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School Food Punishment - How to go ~TV size~

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Total Posts
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Topic Starter
Atsuro
This beatmap was submitted using in-game submission on viernes, 10 de abril de 2015 at 01:26:50 p. m.

Artist: School Food Punishment
Title: How to go ~TV size~
Source: Un-Go
Tags: Opening
BPM: 160
Filesize: 23407kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.59 stars, 96 notes)
  2. Hard (3.5 stars, 273 notes)
  3. Insane (4.57 stars, 428 notes)
  4. Normal (2.25 stars, 178 notes)
Download: School Food Punishment - How to go ~TV size~
Download: School Food Punishment - How to go ~TV size~ (no video)
Information: Scores/Beatmap Listing
---------------
Under maintenance
Fuuyu
Sorry for the Late Reply From . . xLoupGarou's Modding Queue

1st? LOL


Mod Starts Here
[ General]


*Mp3 --> Clear


*BG --> Clear


*AudioLeadIn
-Please set your AudioLeadIn to 2000 'casue the song starts early




[ Easy]
00:13:748 (1) - Move ( x:244 y:96 )

[ Normal]
00:26:873 (4) - Dosen't have the same spacing with the others . Move ( x:348 y:72 )
00:31:373 (3) - Move ( x:120 y:180 )
00:35:498 (1,2,1) - I suggest you give a DS of 1.0 in this part
00:40:935 (5) - Move ( x:148 y:236 )
00:58:748 (4) - Suggestion : Move it here --> 00:58:935
01:28:373 (1) - Remove NC
01:28:935 (6) - Apply NC

[ Hard]
00:00:623 (2) - Suggestion : How about moving it here 00:00:341 - Because I think it's not really necessary to put a note on this time

00:14:685 (4) - Another Suggestion : How about like this


00:20:685 (3) - Move? ( x:296 y:80 )
00:47:310 (2) - Move ( x:336 y:156 )
00:48:248 (1,1,1,1) - Give more distance?
00:54:248 (1) - This part needs more blanket
01:07:373 (4) - Move ( x:316 y:268 )
01:12:998 (3) - Fix your slider tail . . maybe like this ( just a small problem )


01:28:373 (1) - Remove NC
01:28:560 (4) - Apply NC

Remarks :
Well , That's All . Good Luck~
Topic Starter
Atsuro

xLoupGarou wrote:

Sorry for the Late Reply From . . xLoupGarou's Modding Queue

1st? LOL


Mod Starts Here
[ General]


*Mp3 --> Clear


*BG --> Clear


*AudioLeadIn
-Please set your AudioLeadIn to 2000 'casue the song starts early Fix'd




[ Easy]
00:13:748 (1) - Move ( x:244 y:96 ) Changed it, but did something different

[ Normal]
00:26:873 (4) - Dosen't have the same spacing with the others . Move ( x:348 y:72 ) Ok
00:31:373 (3) - Move ( x:120 y:180) Ok
00:35:498 (1,2,1) - I suggest you give a DS of 1.0 in this part Done
00:40:935 (5) - Move ( x:148 y:236 ) Ok
00:58:748 (4) - Suggestion : Move it here --> 00:58:935 Moved, it does sound better
01:28:373 (1) - Remove NC OK
01:28:935 (6) - Apply NC Ok

[ Hard]
00:00:623 (2) - Suggestion : How about moving it here 00:00:341 - Because I think it's not really necessary to put a note on this time I will change it if other mod says it too, i like how it is

00:14:685 (4) - Another Suggestion : How about like this Same as the other one, will change if it gets repeated


00:20:685 (3) - Move? ( x:296 y:80 ) Ok
00:47:310 (2) - Move ( x:336 y:156 ) Ok
00:48:248 (1,1,1,1) - Give more distance? Won't change it this time
00:54:248 (1) - This part needs more blanket Fixed
01:07:373 (4) - Move ( x:316 y:268 ) Ok
01:12:998 (3) - Fix your slider tail . . maybe like this ( just a small problem ) Fixed


01:28:373 (1) - Remove NC Ok
01:28:560 (4) - Apply NCOk

Remarks :
Well , That's All . Good Luck~
Thaanks! :)
Cerulean Veyron
Hey, From my Mod Form! Sorry for a late mod, racing for the events >_>

[> General <]
  1. - Check AiMod, can you clean them a bit?
[> Easy <]
  1. 00:00:810 (2,1) - I don't know if a beginner can pass this without preparation for a spinner, I perfer shorten the slider or replace spinner as a long slider.
  2. 00:12:623 (1,2,1) - The distance spacing is strange here, you'v used S1.0x before then wha...
  3. 00:15:623 (1,2,3) - ^, This'll be on other parts too, find it yourself, I'm avoiding big mods.
  4. 00:38:498 (1,1) - The strong beat must be clickable, but this downbeat just ruind a bit of your rhythm, remake?
  5. 00:50:873 (3,1) - ^, How about a Ctrl + G here?
  6. - Good diff, but just fix some spacings there and that's all.
[> Normal <]
  1. 00:13:373 (3,1) - Curve for blanket? I know you're making a parallel with the previous slider, but i suggest the blanket might be nice here.
  2. 00:14:873 (3,1) - Same reason like previous diff, strong beats must be clickable.
  3. 00:26:873 (4) - Unsharp this slider, weird flowing between the sliders and circles.
  4. 00:27:623 (1,2) - Blanket?
  5. 00:50:873 (3) - Same as 00:14:873 (3,1) -
  6. 01:12:060 (3) - Curve to blanket on the slider 01:10:373 (3) - ? better flow.
  7. - A better diff than Easy! no suggstions~
[> Hard <]
  1. 00:04:373 (3,1) - Stack?
  2. 00:21:248 (1) - Curve like previous slider? better flow.
  3. 00:32:498 (3,4,5,1,2) - Fix square formation, doesn't look perfect to me.
  4. 00:39:248 (1,2,3) - I think this kind of jump in hard is not allowed, maybe space it for symmetry here?
  5. 00:46:091 (2,2) - Same as 00:04:373 (3,1) -, Slider's tail this time.
  6. 00:48:529 (1,1,1) - Remove NC, It's still on the same track of song.
  7. 00:50:873 (1) - Same reason as previous diffs
  8. 00:57:060 (1,2,3) - Straightic, curve the flow a bit?
  9. 01:11:498 (4,5) - Make a parallel here.
  10. 01:20:123 (1,1) - Same as 00:48:529 (1,1,1) -
  11. 01:23:498 (3,4) - Same as 00:04:373 (3,1) -
  12. - No suggestions here too~
[> Insane <]
  1. - Can't mod this, too hard!! xD

Good Luck!
Topic Starter
Atsuro

Gray Veyron wrote:

Hey, From my Mod Form! Sorry for a late mod, racing for the events >_>

[> General <]
  1. - Check AiMod, can you clean them a bit? Ok
[> Easy <]
  1. 00:00:810 (2,1) - I don't know if a beginner can pass this without preparation for a spinner, I perfer shorten the slider or replace spinner as a long slider. Ok, changed
  2. 00:12:623 (1,2,1) - The distance spacing is strange here, you'v used S1.0x before then wha... Fixed
  3. 00:15:623 (1,2,3) - ^, This'll be on other parts too, find it yourself, I'm avoiding big mods. ^
  4. 00:38:498 (1,1) - The strong beat must be clickable, but this downbeat just ruind a bit of your rhythm, remake? Remade
  5. 00:50:873 (3,1) - ^, How about a Ctrl + G here? No
  6. - Good diff, but just fix some spacings there and that's all.
[> Normal <]
  1. 00:13:373 (3,1) - Curve for blanket? I know you're making a parallel with the previous slider, but i suggest the blanket might be nice here. Ok
  2. 00:14:873 (3,1) - Same reason like previous diff, strong beats must be clickable. I will leave it like that
  3. 00:26:873 (4) - Unsharp this slider, weird flowing between the sliders and circles. Wont change this
  4. 00:27:623 (1,2) - Blanket? Ok
  5. 00:50:873 (3) - Same as 00:14:873 (3,1) - Why?
  6. 01:12:060 (3) - Curve to blanket on the slider 01:10:373 (3) - ? better flow. I tried to do it, i didn't like how it looked (Im bad at making sliders :? )
  7. - A better diff than Easy! no suggstions~
[> Hard <]
  1. 00:04:373 (3,1) - Stack? No, its a symmetric pattern with the other sliders
  2. 00:21:248 (1) - Curve like previous slider? better flow. I don't think the flow here is bad and i like how it looks
  3. 00:32:498 (3,4,5,1,2) - Fix square formation, doesn't look perfect to me. Fixed
  4. 00:39:248 (1,2,3) - I think this kind of jump in hard is not allowed, maybe space it for symmetry here? Why? I don't see anything wrong or hard in that jump
  5. 00:46:091 (2,2) - Same as 00:04:373 (3,1) -, Slider's tail this time. Stacked
  6. 00:48:529 (1,1,1) - Remove NC, It's still on the same track of song. I did it to avoid confusion here
  7. 00:50:873 (1) - Same reason as previous diffs Same :P
  8. 00:57:060 (1,2,3) - Straightic, curve the flow a bit? Ok, changed
  9. 01:11:498 (4,5) - Make a parallel here. Ok
  10. 01:20:123 (1,1) - Same as 00:48:529 (1,1,1) - Removed
  11. 01:23:498 (3,4) - Same as 00:04:373 (3,1) - Not changed
  12. - No suggestions here too~
[> Insane <]
  1. - Can't mod this, too hard!! xD

Good Luck!
Thanks a lot for the mod! :D
Mana
From Gaia's Mod (t/223136)


[Insane]

  • - Let's be a little forgiving to players. Circle size is 4.5, so let's have OD of 6.
    - 00:10:248 (1,2,3,4) - Notes before followed the background music which is good (Followed piano), but the notes that I pointed out didn't match the music. Change this section to different patterns with circles/sliders. (Try to mix sliders/circles instead of using only one kind of objects!)
    - 00:14:685 (5,6) - Suggested to remove because it doesn't follow the song!
    - 00:15:154 (10) - Unsnapped Note.
    - 00:17:685 (4,5) - Make the previous slider longer ( 00:17:404 (3) ) and remove those two circles! (Reason: Didn't found beat in music.)
    - 01:00:998 (5,1) - Blanket can be better!
    - 01:02:685 (6,7) - Remove these two circles. (Reason: Didn't found beat in the song.)
    - 01:20:685 (7,8) - Remove these two circles and put sliders before to compensate the flow of the beatmap
    - Around 00:15:623 , song becomes slightly quieter. Make 50% audio volume.
    - 00:39:248 , make audio volume to 60%
    - 00:50:873 , make audio volume to ~65%
    - At Kiai time, blast use 70~80% volume to give a dramatic affect.
[Hard]

  • - 00:00:810 (3,4) - Blanket can be better.
    - 00:14:685 (4) - Shift it back. Start slider at 00:14:873 and end at 00:15:154 http://puu.sh/aATRX/b719b95d67.jpg (Matches the background music!)
    - 00:48:248 (1,1,1,1) - Spacing. Unless you did this on purpose.

Try to strictly follow the drums/beats in the music and add some fill-ins later!
Topic Starter
Atsuro

Mana wrote:

From Gaia's Mod (t/223136)


[Insane]

  • - Let's be a little forgiving to players. Circle size is 4.5, so let's have OD of 6. Leaving it at 6.5
    - 00:10:248 (1,2,3,4) - Notes before followed the background music which is good (Followed piano), but the notes that I pointed out didn't match the music. Change this section to different patterns with circles/sliders. (Try to mix sliders/circles instead of using only one kind of objects!) I think they do match the music, won´t change
    - 00:14:685 (5,6) - Suggested to remove because it doesn't follow the song! Fixed
    - 00:15:154 (10) - Unsnapped Note. Fixed
    - 00:17:685 (4,5) - Make the previous slider longer ( 00:17:404 (3) ) and remove those two circles! (Reason: Didn't found beat in music.) Fixed
    - 01:00:998 (5,1) - Blanket can be better! I wasnt trying to blanket
    - 01:02:685 (6,7) - Remove these two circles. (Reason: Didn't found beat in the song.) Fixed
    - 01:20:685 (7,8) - Remove these two circles and put sliders before to compensate the flow of the beatmap Fixed without using sliders :P
    - Around 00:15:623 , song becomes slightly quieter. Make 50% audio volume.
    - 00:39:248 , make audio volume to 60%
    - 00:50:873 , make audio volume to ~65%
    - At Kiai time, blast use 70~80% volume to give a dramatic affect. Never thought of that, added :D
[Hard]

  • - 00:00:810 (3,4) - Blanket can be better. But i like how it looks
    - 00:14:685 (4) - Shift it back. Start slider at 00:14:873 and end at 00:15:154 http://puu.sh/aATRX/b719b95d67.jpg (Matches the background music!) Fixed, did something else
    - 00:48:248 (1,1,1,1) - Spacing. Unless you did this on purpose.On purpose

Try to strictly follow the drums/beats in the music and add some fill-ins later!
Done!
Thanks for the mod :)
Lurei
Saludos desde mi cola de modeo (primer pedido en español e.e me esforzaré). Buen mapa en general, pero puede mejorar.

[General]

  1. Para un vídeo en formato 16:9 necesitas tenerlo en una dimensión de 1280x720, con la opción "Widescreen Support" activada. Esa opción la activas en Song Setup>Design. En cuanto a la re-dimensión, tendrás que buscar ayuda o hacerlo tú mismo (ahora es imposible para mí :| )
[Easy]

  1. 00:14:873 (4) - Este tipo de deslizador es difícil que un novato lo lea. Extiéndelo para que la reversa llegue al "tick" blanco y luego borra la reversa. Tienes más deslizadores de este tipo, pero sólo mencionaré este por cuestión de tiempo.
  2. 00:39:623 (7) - El NC (Nuevo Combo) debería de empezar aquí. Por ello, tendrás que quitar el NC de 00:40:748 (1)
  3. 01:12:248 (1) - Deberías de iniciarlo en 01:12:623 Además, a los novatos se les será muy difícil golpear la siguiente nota. Por ello, se recomienda que siempre que uses un spinner en Fácil dejes un "tick" blanco vacío tanto antes como después.
[Normal]

  1. 00:50:873 (3) - Pensé que manipular la velocidad de los deslizadores de esta forma estaba prohibido por los Criterios de Rankeo. Cámbialo (y evita modificar las velocidades de deslizadores en Normales).
  2. Creo que es todo por aquí...
[Hard]

  1. 00:23:873 (4) - Mueve esto hacia x = 256|y = 104 para evitar esa superposición de deslizadores.
    00:50:873 (1) - Lo mismo que en la Normal. Sin embargo, aquí sí puedes cambiar la velocidad de deslizadores desde el Panel de Configuración de la Timing (Timing Setup Panel). En caso de no saber cómo (lo cual dudo que así sea), guíate con esta captura y cambia el valor de "Slider velocity multiplier" a algo menor. Luego pon otro deslizador para que el cambio pueda surtir efecto.
[Insane]

  1. 00:50:873 (1) - Lo mismo que las otras... Cambio de velocidad.
  2. 01:20:685 (7) - Coloca un NC.
  3. 01:21:623 (13) - ^^
  4. El resto... pienso que estará bien. Muy divertido.
...es todo.
¡Buena suerte! :)
Topic Starter
Atsuro

LixRei wrote:

Saludos desde mi cola de modeo (primer pedido en español e.e me esforzaré). Buen mapa en general, pero puede mejorar.

[General]

  1. Para un vídeo en formato 16:9 necesitas tenerlo en una dimensión de 1280x720, con la opción "Widescreen Support" activada. Esa opción la activas en Song Setup>Design. En cuanto a la re-dimensión, tendrás que buscar ayuda o hacerlo tú mismo (ahora es imposible para mí :| ) Ya estaba en 1280x720, pero no tenia activado el widescreen support
[Easy]

  1. 00:14:873 (4) - Este tipo de deslizador es difícil que un novato lo lea. Extiéndelo para que la reversa llegue al "tick" blanco y luego borra la reversa. Tienes más deslizadores de este tipo, pero sólo mencionaré este por cuestión de tiempo. Lo tendre en cuenta, pero este es un facil "dificil", si me lo vuelven a mencionar lo cambio
  2. 00:39:623 (7) - El NC (Nuevo Combo) debería de empezar aquí. Por ello, tendrás que quitar el NC de 00:40:748 (1) Ok, combo agregado
  3. 01:12:248 (1) - Deberías de iniciarlo en 01:12:623 Además, a los novatos se les será muy difícil golpear la siguiente nota. Por ello, se recomienda que siempre que uses un spinner en Fácil dejes un "tick" blanco vacío tanto antes como después.
Lo movi a 01:12:435 (1) - y deje el espacio que mencionaste (sigue sonando bien)

[Normal]

  1. 00:50:873 (3) - Pensé que manipular la velocidad de los deslizadores de esta forma estaba prohibido por los Criterios de Rankeo. Cámbialo (y evita modificar las velocidades de deslizadores en Normales). Despues de leerlo, creo que tienes razon :o, Arreglado
  2. Creo que es todo por aquí...
[Hard]

  1. 00:23:873 (4) - Mueve esto hacia x = 256|y = 104 para evitar esa superposición de deslizadores. Se arruinaria un poco el espaciado de las notas
    00:50:873 (1) - Lo mismo que en la Normal. Sin embargo, aquí sí puedes cambiar la velocidad de deslizadores desde el Panel de Configuración de la Timing (Timing Setup Panel). En caso de no saber cómo (lo cual dudo que así sea), guíate con esta captura y cambia el valor de "Slider velocity multiplier" a algo menor. Luego pon otro deslizador para que el cambio pueda surtir efecto.
Arreglado

[Insane]

  1. 00:50:873 (1) - Lo mismo que las otras... Cambio de velocidad. Yap
  2. 01:20:685 (7) - Coloca un NC. Ok
  3. 01:21:623 (13) - ^^ OK ok
  4. El resto... pienso que estará bien. Muy divertido.
...es todo.
¡Buena suerte! :)
Muchas gracias por el mod! 8-)
zhengyuanhang
From my queue

Easy
1. I think your Easy diff is too hard. It should be named Normal. And you should make or find someone to make an easier diff for Easy.
2. You should use the same DS all the time(except stackings) in this diff.
3. Change AR into 5, OD into 3 or 4 if you change the diff name into Normal.

Normal
1. I think this diff is too hard. You should abandon it if you change the name of the original Easy diff into Normal.

Hard
1. Change AR into 8, and OD into 6
2. 00:48:248 (1,1,1,1) - Too hard for players to read

Insane
1. Change OD into 7 or 8
Topic Starter
Atsuro

zhengyuanhang wrote:

From my queue

Easy
1. I think your Easy diff is too hard. It should be named Normal. And you should make or find someone to make an easier diff for Easy. I mapped this as a "hard" easy
2. You should use the same DS all the time(except stackings) in this diff. Looked for spacing errors in he map and fixed some
3. Change AR into 5, OD into 3 or 4 if you change the diff name into Normal. Not changed

Normal
1. I think this diff is too hard. You should abandon it if you change the name of the original Easy diff into Normal. Mapped this as a harder normal, same as easy

Hard
1. Change AR into 8, and OD into 6 AR changed to 8, Didn't change OD
2. 00:48:248 (1,1,1,1) - Too hard for players to read I think hard players can read that

Insane
1. Change OD into 7 or 8 Not changed
Thanks for your mod!
Moo-Chan
From my modding queue~

[Hard]
  1. 00:05:873 (4) - could blanket 00:06:248 (1) - better
  2. 00:23:123 (2,3,4) - The overlaps of these don't look very good
  3. 00:25:373 (6,1) - ^
  4. 00:34:560 (6) - Please make this a normal curve
  5. 00:37:748 (1) - could blanket 00:37:560 (4) - better
  6. 00:40:748 (1) - could blanket 00:40:373 (3) - better
  7. 00:50:873 (5) - what is this slider
  8. 01:03:248 (1,2,3,4) - This is confusing and ugly
  9. 01:08:873 (7) - could blanket 01:09:435 (1) - better
  10. 01:12:248 (1,3) - These shouldn't be so close together

Good Luck
Topic Starter
Atsuro

Moo-Chan wrote:

From my modding queue~

[Hard]
  1. 00:05:873 (4) - could blanket 00:06:248 (1) - better Fixed
  2. 00:23:123 (2,3,4) - The overlaps of these don't look very good Fixed
  3. 00:25:373 (6,1) - ^ ^
  4. 00:34:560 (6) - Please make this a normal curve No, but i made it look a bit better
  5. 00:37:748 (1) - could blanket 00:37:560 (4) - better Fixed
  6. 00:40:748 (1) - could blanket 00:40:373 (3) - better Not trying to blanket
  7. 00:50:873 (5) - what is this slider A slider
  8. 01:03:248 (1,2,3,4) - This is confusing and ugly Not for me
  9. 01:08:873 (7) - could blanket 01:09:435 (1) - better Fixed
  10. 01:12:248 (1,3) - These shouldn't be so close together Fixed

Good Luck
Thanks ;)
Mood Breaker
Hello~

From Mood Breaker's Queue 8-)

Hard :
00:24:998 (5) - make distance same with 00:24:248 (1,2,3,4)
00:51:435 - New Combo
00:52:373 - Remove New Combo

Insane :
01:00:998 (5) - Add Finish
01:12:998 (3) - Add Finish

Sorry if I only a few mod. I dont want ruin your diff style 8-)
Good Luck~
Topic Starter
Atsuro

Mood Breaker wrote:

Hello~

From Mood Breaker's Queue 8-)

Hard :
00:24:998 (5) - make distance same with 00:24:248 (1,2,3,4)
00:51:435 - New Combo
00:52:373 - Remove New Combo

Insane :
01:00:998 (5) - Add Finish
01:12:998 (3) - Add Finish

Sorry if I only a few mod. I dont want ruin your diff style 8-)
Good Luck~
Thanks for the mod, did all the changes to the hard, but didn't add the finishes in insane
-[Hikari]-
Hello. Mod from Paper modding team

[Easy]

  • The star difficulty is Almost 1.8. That's too hard for an EZ diff.
    I think the SV is too high for an EZ diff. Maybe 0.9 or 1.0 will be a better choice.
    And change CS to 2, 3 is too much for an EZ.
[Hard]

  • 00:17:310 (2,3,4,5) - Better if you put them like a diamond
    00:19:560 (5,2) - Pay attention to the distance between them. Better if you move 00:19:935 (1,2) downward a bit
    00:26:873 (4,1,3,4) - Separate them more to the side. The flow, especially the gray ones isn't very well
    00:35:123 (1,2,3) - Put them closer
    00:35:685 (4) - Too close to the previous one
    00:43:935 (1) - Stack to the head of the next slider
    00:48:248 (1,1,1,1) - No need to use NC and make sure the distance between each is the same, as they have the same time interval
    00:51:435 (1,4) - Stack the head of 4 to 1
    00:53:123 (6,8,9) - Make a blanket
    00:57:060 (1,2,3) - I think move them together will be better
    01:02:685 (3,4) - Swap
    01:10:560 (6) - Stack to 3 or 4
    01:12:998 (3,4) - Move 4 upward a bit to make the flow better
    01:20:123 (3,4) - Move them upward to make sure the DS is the same
    01:20:873 (2,1) - Move them in a better order
[Insane]

  • 00:06:810 (6,8) - Too close. Stack 8 and 4 together and it'll be better
    00:17:123 (2,3,4) - See if it'll be better
    00:19:373 (6,7) - Too much distance for them
    00:23:685 (4,6,3,4,2,3) - Don't use stack too frequently or players can't read the map clearly
    00:26:123 (2,3) - Too much distance for them
    00:52:185 (6,7,8) - Make them a regular triangle
    01:02:873 (7,8,9,10,1) - The flow isn't good
    01:21:248 (6,1) - Swap NC
    01:24:060 (6,2) - Too much distance
    01:25:748 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - The stream is too long :o You can make some return or slider between them
    And CS 4 will be a better choice as there're so many jumps in the diff
That's all. No need to accept if you think my opinion isn't that good
Topic Starter
Atsuro

- H i k a r i - wrote:

Hello. Mod from Paper modding team

[Easy]

  • The star difficulty is Almost 1.8. That's too hard for an EZ diff.
    I think the SV is too high for an EZ diff. Maybe 0.9 or 1.0 will be a better choice.
    And change CS to 2, 3 is too much for an EZ. I mapped this as a "hard" easy, i'll change the diff name if necesary
[Hard]

  • 00:17:310 (2,3,4,5) - Better if you put them like a diamond But the spacing
    00:19:560 (5,2) - Pay attention to the distance between them. Better if you move 00:19:935 (1,2) downward a bit Ok
    00:26:873 (4,1,3,4) - Separate them more to the side. The flow, especially the gray ones isn't very well Ok
    00:35:123 (1,2,3) - Put them closer Ok
    00:35:685 (4) - Too close to the previous one Fixed
    00:43:935 (1) - Stack to the head of the next slider Won't change this
    00:48:248 (1,1,1,1) - No need to use NC and make sure the distance between each is the same, as they have the same time interval Ok
    00:51:435 (1,4) - Stack the head of 4 to 10 Ok
    00:53:123 (6,8,9) - Make a blanket Ok
    00:57:060 (1,2,3) - I think move them together will be better No change
    01:02:685 (3,4) - Swap Ok
    01:10:560 (6) - Stack to 3 or 4 Nah
    01:12:998 (3,4) - Move 4 upward a bit to make the flow better Ok
    01:20:123 (3,4) - Move them upward to make sure the DS is the same Intended jump
    01:20:873 (2,1) - Move them in a better order Didn't understand this one
[Insane]

  • 00:06:810 (6,8) - Too close. Stack 8 and 4 together and it'll be better No change
    00:17:123 (2,3,4) - See if it'll be better 5 would be too far
    00:19:373 (6,7) - Too much distance for them Fixed (if i understood correctly)
    00:23:685 (4,6,3,4,2,3) - Don't use stack too frequently or players can't read the map clearly Remade the pattern
    00:26:123 (2,3) - Too much distance for them No
    00:52:185 (6,7,8) - Make them a regular triangle Not trying to make a triangle here
    01:02:873 (7,8,9,10,1) - The flow isn't good It's good (for me atleast)
    01:21:248 (6,1) - Swap NC Swaped
    01:24:060 (6,2) - Too much distance No change here
    01:25:748 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - The stream is too long :o You can make some return or slider between them No change here
    And CS 4 will be a better choice as there're so many jumps in the diff I like how it plays at 4.5
That's all. No need to accept if you think my opinion isn't that good
Thanks for your mod :D
Pho
Mod from modding queue~

[General]
It is probably better to end your first kiai time at 01:09:248 - already since the voice is going down as well. 200ms difference between two kiai times seems pointless to me.


[Easy]
00:23:498 (1) - You could blanket here

[Normal]
This looks more like a hard map to me. Main reason is that the slider speed is incredibly high for a normal (it's okay for a hard map).


00:00:810 (2) - check the blanket again
00:19:373 (3,4,1,2) - i feel uncomfartable with this, i see no reason to make slider 3 that long, there is no difference in the drum sounds. Try this: http://puu.sh/aR0mI/1eb51d7df4.jpg
00:22:935 (1) - i'd preferable put this on the previous white tick
00:40:373 (4) - ctrl+g would be better flow here
00:42:060 (2,1,2,3,1) - these beats are placed a bit weird and for consistency issues with 00:38:873 (1,2,3,4,5) - , you should go with this: http://puu.sh/aR0Rw/04d59dab5b.jpg
01:28:373 (5,1) - Placing notes at the 3/4 beats here fits more to the music, but this is up to you

[Hard]
00:44:873 (4,1,2,3) - you started objects on these white ticks when the guitar is starting to play the distinct notes like in 00:39:248 - ,00:42:248 - ,00:48:248 - - but not on this one, this feels inconsistent.
01:06:810 (1,2,3) - there's something off with the distance here, fix
01:09:998 (3,4,5,6) - the singer's voice is going down and you want to make a small jump section here? i don't think this is wise. You are better off with oval flow here http://puu.sh/aR1Do/e3ac1b31b0.jpg

[Insane]
I'm not really a fan of oversymmetric maps which focus on the map center like this one, but it's your design choice.
This Insane needs some polishment anyway.

00:04:748 (1,2,3,4) - i don't like the flow in this combo, try this one: http://puu.sh/aR2lX/92942fa21f.jpg
00:17:123 (2,3) - definition of flow break, this is better http://puu.sh/aR2EG/33c51bae78.jpg (although I'm not very content with straight up flow here)
00:19:373 (6,7,1,2) - distance between 6-7 is bigger than between 1-2, fix
00:24:248 (1,2,1,2,1,2,1,2,1) - this feels just weird to play simply because the distances are unequal - this destroys the oval flow you are trying to create here. go with equal distances.
00:42:248 (1,2,3,4,5,6,7) - this should be more consistent to 00:39:248 (1,2,3,4,5,6) -
00:44:873 (4,1,2,3,4,5,6) - same issue like in hard map
01:08:310 (4,5,6,7,8,9,2,3) - 'straight up straight down' flows (and vice versa) are generally bad flows, and you should aboid them here
01:12:998 (3,4,5,6,7) - ^
01:16:185 (6,7) - ^
01:21:248 (1,2) - this should be a slider

I still feel discontent with building a symmetric insane map for this song, it just don't fit the song at all.
Anyway, good job so far. Get more mods! :)

Greetings,
paseli
Topic Starter
Atsuro

paseli wrote:

Mod from modding queue~

[General]
It is probably better to end your first kiai time at 01:09:248 - already since the voice is going down as well. 200ms difference between two kiai times seems pointless to me. 01:14:498 - now it ends here


[Easy]
00:23:498 (1) - You could blanket here Ok

[Normal]
This looks more like a hard map to me. Main reason is that the slider speed is incredibly high for a normal (it's okay for a hard map). And the easy looks like a normal, the reason is that i mapped it to be a "harder" normal, same goes for easy. I'll change the name of the diff if necessary


00:00:810 (2) - check the blanket again Fixed
00:19:373 (3,4,1,2) - i feel uncomfartable with this, i see no reason to make slider 3 that long, there is no difference in the drum sounds. Try this: http://puu.sh/aR0mI/1eb51d7df4.jpg Changed
00:22:935 (1) - i'd preferable put this on the previous white tick Ok
00:40:373 (4) - ctrl+g would be better flow here oK
00:42:060 (2,1,2,3,1) - these beats are placed a bit weird and for consistency issues with 00:38:873 (1,2,3,4,5) - , you should go with this: http://puu.sh/aR0Rw/04d59dab5b.jpg Changed
01:28:373 (5,1) - Placing notes at the 3/4 beats here fits more to the music, but this is up to you I'll leave it like that

[Hard]
00:44:873 (4,1,2,3) - you started objects on these white ticks when the guitar is starting to play the distinct notes like in 00:39:248 - ,00:42:248 - ,00:48:248 - - but not on this one, this feels inconsistent. Ok
01:06:810 (1,2,3) - there's something off with the distance here, fix Fixed
01:09:998 (3,4,5,6) - the singer's voice is going down and you want to make a small jump section here? i don't think this is wise. You are better off with oval flow here http://puu.sh/aR1Do/e3ac1b31b0.jpg Changed

[Insane]
I'm not really a fan of oversymmetric maps which focus on the map center like this one, but it's your design choice. I've been thinking about that too, that it doesn't suit this song. I mapped it like that because i like that style. I'll consider remapping it
This Insane needs some polishment anyway.

00:04:748 (1,2,3,4) - i don't like the flow in this combo, try this one: http://puu.sh/aR2lX/92942fa21f.jpg
00:17:123 (2,3) - definition of flow break, this is better http://puu.sh/aR2EG/33c51bae78.jpg (although I'm not very content with straight up flow here)
00:19:373 (6,7,1,2) - distance between 6-7 is bigger than between 1-2, fix
00:24:248 (1,2,1,2,1,2,1,2,1) - this feels just weird to play simply because the distances are unequal - this destroys the oval flow you are trying to create here. go with equal distances.
00:42:248 (1,2,3,4,5,6,7) - this should be more consistent to 00:39:248 (1,2,3,4,5,6) -
00:44:873 (4,1,2,3,4,5,6) - same issue like in hard map
01:08:310 (4,5,6,7,8,9,2,3) - 'straight up straight down' flows (and vice versa) are generally bad flows, and you should aboid them here
01:12:998 (3,4,5,6,7) - ^
01:16:185 (6,7) - ^
01:21:248 (1,2) - this should be a slider

I still feel discontent with building a symmetric insane map for this song, it just don't fit the song at all.
Anyway, good job so far. Get more mods! :)

Greetings,
paseli
Thanks for your mod, it was really helpful :)
kakifly
mod from my modding queue :3

Normal

AR -1
-00:01:748 (3) - remove this 1/2 slider, there is no sound at the start of it (?) while there is a louder sound at the end, replace by 1 circle like this
-00:02:498 (1) - spinner is way too short for normal, remove and start mapping 00:03:248 since that is where the important beat starts
- make 00:17:873 (4) - a copy of 00:16:748 (1) - for better symmetry
- 00:23:685 (3) - move to the left just a bit so theres no overlapping
- 01:22:748 (4) - make it more noticeable, for normal i dont think these sliders should overlap completely, honestly it confused me at first. i know it may not look good at first glance but its completely rankable xD
- 01:28:373 (5) - this is borderline unrankable since the repeat arrow is half blocked by the 2 circle, and according to the ranking criteria the repeat arrow on sliders larger than 1/4 (i believe?) has to be completely visible .. ill leave the rest to you ;P

Hard

-00:02:498 (1) - spinner still a bit short imo but iguess its ok for hard.. but i still suggest what i said in normal
-00:37:748 (3,4,1) - blanket better
-00:50:873 (5) - can you make this look a bit more.. appealing ?? xD
couldnt find much more based on your style of mapping :)

testplayed hard and the rhythm is pretty much fine, but the flow can use a bit more work, testplay yourself to see if the map plays smoothly

good luck on your mapset !
Topic Starter
Atsuro

kakifly wrote:

mod from my modding queue :3

Normal

AR -1 Reduced by .5
-00:01:748 (3) - remove this 1/2 slider, there is no sound at the start of it (?) while there is a louder sound at the end, replace by 1 circle like this Ok
-00:02:498 (1) - spinner is way too short for normal, remove and start mapping 00:03:248 since that is where the important beat starts Ok
- make 00:17:873 (4) - a copy of 00:16:748 (1) - for better symmetry It is already a copy
- 00:23:685 (3) - move to the left just a bit so theres no overlapping Ok
- 01:22:748 (4) - make it more noticeable, for normal i dont think these sliders should overlap completely, honestly it confused me at first. i know it may not look good at first glance but its completely rankable xD Ok, changed
- 01:28:373 (5) - this is borderline unrankable since the repeat arrow is half blocked by the 2 circle, and according to the ranking criteria the repeat arrow on sliders larger than 1/4 (i believe?) has to be completely visible .. ill leave the rest to you ;P Fixed

Hard

-00:02:498 (1) - spinner still a bit short imo but iguess its ok for hard.. but i still suggest what i said in normal I will leave it there
-00:37:748 (3,4,1) - blanket better Im not trying to blanket there
-00:50:873 (5) - can you make this look a bit more.. appealing ?? xD Tried to make it look better (I suck at making sliders)
couldnt find much more based on your style of mapping :)

testplayed hard and the rhythm is pretty much fine, but the flow can use a bit more work, testplay yourself to see if the map plays smoothly

good luck on your mapset !
Thanks!
Hisoka
Mod4Mod here:

EASY:

00:41:123 (2) This slider is not exactly symmetrical. Try to do something like this: https://www.dropbox.com/s/eghv0yhlyqf8f ... er%201.PNG To do it symmetrical pull the slider with the 'red point' in the middle of the beatmap. You can flip it with (Ctrl + H) and (Ctrl + J). Create the white point on the slider, so that they are on the exact same position when flipped around and the slider gets symmetrical.
01:01:748 (4) Maybe change it to this: https://www.dropbox.com/s/e20dd3mcjmu8q ... er%202.PNG Its important, that the white point at the ending of the slider is in the middle of the circle like it is always in the beginning
01:12:435 (1) Why dont you begin it on point?
01:27:810 (1) Maybe do something more easy, because for a beginner its hard to understand the rythm in the ending. F.e. do a slider which ends on 1:27:810

NORMAL:

00:48:248 (1) Maybe this is too hard for normal but im not sure.
00:48:810 (3) It would be a little bit more beautiful, if this would be one tick higher ;D
01:28:935 (1) Put this one a little bit higher?

HARD:

I did not see any "mistake" :D Great!

INSANE:

00:50:873 (8) This is totally penible, but maybe this https://www.dropbox.com/s/le5vnsxnj0z73 ... er%203.PNG would be better
Everything is great mapped! :)

A very, very nice mapping-steal. Only the few sliders in EASY could be more beautiful. The Hitsounds are very nice! Everything is fine with the Mp3-File, too. Maximum from 192KBit... This should get ranked, soon.
Topic Starter
Atsuro

HouseForever wrote:

Mod4Mod here:

EASY:

00:41:123 (2) This slider is not exactly symmetrical. Try to do something like this: https://www.dropbox.com/s/eghv0yhlyqf8f ... er%201.PNG To do it symmetrical pull the slider with the 'red point' in the middle of the beatmap. You can flip it with (Ctrl + H) and (Ctrl + J). Create the white point on the slider, so that they are on the exact same position when flipped around and the slider gets symmetrical. Fixed
01:01:748 (4) Maybe change it to this: https://www.dropbox.com/s/e20dd3mcjmu8q ... er%202.PNG Its important, that the white point at the ending of the slider is in the middle of the circle like it is always in the beginning Made it another way, fixed i think
01:12:435 (1) Why dont you begin it on point? Fixed
01:27:810 (1) Maybe do something more easy, because for a beginner its hard to understand the rythm in the ending. F.e. do a slider which ends on 1:27:810 Changed

NORMAL:

00:48:248 (1) Maybe this is too hard for normal but im not sure. I think it's ok
00:48:810 (3) It would be a little bit more beautiful, if this would be one tick higher ;D Changed
01:28:935 (1) Put this one a little bit higher? Ok

HARD:

I did not see any "mistake" :D Great!

INSANE:

00:50:873 (8) This is totally penible, but maybe this https://www.dropbox.com/s/le5vnsxnj0z73 ... er%203.PNG would be better
Everything is great mapped! :) Tried to make it like that... i think

A very, very nice mapping-steal. Only the few sliders in EASY could be more beautiful. The Hitsounds are very nice! Everything is fine with the Mp3-File, too. Maximum from 192KBit... This should get ranked, soon.
Thanks for your mod
micchi_chi
Hi~ from my modding Q~
Just some suggestions ^^

[Easy]
  1. CS ---> 2.5?
  2. AR ---> 3
  3. You don't need to NC on every big white tick on Easy. Maybe you could remove NC here 00:04:748 (1) -
  4. 00:07:748 (1) - Remove NC here
  5. 00:10:748 (1) - ^
  6. 00:24:623 (3,4) - Blanket them better
  7. 00:27:248 (3) - NC here instead of here 00:27:623 (1) -
  8. 00:33:623 (1,2) - Blanket?
  9. 00:38:873 (6) - Make it like this? http://puu.sh/b1wad/d18ad8c28a.jpg looks better imo. Don't forget to DS your next note if you do so.
  10. 01:08:498 (5,6,1) - Remake this triangle shape. http://puu.sh/b1wgb/8a23d5cbe3.jpg don't forget to DS the next note.
  11. 01:18:248 (2) - I think you just need finish at the slider's head...
  12. 01:17:873 (1) - Remove NC here, NC here instead 01:18:248 (2) -
  13. 01:27:810 (1,2) - Maybe just remove this on Easy? It would be surprising for new player. Delete them and extend the spinner to 01:28:935

[Normal]
  1. CS ---> 3
  2. 00:14:873 (1) - Remove NC
  3. 00:41:310 (1) - ^
  4. 01:21:248 (1,4) - Make them identical, just move (4) a bit downward
  5. Can't find other problems T_T

[Hard]
  1. HP ---> 5
  2. 00:05:123 (2) - ctrl+g this?
  3. 00:15:810 (2) - ^ ?
  4. 00:28:748 (1) - Remake this "S" shape
  5. 00:41:123 (2) - ctrl+g :3
  6. 00:50:873 (5) - This looks unbalanced... Remake this. http://puu.sh/b1wLo/44bb6daa3c.jpg
  7. 00:58:373 (7) - ctrl+g
  8. 01:24:623 (2,3,4) - Remake the triangle shape. http://puu.sh/b1wR2/688dd81e80.jpg
  9. 01:28:373 (3,1) - Okay, a little modification on this part. Remove 01:28:373 (3) - move 01:28:560 (1) - 1/2 tick forward and reduce it to one repeat slider. then add a note here 01:28:748 and here 01:28:935 (3) - Sounds better imo. http://puu.sh/b1wXe/29baad6756.jpg

[Insane]
  1. CS ---> 4 (I'm serious about this one, Insane with small CS is not fun :x )
  2. 00:04:748 (1,3) - Make them identical
  3. 00:07:185 (8) - Place this at where 00:05:498 (3) - head was...?
  4. 00:15:154 (9) - Just change this to 2 circles
  5. 01:26:498 (9) - NC here?
  6. Okay, that's all. This seems a little too hard for me...

Okay, that's it ^^
Good luck~
Topic Starter
Atsuro

hanyuu_nanodesu wrote:

Hi~ from my modding Q~
Just some suggestions ^^

[Easy]
  1. CS ---> 2.5? Nah
  2. AR ---> 3 3.5
  3. You don't need to NC on every big white tick on Easy. Maybe you could remove NC here 00:04:748 (1) - Changed all the combos you mentioned
  4. 00:07:748 (1) - Remove NC here
  5. 00:10:748 (1) - ^
  6. 00:24:623 (3,4) - Blanket them better Ok
  7. 00:27:248 (3) - NC here instead of here 00:27:623 (1) - Ok
  8. 00:33:623 (1,2) - Blanket? Ok
  9. 00:38:873 (6) - Make it like this? http://puu.sh/b1wad/d18ad8c28a.jpg looks better imo. Don't forget to DS your next note if you do so. Ok
  10. 01:08:498 (5,6,1) - Remake this triangle shape. http://puu.sh/b1wgb/8a23d5cbe3.jpg don't forget to DS the next note. I don't see the problem
  11. 01:18:248 (2) - I think you just need finish at the slider's head... Ok
  12. 01:17:873 (1) - Remove NC here, NC here instead 01:18:248 (2) - Ok
  13. 01:27:810 (1,2) - Maybe just remove this on Easy? It would be surprising for new player. Delete them and extend the spinner to 01:28:935 Not deleted

[Normal]
  1. CS ---> 3 Neh
  2. 00:14:873 (1) - Remove NC Ok
  3. 00:41:310 (1) - ^ Ok
  4. 01:21:248 (1,4) - Make them identical, just move (4) a bit downward Ok
  5. Can't find other problems T_T

[Hard]
  1. HP ---> 5 I'll leave it at 5.5
  2. 00:05:123 (2) - ctrl+g this? I'll think about it, the jump from 2 to 3 would be too long, but yeah, it looks and plays better
  3. 00:15:810 (2) - ^ ? This one i won't change
  4. 00:28:748 (1) - Remake this "S" shape That's not an s (i think), i made it like that because DS
  5. 00:41:123 (2) - ctrl+g :3 :3
  6. 00:50:873 (5) - This looks unbalanced... Remake this. http://puu.sh/b1wLo/44bb6daa3c.jpg Ok
  7. 00:58:373 (7) - ctrl+g The same as the first ctr+g you mentioned
  8. 01:24:623 (2,3,4) - Remake the triangle shape. http://puu.sh/b1wR2/688dd81e80.jpg Remade
  9. 01:28:373 (3,1) - Okay, a little modification on this part. Remove 01:28:373 (3) - move 01:28:560 (1) - 1/2 tick forward and reduce it to one repeat slider. then add a note here 01:28:748 and here 01:28:935 (3) - Sounds better imo. http://puu.sh/b1wXe/29baad6756.jpg I like it, changed

[Insane]
  1. CS ---> 4 (I'm serious about this one, Insane with small CS is not fun :x ) I'm serious about it being 4.5 (it is fun for me T.T)
  2. 00:04:748 (1,3) - Make them identical I like the flow here, so no
  3. 00:07:185 (8) - Place this at where 00:05:498 (3) - head was...? Not necesary and i'm trying to keep the DS in this part
  4. 00:15:154 (9) - Just change this to 2 circles Ok
  5. 01:26:498 (9) - NC here? Ok
  6. Okay, that's all. This seems a little too hard for me...

Okay, that's it ^^
Good luck~
Thanks for your mod!
SeNoZinD
From the Rakutenshi Modding Queue~ (SeNoZinD)

General



Easy
00:02:498 (3) - Maybe you should add a clap hitsound at the end of this
00:24:623 (3,4) - Could be blanketed slightly better
00:54:623 (2,3) - ^these as well
00:56:873 (1,2) - ^same for these (blanket-nazi ;-;) (i'm sorry)
01:15:248 (1,2) - ^ yup yup


Normal
00:08:498 (2,2) - Consider removing this overlap
00:14:123 (1,2,1) - Maybe this pattern should be alike your first one http://puu.sh/b3EDP/35d07d07f3.jpg
01:06:998 (4,5,1) - ^^same thing, just for consistency's sake


Hard
00:00:623 (2,3,4,5) - Blanket could be slightly improved ^.^
00:05:873 (4) - Ctrl-G feels a lot better imo
00:12:248 (1) - ^same for this one
Not much to say here~


Insane
I'm gonna refrain from modding this one, not only because of my burning hatred for CS4<, but it seems well done in general, so nothing to say.


I hope this helped you!!
Topic Starter
Atsuro

SeNoZinD wrote:

From the Rakutenshi Modding Queue~ (SeNoZinD)

General



Easy
00:02:498 (3) - Maybe you should add a clap hitsound at the end of this Ok
00:24:623 (3,4) - Could be blanketed slightly better Ok
00:54:623 (2,3) - ^these as well I think that one is fine?
00:56:873 (1,2) - ^same for these (blanket-nazi ;-;) (i'm sorry) Ok nazi
01:15:248 (1,2) - ^ yup yup I'm not trying to blanket here, so, yup XD


Normal
00:08:498 (2,2) - Consider removing this overlap I don't see anything wrong with it
00:14:123 (1,2,1) - Maybe this pattern should be alike your first one http://puu.sh/b3EDP/35d07d07f3.jpg Ok
01:06:998 (4,5,1) - ^^same thing, just for consistency's sake Ok


Hard
00:00:623 (2,3,4,5) - Blanket could be slightly improved ^.^ Slightly improved :D
00:05:873 (4) - Ctrl-G feels a lot better imo You're right
00:12:248 (1) - ^same for this one Not here
Not much to say here~


Insane
I'm gonna refrain from modding this one, not only because of my burning hatred for CS4<, but it seems well done in general, so nothing to say. Why is there so much hate against small circles T.T


I hope this helped you!!
Thanks for the mod :)
Damnae
Small mod since you're mapping school food punishment :D
Everything is for the insane.

00:02:591 (1) - not enough time for a spinner imo, you should replace it by a slider
00:24:248 (7) - combo is too long, add nc there
00:16:373 (6,1) - that overlap doesn't look good, space them a bit : http://puu.sh/b6HS6/3eb03030dc.jpg
00:50:873 (8) - use circles to make the curves look clean : http://puu.sh/b6Hec/a337879f22.jpg
here's the code for that slider: 397,320,50873,2,0,B|416:276|392:240|392:240|420:216|420:216|464:168|

about the hitsounds, you should follow the song more and add normal sampleset at places like these : 00:14:404 (3) - 00:15:904 (3) - 00:17:404 (3) - 00:18:904 (3) - , it would sound more interesting (I didn't list them all, listen to the song!)
Topic Starter
Atsuro

Damnae wrote:

Small mod since you're mapping school food punishment :D YAY!
Everything is for the insane.

00:02:591 (1) - not enough time for a spinner imo, you should replace it by a slider Ok
00:24:248 (7) - combo is too long, add nc there Ok (idk how i didn't add a combo there)
00:16:373 (6,1) - that overlap doesn't look good, space them a bit : http://puu.sh/b6HS6/3eb03030dc.jpg Ok
00:50:873 (8) - use circles to make the curves look clean : http://puu.sh/b6Hec/a337879f22.jpg
here's the code for that slider: 397,320,50873,2,0,B|416:276|392:240|392:240|420:216|420:216|464:168| Thanks for the slider! (i suck at making them)

about the hitsounds, you should follow the song more and add normal sampleset at places like these : 00:14:404 (3) - 00:15:904 (3) - 00:17:404 (3) - 00:18:904 (3) - , it would sound more interesting (I didn't list them all, listen to the song!) Added
Thanks a lot for the mod!
rhalp10
Sorry My Queue For STDHas Been Closed I Can't Handle That Mode Anymore .. :(
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