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Senpi- - Touhou EX Boss Rush!! +a Kouhen [OsuMania]

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Topic Starter
RuberusuScarlet
This beatmap was submitted using in-game submission on 2016年8月27日 at 1:37:20

Artist: Senpi-
Title: Touhou EX Boss Rush!! +a Kouhen
Source: 東方Project
Tags: marathon extra 風神少女 fuujin syoujo 妖怪の山~Mysterious Mountain youkai no yama 目覚めし白狼の本能~awaking wolf's instinct mezameshi hakurou no honnou 芥川龍之介の河童~Candid Friend akutagawa ryuunosuke no kappa 河童様の云う通り kappasama no iutoori メイガスナイト Magus Night ラクトガール 少女密室 locked girl syoujo misshitsu 人形裁判~人の形弄びし少女 ningyousaiban hito no katachi moteasobishi syoujo the Grimoire of Alice メイド幻想 Maid gensou Icemilk Magic かわいい悪魔 kawaii akuma Innocence 戦車むすめのみるゆめ sensya musume no miru yume ネクロファンタジア Necro Fantasia U.N.オーエンは彼女なのか? U.N.Owen was her? 平安のエイリアン heian no alien 少女幻葬~Necro-Fantasy syoujo gensou ネイティブフェイス native faith 月まで届け、不死の煙 tsukimade todoke fushi no kemuri ハルトマンの妖怪少女 hartmann no youkai syoujo 童祭~Innocent Treasyres dousai ZUN 桐生 kiryuu
BPM: 190
Filesize: 27872kb
Play Time: 18:03
Difficulties Available:
  1. Phantasm Stage - 4Key (4.19 stars, 9250 notes)
Download: Senpi- - Touhou EX Boss Rush!! +a Kouhen
Information: Scores/Beatmap Listing
---------------
Object 9250 (short note : 8026, long note : 1224) Auto play comb 15450

※2016/8/22. please re-download. SB updated

My 2nd Approve Beatmap

The First Part of Touhou EX Boss Rush!!
https://osu.ppy.sh/s/178018

NicoNicoDouga
http://www.nicovideo.jp/watch/sm14912160


Phantasm Stage - me
SB - me




#1 : Marirose
#2 : shionelove
: Feerum
: Bakari
re-#1 : Feerum
re-#2 : Fresh Chicken
: Kuo Kyoka


Special Thanks
NlHIL (mod and 5 kudos stars)
FreeezeForward (mod)
Rivals_7 (mod)
Feerum (mod, BN check, Flame and re-#1bubble)
Aphrodena (mod)
Verniy_Chan (mod)
Marirose (BN check and #1Bubble)
shionelove (BN check and #2Bubble)
Kuo Kyoka (offset check, mod, SB check, Flame)
Harbyter (mod)
Bakari (SB check)
Bonsai (offset check)
Fresh Chicken (BN check and re-#2Bubble)
IamKwaN (metadate check and reQF)


Chart
[1st 00:00:000 - to 00:58:791 - ]

東方文花帖 (Touhou Bunkacho)
射命丸文 テーマ曲 : 風神少女
Syameimaru Aya Thema song : Fuujin Syoujo

[2nd 00:58:791 - to 02:09:528 - ]

ダブルスポイラー (Double Spoiler)
姫海棠はたて テーマ曲 : 妖怪の山~Mysterious Mountain
Himekaidou Hatate Thema song : Youkai no Yama ~ Mysterious Mountain

[3rd 02:09:528 - to 02:29:738 - ]

Collab song
射命丸文 テーマ曲 : 風神少女
Syameimaru Aya Thema song : Fuujin Syoujo
            +
姫海棠はたて テーマ曲 : 妖怪の山~Mysterious Mountain
Himekaidou Hatate Thema song : Youkai no Yama ~ Mysterious Mountain

[4th 02:29:738 - to 03:28:158 - ]

東方風神録 (Touhou Fujinroku) Phantasm Boss (※Informal)
犬走椛 テーマ曲 : 目覚めし白狼の本能~awaking wolf's instinct
Inubashiri Momiji Thema song : Mezameshi Hakurou no Honnou ~ awaking wolf's instinct

[5th 03:28:158 - to 03:48:369 - ]

Collab song
犬走椛 テーマ曲 : 目覚めし白狼の本能~awaking wolf's instinct
Inubashiri Momiji Thema song : Mezameshi Hakurou no Honnou ~ awaking wolf's instinct
           +
河城にとり テーマ曲 : 芥川龍之介の河童~Candid Friend
Kawashiro Nitori Thema song : Akutagawa Ryuunosuke no Kappa ~ Candid Friend

[6th 03:48:369 - to 04:55:513 - ]

東方地霊殿 (Touhou Chireiden) Phantasm Boss (※Informal)
河城みとり テーマ曲 : 河童様の云う通り
Kawashiro Mitori Thema song : Kappasama no Iutoori

[7th 04:55:513 - to 05:25:973 - ]

Collab song
河城みとり テーマ曲 : 河童様の云う通り
Kawashiro Mitori Thema song : Kappasama no Iutoori
           +
河城にとり テーマ曲 : 芥川龍之介の河童~Candid Friend
Kawashiro Nitori Thema song : Akutagawa Ryuunosuke no Kappa ~ Candid Friend

[8th 05:25:973 - to 06:05:357 - ]

妖精大戦争 (Yousei Daisensou) Extra Boss
霧雨魔理沙 テーマ曲 : メイガスナイト
Kirisame Marisa Thema song : Magus Night

[9th 06:05:357 - to 06:15:203 - ]

Collab song
霧雨魔理沙 テーマ曲 : メイガスナイト
Kirisame Marisa Thema song : Magus Night
           +
[color=#0000FFパチュリー・ノーレッジ[/color] テーマ曲 : ラクトガール~少女密室
Patchouli Knowledge Thema song : Locked Girl ~ Syoujo Misshitsu

[10th 06:15:203 - to 06:24:896 - ]

Collab song??
霧雨魔理沙 テーマ曲 : メイガスナイト
Kirisame Marisa Thema song : Magus Night
          +


パチュリー・ノーレッジ テーマ曲 : ラクトガール~少女密室
Patchouli Knowledge Thema song : Locked Girl ~ Syoujo Misshitsu
           VS.
アリス・マーガトロイド テーマ曲 : 人形裁判~人の形弄びし少女
Alice Margatroid Thema song : Ningyou Saiban ~ Hito no Katachi Moteasobishi Syoujo

[11th 06:24:896 - to 06:44:742 - ]

Collab song
霧雨魔理沙 テーマ曲 : メイガスナイト
Kirisame Marisa Thema song : Magus Night
           +
アリス・マーガトロイド テーマ曲 : 人形裁判~人の形弄びし少女]
Alice Margatroid Thema song : Ningyou Saiban ~ Hito no Katachi Moteasobishi Syoujo

[12th 06:52:430 - to 07:45:763 - ]

東方怪綺談 (Touhou Kaikidan) Extra Boss
アリス テーマ曲 : the Grimoire of Alice
Alice Thema song : the Grimoire of Alice

[13th 07:45:763 - to 08:07:096 - ]

Collab song
アリス テーマ曲 : the Grimoire of Alice
Alice Thema song : the Grimoire of Alice
           +
アリス・マーガトロイド テーマ曲 : 人形裁判~人の形弄びし少女
Alice Margatroid Thema song : Ningyou Saiban ~ Hito no Katachi Moteasobishi Syoujo

[14th 08:07:096 - to 09:37:158 - ]

Collab song
東方幻想郷 (Touhou Gensoukyou) Extra Boss
夢月 テーマ曲 : メイド幻想~Icemilk Magic
Mugetsu Thema song : Maid Gensou ~ Icemilk Magic
           +
幻月 テーマ曲 : かわいい悪魔~Innocence
Gengetsu Thema song : Kawaii Akuma~Innocence

[15th 09:37:158 - to 10:37:825 - ]

東方封魔録 (Touhou Fumaroku) Extra Boss
里香 テーマ曲 : 戦車むすめのみるゆめ
Rika Thema song : Sensya Musume no Miru Yume

[16th 10:43:224 - to 13:23:139 - ]

Collab song
東方妖々夢 (Touhou Youyoumu) Phantasm Boss
八雲紫 テーマ曲 : ネクロファンタジア
Yakumo Yukari Thema song : Necro Fantasia
           +…

(11:23:755 - to 11:33:601 - )
東方紅魔郷 (Touhou Koumakyou) Extra Boss
フランドール・スカーレット テーマ曲 : U.N.オーエンは彼女なのか?
Frandle Scarlet Thema song : U.N.Owen was her?

(11:33:601 - to 11:43:447 - )
東方星蓮船 (Touhou Seirensen) Extra Boss
封獣ぬえ テーマ曲 : 平安のエイリアン
Houjuu Nue Thema song : Heian no Alien

(11:43:447 - to 11:53:293 - )
東方妖々夢 (Touhou Youyoumu) Extra Boss
八雲藍 テーマ曲 : 少女幻葬~Necro-Fantasy
Yakumo Ran Thema song : Syoujo Gensou ~ Necro-Fantasy

(11:53:293 - to 12:03:139 - )
東方風神録 (Touhou Fujinroku)
守矢諏訪子 テーマ曲 : ネイティブフェイス
Moriya Suwako Thema song : Native Faith

(12:14:216 - to 12:24:063 - )
東方永夜抄 (Touhou Eiyasyou) Extra Boss
藤原妹紅 テーマ曲 : 月まで届け、不死の煙
Fujiwara no Mokou Thema song : Tsuki made Todoke, Fushi no Kemuri

(12:24:063 - to 12:33:909 - )
東方地霊殿 (Touhou Chireiden) Extra Boss
古明地こいし テーマ曲 : ハルトマンの妖怪少女
Komeiji Koishi Thema song : Hartmann no Youkai Syoujo

(12:33:909 - to 12:43:293 - )
妖精大戦争 (Yousei Daisensou) Extra Boss
霧雨魔理沙 テーマ曲 : メイガスナイト
Kirisame Marisa Thema song : Magus Night

(12:43:293 - to 12:48:678 - )
東方文花帖 (Touhou Bunkacho)
射命丸文 テーマ曲 : 風神少女
Syameimaru Aya Thema song : Fuujin Syoujo

(12:48:678 - to 12:53:601 - )
ダブルスポイラー (Double Spoiler)
姫海棠はたて テーマ曲 : 妖怪の山~Mysterious Mountain
Himekaidou Hatate Thema song : Youkai no Yama ~ Mysterious Mountain

(12:53:601 - to 12:58:524 - )
東方風神録 (Touhou Fujinroku) Phantasm Boss (※Informal)
犬走椛 テーマ曲 : 目覚めし白狼の本能~awaking wolf's instinct
Inubashiri Momiji Thema song : Mezameshi Hakurou no Honnou ~ awaking wolf's instinct

(12:58:524 - to 13:03:447 - )
東方地霊殿 (Touhou Chireiden) Phantasm Boss (※Informal)
河城みとり テーマ曲 : 河童様の云う通り
Kawashiro Mitori Thema song : Kappasama no Iutoori

(13:03:447 - to 13:08:370 - )
東方怪綺談 (Touhou Kaikidan) Extra Boss
アリス テーマ曲 : the Grimoire of Alice
Alice Thema song : the Grimoire of Alice

(13:08:370 - to 13:13:293 - )
東方幻想郷 (Touhou Gensoukyou) Extra Boss
夢月 テーマ曲 : メイド幻想~Icemilk Magic
Mugetsu Thema song : Maid Gensou ~ Icemilk Magic
           +
幻月 テーマ曲 : かわいい悪魔~Innocence
Gengetsu Thema song : Kawaii Akuma~Innocence

(13:13:293 - to 13:18:216 - )
東方封魔録 (Touhou Fumaroku) Extra Boss
里香 テーマ曲 : 戦車むすめのみるゆめ
Rika Thema song : Sensya Musume no Miru Yume

(13:18:216 - to 13:23:139 - )
??????

[17th 13:24:667 - to 18:03:957 - ]

ZUN テーマ曲 : 童祭~Innocent Treasyres
ZUN Thema song : Dousai ~ Innocent Treasyres
NlHIL
とりあえず開始から5分まで
まだmoddingは完了していないのでKudosuはいりません

00:04:476 ~ 00:04:713 - メインメロディに沿うならここは1/4かと
00:06:174 - メインメロディに沿うならここにノートを咥えても気持ち良さそう
00:44:580 - ノート追加
01:38:659 - ここドラムの音ないけどいいの?
02:01:159 ~ 02:01:949 - えっ なんでここだけこんなにノーツが
02:32:895 - メインメロディーに沿うならこの音はいらないような
03:27:290 - このドラムの音は無視できないレベルで大きいと感じます。3ノーツ追加してはどうですか。
04:56:128 ~ 04:56:436 - 1/3の方がいいと思う
Topic Starter
RuberusuScarlet

NlHIL wrote:

とりあえず開始から5分まで
まだmoddingは完了していないのでKudosuはいりません okey

00:04:476 ~ 00:04:713 - メインメロディに沿うならここは1/4かと fixed
00:06:174 - メインメロディに沿うならここにノートを咥えても気持ち良さそう うーん…ちょっとpatternがおかしくなりそうだからno change
00:44:580 - ノート追加 あ…00:39:528 - とかmain soundないのにdouble noteやん…提案はno changeだけど同じような部分をdoubleからsingleに
01:38:659 - ここドラムの音ないけどいいの?ピアノノート
02:01:159 ~ 02:01:949 - えっ なんでここだけこんなにノーツが ピアノの1/4 + メインサウンドの発狂style。同じようなmap styleが09:59:158 - や11:53:293 - にもある()
02:32:895 - メインメロディーに沿うならこの音はいらないような 02:32:895 (152895|1) - これ消した後に02:32:974 (152974|1) - を2に、同じようにピアノがない02:32:185 (152185|0) - をけして02:32:106 (152106|1) - を1に
03:27:290 - このドラムの音は無視できないレベルで大きいと感じます。3ノーツ追加してはどうですか。あえてピアノだけフォローしていくスタイル
04:56:128 ~ 04:56:436 - 1/3の方がいいと思う まじか…fixed
NlHIL
Phantasm Stage
05:14:666 - ここのドラムの音を無視するなら 05:18:205 - も無視してはどうですか
05:22:051 - 無視しよ無視無視
05:21:359 ~ 05:22:282 - change as 05:18:589 ~05:19:513
05:55:357 ~ 05:55:665 - LN使ってみない? くそだけど
06:00:357 - ghost note
06:04:896 ~ 06:05:203 - LN使ってみない? 本当にくそだけど
06:15:203 ~ 06:23:819 - LNの役割がよくわかりません
06:24:485 and 06:24:537 - ドラムの音取ってノーツ加えても良さそう(1/6)
06:44:434 - ghost note
07:15:207 - move to 07:15:096
07:15:318 - move to 07:15:263
07:15:541 - move to 07:15:680
07:15:652 - move to 07:15:596
07:35:513 - 無視しよ無視無視
08:04:929 - このLNは08:06:929 で終わってもいい気がする


11:15:063 - remove the note
12:01:832 - なんでここノートないの
14:31:413 - ノート追加
14:59:699 - ^
15:12:556 - ^
15:22:735 and 15:22:842 - ?
16:57:458 - ノート追加
17:11:922 - move to 17:11:815
17:35:172 - ノート追加

moddingしてるうちに疲れてどんどん雑になっていきましたごめんなさい
Topic Starter
RuberusuScarlet

NlHIL wrote:

Phantasm Stage
05:14:666 - ここのドラムの音を無視するなら 05:18:205 - も無視してはどうですかむむ…そこにドラムあったのかぁ…05:14:666 - にadded
05:22:051 - 無視しよ無視無視 ↑を拾ったのでno change
05:21:359 ~ 05:22:282 - change as 05:18:589 ~05:19:513 少しpattern変えた
05:55:357 ~ 05:55:665 - LN使ってみない? くそだけど うーん…ここのLNはほぼ動かす予定ないし何かを付け加える予定もないのでno change
06:00:357 - ghost note おうふ
06:04:896 ~ 06:05:203 - LN使ってみない? 本当にくそだけど no change
06:15:203 ~ 06:23:819 - LNの役割がよくわかりません ここは3曲が入り混じってるので長い音が多いアリス・マーガトロイドのテーマを取ってる
06:24:485 and 06:24:537 - ドラムの音取ってノーツ加えても良さそう(1/6) no change
06:44:434 - ghost note delete
07:15:207 - move to 07:15:096
07:15:318 - move to 07:15:263
07:15:541 - move to 07:15:680
07:15:652 - move to 07:15:596
一部fixed

07:35:513 - 無視しよ無視無視 oh…忘れてた
08:04:929 - このLNは08:06:929 で終わってもいい気がする fixed


11:15:063 - remove the note fixed
12:01:832 - なんでここノートないの 忘れてた
14:31:413 - ノート追加 シンバルは1noteとして置いてる
14:59:699 - ^ ^
15:12:556 - ^ ^
15:22:735 and 15:22:842 - ? なんていう楽器か忘れたけど15:27:985 - ここら辺と同じ音を取ってる
16:57:458 - ノート追加 no change
17:11:922 - move to 17:11:815 no change.これ太鼓の音取ってる
17:35:172 - ノート追加 no change

moddingしてるうちに疲れてどんどん雑になっていきましたごめんなさい no problem.絶対に疲れる
mod thanks
Frizu
Hello, an ordinary passerby wants to mod. =w=)b

1|2|3|4

General
Your overall mapping style is pretty good but some patterns are quite hard, your double notes are often notes [1,3] [2,4] which it is harder than [1,4] [2,3] and [1,2] [3,4] like the first part of Touhou Rush. Your hand balance difficulty may not be increasing but keeps the same for the whole drain. Although it's still a good map. =w=)b

Phantasm Stage
00:07:160 (7160|3) - Move to 1, because the beat 00:07:002 (7002|0,7002|1) is the same as 00:07:160 so the beat must be the same.
00:07:476 (7476|0) - Move to 4, same reason as above, but it's symmetrical to the first one
00:07:555 I think add a note to 3, the beat is loud as 00:07:476
00:07:634 (7634|3) - This is optional but I think move to 2, for the hand balance for the pattern 00:07:476 (7476|2,7476|3,7555|1,7555|2)
00:09:054 (9054|0) - I think move to 4, all I see is 00:08:265 (8265|0,8422|0,8580|2,8738|2,8896|3) so the missing must be an another minijack.
00:09:212 (9212|3) - I think move to 3, avoiding to make another jack from the mod above and set a new jack to column 3
00:11:422 (11422|2) - Move to 4, I know the pattern 00:10:949 (10949|1,10949|2,11107|0,11107|2,11265|3,11265|1,11422|0,11422|2) is symmetrical to 00:11:580 but I focus according to the snap divisor which means 00:10:791 will be symmetrical to 00:11:422 if applied.
00:11:265 (11265|1,11896|2) - Remove these, the beat here is only the cymbal.
00:13:001 (13001|3) - Move to 3 00:13:159 (13159|1) - Move to 1, I think the pattern from 00:12:054 to 00:12:528 is horizontally and vertically flipped from 00:12:686 to 00:13:159
00:15:370 (15370|1) - Move to 1 00:15:528 (15528|2) - Move to 2, columns 2 and 3 from 00:14:580 are alternating notes while columns 1 and 4 are support notes and for the pitch, I specifically made a minijack pattern
00:18:212 (18212|3) - Move to 3, the pattern is symmectrical to the pattern from 00:17:107 to 00:17:580
00:22:949 I think add a note to 1, the beat is as loud as the preceding beats.
00:28:712 I think add a note to 4 so the pitch in this pattern is double noted instead the drums, so this has a pitch here.
00:30:607 I think add a note to 1, same reason as above
00:31:238 Add to 2, same reason as above
00:33:765 Add to 4, same reason as above
00:39:212 (39212|1,39291|2,39449|0) - Move forward by one snap; Long note end move forward by one snap, irregular beats here.
00:40:475 (40475|2,40554|1,40712|3) - Same as above.
00:41:738 (41738|1) - Long note end move forward by one snap
00:44:107 (44107|0) - Move to 3, the pattern looks irregular when repeated columns
00:44:265 (44265|3,44343|2) - Move forward by one snap, LN end move forward by one snap
00:45:528 (45528|0,45607|2) - Same as above
00:48:449 (48449|2) - Move backward by one snap, 00:48:449 (48449|3) - Move forward by one snap, the beat is loud enough to have double notes
00:49:317 (49317|2,49396|3) - Move forward by one snap, LN end move forward by one snap
00:49:712 (49712|3) - Move backward by one snap, the beat is loud enough to be double noted.
00:50:580 (50580|3) - LN end move forward by one snap, 00:50:975 (50975|2) - Move backward by one snap, I clearly hear a beat here than the old one
00:53:580 Add to 4, beat are as loud as the other preceding beats so it also be double-noted.
00:54:370 (54370|1,54449|2,54607|3) - Move forward by one snap, LN end move forward by one snap
00:55:633 (55633|1,55712|2,55870|0) - Same as above
00:59:580 (59580|3) - Move to 2, columns 1 and 2 are alternating notes while 3 and 4 are pitch notes so it must follow the preceding pattern.
To be continued, you can check my mod for the meantime if you want to
Topic Starter
RuberusuScarlet

FreeezeForward wrote:

Hello, an ordinary passerby wants to mod. =w=)b

1|2|3|4

General
Your overall mapping style is pretty good but some patterns are quite hard, your double notes are often notes [1,3] [2,4] which it is harder than [1,4] [2,3] and [1,2] [3,4] like the first part of Touhou Rush. Your hand balance difficulty may not be increasing but keeps the same for the whole drain. Although it's still a good map. =w=)b

Phantasm Stage
00:07:160 (7160|3) - Move to 1, because the beat 00:07:002 (7002|0,7002|1) is the same as 00:07:160 so the beat must be the same. fixed
00:07:476 (7476|0) - Move to 4, same reason as above, but it's symmetrical to the first one fixed
00:07:555 I think add a note to 3, the beat is loud as 00:07:476 no change
00:07:634 (7634|3) - This is optional but I think move to 2, for the hand balance for the pattern 00:07:476 (7476|2,7476|3,7555|1,7555|2) no change
00:09:054 (9054|0) - I think move to 4, all I see is 00:08:265 (8265|0,8422|0,8580|2,8738|2,8896|3) so the missing must be an another minijack.
00:09:212 (9212|3) - I think move to 3, avoiding to make another jack from the mod above and set a new jack to column 3 fixed
00:11:422 (11422|2) - Move to 4, I know the pattern 00:10:949 (10949|1,10949|2,11107|0,11107|2,11265|3,11265|1,11422|0,11422|2) is symmetrical to 00:11:580 but I focus according to the snap divisor which means 00:10:791 will be symmetrical to 00:11:422 if applied. fixed
00:11:265 (11265|1,11896|2) - Remove these, the beat here is only the cymbal. no change
00:13:001 (13001|3) - Move to 3 00:13:159 (13159|1) - Move to 1, I think the pattern from 00:12:054 to 00:12:528 is horizontally and vertically flipped from 00:12:686 to 00:13:159 fixed
00:15:370 (15370|1) - Move to 1 00:15:528 (15528|2) - Move to 2, columns 2 and 3 from 00:14:580 are alternating notes while columns 1 and 4 are support notes and for the pitch, I specifically made a minijack pattern fixed
00:18:212 (18212|3) - Move to 3, the pattern is symmectrical to the pattern from 00:17:107 to 00:17:580 fixed
00:22:949 I think add a note to 1, the beat is as loud as the preceding beats. no change
00:28:712 I think add a note to 4 so the pitch in this pattern is double noted instead the drums, so this has a pitch here. no change
00:30:607 I think add a note to 1, same reason as above no change
00:31:238 Add to 2, same reason as above no change
00:33:765 Add to 4, same reason as above no change
00:39:212 (39212|1,39291|2,39449|0) - Move forward by one snap; Long note end move forward by one snap, irregular beats here. no change
00:40:475 (40475|2,40554|1,40712|3) - Same as above. no change
00:41:738 (41738|1) - Long note end move forward by one snap no change
00:44:107 (44107|0) - Move to 3, the pattern looks irregular when repeated columns fixed
00:44:265 (44265|3,44343|2) - Move forward by one snap, LN end move forward by one snap no change
00:45:528 (45528|0,45607|2) - Same as above no change
00:48:449 (48449|2) - Move backward by one snap, 00:48:449 (48449|3) - Move forward by one snap, the beat is loud enough to have double notes delete 00:48:449 (48449|3) -
00:49:317 (49317|2,49396|3) - Move forward by one snap, LN end move forward by one snap no change
00:49:712 (49712|3) - Move backward by one snap, the beat is loud enough to be double noted.no change
00:50:580 (50580|3) - LN end move forward by one snap, 00:50:975 (50975|2) - Move backward by one snap, I clearly hear a beat here than the old one no change
00:53:580 Add to 4, beat are as loud as the other preceding beats so it also be double-noted. no change
00:54:370 (54370|1,54449|2,54607|3) - Move forward by one snap, LN end move forward by one snap no change
00:55:633 (55633|1,55712|2,55870|0) - Same as above no change
00:59:580 (59580|3) - Move to 2, columns 1 and 2 are alternating notes while 3 and 4 are pitch notes so it must follow the preceding pattern. fixed
To be continued, you can check my mod for the meantime if you want to okey
thanks for mod
Frizu
Hello Again, here's another bunch of mods, still to be continued.

Phantasm Stage
01:10:001 (70001|3) - Move to 1, the pattern is inversed to pitch and it is similar to 01:09:528 (69528|2,69686|3,69686|1,69843|1,69843|2) that can be easily recognized, regardless of the minijacks
01:10:475 (70475|2,70633|1,70791|2) - This should be horizontally flipped, colums 1 and 2 are the main beats while 3 and 4 are secondary beats, and this connects to the other patterns.
01:11:265 (71265|3,71422|0,71580|3,71738|2,71896|3,72054|2,72212|3) - Move to 1, Move to 4, Move to 3, Move to 4, Move to 3, Move to 4, and move to 3 respectively.The first 2 notes connects to the last pattern, then the next 4 notes prevents minijacks so it can be easily hit besides, the last note look that it connects to the next pitch pattern.
01:13:475 (73475|0) - I think move to 2, the next column 2 beat is the same here so it can be easily hit.
01:20:107 (80107|1,80265|3) - I think they should switch columns because the double note pattern is [1,4] [2,3] and it must not be changed as necessary. If you are reffering to the pitch, switch them and make note 01:20:107 (80107|0) as LN instead and the other one will have a ordinary note.
01:21:133 Add a note, I hear a beat here, change pattern if necessary.
01:22:791 (82791|1,82949|0,83265|0) - I think switch columns, the double note pattern here is [1,3] [2,4] to make it hit easier, instead of minijacks.
01:22:791 (82791|1,82949|0,83265|0) - I think it should be horizontally flipped, the main beat is column 3 and the secondary is on 2. Notice the column 3 is all main beats.
01:31:159 I think add a note here, but it is not necessary, I just want a part of mini-thrill staricases. Notice 01:31:212 (91212|1,91265|2) if you snap them in the blue line, it has a double note pattern [1,4] [2,3]. If so, move 01:31:475 (91475|3,91633|1) to column 3 and 1 respectively.
01:33:370 (93370|1) - I think move to 3, it is the same beat as 01:33:212 (93212|2) so it should be on the same column
01:36:212 Add to 1, same as the part of mini-thrill staircases.
01:36:686 (96686|2) - I think move to 4, column 4 has same beats too so it should be there. 01:41:265
01:41:265 Add to 4, same reason as mini-thrill staircases, move notes if necessary.
01:43:317 (103317|2,103396|3) - I think it should switch columns. Notice column 4 has same beats and columns 2 and 3 are alternating notes.
01:46:633 (106633|3) - I think move to 3, there are too many jacks on column 4, and has and double note pattern, regardless of the LN.
01:53:896 (113896|2,113975|3) - I think they should switch columns, to make the players read and hit easier.
01:57:843 (117843|2,117922|0) - Move to 2 and 3 respectively, so it connects to the pitch-staircase pattern.
02:02:422 (122422|0,122580|2) - Move to 4 and 2 respectively, columns 2 and 3 are alternating in a staircase pattern so it must break.
02:03:922 (123922|2,124001|3,124080|2) - Move to 4, 3, and 2 respectively, notice 02:03:212 (123212|0,123291|1,123370|2,123449|0,123528|1,123607|2) has a viable staircase pattern so it must be like 02:03:686 (123686|3,123765|2,123843|1).
02:05:343 (125343|1,125422|0,125501|1) - Switch columns, notice 02:04:475 (124475|0,124554|1,124633|2,124712|3,124791|0,124870|1,124949|3,125028|2,125107|1,125186|0,125265|2,125343|3) are in pattern, so it prefers like double notes without changing [1,2] [3,4] pattern
02:06:133 (126133|2,126212|3,126370|1) - Move to 4, 1 and 4 respectively. Notice the pattern 02:05:738 (125738|0,125738|3,125817|2,125896|1) uses all columns in 3 snaps so it must be the same to others to make the pattern easy to hit.
02:24:212 (144212|3) - I think move to 1, the pattern seems too hard to hit, the first column has the main and secondary beats so it should be there
02:26:186 (146186|3) - Remove this, the pattern seems only needed the main beats.
02:34:159 (154159|0,154159|2,154474|1) - I think it should be horizontally flipped. Notice the first 2 minijacks (02:33:527) is the same beat as 02:34:001 so it must be same jacks too.
02:39:369 (159369|1) - Move to 1, columns 1 and 2 are alternating notes then changed to 3 and 4, so it must not break the pattern.
02:55:474 (175474|2,175632|0) - Move to 4 and 3 respectively. Notice the pattern 02:55:001 (175001|0,175001|3,175159|1,175159|3,175316|0,175316|2) and it was like vertically and horizontally flipped if applied.
03:00:685 Add a note here, it look like the pitch is double noted in this pattern.
03:10:316 (190316|3) - Move to 3, you can't change the pattern here, it should be on the white snap.
03:15:527 (195527|3) - Move to 3, notice the pattern 03:14:895 (194895|1,195053|3,195053|1,195211|0,195211|3,195369|2,195369|0) are composed of connecting minijacks so it must be also connected, change notes if necessary.
03:23:579 (203579|2,203658|3) - I think switch columns, it is the best idea in this pattern to have a jack before long notes. victorica_db is doing that pattern and it is great.
03:24:211 (204211|0,204290|3) - Move to 4 and 3 respectively, same reason as above and it is move to 4 because it is easier to hit.
03:24:842 (204842|1,204921|3) - Switch columns, same reason as above.
03:26:737 (206737|3,207053|2,207211|2) - Move to 1 and both move to 4 respectively. I just want the jackhammer columns has equal notes and equal double patterns.
03:44:421 (224421|1,224500|3) - Switch columns, same reason as jack before LN.
03:49:000 (229000|3) - Move to 3, it must be a connecting staircase as pitch ascends.
03:57:286 (237286|2,237363|1,237517|2) - This should be horizontally flipped, notice 03:56:748 (236748|0,236825|1,236902|2,236979|0,237056|1,237133|2) are in the pattern and it should be connected to the other ones.
Topic Starter
RuberusuScarlet

FreeezeForward wrote:

Hello Again, here's another bunch of mods, still to be continued.

Phantasm Stage
01:10:001 (70001|3) - Move to 1, the pattern is inversed to pitch and it is similar to 01:09:528 (69528|2,69686|3,69686|1,69843|1,69843|2) that can be easily recognized, regardless of the minijacks no change
01:10:475 (70475|2,70633|1,70791|2) - This should be horizontally flipped, colums 1 and 2 are the main beats while 3 and 4 are secondary beats, and this connects to the other patterns. fixed
01:11:265 (71265|3,71422|0,71580|3,71738|2,71896|3,72054|2,72212|3) - Move to 1, Move to 4, Move to 3, Move to 4, Move to 3, Move to 4, and move to 3 respectively.The first 2 notes connects to the last pattern, then the next 4 notes prevents minijacks so it can be easily hit besides, the last note look that it connects to the next pitch pattern. fixed
01:13:475 (73475|0) - I think move to 2, the next column 2 beat is the same here so it can be easily hit. fixed
01:20:107 (80107|1,80265|3) - I think they should switch columns because the double note pattern is [1,4] [2,3] and it must not be changed as necessary. If you are reffering to the pitch, switch them and make note 01:20:107 (80107|0) as LN instead and the other one will have a ordinary note. no change
01:21:133 Add a note, I hear a beat here, change pattern if necessary. no change
01:22:791 (82791|1,82949|0,83265|0) - I think switch columns, the double note pattern here is [1,3] [2,4] to make it hit easier, instead of minijacks. no change
01:22:791 (82791|1,82949|0,83265|0) - I think it should be horizontally flipped, the main beat is column 3 and the secondary is on 2. Notice the column 3 is all main beats. no change
01:31:159 I think add a note here, but it is not necessary, I just want a part of mini-thrill staricases. Notice 01:31:212 (91212|1,91265|2) if you snap them in the blue line, it has a double note pattern [1,4] [2,3]. If so, move 01:31:475 (91475|3,91633|1) to column 3 and 1 respectively.
01:33:370 (93370|1) - I think move to 3, it is the same beat as 01:33:212 (93212|2) so it should be on the same column no change
01:36:212 Add to 1, same as the part of mini-thrill staircases. no change
01:36:686 (96686|2) - I think move to 4, column 4 has same beats too so it should be there. 01:41:265 fixed
01:41:265 Add to 4, same reason as mini-thrill staircases, move notes if necessary. no change
01:43:317 (103317|2,103396|3) - I think it should switch columns. Notice column 4 has same beats and columns 2 and 3 are alternating notes. fixed
01:46:633 (106633|3) - I think move to 3, there are too many jacks on column 4, and has and double note pattern, regardless of the LN. fixed
01:53:896 (113896|2,113975|3) - I think they should switch columns, to make the players read and hit easier. fixed
01:57:843 (117843|2,117922|0) - Move to 2 and 3 respectively, so it connects to the pitch-staircase pattern. fixed
02:02:422 (122422|0,122580|2) - Move to 4 and 2 respectively, columns 2 and 3 are alternating in a staircase pattern so it must break. fixed
02:03:922 (123922|2,124001|3,124080|2) - Move to 4, 3, and 2 respectively, notice 02:03:212 (123212|0,123291|1,123370|2,123449|0,123528|1,123607|2) has a viable staircase pattern so it must be like 02:03:686 (123686|3,123765|2,123843|1). no chanfe
02:05:343 (125343|1,125422|0,125501|1) - Switch columns, notice 02:04:475 (124475|0,124554|1,124633|2,124712|3,124791|0,124870|1,124949|3,125028|2,125107|1,125186|0,125265|2,125343|3) are in pattern, so it prefers like double notes without changing [1,2] [3,4] pattern no change
02:06:133 (126133|2,126212|3,126370|1) - Move to 4, 1 and 4 respectively. Notice the pattern 02:05:738 (125738|0,125738|3,125817|2,125896|1) uses all columns in 3 snaps so it must be the same to others to make the pattern easy to hit. no change
02:24:212 (144212|3) - I think move to 1, the pattern seems too hard to hit, the first column has the main and secondary beats so it should be there fixed
02:26:186 (146186|3) - Remove this, the pattern seems only needed the main beats. no change
02:34:159 (154159|0,154159|2,154474|1) - I think it should be horizontally flipped. Notice the first 2 minijacks (02:33:527) is the same beat as 02:34:001 so it must be same jacks too. no change
02:39:369 (159369|1) - Move to 1, columns 1 and 2 are alternating notes then changed to 3 and 4, so it must not break the pattern. fixed
02:55:474 (175474|2,175632|0) - Move to 4 and 3 respectively. Notice the pattern 02:55:001 (175001|0,175001|3,175159|1,175159|3,175316|0,175316|2) and it was like vertically and horizontally flipped if applied. no change
03:00:685 Add a note here, it look like the pitch is double noted in this pattern.no change
03:10:316 (190316|3) - Move to 3, you can't change the pattern here, it should be on the white snap. no change
03:15:527 (195527|3) - Move to 3, notice the pattern 03:14:895 (194895|1,195053|3,195053|1,195211|0,195211|3,195369|2,195369|0) are composed of connecting minijacks so it must be also connected, change notes if necessary. no change
03:23:579 (203579|2,203658|3) - I think switch columns, it is the best idea in this pattern to have a jack before long notes. victorica_db is doing that pattern and it is great. no change
03:24:211 (204211|0,204290|3) - Move to 4 and 3 respectively, same reason as above and it is move to 4 because it is easier to hit. no change
03:24:842 (204842|1,204921|3) - Switch columns, same reason as above. no change
03:26:737 (206737|3,207053|2,207211|2) - Move to 1 and both move to 4 respectively. I just want the jackhammer columns has equal notes and equal double patterns. no change
03:44:421 (224421|1,224500|3) - Switch columns, same reason as jack before LN. no change
03:49:000 (229000|3) - Move to 3, it must be a connecting staircase as pitch ascends. fixed
03:57:286 (237286|2,237363|1,237517|2) - This should be horizontally flipped, notice 03:56:748 (236748|0,236825|1,236902|2,236979|0,237056|1,237133|2) are in the pattern and it should be connected to the other ones. fixed
thanks again
Rivals_7
Hi rube >w<
From my queue.....

RuberusuScarlet wrote:

so… mod request from 00:02:582 - to 05:25:974 -
and this is only what can I found

[Phantasm Stage]

00:30:607 (30607|1,30686|2) - move to 4|1 respectively? the pitch seems lowering
00:41:343 (41343|1,41422|3) - ^ 3|2 respectively. better play?
00:58:159 - a sound here. add? (1/6)
04:15:363 (255363|3) - to 3? avoid jack

Great map! (Should be harder :v )
Good luck ^^
Topic Starter
RuberusuScarlet

Rivals_7 wrote:

Hi rube >w<
From my queue.....

RuberusuScarlet wrote:

so… mod request from 00:02:582 - to 05:25:974 -
and this is only what can I found

[Phantasm Stage]

00:30:607 (30607|1,30686|2) - move to 4|1 respectively? the pitch seems lowering no change
00:41:343 (41343|1,41422|3) - ^ 3|2 respectively. better play? fixed
00:58:159 - a sound here. add? (1/6) no change
04:15:363 (255363|3) - to 3? avoid jack fixed

Great map! (Should be harder :v )
Good luck ^^
thanks for mod
Feerum
Requested Mod



Column: | 1 | 2 | 3 | 4 |
======================================================
Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
======================================================

Hello Ruberusu. Sorry that it take's some time. But now i'm here to Mod your Map. I played this Map and it make's so much fun!
I really hope that i can again help you to improve your Map. Osu!Mania need's more Touhou!
So let us start :)

Genral

Artist: Right // Since it's the same like last time i think its right lol
Title: Right
Source: Right
Tags: Right // Oh my god so many Tags. More then last Time
AiMod: Right
Background: Whoops. Should a Background not be 1366x768 or 1024x768?
BPM/Offset:I found one Unsnapped Timing Point. http://puu.sh/jAmAa/6579c285a5.png
Other: Since Storyboard is WIP i will not check it :3 I dont even can because i have no exp with Storyboards :c

Alright, after a great Meta Check *Feerum pats himself*
Let's finally begin the Mod!

Phantasm stage

00:09:528 (9528|2,9686|3) - CTRL + G here for more balance.
00:13:159 (13159|2) - Move to 2 to remove the 3 Jack on Col 3. Also flows really good to the music.
00:18:212 (18212|2) - Maybe better to 4? Fit a bit to the Melody and gives a bit balance before the 3Chord
00:26:186 - Is here a Note missing? It looks so when you Map all the time the Music with 2 Chords (Example 00:21:133 - )
00:27:212 (27212|3,27370|3) - :c . My suggestion is to 00:27:370 (27370|3,27528|1) - CTRL + G these.
00:38:580 - From this Part. I really don't get how you Map every 2nd LN. Nvm 00:51:686 (51686|1,51686|3,51843|3) - here i can hear it lol.
When i hear it right you Mapped the Piano? with Single Notes. Then there are some notes missing. Like 00:39:607 - or 00:40:870 -
00:46:317 - here's a little suggestion that gives some balance and that flows really good to the music.
00:48:449 - heres again a little Suggestion. Maybe you should 00:48:449 (48449|2) - delete this one note. And then add here one more 00:48:528 - and 00:48:607 - here one. it would fit really great to music to the drums. And makes it similar to 00:48:212 (48212|1,48212|0,48291|3,48370|0) -
00:54:843 (54843|3) - Move to 3 for some balance.
00:58:001 (58001|1,58001|2) - Move one Col to right, because same like 00:57:528 - . Fit maybe better :)
01:03:528 (63528|3,63686|0) - CTRL + G makes this much better to play.
01:08:580 (68580|3,68620|2,68659|1,68699|3,68738|2,68778|1,68817|3,68857|2,68896|1) - :O These are Wrong Snapped! This sound is 1/6 and you should better Fix this
01:26:738 (86738|0) - Move to 4. Better Flow
01:30:370 - is here a note Missing?
01:31:633 - Remove one. Same like 01:30:212 - or?
01:35:422 - and 01:35:580 - missing notes to?
01:40:475 - and 01:40:633 - too? Slowly i think i just see something wrong here lol. I mean 01:30:528 - this is Mapped to. And it's same :c
Or maybe you Added the Extra Note only for the sound who includes Drums? Then there are still some Missing notes. // Ayy this parts confused me >~<
01:59:265 - Maybe add a note here on 3? I don't think it would be make it much harder to play but better flow.
02:00:686 (120686|1,120765|2) - CTRL + G and then 02:00:843 (120843|1,120922|0) - CTRL + G too, flows much better.
02:01:475 (121475|2,121554|3) - CTRL + G again more Balance and better Flow.
02:08:501 (128501|0,128580|0,128817|3,128896|3,129133|0,129212|0) - these Jacks (And the next one) I dont know, they dont really fit to the music here and don't really flow. You can keep it but i recommend to change these
02:16:317 (136317|1) - Should this not be a Normal note? see here 02:11:265 -
02:33:527 - Little Suggestion for some Balance and nice flow:
02:38:106 (158106|0,158264|1) - maybe better CTRL + G?
02:39:053 (159053|1,159211|2) - Same CTRL + G
02:45:685 (165685|1,165843|0) - CTRL + G too
Let me explain. The Jacks while the LN's plays really good. Nice idea. But at this small point you should not Jack to emphasize the Sound in the Music. To emphasize the change to the next part.
02:52:474 (172474|3) - Missing hitsound for the drum? :P
02:54:211 (174211|3) - Move to 3 and 02:54:369 (174369|0) - to 4, flows better
03:39:211 (219211|3) - Should this LN not be a Normal Note? I mean look here 03:29:106 -
03:39:527 (219527|2) - This LN should be then 1/2 beat shorter and 03:40:000 (220000|1) - should begin here 03:39:842 - . I am right? :P
I see 03:40:790 - you Follow from this point (maybe earlier) an other sound with LN but i highly recommend to do this from really this point because from here the sound is really audible and the Change would fit.
04:03:979 (243979|0,243979|1,244133|1,244133|2) - CTRL + G and it fit great to pitch
04:05:979 (245979|2) - Suggest move this to 2. Then 04:06:286 (246286|2,246286|1) - One Col to the right and 04:06:440 (246440|3) - on 2
04:30:822 (270822|0,270898|3) - CTRL + G maybe? then 04:31:051 (271051|0) - on 4.
04:57:051 - Suggestion for Pitch, maybe you like it:
05:20:589 (320589|1,320897|3) - Why here two Notes? Other have only one :o
05:45:434 - maybe add here a Stair?
05:48:588 - heres another suggestion for this part. Maybe you like it:
05:51:973 (351973|3) - suggest move this to 3. It this Chord has not the same pitch like the previous.
06:03:819 - just a suggestion. You Mapped all finishes in the whole song with a 3Chord. Maybe then here too?
06:04:742 - you could add here a note to emphasize the drums while LN holding.
06:22:588 (382588|0) - maybe move this to 2? To remove the 3Jack on Col 1
06:46:163 (406163|2,406320|1,406478|0) - Move all one col to right for pitch
07:47:763 (467763|3) - Should this LN not begin on the next Blue tick? Means here 07:47:846 -
07:49:763 - here the Pitch of the LN Change. The Long LN could end here and here you could add another LN for the pitch change :3
07:50:763 - Add here a note. Same like 07:50:429 -
08:07:384 (487384|0,487672|2,487961|3,488249|2) - Do you have here the right BPM or Offset? The Notes looks not correct. Check this or maybe you need to change the Beat Snap? I check it with 1/16 and then it was correct. Really suggest to check this
08:38:992 (518992|0) - maybe move this to 4 for Pitch?
08:44:159 (524159|0) - Move to 3 for Balance.
08:52:325 - Okay i hear this part now like 10 Times and i still don't understand the 3 Chords here but i think you know why you have them. So i try'd to balance it a bit better:
09:05:992 (545992|2,546159|0) - CTRL + G here.
09:09:325 (549325|3) - Move this to 3, 09:09:492 (549492|1) - to 4 and 09:09:659 (549659|3) - to 1 for Balance
09:10:659 (550659|1) - to 3, Balance.
09:19:825 (559825|1,559881|3,559936|2,559992|0) - these are Wrong Snapped. They should be in 1/8
09:22:325 (562325|1,562409|0) - maybe would CTRL + G fit here better? :o
09:25:159 (565159|2) - should this LN not begin here 09:24:992 - ?
09:26:075 - here 09:26:242 - here and 09:26:409 - here i still hear the sound in the melody. Maybe you can map this? :o Just like this: 09:25:825 -
09:31:714 (571714|2) - i think this one is a Ghost Note. I only hear two sounds. 09:31:603 (571603|2,571658|0) - these looks correct.
09:47:742 - still has the Sound which you follow in this 1/4 Part. You should add here a note.
09:49:658 (589658|2) - move to 2 for Pitch.
09:51:658 (591658|2) - to 4 for Balance.
09:52:158 (592158|0,592325|1) - CTRL + G for really nice Pitch catch.
10:01:908 (601908|2) - to 4, 10:01:992 (601992|3) - to 3 and 10:02:075 (602075|2) - to 2 for better play.
10:20:492 - until 10:31:158 - // OKAY! That i have to say. This part plays awesome!
11:04:986 (664986|1) - move to 1, 11:05:139 (665139|2) - to 2 and 11:05:447 (665447|1) - to 4 for really good pitch catch.
11:08:216 (668216|1,668370|0) - CTRL + G and 11:08:447 (668447|3,668524|2) - one Col to left. Plays really good.
11:30:370 (690370|0,690524|3) - Maybe CTRL + G here?
11:55:447 (715447|0) - Move to 2 and 11:55:524 (715524|2) - to 1 for better balance.
12:01:601 - I have to confess that i change here some pattern and don't know how it was previous.. but it is really great to play this way so i just show it to you maybe you like it xD
Screen
http://puu.sh/jBkNw/d7db970618.png
12:21:447 (741447|3) - maybe better to 2? :o
12:34:678 (754678|2,754832|1) - Suggest to CTRL + G here for some balance.
12:39:909 (759909|0) - this one would maybe better fit on 3
12:54:524 (774524|3,774575|2,774627|1) - uhm.. o.o What exactly you mapped with this 1/6 Stair? I don't get it. Is there really need for it?
14:10:413 (850413|0) - This one you can move to 4 and 14:10:628 (850628|1) - to 1 because this is already same with the next 4 LN's
14:24:128 (864128|0,864342|1) - Same Suggestion like above. Same pitch so you could change them :3 Means 14:24:128 (864128|0) - to 4 and 14:24:342 (864342|1) - to 1
14:31:413 - Add here a note? Drum + Finish. Would fit good.
14:43:467 (883467|3) - This one is Wrong Snapped. You follow the Piano. This one should be here 14:43:521 -
14:51:556 (891556|0,891771|1) - well, again same suggestion like the previous LN's :D
15:17:753 (917753|0) - I'm pretty sure this one is Wrong Snapped. It should be on the next 1/6 Beat Snap Line.
15:24:610 (924610|2) - Again This one is Wrong Snapped. Should be on the next 1/6 Beat Snap Line.
15:52:199 (952199|1,952306|2) - Maybe Jack these? Same pitch.
16:06:393 (966393|2,967389|2) - Just a Suggestion to move these LN's to 2. Heres a really audible different pitch to the previous one.
17:16:369 (1036369|3) - This one is Wrong Snapped. It should be on the next 1/6 Beat Snap Line.
17:23:226 (1043226|1) - This one is Wrong Snapped. It should be again on the nest 1/6 Beat Snap Line.

I DID IT! Finished! :D
Ruberusu this song is awesome. The Beatmap play's awesome and i really hope my Mod helps you to improve. If you have any questions to parts of my Mod please don't be shy to ask me. I would really like to help you to improve this Map ^_^

I wish you good luck with this Map :)
Topic Starter
RuberusuScarlet

Feerum wrote:

Requested Mod



Column: | 1 | 2 | 3 | 4 |
======================================================
Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
======================================================

Hello Ruberusu. Sorry that it take's some time. But now i'm here to Mod your Map. I played this Map and it make's so much fun!
I really hope that i can again help you to improve your Map. Osu!Mania need's more Touhou!
So let us start :)

Genral

Artist: Right // Since it's the same like last time i think its right lol
Title: Right
Source: Right
Tags: Right // Oh my god so many Tags. More then last Time
AiMod: Right
Background: Whoops. Should a Background not be 1366x768 or 1024x768?
BPM/Offset:I found one Unsnapped Timing Point. http://puu.sh/jAmAa/6579c285a5.png fixed
Other: Since Storyboard is WIP i will not check it :3 I dont even can because i have no exp with Storyboards :c

Alright, after a great Meta Check *Feerum pats himself*
Let's finally begin the Mod!

Phantasm stage

00:09:528 (9528|2,9686|3) - CTRL + G here for more balance. fixed
00:13:159 (13159|2) - Move to 2 to remove the 3 Jack on Col 3. Also flows really good to the music. fixed
00:18:212 (18212|2) - Maybe better to 4? Fit a bit to the Melody and gives a bit balance before the 3Chord fixed
00:26:186 - Is here a Note missing? It looks so when you Map all the time the Music with 2 Chords (Example 00:21:133 - ) no change
00:27:212 (27212|3,27370|3) - :c . My suggestion is to 00:27:370 (27370|3,27528|1) - CTRL + G these. fixed
00:38:580 - From this Part. I really don't get how you Map every 2nd LN. Nvm 00:51:686 (51686|1,51686|3,51843|3) - here i can hear it lol.
When i hear it right you Mapped the Piano? with Single Notes. Then there are some notes missing. Like 00:39:607 - or 00:40:870 - lol fixed
00:46:317 - here's a little suggestion that gives some balance and that flows really good to the music. fixed
00:48:449 - heres again a little Suggestion. Maybe you should 00:48:449 (48449|2) - delete this one note. And then add here one more 00:48:528 - and 00:48:607 - here one. it would fit really great to music to the drums. And makes it similar to 00:48:212 (48212|1,48212|0,48291|3,48370|0) - delete C
00:54:843 (54843|3) - Move to 3 for some balance. fixed
00:58:001 (58001|1,58001|2) - Move one Col to right, because same like 00:57:528 - . Fit maybe better :) fixed
01:03:528 (63528|3,63686|0) - CTRL + G makes this much better to play. fixed
01:08:580 (68580|3,68620|2,68659|1,68699|3,68738|2,68778|1,68817|3,68857|2,68896|1) - :O These are Wrong Snapped! This sound is 1/6 and you should better Fix this fixed
01:26:738 (86738|0) - Move to 4. Better Flow fixed
01:30:370 - is here a note Missing? no change
01:31:633 - Remove one. Same like 01:30:212 - or? no change
01:35:422 - and 01:35:580 - missing notes to? no change
01:40:475 - and 01:40:633 - too? Slowly i think i just see something wrong here lol. I mean 01:30:528 - this is Mapped to. And it's same :c no change
Or maybe you Added the Extra Note only for the sound who includes Drums? Then there are still some Missing notes. // Ayy this parts confused me >~< Drum+main sound or piano sound ><
01:59:265 - Maybe add a note here on 3? I don't think it would be make it much harder to play but better flow. fixed
02:00:686 (120686|1,120765|2) - CTRL + G and then 02:00:843 (120843|1,120922|0) - CTRL + G too, flows much better. fixed
02:01:475 (121475|2,121554|3) - CTRL + G again more Balance and better Flow. fixed
02:08:501 (128501|0,128580|0,128817|3,128896|3,129133|0,129212|0) - these Jacks (And the next one) I dont know, they dont really fit to the music here and don't really flow. You can keep it but i recommend to change these repattern
02:16:317 (136317|1) - Should this not be a Normal note? see here 02:11:265 - fixed
02:33:527 - Little Suggestion for some Balance and nice flow: fixed
02:38:106 (158106|0,158264|1) - maybe better CTRL + G? fixed
02:39:053 (159053|1,159211|2) - Same CTRL + G fixed
02:45:685 (165685|1,165843|0) - CTRL + G too no change
Let me explain. The Jacks while the LN's plays really good. Nice idea. But at this small point you should not Jack to emphasize the Sound in the Music. To emphasize the change to the next part.
02:52:474 (172474|3) - Missing hitsound for the drum? :P no change
02:54:211 (174211|3) - Move to 3 and 02:54:369 (174369|0) - to 4, flows better fixed
03:39:211 (219211|3) - Should this LN not be a Normal Note? I mean look here 03:29:106 - 03:28:158 - to 03:38:263 - 's LN follow≠ 03:38:263 - to 03:45:842 - 's LN follow
03:39:527 (219527|2) - This LN should be then 1/2 beat shorter and 03:40:000 (220000|1) - should begin here 03:39:842 - . I am right? :P
I see 03:40:790 - you Follow from this point (maybe earlier) an other sound with LN but i highly recommend to do this from really this point because from here the sound is really audible and the Change would fit.
04:03:979 (243979|0,243979|1,244133|1,244133|2) - CTRL + G and it fit great to pitch fixed
04:05:979 (245979|2) - Suggest move this to 2. Then 04:06:286 (246286|2,246286|1) - One Col to the right and 04:06:440 (246440|3) - on 2 fixed
04:30:822 (270822|0,270898|3) - CTRL + G maybe? then 04:31:051 (271051|0) - on 4. fixed
04:57:051 - Suggestion for Pitch, maybe you like it: fixed
05:20:589 (320589|1,320897|3) - Why here two Notes? Other have only one :o delete 23
05:45:434 - maybe add here a Stair? no change
05:48:588 - heres another suggestion for this part. Maybe you like it: fixed
05:51:973 (351973|3) - suggest move this to 3. It this Chord has not the same pitch like the previous. fixed
06:03:819 - just a suggestion. You Mapped all finishes in the whole song with a 3Chord. Maybe then here too? added
06:04:742 - you could add here a note to emphasize the drums while LN holding. fixed
06:22:588 (382588|0) - maybe move this to 2? To remove the 3Jack on Col 1 fixed
06:46:163 (406163|2,406320|1,406478|0) - Move all one col to right for pitch fixed
07:47:763 (467763|3) - Should this LN not begin on the next Blue tick? Means here 07:47:846 - fixed
07:49:763 - here the Pitch of the LN Change. The Long LN could end here and here you could add another LN for the pitch change :3 fixed
07:50:763 - Add here a note. Same like 07:50:429 - no change
08:07:384 (487384|0,487672|2,487961|3,488249|2) - Do you have here the right BPM or Offset? The Notes looks not correct. Check this or maybe you need to change the Beat Snap? I check it with 1/16 and then it was correct. Really suggest to check this
08:38:992 (518992|0) - maybe move this to 4 for Pitch? fixed
08:44:159 (524159|0) - Move to 3 for Balance. fixed
08:52:325 - Okay i hear this part now like 10 Times and i still don't understand the 3 Chords here but i think you know why you have them. So i try'd to balance it a bit better: fixed
09:05:992 (545992|2,546159|0) - CTRL + G here. no change
09:09:325 (549325|3) - Move this to 3, 09:09:492 (549492|1) - to 4 and 09:09:659 (549659|3) - to 1 for Balance fixed
09:10:659 (550659|1) - to 3, Balance. no change
09:19:825 (559825|1,559881|3,559936|2,559992|0) - these are Wrong Snapped. They should be in 1/8 fixed
09:22:325 (562325|1,562409|0) - maybe would CTRL + G fit here better? :o fixed
09:25:159 (565159|2) - should this LN not begin here 09:24:992 - ? fixed
09:26:075 - here 09:26:242 - here and 09:26:409 - here i still hear the sound in the melody. Maybe you can map this? :o Just like this: 09:25:825 - fixed
09:31:714 (571714|2) - i think this one is a Ghost Note. I only hear two sounds. 09:31:603 (571603|2,571658|0) - these looks correct. no change
09:47:742 - still has the Sound which you follow in this 1/4 Part. You should add here a note. fixed
09:49:658 (589658|2) - move to 2 for Pitch. fixed
09:51:658 (591658|2) - to 4 for Balance. fixed
09:52:158 (592158|0,592325|1) - CTRL + G for really nice Pitch catch. fixed
10:01:908 (601908|2) - to 4, 10:01:992 (601992|3) - to 3 and 10:02:075 (602075|2) - to 2 for better play. fixed
10:20:492 - until 10:31:158 - // OKAY! That i have to say. This part plays awesome!
11:04:986 (664986|1) - move to 1, 11:05:139 (665139|2) - to 2 and 11:05:447 (665447|1) - to 4 for really good pitch catch. fixed
11:08:216 (668216|1,668370|0) - CTRL + G and 11:08:447 (668447|3,668524|2) - one Col to left. Plays really good. fixed
11:30:370 (690370|0,690524|3) - Maybe CTRL + G here? fixed
11:55:447 (715447|0) - Move to 2 and 11:55:524 (715524|2) - to 1 for better balance. fixed
12:01:601 - I have to confess that i change here some pattern and don't know how it was previous.. but it is really great to play this way so i just show it to you maybe you like it xD fixed
Screen
http://puu.sh/jBkNw/d7db970618.png
12:21:447 (741447|3) - maybe better to 2? :o fixed
12:34:678 (754678|2,754832|1) - Suggest to CTRL + G here for some balance. fixed
12:39:909 (759909|0) - this one would maybe better fit on 3 fixed
12:54:524 (774524|3,774575|2,774627|1) - uhm.. o.o What exactly you mapped with this 1/6 Stair? I don't get it. Is there really need for it? fixed 1/4
14:10:413 (850413|0) - This one you can move to 4 and 14:10:628 (850628|1) - to 1 because this is already same with the next 4 LN's fixed
14:24:128 (864128|0,864342|1) - Same Suggestion like above. Same pitch so you could change them :3 Means 14:24:128 (864128|0) - to 4 and 14:24:342 (864342|1) - to 1 fixed
14:31:413 - Add here a note? Drum + Finish. Would fit good. fixed
14:43:467 (883467|3) - This one is Wrong Snapped. You follow the Piano. This one should be here 14:43:521 -
14:51:556 (891556|0,891771|1) - well, again same suggestion like the previous LN's :D fixed
15:17:753 (917753|0) - I'm pretty sure this one is Wrong Snapped. It should be on the next 1/6 Beat Snap Line. fixed
15:24:610 (924610|2) - Again This one is Wrong Snapped. Should be on the next 1/6 Beat Snap Line. fixed
15:52:199 (952199|1,952306|2) - Maybe Jack these? Same pitch. no change
16:06:393 (966393|2,967389|2) - Just a Suggestion to move these LN's to 2. Heres a really audible different pitch to the previous one. fixed
17:16:369 (1036369|3) - This one is Wrong Snapped. It should be on the next 1/6 Beat Snap Line.fixed
17:23:226 (1043226|1) - This one is Wrong Snapped. It should be again on the nest 1/6 Beat Snap Line. fixed

I DID IT! Finished! :D
Ruberusu this song is awesome. The Beatmap play's awesome and i really hope my Mod helps you to improve. If you have any questions to parts of my Mod please don't be shy to ask me. I would really like to help you to improve this Map ^_^

I wish you good luck with this Map :)
thanks for mod ><)/
Frizu
Hallow, -w-)b some bunch of mods incoming. xD I promise I will finish the mod but not this week, maybe another time.
I have a feeling that this will be ranked, if mapped properly plus the SB would be great.
Phantasm Stage
05:30:819 (330819|1) - I think move to 4, the pattern before is is thrills, not staircases.
05:44:434 05:44:588 05:44:742 Add them a note to 3, a single note may not be enough for this beat.
05:45:973 Add to 3, for the Drum-like beat
05:46:588 Add to 2, same as above
05:47:203 Add to 3, same as above
05:48:434 Add to 3, same as above
05:50:280 Add to 4, same as above
05:50:896 Add to 3, same as above
05:51:511 Add to 4, same as above
05:52:434 (352434|2) - Move to 4, all I see is the connecting minijack pattern is columns 2,3,1,4
05:52:896 (352896|1) - Move to 3, I hear that the sound is not appropriate for a minijack
05:53:357 Add to 4, same as others, for the drum-like beat
05:53:357 Add to 4, same as above
05:58:280 I think add to 4, for it will have a double note pattern and 05:58:280 (358280|0) will consider for the bass.
06:06:896 (366896|3,367049|0) - I think switch columns, in this pattern some columns are alternating notes like 06:05:357 (365357|2,365511|1,365665|2,365819|1,365973|2,366126|3,366280|2,366434|3) and it should be also alternated
06:17:357 I think add to 1, there is a loud beat here,
06:22:280 I think add to 1, same as above
08:40:325 (520325|2,520659|3) - I think switch columns, the pattern 08:39:825 - 08:40:325 is horizontally flipped
08:52:492 I think remove a note here, look the following pattern, this is double noted in this beat.
09:45:492 (585492|2,585658|3) - I think switch columns, patterns here are repeated and it must be like 09:45:158 (585158|3,585242|1,585325|2,585408|0)
10:09:325 (609325|3) - I think move to 3, the following double notes have the same beats as well as this.
Topic Starter
RuberusuScarlet

FreeezeForward wrote:

Hallow, -w-)b some bunch of mods incoming. xD I promise I will finish the mod but not this week, maybe another time.
I have a feeling that this will be ranked, if mapped properly plus the SB would be great.
Phantasm Stage
05:30:819 (330819|1) - I think move to 4, the pattern before is is thrills, not staircases. no change
05:44:434 05:44:588 05:44:742 Add them a note to 3, a single note may not be enough for this beat. no change
05:45:973 Add to 3, for the Drum-like beat no change
05:46:588 Add to 2, same as above no change
05:47:203 Add to 3, same as above no change
05:48:434 Add to 3, same as above no change
05:50:280 Add to 4, same as above no change
05:50:896 Add to 3, same as above no change
05:51:511 Add to 4, same as above no change
05:52:434 (352434|2) - Move to 4, all I see is the connecting minijack pattern is columns 2,3,1,4 no change
05:52:896 (352896|1) - Move to 3, I hear that the sound is not appropriate for a minijack add 3
05:53:357 Add to 4, same as others, for the drum-like beat no change
05:53:357 Add to 4, same as above no change
05:58:280 I think add to 4, for it will have a double note pattern and 05:58:280 (358280|0) will consider for the bass. changed pattern
06:06:896 (366896|3,367049|0) - I think switch columns, in this pattern some columns are alternating notes like 06:05:357 (365357|2,365511|1,365665|2,365819|1,365973|2,366126|3,366280|2,366434|3) and it should be also alternated no change
06:17:357 I think add to 1, there is a loud beat here, no change
06:22:280 I think add to 1, same as above no change
08:40:325 (520325|2,520659|3) - I think switch columns, the pattern 08:39:825 - 08:40:325 is horizontally flipped fixed
08:52:492 I think remove a note here, look the following pattern, this is double noted in this beat. no change
09:45:492 (585492|2,585658|3) - I think switch columns, patterns here are repeated and it must be like 09:45:158 (585158|3,585242|1,585325|2,585408|0) no change
10:09:325 (609325|3) - I think move to 3, the following double notes have the same beats as well as this. no change
thanks for mod
NlHIL

Feerum wrote:

I DID IT! Finished! :D
Ruberusu this song is awesome. The Beatmap play's awesome and i really hope my Mod helps you to improve. If you have any questions to parts of my Mod please don't be shy to ask me. I would really like to help you to improve this Map ^_^

I wish you good luck with this Map :)
Thank you very much XD
Aphrodena
Hi, from queue, sorry for the late mod D:

btw, I really love these beatmaps, keep it up!~

Pitch things are optional, just some minor nitpicking, also sorry for poor mod

[03:51:210 - to 06:44:742]
03:54:902 (234902|0,235056|2) - Ctrl+G for pitch
04:11:979 - Add note, you used 2 notes at 04:05:825 - 04:07:363 - 04:08:902 - 04:10:440 etc, and they all have the same pattern and sound
04:24:746 (264746|2,265053|0,265361|2) - LN should in col 1, 3, 1 for pitch
05:34:819 - Remove note, doesn't seem like there's a sound here
05:37:049 (337049|1,337280|2) - Ctrl+G for pitch
05:50:357 and 05:50:511 - Should add notes for the bass kicks
Topic Starter
RuberusuScarlet

Aphrodena wrote:

Hi, from queue, sorry for the late mod D:

btw, I really love these beatmaps, keep it up!~

Pitch things are optional, just some minor nitpicking, also sorry for poor mod

[03:51:210 - to 06:44:742]
03:54:902 (234902|0,235056|2) - Ctrl+G for pitch fixed
04:11:979 - Add note, you used 2 notes at 04:05:825 - 04:07:363 - 04:08:902 - 04:10:440 etc, and they all have the same pattern and sound fixed
04:24:746 (264746|2,265053|0,265361|2) - LN should in col 1, 3, 1 for pitch no change
05:34:819 - Remove note, doesn't seem like there's a sound here changed pattern
05:37:049 (337049|1,337280|2) - Ctrl+G for pitch no change
05:50:357 and 05:50:511 - Should add notes for the bass kicks no change
thanks for mod
Frizu
Hello again, =w=)b This is the last batch of my mods, and I hope it would be useful.

Phantasm Stage
10:20:742 (620742|1,620825|3) - Move to 4 and to 3 respectively, I see that it might be easily hit because of ascending staircases.
10:27:742 (627742|1,627825|3) - Move to 4 and to 2 respectively, I saw the constant beats 10:25:825 (625825|1,625825|0,626492|1,626492|0,627158|0,627158|1) so it must be in the same beat.
10:30:492 - 10:30:825 Try to repattern this to a connecting staircase, the length is made up of staircases and the pattern instrument should not be changed.
10:31:658 (631658|0) - Move to 4, it considers as hand balance and note density.
10:33:825 (633825|3) - Move to 3, same as above
11:08:832 (668832|1,669139|2) - Switch columns, for hand balance and pitch notes
11:10:370 (670370|1,670524|0,670678|1) - Move to 3, 2 and 3 respectively, notice the note 11:09:755 (669755|2) must be the same as 11:10:370 (670370|1) and hand balance for some reasons.
11:12:216 (672216|1,672370|0) - Move to 3 and 2 respectively, for hand balance
11:12:216 (672216|1,672370|0,676370|3) - Move to 1, for hand balance, change patterns as necessary, or something like that.
11:23:524 (683524|0,683678|0,683755|1) - Switch columns, it is easier to have alternating notes in columns [2,4]
12:08:832 (728832|3) - Move to 1, the minijack pattern is reversed to this pattern.
12:23:832 (743832|2) - I think move to 1, this pattern is very hard to hit perfectly or you could repattern this.
THE END BTW
Topic Starter
RuberusuScarlet

FreeezeForward wrote:

Hello again, =w=)b This is the last batch of my mods, and I hope it would be useful.

Phantasm Stage
10:20:742 (620742|1,620825|3) - Move to 4 and to 3 respectively, I see that it might be easily hit because of ascending staircases. fixed
10:27:742 (627742|1,627825|3) - Move to 4 and to 2 respectively, I saw the constant beats 10:25:825 (625825|1,625825|0,626492|1,626492|0,627158|0,627158|1) so it must be in the same beat. fixed
10:30:492 - 10:30:825 Try to repattern this to a connecting staircase, the length is made up of staircases and the pattern instrument should not be changed. fixed
10:31:658 (631658|0) - Move to 4, it considers as hand balance and note density. fixed
10:33:825 (633825|3) - Move to 3, same as above fixed
11:08:832 (668832|1,669139|2) - Switch columns, for hand balance and pitch notes fixed
11:10:370 (670370|1,670524|0,670678|1) - Move to 3, 2 and 3 respectively, notice the note 11:09:755 (669755|2) must be the same as 11:10:370 (670370|1) and hand balance for some reasons. fixed
11:12:216 (672216|1,672370|0) - Move to 3 and 2 respectively, for hand balance fixed
11:12:216 (672216|1,672370|0,676370|3) - Move to 1, for hand balance, change patterns as necessary, or something like that. fixed
11:23:524 (683524|0,683678|0,683755|1) - Switch columns, it is easier to have alternating notes in columns [2,4] fixed
12:08:832 (728832|3) - Move to 1, the minijack pattern is reversed to this pattern. no change
12:23:832 (743832|2) - I think move to 1, this pattern is very hard to hit perfectly or you could repattern this. no change
THE END BTW
thanks for mod
Verniy_Chan

Language : English
Hi Reberu-san

Mod Via ★☭ Верный Mania Queue ★☭
: Seem Nothing Issue
: Still Questionable
: Unrankable Issue
General
■ Mapset


■ Metadata


■ Timing

Break time??

■ Audio


■ Background


■ Other

Still not check yet your SB, i'am noob for SB check.. lel

4K = |1|2|3|4|


(Focus : Note Presence , Hand Balance, Variety/Consistency Pattern)

Phantasm stage
HP : 8,5
OD : 8,5

00:01:299 - 04:58:282
00:19:475 (19475|1) - move to 2, for variety
00:25:633 (25633|3) - are you sure 1 note with 2 hitsounds? better remove 1 HS or add note :3
00:26:738 (26738|1) - ^
00:37:159 (37159|1) - move to 1, avoid 4 jack, then 00:37:633 (37633|0,37949|1) - move to right
00:45:528 (45528|1,45607|2) - move to right
00:48:686 (48686|1,48686|3,48686|2,48843|0,48922|1,49001|3) - Ctrl + H, then 00:49:080 (49080|0) - move to 3
00:58:633 (58633|2) - move to 4?
01:02:422 (62422|1,62580|2) - move to right, then 01:02:896 (62896|3,63054|2) - Ctrl + G
01:08:896 (68896|3) - wow, 2 HS
01:12:528 (72528|2) - move to 1, then 01:12:686 (72686|1) - move to 2
01:25:633 (85633|2) - move to 4
02:35:422 (155422|3) - move F or C to 02:35:422 (155422|1) - avoid overlap
02:48:211 (168211|3) - move to 2, then 02:48:369 (168369|1,168448|3) - Ctrl + G
02:55:869 - add note, for beat sounds? and here too 02:59:659 -
03:26:263 (206263|3,206895|2) - avoid overlap HS
04:51:976 (291976|2,292284|3) - wow, overlap HS :3

04:58:282 - 09:48:492
05:03:513 - & 05:03:666 - for electric guitar maybe?
05:09:666 (309666|3,309974|3,310282|3) - avoid overlap, you can move 1 HS to other note
05:25:051 (325051|2) - ^
06:15:203 (375203|1,375357|2) - Ctrl + G?
06:43:511 (403511|2,403742|2,403973|2) - avoid HS overlap
06:53:763 - & 06:55:096 - why not add 1 again like 06:52:430 - high pitch
08:00:763 (480763|0) - or 08:00:763 (480763|2) - move to 4
08:32:109 - i think 1 LN better than 2 LN :3, and that LN not end here 08:32:934 - xD maybe here 08:33:084

09:48:492 - END
10:14:658 (614658|3,614992|2) - Ctrl + G
11:35:755 (695755|3) - move to 2?
12:22:216 (742216|2,742370|3) - Ctrl + G
14:03:556 (843556|1) - move to 1?
14:55:842 (895842|1) - move to 3
15:09:556 (909556|1) - ^
15:40:735 (940735|3,940842|3) - are you sure 2 jack here? :3
15:41:699 - add note?
15:54:771 (954771|3,954878|3,954985|3) - hmm... i think this jack not suit on music
16:02:410 - add F
17:57:529 - remove 1 LN, since previous pitch only 2 note

Verniy_Chan wrote:

My Rating
89

(1-100)

please ignore it, just for fun only
Thanks for requesting
Хорошо~ Good Luck..
Topic Starter
RuberusuScarlet

Verniy_Chan wrote:


Language : English
Hi Reberu-san

Mod Via ★☭ Верный Mania Queue ★☭
: Seem Nothing Issue
: Still Questionable
: Unrankable Issue
General
■ Mapset


■ Metadata


■ Timing

Break time?? it's 10:37:658 - to 10:43:224 - . There is no sound here

■ Audio


■ Background


■ Other

Still not check yet your SB, i'am noob for SB check.. lel

4K = |1|2|3|4|


(Focus : Note Presence , Hand Balance, Variety/Consistency Pattern)

Phantasm stage
HP : 8,5
OD : 8,5

00:01:299 - 04:58:282
00:19:475 (19475|1) - move to 2, for variety fixed
00:25:633 (25633|3) - are you sure 1 note with 2 hitsounds? better remove 1 HS or add note :3 00:25:554 (25554|2) - move to 00:25:633 -
00:26:738 (26738|1) - ^ 00:26:738 - add note
00:37:159 (37159|1) - move to 1, avoid 4 jack, then 00:37:633 (37633|0,37949|1) - move to right fixed
00:45:528 (45528|1,45607|2) - move to right fixed
00:48:686 (48686|1,48686|3,48686|2,48843|0,48922|1,49001|3) - Ctrl + H, then 00:49:080 (49080|0) - move to 3 fixed
00:58:633 (58633|2) - move to 4? no change
01:02:422 (62422|1,62580|2) - move to right, then 01:02:896 (62896|3,63054|2) - Ctrl + G fixed
01:08:896 (68896|3) - wow, 2 HS no change
01:12:528 (72528|2) - move to 1, then 01:12:686 (72686|1) - move to 2 fixed
01:25:633 (85633|2) - move to 4 fixed
02:35:422 (155422|3) - move F or C to 02:35:422 (155422|1) - avoid overlap lol fixed
02:48:211 (168211|3) - move to 2, then 02:48:369 (168369|1,168448|3) - Ctrl + G fixed
02:55:869 - add note, for beat sounds? and here too 02:59:659 - no change. this part followed main sound and piano sound
03:26:263 (206263|3,206895|2) - avoid overlap HS no change. I need hitnormal
04:51:976 (291976|2,292284|3) - wow, overlap HS :3 delete W

04:58:282 - 09:48:492
05:03:513 - & 05:03:666 - for electric guitar maybe? no change. not followd guitar sound
05:09:666 (309666|3,309974|3,310282|3) - avoid overlap, you can move 1 HS to other note no change
05:25:051 (325051|2) - ^ no change
06:15:203 (375203|1,375357|2) - Ctrl + G? fixed
06:43:511 (403511|2,403742|2,403973|2) - avoid HS overlap no change
06:53:763 - & 06:55:096 - why not add 1 again like 06:52:430 - high pitch 06:52:430 - is followd main sound, cymbal sound and kick sound. but, 06:53:763 - is no main sound
08:00:763 (480763|0) - or 08:00:763 (480763|2) - move to 4 08:00:763 (480763|0) - move to 4
08:32:109 - i think 1 LN better than 2 LN :3, and that LN not end here 08:32:934 - xD maybe here 08:33:084 not fix 1 LN end to 08:33:084 -

09:48:492 - END
10:14:658 (614658|3,614992|2) - Ctrl + G fixed
11:35:755 (695755|3) - move to 2? fixed
12:22:216 (742216|2,742370|3) - Ctrl + G no change
14:03:556 (843556|1) - move to 1? fixed
14:55:842 (895842|1) - move to 3 no change
15:09:556 (909556|1) - ^ no change
15:40:735 (940735|3,940842|3) - are you sure 2 jack here? :3 yes. i think here is jack needs
15:41:699 - add note? fised
15:54:771 (954771|3,954878|3,954985|3) - hmm... i think this jack not suit on music no change
16:02:410 - add F fixed
17:57:529 - remove 1 LN, since previous pitch only 2 note no change

Verniy_Chan wrote:

My Rating
89

(1-100)

please ignore it, just for fun only
Thanks for requesting
Хорошо~ Good Luck..
thanks for mod ~ ><)/
Marirose
private check

overall:
hs no lag issue,great
bg okay
sb awesome

then there are some of my advice for pattern

col=1-4

part1-2(?)mod
00:04:476 - here,try this,,it fits better for pitch
00:05:108 - and here,i think there should be 2 same column notes for the same sound as 00:04:950 - ,so my advice is :
00:13:080 - not only chord sound ,there's also a drum sound,you could try to add at col4
00:13:238 - then here,only chord, you chould ignore this :)
00:20:817 - drum hit, add at col2 ,according to 00:22:870 (22870|2) -
00:22:870 (22870|2) - ^same,youd better add
00:27:370 (27370|1,27449|2,27686|0,27765|1) - these sounds fits little jackhammer well,you could try this pattern :

00:35:738 - and 00:36:370 - see,better to add one for more playable

00:36:607 - i think you miss a chord sound here

00:36:686 (36686|3) - actually this LN sound end at 00:37:475 -

00:47:186 - why empty? :?
00:47:501 - why empty again? ><

00:57:212 (57212|2,57370|3) - i think they should be the same column for the same sound,col3 better
then 00:57:528 (57528|2,57528|3,57686|1,57686|2,57843|0,57843|1,58001|2,58001|3) - ctrl+h, thats all

00:58:159 - really cant understand why you ignore this evidently sound ><,heres my advice :

01:26:896 - here and 01:27:370 (87370|0,87449|1) -

my osu crashed :(

01:31:159 (91159|0) - better move this to col3,according to 01:31:265 (91265|2) - ,it think keep them in same column would be great

01:33:765 - drum hit,dont miss it

01:36:212 (96212|3) - ^move to col2
01:41:265 (101265|0) - ^you know wat to do :)
01:46:317 (106317|3) - ^


the end
good luck ruber ;) take my star w/
Topic Starter
RuberusuScarlet

Marirose wrote:

private check

overall:
hs no lag issue,great
bg okay
sb awesome

then there are some of my advice for pattern

col=1-4

part1-2(?)mod
00:04:476 - here,try this,,it fits better for pitch fixed
00:05:108 - and here,i think there should be 2 same column notes for the same sound as 00:04:950 - ,so my advice is : fixed
00:13:080 - not only chord sound ,there's also a drum sound,you could try to add at col4 fixed
00:13:238 - then here,only chord, you chould ignore this :)
00:20:817 - drum hit, add at col2 ,according to 00:22:870 (22870|2) - fixed
00:22:870 (22870|2) - ^same,youd better add no change
00:27:370 (27370|1,27449|2,27686|0,27765|1) - these sounds fits little jackhammer well,you could try this pattern : fixed

00:35:738 - and 00:36:370 - see,better to add one for more playable fixed

00:36:607 - i think you miss a chord sound here fixed

00:36:686 (36686|3) - actually this LN sound end at 00:37:475 - end to 00:37:317 -

00:47:186 - why empty? :? lol fixed
00:47:501 - why empty again? >< no piano sound

00:57:212 (57212|2,57370|3) - i think they should be the same column for the same sound,col3 better fixed
then 00:57:528 (57528|2,57528|3,57686|1,57686|2,57843|0,57843|1,58001|2,58001|3) - ctrl+h, thats all fixed

00:58:159 - really cant understand why you ignore this evidently sound ><,heres my advice : fixed (00:58:159 - col 4)

01:26:896 - here and 01:27:370 (87370|0,87449|1) - fixed

my osu crashed :( oh… lol I also often will cause itxD

01:31:159 (91159|0) - better move this to col3,according to 01:31:265 (91265|2) - ,it think keep them in same column would be great fixed

01:33:765 - drum hit,dont miss it fixed

01:36:212 (96212|3) - ^move to col2 fixed
01:41:265 (101265|0) - ^you know wat to do :) fixed
01:46:317 (106317|3) - ^ fixed


the end
good luck ruber ;) take my star w/
thanks for check ;)
Akasha-
how about merge the first part and last part into one map? lol

i will check offset this soon
Topic Starter
RuberusuScarlet

Kuo Kyoka wrote:

how about merge the first part and last part into one map? lol

i will check offset this soon
No, it doesn't merge

ok, I will wait
Marirose
bubbled
Ameth Rianno


what's happened

also, Senpi- isn't capitalized (senpi-)
I'm sure all (actually some) of the song names were wrong. 6th 03:48:369 - to 04:55:513 -This song is called "The Kappa Way as Said ~ One-Way Accelerator", not Kappasama no Iutoori. Alice Margatroid spelled wrong, Flandre Scarlet spelled wrong, Treasures spelled wrong.

(eyy sorry for telling this at bubble xd)
Topic Starter
RuberusuScarlet

Ameth Rianno wrote:



what's happened

also, Senpi- isn't capitalized (senpi-)
I'm sure all (actually some) of the song names were wrong. 6th 03:48:369 - to 04:55:513 -This song is called "The Kappa Way as Said ~ One-Way Accelerator", not Kappasama no Iutoori. Alice Margatroid spelled wrong, Flandre Scarlet spelled wrong, Treasures spelled wrong.

(eyy sorry for telling this at bubble xd)
waaaaaaaaaaaaaaaaa

I fixed it immediately. thanks ~

but
6th 03:48:369 - to 04:55:513 - is "河童様の云う通り(Kappasama no Iutoori)". not "The Kappa Way as Said ~ One-Way Accelerator"
Marirose
rebubbled
Topic Starter
RuberusuScarlet
thanks marirose ~ ><)/
shionelove
1234

[Phantasm stage]
00:16:528 (16528|2,16580|1,16633|0,16686|2,16738|3,16791|1,16843|2,16896|0,16949|1,17001|2,17054|0) - 1/4
00:58:317 (58317|0,58370|1,58422|3,58475|2) - 個人的な意見としては、こういう音は3432か2321の二択になってしまう

02:30:211 (150211|0,150369|2,152106|0,152264|2) - addできる
02:32:974 (152974|1,153053|3) - タッタタッって感じて・・・

05:58:280 (358280|0,358280|1) - 13
08:07:708 (487708|2,488009|3,488297|2) - unsnapくさいんだけど


17thのパート全般について:密度が薄すぎないすか 特に最初のほう
せっかく和太鼓が段々盛り上げてるのに、密度が薄くなっていくなんてもったいない

end
Topic Starter
RuberusuScarlet

shionelove wrote:

1234

[Phantasm stage]
00:16:528 (16528|2,16580|1,16633|0,16686|2,16738|3,16791|1,16843|2,16896|0,16949|1,17001|2,17054|0) - 1/4 fixed.これに合わせて後ろを少し配置し直した
00:58:317 (58317|0,58370|1,58422|3,58475|2) - 個人的な意見としては、こういう音は3432か2321の二択になってしまう 2321にした

02:30:211 (150211|0,150369|2,152106|0,152264|2) - addできる
02:32:974 (152974|1,153053|3) - タッタタッって感じて・・・
うーん…piano音を強調したいからno change
あと02:32:264 - が謎のdouble noteだったから片方削除した
そして何故か戦ピーが"線"ピーになってて草生えた。修正済み

05:58:280 (358280|0,358280|1) - 13 fixed
08:07:708 (487708|2,488009|3,488297|2) - unsnapくさいんだけど BPM線とかで無理やり合わせてみたけど…


17thのパート全般について:密度が薄すぎないすか 特に最初のほう
せっかく和太鼓が段々盛り上げてるのに、密度が薄くなっていくなんてもったいない
うーん…一部を除いてno change.手抜きとかじゃなくてピアノを強調したりLNでメインサウンド強調したりとかしてるから…太鼓の強調はピアノがない最初の曲名表示が終わった後の所と最後の盛り上がりのところだけ
途中でunsnapしてるのがあったので修正
modありがとう
Topic Starter
RuberusuScarlet
Updated
shionelove
ez second bubble
Topic Starter
RuberusuScarlet
2個目の泡ありがとー!><)/
snz
なぜこれがまだランクされていません?
😒😒😒
Kamikaze
holy shit, hype!
Okoayu
so uhhhm why is it Phantasm stage and not Phantasm Stage for the diffname...?
Topic Starter
RuberusuScarlet

Okoratu wrote:

so uhhhm why is it Phantasm stage and not Phantasm Stage for the diffname...?
Phantasm is diff name of Touhou Youhoumu(東方妖々夢)

Phantasm is the next stage of Extra

I plan to change at time of next BN check (Phantasm stage :arrow: Phantasm Stage)
Akasha-
aaaaaaaaaaaaaaaaa rank please
Gravey-
Go go go for rank! >w<)b
Topic Starter
RuberusuScarlet
rip ;w;
Feerum
Qualify Check



Column: | 1 | 2 | 3 | 4 |
======================================================
Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
======================================================

Hello Ruberusu! The time has come to move this Map to Qualify.
I'm here to check everything again, should be everything alright we can move this Map into Qualify.
Let's hope it will not be too much.. xD

Genral

Artist: Right
Title: Right
Source: Right
Tags: Right
AiMod: Right
Background: Right
BPM/Offset: Alright. Here i have something to mention. For this i will use a Box
BPM/Offset and Greenline check
I found some Greenlines that looks not right snapped. I would like to ask you if i'm right or you put the Greenlines on purpose like they are.
Following Greenlines :
08:10:553 -
08:11:258 -
08:11:692 -
08:12:218 -
08:15:747 -
08:22:875 -
08:25:205 -
08:28:734 -

Like you can see here the Greenlines are slightly off. Thats not an unrankable issue like Loctav told me as long they don't influence the Map but i recommend to fix all these.
All other looks fine for me.
Other: SB Looks fine, Hitsounds are Fine.

Phantasm stage

Are you really sure that you want to name it "Phantasm stage" and not "Phantasm Stage" ? Its you last chance :P
00:13:159 (13159|1) - should be here a whistle sound?
00:46:870 (46870|2,47028|2) - Move one of them to 2 because of different pitch.
01:03:370 (63370|1,63370|3,63449|2,63528|1,63528|0) - I'm a bit confused here. You have Mapped here the Drums but 00:58:317 (58317|1,58370|2,58422|1,58475|0) - here you did map the 1/6 Sounds. Wouldn't it be better to be consistent and only take one of them?
01:16:633 (76633|2) - Add W hitsound?
03:19:790 (199790|3) - Move to 3 and 03:19:948 (199948|2) - to 4 to continue your Jack pattern here.
03:27:211 (207211|0,207369|0) - You could add clap here
04:49:051 (289051|0) - Missing C hitsound
05:26:280 (326280|3) - Move this to 2? For the Guitar Pitch change beacuse 05:25:973 (325973|3,326049|2,326126|3,326203|2) - these belong together and 05:26:280 (326280|3,326357|0,326434|1,326511|0) - these
06:31:126 - When i listen closely to the Music it seems here is a note missing?
06:47:899 - unnecessary Greenline? It has exactly the same settings like the last one. Same Volume, same Sampleset, same SV?
07:47:096 (467096|0) - Mh.. should this LN end 07:47:679 - ?
07:51:096 (471096|2) - This LN should end 07:51:679 - ?
12:22:678 (742678|3,742832|2) - CTRL + G here and 12:23:139 (743139|3,743293|2) - CTRL + G here to remove 12:22:370 (742370|3,742524|3,742678|3) - , the only place in this Mash where you have a 3 Jack. For better Balance and playability c:
16:02:410 (962410|1) - Should this LN end 16:03:281 - ?
16:10:376 (970376|1) - And this should end 16:11:248 -

Call me back when everything is done
Topic Starter
RuberusuScarlet

Feerum wrote:

Qualify Check



Column: | 1 | 2 | 3 | 4 |
======================================================
Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
======================================================

Hello Ruberusu! The time has come to move this Map to Qualify.
I'm here to check everything again, should be everything alright we can move this Map into Qualify.
Let's hope it will not be too much.. xD

Genral

Artist: Right
Title: Right
Source: Right
Tags: Right
AiMod: Right
Background: Right
BPM/Offset: Alright. Here i have something to mention. For this i will use a Box lol fixed
BPM/Offset and Greenline check
I found some Greenlines that looks not right snapped. I would like to ask you if i'm right or you put the Greenlines on purpose like they are.
Following Greenlines :
08:10:553 -
08:11:258 -
08:11:692 -
08:12:218 -
08:15:747 -
08:22:875 -
08:25:205 -
08:28:734 -

Like you can see here the Greenlines are slightly off. Thats not an unrankable issue like Loctav told me as long they don't influence the Map but i recommend to fix all these.
All other looks fine for me.
Other: SB Looks fine, Hitsounds are Fine.

Phantasm stage


Are you really sure that you want to name it "Phantasm stage" and not "Phantasm Stage" ? Its you last chance :P fixed
00:13:159 (13159|1) - should be here a whistle sound? fixed
00:46:870 (46870|2,47028|2) - Move one of them to 2 because of different pitch. 00:46:870 (46870|2) - move to 2
01:03:370 (63370|1,63370|3,63449|2,63528|1,63528|0) - I'm a bit confused here. You have Mapped here the Drums but 00:58:317 (58317|1,58370|2,58422|1,58475|0) - here you did map the 1/6 Sounds. Wouldn't it be better to be consistent and only take one of them? oh…I didnt notice a thing of mainsound(1/6sound) xD fixed
01:16:633 (76633|2) - Add W hitsound? no change
03:19:790 (199790|3) - Move to 3 and 03:19:948 (199948|2) - to 4 to continue your Jack pattern here. fixed
03:27:211 (207211|0,207369|0) - You could add clap here fixed
04:49:051 (289051|0) - Missing C hitsound fixed. and 04:36:744 (276744|3) - add clap
05:26:280 (326280|3) - Move this to 2? For the Guitar Pitch change beacuse 05:25:973 (325973|3,326049|2,326126|3,326203|2) - these belong together and 05:26:280 (326280|3,326357|0,326434|1,326511|0) - these fixed
06:31:126 - When i listen closely to the Music it seems here is a note missing? added
06:47:899 - unnecessary Greenline? It has exactly the same settings like the last one. Same Volume, same Sampleset, same SV? deleted
07:47:096 (467096|0) - Mh.. should this LN end 07:47:679 - ? fixed
07:51:096 (471096|2) - This LN should end 07:51:679 - ? fixed
12:22:678 (742678|3,742832|2) - CTRL + G here and 12:23:139 (743139|3,743293|2) - CTRL + G here to remove 12:22:370 (742370|3,742524|3,742678|3) - , the only place in this Mash where you have a 3 Jack. For better Balance and playability c: fixed
16:02:410 (962410|1) - Should this LN end 16:03:281 - ? fixed
16:10:376 (970376|1) - And this should end 16:11:248 - fixed

Call me back when everything is done
thank you for BN check ~ ><)/

and i changed the following contents
01:48:054 - to 01:49:001 - delete SVs
01:59:896 (119896|3) - delete
01:59:896 - to 02:00:370 - changed pattern
02:05:975 (125975|2) - move to 4
05:25:205 (325205|2) - move to 2
05:37:973 (337973|0) - end to 05:38:203 -
05:49:973 (349973|3) - change note :arrow: LN
04:21:670 - BPM line (red line) :arrow: SV line (green line)
08:11:263 - add SV *1.99
04:21:670 - to 08:28:739 - fixed offset

updated
There was a mistake xD
pls wait…


RuberusuScarlet wrote:

Feerum wrote:

00:46:870 (46870|2,47028|2) - Move one of them to 2 because of different pitch. 00:46:870 (46870|2) - move to 2
I forgot this xD

Updated
Feerum
We are almost done.

I rechecked through your Selfmodding and rechecked the whole Map
Everything okay.

Checked all SV's all okay.

Only ONE thing..



I don't know how this happend but.. could you delete this one last Greenline? xD
Topic Starter
RuberusuScarlet
lol
fixed it
Feerum
Everything is fixed now.

All timings are correct, All notes play fine. Checked Autoplay. All SV's are good and 1Mio score is possible.

Well, that was it. Few Month ago when i Mod this i would never thought i would come back to do that..

Approved!

Congratulation :)
Topic Starter
RuberusuScarlet
thank you Feerum ~ ! >ヮ<)/
Rivals_7
Congrats!!! :DDDD

Prepare Your Stamina Boiz xDD
Adinata28
Well, my 18 minutes.
Gratz rube
snz
Lol finally! gratz!~
btw i not play mania :(
SpectorDG
PP Farming 18 minutes
Congratz Rube ❤️
juankristal
oh god my fingers...
JUDYDANNY
Congratz :)
Kyousuke-
Yay finally~
Congrats ruber ><)/

The longest mania marathon? o.o
[ A v a l o n ]
dude, this is the longest qualified osu!mania map ever
prepare your stamina hhh

congratulations Rube ~
Raediaufar
Gratzz , great you can qualified both part. And this is fun with FL :3
Verniy_Chan
Gratz~
>w<)b
Akasha-
As first i want to congratulate you, but i have to sorry as well for giving bad news D:

hmm ... seems to be some BPM timings are wrong, i will give you the correct one:
You can get it here: http://puu.sh/mMNzb/e0edd3d38d.osu
(Please take note that green timings, which is SV changes and kiai time are not set)
It's more accurate in my opitions

Furthermore, i found out some issues, which are unrankable:
• Storyboard image file dimensions are more than allowed maximum (640x1440 or 1920x480 for scrolling images) or (1366x768)
aya-hatate.jpg (1366x853)
momiji-a.jpg (1366x994)
momiji-nitori.jpg (679x960)
mitori-a.jpg (905x1280)
mitori-b.jpg (850x966)
mitori-nitori-a.jpeg (1280x960)
yukari-a.jpg (1366x972)
alice-x.jpg (660x860)
alice-a.jpg (660x860)
mugetsu-gengetsu-a.jpg (905x1280)
rika-c.jpeg (700x1059)

And on 16:18:030 - there are two timings on here

It's unrankable issues and won't work perfectly if you kept 2 timings with differents volume

Few last things:

| 1 | 2 | 3 | 4 |

[Phantasm Stage]
00:13:120 - on here have 1/8 too, you may want to add it
00:27:370 (27370|2,27449|2) - appearancely they're different pitch
00:53:422 (53422|3,53580|2) - make a jack on here, for the pitch and sound exactly same from both of them (move 00:53:580 (53580|2) - to 4th column)
02:35:580 (155580|1) - i suggest to remove this, for focus on main 1/2 jack above
03:16:316 (196316|1,196474|0,196632|0) - may hard to catch on here, hmm, i recomended you to move 03:16:474 (196474|0) - to 3 for more comfortable
04:56:132 (296132|3,296234|2,296337|1,296440|0,296440|3,296440|2,297055|0,297055|1) - Ctrl + H this, pitch is going up, not going down
05:03:517 - and 05:03:670 - you may want to add a note for them on 4th column, for guitar's sound, make it more insteresting for rhythm
05:08:593 (308593|0) - move this to 3, those jack looks hard to catch well
05:10:901 - to 05:11:209 - don't miss this rhythm, fill it with some notes

okay, i checked lightly the rest of the map, seems only few of these issues
and this is a good map, i really love it
Good luck then, tell me if you need rebubbles
Feerum
Aww and i checked everything so carefull
Call me back when need me too x:
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