17:47 Saut: okay
2015-04-06 17:50 FlobuFlobs: rest ist eig ganz gut
2015-04-06 17:50 FlobuFlobs: in normal wieder die green line
2015-04-06 17:50 Saut: "ganz gut" ist aus deinem mund schon mehr heheheh
2015-04-06 17:51 FlobuFlobs: xD
2015-04-06 17:51 Saut: wtf deutsch
2015-04-06 17:51 Saut: ist schon mehr als ich wollte
2015-04-06 17:51 FlobuFlobs: versteh es trotzdem lol
2015-04-06 17:51 FlobuFlobs: kann nicht mekern
2015-04-06 17:51 FlobuFlobs: lol
2015-04-06 17:51 FlobuFlobs: naja vllt ar8 auf ner hard mit 171 bpm
2015-04-06 17:51 FlobuFlobs: xD
2015-04-06 17:52 Saut: zu viel?
2015-04-06 17:52 FlobuFlobs: find schon
2015-04-06 17:52 Saut: ich hab aber stackssss
2015-04-06 17:52 FlobuFlobs: 171 ist low bpm
2015-04-06 17:52 Saut: ich probier mal auf ar7.5
2015-04-06 17:52 FlobuFlobs: yo
2015-04-06 17:52 FlobuFlobs: passt dann auch eher zu den 2er jump in ar bei den diffs
2015-04-06 17:53 FlobuFlobs: hätte die insane auch ar8 gemacht
2015-04-06 17:53 FlobuFlobs: aber nur weil ich diesen old style mag mit ar8 xD
2015-04-06 17:53 Saut: oh no
2015-04-06 17:53 Saut: vergiss es
2015-04-06 17:53 FlobuFlobs: od auf hard -> 6 ?
2015-04-06 17:53 FlobuFlobs: steigt dann auch per diff um 2
2015-04-06 17:54 Saut: ich mach ar7.5und od6.5
2015-04-06 17:54 Saut: erstmal
2015-04-06 17:54 FlobuFlobs: kay
2015-04-06 17:54 Saut: wenn wirklich heulsusen kommen kann ich es noch ändern
2015-04-06 17:56 FlobuFlobs: 00:19:202 (3) - ich weiß nicht ob der mit hr die hp bar overlapped
2015-04-06 17:57 FlobuFlobs: ist knapp xD
2015-04-06 17:57 FlobuFlobs: ACTION is editing [http://osu.ppy.sh/b/674771 Aimer - Brave Shine [Hard]]
2015-04-06 17:57 FlobuFlobs: overlapped bestimmt mit diesen hitmeter
2015-04-06 17:58 FlobuFlobs: 00:37:097 (1) - qq
2015-04-06 17:58 FlobuFlobs: 00:35:167 (4) -
2015-04-06 17:58 Saut: achja den gibts ja auch noch
2015-04-06 17:58 FlobuFlobs: 01:01:483 (3) -
2015-04-06 17:58 FlobuFlobs: 01:18:149 (2) -
2015-04-06 17:58 FlobuFlobs: lol
2015-04-06 18:00 FlobuFlobs: ACTION is editing [http://osu.ppy.sh/b/674770 Aimer - Brave Shine [Easy]]
2015-04-06 18:00 FlobuFlobs: 00:05:518 - weg
2015-04-06 18:00 FlobuFlobs: 00:06:220 - dito
2015-04-06 18:00 FlobuFlobs: green lines
2015-04-06 18:01 FlobuFlobs: normal das selbe
2015-04-06 18:01 FlobuFlobs: hard auch xD
2015-04-06 18:02 FlobuFlobs: warum hat ein easy als einzige nen break
2015-04-06 18:02 FlobuFlobs: und die insane als einzige nen break in der kiai
2015-04-06 18:03 Saut: soooo
2015-04-06 18:03 Saut: musste was machen back
2015-04-06 18:05 Saut: kiai break schon geändert
2015-04-06 18:05 Saut: kp dachte die beginner können ne verschnaufpause gebrauchen
2015-04-06 18:05 FlobuFlobs: bei ner tv size? xD
2015-04-06 18:05 Saut: hey sie sind sensible
2015-04-06 18:05 Saut: jaja ich map das noch
2015-04-06 18:05 FlobuFlobs: naja wenn die bats das zulassen xD
2015-04-06 18:05 Saut: ich war nur faul
2015-04-06 18:09 FlobuFlobs: glaub das wars mit dem zeug was ich ausn finger zaubern kann xD
2015-04-06 18:10 Saut: thxxxxx
2015-04-06 18:10 Saut: take all kds

Fixxed:
- Unnecesarry Green lines
- Adjust AR on Hard
- Added some jump and abit consistency Pattern in Insane
- Fixxed inconsistency in kiai in spread
- Fixxed Overlapping object with HP bar / hitmeter
- Added Tags afterwards
-Tochi
Hi


  • General

  1. Fine i guess.


  • Insane

  1. 00:25:255 (5) - Delete and stack 00:25:167 (4) - 00:25:342 (5) 's head or something, there's no need for the extra circle.
  2. Good, good.


  • Hard

  1. NC here 00:07:623 (5) - instead of here 00:07:798 (1) -
  2. 01:05:167 (1) - Curve a little bit like:



  • Normal

  1. Looks fantastic! o-o



  • Easy

  1. 00:15:167 (2) - Move to 00:15:342 - ? New players might get confused.
  2. 00:20:255 (1) - Replace it with a circle:
  3. 00:25:869 (1) - Do the same as 00:20:255 (1) - if you changed it before.
  4. 00:31:483 (1) - I think it's fits much better here, idk why.
  5. 00:37:097 (1) - Do the same as 00:25:869 (1) -


  • Feedback


    Good map, good luck!
Meyrink
Hi ! quick mod ! i'm kinda tired ;-;

General
  1. Disable wide screen support in all diffs ! u don't have SB
  2. go look for video ! it's TV size DOOD
  3. Easy have a lot of 1/2 rhythms i suggest to simplify them and minimize the number of them

Easy
  1. 00:07:798 (2) - Why there anchors in slider End ?
  2. 00:10:430 - here also u can change rhythm to http://puu.sh/h3GAa/49067a52c9.jpg
  3. 00:14:641 (1,2) - merge those in 1 slider and end it here 00:15:342 - !http://puu.sh/h3GDZ/ab01218423.jpg
  4. 00:15:167 (2) - Move this to next white tick ! also it's hard 1/2 for easy diff ! just move it and snap ds http://puu.sh/h3B73/f339028788.jpg
  5. 00:18:676 (2,3) - same ! avoid 1/2 by using this rhythm http://puu.sh/h3Bby/ea6d37a353.jpg
  6. 00:24:290 (2,3) - ^
  7. 00:20:255 (1) - suggest to keep rhytm same as 00:17:448 (1) - 00:23:062 (1) - and 00:28:676 (1) - ! consistency is important in low diffs imo !
  8. 00:33:062 (3) - reverse don't rllu fit there imo , maybe cuz of 00:33:763 - same for 00:21:834 (2) -
  9. 00:52:360 (2,3) - change to this ! http://puu.sh/h3GRE/5b5f2b99ed.jpg ?
  10. 00:57:798 (2,3) - Make these into 1 long slider ? http://puu.sh/h3GVx/4b5b87da0a.jpg
  11. 01:00:255 (2,3) - ^ merge into 1 slider
  12. there's a lot ;_; so i'll jump to normal !

Normal
  1. 00:06:921 - u skipped a good beat here ! try this rhythm ? http://puu.sh/h3H4b/6c64d10000.jpg
  2. 00:15:342 - i suggest this one ! http://puu.sh/h3H9c/1a36e7380a.jpg ! placement can be done like this ! http://puu.sh/h3HaK/de4572131e.jpgthen just put next circle 1/2 and move 00:17:097 (6) - a bit in top !
  3. 00:31:834 (2,3) - stack better imo it look pretty hard !
  4. 00:37:798 - skipped beat ;_; ! whyyyyyyyy ! move the reverse 1/2 forward and add circle ! http://puu.sh/h3Hme/1e7922064d.jpg
  5. 00:48:851 (2,4) - this stack may be dangerous
  6. 01:14:290 (2,3) - lol ! turn that to 1/2 slider lmao !

Hard
  1. 00:03:939 (1) - Remove NC ! ?
  2. 00:28:149 (3,4,5) - i don't thing this distance is really good ! make 00:28:149 (3,4,5) - close and 00:28:500 (5,1) - far ! cuz 00:28:676 - strong !
  3. 01:17:448 (1) - CTRL+G ! Op
Shiratu
Shitmod because you forced me to :^)


  • [Easy]
  1. 01:02:360 (1) - I'd prefer a simple curved slider
  2. 01:07:974 (1) - Add Finish at beginning and clap at end
  3. 01:13:588 (1) - Remove clap and add on 01:14:290 (2) -
  4. 01:14:816 (3) - Clap at end
  5. 01:17:097 (2) - Finish on end, clap at beginning
  6. 01:19:202 (1) - Finish
  7. 01:24:114 (1) - Clap on start
  8. 01:24:816 (2) - Finish


  • [Normal]
  1. Unsnapped object, chek aimod
  2. 00:22:535 (5) - Clap on end instead of beginning



  • [Hard]
  1. 00:06:220 (1,2) - Ugly stack
  2. 00:10:430 (1) - 1/2 slider with clap at end sounds better
  3. 00:39:904 (1,2,3) - , 00:42:711 (1,2,3) - and 00:45:518 (1,2,3) - would be better as 1/2 sliders
  4. 01:17:448 (1) - sounds better


  • [Insane]
  1. 00:25:255 (5) - doesn't fit there imo
  2. 00:46:220 (5,6,7,8) - better

Nice mapset!
Topic Starter
Saut
pkhg

pkhg wrote:

hiya

[General]
Disable Widescreen support oh
00:00:606 - change the volume of the red line to 25% and delete the green line on normal & easy diffs yea fixed them

[Easy]

00:05:518 - 00:06:220 - delete green lines yup
I dont like the break :/ removed the break here and spammed some 1/1 sliders with some variation

[Normal]

00:05:518 - 00:06:220 - delete green lines yup
00:52:888 (6) - Unsnapped yup


[Hard]

00:06:220 (1,2) - unstack them, its a bit confusing imo tried to fix stuff here, feels better now
01:05:167 (1) - clap on tail oh yea

[Insane]

00:00:606 (1,2,3,4,5,1,2,3,4,5,6,7,1,2,1,2,3,4,1,1,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,1,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,7,8,1,2,1,2,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,8,9,1,2,3,1,2,3,4,5,6,7,1,2,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,1,2,1,2,3,4) - this pattern is cool <3 lmao glad you like it - thats my favorite pattern

cool mapset >.o thxxxx
i love the song <3

tochi

-Tochi wrote:

Hi


  • General

  1. Fine i guess.


  • Insane

  1. 00:25:255 (5) - Delete and stack 00:25:167 (4) - 00:25:342 (5) 's head or something, there's no need for the extra circle. i think both is possible, since i can hear something in the instrumentals - and i love that tripple heh
  2. Good, good.


  • Hard

  1. NC here 00:07:623 (5) - instead of here 00:07:798 (1) - yeaok
  2. 01:05:167 (1) - Curve a little bit like: yeaaok



  • Normal

  1. Looks fantastic! o-o




  • Easy

  1. 00:15:167 (2) - Move to 00:15:342 - ? New players might get confused. good idea
  2. 00:20:255 (1) - Replace it with a circle:
  3. 00:25:869 (1) - Do the same as 00:20:255 (1) - if you changed it before.
  4. 00:31:483 (1) - I think it's fits much better here, idk why.
  5. 00:37:097 (1) - Do the same as 00:25:869 (1) -
    gonna think about this


  • Feedback


    Good map, good luck! thx thx

Meyrink

Meyrink wrote:

Hi ! quick mod ! i'm kinda tired ;-;

General
  1. Disable wide screen support in all diffs ! u don't have SB oh yea
  2. go look for video ! it's TV size DOOD already done >:]]]]
  3. Easy have a lot of 1/2 rhythms i suggest to simplify them and minimize the number of them

Easy
  1. 00:07:798 (2) - Why there anchors in slider End ? removed one
  2. 00:10:430 - here also u can change rhythm to http://puu.sh/h3GAa/49067a52c9.jpg good idea
  3. 00:14:641 (1,2) - merge those in 1 slider and end it here 00:15:342 - !http://puu.sh/h3GDZ/ab01218423.jpg found a better way
  4. 00:15:167 (2) - Move this to next white tick ! also it's hard 1/2 for easy diff ! just move it and snap ds http://puu.sh/h3B73/f339028788.jpg
  5. 00:18:676 (2,3) - same ! avoid 1/2 by using this rhythm http://puu.sh/h3Bby/ea6d37a353.jpg
  6. 00:24:290 (2,3) - ^
  7. 00:20:255 (1) - suggest to keep rhytm same as 00:17:448 (1) - 00:23:062 (1) - and 00:28:676 (1) - ! consistency is important in low diffs imo !
  8. 00:33:062 (3) - reverse don't rllu fit there imo , maybe cuz of 00:33:763 - same for 00:21:834 (2) -
  9. 00:52:360 (2,3) - change to this ! http://puu.sh/h3GRE/5b5f2b99ed.jpg ?
  10. 00:57:798 (2,3) - Make these into 1 long slider ? http://puu.sh/h3GVx/4b5b87da0a.jpg
  11. 01:00:255 (2,3) - ^ merge into 1 slider
  12. there's a lot ;_; so i'll jump to normal !
fixed everything here

Normal
  1. 00:06:921 - u skipped a good beat here ! try this rhythm ? http://puu.sh/h3H4b/6c64d10000.jpg
  2. 00:15:342 - i suggest this one ! http://puu.sh/h3H9c/1a36e7380a.jpg ! placement can be done like this ! http://puu.sh/h3HaK/de4572131e.jpgthen just put next circle 1/2 and move 00:17:097 (6) - a bit in top !
  3. 00:31:834 (2,3) - stack better imo it look pretty hard !
  4. 00:37:798 - skipped beat ;_; ! whyyyyyyyy ! move the reverse 1/2 forward and add circle ! http://puu.sh/h3Hme/1e7922064d.jpg
  5. 00:48:851 (2,4) - this stack may be dangerous
  6. 01:14:290 (2,3) - lol ! turn that to 1/2 slider lmao !
fxied everything except of stacks

Hard
  1. 00:03:939 (1) - Remove NC ! ?
  2. 00:28:149 (3,4,5) - i don't thing this distance is really good ! make 00:28:149 (3,4,5) - close and 00:28:500 (5,1) - far ! cuz 00:28:676 - strong !
  3. 01:17:448 (1) - CTRL+G ! Op
fixed everything

thanks for modding - shiratu later on

pretty much fixed everything shiratu mentioned - except the 1/2 sliders in hard and the 2nd point in insane - thx for modding
andkiller29
nice map bro great work
Mao
*Insert sweet comment here*
Nwolf

Mao wrote:

*Insert sweet comment here*
Topic Starter
Saut
nwolf der einzig wahre der es verstanden hat
Moway
shoop da whoop

I'm of the opinion that the spread is fine.

log
12:01 Saut: yo moway, got some time for a quick mod? .-.
12:02 Moway: sure
12:02 Saut: great
12:02 *Saut is editing [http://osu.ppy.sh/b/674696 Aimer - Brave Shine [Insane]]
12:02 Saut: super awesome new fate opening
12:02 Moway: oh cool
12:02 Saut: chloe texted me "i will rank first"
12:02 Moway: 8)
12:02 Saut: now im here searching mods hah
12:02 Moway: sounds cool
12:03 Moway: will you be around for a bit?
12:03 Saut: yea
12:03 Moway: could IRC if you want then
12:03 Saut: ok sure
12:03 Saut: post later on for kds and sp
12:04 Moway: aight
12:06 Moway: Easy
12:06 Moway: 00:39:202 (4) - nazi blanket mod, move up a bit
12:07 Saut: oh yeaok
12:07 Moway: 00:53:237 (3,4,1) - maybe instead (3,4) being a straight line from (2), have it sort of curve more? I think that might flow a bit better
12:08 Moway: http://puu.sh/h3Ser/7eb7dabe5a.jpg
12:08 Moway: something like that
12:08 Saut: makes sense oke
12:08 Saut: did this quite often
12:09 Saut: i really dont like mapping normal or easy diffs
12:10 Saut: i just place stuff and done
12:10 Moway: 01:02:360 (1) - maybe less bend at the end so the slider head doesn't overlap with the slider tick
12:10 Moway: dunno, seems pretty solid to me
12:11 Moway: 01:16:395 (1) - maybe line this up more with the end of 01:15:518 (4)
12:11 Saut: http://puu.sh/h3St8/2626f56f72.jpg
12:11 Moway: yeah
12:13 Saut: like this or am i getting it wrong http://puu.sh/h3Sz3/2e95e1d017.jpg
12:13 Moway: yeah, that's good
12:14 Saut: also
12:14 Saut: 00:40:255 -
12:14 Saut: probably gonna remove the break
12:15 Moway: ok
12:15 Moway: easy seemed pretty good, you handled the polarity stuff pretty well I think
12:16 Moway: aibat is suggesting longer audio leadin, dunno if you care about that or not, right now it's 606 ms, probably could be more
12:16 Saut: mhmm adding 1000ms?
12:16 Moway: yeah, that would probably be enough
12:19 Moway: normal
12:20 Moway: 00:07:798 (4,5,1) - flow here seems a bit awkward since it's a mostly horizontal straight line flow into a mostly vertical straight flow
12:20 Moway: trying to figure out a good way to change it
12:21 Saut: hmm
12:21 Saut: http://puu.sh/h3Tbv/dd33535541.jpg
12:21 Saut: this doesnt really change anything
12:21 Saut: got a better solution?
12:21 Moway: that was actually waht i was about to suggest lol
12:22 Moway: like
12:22 Moway: exactly
12:22 Saut: hah
12:22 Saut: okay gonna keep it
12:22 Moway: my push
12:22 Moway: http://puu.sh/h3Tfo/9d954286b3.jpg
12:22 Moway: :]
12:23 Saut: D:
12:23 Moway: 00:20:255 (1) - whistle instaed of clap here
12:23 Moway: maybe a clap on the tail
12:24 Saut: oh yea
12:24 Saut: gonna fix this in every diff
12:24 Moway: 00:27:974 (6,7,1) - maybe bring these objects up a bit so that the flow from (5) is a little less sharp
12:26 Saut: this should be better http://puu.sh/h3Txq/0df9802f98.jpg
12:26 Moway: yeah, taht looks good
12:27 Moway: 00:41:658 (2) - maybe to better follow the vocal, move this to 00:41:483 and add a circle at 00:42:009
12:29 Saut: let me test
12:29 Saut: yea seems to be easier
12:29 Saut: http://puu.sh/h3TN7/739f011bd6.jpg
12:29 Moway: sweet
12:30 Moway: 00:53:939 (1) - I was thinking about this on the easy diff also, but this seems a bit loud suddenly. Maybe decrease the volume here. Also, center the slider for fun :)
12:31 Moway: 01:05:342 (2) - think this is missing a clap on the head
12:32 Saut: ok 60% seems fine
12:32 Saut: also centered the slider
12:32 Saut: enjoy it
12:32 Moway: :)
12:33 Saut: dam yea there should be a clap
12:33 Saut: gonna fix in every diff
12:34 Moway: 01:04:816 - i kind of would like a circle here for the vocal, but I can understand if you want to keep it as it is
12:35 Saut: nah circle here is lovely
12:35 Saut: i hope this isnt too hard
12:36 Moway: depends on the hard maybe
12:36 Moway: you might have to trim a bit on the 1/2 since there isn't any in the easy diff, but I thought it seemed OK
12:36 Moway: just based on star rating and object count
12:37 Saut: i had some 1/2 stuff in the easy
12:37 Saut: after some mods i removed them heh
12:39 Moway: Hard
12:39 Moway: 00:35:518 (1) - move the slider end up a bit for a better blanket on that other slider
12:40 Saut: okk
12:40 Saut: is this blanking now? http://puu.sh/h3UxQ/c77f155c9a.jpg
12:41 Saut: for some reason
12:41 Saut: i struggle with sliderblankets
12:41 Saut: its hard to see for me
12:41 Moway: it is for me too, i've been trying to work on it more
12:41 Moway: just move it really close to the other slider so that the edges are overlapping
12:42 Moway: if the inner edge of the outside slider matches with the outer edge of the inner slider, then it'll blanket well
12:42 Moway: if that makes sense
12:44 Saut: wow i feel extremly dumb because this should be obvious
12:44 Saut: okay should be fine noww
12:44 Moway: nice
12:44 Moway: 00:44:114 (3,4) - I think switching these objects around matches the music a bit better
12:45 Moway: so slider then circle
12:47 Saut: yup vocal
12:48 Moway: 01:03:939 (1,2) - similar thing here, I like the slider on 01:03:939 with that drum so that you can have another click at 01:04:290 - with that drum
12:49 Moway: hmm
12:49 Moway: nvm
12:49 Moway: ignore
12:50 Saut: uh ok
12:51 Moway: 01:17:448 (1) - what do you think about a circle and a 1/1 slider here instead?
12:52 Moway: circle for the finish sound and the 1/1 slider after for the vocal
12:53 Saut: i like that
12:54 Saut: cmon puush
12:54 Saut: http://puu.sh/h3VvR/0022ec1efe.jpg
12:56 Moway: that's it for Hard I think
12:56 Saut: ok great
12:57 Moway: AFter looking through that, the spread e>n>h seems OK to me
12:57 Moway: have to see what BNs think I guess
12:57 Saut: yup
13:00 Moway: insane
13:00 Moway: 00:53:062 (4,5) - I kind of miss a triplet here, maybe make (4) a 1/4 slider aimed down at (5)
13:01 Moway: trying to figure out a good way to incorporate that without messing with your jump pattern
13:01 Saut: i can change the pattern
13:04 Saut: not sure if this is good - previous pattern was probably better
13:04 Saut: http://puu.sh/h3WkD/19377b5c49.jpg
13:06 Moway: I think you can use the old pattern with a bit of adjustment
13:06 Moway: i'll send a code for you to try
13:06 Saut: ok
13:06 Moway: well its not much of an adjustment
13:09 Moway: http://puu.sh/h3WMT/d1604258dd.txt
13:11 Saut: yea that seems fine
13:11 Saut: changed it a little bit
13:12 Moway: oh i accidentally left off the stacked circlea t the end lol
13:12 Moway: but yeah
13:13 Saut: i keep it unstacked
13:13 Saut: since its an insane the these are both strong drums
13:15 Moway: 01:19:202 (1) - I like a bit more curve on this because it helps emphasize the strong jump downward from (9)
13:16 Saut: dont want to curve it too much
13:16 Saut: http://puu.sh/h3Xi9/b61dcffa10.jpg
13:16 Saut: is this fine?
13:16 Moway: yeah i figured since you had the straight line (3) there
13:16 Moway: yeah, I think so
13:17 Moway: Seemed pretty clean overall
13:17 Moway: The one thing would be hitsounding in the section 00:39:904 - 00:51:132
13:18 Saut: how2hitsound
13:18 Moway: Not sure if you're a fan of soft hitwhistles or not, but they work well for parts like that
13:18 Moway: it's probably acceptable without, but I think some hitsounding would add some cool stuff to that part
13:19 Saut: im not sure how i am supposed to set the hitsounds here
13:19 Saut: without spamming
13:19 Moway: i'll try something and see how you like it
13:19 Saut: great ;-;
13:26 Moway: http://puu.sh/h3Y4N/61864947f2.txt
13:27 Moway: you'll have to put on the default soft hitset or whatever to make the whistles not be bass drums
13:29 Saut: oh you focused on that one sound
13:30 Moway: yeah, it's just a little something in there
13:30 Saut: clever seems good for me
13:30 Moway: so it's just not whistles everywhere
13:30 Saut: i will keep it
13:30 Moway: cool :)
13:30 Saut: have you got a good fitting hitwhistle?
13:31 Saut: i will try some out
13:31 Moway: I think the default one is ok here, there's probably a better option
13:33 Saut: well okay the whistles i tried seem awkward
13:33 Saut: so i keep the default ones
13:35 Moway: I guess for tags
13:35 Moway: type-moon notes aniplex
13:36 Moway: eme
13:38 Moway: i guess just make "type moon" into "type-moon"
13:38 Saut: oke
13:38 Saut: eme?
13:39 Moway: actually not sure
13:39 Moway: nvm, I guess that' just pronunciation guide?
13:39 Moway: Aimer (エメ Eme?, [eme]) is a Japanese recording artist signed to Defstar Records and attached to the talent agency Fourseam.
13:39 Moway: oh
13:39 Moway: that's some japanese character font thing
13:39 Saut: oh
13:40 Moway: she seems to have it on her twitter
13:40 Saut: okay then i will add it
13:41 Moway: she has interesting twitter activity :)
13:41 Saut: link me
13:41 Moway: waot mever ,omd tjat
13:41 Moway: ----
13:42 Moway: wait never mind
13:42 Moway: that's a fan twitter
13:42 Saut: oh
13:42 Moway: regardless, I think that eme is a real thing
13:42 Saut: i think adding this shouldnt be a problem
13:42 Saut: i can ask oko he knows stuff
13:43 Moway: it seems like a lot of her fans call her "eme"
13:43 Moway: i'm diving deep into the world of aimer fan twitter accounts
Topic Starter
Saut
thanks for supporting this, guys :>
Keada
This map so good <3 Love it! ヽ༼◕ل͜◕༽ノ pleasu ranked or else ༼ຈل͜├┬┴┬┴
Antares-
mainly suggestions, because map is really good

[General]

fiiine I think

[Insane]

00:03:413 (1,2) - IMO plays better as slider (also consider changing additions on drum instead of samples?)

00:04:465 - you can hear sound here. you should drop hitcircle here, it just plays better for me

00:04:816 (1) - that slider, well I understand why have you put it here, but still I think it's better to use 5 hitcircles just like last combo, your decision

00:10:430 (1,2,3) - long slider IMO

00:13:413 (1,1,2,3) - between 1-1 clearly sound, I would go sth like this (http://puu.sh/h43rN/4504f86904.jpg), drop clap on 1 then and put on sliders

00:16:746 (5,6) - slider? going with vocals ^^

- that slower part really good -

00:57:974 (5)
01:03:588 (5)
01:09:202 (5) - IMO no reason to stop here, maybe go with slider -> hitcircle under it instead - still your map, your decision

[Hard]

AR 7.5? it's not really slow song, you could just go with 8

00:03:939 (3,4,5,1) - the same missing circle like Insane

00:06:220 (1,2) - start slider from 1? and just drop circle?

00:12:886 (4,1,1,2,3,4) - it plays really weird, I would try with sliders here (http://puu.sh/h45Mp/7eda924f1b.jpg)
I mean that pause with overlap is eh + those three hitcircles don't go well with rhythm I think, also changing second slider into hitcircles plays better

00:57:974 (4)
01:03:588 (4) - well the same thing like Insane, but it's Hard so plays fine IMO, still if you would change this in Insane, you should be consistant

[Normal]

01:19:202 (1)
01:24:816 (1) - maybe move spinner to drop those hitcircles?

so missed sounds in the music D: (fkin newbs :( )

[Easy]

00:25:869 (1,2)
00:37:097 (1,2) - repeating pattern x.x try to rotate or something

01:19:202 (1)
01:24:816 (1) - the same as Normal


good luck with ranking this, mate
My Name Is R
Hi... an useless mod over here :V

EASY
BEAUTIFUL :')

NORMAL
00:45:518 (1,2) - maybe put these in the same direction? (https://osu.ppy.sh/ss/2983027) they look better imo
00:47:272 (4,5) - https://osu.ppy.sh/ss/2983030 If you don't like it, i's just that I don't like a lot this kind of patterns :V
00:50:430 (4) - you can move this to x:348 y:76 and 00:50:781 (5,1) - to x:268 y:128 so 00:50:430 (4) - won't be behind the slider

HARD
00:29:202 (2) - move the tail a little bit to the right, so 00:28:676 (1,2) - are completely at the same distance https://osu.ppy.sh/ss/2983054
00:56:044 I think you can put a circle there (imo)
01:00:255 (3,1) - this blanket looks a little weird, maybe you can fix it (or I'm really getting blind D;)

Really nice map (I don't have kudosu to give you a star u.u)... Hope this helps you

GL! ;)
Glasses
YOU'RE GONNA MAKE IT!




+3 Stars
clayton

General

  1. I don't really know what I think about that break in the kiai time... It works, but it just seems kinda random. If anyone else comments on that, I'd consider changing it.

Hard

  1. 00:03:763 & 00:04:465 Add circles.
  2. 00:13:237 & 00:13:588 ^
  3. 00:16:746 I think it would make more sense to add a circle here and end the repeating slider at 00:16:570. You might not agree, though.
  4. 01:17:448 (1) Remove NC and place a NC on the next slider.

Insane

  1. 00:04:465 Add a circle here, probably at 470x146y.
  2. 00:10:430 (1) Consider making this a slider, because every other note like this is a slider in the map.
  3. 00:10:781 (3) This note is kinda quiet so maybe make that the slider end of the last note (maybe make a repeating slider out of 00:10:430 (1,2,3)?).
  4. 00:13:588 Add a circle here, probably at 423x302y.
  5. 00:25:255 (5) This is extremely quiet in the song, so I'd consider removing it.
  6. 00:28:325 (8,9) The ends of these sliders are mapped to pretty much nothing. I'd make them both circles instead.
  7. 00:46:571 (7,8) Possibly make this a slider, because you're mapping to the vocals here.
  8. There are some places where I think you could put beats, but you stayed consistent and it goes with the map so I didn't list those.
Sorry for the kinda short mod; there wasn't a lot I wanted to change! Overall, an amazing map. Shot 2 stars!
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