18:15 <Louis_Cyphre> :
http://osu.ppy.sh/s/1385218:15 <Louis_Cyphre> : i've modded your map
18:15 <Louis_Cyphre> : and i have something to tell you
18:15 <Louis_Cyphre> : would you like it listen?
18:16 <Breeze> : sure
18:17 <Louis_Cyphre> : 01:13:837 (5,6) -
18:17 <Louis_Cyphre> : Sakura said me slider beginnings on same spot
18:17 <Louis_Cyphre> : is unrankable
18:17 <Louis_Cyphre> : because stack lineincy there is 0
18:17 <Louis_Cyphre> : which is unrankable according to rules
18:18 <Louis_Cyphre> : 01:54:059 (1,2,3,4) - (!)
18:18 <Breeze> : which diff. then?
18:18 <Louis_Cyphre> : LKs
18:18 <Breeze> : oh, I never check that diff. lemme see
18:19 <Louis_Cyphre> : lol
18:19 <Louis_Cyphre> :
viewtopic.php?f=14&t=42710&st=0&sk=t&sd=a&start=12018:19 <Louis_Cyphre> : 00:13:934 (1,2) - You need to change these sliders somehow, as they are acting as stack 0 which is
18:19 <Louis_Cyphre> : unrankable
18:19 <Louis_Cyphre> :
http://osu.ppy.sh/ss/15853718:20 <Breeze> : I see nothing wrong with 01:13:837 (1,2) But as for 01:54:059 (1,2,3,4) reverse arrow is hidden, the might be
18:20 <Breeze> : a problem
18:20 <Louis_Cyphre> : stack liniency
18:20 <Louis_Cyphre> : 0
18:21 <Breeze> : 0? What I saw is 0.6 :/
18:21 <Louis_Cyphre> : slider starts on same spot
18:21 <Louis_Cyphre> : stack liniency does not work with sliders
18:22 <Louis_Cyphre> : and osu! reads it as stack liniency zero
18:23 <Breeze> : emm..so?
18:24 <Louis_Cyphre> : Stack leniency must not be set to a point where stacking no longer occurs. The option only exists for
18:24 <Louis_Cyphre> : advanced patterns where a higher stacking leniency looks horrible or doesn't work.
18:24 <Louis_Cyphre> : (c) rules
18:27 <Breeze> : I was thought this is mean SL couldn't set to 0 or 10 :/ Is it means sldier couldn't start at same spot?
18:27 <Louis_Cyphre> : as Sakura said yes
18:27 <Louis_Cyphre> : better to ask her
18:27 <Louis_Cyphre> : i find that ridiculous too
18:27 <Breeze> : okay, I'll ask her directly
18:28 <Breeze> : thanks to mention that
18:28 <Louis_Cyphre> : wait
18:28 <Louis_Cyphre> : 00:32:281 (1,2,3) - 00:39:393 (1,2,3,4)
18:28 <Louis_Cyphre> : different distance between notes
18:28 <Louis_Cyphre> : consider to turn off grid snapping and fix spacing
18:30 <Louis_Cyphre> : on Hard, flow is faster then approach rate, consider to add at least 1 point to AR
18:30 <Louis_Cyphre> : by the way
18:31 <Louis_Cyphre> : 02:58:059 - why you have finished mapping from this point?
18:31 <Louis_Cyphre> : i'd can understand if overal score would be so high, but it's only 5.9 millions
18:32 <Louis_Cyphre> : why you haven't mapped last 20 seconds for me became a secret
18:32 <Breeze> : just because after parts is repeat and repeat, nothing much to map IMO
18:32 <Louis_Cyphre> : hmm, then cut mp3?
18:32 <Louis_Cyphre> : 15% are useless
18:33 <Breeze> : and that spacing issue I think that's fine, even if you turn off grid snap, there aren't much difference
18:33 <Louis_Cyphre> : but it looks inconsistence
18:33 <Louis_Cyphre> : just fix those issues when BAT will mod your map
18:33 <Louis_Cyphre> : i haven't posted in thread, just because to keep it in secret
18:34 <Louis_Cyphre> : and more thingy
18:34 <Louis_Cyphre> : 00:24:281 (5) -
18:34 <Louis_Cyphre> : due to color, slider tick is almost invisible
18:34 <Louis_Cyphre> : and player might miss, because it's hidden slowdown
18:34 <Louis_Cyphre> : consider to use color hax
18:35 <Louis_Cyphre> : on LKs difficulty
18:35 <Louis_Cyphre> : despite those little issues, map is great and i liked playing it in SOLO mod
18:35 <Louis_Cyphre> : nice skin and lyrics, good job
18:36 <Breeze> : that hidden reverse arrow and invisible slidertick I think there's need to fix, but for others, I'd just keep it for
18:36 <Breeze> : now
18:36 <Louis_Cyphre> : ok, it's up to you
18:40 <Louis_Cyphre> : i hope i helped
18:43 <Breeze> : I've uploaded map, you could post there to get kudos, you deserve it
18:43 <Louis_Cyphre> : ok.